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Sammy Entertainment is based in Japan, not Taiwan


''Dolphin Blue'' is an arcade action game developed and published by Taiwan's Sammy Entertainment, inspired by various side-scrolling RunAndGun games of the past - notably the ''VideoGame/MetalSlug'' series[[note]]The game had two former ''Metal Slug'' developers involved, although they deny it was intended to be a spiritual successor[[/note]].

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''Dolphin Blue'' is an arcade action game developed and published by Taiwan's Sammy Entertainment, inspired by various side-scrolling RunAndGun games of the past - notably the ''VideoGame/MetalSlug'' series[[note]]The game had two former ''Metal Slug'' developers involved, although they deny it was intended to be a spiritual successor[[/note]].



See also ''VideoGame/DemonFront'', another similar Taiwanese game.

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See also ''VideoGame/DemonFront'', another a similar Taiwanese game.
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it's somewhere in https://youtu.be/-0PgNJMP3G4, though someone ought to pay me ifd they want the timestamp


''Dolphin Blue'' is an arcade action game developed and published by Taiwan's Sammy Entertainment, inspired by various side-scrolling RunAndGun games of the past - notably the ''VideoGame/MetalSlug'' series.

to:

''Dolphin Blue'' is an arcade action game developed and published by Taiwan's Sammy Entertainment, inspired by various side-scrolling RunAndGun games of the past - notably the ''VideoGame/MetalSlug'' series.series[[note]]The game had two former ''Metal Slug'' developers involved, although they deny it was intended to be a spiritual successor[[/note]].
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Two heroes, an arms dealer named Eiro and a soldier named Ann, alongside their trusty pet dolphin steeds, decides to take on the Empire and free the people of Aquadia.

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Two heroes, an arms dealer named Eiro and a soldier named Ann, alongside their trusty pet dolphin steeds, decides decide to take on the Empire and free the people of Aquadia.
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See also ''VideoGame/DemonFront'', another similar Taiwanese game.
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!! ''Dolphin BLue'' contain examples of:

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!! ''Dolphin BLue'' Blue'' contain examples of:
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/c1gorzhxgaaminr.jpg]]

--> Marine World, Aquadia, most of whose surface is covered with water...\\
The once-flourishing civilization has sunk to the bottom of the sea, and for ages people have existed in the great nature.\\
The "Great Empire of the Iron Standard" that sprung up all of a sudden has proclaimed unification of Aquadia and initiated an armed invasion.\\
The Empire brought nearby countries under its control and has chosen the Kingdom of Bluetear as it's next target.\\
The mighty fleets of the Empire is massing at the fortress.\\
The Kingdom has recruited volunteer soldiers and is strengthening its defenses, but the Empire's Operations has already begun...

''Dolphin Blue'' is an arcade action game developed and published by Taiwan's Sammy Entertainment, inspired by various side-scrolling RunAndGun games of the past - notably the ''VideoGame/MetalSlug'' series.

Set in the distant Planet of Aquadia, a cataclysm several generations ago had sunken every inch of land on the surface. Entire civilizations now lives on floating cities above the water, when a powerful dictatorship called "The Great Empire" plotted a takeover.

Two heroes, an arms dealer named Eiro and a soldier named Ann, alongside their trusty pet dolphin steeds, decides to take on the Empire and free the people of Aquadia.

