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* FinalDeath: Playing on Ultra-Nightmare means that you only have one life. If you die, it's back to the beginning. The places you died previously are marked with the Doom Marine's helmet and a hologram describing the exact time you died and what enemy killed you.

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* FinalDeath: FinalDeathMode: Playing on Ultra-Nightmare means that you only have one life. If you die, it's back to the beginning. The places you died previously are marked with the Doom Marine's helmet and a hologram describing the exact time you died and what enemy killed you.


* RoaringRampageOfRevenge: What the Doomguy's motivation for fighting against Hell is hinted to be. Codex entries and The Slayer's Testament imply either [[spoiler:a) he's the original Doomguy who lost his squad in ''Doom'', his Earth in ''Doom II'', and has been wandering the realms fighting Hell over the eons since the end of ''Doom 64'', including at one point the world Argent energy comes from, Argent D'nur. b) He was part of the Night Sentinels, the protectors of Argent D'nur, before they were betrayed from within and Hell absorbed the entire realm, leaving only the Slayer still alive.]] Either way, the Doomguy is committed to the complete obliteration of Hell for the loss of his home and allies.

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* RoaringRampageOfRevenge: What the Doomguy's motivation for fighting against Hell is hinted to be. Codex entries and The Slayer's Testament imply either [[spoiler:a) he's the original Doomguy who lost his squad in ''Doom'', his Earth in ''Doom II'', and has been wandering the realms fighting Hell over the eons since the end of ''Doom 64'', including at one point the world Argent energy comes from, Argent D'nur. b) He was part of the Night Sentinels, the protectors of Argent D'nur, before they were betrayed from within and Hell absorbed the entire realm, leaving only the Slayer still alive.]] Either way, the Doomguy Doom Slayer is committed to the complete obliteration of Hell for the loss of his home and allies.


* RoaringRampageOfRevenge: What the Doomguy's motivation for fighting against Hell is hinted to be. Codex entries and The Slayer's Testament imply [[spoiler:he belonged to an order called the Night Sentinels, the protectors of Argent D'nur. They successfully resisted all invasion attempts by Hell until a member of the Night Sentinels betrayed the order and allowed Hell to absorb the entire realm. The Doomguy was the last one alive, and dedicated his life to the destruction of Hell as retribution]].

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* RoaringRampageOfRevenge: What the Doomguy's motivation for fighting against Hell is hinted to be. Codex entries and The Slayer's Testament imply [[spoiler:he belonged to an order called either [[spoiler:a) he's the original Doomguy who lost his squad in ''Doom'', his Earth in ''Doom II'', and has been wandering the realms fighting Hell over the eons since the end of ''Doom 64'', including at one point the world Argent energy comes from, Argent D'nur. b) He was part of the Night Sentinels, the protectors of Argent D'nur. They successfully resisted all invasion attempts by Hell until a member of the Night Sentinels D'nur, before they were betrayed the order from within and allowed Hell to absorb absorbed the entire realm. The realm, leaving only the Slayer still alive.]] Either way, the Doomguy was the last one alive, and dedicated his life is committed to the destruction complete obliteration of Hell as retribution]].for the loss of his home and allies.


** The space marine running, gunning, ripping, and tearing your way through TheLegionsOfHell with all the guns and chainsaws you can carry makes sense, because here he isn't some NamelessMook soldier right off the boat. Instead the Doom Slayer is a badass EternalWarrior that's been around for eons, is able to channel Argent energy (one of the great energy sources of hell) to become stronger, is so full of rage that it makes him a twisted form of IncorruptiblePurePureness making it impossible for hell to corrupt him, was eventually empowered by the seraphim with physical power like unto a demi-god, and later gained armor that, in the lore, is nigh-indestructable. While the horror is every bit as bad as in Doom 3, it's very clear that you aren't trapped on Mars surrounded by demons, the demons are trapped on Mars with you.

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** The space marine running, gunning, ripping, and tearing your way through TheLegionsOfHell with all the guns and chainsaws you can carry makes sense, because here he isn't some NamelessMook nameless {{Mook}} soldier right off the boat. Instead the Doom Slayer is a badass EternalWarrior EternalHero that's been around for eons, is able to channel Argent energy (one of the great energy sources of hell) to become stronger, is so full of rage that it makes him a twisted form of IncorruptiblePurePureness making it impossible for hell to corrupt him, was eventually empowered by the seraphim with physical power like unto a demi-god, and later gained armor that, in the lore, is nigh-indestructable. While the horror is every bit as bad as in Doom 3, it's very clear that you aren't trapped on Mars surrounded by demons, the demons are trapped on Mars with you.

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* TheRemake: This 2016 game takes the name and general premise of 1993's ''VideoGame/{{Doom}}'', while also using modern graphics, gameplay elements, story telling conventions and so on.


