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* DownerEnding: The ending of the first game, totally. Delon, Rynn's younger brother that you are trying to save the whole time [[spoiler:ends up being possessed by the spirit of [[BigBad Navaros]], and she has to fight him in order to snap him out of it. She succeeds, but he falls off the edge of the area, and into the abyss of the Rift, screaming his sister's name. What we see after that is Rynn, who is laying on the ground and looking over the edge, muttering about how sorry she was for failing to save him. It is then that we get the actual final boss fight with [[BigBad Navaros]] in his true form. After he is defeated, we get the final cutscene with Rynn and Arokh trying to find Delon. We never know his fate until the second game, though, where he is revealed to be dead.]]

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* DownerEnding: The ending of the first game, totally.game has this in ''spades''. Delon, Rynn's younger brother that you are trying to save the whole time [[spoiler:ends up being possessed by the spirit of [[BigBad Navaros]], and she has to fight him in order to snap him out of it. She succeeds, but he falls off the edge of the area, and into the abyss of the Rift, screaming his sister's name. What we see after that is Rynn, who is laying on the ground and looking over the edge, muttering about how sorry she was for failing to save him. It is then that we get the actual final boss fight with [[BigBad Navaros]] in his true form. After he is defeated, we get the final cutscene with Rynn and Arokh trying to find Delon. We never know his fate until the second game, though, where he is revealed to be dead.]]
* In the second game, [[spoiler_Zola Dane, Myschala's royal seer, is revealed to be one for the BigBad Jasaad Duthane.
]]



* TheDragon: ...[[CaptainObvious But not in a literal sense]]. In the second game: [[spoiler:Zola Dane, Myschala's royal seer, is revealed to be one for the BigBad Jasaad Duthane.]]

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* TheDragon: ...[[CaptainObvious But not in a literal sense]]. In the second game: [[spoiler:Zola Dane, Myschala's royal seer, is revealed to be one for the BigBad Jasaad Duthane.]]
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* AnotherDimension: Where the Mala-Shae and her minions hibernate.

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* AnotherDimension: Where the Mala-Shae and her minions hibernate.



* CoolBigSis: Rynn to Delon, [[spoiler:before he died]]. This is a sister that was willing to awaken a dragon and [[BondCreatures bond]] [[{{Synchronization}} with]] him just to save him. [[spoiler:But sadly it didn't work out in the end]].

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* CoolBigSis: Rynn to Delon, [[spoiler:before he died]]. This is a sister that who was willing to awaken a dragon and [[BondCreatures bond]] [[{{Synchronization}} with]] him just to save him. [[spoiler:But sadly it didn't work out in the end]].
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* WizardsLiveLonger: This is implied to be true by the wizard, Zeggoro in Ravenshold.(second game)

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* WizardsLiveLonger: This is implied to be true by the wizard, Zeggoro in Ravenshold.(second game)
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* PointOfNoReturn: In the second game- Depending on who you are, the flavor of P.O.N.R. in this game can be anywhere from polite to nasty. After the first battle with [[spoiler: [[TheDragon Zola Dane]]]], Lady Myschala advises you to be sure you have everything you need before heading into the Desert, implying that there is a P.O.N.R. ahead. If you also speak to Dehrimon afterwards, like she suggested as well, he will further imply that the Desert is the P.O.N.R. He will also tell you that you should avoid Stratos, the land of the Desert Lords. HOWEVER, once you hit the Desert, there is another Gate that you open that allows you to travel back to Surdana. As it turns out, the actual P.O.N.R. comes right after the second battle with [[spoiler: [[AnticlimaxBoss Zola Dane]]]]. After the battle, you let Arokh into the cave by opening a nearby entrance. This triggers the cutscene where Rynn and Arokh head into Stratos. At this point, there really is no going back.

