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** While it results in a messy gun battle, disguising yourself as the club manager and then setting up a meeting with Agent Montgomery will result in up to 5 targets coming to your location, obviating the need to hunt them down individually. A sawed-off shotgun is helpfully stashed under the manager's desk to help even the odds. There's even both a starting location and an exit nearby.

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** While it results in a messy gun battle, disguising yourself as the club manager and then setting up a meeting with Agent Montgomery will result in up to 5 targets coming to your location, joining you for said meeting, obviating the need to hunt them down individually. A sawed-off shotgun is helpfully conveniently stashed under the manager's desk to help even the odds. There's even both a starting location and an exit nearby.next to his office.
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** While it results in a messy gun battle, disguising yourself as the club manager and then setting up a meeting with Agent Montgomery will result in up to 5 targets coming to your location, obviating the need to hunt them down individually. A sawed-off shotgun is helpfully stashed under the manager's desk to help even the odds. There's even both a starting location and an exit nearby.

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* ConcealingCanvas: The safe holding the Arthur Edwards file is hidden behind a painting in Alexa's office.



** Alexa is also surprisingly accepting of 47's presence should he out himself by requesting the Arthur Edwards file after solving Zachary's murder. Though in two of the three case outcomes, she wrongly assumes that 47 is ''only'' there for the file, and not to kill her as well.

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** Alexa is also surprisingly accepting of 47's presence should he out himself by requesting the Arthur Edwards file after solving Zachary's murder. Though in two of the three case outcomes, she wrongly assumes that 47 is ''only'' there for the file, and not to kill her as well.

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* EasilyForgiven: Alexa, if [[spoiler:falsely told that her butler killed her brother, says that he did it to protect the family and declares that there won't be any more consequences other than his guilt]].

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* EasilyForgiven: EasilyForgiven:
**
Alexa, if [[spoiler:falsely told that her butler killed her brother, says that he did it to protect the family and declares that there won't be any more consequences other than his guilt]]. guilt]].
** Alexa is also surprisingly accepting of 47's presence should he out himself by requesting the Arthur Edwards file after solving Zachary's murder. Though in two of the three case outcomes, she wrongly assumes that 47 is ''only'' there for the file, and not to kill her as well.

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* BookcasePassage: Thornbridge Manor contains a number of secret passages and rooms. Some entrances are activated by tapping Zachary's cane on switches hidden in the floor, though others are entered by such actions as turning a painting and one - inside Zachary's bedroom - is a true bookcase passage, entered by pulling a book on the shelf.

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* BookcasePassage: Thornbridge Manor contains a number of secret passages and rooms. Some entrances are activated by tapping [[spoiler:tapping Zachary's cane on on]] switches hidden in the floor, floorboards, though others are entered by such actions as turning a painting and one - inside [[spoiler:inside Zachary's bedroom bedroom]] - is a true bookcase passage, entered by pulling a book on the shelf.



* DramaticIrony: [[spoiler: Emma has been plotting for her entire life to take over the Carlisle family fortune and has married, had a kid, as well as committed murder in order to seize it. However, by the time she does, the family fortune has already been wiped out by the Constant.]]



* DramaticIrony: [[spoiler: Emma has been plotting for her entire life to take over the Carlisle family fortune and has married, had a kid, as well as committed murder in order to seize it. However, by the time she does, the family fortune has already been wiped out by the Constant.]]

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* BookcasePassage: Thornbridge Manor contains a number of secret passages and rooms. Some entrances are activated by tapping Zachary's cane on switches hidden in the floor, though others are entered by such actions as turning a painting and one - inside Zachary's bedroom - is a true bookcase passage, entered by pulling a book on the shelf.
* BookEnds: In the end cutscene for this mission [[spoiler:Grey is outgunned and tries to fight back against the elite Providence soldiers, and kills himself to protect 47's cover. This mirrors events from the ''Birth of the Hitman'' comic, where 47 and Grey are outgunned by elite Providence soldiers, and Grey feigns his death to let 47 live]].



