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On January 3rd, 2013, Activision pulled the PC version of ''007: Legends'' from {{Steam}} as well as their own online store. As a result, [[KeepCirculatingTheTapes it is effectively impossible to buy the PC version of the game from a legitimate source]], with the only practical options being either pirating the game, or buying from a grey market source (i.e. ebay sellers) who probably obtained it via piracy.

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On January 3rd, 2013, Activision pulled the PC version of ''007: Legends'' from {{Steam}} UsefulNotes/{{Steam}} as well as their own online store. As a result, [[KeepCirculatingTheTapes it is effectively impossible to buy the PC version of the game from a legitimate source]], with the only practical options being either pirating the game, or buying from a grey market source (i.e. ebay sellers) who probably obtained it via piracy.
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* AwesomeButPractical: Bond's smartphone is capable of taking photographs, hacking computers and locks, and (when [=MI6=] upgrades the firmware) tracing for gas emissions.
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''[[Film/JamesBond 007]] Legends'' is a FirstPersonShooter video game released in 2012, developed by Eurocom and published by {{Activision}} for the {{Xbox 360}} / {{PS3}} / WiiU, which follows the exploits of JamesBond (the Creator/DanielCraig incarnation) in six of the secret agent's past adventures.

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''[[Film/JamesBond 007]] ''007 Legends'' is a FirstPersonShooter video game released in 2012, developed by Eurocom and published by {{Activision}} for the {{Xbox 360}} / {{PS3}} / WiiU, which follows the exploits of JamesBond Film/JamesBond (the Creator/DanielCraig incarnation) in six of the secret agent's past adventures.
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TheOneWith all the defining moments from the series.
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** Felix Leiter is portrayed and voiced by Demetri Goritsas, a Caucasian actor, yet in ''Film/QuantumOfSolace'', Leiter was played by Jeffrey Wright, an African-American actor.

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** Felix Leiter is portrayed and voiced by Demetri Goritsas, a Caucasian actor, yet in ''Film/CasinoRoyale'' and ''Film/QuantumOfSolace'', Leiter was played by Jeffrey Wright, an African-American actor.
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* TheOtherDarrin: Most characters are based on their film portrayals, with the exception of four characters. Blofeld is an amalgamation of his three film appearances in the series (and is voiced by Glenn Wrage), Jinx is based off of Gabriela Montaraz (the woman who was initially set to play the character in ''Film/DieAnotherDay'') and Holly Goodhead is based off of (and voiced by) the actress Jane Perry. In addition, Bond is voiced by Timothy Watson instead of Creator/DanielCraig.

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* TheOtherDarrin: Most characters are based on their film portrayals, with the exception of four characters. Blofeld is an amalgamation of his three film appearances in the series (and is voiced by Glenn Wrage), Jinx is based off of Gabriela Montaraz (the woman who was initially set to play the character in ''Film/DieAnotherDay'') and Holly Goodhead is based off of (and voiced by) the actress Jane Perry. In addition, Bond is voiced by Timothy Watson instead of Creator/DanielCraig. Craig still gets credited as Bond, though.
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On January 3rd, 2013, Activision pulled the PC version of ''007: Legends'' from {{Steam}} as well as their own online store. As a result, it is effectively impossible to buy the PC version of the game from a legitimate source, with the only practical options being either pirating the game, or buying from a grey market source (i.e. ebay sellers) who probably obtained it via piracy.

to:

On January 3rd, 2013, Activision pulled the PC version of ''007: Legends'' from {{Steam}} as well as their own online store. As a result, [[KeepCirculatingTheTapes it is effectively impossible to buy the PC version of the game from a legitimate source, source]], with the only practical options being either pirating the game, or buying from a grey market source (i.e. ebay sellers) who probably obtained it via piracy.
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* ElevatorAction: The Space Port level from ''Film/{{Moonraker}}'' has one, unusually for a FirstPersonShooter.

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* ElevatorAction: ElevatorActionSequence: The Space Port level from ''Film/{{Moonraker}}'' has one, unusually for a FirstPersonShooter.

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** Numerous supporting characters were left out of their depictions in ''007 Legends'', primarily comic-relief henchmen like Truman-Lodge and Professor Butcher from ''Film/LicenceToKill'', and Mr. Kil from ''Film/DieAnotherDay''.



* AKA47: The weapon system is similar to the one found in ''VideoGame/GoldeneyeWii'', with many of the weapons having similar names to their real-life counterparts.

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* AKA47: The weapon system is similar to the one found in ''VideoGame/GoldeneyeWii'', with many of the weapons having similar names to their real-life counterparts. Averted for Walther (PPK) and Izhmash (AK-47) models.



