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History VideoGame / Prey2006

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In 1995, 3D Realms announced a FirstPersonShooter called ''Prey'', to be released in 1998, about a troubled young Native American who is abducted by aliens, gets loose in their giant organic spaceship, and must tap into his spiritual powers to [[DamselInDistress rescue his girlfriend]]. The big selling point of the game was portals; the ability to create [[TeleportersAndTransporters rifts in space]] between any two points of a level (if this [[VideoGame/{{Portal}} sounds familiar]], you are not alone).

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In 1995, 3D Realms announced a FirstPersonShooter called ''Prey'', to be released in 1998, about a troubled young Native American who is abducted by aliens, gets loose in their giant organic spaceship, and must tap into his spiritual powers to [[DamselInDistress rescue his girlfriend]]. The big selling point of the game was portals; the ability to create [[TeleportersAndTransporters rifts in space]] between any two points of a level (if this [[VideoGame/{{Portal}} sounds familiar]], you are not alone).
level ([[VideoGame/{{Portal}} Sound familiar?]] We thought so).


--> ''[garbled sounds, then [[https://www.youtube.com/watch?v=1rRB5wv2N4Q Living After Midnight]] kicks in]''

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--> ''[garbled sounds, then [[https://www.youtube.com/watch?v=1rRB5wv2N4Q [[https://youtu.be/9VVFNgbsDC4 Living After Midnight]] kicks in]''


** Many sections of the Sphere have consoles or similar tech tuned into a US-American late-night radio talkshow that continues to cover the alien abductions' visual clues back on Earth. The segments are pretty disturbing until suddenly the Keeper itself calls the host out of nowhere, delivering lots of VaguenessIsComing in a creepy voice. [[CrowningMomentOfFunny Art Bell takes it in stride.]]

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** Many sections of the Sphere have consoles or similar tech tuned into a US-American late-night radio talkshow that continues to cover the alien abductions' visual clues back on Earth. The segments are pretty disturbing until suddenly the Keeper itself calls the host out of nowhere, delivering lots of VaguenessIsComing in a creepy voice. [[CrowningMomentOfFunny [[SugarWiki/FunnyMoments Art Bell takes it in stride.]]


* BothSidesHaveAPoint: After the FinalBoss has been defeated and asks Tommy why he did that, he replies that [[spoiler:the Sphere had to be stopped from destroying any more civilizations. Its response is to point out that the Sphere itself is a civilization and destroying it would be no less of a crime, prompting Tommy to compare it to a parasite]]. You decide who's right.

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* BothSidesHaveAPoint: After the FinalBoss has been defeated and asks Tommy why he did that, he replies that [[spoiler:the Sphere had to be stopped from destroying any more civilizations. Its response is to point out that the Sphere itself is a civilization and destroying it would be no less of a crime, prompting Tommy to compare it to a parasite]]. You don't get to decide who's right.right: [[ButThouMust the game decides for you]].


A sequel had been announced for release in 2012, was pushed back to 2013, [[DevelopmentHell then not brought up again until late 2014.]] The game's protagonist was to be Killian Samuels, an air marshal who was on a plane that happened to be abducted by the same exact light that takes Tommy. He was to wake up on an alien world named Exodus several years later, knowing that he somehow managed to become a bounty hunter during that period but has no other memories of that time. He would convinced himself he's was the only human on Exodus... until he was to run into Tommy, who apparently knows him. The game was to feature an open world environment, and the ability to take on bounty hunting missions for cash. Unfortunately, in October 2014, Bethesda [[http://www.cnet.com/news/bethesda-confirms-prey-2-cancelled/ officially announced the project was cancelled.]]

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A sequel had been announced for release in 2012, was pushed back to 2013, [[DevelopmentHell then not brought up again until late 2014.]] The game's protagonist was to be Killian Samuels, an air marshal who was on a plane that happened to be abducted by the same exact light that takes Tommy. He was to wake up on an alien world named Exodus several years later, knowing that he somehow managed to become a bounty hunter during that period but has no other memories of that time. He would have convinced himself he's he was was the only human on Exodus... until he was to run into Tommy, who apparently knows knew him. The game was to feature an open world environment, and the ability to take on bounty hunting missions for cash. Unfortunately, in October 2014, Bethesda [[http://www.cnet.com/news/bethesda-confirms-prey-2-cancelled/ officially announced the project was cancelled.]]


