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''Made in Abyss: Binary Star Falling into Darkness'' is an ActionRPG based on Akihito Tsukushi's famous adventure horror manga series ''Manga/MadeInAbyss''. Developed by Chime Entertainment and published by Creator/SpikeChunsoft and Numskull Games, it was released on UsefulNotes/Playstation4, UsefulNotes/NintendoSwitch, and PC (via UsefulNotes/{{Steam}}) in Japan on September 1, 2022, and in North America and Europe September 2, 2022.\\\

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''Made in Abyss: Binary Star Falling into Darkness'' is an ActionRPG based on Akihito Tsukushi's famous adventure horror manga series ''Manga/MadeInAbyss''. Developed by Chime Entertainment and published by Creator/SpikeChunsoft and Numskull Games, it was released on UsefulNotes/Playstation4, UsefulNotes/NintendoSwitch, Platform/PlayStation4, Platform/NintendoSwitch, and PC (via UsefulNotes/{{Steam}}) Platform/{{Steam}}) in Japan on September 1, 2022, and in North America and Europe September 2, 2022.\\\

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* BoringButPractical: A move that [[spoiler:Ozen]] will use in "Deep in Abyss", where an incredibly mundane action of just casually tossing you upwards into the air involves the Curse of the Abyss hitting you like a truck and crippling you upon landing.

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* BoringButPractical: AwesomeButImpractical: Your [[InfinityPlusOneSword Blaze Reap]] after you defeat the TrueFinalBoss. Whenever it hits something, it will make an explosion that also damages another enemy around the target. But due to its durability and limited usage, you won't use it too much in the end. You only have this one, and once it's broken, there's no other way to craft or to re-obtain it.
* BoringButPractical:
**
A move that [[spoiler:Ozen]] will use in "Deep in Abyss", where an incredibly mundane action of just casually tossing you upwards into the air involves the Curse of the Abyss hitting you like a truck and crippling you upon landing.landing.
** [[spoiler: Riko]]'s Scaled Umbrella only has 1 point damage. It's not usable in the practical combat due to the low damage, but it's ''very'' durable if you need to get the flying enemies off your back whenever you climb.
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* ATasteOfPower: While you need to play "Hello Abyss" first, you will need to work your way up to as par as Riko in Level or Skill in "Deep in Abyss" mode. Although Riko's still in Red Whistle level, you're gonna miss her skill at Cliff Launge, Two-hits Attack etc, especially the durability of your weapon. As you rank up, you will gain much more skill and ability above them (save the weapon permanent-durability)

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* ATasteOfPower: While you need to play "Hello Abyss" first, you will need to work your way up to as par as Riko in Level or Skill in "Deep in Abyss" mode. Although Riko's still in at Red Whistle level, you're gonna miss her skill at Cliff Launge, Two-hits Attack etc, especially the durability of your weapon. As you rank up, you will gain much more skill and ability above them (save the weapon permanent-durability)
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* BoringButPractical: A move that [[spoiler:Ozen]] will use in "Deep in Abyss", where an incredibly mundane action of just casually tossing you upwards into the air involves the Curse of the Abyss hitting you like a truck and crippling you upon landing.

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* ActionCommands: When you defeat some of the strong enemies (or bosses), they won't outright fall and die, but a cutscene will occur with a button you should press or repeatedly tap in a limited time to finish them off. Failing doing this will make you receive damage instead. Also, see Press X to Not Die below.



* {{Curse}}: Just like in the manga, the Curse of the Abyss is a danger that must be accounted for. Attempting to ascend too quickly will result in the strains taking effect, with those strains becoming more severe the further down you try to ascend from. These include:

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* {{Curse}}: Just like in the manga, the Curse of the Abyss is a danger that must be accounted for. Attempting to ascend too quickly will result in the strains taking effect, with those strains becoming more severe the further down you try to ascend from. These That said, the curses never outright kill you. The curses include:



** 5th Layer: All of the above, plus confusion and loss of sensation (indicated by your HUD and character model vanishing for a few moments). That said, the curse never outright kills you.

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** 5th Layer: All of the above, plus confusion and loss of sensation (indicated by your HUD and character model vanishing for a few moments). That said, the curse never outright kills you.
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* HopelessBossFight: Ozen in the Seeker Camp, who will just nonchalantly shrug off blow after blow from Reg without flinching, before slamming him into the floor with a FacepalmOfDoom, doing half of his health bar in damage in the process. Justified in that, like in the manga, [[spoiler:you're not supposed to win]].
* HundredPercentCompletion: There's a lot of requests to do, but you don't need to collect them all or either the relics to get all the achievement.