* AwesomeButPractical: Bond's smartphone is capable of taking photographs, hacking computers and locks, and (when MI6 upgrades the firmware) tracing for gas emissions.

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* AwesomeButPractical: Bond's smartphone is capable of taking photographs, hacking computers and locks, and (when MI6 [=MI6=] upgrades the firmware) tracing for gas emissions.emissions.
* {{Bizarrchitecture}}: Blofeld's lair. Lampshaded by Bond and Draco.
--> '''Marc-Ange Draco''': This place is like nothing I've ever seen. Blofeld must have hired a madman to design it!
--> '''James Bond''': They're designed to break you down, psychologically.



* ContinuityLockout: The game relies '''heavily''' on the player's knowledge of the prior Bond films, and introduces each mission with little to no setup whatsoever, meaning that if you haven't seen the films, you'll be confused about the characters and situations involved in each mission.

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* ContinuityLockout: The game relies '''heavily''' heavily on the player's knowledge of the prior Bond films, and introduces each mission with little to no setup whatsoever, meaning that if you haven't seen the films, you'll be confused about the characters and situations involved in each mission.



* EscortMission: One in almost every chapter, including escorting Pussy Galore in the ''Goldfinger'' mission, and Teresa (and her father) in the ''OHMSS'' mission.

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* EscortMission: One in almost every chapter, including escorting Pussy Galore in the ''Goldfinger'' ''Film/{{Goldfinger}}'' mission, and Teresa (and her father) in the ''OHMSS'' mission.''[[Film/OnHerMajestysSecretService OHMSS]]'' mission.
* ElevatorAction: The Space Port level from ''Film/{{Moonraker}}'' has one, unusually for a FirstPersonShooter.



* TheNameIsBondJamesBond: Oddly averted. In the first ''Goldfinger'' mission, Pussy Galore begins to ask "Your name is...?" before he cuts her off with a curt "James Bond."

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* TheNameIsBondJamesBond: Oddly averted.Subverted. In the first ''Goldfinger'' mission, Pussy Galore begins to ask "Your name is...?" before he cuts her off with a curt "James Bond."



** The ''Goldfinger'' section ends just as Bond pulls himself into the cockpit of the falling airplane, leaving it to the player's imagination as to whether or not he [[spoiler: fired the ejection seat like he did in the film.]]



* ShootOutTheLock: Weapon crates must be opened by shooting off the lock.

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* ShootOutTheLock: Weapon crates must be opened by shooting off the lock. Hilariously, you can also do this with [[CharlesAtlasSuperpower a melee attack]].



* SplitScreen: The multiplayer mode notably features this.

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* SplitScreen: The offline multiplayer mode notably features this.



* WireDilemma: Averted, just like [[{{Film/Goldfinger}} the film]] itself (where a technician switches the bomb off for Bond). Felix informs Bond that he better make sure what wire to pull. Bond then pulls a red wire, stopping the countdown completely.

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* WalkItOff: Played straight with the Modern health system; averted with Classic.
* WireDilemma: Averted, just like Played straight in Fort Knox, unlike [[{{Film/Goldfinger}} the film]] itself that inspired it (where a technician switches the bomb off for Bond). [[LampshadeHanging The only advice Felix informs Bond that he better make sure what wire gives is not to pull. pull the wrong wire.]] Bond then pulls a red wire, stopping the countdown completely.
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On January 3rd, 2013, Activision pulled the PC version of ''007: Legends'' from {{Steam}} as well as their own online store. As a result, it is effectively impossible to buy the PC version of the game from a legitimate source, with the only practical options being either pirating the game, or buying from a grey market source (i.e. ebay sellers) who probably obtained it via piracy.
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Change time stamp of the link to the video proving The Computer Is a Cheating Bastard.


* TheComputerIsaCheatingBastard: Whenever the AI isn't being stupid, it'll do things like have targets drive through cars and trees during chase scenes without crashing or sic obstacles to [[http://www.youtube.com/watch?feature=player_detailpage&v=xyilTkf0IbU#t=435s sandwich you]] leaving you nowhere to go but crash and fail the chase sequences because the target got away.

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* TheComputerIsaCheatingBastard: Whenever the AI isn't being stupid, it'll do things like have targets drive through cars and trees during chase scenes without crashing or sic obstacles to [[http://www.youtube.com/watch?feature=player_detailpage&v=xyilTkf0IbU#t=435s com/watch?feature=player_detailpage&v=xyilTkf0IbU#t=468s sandwich you]] leaving you nowhere to go but crash and fail the chase sequences because the target got away.
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Added \"The Computer Is a Cheating Bastard\" for it\'s actions during chase scenes.

