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a lot of the plot / story / setting stuff carried on to future titles, so we should specify this applies only to mechanics.


** This entry in the series was ''enormously'' experimental - character advancement worked differently, conversations worked differently, plot progression worked differently, you get the idea. Very little of it carried into future titles, though some of the ideas later branched off into the ''VideoGame/RomancingSaga'' series.

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** This entry in the series was ''enormously'' experimental - character advancement worked differently, conversations worked differently, plot progression worked differently, you get the idea. Very little few of it the mechanical changes carried into on to future titles, though some of the ideas later branched off into the ''VideoGame/RomancingSaga'' series.
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* YourPrincessIsInAnotherCastle: At one point in the game, Princess Hilda, the leader of the rebel force, gets kidnapped. You have to sneak onto the Empire's warship, where she's being held, and break her out. It turns out that [[spoiler:the Hilda you rescued isn't the real princess, but a Lamia Queen disguised as her, sent by the Emperor as part of a plot to kill you. Said plot involves the Lamia Queen, as Hilda, getting Firion alone and ''trying to seduce him''. And although he's [[AboveTheInfluence flustered at first]], he [[WhatAnIdiot almost falls for it.]] The only thing that saves him is Leila kicking the door in at the last minute, right as the Lamia Queen turns into her actual monstrous form, so the party can team up to kill her]].

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* YourPrincessIsInAnotherCastle: At one point in the game, Princess Hilda, the leader of the rebel force, gets kidnapped. You have to sneak onto the Empire's warship, where she's being held, and break her out. It turns out that [[spoiler:the Hilda you rescued isn't the real princess, but a Lamia Queen disguised as her, sent by the Emperor as part of a plot to kill you. Said plot involves the Lamia Queen, as Hilda, getting Firion alone and ''trying to seduce him''. And although he's [[AboveTheInfluence flustered at first]], he [[WhatAnIdiot almost falls for it.]] it. The only thing that saves him is Leila kicking the door in at the last minute, right as the Lamia Queen turns into her actual monstrous form, so the party can team up to kill her]].
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It initially got [[VideoGameRemake remade]] on the UsefulNotes/WonderSwan, and later the UsefulNotes/PlayStation as part of the CompilationRerelease ''Final Fantasy Origins'', which added some FMV cutscenes. The aforementioned ''Dawn of Souls'' is another dual release for the UsefulNotes/GameBoyAdvance; it came with an {{expansion|pack}} designed [[BrutalBonusLevel with veterans in mind]]. A hi-def remake came out for the UsefulNotes/PlayStationPortable and UsefulNotes/{{iOS|Games}}; it rolled out the Arcane Labyrinth, a set of {{bonus dungeon}}s that will appeal only to the hardcore. It also added in a new "Guard" command so you can defend yourself for half damage. In 2021, this game was remastered as a part of the ''Final Fantasy Pixel Remaster'' series, which was released on PC via Steam and mobile devices. 2023 will see the ''Pixel Remaster'' version brought to UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4.

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It initially got [[VideoGameRemake remade]] on the UsefulNotes/WonderSwan, and later the UsefulNotes/PlayStation as part of the CompilationRerelease ''Final Fantasy Origins'', which added some FMV cutscenes. The aforementioned ''Dawn of Souls'' is another dual release for the UsefulNotes/GameBoyAdvance; it came with an {{expansion|pack}} designed [[BrutalBonusLevel with veterans in mind]]. A hi-def remake came out for the UsefulNotes/PlayStationPortable and UsefulNotes/{{iOS|Games}}; it rolled out the Arcane Labyrinth, a set of {{bonus dungeon}}s that will appeal only to the hardcore. It also added in a new "Guard" command so you can defend yourself for half damage. In 2021, this game was remastered as a part of the ''Final Fantasy Pixel Remaster'' series, which was released on PC via Steam and mobile devices. 2023 will see the ''Pixel Remaster'' version brought to the UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4.
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It initially got [[VideoGameRemake remade]] on the UsefulNotes/WonderSwan, and later the UsefulNotes/PlayStation as part of the CompilationRerelease ''Final Fantasy Origins'', which added some FMV cutscenes. The aforementioned ''Dawn of Souls'' is another dual release for the UsefulNotes/GameBoyAdvance; it came with an {{expansion|pack}} designed [[BrutalBonusLevel with veterans in mind]]. A hi-def remake came out for the UsefulNotes/PlayStationPortable and UsefulNotes/{{iOS|Games}}; it rolled out the Arcane Labyrinth, a set of {{bonus dungeon}}s that will appeal only to the hardcore. It also added in a new "Guard" command so you can defend yourself for half damage. In 2021, this game was remastered as a part of the ''Final Fantasy Pixel Remaster'' series, which was released on PC via Steam and mobile devices.