* BookEnds: In the end cutscene for this mission [[spoiler:Grey is outgunned and tries to fight back against the elite Providence soldiers, and kills himself to protect 47's cover. This mirrors events from the ''Birth of the Hitman'' comic, where 47 and Grey are outgunned by elite Providence soldiers, and Grey feigns his death to let 47 live]].
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* StoppedNumberingSequels: As with ''VideoGame/Hitman2016'' and ''VideoGame/Hitman2'', it's zig-zagged once again. This is a direct sequel to ''VideoGame/Hitman2'', which itself was actually the seventh entry in the series, but this one is also technically the only game with the exact title of Hitman 3 -- the actual third game in the series is the semi-remake that is [[VideoGame/HitmanContracts Hitman: Contracts.]]

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* StoppedNumberingSequels: As with ''VideoGame/Hitman2016'' and ''VideoGame/Hitman2'', it's zig-zagged once again. This is a direct sequel to ''VideoGame/Hitman2'', which itself was actually the seventh entry in the series, but this one is also technically the only game with the exact title of Hitman 3 -- the actual third game in the series is the semi-remake that is [[VideoGame/HitmanContracts Hitman: Contracts.]]]] As of 2023, however, the game (with the levels from ''Hitman'' and ''Hitman 2'' included) has been retitled ''Hitman - World of Assassination'', playing this trope completely straight.

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Deleted duplicate entry, grouped similar themed "Acceptable Breaks from Reality" entries together.


** You can poison somebody with rat poison, follow them to an isolated area, and then knock them out; they won't die despite the stuff remaining in their bodies, nor can they drown in their own vomit.
** 47 can poison food or drinks in full view of the public (including the intended target) if 47 is wearing any kind of food service uniform, such as a waiter, a bartender, or a chef.



** You can poison somebody with rat poison, follow them to an isolated area, and then knock them out; they won't die despite the stuff remaining in their bodies, nor can they drown in their own vomit.
** Poisoned objects will emit smoke, visible only to the player, [[TechnicolorToxin color-coded to the type of poison used.]][[note]]Green for emetic, red for lethal, and blue for sedative.[[/note]] This provides a visual indicator to the player that they've, for example, poisoned the correct drink on a bar full of them with the specific type of poison they intended to use.



* TechnicolorToxin: Lethal poison is colored red, Emetic Poison is denoted the color green, and Sedative poison is denoted a yellow-orange color (the vials are blue, however).

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* TechnicolorToxin: Lethal poison is colored red, Emetic Poison is denoted the color green, and Sedative poison is denoted a yellow-orange color (the vials are blue, however). As of 2024, sedative poisons now emit blue smoke to match their vial color.
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** Completing the "Dartmoor Garden Show" escalation awards the Floral Baller, a pistol with intricate flower-inspired engravings on its suppressor, slide, and grips.
** Inverted with the "[=HWK21=] Pale Homemade Silencer" which is a white frame, black slide version of the standard [=HWK21=]... with an empty spraypaint can attached to the muzzle as an improvised silencer.
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** Taken to a meta level with the "Codename 47" challenges, released for the 25th anniversary of ''VideoGame/HitmanCodename47''. Completing the challenges nets you 47's suit - and blocky character model - from the franchise's debut outing.

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* DeconstructedTrope: Of NPCScheduling. Royce's entire work in Chongqing is based around this trope, portraying it in a way that doesn't provide her MediumAwareness, but in ways that realistically let it work InUniverse. She uses algorithms and big data analysis to predict peoples' patterns and movements that future ICA Agents can use on a target to predict what they'll do with flawless accuracy. As the analysts mention around the facility, she's spying on all of them to make all this work, and some even claim that she knows them better than they know themselves, taking this trope to an uncomfortable endpoint. For added irony, this can also be used to kill her, as the experiment she sets up of firing people in a specific order is also [[GoneHorriblyRight one that works as intended]], specifically because of the people she's firing are directly related to her (unknowing) in-game routine of going into the Data Core to do check-ups on it, meaning ''even she's'' not immune to her own experiment.

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* DeconstructedTrope: Of NPCScheduling. Royce's entire work in Chongqing is based around this trope, portraying it in a way that doesn't provide her MediumAwareness, but in ways that realistically let it work InUniverse.InUniverse (I.E PrescienceByAnalysis). She uses algorithms and big data analysis to predict peoples' patterns and movements that future ICA Agents can use on a target to predict what they'll do with flawless accuracy. As the analysts mention around the facility, she's spying on all of them to make all this work, and some even claim that she knows them better than they know themselves, taking this trope to an uncomfortable endpoint. For added irony, this can also be used to kill her, as the experiment she sets up of firing people in a specific order is also [[GoneHorriblyRight one that works as intended]], specifically because of the people she's firing are directly related to her (unknowing) in-game routine of going into the Data Core to do check-ups on it, meaning ''even she's'' not immune to her own experiment.