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* TheComputerIsaCheatingBastard: Whenever the AI isn't being stupid, it'll do things like have targets drive through cars and trees during chase scenes without crashing or sic obstacles to [[http://www.youtube.com/watch?feature=player_detailpage&v=xyilTkf0IbU#t=435s sandwich you]] leaving you nowhere to go but crash and fail the chase sequences because the target got away.
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* DisneyVillainDeath[=/=]NoOneCouldSurviveThat: In the ''OHMSS'' mission, [[spoiler: unlike the film where Blofeld smashes into a tree while chasing Bond on a snowmobile, in the game Bond throws him off a cable car and he plummets several hundred feet. Bond declares his status as "unknown, presumed killed". He of course still survives and returns to kill Tracy in the ending. Hell, after that, [[ForYourEyesOnly being dropped down a chimney doesn't seem that bad]].]]

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* DisneyVillainDeath[=/=]NoOneCouldSurviveThat: In the ''OHMSS'' mission, [[spoiler: unlike the film where Blofeld smashes into a tree while chasing Bond on a snowmobile, in the game Bond throws him off a cable car and he plummets several hundred feet. Bond declares his status as "unknown, presumed killed". He of course still survives and returns to kill Tracy in the ending. Hell, after that, [[ForYourEyesOnly [[Film/ForYourEyesOnly being dropped down a chimney doesn't seem that bad]].]]
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Set during the events of ''{{Film/Skyfall}}'', Bond (voiced by [[TheOtherDarrin Timothy Watson]]) is shot by an MI6 sniper during a confrontation with an enemy on top of a train in Istanbul, and falls into a river below. As he's sinking under the water, Bond flashes back to several key moments during the franchise's history, including sequences from the films ''{{Film/Goldfinger}}'', ''Film/OnHerMajestysSecretService'', ''{{Film/Moonraker}}'', ''Film/LicenceToKill'' and ''Film/DieAnotherDay''. The game retells these incidents as an overarching narrative (using the Craig version of the character, similar to ''VideoGame/GoldeneyeWii'') that follows Bond's progression into an experienced secret agent.

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Set during the events of ''{{Film/Skyfall}}'', Bond (voiced by [[TheOtherDarrin Timothy Watson]]) is mistakenly shot by an MI6 sniper Eve during a confrontation with an enemy on top of a train in Istanbul, and falls into a river below. As he's sinking under the water, Bond flashes back to several key moments during the franchise's history, including sequences from the films ''{{Film/Goldfinger}}'', ''Film/OnHerMajestysSecretService'', ''{{Film/Moonraker}}'', ''Film/LicenceToKill'' and ''Film/DieAnotherDay''. The game retells these incidents as an overarching narrative (using the Craig version of the character, similar to ''VideoGame/GoldeneyeWii'') that follows Bond's progression into an experienced secret agent.
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* RecursiveAdaptation: Many of the game's costumes, levels, and set piece action sequences strongly resemble those from Monolith's ''NoOneLivesForever'', which was itself an AffectionateParody of the "groovy 60's" era of James Bond.

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* RecursiveAdaptation: Many of the game's costumes, levels, and set piece action sequences strongly resemble those from Monolith's ''NoOneLivesForever'', ''VideoGame/NoOneLivesForever'', which was itself an AffectionateParody of the "groovy 60's" era of James Bond.
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** If you count the ''Skyfall'' DLC as the last two missions of the game, then the FinalBoss, Patrice, is an aversion. The fight with him, which takes up the entirety of the second DLC mission, is a traditional old-school FPS boss fight; he runs around shooting at you, and you have to pump more than 100 rounds into him to deplete his health bar.
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* CallingTheOldWomanOut: Subverted. In the ''Skyfall'' DLC, unlike the film, Bond accepts that M had to give the order to shoot him when he was on top of the train in Istanbul.

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* CallingTheOldWomanOut: [[CallingTheOldManOut Calling The Old Woman Out]]: Subverted. In the ''Skyfall'' DLC, unlike the film, Bond accepts that M had to give the order to shoot him when he was on top of the train in Istanbul.

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A DownloadableContent mission, based off of ''{{Film/Skyfall}}'', will be released on November 9, 2012 to coincide with the film itself.

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A DownloadableContent mission, based off of ''{{Film/Skyfall}}'', will be was released on November 9, 2012 to coincide with the film itself.



