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* {{Curse}}: Just like in the manga, the Curse of the Abyss is a danger that must be accounted for. Attempting to ascend too quickly will result in the Curse taking effect, with those effects becoming more severe the further down you try to ascend from. These include:

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* {{Curse}}: Just like in the manga, the Curse of the Abyss is a danger that must be accounted for. Attempting to ascend too quickly will result in the Curse strains taking effect, with those effects strains becoming more severe the further down you try to ascend from. These include:
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** Ripped to pieces by a pack of Head-tails
** Swallowed whole by a Crimson Splitjaw or Valley Croaker
** Pulverized by a Tachikanata
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* DeathOfAChild: You can't make older characters, and Riko counts as well. This is the [[NintendoHard kind of game]] where you're going to potentially see them die a ''lot''.
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** One "natural" death that lacks a proper cutscene is [[NotTheFallThatKillsYou fall damage]]. Which will just result in splattering face-down on the ground with twisted limbs and pooling blood.
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Examples should not refer to other examples or other parts of the page, in case said other parts get changed and render the reference nonsensical.


* GoryDiscretionShot: Aside from the above-mentioned Hammerbeak decaptation and Amakagame digestion, as well as the death scene wherein a Corpse-weeper eats your innards, the game uses creative camera angles in its death scenes that conceal the particularly visceral elements of your demise, with the chief indicator of your death being your character's bloodied face.

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* GoryDiscretionShot: Aside from the above-mentioned Hammerbeak decaptation decapitation and Amakagame digestion, as well as the death scene wherein a Corpse-weeper eats your innards, the game uses creative camera angles in its death scenes that conceal the particularly visceral elements of your demise, with the chief indicator of your death being your character's bloodied face.
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* GoryDiscretionShot: Aside from the above-mentioned Hammerbeak decaptation and Amakagame digestion, as well as the death scene wherein a Corpse-weeper eats your innards, the game uses creative camera angles in its death scenes that conceal the particularly visceral elements of your demise, with the chief indicator of your death being your character's bloodied face.
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* MyGodWhatHaveIDone: Failing one of the quick-time events in "Hello Abyss" results in Reg trying to save Riko from a Corpse-weeper, only for him to accidentally vaporize Riko with his Incinerator.

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* MyGodWhatHaveIDone: Failing one of the quick-time events in "Hello Abyss" results in Reg trying to save Riko from a Corpse-weeper, only for him to accidentally vaporize Riko with his Incinerator. The look on his face afterwards [[https://www.youtube.com/watch?v=SWN-EcnCcBM says it all]].
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* MyGodWhatHaveIDone: Failing one of the quick-time events in "Hello Abyss" results in Reg trying to save Riko from a Corpse-weeper, only for him to accidentally vaporize Riko with his Incinerator.
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* {{Gorn}}: While the gore in the anime series is downplayed, this game does not pull its punches in depicting how violently and painfully one can die in the Abyss, from having your head ripped off by a Hammerbeak to being reduced to amorphous chunks of melted flesh in an Amakagame's stomach.
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* {{Curse}}: Just like in the manga, the Curse of the Abyss is a danger that must be accounted for. Attempting to ascend to quickly will result in the Curse taking effect, with those effects becoming more severe the further down you try to ascend from. These include:

to:

* {{Curse}}: Just like in the manga, the Curse of the Abyss is a danger that must be accounted for. Attempting to ascend to too quickly will result in the Curse taking effect, with those effects becoming more severe the further down you try to ascend from. These include:
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Curse}}: Just like in the manga, the Curse of the Abyss is a danger that must be accounted for. Attempting to ascend to quickly will result in the Curse taking effect, with those effects becoming more severe the further down you try to ascend from. These include:
** 1st Layer: Vomiting, forcing you to stop while puking while also reducing your hunger meter.
** 2nd Layer: More severe vomiting, reducing your hunger meter even further.
** 3rd Layer: Hallucinations and vertigo (indicated by the camera swaying) in addition to vomiting.
** 4th Layer: All of the above, plus severe hemorrhaging that gradually drains your HP.
** 5th Layer: All of the above, plus confusion and loss of sensation (indicated by your HUD and character model vanishing for a few moments).

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* TheManyDeathsOfYou: There are a lot of ways to end up dead in the Abyss, such as having your guts devoured by a Corpse-Weeper, getting violently decapitated by a Hammerbeak, trampled to death by a Horncrier, skewered by an Orb Piercer, or just losing your footing and falling to your demise. Many of these deaths are depicted in ''[[SarcasmMode absolutely beautiful]]'' detail with their own dedicated cutscenes.