to:

It initially got [[VideoGameRemake remade]] on the UsefulNotes/WonderSwan, and later the UsefulNotes/PlayStation as part of the CompilationRerelease ''Final Fantasy Origins'', which added some FMV cutscenes. The aforementioned ''Dawn of Souls'' is another dual release for the UsefulNotes/GameBoyAdvance; it came with an {{expansion|pack}} designed [[BrutalBonusLevel with veterans in mind]]. A hi-def remake came out for the UsefulNotes/PlayStationPortable and UsefulNotes/{{iOS|Games}}; it rolled out the Arcane Labyrinth, a set of {{bonus dungeon}}s that will appeal only to the hardcore. It also added in a new "Guard" command so you can defend yourself for half damage. In 2021, this game was remastered as a part of the ''Final Fantasy Pixel Remaster'' series, which was released on PC via Steam and mobile devices.
devices. 2023 will see the ''Pixel Remaster'' version brought to UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4.
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Dewicked trope


* WeaponOfChoice: Each GuestStarPartyMember has their own starting proficiencies. Subverted with Gordon, who [[MagikarpPower starts with fairly low weapon skills and no magic, but very solid base stats.]]
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* ShmuckBait: Your first real mission sends you to a town raided by the imperial forces in hopes of finding a member of the rebellion. All the soldiers going around the town can be talked to like anyone else -- at which point you're put into a battle that, at that point of the game short of extreme overgrinding, is going to wipe you out. You've got to entirely ignore and not bump into them.

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* ShmuckBait: Your first real mission sends you to major destination has Empire soldiers raiding a town raided by the imperial forces in hopes of finding a member of the rebellion. as you search for Leon. All the soldiers going around the town can be talked to like anyone else -- at which point you're put into a battle that, at that point of the game short of extreme overgrinding, is going to wipe you out. You've got to entirely ignore and not bump into them.
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* ShmuckBait: Your first real mission sends you to a town raided by the imperial forces in hopes of finding a member of the rebellion. All the soldiers going around the town can be talked to like anyone else -- at which point you're put into a battle that, at that point of the game short of extreme overgrinding, is going to wipe you out. You've got to entirely ignore and not bump into them.
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Baleful Polymorph was renamed per TRS


** Grind until you can defeat the Captains roaming the streets of Fynn. They don't disappear when beaten and they drop Curse and Toad Tomes, as well as Flame Bows and Golden Armor, all of which aren't normally available until quite a bit later, as well as a fair bit of money. The Toad spell, in contrast to its normal usage, is only a BalefulPolymorph when used on your party members, while against enemies it functions as a OneHitKill. Only a few enemies are resistant to it and almost nothing is immune, not even most bosses, so with a few levels in it, that spell and the gear from the Captains can carry you through the whole game.

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** Grind until you can defeat the Captains roaming the streets of Fynn. They don't disappear when beaten and they drop Curse and Toad Tomes, as well as Flame Bows and Golden Armor, all of which aren't normally available until quite a bit later, as well as a fair bit of money. The Toad spell, in contrast to its normal usage, is only a BalefulPolymorph ForcedTransformation when used on your party members, while against enemies it functions as a OneHitKill. Only a few enemies are resistant to it and almost nothing is immune, not even most bosses, so with a few levels in it, that spell and the gear from the Captains can carry you through the whole game.