* AdaptationDistillation: In spades. In addition to having Craig appear in a modern retelling of the classic Bond stories, Blofeld is based on an amalgamation of the three actors (Donald Pleasance, Telly Savalas and Charles Gray) who played him in the films, and several stories have slightly different outcomes (e.g. in the ''Licence to Kill'' chapter, Felix does not get his leg eaten by a shark).
* AdaptationExpansion: The revisiting of the classic films allowed the developers the ability to add new encounters during the missions, including Bond and Leiter using RPG's to take out a laser cannon outside of Fort Knox in the ''Goldfinger'' mission, and Bond using a minigun to take out Blofeld's troops in the ''OHMSS'' mission, to name two.

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* AdaptationDistillation: In spades. spades.
**
In addition to having Craig appear in a modern retelling of the classic Bond stories, Blofeld is based on an amalgamation of the three actors (Donald Pleasance, Telly Savalas and Charles Gray) who played him in the films, and several stories have slightly different outcomes (e.g. in the ''Licence to Kill'' chapter, Felix does not get his leg eaten by a shark).
** The ''Skyfall'' DLC, while expanding on Bond's whereabouts after he was shot off the top of the train in Istanbul, is a self-contained story about Bond pursuing and defeating Patrice, without any reference to the missing MI6 list, Bond going 'off the grid', Raoul Silva or any other story elements from the film.
* AdaptationExpansion: AdaptationExpansion:
**
The revisiting of the classic films allowed the developers the ability to add new encounters during the missions, including Bond and Leiter using RPG's to take out a laser cannon outside of Fort Knox in the ''Goldfinger'' mission, and Bond using a minigun to take out Blofeld's troops in the ''OHMSS'' mission, to name two.two.
** The ''Skyfall'' DLC, unlike the film, answers what happened to Bond when he went underwater just before the title sequence - he washes up on a riverbank and wakes up soon after, remembering the last words M said to him.



* CallingTheOldWomanOut: Subverted. In the ''Skyfall'' DLC, unlike the film, Bond accepts that M had to give the order to shoot him when he was on top of the train in Istanbul.



** In ''{{Film/Skyfall}}'', Bond chases Patrice because he stole a list of covert MI6 operatives in Istanbul. In the DLC, Bond chases Patrice after learning he killed two agents, still gets shot off the train after M has a dilemma, and then somehow tracks him all the way to Shanghai with no explanation whatsoever (unlike the film, where Bond uses a depleted uranium bullet to find out more about him).



* DoomedByCanon: [[spoiler:Tracy Vicenzo]], of course. What, you didn't think [[spoiler:she and Bond were going to stay married]], were you?

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* DoomedByCanon: [[spoiler:Tracy Vicenzo]], of course. What, you didn't think [[spoiler:she [[spoiler:her and Bond were going to stay married]], were you?



* {{Hammerspace}}: When Leiter rescues Bond at Fort Knox, he gives you an assault rifle (not the one he was carrying) that he seemingly pulls right out of his back.

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* {{Hammerspace}}: When Leiter rescues Bond at Fort Knox, he gives you Bond an assault rifle (not the one he was carrying) that he seemingly pulls right out of his back.



* NoEnding: Bond (and Holly) get ready to make their escape from Hugo Drax's space station...and then the credits roll. The framing device set up in the prologue is never resolved (and will presumably be finished once the DLC is released).

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* NoEnding: NoEnding:
**
Bond (and Holly) get ready to make their escape from Hugo Drax's space station...and then the credits roll. The framing device set up in the prologue Whether or not they escaped is never resolved resolved, as the ''Skyfall'' DLC picks up an undetermined amount of time afterwards.
** The ''Skyfall'' DLC, unlike the film, ends with Bond stopping Patrice (without finding the poker chip) and accepting M's explanation that letting Eve take the shot was [[IDidWhatIHadToDo something she had to do]]. He is then to wait for a phone call regarding his next mission, and the game ends.
* TheOtherDarrin: Most characters are based on their film portrayals, with the exception of four characters. Blofeld is an amalgamation of his three film appearances in the series
(and will presumably be finished once is voiced by Glenn Wrage), Jinx is based off of Gabriela Montaraz (the woman who was initially set to play the DLC character in ''Film/DieAnotherDay'') and Holly Goodhead is released).based off of (and voiced by) the actress Jane Perry. In addition, Bond is voiced by Timothy Watson instead of Creator/DanielCraig.



* TheOtherDarrin: Most characters are based on their film portrayals, with the exception of four characters. Blofeld is an amalgamation of his three film appearances in the series (and is voiced by Glenn Wrage), Jinx is based off of Gabriela Montaraz (the woman who was initially set to play the character in ''Film/DieAnotherDay'') and Holly Goodhead is based off of (and voiced by) the actress Jane Perry. In addition, Bond is voiced by Timothy Watson instead of Creator/DanielCraig.