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* TheManyDeathsOfYou: There are a lot of ways to end up dead in the Abyss, such as having your guts devoured by a Corpse-Weeper, getting violently decapitated by a Hammerbeak, trampled to death by a Horncrier, skewered by an Orb Piercer, or just losing your footing and falling to your demise. Many many of these deaths which are depicted in ''[[SarcasmMode absolutely beautiful]]'' detail with their own dedicated cutscenes.cutscenes. These include, but are not limited to:
** Trampled by a Horncrier
** Head ripped off by a Hammerbeak
** Guts devoured by a Corpse-weeper
** Skewered by an Orb Piercer
** Chewed up and swallowed by a Valley Croaker
** Digested in the stomach of an Amakagame
** Cranium perforated on the tail of a Stingerhead
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* TheManyDeathsOfYou: There are a lot of ways to end up dead in the Abyss, such as having your guts devoured by a Corpse-Weeper, getting violently decapitated by a Hammerbeak, trampled to death by a Horncrier, skewered by an Orb Piercer, or just losing your footing and falling to your demise.

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* TheManyDeathsOfYou: There are a lot of ways to end up dead in the Abyss, such as having your guts devoured by a Corpse-Weeper, getting violently decapitated by a Hammerbeak, trampled to death by a Horncrier, skewered by an Orb Piercer, or just losing your footing and falling to your demise. Many of these deaths are depicted in ''[[SarcasmMode absolutely beautiful]]'' detail with their own dedicated cutscenes.
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None


* ArtificialStupidity: Reg as an AI companion is usually way too aggressive for his own good. Even if you as Riko are actively sneaking your way past encounters, it's not at all uncommon to see Reg sprinting at full tilt at a nearby enemy and trying to punch it to death, and he has a ''very'' big aggro range, so him wandering off and taking unnecessary damage can sometimes be unavoidable.

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* ArtificialStupidity: Reg as an AI companion is usually way too aggressive for his own good. Even if you as Riko are actively sneaking your way past encounters, it's not at all uncommon to see Reg sprinting at full tilt at a nearby enemy and trying to punch it to death, and he has a ''very'' big aggro range, so him wandering off and taking unnecessary damage can sometimes be unavoidable. His AI also seems to get stuck on the scenery quite a lot, and struggles to get out on his own, though thankfully moving far enough away from him or using a descend prompt on a tree branch will teleport him to where Riko is.
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''Made in Abyss: Binary Star Falling into Darkness'' is an ActionRPG based on Akihito Tsukushi's famous adventure horror manga series ''Manga/MadeInAbyss''. Developed by Chime Entertainment and published by Creator/SpikeChunsoft, it is slated for release on UsefulNotes/Playstation4, UsefulNotes/NintendoSwitch, and PC (via UsefulNotes/{{Steam}}) in Japan on September 1, 2022, and in North America and Europe September 2, 2022.\\\

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''Made in Abyss: Binary Star Falling into Darkness'' is an ActionRPG based on Akihito Tsukushi's famous adventure horror manga series ''Manga/MadeInAbyss''. Developed by Chime Entertainment and published by Creator/SpikeChunsoft, Creator/SpikeChunsoft and Numskull Games, it is slated for release was released on UsefulNotes/Playstation4, UsefulNotes/NintendoSwitch, and PC (via UsefulNotes/{{Steam}}) in Japan on September 1, 2022, and in North America and Europe September 2, 2022.\\\
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* MythologyGag: The "Deep in Abyss" mode's name is a nod to the first opening theme of the anime.

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* MythologyGag: The "Hello Abyss" mode is named after the manga's working title. Meanwhile, "Deep in Abyss" mode's name is a nod to the first opening theme of the anime.
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* AnotherSideAnotherStory: Deep In Abyss mode runs concurrently with the (relatively-short) Hello Abyss main scenario and is unlocked by beating it first. In this mode, you can create your own Cave Dweller and work your way up to the illustrious White Whistle status, while being at just around the same age as Riko.

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* AnotherSideAnotherStory: Deep In in Abyss mode runs concurrently with the (relatively-short) Hello Abyss main scenario and is unlocked by beating it first. In this mode, you can create your own Cave Dweller and work your way up to the illustrious White Whistle status, while being at just around the same age as Riko.