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* PointOfNoReturn: In the second game- Depending on who you are, the flavor of P.O.N.R. in this game can be anywhere from polite to nasty. After the first battle with [[spoiler: [[TheDragon Zola Dane]]]], Lady Myschala advises you to be sure you have everything you need before heading into the Desert, implying that there is a P.O.N.R. ahead. If you also speak to Dehrimon afterwards, like she suggested as well, he will further imply that the Desert is the P.O.N.R. He will also tell you that you should avoid Stratos, the land of the Desert Lords. HOWEVER, once you hit the Desert, there is another Gate that you open that allows you to travel back to Surdana. As it turns out, the actual P.O.N.R. comes right after the second battle with [[spoiler: [[AnticlimaxBoss Zola Dane]]]].[[spoiler:Zola Dane]]. After the battle, you let Arokh into the cave by opening a nearby entrance. This triggers the cutscene where Rynn and Arokh head into Stratos. At this point, there really is no going back.

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Incorrect trope, confused for Adam Smith Hates Your Guts.


* AdamSmithHatesYourGuts: While it is much more subtle than examples in other games, you still have to wonder why Jade, the sorceress in Surdana who summoned Rynn and Arokh to save them in the first place, charges Rynn so much to teach her magic. This is much more apparent with the purchase of higher spell levels.

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* AdamSmithHatesYourGuts: While it is much more subtle than examples in other games, you still have to wonder why Jade, the sorceress in Surdana who summoned Rynn and Arokh to save them in the first place, charges Rynn so much to teach her magic. This is much more apparent with the purchase of higher spell levels.


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* NoHeroDiscount: One has to wonder why Jade, the sorceress in Surdana who summoned Rynn and Arokh to save them in the first place, charges Rynn so much to teach her magic. This is ''especially'' apparent with the purchase of higher spell levels.
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* HairTriggerTemper: For the first game, a cheat mod does exist that allows you to alter enemy agression to 100%. If you do this, enemies will turn and attack each other in the case of friendly fire. The most amusing of this is when it applies to the primitive giants, they will pick up and throw their enemies, and a BigNo always ensues. Even without doing that, there is always a chance that the enemy troops will turn on their fellows in the case of a friendly fire incident.

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* HairTriggerTemper: For the first game, a cheat mod does exist that allows you to alter enemy agression aggression to 100%. If you do this, enemies will turn and attack each other in the case of friendly fire. The most amusing of this is when it applies to the primitive giants, they will pick up and throw their enemies, and a BigNo always ensues. Even without doing that, there is always a chance that the enemy troops will turn on their fellows in the case of a friendly fire incident.
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Lost Forever is no longer the name


* GuideDangIt: Some of the best weapons in the second game, including the swords you need to find to unlock the Mournbringer, are hidden in out of the way areas you'd never think to look in unless you knew beforehand that they were there. The Earth Blade, in particular, requires you to save Nichols the Bold from being electrocuted by some Trogs while you're in the Shadowmire. Nichols ''can'' die, and if he does, [[LostForever you can forget the Earth Blade or Mournbringer]].

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* GuideDangIt: Some of the best weapons in the second game, including the swords you need to find to unlock the Mournbringer, are hidden in out of the way areas you'd never think to look in unless you knew beforehand that they were there. The Earth Blade, in particular, requires you to save Nichols the Bold from being electrocuted by some Trogs while you're in the Shadowmire. Nichols ''can'' die, and if he does, [[LostForever [[PermanentlyMissableContent you can forget the Earth Blade or Mournbringer]].
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* GuideDangIt: Some of the best weapons in the second game, including the swords you need to find to unlock the Mournbringer, are hidden in out of the way areas you'd never think to look in unless you knew beforehand that they were there. The Earth Blade, in particular, requires you to save Nichols the Bold from being electrocuted by some Trogs while you're in the Shadowmire. Nichols ''can'' die, and if he does, [[LostForever you can forget the Earth Blade]].