* TheDragon: After having been built up as the BigBad for much of the game, [[spoiler:the Keeper]] is eventually revealed to be nothing more than this to the BiggerBad, [[spoiler:the Mother]], and even that's subverted minutes later when Tommy enters the very next room and [[spoiler:suddenly has to face off against scores of the things]].

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* TheDragon: After having been built up as the BigBad for much of the game, [[spoiler:the Keeper]] is eventually revealed to be nothing more than this to the BiggerBad, [[spoiler:the Mother]], and even that's subverted minutes later when Tommy enters the very next room and [[spoiler:suddenly has to face off against scores of the things]].

Added DiffLines:

* HandsFreeHandlamp: Tommy's never shown actually holding his [[TenSecondFlashlight zippo]], and it doesn't matter if both his hands are busy with alien-made death hardware.

Added DiffLines:

** The aliens' first contact with humanity comes in the form of Blue Oyster Cult's "Don't Fear the Reaper." Makes it pretty obvious what the aliens are planning.

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* LeftTheBackgroundMusicOn: The aliens herald their presence by making the jukebox play "Don't Fear the Reaper" - either an insane coincidence, or some alien has a sick sense of humor.


** The section where Tommy encounters Jen's ripped-out-and-reassembled bar from the opening has a BlinkAndYoullMissIt moment with two hunters fiddling with the music player:
--> ***Hunter:*** Turn it off!!
--> [garbled sounds, then Living After Midnight kicks in]]
--> ***Hunter:*** Oooh! Yes! Yes!

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** The section where Tommy encounters Jen's ripped-out-and-reassembled bar from the opening has a BlinkAndYoullMissIt blink-and-you'll-miss-it moment with two hunters fiddling with the music player:
--> ***Hunter:*** '''Hunter:''' Turn it off!!
--> [garbled ''[garbled sounds, then [[https://www.youtube.com/watch?v=1rRB5wv2N4Q Living After Midnight Midnight]] kicks in]]
in]''
--> ***Hunter:*** '''Hunter:''' Oooh! Yes! Yes!

Added DiffLines:

** The section where Tommy encounters Jen's ripped-out-and-reassembled bar from the opening has a BlinkAndYoullMissIt moment with two hunters fiddling with the music player:
--> ***Hunter:*** Turn it off!!
--> [garbled sounds, then Living After Midnight kicks in]]
--> ***Hunter:*** Oooh! Yes! Yes!

Added DiffLines:

* NiceJobFixingItVillain: The Mother repeatedly shows you how easily she could kill you if she wanted and how helpless you are. At one point, she tells you where [[spoiler: Jen]] is, at the top of the tower you are in. A tower 200 km tall. She even shows you a map. You fight through an incredibly long level with multiple vehicle sequences, and then you get to a new map room, with the "you are here" arrow barely moved (actually in a 1:1 ratio with your actual movement in the game, which was significant but only a km or so up). The Mother then opens a portal for you to the top. At a later point, you encounter a room with dozens of [[spoiler: Keepers, each of which is as strong as a boss]], and she kills them for you. [[spoiler: It's revealed that the entire game was a secret test to find her replacement.]]


** Since ''Prey 2'' was axed in DevelopmentHell in favor of the upcoming ''VideoGame/Prey2017'', this trope is back in full force - none of the characters or story events of the original ''Prey'' will show up in the reboot.

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** Since ''Prey 2'' was axed in DevelopmentHell in favor of the upcoming ''VideoGame/Prey2017'', this trope is back in full force - none of the characters or story events of the original ''Prey'' will show up in the reboot.


Has an InNameOnly successor in 'VideoGame/Prey2017''.

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Has an InNameOnly successor in 'VideoGame/Prey2017''.Not to be confused with ''VideoGame/Prey2017''.


Has a reboot ''VideoGame/Prey2017''.

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Has a reboot ''VideoGame/Prey2017''.an InNameOnly successor in 'VideoGame/Prey2017''.

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