* NPCScheduling: Imogen Royce is a master of guessing how people think, and has set up a project for the visiting Board Member that accurately predicts how people act to the millisecond in percentages of likelihood. If you disguise as the Board Member, she'll basically describe her experiment to the player; ICA Agents rely on predictable actions of others, and if she can harness that knowledge, everything would change; not realizing that she's basically talking about how the entire game works.


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* PrescienceByAnalysis: Imogen Royce is a master of guessing how people think, and has set up a project for the visiting Board Member that accurately predicts how people act to the millisecond in percentages of likelihood. If you disguise as the Board Member, she'll describe her experiment to the player thusly; ICA Agents rely on predictable actions of others, and if she can harness that knowledge, everything would change; not realizing that she's basically talking about NPCScheduling and the basis for how the entire game works.
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*** In place of Corvo being recommended by Ken to solve Mr West's problem, Yates instead recommends Keith [=McKenzie=] in the above phone call. Keith was a ''very'' minor [=NPC=] that Ken talks to in his routine in "Club 27", whith him offering Keith a job at the firm after hitting it off, Keith seems to have been made junior partner by the time of this mission too.

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*** In place of Corvo being recommended by Ken to solve Mr West's problem, Yates instead recommends Keith [=McKenzie=] in the above phone call. Keith was a ''very'' minor [=NPC=] that Ken talks to in his routine in "Club 27", whith him with the latter offering Keith a job at the firm after hitting it off, off. Keith seems to have been made junior partner by the time of this mission too.too!



*** Multiple references to a herald called "Bronson" are made between the party guests, apparently assassinated during the events of the trilogy, with many at the party suspecting 47 to be behind it, given the death was ruled as an accident. This is, according to WordOfGod, meant to be referencing the Militia's hostage in Colorado that is in the house's basement (named William Candler in Contracts Mode), which makes a good deal of sense.

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*** Multiple references to a herald called "Bronson" are made between the party guests, apparently assassinated during the events of the trilogy, with many at the party suspecting 47 to be behind it, given the death was ruled as an accident. This is, according to WordOfGod, Several years later, WordOfGod confirmed that Bronson is meant to be referencing the Militia's hostage in Colorado that is in the house's Colorado's house basement (named William Candler in Contracts Mode), which makes a good deal of sense.sense. The initial reference to this was lost among fans as no person was called that, and even their description was subject to in-universe WildMassGuessing.

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The Bronson mystery has been solved!


*** Multiple references to a herald called "Bronson" are made between the party guests, apparently assassinated during the events of the trilogy, with many at the party suspecting 47 to be behind it, given the death was ruled as an accident. This is, according to WordOfGod, meant to be referencing the Militia's hostage in Colorado that is in the house's basement (named William Candler in Contracts Mode), which makes a good deal of sense.



* LeftHanging: Multiple references to a herald called "Bronson" are made between the party guests, apparently assassinated during the events of the trilogy, with many at the party suspecting 47 to be behind it, given the death was ruled as an accident. However, we're never told the specifics of how they were killed, and no other level mentions Bronson, making it strange to include in a level dedicated to wrapping up plot threads, currently leaving it unresolved.
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''Hitman 3'' (stylized as ''HITMAN III'') is the eighth game of the ''Franchise/{{Hitman}}'' series by Creator/IOInteractive. The final installment in the ''VideoGame/WorldOfAssassinationTrilogy'' preceded by ''VideoGame/Hitman2016'' and ''VideoGame/Hitman2'', it is also the first game of the franchise to be self-published by IO Interactive. It was released on January 20th, 2021 for the Platform/Playstation4, Platform/PlayStation5, Platform/XboxOne, Platform/XboxSeriesXAndS, Platform/NintendoSwitch, and Platform/MicrosoftWindows as a timed exclusive for the Platform/EpicGamesStore, as well as releasing on the Microsoft Store. A year later it was released onto Platform/{{Steam}}, as well being available to play on Xbox Game Pass. It also had a [[Platform/GoogleStadia Google Stadia]] port, which came with some exclusive content and Save State sharing among other Stadia friends. The [=PS4=] and [=PC=] ports can also utilise [[Platform/Playstation4 PSVR]] and PC [[Platform/HTCVive Virtual]] [[Platform/OculusRift Reality]] to serve as a first-person mode. It was also one of the first released UsefulNotes/CloudGaming titles for the [[Platform/NintendoSwitch Switch]].