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* BreakableWeapons: Your delving equipment can break through repeated use and will need to be replaced eventually, though this is only a concern in Deep in Abyss mode, as Riko's gear all have effectively infinite durability.
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* AnotherSideAnotherStory: Deep In Abyss mode runs concurrently with the (relatively-short) Hello Abyss main scenario and is unlocked by beating it first. In this mode, you can create your own Cave Dweller and work your way up to the illustrious White Whistle status, while being at just around the same age as Riko.
Is there an issue? Send a MessageReason:
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* CriticalEncumbranceFailure: Riko's backpack has a starting weight limit of just 10 kilograms. While she can carry well above this limit, having your encumbrance in the red will slow her down to a crawl and completely prevent her from attacking at all.

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* CriticalEncumbranceFailure: Riko's backpack has a starting weight limit of just 10 kilograms. While she can carry well above this limit, having your encumbrance in the red will slow her down to a crawl and completely prevent her from attacking (or indeed interacting with anything) at all.



* ItemCrafting: Crafting is an important aspect of gameplay, and the environments of the Abyss provides you with plenty of materials to use. The various herbs and animal meats are used to cook various dishes to restore Riko's health and fullness meter, while plant matter and scraps are used to fashion utility items like ropes and mail balloons, and the different kinds of stones and creature shells are made into new weapons and armor.



* PressXToNotDie: Quick-time events are a frequent feature in this game, typically appearing during cutscenes and requiring precise inputs to prevent your characters from dying.

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* PressXToNotDie: Quick-time events are a frequent feature in this game, typically appearing during cutscenes and requiring precise inputs to prevent your characters from dying.dying.
* SavePoint: The conventional save points are actually quite rare to come across, with the main method of saving in this game being mail balloons, which can be used almost anywhere as long as it doesn't have a physical ceiling. The game is also quite generous about providing you with balloon scraps to craft new ones with, so it's not exactly a stressing point to conserve them, since they also happen to be quite heavy.
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* CriticalEncumbranceFailure: Riko's backpack has a starting weight limit of just 10 kilograms. While she can carry well above this limit, having your encumbrance in the red will slow her down to a crawl and completely prevent her from attacking at all.
Is there an issue? Send a MessageReason:
None


''Binary Star Falling into Darkness'' features two different stories to explore. The first, "Hello Abyss", is a retelling of the manga's story, with players taking on the role of Riko, a fledgling Cave Raider. In the hopes of reuniting with her mother in the deepest levels of the Abyss, she joins forces with the mysterious robot boy Reg and embarks on a journey fraught with wonder and danger in equal measure. The other, "Deep in Abyss", is an original story that takes place concurrently with "Hello Abyss". In this story, players take on the role of a character of their own creation, a newly-minted Cave Raider on a journey of their own to explore the depths of the Abyss, rising through the ranks and making a name for themself.\\\

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''Binary Star Falling into Darkness'' features two different stories to explore. The first, "Hello Abyss", is a retelling of the manga's story, with players taking on the role of Riko, a fledgling Cave Raider. In the hopes of reuniting with her mother in the deepest levels of the Abyss, she joins forces with the mysterious robot boy Reg and embarks on a journey fraught with wonder and danger in equal measure. The other, "Deep in Abyss", is an original story that takes place concurrently with "Hello Abyss". In this story, players take on the role of a character of their own creation, a newly-minted Cave Raider on a journey of their own to explore the depths of the Abyss, rising through the ranks and making a name for themself.themself with the goal of joining the illustrious ranks of the White Whistles.\\\



* TheManyDeathsOfYou: There are a lot of ways to end up dead in the Abyss. Some examples shown in the trailers include having your guts devoured by a Corpse-Weeper, trampled to death by a Horncrier, or skewered by an Orb Piercer.

to:

* TheManyDeathsOfYou: There are a lot of ways to end up dead in the Abyss. Some examples shown in the trailers include Abyss, such as having your guts devoured by a Corpse-Weeper, getting violently decapitated by a Hammerbeak, trampled to death by a Horncrier, or skewered by an Orb Piercer.Piercer, or just losing your footing and falling to your demise.
Is there an issue? Send a MessageReason:
None


* PressXToNotDie: Quick-time events are a frequent feature in this game, typically appearing during cutscenes and requiring precise button prompts to prevent your characters from dying.

to:

* PressXToNotDie: Quick-time events are a frequent feature in this game, typically appearing during cutscenes and requiring precise button prompts inputs to prevent your characters from dying.
Is there an issue? Send a MessageReason:
None


* MythologyGag: The "Deep in Abyss" mode's name is a nod to the first opening theme of the anime.

to:

* MythologyGag: The "Deep in Abyss" mode's name is a nod to the first opening theme of the anime.anime.
* PressXToNotDie: Quick-time events are a frequent feature in this game, typically appearing during cutscenes and requiring precise button prompts to prevent your characters from dying.
Is there an issue? Send a MessageReason:
None


* ArtificialStupidity: Reg as an AI companion is usually way too aggressive for his own good. Even if you as Riko are actively sneaking your way past encounters, it's not at all uncommon to see Reg sprinting at full tilt at a nearby enemy and trying to punch it to death, and he has a ''very'' big aggro range, so him wandering off and taking unnecessary damage can sometimes be unavoidable.