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* SparedByTheAdaptation: In the ''Skyfall'' DLC, Bond stops Patrice from shooting his intended target in Shanghai, unlike the film (where Patrice assassinates his target before Bond moves to stop him). Also, because of the AdaptationDistillation of the material, the MI6 head office is never bombed in the game, and the intended casualties never occur.
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''[[Film/JamesBond 007]] Legends'' is a FirstPersonShooter video game released in 2012, developed by Eurocom and published by {{Activision}} for the {{Xbox 360}} / {{PS3}} / WiiU, which follows the exploits of JamesBond (the DanielCraig incarnation) in six of the secret agent's past adventures.

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''[[Film/JamesBond 007]] Legends'' is a FirstPersonShooter video game released in 2012, developed by Eurocom and published by {{Activision}} for the {{Xbox 360}} / {{PS3}} / WiiU, which follows the exploits of JamesBond (the DanielCraig Creator/DanielCraig incarnation) in six of the secret agent's past adventures.



* TheOtherDarrin: Most characters are based on their film portrayals, with the exception of four characters. Blofeld is an amalgamation of his three film appearances in the series (and is voiced by Glenn Wrage), Jinx is based off of Gabriela Montaraz (the woman who was initially set to play the character in ''Film/DieAnotherDay'') and Holly Goodhead is based off of (and voiced by) the actress Jane Perry. In addition, Bond is voiced by Timothy Watson instead of DanielCraig.

to:

* TheOtherDarrin: Most characters are based on their film portrayals, with the exception of four characters. Blofeld is an amalgamation of his three film appearances in the series (and is voiced by Glenn Wrage), Jinx is based off of Gabriela Montaraz (the woman who was initially set to play the character in ''Film/DieAnotherDay'') and Holly Goodhead is based off of (and voiced by) the actress Jane Perry. In addition, Bond is voiced by Timothy Watson instead of DanielCraig.Creator/DanielCraig.
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Couple minor fixes, and this is good to go.


* AdaptationDistillation: In spades. In addition to having Craig appear in a modern retelling of the classic Bond stories, Blofeld is based on an amalgamation of the three actors (Donald Pleasance, Telly Savalas and Charles Gray), and several stories have slightly different outcomes (e.g. in the ''Licence to Kill'' chapter, Felix does not get his leg eaten by a shark).

to:

* AdaptationDistillation: In spades. In addition to having Craig appear in a modern retelling of the classic Bond stories, Blofeld is based on an amalgamation of the three actors (Donald Pleasance, Telly Savalas and Charles Gray), Gray) who played him in the films, and several stories have slightly different outcomes (e.g. in the ''Licence to Kill'' chapter, Felix does not get his leg eaten by a shark).



* AllStarCast: Several high-profile actors reprise the roles of their characters, including JudiDench (M), Rory Kinnear (Bill Tanner), Michael Lonsdale ([[Film/Moonraker Hugo Drax]]), Carey Lowell ([[Film/LicenceToKill Pam Bouvier]]), Toby Stephens ([[Film/DieAnotherDay Gustav Graves]]) and Richard Kiel ([[Film/TheSpyWhoLovedMe Jaws]]).

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* AllStarCast: Several high-profile actors reprise the roles of their characters, including JudiDench (M), Rory Kinnear (Bill Tanner), Michael Lonsdale ([[Film/Moonraker ([[{{Film/Moonraker}} Hugo Drax]]), Carey Lowell ([[Film/LicenceToKill Pam Bouvier]]), Toby Stephens ([[Film/DieAnotherDay Gustav Graves]]) and Richard Kiel ([[Film/TheSpyWhoLovedMe Jaws]]).



* TheCavalry: Much like the movie, after Bond is escorted off the plane in front of Fort Knox in the Goldfinger mission, the group is besieged by Felix Leiter and a group of CIA operatives HiddenInPlainSight.

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* TheCavalry: Much like the movie, after Bond is escorted off the plane in front of Fort Knox by Goldfinger's troops in the Goldfinger first mission, the group is besieged by Felix Leiter and a group of CIA operatives HiddenInPlainSight.



* WireDilemma: Averted, just like [[Film/Goldfinger the film]] itself (where a technician switches the bomb off for Bond). Felix informs Bond that he better make sure what wire to pull, and the latter pulls a red wire, stopping the countdown completely.