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''Hitman 3'' (stylized as ''HITMAN III'') is the eighth game of the ''Franchise/{{Hitman}}'' series by Creator/IOInteractive. The final installment in the ''VideoGame/WorldOfAssassinationTrilogy'' preceded by ''VideoGame/Hitman2016'' and ''VideoGame/Hitman2'', it is also the first game of the franchise to be self-published by IO Interactive. It was released on January 20th, 2021 for the Platform/Playstation4, Platform/PlayStation5, Platform/XboxOne, Platform/XboxSeriesXAndS, Platform/NintendoSwitch, and Platform/MicrosoftWindows as a timed exclusive for the Platform/EpicGamesStore, as well as releasing on the Microsoft Store. A year later it was released onto Platform/{{Steam}}, as well being available to play on Xbox Game Pass. It also had a [[Platform/GoogleStadia Google Stadia]] port, which came with some exclusive content and Save State sharing among other Stadia friends. The [=PS4=] and [=PC=] ports can also utilise [[Platform/Playstation4 PSVR]] and PC [[Platform/HTCVive Virtual]] [[Platform/OculusRift Reality]] to serve as a first-person mode. It was also one of the first released UsefulNotes/CloudGaming MediaNotes/CloudGaming titles for the [[Platform/NintendoSwitch Switch]].
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* MeaningfulName: The Ouroboros is an ancient symbol where a serpent eats his own tail, meant to signify life, death and rebirth. Given the contract has you kill Mark Faba, a guy who seems to be impossible to kill off, this is a very suitable name.

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* MeaningfulName: The Ouroboros is an ancient symbol where a serpent eats his own tail, meant to signify life, death and rebirth. Given the contract has you kill Mark Faba, a guy who seems to be impossible to kill off, off (to the point of being the only Elusive Target to have ''two'' technically separate contracts rather than simply being rerun), this is a very suitable name.



* SchizophrenicDifficulty: As mentioned below, the stage completion requirements are quite odd difficulty-wise. Stage 1 is relatively easy (kill Faba with the pen in the laboratory, which he often stares at), Stage 2 is completely freeform, so can be as easy or as hard as the player desires, and Stage 3 is the hardest of the stages (don't get spotted and do not change disguises).

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* SchizophrenicDifficulty: As mentioned below, the stage completion requirements are quite odd difficulty-wise. Stage 1 is relatively easy (kill Faba with the pen in the laboratory, which he often stares at), Stage 2 is completely freeform, so it can be as easy or as hard as the player desires, and Stage 3 is the hardest of the stages (don't get spotted and do not change disguises).



## ..then kill Mark Faba in any way you want...
## ...and finally kill Mark Faba without changing out of your starting disguise, and without getting spotted.
* UnexpectedGameplayChange: This Elusive Target Arcade contract is the only one that is paid for, and also is one of the rare few [=ETA=] contracts where objectives are enforced and not optional. And yet is also the only [=ETA=] contract that features a stage where there are ''no'' complications and the player can kill Mark Faba in any way they see fit.
* VirtualPaperDoll: The DLC gives you the Ephemeral Suit with Eye Patch, an exact replica of the suit Faba wears in The Undying Returns. On a related note, a free, non-eyepatch variant can be unlocked by completing the re-run of that mission, which ran at the same time.

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## ..then kill Mark Faba (now with a eyepatch) in any way you want...
## ...and finally kill Mark Faba without changing out of your starting disguise, and without getting spotted.
spotted; essentially, a mandatory Silent Assassin Suit Only run.
* UnexpectedGameplayChange: This Elusive Target Arcade contract is the only one that is paid for, and also is one of the rare few [=ETA=] contracts where objectives are actually enforced and not optional. And yet optional after the March 3rd 2022 patch. Yet it is also the only [=ETA=] contract that features a stage where there are ''no'' complications and the player can kill Mark Faba in any way they see fit.
* VirtualPaperDoll: The DLC gives you the Ephemeral Suit with Eye Patch, an exact replica of the suit Faba wears in The Undying Returns. On a related note, a free, non-eyepatch variant can be unlocked by completing the re-run of that mission, which ran at the same time.time around its release.

