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* DreamWalker: The game revolves around Piglet traveling into his friends' dreams.

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* DreamWalker: The game revolves around Piglet traveling into his friends' dreams. Owl also appears in Pooh's dream and explicitly says it's the latter's dream as does Roo in Eeyore's dream.


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* GameplayAndStorySegregation: The final cutscene of the GBA version says that Piglet scared off the Granosaurus but the final part of the final level is Piglet scaring most of the enemies of the game.


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* UniqueEnemy: Roadsweeper Heffalumps only appear in Tigger's dream and can sweep up dust to obscure the Grimace Code.
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* TemptingFate: Whenever it is encountered, The Scary Door challenges Piglet to scare it, thinking Piglet's not all that scary. Piglet proceeds to scare it off.

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* TemptingFate: Whenever it is encountered, The Scary Door challenges Piglet to scare it, thinking Piglet's not all that scary.much too frightened to do anything. Piglet proceeds to scare it off.

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* MickeyMousing: Tigger's sneaking is accompanied by a musical plucking noise for every step taken.
* MusicalSpoiler: When Piglet enters the room of a potentially dangerous enemy, [[https://www.youtube.com/watch?v=Vth_7_Lcf6o&ab_channel=Piglet%27sBigGaming a sneaky and foreboding track]] replaces the regular background score.


Added DiffLines:

* MickeyMousing: Tigger's sneaking is accompanied by a musical plucking noise for every step taken.
* MusicalSpoiler: When Piglet enters the room of a potentially dangerous enemy, [[https://www.youtube.com/watch?v=Vth_7_Lcf6o&ab_channel=Piglet%27sBigGaming a sneaky and foreboding track]] replaces the regular background score.


Added DiffLines:

* TemptingFate: Whenever it is encountered, The Scary Door challenges Piglet to scare it, thinking Piglet's not all that scary. Piglet proceeds to scare it off.
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* ColorWash: Some brave faces will bathe Piglet in a colored glow as he scares the beast. He is bathed in green light when he tugs his lips wide open and says "Ueeehhhh!", and he gets a red lighting when he pretends to be some sort of monster complete with a charging position and angry face.

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* ColorWash: Some brave faces will bathe Piglet in a colored glow as he scares the beast. He is bathed in green light when he tugs his lips wide open and says "Ueeehhhh!", and he gets a red lighting when he pretends to be some sort of monster complete with a charging position and angry face.face or stretches his mouth really wide.



* InterfaceScrew: Starting in Roo's Dream, Piglet begins encountering Heffalumps and Woozles who affect the button combinations in different ways such as Slot Machine Heffalumps who can change the buttons to press while the player still needs to hit the right combination of buttons.

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* InterfaceScrew: Starting in Roo's Dream, Piglet begins encountering Heffalumps and Woozles who affect the button combinations in different ways such as Slot Machine Jackpot Heffalumps who can change randomize the buttons to press while the player still needs to hit the right combination of buttons.
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* InterfaceScrew: Starting in Owl's Dream, Piglet begins encountering Hefflumps and Woozles who affect the button combinations in different ways such as Slot Machine Heffalumps who can change the buttons to press while the player still needs to hit the right combination of buttons.

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* InterfaceScrew: Starting in Owl's Roo's Dream, Piglet begins encountering Hefflumps Heffalumps and Woozles who affect the button combinations in different ways such as Slot Machine Heffalumps who can change the buttons to press while the player still needs to hit the right combination of buttons.
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* InterfaceScrew: Towards the end of the game, Piglet begins encountering Hefflumps and Woozles who affect the button combinations in different ways such as Slot Machine Heffalumps who can change the buttons to press while the player still needs to hit the right combination of buttons.

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* InterfaceScrew: Towards the end of the game, Starting in Owl's Dream, Piglet begins encountering Hefflumps and Woozles who affect the button combinations in different ways such as Slot Machine Heffalumps who can change the buttons to press while the player still needs to hit the right combination of buttons.
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Added DiffLines:

* InterfaceScrew: Towards the end of the game, Piglet begins encountering Hefflumps and Woozles who affect the button combinations in different ways such as Slot Machine Heffalumps who can change the buttons to press while the player still needs to hit the right combination of buttons.
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''Piglet's Big Game'' is an action-adventure video game released in 2003 for Windows, Mac OS, the UsefulNotes/NintendoGamecube, UsefulNotes/Playstation2, and UsefulNotes/GameBoyAdvance. It serves as a tie-in with ''WesternAnimation/PigletsBigMovie''.

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''Piglet's Big Game'' is an action-adventure video game released in 2003 for Windows, Mac OS, the UsefulNotes/NintendoGamecube, UsefulNotes/Playstation2, Platform/NintendoGamecube, Platform/Playstation2, and UsefulNotes/GameBoyAdvance.Platform/GameBoyAdvance. It serves as a tie-in with ''WesternAnimation/PigletsBigMovie''.
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Added DiffLines:

* StealthBasedMission: Tigger's sections in Roo and Rabbit's dreams has him sneaking past Heffalumps and Woozles to help Piglet progress.

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''Piglet's Big Game'' is an action-adventure video game released in 2003 for the UsefulNotes/NintendoGamecube, UsefulNotes/Playstation2, and UsefulNotes/GameBoyAdvance. It serves as a tie-in with ''WesternAnimation/PigletsBigMovie''.

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''Piglet's Big Game'' is an action-adventure video game released in 2003 for Windows, Mac OS, the UsefulNotes/NintendoGamecube, UsefulNotes/Playstation2, and UsefulNotes/GameBoyAdvance. It serves as a tie-in with ''WesternAnimation/PigletsBigMovie''.
''WesternAnimation/PigletsBigMovie''.

In the PC/Mac version, which is a point-and-click adventure, Piglet goes around collecting ingredients for a soup.

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