Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
[[caption-width-right:350:]]
to:
Changed line(s) 20 (click to see context) from:
* CampGay: The skeleton is a self-described okama and apparently the #1 of an okama bar called ''The Skeleton''. The skeleton furthermore has a shrill voice and uses female speech patterns, foremost ending his sentences with "zamasu", and is depicted with a little heart in the credit sequence. Being an okama alone wouldn't necessarily mean he's gay, but in the ending Nina whines she'd like a relationship too, prompting all of the male monsters -- but not the skeleton -- to step forth.
to:
* CampGay: The skeleton is a self-described okama and apparently the #1 of an okama bar called ''The Skeleton''. The skeleton furthermore has a shrill voice and uses female speech patterns, foremost ending his sentences with "zamasu", and is depicted with a little heart in the credit sequence. Being an okama alone wouldn't necessarily mean he's gay, but in the ending Nina whines she'd like a relationship too, prompting all of the male monsters -- but not the skeleton -- to step forth.let her know they're single.
Changed line(s) 31 (click to see context) from:
* [[ChickMagnet Dude Magnet]]: After learning about Claudia's marriage to Dracula, Nina laments that she'd like a relationship too. This prompts the wolfman, the gillman, the golem, the yeti, the ghost knight, the Frankenstein's monster, and the mummy to point out they're single. Nina just lets them know that unlike her sister she's looking for a human partner.
to:
* [[ChickMagnet Dude Magnet]]: After learning about Claudia's marriage to Dracula, Nina laments that she'd like a relationship too. This prompts the wolfman, the gillman, the golem, the yeti, the ghost knight, the Frankenstein's monster, and the mummy to point out they're single. Annoyed, Nina just lets them know that unlike her sister she's looking for a human partner.
Changed line(s) 75 (click to see context) from:
** The golem is a bodybuilder with a habit of randomly saying "chuus" ("チュース"), a derivation of the greeting "ちゅーっす" with a sprinkling of the German bye "tschüß". The informal greeting has both athletic and masculine connotations and was popularized a few years before 1997 by the manga ''Manga/SlamDunk''. Additionally, nearly every other thing the golem says ends on "-ssu", which creates informal politeness again with athletic and masculine connotations.
to:
** The golem is a bodybuilder with a habit of randomly saying "chuus" ("チュース"), a derivation of the greeting "ちゅーっす" with a sprinkling of the German bye parting "tschüß". The informal greeting has both athletic and masculine connotations and was popularized a few years before 1997 by the manga ''Manga/SlamDunk''. Additionally, nearly every other thing the golem says ends on "-ssu", which creates informal politeness again with athletic and masculine connotations.
Is there an issue? Send a MessageReason:
None
Changed line(s) 27 (click to see context) from:
* The DeadCanDance: The skeleton's special ability is Skeleton Dance, which for the duration of its effect makes his opponent's field tilt back and forth. Two little skeletons dance in the opponent's field while Skeleton Dance is active.
to:
* The DeadCanDance: TheDeadCanDance: The skeleton's special ability is Skeleton Dance, which for the duration of its effect makes his opponent's field tilt back and forth. Two little skeletons dance in the opponent's field while Skeleton Dance is active.
Is there an issue? Send a MessageReason:
None
Changed line(s) 21 (click to see context) from:
%%* CoolBigSis:
to:
* EyelidPullTaunt: The gillman taunts Nina with an eyelid-pull every time he eliminates some blocks.
Changed line(s) 44 (click to see context) from:
%%* InTheHood:
to:
* TheMinionMaster: With his special ability Moon Strike, the werewolf summons a pack of wolves that snatch the pieces to fall up and force them down into the opponent's field faster.
Changed line(s) 52 (click to see context) from:
%%* {{Mummy}}:
to:
Changed line(s) 55 (click to see context) from:
%%* OurWerewolvesAreDifferent:
to:
Changed line(s) 57,58 (click to see context) from:
* PowerGlows: Three monsters have instances where their display of power is accompanied by a glowing aura. Dracula gains a purple aura every time he eliminates some blocks, but he also becomes pitch black with a blue aura any time he uses Evil Bat. Claudia gains a red aura every time she uses Bloody Lawn. And the lightning-wielding Frankenstein's monster gets a white charge around him every time he uses Gigavolt.
%%* PreBattleBanter:
%%* PreBattleBanter:
to:
* PowerGlows: Three Five monsters have instances where their display of power is accompanied by a glowing aura. Dracula gains a purple aura every time he eliminates some blocks, but he also becomes pitch black with a blue aura any time he uses Evil Bat. Claudia gains a red aura every time she uses Bloody Lawn. The mummy generates a yellow aura when he casts Marionette. The werewolf glows in white when he prepares for Moon Strike. And the lightning-wielding Frankenstein's monster gets a white charge around him every time he uses Gigavolt.
%%* PreBattleBanter:* PreBattleBanter: Nina has a quick chat with every monster she encounters before a battle begins. Most exasperate her.
* ProjectileKiss: Medusa kisses hearts into the air whenever she eliminates blocks. The skeleton too smooches up a floating heart in the credit sequence.
* ProjectileKiss: Medusa kisses hearts into the air whenever she eliminates blocks. The skeleton too smooches up a floating heart in the credit sequence.
Is there an issue? Send a MessageReason:
None
Changed line(s) 27 (click to see context) from:
%%* The DeadCanDance:
to:
Changed line(s) 35 (click to see context) from:
* FrankensteinsMonster: One of Dracula's henchmen is a Frankenstein's monster with the whole Universal look except that his bolts are in his temples rather than his neck. He is a creature of electricity, having a special ability called Gigavolt that darkens his opponent's field so that they cannot see the colors of their blocks except for during the occasional lightning strike. Despite this, his personality is downright lethargic. The monster guards the clock tower along with the mummy.
to:
* FrankensteinsMonster: One of Dracula's henchmen is a Frankenstein's monster with the whole Universal look except that his bolts are in his temples rather than his neck. He is a creature of electricity, having a special ability called Gigavolt that darkens his opponent's field so that they cannot see the colors of their blocks except for during the occasional lightning strike. Despite this, In contrast to his energy-based nature, his personality is downright lethargic. The monster guards the clock tower along with the mummy.
%%* PreBattleBanter:
Changed line(s) 60 (click to see context) from:
%%* ShockAndAwe:
to:
Is there an issue? Send a MessageReason:
None
* AnimatedArmor: One of Dracula's henchmen is the ghost knight, a haunted piece of armor dedicated to his roles as both a creature of evil and a guard of the castle, specifically its halls where Medusa also is on the lookout for intruders. His special ability is Nightmare, through which a stronger manifestation of his ghost self blocks all incoming skulls.
Changed line(s) 19 (click to see context) from:
* CampGay: The skeleton is a self-described okama and apparently the #1 of an okama bar called ''The Skeleton''. The skeleton furthermore has a shrill voice and uses female speech patterns, foremost ending his sentences with "zamasu", and is depicted with a little heart in the credit sequence. Being an okama alone wouldn't necessarily make him gay, but in the ending Nina whines she'd like a relationship too, prompting all of the male monsters -- but not the skeleton -- to step forth.
to:
* CampGay: The skeleton is a self-described okama and apparently the #1 of an okama bar called ''The Skeleton''. The skeleton furthermore has a shrill voice and uses female speech patterns, foremost ending his sentences with "zamasu", and is depicted with a little heart in the credit sequence. Being an okama alone wouldn't necessarily make him mean he's gay, but in the ending Nina whines she'd like a relationship too, prompting all of the male monsters -- but not the skeleton -- to step forth.
* EyePop: The skeleton, wolfman, gillman, yeti, Frankenstein's monster, and mummy all have their eyes bulge out of their sockets when they're offended or when the battle doesn't go in their favor.