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* GuideDangIt: Some of the best weapons in the second game, including the swords you need to find to unlock the Mournbringer, are hidden in out of the way areas you'd never think to look in unless you knew beforehand that they were there. The Earth Blade, in particular, requires you to save Nichols the Bold from being electrocuted by some Trogs while you're in the Shadowmire. Nichols ''can'' die, and if he does, [[LostForever you can forget the Earth Blade]].Blade or Mournbringer]].
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* GuideDangIt: Some of the best weapons in the second game, including the swords you need to find to unlock the Mournbringer, are hidden in out of the way areas you'd never think to look in unless you knew beforehand that they were there. The Earth Blade, in particular, requires you to save Nichols the Bold from being electrocuted by some Trogs while you're in the Shadowmire. Nichols ''can'' die, and if he does, [[LostForever you can forget the Earth Blade]].
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* DownerEnding: The ending of the first game, totally. Delon, Rynn's younger brother that you are trying to save the whole time [[spoiler:ends up being possessed by the spirit of [[BigBad Navaros]], and she has to fight him in order to snap him out of it. She succeeds, but he falls off the edge of the area, and into the abyss of the Rift, screaming his sister's name. What we see after that is Rynn, who is laying on the ground and looking over the edge, muttering about how sorry she was for failing to save him. It is then that we get the actual final boss fight with [[BigBad Navaros]] in his true form. After he is defeated, we get the final cutscene with Rynn and Arokh trying to find Delon. We never know his fate until the second game, though, where spoiler:he is revealed to be dead.]]

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* DownerEnding: The ending of the first game, totally. Delon, Rynn's younger brother that you are trying to save the whole time [[spoiler:ends up being possessed by the spirit of [[BigBad Navaros]], and she has to fight him in order to snap him out of it. She succeeds, but he falls off the edge of the area, and into the abyss of the Rift, screaming his sister's name. What we see after that is Rynn, who is laying on the ground and looking over the edge, muttering about how sorry she was for failing to save him. It is then that we get the actual final boss fight with [[BigBad Navaros]] in his true form. After he is defeated, we get the final cutscene with Rynn and Arokh trying to find Delon. We never know his fate until the second game, though, where spoiler:he he is revealed to be dead.]]
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* PromotionToParent: This seems to have been the case with Rynn and Delon, seeing how Rynn appears to be significantly older than Delon and their parents are never seen or mentioned.
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* CoolBigSis: Rynn to Delon, [[spoiler:before he died]]. This is a sister that was willing to awaken a dragon and [[BondCreatures bond]] [[{{Synchronization}} with]] him just to save him. [[spoiler:But sadly it didn't work out in the end]].
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* DidYouJustFlipOffCthulhu: At first, Arokh was ''not'' pleased at having been awoken by Rynn, ''especially'' just to rescue her brother. Rynn, obviously not amused at having her brother spoken so poorly of, talks him down for it. Only then was he willing to listen to what she had to say, because he was legitimately impressed at how she was willing to stand up to him, a dragon who could have toasted her right then and there.
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* ShoutOut: There's a pure black sword called Mournbringer in the first game, which howls with distant screams of many, and it gives you health back every time you hurt something with it. [[Literature/TheElricSaga Stormbringer + Mournblade = Mournbringer?]] Man, I love that weapon. It also exists in ''The Ancients' Gates'' [[spoiler:though if you miss picking up even one of the Swords of the Order of the Flame, Brekk will not have it in stock]]. There's also [[AnneRice Lestat's Blade]] if you know where to look.

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* ShoutOut: There's a pure black sword called Mournbringer in the first game, which howls with distant screams of many, and it gives you health back every time you hurt something with it. [[Literature/TheElricSaga Stormbringer + Mournblade = Mournbringer?]] Man, I love that weapon. It also exists in ''The Ancients' Gates'' [[spoiler:though if you miss picking up even one of the Swords of the Order of the Flame, Brekk will not have it in stock]]. There's also [[AnneRice [[Creator/AnneRice Lestat's Blade]] if you know where to look.
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* WhatTheHellPlayer: If you hit Arokh with one of your weapons, he'll fly into the air and yell at you to, "watch where you stick that!" Also, injuring him does damage to your health as well.

