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* HeroicMime: While Sam does talk in the opening cutscene and (kinda) in some QTEs where you have to land on the right letters to form a sentence, that's about it.
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* ShoutOut: The child in the Mushroom Orphanage with a teddy bear is wearing the same pajamas as the protagonist in ''VideoGame/AmongTheSleep'', who also had a teddy bear.
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* ShoutOut: ShoutOut:
** The child in the Mushroom Orphanage with a teddy bear is wearing the same pajamas as the protagonist in ''VideoGame/AmongTheSleep'', who also had a teddybear.bear.
** After opening a door for the first time after the intro, the narrator says this:
-->'''Narrator:''' [[Film/JurassicPark Sam can open doors now. Clever boy.]]
** The child in the Mushroom Orphanage with a teddy bear is wearing the same pajamas as the protagonist in ''VideoGame/AmongTheSleep'', who also had a teddy
** After opening a door for the first time after the intro, the narrator says this:
-->'''Narrator:''' [[Film/JurassicPark Sam can open doors now. Clever boy.]]
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* TheDevTeamThinksOfEverything: Failing repeatedly at a task, or doing certain horrible things to Sam for the fun of it can merit new dialog from the Narrator. Doing the arduous task of getting him up his stairs, only to throw him down it again, for example...
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* TheDevTeamThinksOfEverything: DevelopersForesight: Failing repeatedly at a task, or doing certain horrible things to Sam for the fun of it can merit new dialog from the Narrator. Doing the arduous task of getting him up his stairs, only to throw him down it again, for example...
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* GoshDangitToHeck: "Feces" instead of "Shit". Can be either an endearing part to the game's charm, or an OverlyLongGag that becomes less than charming by the third act. Is subverted once after Sam unintentionally blows up an orphanage and 300 orphans. Then Death delivers an [[PrecisionFStrike Oh, shit]].
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* GoshDangitToHeck: "Feces" instead of "Shit". Can be either an endearing part to the game's charm, or an OverlyLongGag that becomes less than charming by the third act. Is subverted once after Sam unintentionally blows up an orphanage and 300 orphans. Then Death delivers an [[OhCrap Oh,]] [[PrecisionFStrike Oh, shit]].
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* CharacterDevelopment: Samuel turned from RichIdiotWithNoDayJob into [[spoiler: decent person]] after going through the tribulation in the game. [[spoiler: One of the examples of his growing kindness is him spending his one wish from Death to revive the children, whom he unintentionally killed after accidentally blowing up an orphanage during his fight against the robots.]]
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* CharacterDevelopment: Samuel turned from RichIdiotWithNoDayJob into [[spoiler: [[spoiler:a decent person]] after going through the tribulation in the game. [[spoiler: One of the examples of his growing kindness is him spending his one wish from Death to revive the children, whom he unintentionally killed after accidentally blowing up an orphanage during his fight against the robots.]]
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* YouHaveResearchedBreathing: You need a tutorial to learn how to ''walk'' and ''blink'', among other things. This is justified because Samuel has to operate his body manually as part of his deal with Satan.
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* YouHaveResearchedBreathing: Justified; You need a tutorial to learn how to ''walk'' and ''blink'', among other things. This is justified because Samuel has to operate his body manually as part of his deal with Satan.after getting a concussion and coffee thrown in your eyes.
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* CharacterDevelopment: Samuel turned from RichIdiotWithNoDayJob into [[spoiler: decent person]] after going through the tribulation in the game. [[spoiler: One of the examples of his growing kindness is him utilizing Shred of Life to revive the children, whom he unintentionally killed after accidentally blowing up an orphanage during his fight against the robots.]]
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* CharacterDevelopment: Samuel turned from RichIdiotWithNoDayJob into [[spoiler: decent person]] after going through the tribulation in the game. [[spoiler: One of the examples of his growing kindness is him utilizing Shred of Life spending his one wish from Death to revive the children, whom he unintentionally killed after accidentally blowing up an orphanage during his fight against the robots.]]