Changed line(s) 37 (click to see context) from:
%%* GreenThumb:
to:
Deleted line(s) 45 (click to see context) :
* LivingArmor: One of Dracula's henchmen is the ghost knight, a haunted piece of armor dedicated to his roles as both a creature of evil and a guard of the castle, specifically its halls where Medusa also is on the lookout for intruders. His special ability is Nightmare, through which a stronger manifestation of his ghost self blocks all incoming skulls.
Changed line(s) 47 (click to see context) from:
%%* MagicWand:
to:
Changed line(s) 58 (click to see context) from:
* SecretUndergroundPassage: There is a route into and from Dracula's castle that goes through a cave system and follows a path outside along an underground river. It is not technically secret because both Nina and Dracula's servants know about it and use it, but it is an underground route that is not part of the Castle's structure and where, as demonstrated by the yeti, you can get lost. Nina first battles the gillman and the witch at the waterway outside the caves and later battles the golem and the yeti inside the caves.
to:
* SecretUndergroundPassage: There is a route into and from Dracula's castle that goes through a cave system and follows a path outside along an underground river. It is not technically secret because both Nina and Dracula's servants know about it and use it, but it is an underground route that is not part of the Castle's castle's structure and where, as demonstrated by the yeti, you can get lost. Nina first battles the gillman and the witch at the waterway outside the caves and later battles the golem and the yeti inside the caves.
Changed line(s) 60,61 (click to see context) from:
%%* SignatureHeadgear:
%%* SignificantWardrobeShift:
%%* SignificantWardrobeShift:
to:
%%* SignificantWardrobeShift:
* SignificantWardrobeShift: In the opening cutscene, Claudia is depicted as wearing a red crop top, a short blue wrap skirt, pumps, and some jewelry. When she's encountered as the final boss, she's toned down the jewelry, exchanged the red crop top for a short red tube top with bat emblem, and gotten herself black boots and black two-piece gloves. The tougher look signifies that Claudia has exchanged her human village life for that of monster castle life.
Changed line(s) 69 (click to see context) from:
** The wolfman ends all his sentences with "wan", the Japanese equivalent of "woof". Extra comedy is derived from the fact that the tic occurs while he tries to convince Nina that his indeed the wolfman and not the dogman.
to:
** The wolfman ends all his sentences with "wan", the Japanese equivalent of "woof". Extra comedy is derived from the fact that the tic occurs while he tries to convince Nina that his he is indeed the wolfman and not the dogman.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,8 (click to see context) from:
As a FallingBlocks game, ''Monster Slider'' presents the player with a field and blocks in six colors: red, yellow, green, purple, blue, and cyan. Three of any given color need to be touching to be eliminated from the field. The signature gameplay feature that ''Monster Slider'' brings in is that the bottom of the field is tilted. The player can change the direction of the tilt as they please and this will cause the blocks to slide towards the new lowest point. Timely tilts can be very useful in creating chain eliminations. Eliminations are good for keeeping one's field empty, scoring points, and thwarting the opponent. Every time an elimination occurs, a candle is generated. Candles can be spent to summon skulls from the opponent's field's ceiling. Skulls are blocks that do fall down, but are not affected by the tilt of the field. They can only be eliminated by being next to color blocks that get eliminated. A row of skulls will just keep sitting there. It's game over when the blocks and skulls fill up the field.
The protagonist Nina is the character one traverses story mode with, but in two-player mode and [[ArrangeMode endless mode]], eleven of the twelve antagonists are also selectable. Each of them has a unique special ability that can only be activated by eliminating a rapidly color-changing special block. Doing so generates a crystal and much like candles, crystals can be spent as the user deems it strategically sound. One crystal pays for one usage of the character's special ability. As an example, Nina's Holy Prayer plants a holy cross in her opponent's field. A holy cross can never be made to move from where it is planted and like a skull can only be eliminated when color blocks adjacent to it are eliminated. The only character not ever available to the player is Claudia, whose Bloody Lawn causes roses to sprout in the opponent's fields, which raise the floor or lower the ceiling and thus make it harder to keep the field from filling up.
The protagonist Nina is the character one traverses story mode with, but in two-player mode and [[ArrangeMode endless mode]], eleven of the twelve antagonists are also selectable. Each of them has a unique special ability that can only be activated by eliminating a rapidly color-changing special block. Doing so generates a crystal and much like candles, crystals can be spent as the user deems it strategically sound. One crystal pays for one usage of the character's special ability. As an example, Nina's Holy Prayer plants a holy cross in her opponent's field. A holy cross can never be made to move from where it is planted and like a skull can only be eliminated when color blocks adjacent to it are eliminated. The only character not ever available to the player is Claudia, whose Bloody Lawn causes roses to sprout in the opponent's fields, which raise the floor or lower the ceiling and thus make it harder to keep the field from filling up.
to:
As a FallingBlocks game, ''Monster Slider'' presents the player with a field and blocks in six colors: red, yellow, green, purple, blue, and cyan. Three of any given color need to be touching to be eliminated from the field. The signature gameplay feature that ''Monster Slider'' brings in is that the bottom of the field is tilted. The player can change the direction of the tilt as they please and this will cause the blocks to slide towards the new lowest point. Timely tilts can be very useful in creating chain eliminations. Eliminations are good for keeeping keeping one's field empty, scoring points, and thwarting the opponent. Every time an elimination occurs, a candle is generated. Candles can be spent to summon skulls from the opponent's field's ceiling. Skulls are blocks that do fall down, but are not affected by the tilt of the field. They can only be eliminated by being next to color blocks that get eliminated. A row of skulls will just keep sitting there. It's game over when the blocks and skulls fill up the field.
The protagonist Nina is the character one traverses story mode with, but in two-player mode and [[ArrangeMode endless mode]], eleven of the twelve antagonists are also selectable. Eachof them character has a unique special ability that can only be activated by eliminating a rapidly color-changing special block. Doing so generates a crystal and much like candles, crystals can be spent as the user deems it strategically sound. One crystal pays for one usage of the character's special ability. As an example, Nina's Holy Prayer plants a holy cross in her opponent's field. A holy cross can never be made to move from where it is planted and like a skull can only be eliminated when color blocks adjacent to it are eliminated. The only character not ever available to the player is Claudia, whose Bloody Lawn causes roses to sprout in the opponent's fields, which raise the floor or lower the ceiling and thus make it harder to keep the field from filling up.
The protagonist Nina is the character one traverses story mode with, but in two-player mode and [[ArrangeMode endless mode]], eleven of the twelve antagonists are also selectable. Each
Changed line(s) 18 (click to see context) from:
* CallingYourAttacks: Each of the thirteen characters calls out there special ability when they perform it.
to:
* CallingYourAttacks: Each of the thirteen characters calls out there special ability when they perform it. Incidentally, all special abilities have English names even though most characters don't otherwise speak a word of English.
%%* MagicWand:
Deleted line(s) 48 (click to see context) :
* MinidressOfPower: Claudia wears barely anything: a strapless top that doesn't even go as low as her ribs matched with a ridiculously short wrap skirt. Yet she is the most powerful resident of Dracula's castle and only gets beaten by her younger sister because of the holy cross she wields.
Changed line(s) 55 (click to see context) from:
* PerkyFemaleMinion: The witch is seemingly the youngest of Dracula's servants and a bright and frank girl to boot. Everyone else refers to Dracula as "Dracula-sama" while she calls him "Dra-chan".
to:
* PerkyFemaleMinion: The witch is seemingly the youngest of Dracula's servants and a bright and frank girl to boot. Everyone else respectfully refers to Dracula as "Dracula-sama" while she cutely calls him "Dra-chan".