* DramaticGunCock: Doomguy pumps his shotgun right as he's about to get off the elevator once the first mission, following the title screen.

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* DramaticGunCock: Doomguy pumps his shotgun right as he's about to get off the elevator once the first mission, following the title screen. Also a case of MickeyMousing, since the cock punctuates the last two guitar riffs from "At Doom's Gate".

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* DemonOfHumanOrigin: [[spoiler:Olivia Pierce]] opened the Hell Portal for good to allow the demonic forces to invade Mars in exchange for her own elevation into godhood. It turns out that this means ripping out her original personality and forcefully transforming her into the [[FinalBoss Spider Mastermind demon]].


* CrapsackWorld: Earth is implied to be this, as it had gone through an major energy crisis prior to the UAC's discovery of Argent Energy, meaning that humanity is solely dependent on the exploitation of Hell itself. Hayden repeatedly warns Doomguy that disrupting the flow of this energy would likely result in a total societal collapse, not that Doomguy pays him any heed.

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* CrapsackWorld: Earth is implied to be this, as it had gone through an major energy crisis prior to the UAC's discovery of Argent Energy, meaning that humanity is solely dependent on the exploitation of Hell itself. Hayden repeatedly warns Doomguy that disrupting the flow of this energy would likely result in a total societal collapse, not that Doomguy pays him any heed. [[spoiler: Or, rather, he ''does'' pay heed, but decides that it just isn't worth the risk.]]


** Powerful impacts in close proximity to the Doom Slayer, like a Hell Knight's pounce attack landing nearby, shake the whole screen including things like health bars, ammo count and the crosshairs.

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** Powerful impacts in close proximity to the Doom Slayer, like a Hell Knight's pounce attack landing nearby, shake the whole screen including things like health bars, ammo count and the crosshairs. [[JustifiedTrope Justified]] in that they're part of the in-universe HUD in the Praetor Armor's helmet, as seen when Doomguy puts it on near the beginning.


** In bits of the lore it's said they're authority was absolute, answering only to the highest ranking UAC members, so AuthorityEqualsAsskicking, apparently.

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** In bits of the lore it's said they're their authority was absolute, answering only to the highest ranking UAC members, so AuthorityEqualsAsskicking, apparently.

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* SpiritualAntithesis: The 2016 ''DOOM'' game can be thought of as the spiritual antithesis of ''VideoGame/GearsOfWar''. The two games have a lot in common aesthetically, being shooter games that attracted notoriety for allowing you to dispose of monsters in spectacularly gory ways, but beyond how they look, these two games couldn’t be more different in how they play. ''Gears'' features slow movement, no jumping, and RegeneratingHealth, all of which encourage you to TakeCover in one place in order to stay alive. ''DOOM'' on the other hand, features fast movement, JumpPhysics, and non-regenerating health, which encourage you to constantly move around the battlefield to avoid enemy fire and pick up health dropped by dead enemies. Both games were also released a decade apart, with ''Gears'' establishing trends that the shooter genre would follow for the next ten years, and ''DOOM'' getting attention for defiantly bucking those trends.


''DOOM'' is the 5th (''Doom'', ''Doom 2'', ''Doom 64'', ''Doom 3'', 2016) main installment in the ''Franchise/{{Doom}}'' franchise, developed by Creator/IdSoftware and published by Creator/{{Bethesda}} for the PC, UsefulNotes/PlayStation4, and UsefulNotes/XboxOne on May 13, 2016. It was ported to the UsefulNotes/NintendoSwitch on November 10, 2017.

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''DOOM'' is the 5th (''Doom'', fifth (''VideoGame/{{Doom}}'', ''Doom 2'', II'', ''Doom 64'', ''Doom 3'', ''VideoGame/{{Doom 3}}'', 2016) main installment in the ''Franchise/{{Doom}}'' franchise, developed by Creator/IdSoftware and published by Creator/{{Bethesda}} for the PC, UsefulNotes/PlayStation4, and UsefulNotes/XboxOne on May 13, 2016. It was ported to the UsefulNotes/NintendoSwitch on November 10, 2017.


** The achievement for killing the Cyberdemon is called [[CaptainObvious/VideoGames "Shoot it until it dies."]], referencing the "Pro Tip" meme.

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** The achievement for killing the Cyberdemon is called [[CaptainObvious/VideoGames "Shoot it until it dies."]], referencing the "Pro Tip" "Protip" meme.


** The achievement for killing the Cyberdemon is called [[CaptainObvious/VideoGames "Shoot it until it dies."]], referencing a ''[=GamePro=] Magazine'' issue that gave that as a joke protip.

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** The achievement for killing the Cyberdemon is called [[CaptainObvious/VideoGames "Shoot it until it dies."]], referencing a ''[=GamePro=] Magazine'' issue that gave that as a joke protip.the "Pro Tip" meme.

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