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* ShoutOut: The child in the Mushroom orphanage with a teddy bear is wearing the same pajamas as the protagonist in ''VideoGame/AmongTheSleep'', who also had a teddy bear.
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* ShoutOut: The child in the Mushroom orphanage Orphanage with a teddy bear is wearing the same pajamas as the protagonist in ''VideoGame/AmongTheSleep'', who also had a teddy bear.
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* ShoutOut: The child in the Mushroom orphanage with a teddy bear is wearing the same pajamas as the protagonist in ''VideoGame/AmongTheSleep'', who also had a teddy bear.
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* WhatTheHellPlayer: The narrator will passive-aggressively call you out for skipping the main credits.
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* RichInDollarsPoorInSense: Sam, according to the narrator. If you choose to tip the manager at the coffee store too much, the narrator will muse that perhaps Sam just doesn't know the value of money, and note that [[NoodleIncident this isn't the first time he's put a coffee shop out of business by tipping so generously the workers quit to go start their own]].
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* RichInDollarsPoorInSense: Sam, according to the narrator. If you choose to tip the manager at the coffee store too much, the narrator will muse that perhaps Sam just doesn't know the value of money, and note that [[NoodleIncident this isn't the first time he's put a coffee shop out of business by tipping tipped so generously that the workers quit to go start worker quits their own]].job]].
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* YouHaveResearchedBreathing: And blinking, and speaking, and holding yourself upright...
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* YouHaveResearchedBreathing: And blinking, You need a tutorial to learn how to ''walk'' and speaking, and holding yourself upright...''blink'', among other things. This is justified because Samuel has to operate his body manually as part of his deal with Satan.
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* CharacterDevelopment: Samuel turned from RichIdiotWithNoDayJob into [[spoiler: decent person]] after going through the tribulation in the game. [[spoiler: One of the examples of his growing kindness is him utilizing Shred of Life to revive the children, whom he unintentionally killed after accidentally blowing up an orphanage during his fight against the robots.]]
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--> "I only get to do these deals annually, so you'll have to do everything manually. [[LampshadeHanging I will stop speaking in rhyme now]]. Fwissshh."
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--> "I only get to do these deals annually, so you'll but if you really wanna live and biz, you have to do everything it manually. [[LampshadeHanging Also, I will stop speaking in rhyme rhymes now]]. Fwissshh.Psssh."
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* BrickJoke: After giving Tony the barista a huge sum of cash as a tip, he says he's going to start his own cafe. Much later, you can see a Tony's Cafe in the background as you fight the robots.
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* BrickJoke: After giving Tony the barista a huge sum of cash as a tip, he says he's going to start his own cafe. Much later, you can see a Tony's Cafe in the background as you fight the robots. [[VideoGameCrueltyPotential You can also destroy it, if you so choose.]]
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* VideogameCrueltyPotential: Admit it, it's kind of fun to intentionally fail at tasks just to make Sam suffer.
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* VideogameCrueltyPotential: Admit it, it's kind of fun to intentionally fail at tasks just to make Sam suffer. As mentioned above with Tony's cafe, you CAN actually destroy it, upon which he will run out, lament the loss of his business, and take it back and call Sam an asshole as he runs off in tears. This is COMPLETELY optional and takes quite a lot of dedicated firing to utterly destroy said cafe.
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* BrickJoke: After giving Tony the barista a huge sum of cash as a tip, he says he's going to start his own cafe. Much later, you can see a Tony's Cafe in the background as you fight the robots.
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* DontFearTheReaper: Death's a bit dense, but he's a pretty friendly guy all things considered
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* DontFearTheReaper: Death's a bit dense, but he's a pretty friendly guy all things consideredconsidered.
* FictionalCurrency: The currency of Hell consists of, from highest unit to lowest, the Shred of Life, the Quality of Life, the School of Life, the Sound of Life, the Meaning of Life and finally the Thug Life. Every soul starts out with at least a Shred of Life, but will need to spend some on gaining entrance to Hell.
* FictionalCurrency: The currency of Hell consists of, from highest unit to lowest, the Shred of Life, the Quality of Life, the School of Life, the Sound of Life, the Meaning of Life and finally the Thug Life. Every soul starts out with at least a Shred of Life, but will need to spend some on gaining entrance to Hell.