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* WhatTheHellPlayer: If you hit Arokh with one of your weapons, he'll fly into the air and yell at you to, "watch where you stick that!" He will not come back down until you call him if you do this. Also, injuring him does damage to your health as well.
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* WhatTheHellPlayer: If you hit Arokh with one of your weapons, he'll fly into the air and yell, "watch where you stick that!" Also, injuring him does damage to your health as well.

to:

* WhatTheHellPlayer: If you hit Arokh with one of your weapons, he'll fly into the air and yell, yell at you to, "watch where you stick that!" Also, injuring him does damage to your health as well.
Is there an issue? Send a MessageReason:
None


* PointOfNoReturn: In the second game- Depending on who you are, the flavour of P.O.N.R. in this game can be either polite or tough. After the first battle with [[spoiler: [[TheDragon Zola Dane]]]], Lady Myschala advises you to be sure you have everything you need before heading into the Desert, implying that there is a P.O.N.R. ahead. If you also speak to Dehrimon afterwards, like she suggested as well, he will further imply that the Desert is the P.O.N.R. He will also tell you that you should avoid Stratos, the land of the Desert Lords. HOWEVER, once you hit the Desert, there is another Gate that you open that allows you to travel back to Surdana. As it turns out, the actual P.O.N.R. comes right after the second battle with [[spoiler: [[AnticlimaxBoss Zola Dane]]]]. After the battle, you let Arokh into the cave by opening a nearby entrance. This triggers the cutscene where Rynn and Arokh head into Stratos. At this point, there really is no going back.

to:

* PointOfNoReturn: In the second game- Depending on who you are, the flavour flavor of P.O.N.R. in this game can be either anywhere from polite or tough.to nasty. After the first battle with [[spoiler: [[TheDragon Zola Dane]]]], Lady Myschala advises you to be sure you have everything you need before heading into the Desert, implying that there is a P.O.N.R. ahead. If you also speak to Dehrimon afterwards, like she suggested as well, he will further imply that the Desert is the P.O.N.R. He will also tell you that you should avoid Stratos, the land of the Desert Lords. HOWEVER, once you hit the Desert, there is another Gate that you open that allows you to travel back to Surdana. As it turns out, the actual P.O.N.R. comes right after the second battle with [[spoiler: [[AnticlimaxBoss Zola Dane]]]]. After the battle, you let Arokh into the cave by opening a nearby entrance. This triggers the cutscene where Rynn and Arokh head into Stratos. At this point, there really is no going back.
Is there an issue? Send a MessageReason:
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* PointOfNoReturn: In the second game- Depending on who you are, the flavour of P.O.N.R. in this game can be either merciful or tough. After the first battle with [[spoiler: [[TheDragon Zola Dane]]]], Lady Myschala advises you to be sure you have everything you need before heading into the Desert, implying that there is a P.O.N.R. ahead. If you also speak to Dehrimon afterwards, like she suggested as well, he will further imply that the Desert is the P.O.N.R. He will also tell you that you should avoid Stratos, the land of the Desert Lords. HOWEVER, once you hit the Desert, there is another Gate that you open that allows you to travel back to Surdana. As it turns out, the actual P.O.N.R. comes right after the second battle with [[spoiler: [[AnticlimaxBoss Zola Dane]]]]. After the battle, you let Arokh into the cave by opening a nearby entrance. This triggers the cutscene where Rynn and Arokh head into Stratos. At this point, there really is no going back.

to:

* PointOfNoReturn: In the second game- Depending on who you are, the flavour of P.O.N.R. in this game can be either merciful polite or tough. After the first battle with [[spoiler: [[TheDragon Zola Dane]]]], Lady Myschala advises you to be sure you have everything you need before heading into the Desert, implying that there is a P.O.N.R. ahead. If you also speak to Dehrimon afterwards, like she suggested as well, he will further imply that the Desert is the P.O.N.R. He will also tell you that you should avoid Stratos, the land of the Desert Lords. HOWEVER, once you hit the Desert, there is another Gate that you open that allows you to travel back to Surdana. As it turns out, the actual P.O.N.R. comes right after the second battle with [[spoiler: [[AnticlimaxBoss Zola Dane]]]]. After the battle, you let Arokh into the cave by opening a nearby entrance. This triggers the cutscene where Rynn and Arokh head into Stratos. At this point, there really is no going back.
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None


* HoistByHisOwnPetard: During the final boss in the second game, [[spoiler:after Jasaad is knocked off the hand of the Pain Golem by Rynn and Arokh's attacks, he is too weak to get away on time when he hits the ground, and it falls on him, crushing him.]]

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* HoistByHisOwnPetard: During the final boss in the second game, [[spoiler:after Jasaad [[BigBad Jasaad]] is knocked off the hand of the Pain Golem by Rynn and Arokh's attacks, he is too weak to get away on time when he hits the ground, and it falls on him, crushing him.]]
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* HoistByHisOwnPetard: During the final boss in the second game, [[spoiler:After Jasaad is knocked off the hand of the Pain Golem by Rynn and Arokh's attacks, he is too weak to get away on time when he hits the ground, and it falls on him, crushing him.]]

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* HoistByHisOwnPetard: During the final boss in the second game, [[spoiler:After [[spoiler:after Jasaad is knocked off the hand of the Pain Golem by Rynn and Arokh's attacks, he is too weak to get away on time when he hits the ground, and it falls on him, crushing him.]]
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* DownerEnding: The ending to the first game, totally. Delon, Rynn's younger brother that you are trying to save the whole time [[spoiler:ends up being possessed by the spirit of [[BigBad Navaros]], and she has to fight him in order to snap him out of it. She succeeds, but he falls off the edge of the area, and into the abyss of the Rift, screaming his sister's name. What we see after that is Rynn, who is laying on the ground and looking over the edge, muttering about how sorry she was for failing to save him. It is then that we get the actual final boss fight with [[BigBad Navaros]] in his true form. After he is defeated, we get the final cutscene with Rynn and Arokh trying to find Delon. We never know his fate until the second game, though, where spoiler:he is revealed to be dead.]]

to:

* DownerEnding: The ending to of the first game, totally. Delon, Rynn's younger brother that you are trying to save the whole time [[spoiler:ends up being possessed by the spirit of [[BigBad Navaros]], and she has to fight him in order to snap him out of it. She succeeds, but he falls off the edge of the area, and into the abyss of the Rift, screaming his sister's name. What we see after that is Rynn, who is laying on the ground and looking over the edge, muttering about how sorry she was for failing to save him. It is then that we get the actual final boss fight with [[BigBad Navaros]] in his true form. After he is defeated, we get the final cutscene with Rynn and Arokh trying to find Delon. We never know his fate until the second game, though, where spoiler:he is revealed to be dead.]]
Is there an issue? Send a MessageReason:
None


* HoistByHisOwnPetard: During the final boss in the second game: [[spoiler:After Jasaad is knocked off the hand of the Pain Golem (his main weapon) by Rynn and Arokh's attacks, he is too weak to get away on time when he hits the ground, and it falls on him, crushing him.]]

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* HoistByHisOwnPetard: During the final boss in the second game: game, [[spoiler:After Jasaad is knocked off the hand of the Pain Golem (his main weapon) by Rynn and Arokh's attacks, he is too weak to get away on time when he hits the ground, and it falls on him, crushing him.]]
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* MindRape: This is what happened to the women in the [[spoiler:Bridal Hall in Stratos.]] They are described by the guard outside to be under a spell that 'sedates the mind and destroys the will.' The whole place is under an enchantment that causes those to enter to become this way, and the only way to bypass it is through the use of a special potion. Sure, you can go in there without it, but it is very [[NightmareFuel ill-advised]].