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* WireDilemma: Averted, just like [[Film/Goldfinger [[{{Film/Goldfinger}} the film]] itself (where a technician switches the bomb off for Bond). Felix informs Bond that he better make sure what wire to pull, and the latter pull. Bond then pulls a red wire, stopping the countdown completely.
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* DisneyVillainDeath[=/=]NoOneCouldSurviveThat: In the ''OHMSS'' mission, [[spoiler: unlike the film where Blofeld smashes into a tree while chasing Bond on a snowmobile, in the game Bond throws him off a cable car and he plummets several hundred feet. Bond declares his status as "unknown, presumed killed". He of course still survives and returns to kill Tracy in the ending.]]

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* DisneyVillainDeath[=/=]NoOneCouldSurviveThat: In the ''OHMSS'' mission, [[spoiler: unlike the film where Blofeld smashes into a tree while chasing Bond on a snowmobile, in the game Bond throws him off a cable car and he plummets several hundred feet. Bond declares his status as "unknown, presumed killed". He of course still survives and returns to kill Tracy in the ending. Hell, after that, [[ForYourEyesOnly being dropped down a chimney doesn't seem that bad]].]]
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* DisneyVillainDeath[=/=]NoOneCouldSurviveThat: In the ''OHMSS'' mission, [[spoiler: unlike the film where Blofeld smashes into a tree while chasing Bond on a snowmobile, in the game Bond throws him off a cable car and he plummets several hundred feet. Bond declares his status as "unknown, presumed killed". He of course still survives and returns to kill Tracy in the ending.]]
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* CutsceneBoss: All of the bosses (and several enemy henchmen) in the game are subject to this. Hugo Drax in particular stands out as, unlike all of the other main villains, you don't even fight him in a [[PressXNotToDie quicktime event fistfight]]. Bond just straight-up kills him in the final cutscene without a fight.

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* CutsceneBoss: All of the bosses (and several enemy henchmen) in the game are subject to this. Hugo Drax in particular stands out as, unlike all of the other main villains, you don't even fight him in a [[PressXNotToDie [[PressXToNotDie quicktime event fistfight]]. Bond just straight-up kills him in the final cutscene without a fight.
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* CutsceneBoss: All of the bosses (and several enemy henchmen) in the game are subject to this.

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* CutsceneBoss: All of the bosses (and several enemy henchmen) in the game are subject to this. Hugo Drax in particular stands out as, unlike all of the other main villains, you don't even fight him in a [[PressXNotToDie quicktime event fistfight]]. Bond just straight-up kills him in the final cutscene without a fight.
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* InkSuitedActor: All of the AllStarCast's voice actors have the same in-game likenesses.

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* InkSuitedActor: InkSuitActor: All of the AllStarCast's voice actors have the same in-game likenesses.
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* All of the AllStarCast's voice actors have the same in-game likenesses.

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* InkSuitedActor: All of the AllStarCast's voice actors have the same in-game likenesses.
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* RecursiveAdaptation: Many of the game's costumes, levels, and set piece action sequences strongly resemble those from Monolith's ''NoOneLivesForever'', which was itself an AffectionateParody of the "groovy 60's" era of James Bond.
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The game was developed primarily to celebrate [[MilestoneCelebration 50 years of the Bond character in film]], and features one film from each actor (SeanConnery, George Lazenby, Roger Moore, TimothyDalton, PierceBrosnan and Craig himself) who has portrayed the secret agent. Each film comprises two missions, which feature a variety of moments seen in the films, along with additional enemy encounters and gameplay mechanics that emphasize the use of many gadgets, including Bond's smartphone and wristwatch. The game also features voice acting from Craig, JudiDench and a wide selection of past and present actors in the series, along with a split-screen multiplayer mode.

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The game was developed primarily to celebrate [[MilestoneCelebration 50 years of the Bond character in film]], and features one film from each actor (SeanConnery, George Lazenby, Roger Moore, TimothyDalton, PierceBrosnan and Craig himself) who has portrayed the secret agent. Each film comprises two missions, which feature a variety of moments seen in the films, along with additional enemy encounters and gameplay mechanics that emphasize the use of many gadgets, including Bond's smartphone and wristwatch. The game also features voice acting from Craig, JudiDench and a wide selection of past and present actors in the series, including JudiDench, Richard Kiel, Carey Lowell and others, along with a split-screen multiplayer mode.
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Launched - just have to create custom title/redirect. Will add few more examples when I get time.

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[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/007legends_9472.jpg]]

''[[Film/JamesBond 007]] Legends'' is a FirstPersonShooter video game released in 2012, developed by Eurocom and published by {{Activision}} for the {{Xbox 360}} / {{PS3}} / WiiU, which follows the exploits of JamesBond (the DanielCraig incarnation) in six of the secret agent's past adventures.