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* TechnicolorDeath

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%%zce* TechnicolorDeath
* TechnicolorDeathThematicSequelLogoChange: The game's original logo was written in italics in purple and light blue, with golden edges. The letters vaguely look like a dragon. As with the first game, when it was redone for the 20th anniversary, the standard font was added along with a drawing of The Emperor (the antagonist of the game) in pink.
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* HardLevelsEasyBosses: While most of the dungeons are punishingly difficult thanks to their lack of save points, item chests being few and far between, and random encounter rates that can be extremely high, most of the actual bosses can be obliterated in just a few turns once you get your hands on some powered-up Matter elemental spells and/or the Blood Sword.
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* MythologyGag: You need to defeat nine pirates in order to get the captain to give you their ship. There’s also a familiar looking multi-headed dragon boss to fight in Pandaemonium.

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* MythologyGag: You need to defeat nine a group of pirates in order to get the captain to give you their ship. There’s also a familiar looking multi-headed dragon boss to fight in Pandaemonium.
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** Desert monsters "Land Ray" [[AdaptationNameChange (or Sand Ray)]] and "Antlion" in the original game, UsefulNotes/PlayStation remake, and Dawn of Souls version can only be fought on World Map random encounters around the BeefGate desert area near Colosseum and Palamecia castle. If your party completes Ultima Tome quest before defeating at least one Land Ray and one Antlion, the Emperor will call upon Cyclone which rearranges most of the World Map monsters' placement; Land Ray will disappear completely from the game while Antlion will be replaced by Scissorjaws.
** "Phorusrhacos" monster in the original game, UsefulNotes/PlayStation remake, and Dawn of Souls version can only be fought on World Map random encounters around the BeefGate northern area of Fynn. If your party completes Ultima Tome quest before defeating at least one Phorusrhacos, the Emperor will call upon Cyclone which rearranges most of the World Map monsters' placement and Phorusracos will disappear completely from the game, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Phorusrhacos can be encountered again if the player choose to take Arcane Labyrinth challenge.
** Undead monster "Skull" [[AdaptationNameChange (or Death Mask)]] in the original game, UsefulNotes/PlayStation remake, and Dawn of Souls version can only be fought on random encounters in Castle Palamecia. If your party completes Castle Palamecia quest before defeating at least one Skull, [[spoiler:the revived Demon Emperor]] will destroy the whole castle, making it unvisitable and Skull can no longer be fought, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Skull can be encountered again if the player choose to take Arcane Labyrinth challenge.

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** Desert monsters "Land Ray" [[AdaptationNameChange (or Sand Ray)]] and "Antlion" in the original game, UsefulNotes/PlayStation remake, and Dawn of Souls version can only be fought on World Map random encounters around the BeefGate desert area near Colosseum and Palamecia castle. If your the party completes Ultima Tome quest before defeating at least one Land Ray and one Antlion, the Emperor will call upon Cyclone which rearranges most of the World Map monsters' placement; Land Ray will disappear completely from the game while Antlion will be replaced by Scissorjaws.
** "Phorusrhacos" monster in the original game, UsefulNotes/PlayStation remake, and Dawn of Souls version can only be fought on World Map random encounters around the BeefGate northern area of Fynn. If your the party completes Ultima Tome quest before defeating at least one Phorusrhacos, the Emperor will call upon Cyclone which rearranges most of the World Map monsters' placement and Phorusracos will disappear completely from the game, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Phorusrhacos can be encountered again if the player choose to take Arcane Labyrinth challenge.
** Undead monster "Skull" [[AdaptationNameChange (or Death Mask)]] in the original game, UsefulNotes/PlayStation remake, and Dawn of Souls version can only be fought on random encounters in Castle Palamecia. If your Palamecia Castle. After the party completes Castle Palamecia quest before defeating at least one Skull, Castle quest, [[spoiler:the revived Demon Emperor]] will destroy the whole castle, making it unvisitable and unvisitable. If the party fail to defeat at least one Skull can while still inside the castle, the player will have no longer be fought, other chance to fight them again, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Skull can be encountered again if the player choose to take Arcane Labyrinth challenge.