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* TheDevTeamThinksOfEverything: Failing repeatedly at a task, or doing certain horrible things to Sam for the fun of it can merit new dialog from the Narrator. Doing the arduous task of getting him up his stairs, only to throw him down it again, for example...
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* GoshDangitToHeck: "Feces" instead of "Shit". Can be either an endearing part to the game's charm, or an OverlyLongGag that becomes less than charming by the third act.
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* GoshDangitToHeck: "Feces" instead of "Shit". Can be either an endearing part to the game's charm, or an OverlyLongGag that becomes less than charming by the third act. Is subverted once after Sam unintentionally blows up an orphanage and 300 orphans. Then Death delivers an [[PrecisionFStrike Oh, shit]].
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* HumongousMecha: Sam has to get into one at one point to fight the robots whoPa have TurnedAgainstTheirMasters.
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* HumongousMecha: Sam has to get into one at one point to fight the robots whoPa who have TurnedAgainstTheirMasters.
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* PrecisionFStrike: Everyone says "feces" instead of "shit" throughout the game... Until Sam's rockets blow up an orphanage and 300 orphans. Then Death goes "Oh, shit".
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* GoshDangitToHeck: "Feces" instead of "Shit". Can be either an endearing part to the game's charm, or an OverlyLongGag that becomes less than charming by the third act.
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* HumongousMecha: Sam has to get into one at one point to fight the robots who have TurnedAgainstTheirMasters.
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* HumongousMecha: Sam has to get into one at one point to fight the robots who whoPa have TurnedAgainstTheirMasters.
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* PalsWithJesus: Somewhat, Samuel and Death form a sorta OddFriendship as the game goes along.
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* RichInDollarsPoorInSense: Sam, according to the narrator. If you choose to tip the manager at the coffee store too much, the narrator will muse that perhaps Sam just doesn't know the value of money, and note that [[NoodleIncident this isn't the first time he's put a coffee shop out of business by tipping so generously the workers quit to go start their own]].
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* VideogameCaringPotential: You can choose to tip the coffee shop manager at the start of the game, thus making the narrator remark that perhaps Sam [[PetTheDog isn't all bad.]] Subverted if you repeatedly tip him, which the narrator interprets as [[RichIdiotWithNoDayJob Sam just not knowing the value of money.]]
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* VideogameCaringPotential: You can choose to tip the coffee shop manager at the start of the game, thus making the narrator remark that perhaps Sam [[PetTheDog isn't all bad.]] Subverted if you repeatedly tip him, which the narrator interprets as [[RichIdiotWithNoDayJob [[RichInDollarsPoorInSense Sam just not knowing the value of money.]]
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* AmusingInjuries: Sam keeps getting beaten and bruised throughout the game, starting with a concussion courtesy of his pissed-off girlfriend and getting worse from there. Nothing can actually kill him outside of the cutscenes ([[spoiler: where he does die, twice - but [[BackFromTheDead gets better]] each time]]), though, or even seriously slow him down, making them this trope.
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* HumongousMecha: Sam has to get into one at one point to fight the robots who have TurnedAgainstTheirMasters.
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* ThisLooksLikeAJobForAquaman: Sam's "power" is manually controlling his body, which as powers go... isn't really one at all. But then the sentient robots revolt, and someone has to get inside a manually controlled [[HumongousMecha mech suit]] to fight them - and after decades of being spoiled with automated interfaces, no one else can remember how to control anything manually. Except Sam, who's spent the day being forced to learn in a hurry.
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* TurnedAgainstTheirMasters: The robots manufactured by Sam's father's company promptly does this when Death accidentally causes them to receive an overdose of AppliedPhlebotinum.
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* VideogameCaringPotential: You can choose to tip the coffee shop manager at the start of the game, thus making the narrator remark that perhaps Sam [[PetTheDog isn't all bad.]] Subverted if you repeatedly tip him, which the narrator interprets as [[RichIdiotWithNoDayJob Sam just not knowing the value of money.]]
