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* GRatedDrug: When you reach the area that Bio-Haz rules, you find out that the natives can tolerate the polluted conditions because Bio-Haz gives them "medicine" to make them feel better. You can't stay in a TraumaInn in that region, but if you take some "medicine" yourself, [[DrugsAreGood it restores your HP and MP to maximum]].


* HumansAreSpecial: This is why Sam turns out to be so much more effective at fighting Bio-Haz's minions than Greene Kingdom's soldiers have been. It's also the reason why Bio-Haz, who is also human, has been so successful so far in his attempt to conquer it.



* KryptoniteFactor:
** The Wif Worm is invincible until you put Golden Pepper on your weapon.
** One mini-boss has infinite HP and can only be defeated with the OneHitKill spell Zap 1.
** Bio-Haz is powered by pollution. During the final battle, only the [[InfinityMinusOneSword "King" sword]], which Princess Truffle has infused with the essence of purity, can damage him. (It's possible to get a weapon with higher attack power as a [[RandomlyDrops rare drop after a battle]], but it won't work on Bio-Haz.)



* LoadBearingBoss: Upon the defeat of Bio-Haz, his castle collapses and the heroes escape in a balloon. Shortly afterwards recurring boss Sarg is defeated, and his hideout collapses as well.

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* LoadBearingBoss: Upon the defeat of Bio-Haz, his castle collapses and the heroes escape in a balloon. Shortly afterwards It also happens earlier in the game; when recurring boss Sarg is defeated, and defeated for good, his hideout collapses as well.

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* LiteralMetaphor: The hero fighting his lust towards Gum Drop in the original Japanese version - he enters the battle screen and beats up a physical representation of his desire.


** Several enemies were changed to have less religious themes in keeping with NOA's censorship policies at the time.

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** Several enemies were changed to have less religious themes in keeping with NOA's censorship policies at the time.time, and a naked mermaid enemy was given armor to wear.


* DummiedOut: The Naughty Desires enemy was censored in the English version to Foxey. The scene ended up cut completely overseas, leaving it unused.

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* DummiedOut: The Naughty Desires enemy was censored in the English version to Foxey. The scene featuring the enemy ended up cut completely overseas, leaving it unused.


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* {{Kitsune}}: The deleted Naughty Desires/Foxey enemy transforms into a many-tailed fox upon defeat.


* {{Autosave}}: This game notably featured autosave back in 1992.



** A [[https://tcrf.net/Great_Greed#Regional_Differences scene]] of the hero resting with Gum Drop in a shack and literally battling his romantic desires had the relevant enemy censored in the English version, though the scene was cut completely overseas.

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** A [[https://tcrf.net/Great_Greed#Regional_Differences scene]] of the hero resting with Gum Drop in a shack and literally battling his romantic desires had the relevant enemy censored in the English version, though the scene was cut completely overseas.



* DummiedOut: The Naughty Desires enemy was censored in the English version to Foxey. The scene ended up cut completely overseas, leaving it unused.



* WeBuyAnything: Shops recycle your equipment and any of the useless flavor items (like that fancy dress). This is also the only way for you to get rid of any TRASH you picked up in a random chest, and thus free up your very limited inventory for something useful. All you have to do is pay a sizable fee. (Since you don't have a portable garbage dimension, you cannot leave Trash alongside a road unlike your heal potion or dentures. It also comes off as the stores are penalizing you for recycling.)

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* WeBuyAnything: Shops recycle your equipment and any of the useless flavor items (like that fancy dress).items. This is also the only way for you to get rid of any TRASH you picked up in a random chest, and thus free up your very limited inventory for something useful. All you have to do is pay a sizable fee. (Since you don't have a portable garbage dimension, you cannot leave Trash alongside a road unlike your heal potion or dentures. It also comes off as the stores are penalizing you for recycling.)
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* {{Bowdlerise}}:
** A [[https://tcrf.net/Great_Greed#Regional_Differences scene]] of the hero resting with Gum Drop in a shack and literally battling his romantic desires had the relevant enemy censored in the English version, though the scene was cut completely overseas.
** Several enemies were changed to have less religious themes in keeping with NOA's censorship policies at the time.

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* GayOption: You can pick any one of ten other characters, male or female, for your male character to marry after you beat the game.


''Great Greed'' is an obscure UsefulNotes/GameBoy RPG released by what is now Creator/BandaiNamco in 1992 in Japan, and 1993 in North America. Its Japanese name was ''Vitamina Kingdom Story''.

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''Great Greed'' is an obscure UsefulNotes/GameBoy RPG released by what is now Creator/BandaiNamco Creator/BandaiNamcoEntertainment in 1992 in Japan, and 1993 in North America. Its Japanese name was ''Vitamina Kingdom Story''.


''Great Greed'' is an obscure UsefulNotes/GameBoy RPG released by Creator/{{Namco}} in 1992 in Japan, and 1993 in North America. Its Japanese name was ''Vitamina Kingdom Story''.

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''Great Greed'' is an obscure UsefulNotes/GameBoy RPG released by Creator/{{Namco}} what is now Creator/BandaiNamco in 1992 in Japan, and 1993 in North America. Its Japanese name was ''Vitamina Kingdom Story''.


''Great Greed'' is an obscure UsefulNotes/GameBoy RPG released in 1992 in Japan, and 1993 in North America. Its Japanese name was ''Vitamina Kingdom Story''.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/greatgreed.PNG]]
[[caption-width-right:350:Saving the environment has never been so action-packed!]]

''Great Greed'' is an obscure UsefulNotes/GameBoy RPG released by Creator/{{Namco}} in 1992 in Japan, and 1993 in North America. Its Japanese name was ''Vitamina Kingdom Story''.

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* HelloInsertNameHere: The player decides Sam's name at the start of the game.


The player character, called Sam in the manual, is enjoying their life in the real world until the CallToAdventure beckons. The fantasy world of Greene is slowly dying because of the evil Bio-Haz, who's polluting the realm to empower his army, and it's up to Sam to stop him before all is lost. Along the way Sam meets several other characters, who are all [[EdibleThemeNaming named after food]] for some reason. With a land in peril, it's up to you to stop the pollution at its source and save Greene's lush environments.

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The player character, called Sam in the manual, Sierra Sam, is enjoying their life in the real world until the CallToAdventure beckons. The fantasy world of Greene is slowly dying because of the evil Bio-Haz, who's polluting the realm to empower his army, and it's up to Sam to stop him before all is lost. Along the way Sam meets several other characters, who are all [[EdibleThemeNaming named after food]] for some reason. With a land in peril, it's up to you to stop the pollution at its source and save Greene's lush environments.



* AllThereInTheManual: The player's name is decided by the player in-game but is Sierra Sam in promo materials. Similarly, Bio-Haz's full name is Biohazard Harry in the manual.

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* AllThereInTheManual: The player's name is decided by the player in-game but is Sierra Sam in promo materials.on the back of the game box. Similarly, Bio-Haz's full name is Biohazard Harry in the manual.

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* AmericanKirbyIsHardcore: The Japanese box art is full of cute anime-style characters, while the American box art is a grim fantasy with a guy fighting a monster.


* EdibleThemeNaming: All the friendly NPCs and regions have food-related names. For example, the five princesses are named Candy, Cup Cake, Truffle, Gum Drop, and Citrus.

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* EdibleThemeNaming: All the friendly NPCs [=NPCs=] and regions have food-related names. For example, the five princesses are named Candy, Cup Cake, Truffle, Gum Drop, and Citrus.

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