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,10 (click to see context) from:
''Monster Slider'' (''モンスタースライダー'') is a cartoony {{horror}}-themed [[PuzzleGame Puzzle Combat Game]] by DATT Japan for the UsefulNotes/SegaSaturn. It was released on March 28, 1997 in [[NoExportForYou Japan only]] and with that is the first of a series of two games [[RecycledTitle both titled]] ''Monster Slider''. The other was released later in 1997 for the arcade and represents an AlternateContinuity.
As a FallingBlocks type game, ''Monster Slider'' presents the player with a field and blocks in six colors: red, yellow, green, purple, blue, and cyan. Three of any given color need to be touching to be eliminated from the field. The signature gameplay feature that ''Monster Slider'' brings in is that the bottom of the field is tilted. The player can change the direction of the tilt as they please and this will cause the blocks to slide towards the new lowest point. Timely tilts can be very useful in creating chain reactions, which don't only score points but also cause multiple skulls to come down in the opponent's field. Skulls are blocks that do fall down, but are not affected by the tilt of the field. They can only be eliminated by touching other blocks that get eliminated. A row of skulls will just keep sitting there. It's game over when the blocks and skulls fill up the field.
In story mode, only Nina is available to play with, but in two-player mode and endless mode, twelve of the thirteen characters are available. Each of them has a unique special ability they can activate by spending a gemstone generate by eliminating a rapidly color-changing special block. For instance, in Nina's case, her Holy Prayer raises a holy cross in her opponent's field. A holy cross is like a skull, but worse because it will not fall down the field no matter how empty the column beneath it is. The only character not ever available to the player is Claudia, whose Bloody Lawn causes roses to sprout in the opponent's fields, which raise the floor or lower the ceiling and thus make it harder to keep the field from filling up.
In regards to the story, it begins when Dracula wakes from his slumber in his castle and abducts Claudia, a beautiful woman from a nearby village. The villagers try to save her, but are driven back by Dracula's monstrous servants. Claudia's younger sister, however, is gifted a holy cross and with this edge sets out to save Claudia herself. Nina battles her way from the cemetery to a waterway that leads into a cave system underneath Dracula's castle, then up into the castle and further up into the clocktower until she reaches Dracula's hideout. Against expectations, his defeat doesn't quite reunite Nina with Claudia, as Claudia and Dracula are in love and by now married. Claudia is furious and demands retribution by means of combat. Nina defeats her and gets the full story, being both exasperated at Claudia's behavior and just a teensy jealous about her solid marriage.
As a FallingBlocks type game, ''Monster Slider'' presents the player with a field and blocks in six colors: red, yellow, green, purple, blue, and cyan. Three of any given color need to be touching to be eliminated from the field. The signature gameplay feature that ''Monster Slider'' brings in is that the bottom of the field is tilted. The player can change the direction of the tilt as they please and this will cause the blocks to slide towards the new lowest point. Timely tilts can be very useful in creating chain reactions, which don't only score points but also cause multiple skulls to come down in the opponent's field. Skulls are blocks that do fall down, but are not affected by the tilt of the field. They can only be eliminated by touching other blocks that get eliminated. A row of skulls will just keep sitting there. It's game over when the blocks and skulls fill up the field.
In story mode, only Nina is available to play with, but in two-player mode and endless mode, twelve of the thirteen characters are available. Each of them has a unique special ability they can activate by spending a gemstone generate by eliminating a rapidly color-changing special block. For instance, in Nina's case, her Holy Prayer raises a holy cross in her opponent's field. A holy cross is like a skull, but worse because it will not fall down the field no matter how empty the column beneath it is. The only character not ever available to the player is Claudia, whose Bloody Lawn causes roses to sprout in the opponent's fields, which raise the floor or lower the ceiling and thus make it harder to keep the field from filling up.
In regards to the story, it begins when Dracula wakes from his slumber in his castle and abducts Claudia, a beautiful woman from a nearby village. The villagers try to save her, but are driven back by Dracula's monstrous servants. Claudia's younger sister, however, is gifted a holy cross and with this edge sets out to save Claudia herself. Nina battles her way from the cemetery to a waterway that leads into a cave system underneath Dracula's castle, then up into the castle and further up into the clocktower until she reaches Dracula's hideout. Against expectations, his defeat doesn't quite reunite Nina with Claudia, as Claudia and Dracula are in love and by now married. Claudia is furious and demands retribution by means of combat. Nina defeats her and gets the full story, being both exasperated at Claudia's behavior and just a teensy jealous about her solid marriage.
to:
''Monster Slider'' (''モンスタースライダー'') is a cartoony {{horror}}-themed [[PuzzleGame Puzzle Combat Game]] by DATT Japan for the UsefulNotes/SegaSaturn. It was released on March 28, 1997 in [[NoExportForYou Japan only]] and with that is the first of a series of two games [[RecycledTitle both titled]] ''Monster Slider''.''[[VideoGame/MonsterSliderArcadeCabinet Monster Slider]]''. The other was released later in 1997 for the arcade and represents an AlternateContinuity.
As a FallingBlockstype game, ''Monster Slider'' presents the player with a field and blocks in six colors: red, yellow, green, purple, blue, and cyan. Three of any given color need to be touching to be eliminated from the field. The signature gameplay feature that ''Monster Slider'' brings in is that the bottom of the field is tilted. The player can change the direction of the tilt as they please and this will cause the blocks to slide towards the new lowest point. Timely tilts can be very useful in creating chain reactions, which don't only score points but also cause multiple eliminations. Eliminations are good for keeeping one's field empty, scoring points, and thwarting the opponent. Every time an elimination occurs, a candle is generated. Candles can be spent to summon skulls to come down in from the opponent's field.field's ceiling. Skulls are blocks that do fall down, but are not affected by the tilt of the field. They can only be eliminated by touching other being next to color blocks that get eliminated. A row of skulls will just keep sitting there. It's game over when the blocks and skulls fill up the field.
In story mode, only The protagonist Nina is available to play the character one traverses story mode with, but in two-player mode and [[ArrangeMode endless mode, mode]], eleven of the twelve of the thirteen characters antagonists are available. also selectable. Each of them has a unique special ability they that can activate by spending a gemstone generate only be activated by eliminating a rapidly color-changing special block. For instance, in Doing so generates a crystal and much like candles, crystals can be spent as the user deems it strategically sound. One crystal pays for one usage of the character's special ability. As an example, Nina's case, her Holy Prayer raises plants a holy cross in her opponent's field. A holy cross can never be made to move from where it is planted and like a skull, but worse because skull can only be eliminated when color blocks adjacent to it will not fall down the field no matter how empty the column beneath it is.are eliminated. The only character not ever available to the player is Claudia, whose Bloody Lawn causes roses to sprout in the opponent's fields, which raise the floor or lower the ceiling and thus make it harder to keep the field from filling up.
In regards to the story, it begins when Dracula wakes from his slumber in his castle and abducts The plot concerns Dracula's abduction of Claudia, a beautiful woman from a village nearby village.his castle. The villagers try to save her, but are driven back by Dracula's monstrous servants. Claudia's younger sister, however, is divinely gifted a holy cross and with this edge weapon sets out to save Claudia herself. Nina battles her way from the cemetery to a waterway that leads into a cave system underneath Dracula's castle, then up into the castle and further up into the clocktower until she reaches Dracula's hideout. Against expectations, his residential chambers. His defeat doesn't quite reunite Nina with Claudia, as because the truth is that Claudia and Dracula are in love and by now married. Claudia is furious furious that Nina beat up her husband and demands retribution by means of combat. Nina defeats her too and finally gets the full story, being story. It leaves her both exasperated at Claudia's behavior and just a teensy jealous about her solid marriage.
As a FallingBlocks
Changed line(s) 17,19 (click to see context) from:
* BigfootSasquatchAndYeti: One of Dracula's henchmen is a yeti with a long beard, who along with the golem guards the cave system underneath Dracula's castle. Unlike his colleagues, he can only grunt, but he's still perfectly understandable. His special move is Blizzard Coffin, which temporarily freezes his opponent's blocks. The frozen blocks cannot be eliminated and don't slide from their place when the field gets tilted.