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* ButtMonkey: Bad things happen to Sam in this game. A ''lot''.
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* {{Narrator}}: An unseen narrator describes everything that happens, and makes snarky comments when the player fails at tasks. He also doesn't like Sam much, and constantly comments on how generally useless he is.
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* VideogameCrueltyPotential: Admit it, it's kind of fun to intentionally fail at tasks just to make Sam suffer.
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After an argument with his girlfriend, RichIdiotWithNoDayJob Samuel is hit with a septic truck and sent to Hell. There he meets {{Death}}, who offers to give Sam a second shot at life under one condition: Sam has to do every action from walking to breathing manually for twenty four hours, otherwise he'll die for real and stay in Hell. With his other option being staying dead and getting a job in Hell, he quickly agrees to the deal, unaware just how crazy his adventure is about to get.
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After an argument with his girlfriend, RichIdiotWithNoDayJob Samuel is hit with a septic truck and sent to Hell. There he meets {{Death}}, [[TheGrimReaper Death]], who offers to give Sam a second shot at life under one condition: Sam has to do every action from walking to breathing manually for twenty four hours, otherwise he'll die for real and stay in Hell. With his other option being staying dead and getting a job in Hell, he quickly agrees to the deal, unaware just how crazy his adventure is about to get.
* BlackComedy: Very much so, ranging from War casually shooting passersby during the driving sequence to Sam and Death accidentally blowing up an orphanage (since orphans have IncorruptiblePurePureness, they all get sent to Heaven).
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* BlackComedy: Very much so, ranging from War casually shooting passersby during the driving sequence to Sam and Death accidentally blowing up an orphanage (since orphans have IncorruptiblePurePureness, they all get sent to Heaven).
* {{Death}}: A skateboard riding hipster, Death first offers Sam the chance to get out of Hell and acts as his guide throughout the game.
* {{Death}}: A skateboard riding hipster, Death first offers Sam the chance to get out of Hell and acts as his guide throughout the game.
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* BlackComedy: Very much so, ranging from War casually shooting passersby during the driving sequence to Sam and DontFearTheReaper: Death's a bit dense, but he's a pretty friendly guy all things considered
* TheGrimReaper: Deathaccidentally blowing up an orphanage (since orphans have IncorruptiblePurePureness, they all get sent to Heaven).
* {{Death}}: Ais a skateboard riding hipster, Death he first offers Sam the chance to get out of Hell and acts as his guide throughout the game.
* TheGrimReaper: Death
* {{Death}}: A
* {{Hell}}: It's not that much different from the real world, except that you're dead. Everyone in Hell has to get a job and work for eternity, something that LazyBum Sam is horrified by.
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* RhymesOnADime: the spell that Death uses on Sam.
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* RhymesOnADime: the The spell that Death uses on Sam.
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* AmazonChaser: Death has a crush on War, who is much more no-nonsense and tough than he is.
* CallAHitPointASmeerp: Satan's hitpoint bar as the FinalBoss is measured in "Patience".
* CallAHitPointASmeerp: Satan's hitpoint bar as the FinalBoss is measured in "Patience".
* EyeScream: Some mistakes can cause instant blinding, such as missing taking a drink of coffee and splashing it in your face or dropping a canister filled with toxic gasses.
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* UpperClassTwit: Sam. Technically he has a job at his dad's robot factory, but he just uses the time to play ''[[BlandNameProduct Flappy Rooster]]''.
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* RhymesOnADime: the spell that Death uses on Sam.
--> "I only get to do these deals annually, so you'll have to do everything manually. [[LampshadeHanging I will stop speaking in rhyme now]]. Fwissshh."
* {{Satan}}: The FinalBoss of the game, whom Sam and Death have to fight to escape from Hell's prison.
* TotallyRadical: Death's dialogue, mixed with a bit of YeOldeButcheredeEnglishe.
* UpperClassTwit:Sam. Sam just loafs around on his parents' money. Technically he has a job at his dad's robot factory, but he just uses the time to play ''[[BlandNameProduct Flappy Rooster]]''.Rooster]]''.