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* MythologyGag: The "Kronstadt [=IOI-1998X=] Surround Earphones" are
* SerialEscalation: This Elusive Target Arcade contract is one of the more simple out there, though the final level may be a bit of a challenge in a suit:

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* MythologyGag: The "Kronstadt [=IOI-1998X=] Surround Earphones" are
are named after IO Interactive, and the "1998" refers to the company being created.
* SchizophrenicDifficulty: As mentioned below, the stage completion requirements are quite odd difficulty-wise. Stage 1 is relatively easy (kill Faba with the pen in the laboratory, which he often stares at), Stage 2 is completely freeform, so can be as easy or as hard as the player desires, and Stage 3 is the hardest of the stages (don't get spotted and do not change disguises).
* SerialEscalation: This Elusive Target Arcade contract is one of the more simple simplest out there, though the final level may be a bit of a challenge in a suit:
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!!The Undying Pack
[[folder:Miami: "The Ouroboros"]]
* AndYourRewardIsInteriorDecorating: Buying the DLC grants you access to five different cosmetics for the Freelancer safehouse, all themed around The Undying and Kronstadt Industries.
* BlingBlingBang: Buying the DLC unlocks the "Kronstadt Mini Flash Robo [=XOI-2900=]", the "Kronstadt [=IOI-1998X=] Surround Earphones", and the "Kronstadt Explosive Pen", all of which are either minor reskins or remodels of the original set of Undying-themed items with a white coat of paint; the Lil' Flashy, the Earphones (which, despite the connection to Faba, actually wasn't originally an unlockable in ''2'', only being an in-level item in later ''2'' levels), and the Explosive Pen (which also got an unlockable variant for Elusive Target Arcade a year prior).
* CastingGag: As with the original mission, Creator/SeanBean returns to provide his voice and likeness for "The Undying" and "The Undying Returns".
* MeaningfulName: The Ouroboros is an ancient symbol where a serpent eats his own tail, meant to signify life, death and rebirth. Given the contract has you kill Mark Faba, a guy who seems to be impossible to kill off, this is a very suitable name.
* MythologyGag: The "Kronstadt [=IOI-1998X=] Surround Earphones" are
* SerialEscalation: This Elusive Target Arcade contract is one of the more simple out there, though the final level may be a bit of a challenge in a suit:
## Kill Mark Faba with the Kronstadt Pen...
## ..then kill Mark Faba in any way you want...
## ...and finally kill Mark Faba without changing out of your starting disguise, and without getting spotted.
* UnexpectedGameplayChange: This Elusive Target Arcade contract is the only one that is paid for, and also is one of the rare few [=ETA=] contracts where objectives are enforced and not optional. And yet is also the only [=ETA=] contract that features a stage where there are ''no'' complications and the player can kill Mark Faba in any way they see fit.
* VirtualPaperDoll: The DLC gives you the Ephemeral Suit with Eye Patch, an exact replica of the suit Faba wears in The Undying Returns. On a related note, a free, non-eyepatch variant can be unlocked by completing the re-run of that mission, which ran at the same time.
[[/folder]]
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Trope was cut/disambiguated due to cleanup


* AnAesop: In the world of Hitman, no one is untouchable. Regardless of how many resources you have, there is always someone to give you your comeuppance. Not The Shadow Client/Subject 6 (who had to feign his death to escape Providence, and his past came back to haunt him years later), not 47 (the person who is jointly responsible for killing Diana's parents, and has gone from one handler to another; Ort-Meyer, then Diana), not Diana or her parents (the former getting tracked down after Dubai and forced to [[spoiler:make a case in working for Providence]], the latter going after a pharma company with a lawsuit, and getting killed because of it), not the targets from the games (their various misdeeds catching up to them, like Valentina Yates [[spoiler:if you tell her that Don sabotaged her career]]), not even The Constant is unreachable (he's not infallible as his demeanour suggests, and he suffers from extreme over-confidence when making deals with people).
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** The "White Sunset", "Sunset Rubber Duck", and "Orange Pinstripe Briefcase" color scheme (purple, orange, and white) are the ones seen in [[Platform/GoogleStadia Google Stadia]] branding and advertising, and these items were initially exclusive to that platform. However, these colors make no sense now as Stadia went defunct back in January 2023 and new players won't understand the reference. These would later be made available via the "Cloud 9" challenge pack later on, (the name alluding to the cloud and [=IoT=], which includes Stadia) with several types of servers needing to be tampered with or destroyed in the challenge requirements (Ironically, not including the one in Chongqing).
** The "Phantom" suit's name alludes to Ghost Mode, which was available in ''2'', with the mode shutting down not long before ''3'' released, so the original meaning of the name will be lost on any new player. The suit was an unlock for the mode too, but is now an unlock for completing 35 Featured Contracts in ''3'' unless you did a save transfer.