%%* CallingYourAttacks:
* CampGay: The skeleton is a self-described okama and apparently the #1 of an okama bar called "Skeleton". The skeleton furthermore has a shrill voice and uses female speech patterns, foremost ending his sentences with "zamasu", and is depicted with a little heart in the credit sequence. Being an okama alone wouldn't necessarily make him gay, but in the ending Nina whines she'd like a relationship too, prompting all of the male monsters -- but not the skeleton -- to step forth.
%%* CallingYourAttacks:
* CampGay: The skeleton is a self-described okama and apparently the #1 of an okama bar called "Skeleton". The skeleton furthermore has a shrill voice and uses female speech patterns, foremost ending his sentences with "zamasu", and is depicted with a little heart in the credit sequence. Being an okama alone wouldn't necessarily make him gay, but in the ending Nina whines she'd like a relationship too, prompting all of the male monsters -- but not the skeleton -- to step forth.
to:
* BigfootSasquatchAndYeti: One of Dracula's henchmen is a yeti with a long beard, who along with the golem guards the cave system underneath Dracula's castle. Unlike his colleagues, he can only grunt, but he's still perfectly understandable. His special move ability is Blizzard Coffin, which temporarily freezes his opponent's blocks. The frozen blocks cannot be eliminated and don't slide from their place when the field gets tilted.
%%* CallingYourAttacks:
* CallingYourAttacks: Each of the thirteen characters calls out there special ability when they perform it.
* CampGay: The skeleton is a self-described okama and apparently the #1 of an okama bar called"Skeleton".''The Skeleton''. The skeleton furthermore has a shrill voice and uses female speech patterns, foremost ending his sentences with "zamasu", and is depicted with a little heart in the credit sequence. Being an okama alone wouldn't necessarily make him gay, but in the ending Nina whines she'd like a relationship too, prompting all of the male monsters -- but not the skeleton -- to step forth.
* CampGay: The skeleton is a self-described okama and apparently the #1 of an okama bar called
Changed line(s) 21 (click to see context) from:
* CoupleThemeNaming: Claudia's name has a lot of letters matching up with Dracula's name and they get married.
to:
* CoupleThemeNaming: Claudia's name has a lot of uses the exact same letters matching up with as Dracula's name except that "Claudia" has no "r" and they "Dracula" has no "i". They get married.
Changed line(s) 23 (click to see context) from:
* CuteWitch: One of Dracula's henchmen is a young witch who lacks any of the classical witch attributes except for a magic wand. She's perky and pragmatically dedicated to the comfortable life she gets to live doing odd jobs for her boss. Along with the gillman, she guards the waterway leading into the cave system beneath Dracula's castle. Her special move is Bind Spell, which temporarily prevents her opponent from moving falling blocks horizontally.
to:
* CrucialCross: Nina is gifted a holy cross by God to save Claudia from Dracula and the monsters in his employ. It is the source of her special ability Holy Prayer.
* CuteWitch: One of Dracula's henchmen is a young witch who lacks any of the classical witch attributes except for a magic wand. She's perky and pragmatically dedicated to the comfortable life she gets to live doing odd jobs for her boss. Along with the gillman, she guards the waterway leading into the cave system beneath Dracula's castle. Her specialmove ability is Bind Spell, which temporarily prevents her opponent from moving falling blocks horizontally.
* CuteWitch: One of Dracula's henchmen is a young witch who lacks any of the classical witch attributes except for a magic wand. She's perky and pragmatically dedicated to the comfortable life she gets to live doing odd jobs for her boss. Along with the gillman, she guards the waterway leading into the cave system beneath Dracula's castle. Her special
Changed line(s) 25 (click to see context) from:
* DemBones: One of Dracula's henchmen is a skeleton who is a proud member of the okama scene and armed with a scythe. He guards the cemetery along with the wolfman. His special move is Skeleton Dance through which he forces the field of his opponent to rapidly tilt back and forth.
to:
%%* The DeadCanDance:
* DemBones: One of Dracula's henchmen is a skeleton who is a proud member of the okama scene and armed with a scythe. He guards the cemetery along with the wolfman. His specialmove ability is Skeleton Dance through which he forces the field of his opponent to rapidly tilt back and forth.
* DemBones: One of Dracula's henchmen is a skeleton who is a proud member of the okama scene and armed with a scythe. He guards the cemetery along with the wolfman. His special
Changed line(s) 27 (click to see context) from:
* {{Dracula}}: Dracula is a blue-skinned vampire, the owner of a castle, and the wealthy boss of a small legion of monsters. He'd been asleep for a long time and has recently woken up. His return is marked by his marriage to the human Claudia and some misunderstanding between him and Claudia's younger sister Nina, whom he has taken to calling his own little sister. His chambers are at the top of his castle's clock tower and his special move in combat is Evil Bat. It summons a bat to his opponent's field that flies around erratically. All blocks it touches turn into skulls.
to:
* {{Dracula}}: Dracula is a blue-skinned vampire, the owner of a castle, and the wealthy boss of a small legion of monsters. He'd been asleep for a long time and has recently woken up. His return is marked by his marriage to the human Claudia and some misunderstanding between him and Claudia's younger sister Nina, whom he has taken to calling his own little sister. His chambers are at the top of his castle's clock tower and his special move ability in combat is Evil Bat. It summons a bat to his opponent's field that flies around erratically. All blocks it touches turn into skulls.
Changed line(s) 29 (click to see context) from:
* FishPeople: One of Dracula's henchmen is a gillman, who is obnoxious and mostly speaks English. Along with the witch, he guards the waterway leading into the cave system beneath Dracula's castle. His special move is Tidal Wave, which by means of water temporarily raises the floor of his opponent's field.
to:
* FishPeople: One of Dracula's henchmen is a gillman, who is obnoxious and mostly speaks English. Along with the witch, he guards the waterway leading into the cave system beneath Dracula's castle. His special move ability is Tidal Wave, which by means of water temporarily raises the floor of his opponent's field.
Changed line(s) 31 (click to see context) from:
* FrankensteinsMonster: One of Dracula's henchmen is a Frankenstein's monster with the whole Universal look except that his bolts are in his temples rather than his neck. He is a creature of electricity, having a special move called Gigavolt that darkens his opponent's field so that they cannot see the colors of their blocks except for during the occasional lightning strike. Despite this, his personality is downright lethargic. The monster guards the clock tower along with the mummy.
to:
* FrankensteinsMonster: One of Dracula's henchmen is a Frankenstein's monster with the whole Universal look except that his bolts are in his temples rather than his neck. He is a creature of electricity, having a special move ability called Gigavolt that darkens his opponent's field so that they cannot see the colors of their blocks except for during the occasional lightning strike. Despite this, his personality is downright lethargic. The monster guards the clock tower along with the mummy.
Changed line(s) 33 (click to see context) from:
* {{Golem}}: One of Dracula's henchmen is a spiky rock-based golem with a passion for bodybuilding, who along with the yeti guards the cave system underneath Dracula's castle. His special move is Crazy Rock, during which he drops massive boulders into his opponent's field that shake and obscure the view.
to:
* {{Golem}}: One of Dracula's henchmen is a spiky rock-based golem with a passion for bodybuilding, who along with the yeti guards the cave system underneath Dracula's castle. His special move ability is Crazy Rock, during which he drops massive boulders into his opponent's field that shake and obscure the view.
