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* ChainLightning: The lightning weapon does this.

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* ChainLightning: The Thunderstrike upgrade has powerful lightning weapon does this.bolts leap out of the tank and hit several enemies at once, subsequent upgardes increase its lifespan, allowing it to hit more enemies.



* ShockAndAwe: Your lightning weapon, as well as Eyebot's OneHitKill tentacle beams.

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* ShockAndAwe: Your The last upgrade to unlock in the armory is the Thunderstrike, some kind of weapon that allows the Atomic Tank to release bolts of lightning weapon, as well as that seek out enemy aircraft (and other vehicles), subsequent upgrades lets the lightning bolt last longer but also increases its power. There's also the Eyebot's OneHitKill tentacle beams.



* TanksButNoTanks: The Atomic Tank isn't really a tank but more of a self-propelled antiaircraft gun. Especially since its main armament is a cannon that shoots mainly upwards (it can shoot horizontally but its primarily pointing upwards). Not to mention it has two AntiAir options, one being a homing missile and the other being flak cannons.



* TitleScream

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* TitleScreamTitleScream: Not only in the main theme used in the loading screen but also when entering the main menu.
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* NintendoHard:
** The first four levels are just a warm-up. Then you start to face regular mooks that kill you in one hit. Later levels have enemy formations that are out to screw you ''badly'' (DeathRay-firing satellite that you want to aim up at? Let's put them with annoying durable ground-based tanks!)
** Boss Blitz Mode. You have one life to face all 19 bosses, several of which can [[OneHitKill one-shot]] you for an instant loss. Even [[WarmUpBoss Twinblade]] becomes an EarlyBirdBoss that can end you easily if you're not careful!
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-> "HEAVY WEAPON!"
-->-Title Screen

''Heavy Weapon'' is a [[HorizontalScrollingShooter side-scrolling]] ShootEmUp developed by Creator/PopCapGames and released in 2005. An UpdatedRerelease was ported to the UsefulNotes/XBox360 in 2007, the UsefulNotes/PlayStation2 in 2008, and the UsefulNotes/PlayStationNetwork in 2009.

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-> "HEAVY WEAPON!"
-->-Title Screen

->''"HEAVY WEAPON!"''
-->--'''Title Screen'''

''Heavy Weapon'' is a [[HorizontalScrollingShooter side-scrolling]] ShootEmUp developed by Creator/PopCapGames and released in 2005. An UpdatedRerelease was ported to the UsefulNotes/XBox360 Platform/XBox360 in 2007, the UsefulNotes/PlayStation2 Platform/PlayStation2 in 2008, and the UsefulNotes/PlayStationNetwork Platform/PlayStationNetwork in 2009.



* CoOpMultiplayer: The UsefulNotes/Xbox360 and UsefulNotes/PlayStation3 versions of the game include this, both for the main campaign and the survival mode.

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* CoOpMultiplayer: The UsefulNotes/Xbox360 Platform/Xbox360 and UsefulNotes/PlayStation3 Platform/PlayStation3 versions of the game include this, both for the main campaign and the survival mode.



* [[DifficultyByRegion Difficulty By Console]]: The UsefulNotes/XBox360 version of the game makes some bosses easier while making others more difficult. [[WarmUpBoss Twinblade]] shoots four missiles instead of two, the Battleship fully appears on the screen (instead of showing half of it in the PC version).
** On the bright side, you have more room to avoid War Wrecker's, Gorillazilla's, Mechworm's and X-Bot's OneHitKill contact attacks in the UsefulNotes/Xbox360 version.

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* [[DifficultyByRegion Difficulty By Console]]: The UsefulNotes/XBox360 Platform/XBox360 version of the game makes some bosses easier while making others more difficult. [[WarmUpBoss Twinblade]] shoots four missiles instead of two, the Battleship fully appears on the screen (instead of showing half of it in the PC version).
** On the bright side, you have more room to avoid War Wrecker's, Gorillazilla's, Mechworm's and X-Bot's OneHitKill contact attacks in the UsefulNotes/Xbox360 Platform/Xbox360 version.



* EndlessGame: Survival mode. In the PC version, it lasts forever with increasingly difficult enemies until you die once. The UsefulNotes/Xbox360 remake's Arms Race mode gives each player 3 lives, while War Party only ends when there are no surviving players on screen (although players have infinite lives and will respawn after some time).

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* EndlessGame: Survival mode. In the PC version, it lasts forever with increasingly difficult enemies until you die once. The UsefulNotes/Xbox360 Platform/Xbox360 remake's Arms Race mode gives each player 3 lives, while War Party only ends when there are no surviving players on screen (although players have infinite lives and will respawn after some time).



** Bustczar was renamed "[[Music/LedZeppelin Head Zeppelin]]" in the UsefulNotes/Xbox360 version.

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** Bustczar was renamed "[[Music/LedZeppelin Head Zeppelin]]" in the UsefulNotes/Xbox360 Platform/Xbox360 version.
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Added DiffLines:

* ReReleaseSoundtrack: The Playstation versions include a new remixed soundtrack, as well as new exclusive songs for each stage.
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Added DiffLines:

* EarnedStripes: The end of every level assigns you with an appropriately glamorous military insignia based on your score.
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* UpgradedBoss: Every boss in the second half of the game (sans the [[FinalBoss Secret Weapon]]) is the same as their earlier-fought counterpart, but with much more health may have new tricks up their sleeve. Notably, Twinblade gets a pair of plasma cannons, and War Wrecker's wrecking ball now swings lower, kicking up chunks of rock from the ground.

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* UpgradedBoss: Every boss in the second half of the game (sans the [[FinalBoss Secret Weapon]]) is the same as their earlier-fought counterpart, but with much more health and may have new tricks up their sleeve. Notably, Twinblade gets a pair of plasma cannons, and War Wrecker's wrecking ball now swings lower, kicking up chunks of rock from the ground.
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* SpoilerCover: The main image on the game's box shows Romanov Attack Satellites and Barskov Munitions Blimps in Petrovakia, while the player is using a whole slew of powered-up weaponry. You don't fight those enemies or get that many powerups the first time you get there.

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* SpoilerCover: The [[https://static.tvtropes.org/pmwiki/pub/images/heavyweapon_2368.jpg main image on the game's box box]] shows Romanov Attack Satellites and Barskov Munitions Blimps in Petrovakia, while the player is using a whole slew of powered-up weaponry. You don't fight those enemies or get that many powerups the first time you get there.
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* SequentialBoss: The final boss.

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* SequentialBoss: The final boss.boss has three phases that it goes through as it sustains damage -- the first fires deadly lasers, the second drops atomic bombs while spraying purple shots everywhere, and the last spams homing missiles.

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