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** The "White Sunset", "Sunset Rubber Duck", and "Orange Pinstripe Briefcase" items have a color scheme (purple, consisting of purple, orange, and white) are white -- the ones seen in same color scheme associated with the [[Platform/GoogleStadia Google Stadia]] branding and advertising, and these advertising. These items were initially exclusive to that platform. However, these colors make no sense now as platform, but since Stadia went defunct back in January 2023 2023, these colors make no sense now, and new players won't understand the reference. These would later be made available via the The "Cloud 9" challenge pack later on, (the (where these items are unlocked from) has a name alluding that does allude to the cloud and [=IoT=], which includes Stadia) with several types of servers needing to be tampered with or destroyed in does somewhat help re-establish the challenge requirements (Ironically, not including the one reference in Chongqing).
a roundabout way.
** The "Phantom" suit's name alludes to Ghost Mode, which was available in ''2'', with the ''2''. The mode shutting shut down not long before ''3'' released, so the original meaning of the name will be lost on any new player. The suit was an unlock for the mode too, but is now an unlock for completing 35 Featured Contracts in ''3'' unless you did a save transfer.
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* EasyLevelTrick: [[spoiler:Knocking out and impersonating Aaron Ford Jr., an attorney at Yates' law firm who can be encountered right at the start of the level, allows you to saunter right into the AmoralAttorney's villa with free run of the place, ''and'' corner him in a private meeting after taking out a single guard. Aaron even carries a briefcase you can use to sneak a weapon past the frisk checkpoint!]]

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* EasyLevelTrick: [[spoiler:Knocking out and impersonating Aaron Ford Jr., an attorney at Yates' law firm who can be encountered right at the start of the level, allows you to saunter right into the AmoralAttorney's villa with free run of the place, ''and'' place and no Enforcers in sight. For bonus points, you can easily corner him Yates in a private meeting after taking out a single guard. guard, Aaron walks into a secluded spot for easy pacification, and he even carries a briefcase you can use to sneak a weapon past the frisk checkpoint!]]
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* EasyLevelTrick: [[spoiler:Knocking out and impersonating Aaron Ford Jr., an attorney at Yates' law firm who can be encountered right at the start of the level, allows you to saunter right into the AmoralAttorney's villa with free run of the place, ''and'' corner him in a private meeting after taking out a single guard. Aaron even carries a briefcase you can use to sneak a weapon past the frisk checkpoint!]]

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* ArrangeMode: Like all other escalations, this is the core gameplay; many aspects of a level have been moved about or changed to be harder for the player. Specific examples are in each folder.



* DevelopersForesight: Interestingly, you are able to knock out and take the coins of targets early if you pacify them, regardless of if they've been revealed to you yet. This is likely to avoid an UnintentionallyUnwinnable situation where you could be soft-locked and have to start over.

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* ArrangeMode: The only large-scale differences between this and the main level is the deep voices everyone has, as well as the elevator shafts being open instead of closed.
* DevelopersForesight: Interestingly, you are able to knock out and take the coins of targets early if you pacify them, regardless of if they've been revealed to you yet. This is yet, likely to avoid an UnintentionallyUnwinnable situation where you could be soft-locked and have to start over.


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* ArrangeMode: This escalation gives you specific targets that require killing with specific equipment. Other than that, the map is very light on changes, other than the large amount of AnnouncerChatter.


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* ArrangeMode: This is where the packs finally start adding unique props and [=NPC's=] and try to change the levels up to provide a different experience to the base level. There is trash ''everywhere'', providing cover in some cases. The skybox is more grim and cloudy, and there is a jogger who can be killed for more vitality.