Changed line(s) 43 (click to see context) from:
* LivingArmor: One of Dracula's henchmen is the ghost knight, a haunted piece of armor dedicated to his roles as both a creature of evil and a guard of the castle, specifically its halls where Medusa also is on the lookout for intruders. His special move is Nightmare, through which a stronger manifestation of his ghost self blocks all incoming skulls.
to:
* LivingArmor: One of Dracula's henchmen is the ghost knight, a haunted piece of armor dedicated to his roles as both a creature of evil and a guard of the castle, specifically its halls where Medusa also is on the lookout for intruders. His special move ability is Nightmare, through which a stronger manifestation of his ghost self blocks all incoming skulls.
Changed line(s) 45 (click to see context) from:
* {{Medusa}}: One of Dracula's henchmen is Medusa, an elegant and slightly vain woman with snakes growing amidst her hair. She guards the castle halls along with the ghost knight and her special move is Stone Curse, which petrifies up to five of her opponent's blocks. Petrified blocks act like skulls.
to:
* {{Medusa}}: One of Dracula's henchmen is Medusa, an elegant and slightly vain woman with snakes growing amidst her hair. She guards the castle halls along with the ghost knight and her special move ability is Stone Curse, which petrifies up to five of her opponent's blocks. Petrified blocks act like skulls.
Changed line(s) 48 (click to see context) from:
* MoodWhiplash: The ghost knight presents himself as a lot more intimidating than his colleagues, speaking in a low, drawling voice and being one of few to threaten her with death. He does reveal that he too has a quirky side when Nina is not impressed, but sticks with the intimidating attitude. In battle, his special move Nightmare summons the image of a skeletal ghost knight that looks quite a bit more gruesome than anything else in the game.
to:
* MoodWhiplash: The ghost knight presents himself as a lot more intimidating than his colleagues, speaking in a low, drawling voice and being one of few to threaten her with death. He does reveal that he too has a quirky side when Nina is not impressed, but sticks with the intimidating attitude. In battle, his special move ability Nightmare summons the image of a skeletal ghost knight that looks quite a bit more gruesome than anything else in the game.
Changed line(s) 61 (click to see context) from:
* SomethingAboutARose: Claudia's special move is Bloody Lawn, which causes roses to sprout in her opponent's field. Each rose causes the floor to raise a certain height or the ceiling to come down. The effect is only undone by the roses being eliminated by lining up three blocks of the same color right next to them.
to:
* SomethingAboutARose: Claudia's special move ability is Bloody Lawn, which causes roses to sprout in her opponent's field. Each rose causes the floor to raise a certain height or the ceiling to come down. The effect is only undone by the roses being eliminated by lining up three blocks of the same color right next to them.
Added DiffLines:
* TongueOutInsult: Nina twice sticks her tongue out against a monster, which is a sign of restraint on her part given how little the whole bunch gives her to respect. The first time she sticks out her tongue, it's against the skeleton when he's exasperated she'd dare disrespect the #1 of an okama bar called ''The Skeleton''. She points out that she has no idea where that even is. The second time she sticks out her tongue, it's against the yeti who blames her for him getting lost because he got lost trying to set up an ambush for her. She does not agree that she's to blame.
* TrickBoss: Dracula is set up as the big bad that needs to be overcome. Instead, it is revealed that his most recent act of evil, the abduction of Claudia, occurred with her cooperation. The two are in love and have since gotten married. Claudia therefore is pissed when her younger sister inadvertently beat up her husband and demands another fight. It's Claudia who is the final-final boss.
* TrickBoss: Dracula is set up as the big bad that needs to be overcome. Instead, it is revealed that his most recent act of evil, the abduction of Claudia, occurred with her cooperation. The two are in love and have since gotten married. Claudia therefore is pissed when her younger sister inadvertently beat up her husband and demands another fight. It's Claudia who is the final-final boss.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
%%* CallingYourAttacks:
Added DiffLines:
%%* GreenThumb:
Added DiffLines:
%%* InTheHood:
Added DiffLines:
%%* SignificantWardrobeShift:
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
''Monster Slider'' (''モンスタースライダー'') is a {{horror}}-themed [[PuzzleGame Puzzle Combat Game]] by DATT Japan for the UsefulNotes/SegaSaturn. It was released on March 28, 1997 in [[NoExportForYou Japan only]] and with that is the first of a series of two games [[RecycledTitle both titled]] ''Monster Slider''. The other was released later in 1997 for the arcade and represents an AlternateContinuity.
to:
''Monster Slider'' (''モンスタースライダー'') is a cartoony {{horror}}-themed [[PuzzleGame Puzzle Combat Game]] by DATT Japan for the UsefulNotes/SegaSaturn. It was released on March 28, 1997 in [[NoExportForYou Japan only]] and with that is the first of a series of two games [[RecycledTitle both titled]] ''Monster Slider''. The other was released later in 1997 for the arcade and represents an AlternateContinuity.
* CoupleThemeNaming: Claudia's name has a lot of letters matching up with Dracula's name and they get married.
Changed line(s) 23 (click to see context) from:
%%* DemBones:
to:
Changed line(s) 25 (click to see context) from:
%%* {{Dracula}}:
to:
* GlowingEyesOfDoom: Three monsters have instances where their eyes glow. The skeleton's eyes glow red every time he eliminates some blocks. Medusa's eyes glow red every time she uses Stone Curse. And the mummy's eyes get a sinister twinkle every time he uses Marionette.
Changed line(s) 36 (click to see context) from:
* InvoluntaryDance: The skeleton's special ability is Skeleton Dance, which for the duration of its affect makes his opponent's field to tilt back and forth.
to:
* InvoluntaryDance: The skeleton's special ability is Skeleton Dance, which for the duration of its affect effect makes his opponent's field to tilt back and forth.
Changed line(s) 38 (click to see context) from:
%%* LivingArmor:
to:
Changed line(s) 42 (click to see context) from:
* MondegreenGag: Nina doesn't know what a pharaoh is, so when the mummy pridefully tells her he is the Pharaoh of Egypt, the best she can make of it is "hara o" ("abdomen"). When she asks him what the issue with his belly is, he angrily tries to correct her, but as he doesn't actually explain what a pharaoh is, she remains oblivious to the mix-up.
to:
* MondegreenGag: Nina doesn't know what a pharaoh is, so when the mummy pridefully tells her he is the Pharaoh of Egypt, the best she can make of it is "hara o" ("abdomen"). ("abdomen" in the accusative case). When she asks him what the issue with his belly stomach is, he angrily tries to correct her, but as because he doesn't actually explain what a pharaoh is, she remains oblivious to the mix-up.
Added DiffLines:
%%* OurWerewolvesAreDifferent:
Added DiffLines:
* PowerGlows: Three monsters have instances where their display of power is accompanied by a glowing aura. Dracula gains a purple aura every time he eliminates some blocks, but he also becomes pitch black with a blue aura any time he uses Evil Bat. Claudia gains a red aura every time she uses Bloody Lawn. And the lightning-wielding Frankenstein's monster gets a white charge around him every time he uses Gigavolt.
Added DiffLines:
%%* ShockAndAwe:
%%* SignatureHeadgear:
%%* SignatureHeadgear:
Is there an issue? Send a MessageReason:
None
Changed line(s) 9,10 (click to see context) from:
In regards to the story, it begins when Dracula wakes from his slumber in his castle and abducts Claudia, a beautiful woman from a nearby village. The villagers try to save her, but are driven back by Dracula's monstrous servants. Claudia's younger sister, however, is gifted a holy cross and with this edge sets out to save Claudia herself. Nina battles her way from the cemetery to a waterway that leads into a cave system underneath Dracula's castle, then up into the castle and further up into the clocktower until she reaches Dracula's hideout. Against expectations, his defeat doesn't quite reunite Nina with Claudia, as Claudia and Draculaura are in love and by now married. Claudia is furious and demands retribution by means of combat. Nina defeats her and gets the full story, being both exasperated at Claudia's behavior and just a teensy jealous about her solid marriage.
to:
In regards to the story, it begins when Dracula wakes from his slumber in his castle and abducts Claudia, a beautiful woman from a nearby village. The villagers try to save her, but are driven back by Dracula's monstrous servants. Claudia's younger sister, however, is gifted a holy cross and with this edge sets out to save Claudia herself. Nina battles her way from the cemetery to a waterway that leads into a cave system underneath Dracula's castle, then up into the castle and further up into the clocktower until she reaches Dracula's hideout. Against expectations, his defeat doesn't quite reunite Nina with Claudia, as Claudia and Draculaura Dracula are in love and by now married. Claudia is furious and demands retribution by means of combat. Nina defeats her and gets the full story, being both exasperated at Claudia's behavior and just a teensy jealous about her solid marriage.