* YouHaveResearchedBreathing: And blinking, and speaking, and holding yourself upright...
--> "I only get to do these deals annually, so you'll have to do everything manually. [[LampshadeHanging I will stop speaking in rhyme now]]. Fwissshh."
* {{Satan}}: The FinalBoss of the game, whom Sam and Death have to fight to escape from Hell's prison.
* TotallyRadical: Death's dialogue, mixed with a bit of YeOldeButcheredeEnglishe.
* UpperClassTwit:
* YouHaveResearchedBreathing: And blinking, and speaking, and holding yourself upright...
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* {{Death}}: A skateboard riding hipster, Death first offers Sam the chance to get out of Hell and acts as his guide throughout the game.
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* RichIdiotWithNoDayJob: Sam. Technically he has a job at his dad's robot factory, but he just uses the time to play ''[[BlandNameProduct Flappy Rooster]]''.
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* RichIdiotWithNoDayJob: UpperClassTwit: Sam. Technically he has a job at his dad's robot factory, but he just uses the time to play ''[[BlandNameProduct Flappy Rooster]]''.
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'''[[http://store.steampowered.com/app/504130/Manual_Samuel/ Manual Samuel]]''' is a Side Scrolling BlackComedy Adventure Game by Perfectly Paranormal, released on October 14th, 2016.
After an argument with his girlfriend, RichIdiotWithNoDayJob Samuel is hit with a septic truck and sent to Hell. There he meets {{Death}}, who offers to give Sam a second shot at life under one condition: Sam has to do every action from walking to breathing manually for twenty four hours, otherwise he'll die for real and stay in Hell. With his other option being staying dead and getting a job in Hell, he quickly agrees to the deal, unaware just how crazy his adventure is about to get.
As the title says, the player has to control Sam's actions manually through a number of key commands. Failure to do so will impede Sam's functions until they are addressed (such as the screen going blurry if Sam doesn't blink often enough and lets his eyes dry out).
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!! '''''Manual Samuel''''' contains examples of:
* AffablyEvil: The denizens of Hell are quite jovial and polite, except for {{Satan}} and War.
* BlackComedy: Very much so, ranging from War casually shooting passersby during the driving sequence to Sam and Death accidentally blowing up an orphanage (since orphans have IncorruptiblePurePureness, they all get sent to Heaven).
* {{Jerkass}}: Sam at the beginning of the game callously blows off his girlfriend's frustration at him forgetting her birthday three times in a row. His near death experience causes him to become a better person.
* RichIdiotWithNoDayJob: Sam. Technically he has a job at his dad's robot factory, but he just uses the time to play ''[[BlandNameProduct Flappy Rooster]]''.
After an argument with his girlfriend, RichIdiotWithNoDayJob Samuel is hit with a septic truck and sent to Hell. There he meets {{Death}}, who offers to give Sam a second shot at life under one condition: Sam has to do every action from walking to breathing manually for twenty four hours, otherwise he'll die for real and stay in Hell. With his other option being staying dead and getting a job in Hell, he quickly agrees to the deal, unaware just how crazy his adventure is about to get.
As the title says, the player has to control Sam's actions manually through a number of key commands. Failure to do so will impede Sam's functions until they are addressed (such as the screen going blurry if Sam doesn't blink often enough and lets his eyes dry out).
----
!! '''''Manual Samuel''''' contains examples of:
* AffablyEvil: The denizens of Hell are quite jovial and polite, except for {{Satan}} and War.
* BlackComedy: Very much so, ranging from War casually shooting passersby during the driving sequence to Sam and Death accidentally blowing up an orphanage (since orphans have IncorruptiblePurePureness, they all get sent to Heaven).
* {{Jerkass}}: Sam at the beginning of the game callously blows off his girlfriend's frustration at him forgetting her birthday three times in a row. His near death experience causes him to become a better person.
* RichIdiotWithNoDayJob: Sam. Technically he has a job at his dad's robot factory, but he just uses the time to play ''[[BlandNameProduct Flappy Rooster]]''.