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Trope was cut/disambiguated due to cleanup


* TheLastOfTheseIsNotLikeTheOthers: When you are trying to figure out which of the five scientist is Roland, you can see that there are four usual scientist model characters with one that is different. Guess which one is Roland?
** Also if you run into them, that scientist is the only one you can't push out of the way.


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* UniformityException: When you are trying to figure out which of the five scientist is Roland, you can see that there are four usual scientist model characters with one that is different. Guess which one is Roland?
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On July 14th, 2015, Activision and Fun Labs released an UpdatedReRelease for both ''[PROTOTYPE]'' and ''[PROTOTYPE 2]'', the latter of which included all DLC with it, in the form of the ''Biohazard Bundle'' for the [[https://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/PlayStation4 Playstation 4]] and the [[https://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/XboxONE Xbox One]].

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On July 14th, 2015, Activision and Fun Labs released an UpdatedReRelease for both ''[PROTOTYPE]'' and ''[PROTOTYPE 2]'', the latter of which included all DLC with it, in the form of the ''Biohazard Bundle'' for the [[https://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/PlayStation4 Playstation 4]] Platform/PlayStation4 and the [[https://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/XboxONE Xbox One]].
Platform/XboxONE.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: Monsters like Juggernauts and Goliaths slam the ground with their heavy limbs. Also, Heller can DropTheHammer by diving from heights with Hammerfists out.
-->'''Heller commenting on a Juggernaut with Hammerfist DNA''': This guy's a walking earthquake.

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* GameplayAndStorySegregation: Even after beating the game and [[spoiler: killing Mercer]], side quests will still treat him as though he's alive.

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* GameplayAndStorySegregation: GameplayAndStorySegregation:
* An example so gratuitous it undermines the ''entire plot''. Bashing open tainted Whitelight barrels turns everyone nearby into normal, mindless zombies, letting you start your own ZombieApocalypse. But in cutscenes and dialogue it’s made clear that it turns people into ''Evolved'', not zombies, meaning Mercer is genuine when he says he’s trying to improve humanity and bring it under his control, and is not just spreading a zombie apocalypse ForTheEvulz.
**
Even after beating the game and [[spoiler: killing Mercer]], side quests will still treat him as though he's alive.
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* RatedMForManly: James Heller really doesn't take lightly to others giving him shit, and it will show. With you at the controls.
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** Once Heller's meddling becomes more trouble than it's worth, [[spoiler:Mercer tries to consume him, only for Heller to instead consume Mercer's hand in the attempt because he can do that now for some reason.]]

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** Once Heller's meddling becomes more trouble than it's worth, [[spoiler:Mercer tries to consume him, only for Heller to instead consume Mercer's hand in the attempt because he can do that now for some reason.attempt.]]



* PreviousPlayerCharacterCameo: Apart from someone alleging himself to be Mercer, [[spoiler:Dana Mercer (who's characterisation is more consistent with her first appearance) also serves as Heller's MissionControl midway through the plot.]]

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* PreviousPlayerCharacterCameo: Apart from someone alleging himself to be Mercer, [[spoiler:Dana Mercer (who's characterisation is more consistent with her first appearance) also serves as Heller's MissionControl midway through the plot.]]
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* MaleGaze: In the scene where Heller first meets Sabrina Galloway, she bends over to show Heller something on a computer, and we are treated to a tiresomely gratuitous shot of her "bony ass".

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* MaleGaze: In the scene where Heller first meets Sabrina Galloway, she bends over to show Heller something on a computer, and we are treated to a tiresomely gratuitous shot of her "bony ass".
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* SexIsEvil: Anything related to sex of any kind in the game as well as the series is strictly associated with bad guys. Sabrina Halloway tries to sexually seduce Heller to her side, but he rebuffs her immediately out of complete disgust. The Blackwatch soldiers confirmed the existence of a brothel established to serve the Blackwatch troopers and treat saving females from being raped as the equivalent of saving a cow or lab rat. Mercer himself gets in on this when he plans to make Heller's daughter the [[RapeIsASpecialKindOfEvil Queen of the New World]] by forcibly combining his genetic material with hers.
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By TRS decision Whip It Good is now a disambiguation page. Moving entries to appropriate tropes when possible.


* [[CombatTentacles Combat Tendrils]]: Now with more emphasis on the term "tendrils". The [[WhipItGood Whip Fist power]] and all of its [[GrapplingHookPistol grappling]] capabilites also make it as much a combat tentacle as the Tendril power are... well, combat tendrils.