* [[ChickMagnet Dude Magnet]]: After learning about Claudia's marriage to Dracula, Nina laments that she'd like a relationship too. This prompts the wolfman, the gillman, the golem, the yeti, the ghost knight, the Frankenstein's monster, and the mummy to point out they're single. Nina just lets them know that unlike her sister she's looking for a human partner.
Changed line(s) 28 (click to see context) from:
* {{Golem}}: One of Dracula's henchmen is a spiky golem, who along with the yeti guards the cave system underneath Dracula's castle. One of Dracula's henchmen is a yeti, who along with the golem guards the cave system underneath Dracula's castle.
to:
* FrankensteinsMonster: One of Dracula's henchmen is a Frankenstein's monster with the whole Universal look except that his bolts are in his temples rather than his neck. He is a creature of electricity, having a special move called Gigavolt that darkens his opponent's field so that they cannot see the colors of their blocks except for during the occasional lightning strike. Despite this, his personality is downright lethargic. The monster guards the clock tower along with the mummy.
* {{Golem}}: One of Dracula's henchmen is a spikygolem, rock-based golem with a passion for bodybuilding, who along with the yeti guards the cave system underneath Dracula's castle. One of Dracula's henchmen His special move is a yeti, who along with Crazy Rock, during which he drops massive boulders into his opponent's field that shake and obscure the golem guards the cave system underneath Dracula's castle. view.
* {{Golem}}: One of Dracula's henchmen is a spiky
Changed line(s) 31 (click to see context) from:
* TheHyena: The gillman has an obnoxious sense of humor, as he approaches Nina asking for a moment of her time, then turns around, makes a weird, and shouts "Boo!" It does startle Nina, causing the gillman to let out a high-pitched laugh and mock her.
to:
* TheHyena: The gillman has an obnoxious sense of humor, as he approaches Nina asking for a moment of her time, then turns around, makes a weird, and shouts "Boo!" It does startle actually startles Nina, causing the gillman to let out a high-pitched laugh and mock her.
Changed line(s) 37 (click to see context) from:
%%* {{Medusa}}:
to:
* {{Medusa}}: One of Dracula's henchmen is Medusa, an elegant and slightly vain woman with snakes growing amidst her hair. She guards the castle halls along with the ghost knight and her special move is Stone Curse, which petrifies up to five of her opponent's blocks. Petrified blocks act like skulls.
%%* {{Mummy}}:
Changed line(s) 43 (click to see context) from:
%%* PerkyFemaleMinion:
to:
Added DiffLines:
* TheSlacker: The Frankenstein's monster rejects Nina's challenge for a battle by noting how bothersome that'd be. Then she proposes he let her through, which he also rejects as bothersome. So Nina notes that in that case they'll have to fight, which he noncommittally agrees is reasonable.
Added DiffLines:
* StayInTheKitchen: The mummy's reaction to seeing Nina, an intruder that he's supposed to deal with, is to point out that she's a woman and therefore is obliged to help him re-tighten his bandages.
* VampiresSleepInCoffins: The events of the game begin with Dracula rising from a very long slumber in his coffin.
* VampiresSleepInCoffins: The events of the game begin with Dracula rising from a very long slumber in his coffin.
Is there an issue? Send a MessageReason:
None
%%* DemBones:
Changed line(s) 26 (click to see context) from:
* ForeignCussWord: The English-speaking gillman lets out a "goddamn" if he gets defeated. Not surprising considering that ''Monster Slider'' was only ever released for the Japanese audience.
to:
* ForeignCussWord: The English-speaking gillman lets out a "goddamn" if he gets defeated. Not surprising considering that While this is crass to an English audience, ''Monster Slider'' was only ever released for the a Japanese audience.audience, so no harm done.
Changed line(s) 30 (click to see context) from:
%%* TheHyena:
to:
Changed line(s) 33,34 (click to see context) from:
* InvoluntaryDance: The skeleton's special ability is Skeleton Dance, which forces his opponent's field to tilt back and forth until its effect ceases.
%%* LightningReveal:
%%* LightningReveal:
to:
* InvoluntaryDance: The skeleton's special ability is Skeleton Dance, which forces for the duration of its affect makes his opponent's field to tilt back and forth forth.
* LightningReveal: The intro video show Dracula's coffin opening, but keeps the vampire lord out of view untilits effect ceases.
he stands in front of a window and a flash of lightning brightens up the room.
%%*LightningReveal:LivingArmor:
%%* {{Medusa}}:
* LightningReveal: The intro video show Dracula's coffin opening, but keeps the vampire lord out of view until
%%*
%%* {{Medusa}}:
Changed line(s) 36 (click to see context) from:
%%* MoodWhiplash:
to:
* MoodWhiplash: The ghost knight presents himself as a lot more intimidating than his colleagues, speaking in a low, drawling voice and being one of few to threaten her with death. He does reveal that he too has a quirky side when Nina is not impressed, but sticks with the intimidating attitude. In battle, his special move Nightmare summons the image of a skeletal ghost knight that looks quite a bit more gruesome than anything else in the game.
Changed line(s) 40,41 (click to see context) from:
* RepeatingSoTheAudienceCanHear: Nina's conversation with the yeti has her repeat everything else because how else is the audience going to know he's miffed because he got lost while trying to set up an ambush for her?
%%* SecretUndergroundPassage:
%%* SecretUndergroundPassage:
to:
* RepeatingSoTheAudienceCanHear: Nina's conversation with the yeti has her repeat everything else he says because how else is the audience going to know he's understand his grunts as him being miffed because he got lost while trying to set up an ambush for her?
%%* SecretUndergroundPassage:* SecretUndergroundPassage: There is a route into and from Dracula's castle that goes through a cave system and follows a path outside along an underground river. It is not technically secret because both Nina and Dracula's servants know about it and use it, but it is an underground route that is not part of the Castle's structure and where, as demonstrated by the yeti, you can get lost. Nina first battles the gillman and the witch at the waterway outside the caves and later battles the golem and the yeti inside the caves.
Is there an issue? Send a MessageReason:
None
Changed line(s) 43 (click to see context) from:
* Verbal:
to:
* Verbal: VerbalTic:
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ForeignCussWord: The English-speaking gillman lets out a "goddamn" if he gets defeated. Not surprising considering that ''Monster Slider'' was only ever released for the Japanese audience.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/monsterslidersaturn_coverartjapan.png]]
[[caption-width-right:350:]]
''Monster Slider'' (''モンスタースライダー'') is a {{horror}}-themed [[PuzzleGame Puzzle Combat Game]] by DATT Japan for the UsefulNotes/SegaSaturn. It was released on March 28, 1997 in [[NoExportForYou Japan only]] and with that is the first of a series of two games [[RecycledTitle both titled]] ''Monster Slider''. The other was released later in 1997 for the arcade and represents an AlternateContinuity.