* YouShallNotPass: [[spoiler:Ricard]] gets to do this in Castle Palamecia, when he [[spoiler:takes on the resurrected Emperor, who's now wielding the powers of Hell, to buy the rest of your party time to escape]].

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* YouShallNotPass: [[spoiler:Ricard]] gets to do this in Castle Palamecia, Palamecia Castle, when he [[spoiler:takes on the resurrected Emperor, who's now wielding the powers of Hell, to buy the rest of your party time to escape]].
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** Undead monster "Skull" [[AdaptationNameChange (or Death Mask)]] in the original game, UsefulNotes/PlayStation remake, and Dawn of Souls version can only be fought on random encounters in Castle Palamecia. If your party completes Castle Palamecia quest before defeating at least one Skull, [[spoiler:the revived Demon Emperor]] will destroy the whole castle, making it unvisitable and Skull can no longer be fought, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Skull can be encountered again if the player choose to take Arcane Labyrinth challenge.
Is there an issue? Send a MessageReason:
None


** Desert monsters "Land Ray" [[AdaptationNameChange (or Sand Ray)]] and "Antlion" in the original game, UsefulNotes/PlayStation remake, and Dawn of Souls version can only be fought on World Map random encounters around the BeefGate desert area near Colosseum and Palamecia castle. If your party completes Ultima Tome quest before defeating at least one Land Ray and one Antlion, the Emperor will call upon Cyclone which rearranges most of the World Map monsters' placement and Sand Ray will disappear completely from the game, leaving two empty space in the player's bestiary files.

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** Desert monsters "Land Ray" [[AdaptationNameChange (or Sand Ray)]] and "Antlion" in the original game, UsefulNotes/PlayStation remake, and Dawn of Souls version can only be fought on World Map random encounters around the BeefGate desert area near Colosseum and Palamecia castle. If your party completes Ultima Tome quest before defeating at least one Land Ray and one Antlion, the Emperor will call upon Cyclone which rearranges most of the World Map monsters' placement and Sand placement; Land Ray will disappear completely from the game, leaving two empty space in the player's bestiary files. game while Antlion will be replaced by Scissorjaws.

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* OneTimeDungeon: The ''Dreadnought'' and the Cyclone cannot be re-entered after the party exits them.

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* OneTimeDungeon: The ''Dreadnought'' ''Dreadnought'', the Cyclone, and the Cyclone Palamecia castle cannot be re-entered after the party exits them.



** "Phorusrhacos" monster in the original game, UsefulNotes/PlayStation remake, and Dawn of Souls version can only be fought on World Map random encounters around the BeefGate northern area of Fynn. If your party completes Ultima Tome quest before defeating at least one Phorusrhacos, the Emperor will call upon Cyclone which rearranges most of the World Map monsters placement and Phorusracos will disappear completely from the game, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Phorusrhacos can be encountered again if the player choose to take Arcane Labyrinth challenge.


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** Desert monsters "Land Ray" [[AdaptationNameChange (or Sand Ray)]] and "Antlion" in the original game, UsefulNotes/PlayStation remake, and Dawn of Souls version can only be fought on World Map random encounters around the BeefGate desert area near Colosseum and Palamecia castle. If your party completes Ultima Tome quest before defeating at least one Land Ray and one Antlion, the Emperor will call upon Cyclone which rearranges most of the World Map monsters' placement and Sand Ray will disappear completely from the game, leaving two empty space in the player's bestiary files.
** "Phorusrhacos" monster in the original game, UsefulNotes/PlayStation remake, and Dawn of Souls version can only be fought on World Map random encounters around the BeefGate northern area of Fynn. If your party completes Ultima Tome quest before defeating at least one Phorusrhacos, the Emperor will call upon Cyclone which rearranges most of the World Map monsters' placement and Phorusracos will disappear completely from the game, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Phorusrhacos can be encountered again if the player choose to take Arcane Labyrinth challenge.
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None