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* [[CombatTentacles Combat Tendrils]]: Now with more emphasis on the term "tendrils". The [[WhipItGood Whip Fist power]] power and all of its [[GrapplingHookPistol grappling]] capabilites also make it as much a combat tentacle as the Tendril power are... well, combat tendrils.
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* DrivenToSuicide: Every so often in the Red Zone, you can encounter people standing on top of buildings. As soon as you get close enough, they let themselves fall backwards off the edge. There's nothing you can do to stop it.

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** The best and [[AwesomeButImpractical worst]] abilities are all gained through normal progression, with the unlockables being useful but not strictly necessary. This is one of the better-received changes from the first game, where virtually everything, from completely useless stuff like [[YouHaveResearchedBreathing curb stomping]] to completely necessary stuff like Devastators, was unlocked with "Evolution Points," with the difficulty ranging from "incredibly easy" to "excruciatingly hard" depending on which ones you got.

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** The best and [[AwesomeButImpractical worst]] abilities are all gained through normal progression, with the unlockables being useful but not strictly necessary. This is one of the better-received changes from the first game, where virtually everything, from completely useless stuff like [[YouHaveResearchedBreathing curb stomping]] to completely necessary stuff like Devastators, was unlocked with "Evolution Points," with the difficulty ranging from "incredibly easy" to "excruciatingly hard" "literally unwinnable" depending on which ones you got. got.
** As long as you're disguised soldiers will actually attempt to not get run over by your tank and will only take ScratchDamage if you manage it anyways, making it substantially easier to drive around without accidentally raising an alert than in the first game. Their tank-dodging abilities revert to normal when they ''are'' in an alert so you can still squash Marines with impunity when you want to.
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Late Arrival Spoiler

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* LateArrivalSpoiler: Averted, where Dana's comments about Alex not being her brother anymore can be interpreted figuratively if you haven't played the first game [[spoiler: and literally if you have.]]

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* AntiFrustrationFeatures: Most humans die in one hit from any of Heller's powers, but people you might want to consume have this amazing ability to survive with a [[LastChanceHitPoint tiny sliver of health left]], which reduces them to only being able to crawl on the ground where they're much less likely to get hit. Unfortunately this doesn't apply to randomly spawning Brawlers which you need to consume to upgrade your powers, making it possible that a stray missile kills them off and nullifies the last 5 minutes of random wandering to make one to spawn.

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* AntiFrustrationFeatures: Most Like this first game humans die in one hit from any of Heller's powers, but people you might want to consume have this amazing ability to survive with a [[LastChanceHitPoint tiny sliver of health left]], which reduces them to only being able to crawl on left]]. This time around it’ll break their legs so they don’t immediately run off into the ground where they're much less likely to get hit.nearest pack of zombies. Unfortunately this doesn't apply to randomly spawning Brawlers which you need to consume to upgrade your powers, making it possible that a stray missile kills them off and nullifies the last 5 minutes of random wandering to make one to spawn.


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** Targets who need to be consumed will have their legs broken if you hit them. If you’re feeling particularly sadistic you can stand around and watch them crawl around in a pool of their own blood screaming hysterically for a rescue that’ll never come.
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Alex DOES have a reason, even if the fanbase is split on it.


* AbortedArc: The foreshadowing from the original game that implies a confrontation between Alex Mercer and PARIAH [[{{Fauxshadow}} has no payoff]], as PARIAH is completely irrelevant to the plot of the sequel, and is never mentioned outside of a single FreezeFrameBonus on a Blackwatch document. Similarly, everyone just sort of forgets that [[spoiler:"Alex Mercer" is not actually the sociopathic Dr. Mercer but BLACKLIGHT in his body -- Dana, Heller, the Evolved and Alex himself all talk/act like he's just a human with unusual abilities who unleashed a horrible virus on New York, saved it from said virus, then unleashed the virus again for no particular reason.]]

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* AbortedArc: The foreshadowing from the original game that implies a confrontation between Alex Mercer and PARIAH [[{{Fauxshadow}} has no payoff]], as PARIAH is completely irrelevant to the plot of the sequel, and is never mentioned outside of a single FreezeFrameBonus on a Blackwatch document. Similarly, everyone just sort of forgets that [[spoiler:"Alex Mercer" is not actually the sociopathic Dr. Mercer but BLACKLIGHT in his body -- Dana, Heller, the Evolved and Alex himself all talk/act like he's just a human with unusual abilities who unleashed a horrible virus on New York, saved it from said virus, then unleashed the virus again for no particular reason.again.]]

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