As a FallingBlocks type game, ''Monster Slider'' presents the player with a field and blocks in six colors: red, yellow, green, purple, blue, and cyan. Three of any given color need to be touching to be eliminated from the field. The signature gameplay feature that ''Monster Slider'' brings in is that the bottom of the field is tilted. The player can change the direction of the tilt as they please and this will cause the blocks to slide towards the new lowest point. Timely tilts can be very useful in creating chain reactions, which don't only score points but also cause multiple skulls to come down in the opponent's field. Skulls are blocks that do fall down, but are not affected by the tilt of the field. They can only be eliminated by touching other blocks that get eliminated. A row of skulls will just keep sitting there. It's game over when the blocks and skulls fill up the field.
In story mode, only Nina is available to play with, but in two-player mode and endless mode, twelve of the thirteen characters are available. Each of them has a unique special ability they can activate by spending a gemstone generate by eliminating a rapidly color-changing special block. For instance, in Nina's case, her Holy Prayer raises a holy cross in her opponent's field. A holy cross is like a skull, but worse because it will not fall down the field no matter how empty the column beneath it is. The only character not ever available to the player is Claudia, whose Bloody Lawn causes roses to sprout in the opponent's fields, which raise the floor or lower the ceiling and thus make it harder to keep the field from filling up.
In regards to the story, it begins when Dracula wakes from his slumber in his castle and abducts Claudia, a beautiful woman from a nearby village. The villagers try to save her, but are driven back by Dracula's monstrous servants. Claudia's younger sister, however, is gifted a holy cross and with this edge sets out to save Claudia herself. Nina battles her way from the cemetery to a waterway that leads into a cave system underneath Dracula's castle, then up into the castle and further up into the clocktower until she reaches Dracula's hideout. Against expectations, his defeat doesn't quite reunite Nina with Claudia, as Claudia and Draculaura are in love and by now married. Claudia is furious and demands retribution by means of combat. Nina defeats her and gets the full story, being both exasperated at Claudia's behavior and just a teensy jealous about her solid marriage.
A demo disc titled ''Monster Slider Taikenban'' (''モンスタースライダー体験版'') is known to exist, but its publication history is uncertain.
----
!!''Monster Slider'' contains examples of:
* AbductionIsLove: Claudia is abducted by Dracula and ends up happily married to him. It is not clear whether she fell in love with him as his captive or if she was in on the abduction.
* BigfootSasquatchAndYeti: One of Dracula's henchmen is a yeti with a long beard, who along with the golem guards the cave system underneath Dracula's castle. Unlike his colleagues, he can only grunt, but he's still perfectly understandable. His special move is Blizzard Coffin, which temporarily freezes his opponent's blocks. The frozen blocks cannot be eliminated and don't slide from their place when the field gets tilted.
* CampGay: The skeleton is a self-described okama and apparently the #1 of an okama bar called "Skeleton". The skeleton furthermore has a shrill voice and uses female speech patterns, foremost ending his sentences with "zamasu", and is depicted with a little heart in the credit sequence. Being an okama alone wouldn't necessarily make him gay, but in the ending Nina whines she'd like a relationship too, prompting all of the male monsters -- but not the skeleton -- to step forth.
%%* CoolBigSis:
* CreepyCemetery: The cemetery is the first area Nina needs to cross to reach Dracula's castle. She fights the skeleton and the wolfman there.
* CuteWitch: One of Dracula's henchmen is a young witch who lacks any of the classical witch attributes except for a magic wand. She's perky and pragmatically dedicated to the comfortable life she gets to live doing odd jobs for her boss. Along with the gillman, she guards the waterway leading into the cave system beneath Dracula's castle. Her special move is Bind Spell, which temporarily prevents her opponent from moving falling blocks horizontally.
* DarkActionGirl: Both the witch and Claudia are active combatants on Dracula's side and counterparts to Nina. The witch comes close to being an evil counterpart to Nina while Claudia as Nina's older sister taps into sibling conflict.
* DistinctionWithoutADifference: The witch is appalled that Nina dares refer to her as a "teshita" ("henchman") and offers "saifu-kun" instead. "Saifu" means "wallet", so in context the term can be thought of as "walleteer". She goes on to explain how she's enjoying a pretty nifty lifestyle in exchange for obeying an order here and there, essentially giving the definition of a henchman but focusing more on what she gets out of it than what she is made to do for her pay.
%%* {{Dracula}}:
* FishPeople: One of Dracula's henchmen is a gillman, who is obnoxious and mostly speaks English. Along with the witch, he guards the waterway leading into the cave system beneath Dracula's castle. His special move is Tidal Wave, which by means of water temporarily raises the floor of his opponent's field.
* {{Golem}}: One of Dracula's henchmen is a spiky golem, who along with the yeti guards the cave system underneath Dracula's castle. One of Dracula's henchmen is a yeti, who along with the golem guards the cave system underneath Dracula's castle.
* GorgeousGorgon: Medusa is a beautiful woman in fine clothes who just happens to have a couple of snakes growing amidst her luscious blue hair.
* GrimReaper: The skeleton is only identified as such, but he, taking a cue from ''Franchise/{{Castlevania}}'', may be more of a grim reaper. He is dressed in a short cloak, carries a scythe, and still has eyes that glow when he instigates a chain reaction.
%%* TheHyena:
* IgnoredEnamoredUnderling: Medusa was and is in love with Dracula and hurt that he went and married Claudia. As such, she readily tells Nina where in the castle she can find Dracula. She would not have fought the girl either would she not have called her old.
* IntelligibleUnintelligible: The yeti only produces grunts, yet Nina can communicate with him without trouble.
* InvoluntaryDance: The skeleton's special ability is Skeleton Dance, which forces his opponent's field to tilt back and forth until its effect ceases.
%%* LightningReveal:
* MinidressOfPower: Claudia wears barely anything: a strapless top that doesn't even go as low as her ribs matched with a ridiculously short wrap skirt. Yet she is the most powerful resident of Dracula's castle and only gets beaten by her younger sister because of the holy cross she wields.
%%* MoodWhiplash:
* NoNameGiven: Other than Nina, Claudia, and Dracula, no names are used within the game. Medusa is technically not named, but her stage is named Medusa. The skeleton, wolfman, gillman, witch, golem, yeti, ghost knight, franken(stein), and pharaoh are unnamed.
* OneeSama: Nina refers to Claudia as "onee-sama" and she herself is the polite young girl archetype. This sets up the expectation that Claudia is even more ladylike. This isn't the case: Claudia is selfish, somewhat uncouth in her presentation, and violent. It is quite a shock for Nina after all she did to save her.
%%* PerkyFemaleMinion:
* RepeatingSoTheAudienceCanHear: Nina's conversation with the yeti has her repeat everything else because how else is the audience going to know he's miffed because he got lost while trying to set up an ambush for her?
%%* SecretUndergroundPassage:
* SomethingAboutARose: Claudia's special move is Bloody Lawn, which causes roses to sprout in her opponent's field. Each rose causes the floor to raise a certain height or the ceiling to come down. The effect is only undone by the roses being eliminated by lining up three blocks of the same color right next to them.
* Verbal:
** The wolfman ends all his sentences with "wan", the Japanese equivalent of "woof". Extra comedy is derived from the fact that the tic occurs while he tries to convince Nina that his indeed the wolfman and not the dogman.
** The golem is a bodybuilder with a habit of randomly saying "chuus" ("チュース"), a derivation of the greeting "ちゅーっす" with a sprinkling of the German bye "tschüß". The informal greeting has both athletic and masculine connotations and was popularized a few years before 1997 by the manga ''Manga/SlamDunk''. Additionally, nearly every other thing the golem says ends on "-ssu", which creates informal politeness again with athletic and masculine connotations.
----
[[caption-width-right:350:]]
''Monster Slider'' (''モンスタースライダー'') is a {{horror}}-themed [[PuzzleGame Puzzle Combat Game]] by DATT Japan for the UsefulNotes/SegaSaturn. It was released on March 28, 1997 in [[NoExportForYou Japan only]] and with that is the first of a series of two games [[RecycledTitle both titled]] ''Monster Slider''. The other was released later in 1997 for the arcade and represents an AlternateContinuity.