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* HopelessBossFight: Ozen in the Seeker Camp, who will just nonchalantly shrug off blow after blow from Reg without flinching, before slamming him into the floor with a FacepalmOfDoom, doing half of his health bar in damage in the process. Justified in that, like in the manga, [[spoiler:you're not supposed to win]].
win]]. Averted in [[spoiler: Deep in Abyss, as you can win the optional boss fight and she will call off the fight because she's tired and she grumbles that growing old sucks]].
* HundredPercentCompletion: There's a lot of requests to do, but you don't need to collect clear them all or either collecting the relics to get all the achievement.achievements.
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* GuestStarPartyMember: At some side missions in "Deep in Abyss", your character will meet [[spoiler: either Rico or Reg while they're looking for each other and ask for your help to find them]]. Interestingly, despite you might see [[spoiler: Riko first to find Reg first, but later you will also see Reg but it treats like you've never seen either one of them before]].

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* GuestStarPartyMember: At some side missions in "Deep in Abyss", your character will meet [[spoiler: either Rico or Reg while they're looking for each other and ask for your help to find them]]. Interestingly, despite you might you'll see [[spoiler: Riko first to find Reg first, Reg, but later on you will also see Reg looking for Rico but it treats like you've never seen either one of them before]].
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* FissionMailed: In the 1st area in the 4th layer, [[spoiler: dying by the fall damage]] for the first time is a thing you must do [[spoiler: so Nanachi will take you to her hideout and unlock the 2nd area]].

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* FissionMailed: In the 1st area in the 4th layer, [[spoiler: dying by the fall damage]] damage for the first time time]] is a thing you must do [[spoiler: so Nanachi will take you to her hideout and unlock the 2nd area]].
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* FinalBoss: [[spoiler: Tiare]].
* TrueFinalBoss: [[spoiler: Detchuanga]], although pretty much optional after you defeat the Final Boss.

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* FinalBoss: [[spoiler: Tiare]].
Tiare]] in Deep In Abyss.
* TrueFinalBoss: [[spoiler: Detchuanga]], Detchuanga]] in Deep In Abyss, although pretty much optional after you defeat the Final Boss.

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* ArtificialStupidity: The AI companion (Reg in "Hello Abyss" or other Cave Delvers in "Deep In Abyss") is/are usually way too aggressive for their own good. Even if you are actively sneaking your way past encounters, it's not at all uncommon to see your party member sprinting at full tilt at a nearby enemy and trying to attack it to death, and they have a ''very'' big aggro range, so them wandering off and taking unnecessary damage can sometimes be unavoidable, even to the points it kills them. They will be recovered later, luckily. Their AI also seems to get stuck on the scenery quite a lot, and struggles to get out on his own, though thankfully moving far enough away from them will teleport them. In Riko's case, using a descend prompt on a tree branch will teleport Reg to where she is.

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* ArtificialStupidity: The AI companion (Reg in "Hello Abyss" or other Cave Delvers in "Deep In Abyss") is/are usually way too aggressive for their own good. Even if you are actively sneaking your way past encounters, it's not at all uncommon to see your party member sprinting at full tilt at a nearby enemy and trying to attack it to death, and they have a ''very'' big aggro range, so them wandering off and taking unnecessary damage can sometimes be unavoidable, even to the points it kills them. [[DeathIsASlapOnTheWrist They will be recovered later, luckily.luckily]]. Their AI also seems to get stuck on the scenery quite a lot, and struggles to get out on his own, though thankfully moving far enough away from them will teleport them. In Riko's case, using a descend prompt on a tree branch will teleport Reg to where she is.



** 5th Layer: All of the above, plus confusion and loss of sensation (indicated by your HUD and character model vanishing for a few moments).
That said, the curse never outright kills you.

to:

** 5th Layer: All of the above, plus confusion and loss of sensation (indicated by your HUD and character model vanishing for a few moments).
moments). That said, the curse never outright kills you.



* ATasteOfPower: While you need to play "Hello Abyss" first, you will need to work your way up to as par as Riko in Level or Skill in "Deep in Abyss" mode. Although Riko's still in Red Whistle level, you're gonna miss her skill at Cliff Launge, Two-hits Attack etc, especially the durability of your weapon. As you rank up, you will gain much more skill and ability above them (save the weapon permanent-durability)

to:

* ATasteOfPower: While you need to play "Hello Abyss" first, you will need to work your way up to as par as Riko in Level or Skill in "Deep in Abyss" mode. Although Riko's still in Red Whistle level, you're gonna miss her skill at Cliff Launge, Two-hits Attack etc, especially the durability of your weapon. As you rank up, you will gain much more skill and ability above them (save the weapon permanent-durability)permanent-durability)
* WeCannotGoOnWithoutYou: If you happen to have a Party Member in a quest, expect them to die a lot due to their AI stupidty (see above). But if you die, don't expect them to revive you. There's no such thing in the system to revive a party member, after all.