Set during the events of ''{{Film/Skyfall}}'', Bond (voiced by [[TheOtherDarrin Timothy Watson]]) is shot by an MI6 sniper during a confrontation with an enemy on top of a train in Istanbul, and falls into a river below. As he's sinking under the water, Bond flashes back to several key moments during the franchise's history, including sequences from the films ''{{Film/Goldfinger}}'', ''Film/OnHerMajestysSecretService'', ''{{Film/Moonraker}}'', ''Film/LicenceToKill'' and ''Film/DieAnotherDay''. The game retells these incidents as an overarching narrative (using the Craig version of the character, similar to ''VideoGame/GoldeneyeWii'') that follows Bond's progression into an experienced secret agent.

The game was developed primarily to celebrate [[MilestoneCelebration 50 years of the Bond character in film]], and features one film from each actor (SeanConnery, George Lazenby, Roger Moore, TimothyDalton, PierceBrosnan and Craig himself) who has portrayed the secret agent. Each film comprises two missions, which feature a variety of moments seen in the films, along with additional enemy encounters and gameplay mechanics that emphasize the use of many gadgets, including Bond's smartphone and wristwatch. The game also features voice acting from Craig, JudiDench and a wide selection of past and present actors in the series, along with a split-screen multiplayer mode.

A DownloadableContent mission, based off of ''{{Film/Skyfall}}'', will be released on November 9, 2012 to coincide with the film itself.
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!! This game provides examples of:

* AdaptationDistillation: In spades. In addition to having Craig appear in a modern retelling of the classic Bond stories, Blofeld is based on an amalgamation of the three actors (Donald Pleasance, Telly Savalas and Charles Gray), and several stories have slightly different outcomes (e.g. in the ''Licence to Kill'' chapter, Felix does not get his leg eaten by a shark).
* AdaptationExpansion: The revisiting of the classic films allowed the developers the ability to add new encounters during the missions, including Bond and Leiter using RPG's to take out a laser cannon outside of Fort Knox in the ''Goldfinger'' mission, and Bond using a minigun to take out Blofeld's troops in the ''OHMSS'' mission, to name two.
* AKA47: The weapon system is similar to the one found in ''VideoGame/GoldeneyeWii'', with many of the weapons having similar names to their real-life counterparts.
* AllStarCast: Several high-profile actors reprise the roles of their characters, including JudiDench (M), Rory Kinnear (Bill Tanner), Michael Lonsdale ([[Film/Moonraker Hugo Drax]]), Carey Lowell ([[Film/LicenceToKill Pam Bouvier]]), Toby Stephens ([[Film/DieAnotherDay Gustav Graves]]) and Richard Kiel ([[Film/TheSpyWhoLovedMe Jaws]]).
* AlwaysClose: Just like in the film itself, no matter how long you take while fighting through Fort Knox (and defeating Oddjob), Bond will always take off the bomb's lid when it has less than 20 seconds to spare.
* ArtificialStupidity: Both enemies and allies will do this frequently. Guards will run up to you at point-blank range to shoot at you, guards will forget about you if you stand in their sight and move away before their threat meter turns yellow, allies run out into the open and engage groups of enemies, and much more.
* AwesomeButPractical: Bond's smartphone is capable of taking photographs, hacking computers and locks, and (when MI6 upgrades the firmware) tracing for gas emissions.
* BlingBlingBang: Goldfinger's golden gun, which you collect pieces of during the first mission.
* TheCavalry: Much like the movie, after Bond is escorted off the plane in front of Fort Knox in the Goldfinger mission, the group is besieged by Felix Leiter and a group of CIA operatives HiddenInPlainSight.
* CableCarActionSequence: And interactive, no less, in the second ''OHMSS'' mission. Bond uses a piece of chain to ride down to a cable car, blows up a helicopter with an RPG and jumps across to a second car before the first one falls off the track.
* CherryTapping: You can kill enemies either by repeatedly shooting them in the legs, or by bashing them in the butt with a rifle.
* CompositeCharacter: Ernst Stavro Blofeld's character model is a combination of the three actors who portrayed him in the film series.
* ContinuityLockout: The game relies '''heavily''' on the player's knowledge of the prior Bond films, and introduces each mission with little to no setup whatsoever, meaning that if you haven't seen the films, you'll be confused about the characters and situations involved in each mission.
* ContinuityNod: At the end of the ''OHMSS'' mission, when [[spoiler:Teresa is killed in the drive-by shooting, Bond cradles her body]] and remember M's speech from the end of ''Film/CasinoRoyale'' regarding [[spoiler:Vesper's death]]: "You don't trust anyone, do you, James? Sometimes we're so focused on our enemies that we forget to watch our friends..."
* ContinuitySnarl: The concept attempts to bridge the classic films with the chronology of the rebooted franchise, at the expense of glaring continuity issues.
** Felix Leiter is portrayed and voiced by Demetri Goritsas, a Caucasian actor, yet in ''Film/QuantumOfSolace'', Leiter was played by Jeffrey Wright, an African-American actor.
** Bond got married to Teresa 'Tracy' Vicenzo (and [[spoiler:widowed]]) in the interim between ''Film/QuantumOfSolace'' and ''{{Film/Skyfall}}'', despite ''Film/CasinoRoyale'' making a point to establish that Bond would never give his heart to someone again like he did with Vesper Lynd.
* CutsceneBoss: All of the bosses (and several enemy henchmen) in the game are subject to this.
* CutscenePowerToTheMax: Bond accomplishes many feats in cutscenes that is he is unable to execute in-game. The first mission has him fire an EMP with his phone (which he can never access the function of at any other time) before jumping on a moving truck, running across it and jumping into Goldfinger's compound while rolling.
* DiabolusExMachina: Just like the film, [[spoiler:Teresa dies]] at the end of the ''OHMSS'' mission. Made even worse in this case because it makes Bond remember the [[Film/CasinoRoyale the last time]] something like this happened.
* DoomedByCanon: [[spoiler:Tracy Vicenzo]], of course. What, you didn't think [[spoiler:she and Bond were going to stay married]], were you?
* EscortMission: One in almost every chapter, including escorting Pussy Galore in the ''Goldfinger'' mission, and Teresa (and her father) in the ''OHMSS'' mission.
* {{EMP}}: In the intro to the first Goldfinger mission, Bond uses an EMP to take out a fighter jet that's just flown into the titular villain's facility.
* FollowTheLeader: A common criticism of the game is that it takes many gameplay mechanics from the ''CallOfDuty'' series, including weapon attachments, [[PressXToNotDie cutscene bosses]], a cover system and much more.
* FramingDevice: The game begins with a scene from ''{{Film/Skyfall}}'', and flashes back to the classic missions while Bond is sinking in the water after being shot off the top of a train.
* {{Hammerspace}}: When Leiter rescues Bond at Fort Knox, he gives you an assault rifle (not the one he was carrying) that he seemingly pulls right out of his back.
* HollywoodHacking: Any device, no matter how secure the data is, can be hacked in just a few seconds by Bond's smartphone.
* IdiosyncraticDifficultyLevels: Much like ''VideoGame/GoldeneyeWii'', the difficulty levels include Operative (Easy), Secret Agent (Normal) and 007 (Hard). Unlike ''Goldeneye'', however, the game lets you choose whether you want regenerating health or medical kit pickups - it is no longer restricted to 007 difficulty.
* ImplacableMan: Jaws and Oddjob, of course, who you fight several times in each of their respective missions.
* All of the AllStarCast's voice actors have the same in-game likenesses.
* InstantSedation: At the end of the first ''Goldfinger'' mission, the villain's henchman injects Bond in the knee with a tranquilizer, which instantly knocks him out. [[VideoGame/TheElderScrollsVSkyrim No 'needle to the knee' jokes, please]].
* MissionControl: Both M and Tanner (in the Craig-era films) fulfill this role.
* TheNameIsBondJamesBond: Oddly averted. In the first ''Goldfinger'' mission, Pussy Galore begins to ask "Your name is...?" before he cuts her off with a curt "James Bond."
* NoEnding: Bond (and Holly) get ready to make their escape from Hugo Drax's space station...and then the credits roll. The framing device set up in the prologue is never resolved (and will presumably be finished once the DLC is released).
* PressXToNotDie: Several times throughout the campaign, notably whenever Oddjob throws his hat at you.
* TheOtherDarrin: Most characters are based on their film portrayals, with the exception of four characters. Blofeld is an amalgamation of his three film appearances in the series (and is voiced by Glenn Wrage), Jinx is based off of Gabriela Montaraz (the woman who was initially set to play the character in ''Film/DieAnotherDay'') and Holly Goodhead is based off of (and voiced by) the actress Jane Perry. In addition, Bond is voiced by Timothy Watson instead of DanielCraig.
* ShootOutTheLock: Weapon crates must be opened by shooting off the lock.
* SplitScreen: The multiplayer mode notably features this.
* StealthBasedMission: The first ''Goldfinger'' mission has a section dedicated entirely to stealth, although it's not required for game completion - you can choose to ignore the tutorial and go through the game guns blazing.
* WireDilemma: Averted, just like [[Film/Goldfinger the film]] itself (where a technician switches the bomb off for Bond). Felix informs Bond that he better make sure what wire to pull, and the latter pulls a red wire, stopping the countdown completely.
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