As a FallingBlocks type game, ''Monster Slider'' presents the player with a field and blocks in six colors: red, yellow, green, purple, blue, and cyan. Three of any given color need to be touching to be eliminated from the field. The signature gameplay feature that ''Monster Slider'' brings in is that the bottom of the field is tilted. The player can change the direction of the tilt as they please and this will cause the blocks to slide towards the new lowest point. Timely tilts can be very useful in creating chain reactions, which don't only score points but also cause multiple skulls to come down in the opponent's field. Skulls are blocks that do fall down, but are not affected by the tilt of the field. They can only be eliminated by touching other blocks that get eliminated. A row of skulls will just keep sitting there. It's game over when the blocks and skulls fill up the field.
In story mode, only Nina is available to play with, but in two-player mode and endless mode, twelve of the thirteen characters are available. Each of them has a unique special ability they can activate by spending a gemstone generate by eliminating a rapidly color-changing special block. For instance, in Nina's case, her Holy Prayer raises a holy cross in her opponent's field. A holy cross is like a skull, but worse because it will not fall down the field no matter how empty the column beneath it is. The only character not ever available to the player is Claudia, whose Bloody Lawn causes roses to sprout in the opponent's fields, which raise the floor or lower the ceiling and thus make it harder to keep the field from filling up.
In regards to the story, it begins when Dracula wakes from his slumber in his castle and abducts Claudia, a beautiful woman from a nearby village. The villagers try to save her, but are driven back by Dracula's monstrous servants. Claudia's younger sister, however, is gifted a holy cross and with this edge sets out to save Claudia herself. Nina battles her way from the cemetery to a waterway that leads into a cave system underneath Dracula's castle, then up into the castle and further up into the clocktower until she reaches Dracula's hideout. Against expectations, his defeat doesn't quite reunite Nina with Claudia, as Claudia and Draculaura are in love and by now married. Claudia is furious and demands retribution by means of combat. Nina defeats her and gets the full story, being both exasperated at Claudia's behavior and just a teensy jealous about her solid marriage.
A demo disc titled ''Monster Slider Taikenban'' (''モンスタースライダー体験版'') is known to exist, but its publication history is uncertain.
----
!!''Monster Slider'' contains examples of:
* AbductionIsLove: Claudia is abducted by Dracula and ends up happily married to him. It is not clear whether she fell in love with him as his captive or if she was in on the abduction.
* BigfootSasquatchAndYeti: One of Dracula's henchmen is a yeti with a long beard, who along with the golem guards the cave system underneath Dracula's castle. Unlike his colleagues, he can only grunt, but he's still perfectly understandable. His special move is Blizzard Coffin, which temporarily freezes his opponent's blocks. The frozen blocks cannot be eliminated and don't slide from their place when the field gets tilted.
* CampGay: The skeleton is a self-described okama and apparently the #1 of an okama bar called "Skeleton". The skeleton furthermore has a shrill voice and uses female speech patterns, foremost ending his sentences with "zamasu", and is depicted with a little heart in the credit sequence. Being an okama alone wouldn't necessarily make him gay, but in the ending Nina whines she'd like a relationship too, prompting all of the male monsters -- but not the skeleton -- to step forth.
%%* CoolBigSis:
* CreepyCemetery: The cemetery is the first area Nina needs to cross to reach Dracula's castle. She fights the skeleton and the wolfman there.
* CuteWitch: One of Dracula's henchmen is a young witch who lacks any of the classical witch attributes except for a magic wand. She's perky and pragmatically dedicated to the comfortable life she gets to live doing odd jobs for her boss. Along with the gillman, she guards the waterway leading into the cave system beneath Dracula's castle. Her special move is Bind Spell, which temporarily prevents her opponent from moving falling blocks horizontally.
* DarkActionGirl: Both the witch and Claudia are active combatants on Dracula's side and counterparts to Nina. The witch comes close to being an evil counterpart to Nina while Claudia as Nina's older sister taps into sibling conflict.
* DistinctionWithoutADifference: The witch is appalled that Nina dares refer to her as a "teshita" ("henchman") and offers "saifu-kun" instead. "Saifu" means "wallet", so in context the term can be thought of as "walleteer". She goes on to explain how she's enjoying a pretty nifty lifestyle in exchange for obeying an order here and there, essentially giving the definition of a henchman but focusing more on what she gets out of it than what she is made to do for her pay.
%%* {{Dracula}}:
* FishPeople: One of Dracula's henchmen is a gillman, who is obnoxious and mostly speaks English. Along with the witch, he guards the waterway leading into the cave system beneath Dracula's castle. His special move is Tidal Wave, which by means of water temporarily raises the floor of his opponent's field.
* {{Golem}}: One of Dracula's henchmen is a spiky golem, who along with the yeti guards the cave system underneath Dracula's castle. One of Dracula's henchmen is a yeti, who along with the golem guards the cave system underneath Dracula's castle.
* GorgeousGorgon: Medusa is a beautiful woman in fine clothes who just happens to have a couple of snakes growing amidst her luscious blue hair.
* GrimReaper: The skeleton is only identified as such, but he, taking a cue from ''Franchise/{{Castlevania}}'', may be more of a grim reaper. He is dressed in a short cloak, carries a scythe, and still has eyes that glow when he instigates a chain reaction.
%%* TheHyena:
* IgnoredEnamoredUnderling: Medusa was and is in love with Dracula and hurt that he went and married Claudia. As such, she readily tells Nina where in the castle she can find Dracula. She would not have fought the girl either would she not have called her old.
* IntelligibleUnintelligible: The yeti only produces grunts, yet Nina can communicate with him without trouble.
* InvoluntaryDance: The skeleton's special ability is Skeleton Dance, which forces his opponent's field to tilt back and forth until its effect ceases.
%%* LightningReveal:
* MinidressOfPower: Claudia wears barely anything: a strapless top that doesn't even go as low as her ribs matched with a ridiculously short wrap skirt. Yet she is the most powerful resident of Dracula's castle and only gets beaten by her younger sister because of the holy cross she wields.
%%* MoodWhiplash:
* NoNameGiven: Other than Nina, Claudia, and Dracula, no names are used within the game. Medusa is technically not named, but her stage is named Medusa. The skeleton, wolfman, gillman, witch, golem, yeti, ghost knight, franken(stein), and pharaoh are unnamed.
* OneeSama: Nina refers to Claudia as "onee-sama" and she herself is the polite young girl archetype. This sets up the expectation that Claudia is even more ladylike. This isn't the case: Claudia is selfish, somewhat uncouth in her presentation, and violent. It is quite a shock for Nina after all she did to save her.
%%* PerkyFemaleMinion:
* RepeatingSoTheAudienceCanHear: Nina's conversation with the yeti has her repeat everything else because how else is the audience going to know he's miffed because he got lost while trying to set up an ambush for her?
%%* SecretUndergroundPassage:
* SomethingAboutARose: Claudia's special move is Bloody Lawn, which causes roses to sprout in her opponent's field. Each rose causes the floor to raise a certain height or the ceiling to come down. The effect is only undone by the roses being eliminated by lining up three blocks of the same color right next to them.
* Verbal:
** The wolfman ends all his sentences with "wan", the Japanese equivalent of "woof". Extra comedy is derived from the fact that the tic occurs while he tries to convince Nina that his indeed the wolfman and not the dogman.
** The golem is a bodybuilder with a habit of randomly saying "chuus" ("チュース"), a derivation of the greeting "ちゅーっす" with a sprinkling of the German bye "tschüß". The informal greeting has both athletic and masculine connotations and was popularized a few years before 1997 by the manga ''Manga/SlamDunk''. Additionally, nearly every other thing the golem says ends on "-ssu", which creates informal politeness again with athletic and masculine connotations.
----