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* AntiFrustrationFeatures: Interestingly, targets that are killed with the wrong equipment are still considered valid. Gluttony will berate you for using the wrong tools, but no other punishment is given to the player.
* ArrangeMode: Many of the security camera's are actually not present here, they only exist in the upper and lower parts of The Block and ICA Facility. New pig-themed guards either replace or join old guard groups, and even props in the level have been moved about, either to make things harder or to add new cover.
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*** In place of Corvo being recommended by Ken to solve Mr West's problem, Yates instead recommends Keith McKenzie in the above phone call. Keith was a ''very'' minor [=NPC=] that Ken talks to in his routine in "Club 27", whith him offering Keith a job at the firm after hitting it off, Keith seems to have been made junior partner by the time of this mission too.

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*** In place of Corvo being recommended by Ken to solve Mr West's problem, Yates instead recommends Keith McKenzie [=McKenzie=] in the above phone call. Keith was a ''very'' minor [=NPC=] that Ken talks to in his routine in "Club 27", whith him offering Keith a job at the firm after hitting it off, Keith seems to have been made junior partner by the time of this mission too.

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*** Don Yates was the business partner of Ken Morgan, the "Club 27" mission's secondary target. [[spoiler:He can also be pushed off a balcony by his wife during a confrontation, exactly like how Morgan could be by Jordan Cross.]]
*** Yates’s fixer, Corvo Black, was initially mentioned by Ken Morgan in a phone conversation in Bangkok's "Club 27".

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*** Don Yates was the business partner of Ken Morgan, the "Club 27" mission's secondary target. [[spoiler:He can also be pushed off a balcony by his wife during a confrontation, exactly like how Morgan could be by Jordan Cross.]]
Cross]].
*** Like with Ken, Yates also gets a phone call from a Mr. West (implied to be the same person) about them killing someone on the street, in this case, some joggers. Given the tone, this may also be what Ken's conversation was about too. In fact, much of the dialogue is surprisingly similar.
*** Yates’s fixer, Corvo Black, was initially mentioned by Ken Morgan in a the above phone conversation conversation.
*** In place of Corvo being recommended by Ken to solve Mr West's problem, Yates instead recommends Keith McKenzie
in Bangkok's the above phone call. Keith was a ''very'' minor [=NPC=] that Ken talks to in his routine in "Club 27".27", whith him offering Keith a job at the firm after hitting it off, Keith seems to have been made junior partner by the time of this mission too.
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--->'''Jiao:''' Expertly done, 47. Expertly fucking done.

to:

--->'''Jiao:''' Expertly done, 47. Expertly fucking ''fucking'' done.



* PrecisionFStrike: You only need to kill five targets, but if you get all eleven, Jiao says, "Expertly done, 47. Expertly fucking done."

to:

* PrecisionFStrike: You only need to kill five targets, but if you get all eleven, Jiao says, "Expertly done, 47. Expertly fucking ''fucking'' done."
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** It's possible to kill all 11 targets, either by ambushing the remaining agents when they try to escape, or by knocking out 6 and then finishing them off after completing the mission. Jiao has unique dialogue if you do so.

to:

** It's possible to kill all 11 10 targets, either by ambushing the remaining agents when they try to escape, or by knocking out 6 5 and then finishing them off after completing the mission. Jiao has unique dialogue if you do so.
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Added DiffLines:

** [[spoiler:Agent Davenport]] can be eliminated with minimal effort by poisoning his drink -- it can be found in a public area just inside the club, and all the nearby NPC's are of the "fake" set-dressing type who won't raise the alarm when they see you tampering with the cup.
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** A sword made from scrap metal can be found beside the canal on the left-hand side of the map. The achievement for using it to eliminate one of the targets is named "Waaagh!", the BattleCry of ''TabletopGame/Warhammer40000'''s Orks, who typically use similar cobbled-together weaponry.

to:

** A sword made from scrap metal can be found beside the canal on the left-hand side of the map. The achievement Assassination challenge for using it to eliminate one of the targets is named "Waaagh!", the BattleCry of ''TabletopGame/Warhammer40000'''s Orks, who typically use similar cobbled-together weaponry.
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Added DiffLines:

** A sword made from scrap metal can be found beside the canal on the left-hand side of the map. The achievement for using it to eliminate one of the targets is named "Waaagh!", the BattleCry of ''TabletopGame/Warhammer40000'''s Orks, who typically use similar cobbled-together weaponry.

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