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* MythologyGag: You need to defeat nine pirates in order to get the captain to give you their ship. There’s also a familiar looking multi-headed dragon boss to fight in Pandaemonium.
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** After Firion and his allies defeat the Lamia Queen, he has this to say to Leila.
-->'''Firion:''' Leila...just how much of that did you see?
-->'''Leila:''' [[Series/TheBradyBunch Enough to know ye shouldn't be lettin' yer guard down around fetching young ladies, I'd say]].
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** This game has a unique feature where a party member is allowed to carry two additional items with them other than their respective battle gears. The original purpose of this feature is possibly to allow some party members to change weapons in midst of battles. Take note that GBA remake ''Dawn of Souls'' has four dead characters becoming playable in a different realm after beating the main storyline, with three of them had been a part of Firion's party in different quests. When certain characters are scripted to die, they will carry their gears and items with them to "Soul of Rebirth". If the player has already know beforehand about which GuestPartyMember is about to die in the main storyline, it is possible to use said characters as a "transporter" to store rare items and weapons from the main game. For example, the player can [[spoiler:win four Masamune blades from the snowfield minigame in the main storyline after leveling up Toad magic to Lv 16 while Ricard was still in the party, then equip two Masamune to Ricard and have him carry the other two, so the player can give the other two blades to Scott later in "Soul of Rebirth"]].

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** This game has a unique feature where a party member is allowed to carry two additional items with them other than their respective equipped battle gears. The original purpose of this feature is possibly to allow some party members to change weapons in midst of battles. Take note that GBA remake ''Dawn of Souls'' has "Soul of Rebirth" mode which stars four dead characters becoming who become playable in a different realm after beating the main storyline, realm, with three of them had been a part of GuestStarPartyMember who joined Firion's party in different quests. When a certain characters are guest character is scripted to die, they will carry their gears and items with them to "Soul of Rebirth". If the player has already know beforehand about which GuestPartyMember guest character is about to die in the main storyline, it is possible to use said characters as a "transporter" to store rare items and weapons from the main game. For example, the player can [[spoiler:win four Masamune blades from the snowfield minigame in the main storyline after leveling up Toad magic to Lv 16 while Ricard was still in the party, then equip two Masamune to Ricard and have him carry the other two, so the player can give the other two blades to Scott later in "Soul of Rebirth"]].
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None

Added DiffLines:

** This game has a unique feature where a party member is allowed to carry two additional items with them other than their respective battle gears. The original purpose of this feature is possibly to allow some party members to change weapons in midst of battles. Take note that GBA remake ''Dawn of Souls'' has four dead characters becoming playable in a different realm after beating the main storyline, with three of them had been a part of Firion's party in different quests. When certain characters are scripted to die, they will carry their gears and items with them to "Soul of Rebirth". If the player has already know beforehand about which GuestPartyMember is about to die in the main storyline, it is possible to use said characters as a "transporter" to store rare items and weapons from the main game. For example, the player can [[spoiler:win four Masamune blades from the snowfield minigame in the main storyline after leveling up Toad magic to Lv 16 while Ricard was still in the party, then equip two Masamune to Ricard and have him carry the other two, so the player can give the other two blades to Scott later in "Soul of Rebirth"]].

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* RoyalsWhoActuallyDoSomething: Hilda who leads the rebellion and Gordon who teams up with your party on occasion.

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* RoyalsWhoActuallyDoSomething: RoyalsWhoActuallyDoSomething:
** Fynn has Princess
Hilda who leads the Wild Rose rebellion force as the strategist and gives various tips to Firion's party. The King of Fynn also counts as this, as he was the original leader of Wild Rose rebellion force before he got injured by an imperial archer and was replaced by Hilda.
** Kashuan has Prince Scott who got severely wounded by imperial soldiers and was forced to hide in the secret room of Fynn's bar, and eventually succumbs to his wound after talkung to Firion's party. There is also Prince
Gordon who teams up with your Firion's party on occasion.several occasions, and despite his flaws, he is proven to be [[CulturedBadass pretty knowledgeable about Ultima, something Hilda doesn't know]].
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* BeefGate: The world map is mostly one giant continent, and it is possible to wander too far if you're not careful and end up being curb-stomped by high-level random encounters. Hopping off a Chocobo in the wrong area can especially screw you over.