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* MindRape: MindManipulation: This is what happened to the women in the [[spoiler:Bridal Hall in Stratos.]] They are described by the guard outside to be under a spell that 'sedates the mind and destroys the will.' The whole place is under an enchantment that causes those to enter to become this way, and the only way to bypass it is through the use of a special potion. Sure, you can go in there without it, but it is very [[NightmareFuel ill-advised]].
Is there an issue? Send a MessageReason:
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* DownerEnding: The ending to the first game, totally. Delon, Rynn's younger brother that you are trying to save the whole time [[spoiler:ends up being possessed by the spirit of [[BigBad Navaros]], and she has to fight him in order to snap him out of it. She succeeds, but he falls off the edge of the area, and into the abyss of the Rift, screaming his sister's name. What we see after that is Rynn, who is laying on the ground and looking over the edge, muttering about how sorry she was for failing to save him.]] It is then that we get the actual final boss fight with [[BigBad Navaros]] in his true form. After he is defeated, we get the final cutscene with Rynn and Arokh [[spoiler:trying to find Delon.]] We never know his fate until the second game, though, where [[spoiler:he is revealed to be dead.]

to:

* DownerEnding: The ending to the first game, totally. Delon, Rynn's younger brother that you are trying to save the whole time [[spoiler:ends up being possessed by the spirit of [[BigBad Navaros]], and she has to fight him in order to snap him out of it. She succeeds, but he falls off the edge of the area, and into the abyss of the Rift, screaming his sister's name. What we see after that is Rynn, who is laying on the ground and looking over the edge, muttering about how sorry she was for failing to save him.]] It is then that we get the actual final boss fight with [[BigBad Navaros]] in his true form. After he is defeated, we get the final cutscene with Rynn and Arokh [[spoiler:trying trying to find Delon.]] Delon. We never know his fate until the second game, though, where [[spoiler:he spoiler:he is revealed to be dead.]]]

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* BittersweetEnding: The ending to the first game revels in this. Delon, Rynn's younger brother that you are trying to save the whole time [[spoiler:ends up being possessed by the spirit of [[BigBad Navaros]], and she has to fight him in order to snap him out of it. She succeeds, but he falls off the edge of the area, and into the abyss of the Rift, screaming his sister's name. What we see after that is Rynn, who is laying on the ground and looking over the edge, muttering about how sorry she was for failing to save him.]] It is then that we get the actual final boss fight with [[BigBad Navaros]] in his true form. After he is defeated, we get the final cutscene with Rynn and Arokh [[spoiler:trying to find Delon.]] We never know his fate until the second game, though, where [[spoiler:he is revealed to be dead.]]...Excuse me for a moment, [[TearJerker I think I need a tissue...]]


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* DownerEnding: The ending to the first game, totally. Delon, Rynn's younger brother that you are trying to save the whole time [[spoiler:ends up being possessed by the spirit of [[BigBad Navaros]], and she has to fight him in order to snap him out of it. She succeeds, but he falls off the edge of the area, and into the abyss of the Rift, screaming his sister's name. What we see after that is Rynn, who is laying on the ground and looking over the edge, muttering about how sorry she was for failing to save him.]] It is then that we get the actual final boss fight with [[BigBad Navaros]] in his true form. After he is defeated, we get the final cutscene with Rynn and Arokh [[spoiler:trying to find Delon.]] We never know his fate until the second game, though, where [[spoiler:he is revealed to be dead.]