* CruelAndUnusualDeath: There are a lot of ways to end up dead in the Abyss. Some examples shown in the trailers include having your guts devoured by a Corpse-Weeper, trampled to death by a Horncrier, or skewered by an Orb Piercer.


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* TheManyDeathsOfYou: There are a lot of ways to end up dead in the Abyss. Some examples shown in the trailers include having your guts devoured by a Corpse-Weeper, trampled to death by a Horncrier, or skewered by an Orb Piercer.
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* CharacterCustomization: The "Deep in Abyss" mode allows you to create your own character to dive into the Abyss with.



* HopelessBossFight: Ozen in the Seeker Camp, who will just nonchalantly shrug off blow after blow from Reg without flinching, before slamming him into the floor with a FacepalmOfDoom, doing half of his health bar in damage in the process. Justified in that, like in the manga, [[spoiler:you're not supposed to win]].

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* HopelessBossFight: Ozen in the Seeker Camp, who will just nonchalantly shrug off blow after blow from Reg without flinching, before slamming him into the floor with a FacepalmOfDoom, doing half of his health bar in damage in the process. Justified in that, like in the manga, [[spoiler:you're not supposed to win]].win]].
* MythologyGag: The "Deep in Abyss" mode's name is a nod to the first opening theme of the anime.
Is there an issue? Send a MessageReason:
None


* CruelAndUnusualDeath: There are a lot of ways to end up dead in the Abyss. Some examples shown in the trailers include having your guts devoured by a Corpse-Weeper, trampled to death by a Horncrier, or skewered by an Orb Piercer.

to:

* CruelAndUnusualDeath: There are a lot of ways to end up dead in the Abyss. Some examples shown in the trailers include having your guts devoured by a Corpse-Weeper, trampled to death by a Horncrier, or skewered by an Orb Piercer.Piercer.
* HopelessBossFight: Ozen in the Seeker Camp, who will just nonchalantly shrug off blow after blow from Reg without flinching, before slamming him into the floor with a FacepalmOfDoom, doing half of his health bar in damage in the process. Justified in that, like in the manga, [[spoiler:you're not supposed to win]].
Is there an issue? Send a MessageReason:
None


''Binary Star Falling into Darkness'' features two different stories to explore. The first, "Hello Abyss", is a retelling of the manga's story, with players taking on the role of Riko, a fledgling Cave Dweller. In the hopes of reuniting with her mother in the deepest levels of the Abyss, she joins forces with the mysterious robot boy Reg and embarks on a journey fraught with wonder and danger in equal measure. The other, "Deep in Abyss", is an original story that takes place concurrently with "Hello Abyss". In this story, players take on the role of a character of their own creation, a newly-minted Cave Dweller on a journey of their own to explore the depths of the Abyss, rising through the ranks and making a name for themself.\\\
Both stories will have players enter the Abyss, a mysterious chasm reaching deep into the Earth. Waiting within its depths are wonderous relics that can be sold for money, earning experience points for the player to level up. Quests by the people of the town of Orth will see players enter the Abyss as well. But beware, for the journey into the Abyss is not for the faint of heart! Not only will Cave Dwellers have to contend with dangerous terrain and viscous monsters that can end their adventures -- and their lives -- in an instant, but also the "Curse" of the Abyss which makes the return journey to the surface a perilous ordeal in and of itself, with the effects of the Curse becoming more severe the further you travel. Do you have what it takes to survive in the Abyss and emerge victorious?!

to:

''Binary Star Falling into Darkness'' features two different stories to explore. The first, "Hello Abyss", is a retelling of the manga's story, with players taking on the role of Riko, a fledgling Cave Dweller.Raider. In the hopes of reuniting with her mother in the deepest levels of the Abyss, she joins forces with the mysterious robot boy Reg and embarks on a journey fraught with wonder and danger in equal measure. The other, "Deep in Abyss", is an original story that takes place concurrently with "Hello Abyss". In this story, players take on the role of a character of their own creation, a newly-minted Cave Dweller Raider on a journey of their own to explore the depths of the Abyss, rising through the ranks and making a name for themself.\\\
Both stories will have players enter the Abyss, a mysterious chasm reaching deep into the Earth. Waiting within its depths are wonderous relics that can be sold for money, earning experience points for the player to level up. Quests by the people of the town of Orth will see players enter the Abyss as well. But beware, for the journey into the Abyss is not for the faint of heart! Not only will Cave Dwellers Raiders have to contend with dangerous terrain and viscous monsters that can end their adventures -- and their lives -- in an instant, but also the "Curse" of the Abyss which makes the return journey to the surface a perilous ordeal in and of itself, with the effects of the Curse becoming more severe the further you travel. Do you have what it takes to survive in the Abyss and emerge victorious?!
Is there an issue? Send a MessageReason:
None


* CruelAndUnusualDeath: There are a lot of ways to end up dead in the Abyss. Some examples shown in the trailers include having your guts devoured by a Corpse-Weeper, trampled to death by a deer-like monster, or skewered by an Orb Piercer.

to:

* CruelAndUnusualDeath: There are a lot of ways to end up dead in the Abyss. Some examples shown in the trailers include having your guts devoured by a Corpse-Weeper, trampled to death by a deer-like monster, Horncrier, or skewered by an Orb Piercer.
Is there an issue? Send a MessageReason:
None


[[https://www.youtube.com/watch?v=PxxlMXk_yUk Announcement Trailer]], [[https://www.youtube.com/watch?v=PUjZ86rLiqY System Trailer]], [[https://www.youtube.com/watch?v=mc4LttJGvPs Game Overview Trailer]]

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[[https://www.youtube.com/watch?v=PxxlMXk_yUk Announcement Trailer]], [[https://www.youtube.com/watch?v=PUjZ86rLiqY System Trailer]], [[https://www.youtube.com/watch?v=mc4LttJGvPs Game Overview Trailer]]Trailer]]

!!Tropes
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* CruelAndUnusualDeath: There are a lot of ways to end up dead in the Abyss. Some examples shown in the trailers include having your guts devoured by a Corpse-Weeper, trampled to death by a deer-like monster, or skewered by an Orb Piercer.
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Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/capsule_616x353_2_2.jpg]]
[[caption-width-right:350:Take the dive of your life!]]

''Made in Abyss: Binary Star Falling into Darkness'' is an ActionRPG based on Akihito Tsukushi's famous adventure horror manga series ''Manga/MadeInAbyss''. Developed by Chime Entertainment and published by Creator/SpikeChunsoft, it is slated for release on UsefulNotes/Playstation4, UsefulNotes/NintendoSwitch, and PC (via UsefulNotes/{{Steam}}) in Japan on September 1, 2022, and in North America and Europe September 2, 2022.\\\
''Binary Star Falling into Darkness'' features two different stories to explore. The first, "Hello Abyss", is a retelling of the manga's story, with players taking on the role of Riko, a fledgling Cave Dweller. In the hopes of reuniting with her mother in the deepest levels of the Abyss, she joins forces with the mysterious robot boy Reg and embarks on a journey fraught with wonder and danger in equal measure. The other, "Deep in Abyss", is an original story that takes place concurrently with "Hello Abyss". In this story, players take on the role of a character of their own creation, a newly-minted Cave Dweller on a journey of their own to explore the depths of the Abyss, rising through the ranks and making a name for themself.\\\
Both stories will have players enter the Abyss, a mysterious chasm reaching deep into the Earth. Waiting within its depths are wonderous relics that can be sold for money, earning experience points for the player to level up. Quests by the people of the town of Orth will see players enter the Abyss as well. But beware, for the journey into the Abyss is not for the faint of heart! Not only will Cave Dwellers have to contend with dangerous terrain and viscous monsters that can end their adventures -- and their lives -- in an instant, but also the "Curse" of the Abyss which makes the return journey to the surface a perilous ordeal in and of itself, with the effects of the Curse becoming more severe the further you travel. Do you have what it takes to survive in the Abyss and emerge victorious?!

[[https://www.youtube.com/watch?v=PxxlMXk_yUk Announcement Trailer]], [[https://www.youtube.com/watch?v=PUjZ86rLiqY System Trailer]], [[https://www.youtube.com/watch?v=mc4LttJGvPs Game Overview Trailer]]

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