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* BeefGate: The world map is mostly one giant continent, and it is possible to wander too far if you're not careful and end up being curb-stomped by high-level random encounters. Hopping off a Chocobo in the wrong area can especially screw you over. This is also problematic in early part of the game when the protagonists don't have a map yet and have to discover a safe route by relying on trials and errors.



** The world map in this game is one big continent with few small islands. Accidentally wandering off too far will result in getting ambushed by high-level monsters and unless you have done some rigorous StatGrinding and possessing [[GameBreaker rare weapons/spells]], you won't be able to walk out alive. While there are vague hints from some [[{{NPC}} NPCs]] which you may have talked to or not, nothing in this game tells you about which place is safe to go and which place is not safe other than first-hand experience of [[CurbStompBattle crushing defeat]] during random encounters. This becomes problematic in the early part of the adventure when your party don't have a map yet and don't know where to go to advance the storyline.

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** The world map in this game is one big continent with few small islands. Accidentally wandering off too far will result in getting ambushed by high-level monsters and unless you have done some rigorous StatGrinding and possessing [[GameBreaker rare weapons/spells]], you won't be able to walk out alive. While there are vague hints from some [[{{NPC}} NPCs]] which you may have talked to or not, nothing in this game tells you about which place is safe to go and which place is not safe other than first-hand experience of [[CurbStompBattle crushing defeat]] during random encounters. This becomes problematic in the early part of the adventure when your party don't have a map yet and don't know where to go to advance the storyline. Read BeefGate trope above for further explanation.
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** Treasure chests in certain areas (namely Dreadnought, Leviathan, Cyclone, and Castle Palamecia) that were left unopened will be lost because once you finish what you have to do there, you can never visit those places again.

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* PermanentlyMissableContent: "Phorusrhacos" in the original game, UsefulNotes/PlayStation remake, and Soul of Rebirth version can only be fought on World Map random encounters around the BeefGate northern area of Fynn. If your party completes Ultima Tome quest before defeating at least one Phorusrhacos, the Emperor will call upon Cyclone which rearranges most of the World Map monsters placement and Phorusracos will disappear completely from the game, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Phorusrhacos can be encountered again if the player choose to take Arcane Labyrinth challenge.

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* PermanentlyMissableContent: PermanentlyMissableContent:
**
"Phorusrhacos" monster in the original game, UsefulNotes/PlayStation remake, and Soul Dawn of Rebirth Souls version can only be fought on World Map random encounters around the BeefGate northern area of Fynn. If your party completes Ultima Tome quest before defeating at least one Phorusrhacos, the Emperor will call upon Cyclone which rearranges most of the World Map monsters placement and Phorusracos will disappear completely from the game, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Phorusrhacos can be encountered again if the player choose to take Arcane Labyrinth challenge.challenge.
** Keyword "Ultima Tome" [[AdaptationNameChange (or Ultima Scroll)]] can only be obtained by talking to Prince Gordon after the party reclaim Fynn and then learn about the keyword "Mysidia" from Princess Hilda. Obtaining the keyword "Ultima Tome", while not mandatory, will make the adventure much easier because the player can ask various [=NPCs=] about it and can even look for information about it at Mysidia library. Remember that once the party successfully obtain the White Mask from Castle Fynn's secret basement, the party will lose the chance to get the keyword.
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* PermanentlyMissableContent: "Phorusrhacos" in the original game, UsefulNotes/PlayStation remake, and Soul of Rebirth version can only be fought on World Map random encounters around the BeefGate northern area of Fynn. After Cyclone rearranges most of the World Map, Phorusracos will disappear completely from the game, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Phorusrhacos can be encountered again if the player choose to take Arcane Labyrinth challenge.