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* HairTriggerTemper: For the first game, a cheat mod does exist that allows you to alter enemy agression to 100%. If you do this, enemies will turn and attack each other in the case of friendly fire. The most amusing of this is when it applies to the primitive giants, they will pick up and throw their enemies, and a BigNo always ensues.

to:

* GodzillaThreshold: Your introduction to the giant tribes in the first game always involve this. The first primitive giant you face is locked away behind a giant boulder, and the enemy mooks unleash it, knowing full well that it will see them as ammunition because you've torn through so many of them that they feel they have to stop you, no matter the cost. The unleashing of the Thunder-head and Starving giants aren't under much better circumstances.
* HairTriggerTemper: For the first game, a cheat mod does exist that allows you to alter enemy agression to 100%. If you do this, enemies will turn and attack each other in the case of friendly fire. The most amusing of this is when it applies to the primitive giants, they will pick up and throw their enemies, and a BigNo always ensues. Even without doing that, there is always a chance that the enemy troops will turn on their fellows in the case of a friendly fire incident.



* TeethClenchedTeamwork: At least in the first game, the enemy may be one army, but they don't get along. Primitive giants view their supposed comrades like ammunition. The armored knights look down on the orcs and goblins. Even without tampering, a friendly fire incident between any two enenmy units could easily lead them to attacking each other with wild abandon until one or both are dead.



* TheOtherDarrin: Rynn and Arokh get a change of voice actors for the second game.
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* LudicrousGibs: The fate of almost any creature thrown by a primitive giant, including Rynn. The only known creatures that defy this are the armored knights for some reason, although they are vulnerable by the LitteralyShatterdLives entry above. To balance that, the armored knights take less damage per blow from freezing weapons. So it's very easy to see a landscape littered with armored knight corpses, in unusual positions.

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* LudicrousGibs: The fate of almost any creature thrown by a primitive giant, including Rynn. The only known creatures that defy this are the armored knights for some reason, although they are vulnerable by the LitteralyShatterdLives LiterallyShatteredLives entry above. To balance that, the armored knights take less damage per blow from freezing weapons. So it's very easy to see a landscape littered with armored knight corpses, in unusual positions.
Is there an issue? Send a MessageReason:
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* LudicrousGibs: The fate of almost any creature thrown by a primitive giant, including Rynn. The only known creatures that defy this are the armored knights for some reason, although they are vulnerable by the LitteralyShatterdLives entry above. To balance that, the armored knights take less damage per blow from freezing weapons. So it's very easy to see a landscape littered with armored knight corpses, in unusual positions.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HairTriggerTemper: For the first game, a cheat mod does exist that allows you to alter enemy agression to 100%. If you do this, enemies will turn and attack each other in the case of friendly fire. The most amusing of this is when it applies to the primitive giants, they will pick up and throw their enemies, and a BigNo always ensues.


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* LiterallyShatteredLives: Ironically combined with HarmlessFreezing, at least in the first game. Any foe reduced to zero hitpoints or less by a weapon with a freezing effect becomes a solid statue of ice. If hit with a non-freezing weapon while in that state, the creature shatters, which is often the only way to be rid of giant enemies, since some giant corpses can't be hacked into LudicrousGibs, and this trick only works while the creature is alive. On the other hand, if the player waits too long, the ice statue thaws, and the enemy goes right back to atacking you like nothing's wrong despite being at zero hit points.
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''{{Drakan}}'' is a series of ActionAdventure games developed by Surreal Software before they brought us ''TheSuffering''. It consists of two titles to date, ''Drakan: Order of the Flame'' and ''Drakan: The Ancients' Gates'', but appears to be an OrphanedSeries by now. The first game was released for PC in 1999, and the second, for PS2 in 2002.

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''{{Drakan}}'' ''Drakan'' is a series of ActionAdventure games developed by Surreal Software before they brought us ''TheSuffering''.''VideoGame/TheSuffering''. It consists of two titles to date, ''Drakan: Order of the Flame'' and ''Drakan: The Ancients' Gates'', but appears to be an OrphanedSeries by now. The first game was released for PC in 1999, and the second, for PS2 UsefulNotes/PlayStation2 in 2002.

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