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* ArtificialStupidity: The AI companion (Reg in "Hello Abyss" or other Cave Delvers in "Deep In Abyss") is/are usually way too aggressive for their own good. Even if you are actively sneaking your way past encounters, it's not at all uncommon to see your party member sprinting at full tilt at a nearby enemy and trying to attack it to death, and they have a ''very'' big aggro range, so them wandering off and taking unnecessary damage can sometimes be unavoidable, even to the points it kills them. They will be recovered later, luckily.

Their AI also seems to get stuck on the scenery quite a lot, and struggles to get out on his own, though thankfully moving far enough away from them will teleport them. In Riko's case, using a descend prompt on a tree branch will teleport Reg to where she is.

to:

* ArtificialStupidity: The AI companion (Reg in "Hello Abyss" or other Cave Delvers in "Deep In Abyss") is/are usually way too aggressive for their own good. Even if you are actively sneaking your way past encounters, it's not at all uncommon to see your party member sprinting at full tilt at a nearby enemy and trying to attack it to death, and they have a ''very'' big aggro range, so them wandering off and taking unnecessary damage can sometimes be unavoidable, even to the points it kills them. They will be recovered later, luckily.

luckily. Their AI also seems to get stuck on the scenery quite a lot, and struggles to get out on his own, though thankfully moving far enough away from them will teleport them. In Riko's case, using a descend prompt on a tree branch will teleport Reg to where she is.

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Changed: 347

Is there an issue? Send a MessageReason:
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* ArtificialStupidity: Reg as an AI companion is usually way too aggressive for his own good. Even if you as Riko are actively sneaking your way past encounters, it's not at all uncommon to see Reg sprinting at full tilt at a nearby enemy and trying to punch it to death, and he has a ''very'' big aggro range, so him wandering off and taking unnecessary damage can sometimes be unavoidable. His AI also seems to get stuck on the scenery quite a lot, and struggles to get out on his own, though thankfully moving far enough away from him or using a descend prompt on a tree branch will teleport him to where Riko is.

to:

* ArtificialStupidity: Reg as an The AI companion is (Reg in "Hello Abyss" or other Cave Delvers in "Deep In Abyss") is/are usually way too aggressive for his their own good. Even if you as Riko are actively sneaking your way past encounters, it's not at all uncommon to see Reg your party member sprinting at full tilt at a nearby enemy and trying to punch attack it to death, and he has they have a ''very'' big aggro range, so him them wandering off and taking unnecessary damage can sometimes be unavoidable. His unavoidable, even to the points it kills them. They will be recovered later, luckily.

Their
AI also seems to get stuck on the scenery quite a lot, and struggles to get out on his own, though thankfully moving far enough away from him or them will teleport them. In Riko's case, using a descend prompt on a tree branch will teleport him Reg to where Riko she is.

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* FissionMailed: In the 1st area in the 4th layer, [[spoiler: dying by the fall damage]] for the first time is a thing you must do [[spoiler: so Nanachi will take you to her hideout and unlock the 2nd area]].
* GuestStarPartyMember: At some side missions in "Deep in Abyss", your character will meet [[spoiler: either Rico or Reg while they're looking for each other and ask for your help to find them]]. Interestingly, despite you might see [[spoiler: Riko first to find Reg first, but later you will also see Reg but it treats like you've never seen either one of them before]].
* GuideDangIt: How're you supposed to know about Fission Mailed above? Also [[spoiler: Star Compass relic is obtained via rare drop of defeating the Interference Unit in 5th layer]]. The latter is not a must to get 100% achievements.



* HundredPercentCompletion: There's a lot of requests to do, but you don't need to collect them all or either the relics to get all the achievement.



* SavePoint: The conventional save points are actually quite rare to come across, with the main method of saving in this game being mail balloons, which can be used almost anywhere as long as it doesn't have a physical ceiling. The game is also quite generous about providing you with balloon scraps to craft new ones with, so it's not exactly a stressing point to conserve them, since they also happen to be quite heavy.
* ATasteOfPower: While you need to play "Hello Abyss" first, you will need to work your way up to as par as Riko in Level or Skill in "Deep in Abyss" mode. Although Riko's still in Red Whistle level, you're gonna miss her skill at Cliff Launge, Two-hits Attack etc, especially the durability of your weapon.

to:

* SavePoint: The conventional save points are actually quite rare to come across, with the main method of saving in this game being mail balloons, which can be used almost anywhere as long as it doesn't have a physical ceiling. The game is also quite generous about providing you with balloon scraps to craft new ones with, so it's not exactly a stressing point to conserve them, since they also happen to be quite heavy.
heavy. The game will auto-save if you cross an area though.
* ATasteOfPower: While you need to play "Hello Abyss" first, you will need to work your way up to as par as Riko in Level or Skill in "Deep in Abyss" mode. Although Riko's still in Red Whistle level, you're gonna miss her skill at Cliff Launge, Two-hits Attack etc, especially the durability of your weapon. As you rank up, you will gain much more skill and ability above them (save the weapon permanent-durability)
Is there an issue? Send a MessageReason:
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* OptionalBoss: [[spoiler: Ozen, the Unmoveable Sovereign]] in Deep in The Abyss Mode. Winning the battle nets you [[spoiler: her hat with the highest defense minus flashlight, her White Whistle's replica, and a Thousand-Men relic]]. Also look True Final Boss above.

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* OptionalBoss: [[spoiler: Ozen, the Unmoveable Sovereign]] in Deep in The Abyss Mode.Abyss. Winning the battle nets you [[spoiler: her hat with the highest defense minus flashlight, her White Whistle's replica, and a Thousand-Men relic]]. Also look True Final Boss above.

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* OptionalBoss: [[spoiler: Ozen, the Unmoveable Sovereign]] in Deep in The Abyss Mode. Winning the battle nets you [[spoiler: her hat with the highest defense minus flashlight, her White Whistle's replica, and a Thousand-Men relic]]. Also look True Final Boss above.



* OptionalBoss: [[spoiler: Ozen, the Unmoveable Sovereign]] in Deep in The Abyss Mode. Winning the battle nets you [[spoiler: her hat with the highest defense minus flashlight, her White Whistle's replica, and a Thousand-Men relic]]. Also look True Final Boss above.

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* Final Boss: [[spoiler: Tiare]].

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* Final Boss: FinalBoss: [[spoiler: Tiare]].



* OptionalBoss: [[spoiler: Ozen, the Unmoveable Sovereign]] in Deep in The Abyss Mode. Winning the battle nets you [[spoiler: her hat with the highest defense minus flashlight, her White Whistle's replica, and a Thousand-Men relic]]. Also look True Final Boss above.



* OptionalBoss: [[spoiler: Ozen, the Unmoveable Sovereign]]. Winning the battle nets you [[spoiler: her hat with the highest defense minus flashlight, her White Whistle's replica, and a Thousand-Men relic]].

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* BraggingRightsReward: See Infinite Plus One Sword below. Also because of its durability, if you use it anyway, it will end up broken and there is NO OTHER WAY to obtain it.



* CriticalEncumbranceFailure: Riko's backpack has a starting weight limit of just 10 kilograms. While she can carry well above this limit, having your encumbrance in the red will slow her down to a crawl and completely prevent her from attacking (or indeed interacting with anything) at all.

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* CriticalEncumbranceFailure: Riko's backpack has a starting weight limit of just 10 kilograms. While she can carry well above this limit, having your encumbrance in the red will slow her down to a crawl and completely prevent her from attacking (or indeed interacting with anything) at all. What worse is, when you forget that your bag's weight and you excavate a rock when you're climbing a cliff and it happens to cross the limit, you will fall off the cliff right away.


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That said, the curse never outright kills you.


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* Final Boss: [[spoiler: Tiare]].
* TrueFinalBoss: [[spoiler: Detchuanga]], although pretty much optional after you defeat the Final Boss.


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* InfinityPlusOneSword: [[spoiler: Blaze Reap as the reward of defeating Detchuanga as the Optional Final Boss]].


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* OptionalBoss: [[spoiler: Ozen, the Unmoveable Sovereign]]. Winning the battle nets you [[spoiler: her hat with the highest defense minus flashlight, her White Whistle's replica, and a Thousand-Men relic]].
Is there an issue? Send a MessageReason:
None


* SavePoint: The conventional save points are actually quite rare to come across, with the main method of saving in this game being mail balloons, which can be used almost anywhere as long as it doesn't have a physical ceiling. The game is also quite generous about providing you with balloon scraps to craft new ones with, so it's not exactly a stressing point to conserve them, since they also happen to be quite heavy.

to:

* SavePoint: The conventional save points are actually quite rare to come across, with the main method of saving in this game being mail balloons, which can be used almost anywhere as long as it doesn't have a physical ceiling. The game is also quite generous about providing you with balloon scraps to craft new ones with, so it's not exactly a stressing point to conserve them, since they also happen to be quite heavy.heavy.
* ATasteOfPower: While you need to play "Hello Abyss" first, you will need to work your way up to as par as Riko in Level or Skill in "Deep in Abyss" mode. Although Riko's still in Red Whistle level, you're gonna miss her skill at Cliff Launge, Two-hits Attack etc, especially the durability of your weapon.

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