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* PermanentlyMissableContent: "Phorusrhacos" in the original game, UsefulNotes/PlayStation remake, and Soul of Rebirth version can only be fought on World Map random encounters around the BeefGate northern area of Fynn. After If your party completes Ultima Tome quest before defeating at least one Phorusrhacos, the Emperor will call upon Cyclone which rearranges most of the World Map, Map monsters placement and Phorusracos will disappear completely from the game, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Phorusrhacos can be encountered again if the player choose to take Arcane Labyrinth challenge.
Is there an issue? Send a MessageReason:
None


* PermanentlyMissableContent: "Phorusrhacos" in the original game, UsefulNotes/PlayStation remake, and Soul of Rebirth version can only be fought on World Map random encounters around the BeefGate northern area of Fynn. After Cyclone rearranges most of the World Map, Phorusracos will disappear conpletely from the game, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Phorusrhacos can be encountered again if the player choose to take Arcane Labyrinth challenge.

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* PermanentlyMissableContent: "Phorusrhacos" in the original game, UsefulNotes/PlayStation remake, and Soul of Rebirth version can only be fought on World Map random encounters around the BeefGate northern area of Fynn. After Cyclone rearranges most of the World Map, Phorusracos will disappear conpletely completely from the game, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Phorusrhacos can be encountered again if the player choose to take Arcane Labyrinth challenge.
Is there an issue? Send a MessageReason:
None


* PermanentlyMissableContent: "Phorusrhacos" in the original, UsefukNote/PlayStation remake, and Soul of Rebirth version can only be fought on World Map random encounters around the BeefGate northern area of Fynn. After Cyclone rearranges most of the World Map, Phorusracos will disappear conpletely from the game, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Phorusrhacos can be encountered again if the player choose to take Arcane Labyrinth challenge.

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* PermanentlyMissableContent: "Phorusrhacos" in the original, UsefukNote/PlayStation original game, UsefulNotes/PlayStation remake, and Soul of Rebirth version can only be fought on World Map random encounters around the BeefGate northern area of Fynn. After Cyclone rearranges most of the World Map, Phorusracos will disappear conpletely from the game, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Phorusrhacos can be encountered again if the player choose to take Arcane Labyrinth challenge.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PermanentlyMissableContent: "Phorusrhacos" in the original, UsefukNote/PlayStation remake, and Soul of Rebirth version can only be fought on World Map random encounters around the BeefGate northern area of Fynn. After Cyclone rearranges most of the World Map, Phorusracos will disappear conpletely from the game, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Phorusrhacos can be encountered again if the player choose to take Arcane Labyrinth challenge.
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** It is possible to raise Esuna proficiency level by using it on your party and enemies alike in midst of battles, as this game counts every usage of magic, even the "missed" ones. Decently level Esuna can heal Amnesia and Curse, while precisely high level Esuna can heal more severe ailment status such as Toad or Stone.

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** It is possible to raise Esuna proficiency level quickly by using it on your party and enemies alike in midst of battles, battles even when no one suffers any ailment status, as this game counts every usage of magic, even including the "missed" ones. Decently level Decent proficiency of Esuna magic can heal Amnesia and Curse, while precisely high level proficiency of Esuna magic can heal more severe ailment status such as Toad or Stone.
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** It is possible to raise Esuna proficiency level by using it on your party and enemies alike in midst of battles, as this game counts every usage of magic, even the "missed" ones. Decently level Esuna can heal Amnesia and Curse, while precisely high level Esuna can heal more severe ailment status such as Toad or Stone.
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* OlderIsBetter: In the Famicom version, this is actually averted with Ultima, the legendary ancient magic, which turns out to be useless when you finally get it. This was originally a bug, but the lead programmer refused to fix it specifically because he liked the idea of averting this trope and felt it made more sense for the ancient magic to be completely obsolete.

to:

* OlderIsBetter: In the Famicom version, this is actually averted with Ultima, the legendary ancient magic, which turns out to be useless when you finally get it. This was originally a bug, but the lead programmer refused to fix it specifically because he liked the idea of averting this trope and felt it made more sense for the ancient magic to be completely obsolete. Even in later versions, Ultima is... impractical, to say the least.

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