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!! ''Dolphin BLue'' contain examples of:
* AirborneMooks: The Grand Empire's army has miniature helicopters, gyrocopters and {{hoverbike}}s piloted by a single soldier, which shows up regularly trying to attack Eiro and Ann.
* AutoScrollingLevel: Levels where Eiro and Ann rides their dolphin are automatic chase sequences, where the dolphin just keep moving ahead while carrying the two heroes as they blast their way through enemies.
* BattleAmongstTheFlames: The final stage on the Empire's floating fortress have an area which is set alight, that Eiro and Ann must cross by jumping on platforms across burning fire, gun down enemies trying to ambush them while avoid falling into the inferno and lose a life.
* BattleshipRaid: One stage have Eiro and Ann boarding a submarine base belonging to the Great Empire, fighting their way through enemy soldiers and turrets before destroying the whole place. Then there's the floating fortress battle in the final stage.
* BossWarningSiren: The boss Eiro and Ann needs to battle at the conclusion of each stage is accompanied by a red "'''WARNING'''" logo, accompanied by a loud siren in the background.
* CoolTrain: The boss of the city level is a weaponized train, commanded by a female Colonel under the Great Empire. It has laser turrets, missile dispensers, and plenty of cannons.
* TheEmpire: A military dictatorship simply called "The Great Empire" serves as the main villain of the game.
* ExplodingBarrels: There's barrels of gunpowder with the Great Empire's emblem on their sides, which can be shot for taking out large number of enemies at once.
* {{Expy}}:
** The game came out a year after ''VideoGame/MetalSlug'' 4, with Eiro and Ann being stand-ins for Trevor and Nadia (two new characters debuting in the latter). Ann's hairstyle even look ''exactly'' like Nadia's!
** A lot of the enemies have animations recycled from ''Metal Slug'', as well. Notably the quick-moving, machete-wielding Empire Soldiers based on Rebel Fanatics, while injured resistance soldiers are depicted in poses just like the injured civilains from ''Metal Slug 3'''s second mission.
* FloodedFutureWorld: The game is set in Planet Aquadia, a world covered by water after an unknown cataclysm decades ago, with the levels taking place either on oil rigs, floating depots, or underwater.
* GatlingGood: The Gatling gun is available as one of the MoreDakka weapons. And there's also a "Hyper-Gatling" which has ''twice'' the firing rate and ammunition count!
* GetBackHereBoss:
** The city battle ends with the female Colonel leading the Great Empire's forces boarding a train over the city's canals. As Eiro and Ann gives chase atop their dolphins, the Colonel reveals the train's defenses and uses it to blast at the heroes from above, with the level ending when Eiro and Ann finally destroys the train.
** The FinalBoss, a mechanized tower controlled by the Great Empire's Commander, will detach itself once it's defeated, revealing itself to be a disguised aircraft. Eiro and Ann then pursues the Commander on dolphins as they took the battle onto the seas.
* GrenadeLauncher: One of the power-ups available (called "Fire-Cracker" in-game), which fires a short-range projectile that deals huge damage on structures, vehicles and turrets.
* HeroicDolphin: Eiro and Ann both have dolphin pets as steeds, which carries them across numerous levels as they battle the Great Empire's navy. The dolphins can even serve as an AssistCharacter attacking enemy vessels in the underwater stage.
* MacrossMissileMassacre: The Valkyrie Missiles release six rockets with each shot, and given it's high ammunition capacity Eiro and Ann can spam dozens and dozens of rockets in no time covering half the screen.
* MinecartMadness: One level have Eiro and Ann riding dolphins in a flooded mine and shooting enemy soldiers on minecarts in a frenetic chase sequence.
* RedshirtArmy: The rebels opposing the Great Empire's forces are introduced in the first level ''getting their asses kicked'', with most of their members killed by the Empire's troops and a few survivors surrendering, until Eiro and Ann drops in and starts shooting enemies. They appear in the final level, but they're hardly competent in battle with many dead or injured rebels seen throughout the stage.
* SentryGun: The Great Empire's naval bases and battleships have automated turrets for defense, many which Eiro and Ann destroys throughout the game.
* SequentialBoss: The FinalBoss, led by the Great Empire's Commander, which needs to be defeated ''thrice''. It starts off as a StationaryBoss, a powerful mechanized turret in the middle of the Empire's final base, spamming missiles and projectiles with the Commander trying to crush Eiro and Ann with his platform. As soon as it's defeated, it breaks away, revealing itself to be a flying ship and takes flight, with Eiro and Ann summoning their dolphins. If ''that'' is defeated as well, the Commander then reveals his vehicle to be a TransformingMecha in yet another lengthy boss battle.
* SuperNotDrowningSkills: Eiro and Ann doesn't need oxygen tanks or goggles to survive underwater, not even during the submarine boss battle which takes place in a deep, dark abyss.
* UnderTheSea: There's a level set entirely underwater, where Eiro and Ann battles their way through the Great Empire's armada of submarines.
* WeaponizedExhaust: In the underwater infiltration stage, Eiro and Ann attempts entering the Empire's floating fortress through the bottom, and they'll need to shoot and blow up the exhaust system that's constantly spewing flames (in an ''underwater'' environment. Somehow) or risk losing a life.
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