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** Of course, right after this Devimon battle, Patamon becomes an egg and the player won't be able to use Angemon, let alone Patamon, himself, for several further episodes. ''Then'' by the time Angemon returns, he will be the only Adult/Champion Level Digimon in the player's roster as everyone else has, or is about to achieve their [[NextTierPowerUp Perfect/Ultimate]] forms ([[ProtagonistPowerUpPrivileges and in Agumon and Gabumon's cases, another level above that]]).

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** Of course, right after this Devimon battle, Patamon becomes an egg and the player won't be able to use Angemon, let alone Patamon, himself, for several further episodes. ''Then'' by the time Angemon returns, he will be the only Adult/Champion Level Digimon in the player's roster as everyone else has, or is about to achieve their [[NextTierPowerUp Perfect/Ultimate]] forms ([[ProtagonistPowerUpPrivileges and in Agumon and Gabumon's cases, another level above that]]). As such, Patamon [[CantCatchUp continues to have trouble keeping up with the rest of the team's Digimon]], including Angemon's higher-leveled DistaffCounterpart Angewomon.
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* LateArrivalSpoiler: Both the game's boxart and its manual presumes that you've watched the anime before playing it, as it does not shy away from showing that Kari is the eighth child of the [=DigiDestined=] with Gatomon as her Digimon partner.

to:

* LateArrivalSpoiler: Both the The game's boxart and its boxart, manual and extended trailer presumes that you've watched the anime before playing it, as it does not all doesn't shy away from showing that Kari is the eighth child of the [=DigiDestined=] with Gatomon as her Digimon partner.
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** During the Devimon/File Island Arc Patamon doesn't hit hard compared to other Rookie level Digimon and takes a while to get his first Digivolution compared to the other Digimon, meaning he'll feel more like a liability to use in Episodes that don't require T.K. to be the leader. However, once Patamon ''does'' achieve Angemon, he becomes the strongest Digimon in the game up to that point that can hit harder against [[DiscOneFinalBoss Devimon]] than anyone else.
** Of course, right after this Devimon battle, Patamon becomes an egg and the player won't be able to use Angemon, let alone Patamon, himself, for several further episodes. ''Then'' by the time Angemon returns, he will be the only Champion/Adult Digimon in the player's roster as everyone else has, or is about to achieve their [[NextTierPowerUp Perfect/Ultimate]] forms ([[ProtagonistPowerUpPrivileges and in Agumon and Gabumon's cases, another level above that]]).

to:

** During the Devimon/File Island Arc Arc, Patamon doesn't hit hard compared to other Rookie level Digimon and takes a while to get his first Digivolution compared to the other Digimon, meaning he'll feel more like a liability to use in Episodes that don't require T.K. to be the leader. However, once Patamon ''does'' achieve Angemon, he becomes the strongest Digimon in the game up to that point that can hit harder against [[DiscOneFinalBoss Devimon]] than anyone else.
** Of course, right after this Devimon battle, Patamon becomes an egg and the player won't be able to use Angemon, let alone Patamon, himself, for several further episodes. ''Then'' by the time Angemon returns, he will be the only Champion/Adult Adult/Champion Level Digimon in the player's roster as everyone else has, or is about to achieve their [[NextTierPowerUp Perfect/Ultimate]] forms ([[ProtagonistPowerUpPrivileges and in Agumon and Gabumon's cases, another level above that]]).

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* MagikarpPower: How Patamon feels in the game during the Devimon/File Island Arc. Based on the anime this game was adapted from, Patamon doesn't hit hard compared to other Rookie level Digimon and takes a while to get his first Digivolution compared to the other Digimon, meaning he'll feel more like a liability to use in Episodes that don't require T.K. to be the leader. However, once Patamon ''does'' achieve Angemon, he becomes the strongest Digimon in the game up to that point that can hit harder against [[DiscOneFinalBoss Devimon]] than anyone else. Of course, right after this, he becomes an egg and the player won't be able to use Angemon, let alone Patamon, himself, for several further episodes. ''Then'' by the time Angemon returns, he will be the only Champion/Adult Digimon in the player's roster as everyone else has, or is about to achieve their [[NextTierPowerUp Perfect/Ultimate]] forms ([[ProtagonistPowerUpPrivileges and in Agumon and Gabumon's cases, another level above that]]), which then means it will be ''yet another'' distant stride before Patamon can reach his ''own'' Perfect/Ultimate level in the utterly-powerful [=MagnaAngemon=] [[EleventhHourSuperpower near the very end of the main story]] (which ''itself'' can be taken ''[[SerialEscalation even further beyond]]'' via access to the Mega-leveled Seraphimon if T.K.'s [[VideoGameCaringPotential Bonding Rank]] is high enough).

to:

* MagikarpPower: How Patamon feels in throughout the game during the Devimon/File Island Arc. Based on entire game. True to the anime this game was adapted from, he is a Digimon that doesn't get to shine as well as the others in the party due to the limited times he gets to Digivolve throughout the story, ''but when he does...:''
** During the Devimon/File Island Arc
Patamon doesn't hit hard compared to other Rookie level Digimon and takes a while to get his first Digivolution compared to the other Digimon, meaning he'll feel more like a liability to use in Episodes that don't require T.K. to be the leader. However, once Patamon ''does'' achieve Angemon, he becomes the strongest Digimon in the game up to that point that can hit harder against [[DiscOneFinalBoss Devimon]] than anyone else. else.
**
Of course, right after this, he this Devimon battle, Patamon becomes an egg and the player won't be able to use Angemon, let alone Patamon, himself, for several further episodes. ''Then'' by the time Angemon returns, he will be the only Champion/Adult Digimon in the player's roster as everyone else has, or is about to achieve their [[NextTierPowerUp Perfect/Ultimate]] forms ([[ProtagonistPowerUpPrivileges and in Agumon and Gabumon's cases, another level above that]]), which then means that]]).
** From there,
it will be ''yet another'' distant stride before Patamon can reach his ''own'' Perfect/Ultimate level in the utterly-powerful [=MagnaAngemon=] [[EleventhHourSuperpower near the very end of the main story]] (which ''itself'' can be taken ''[[SerialEscalation even further beyond]]'' via access to the Mega-leveled Seraphimon if T.K.'s [[VideoGameCaringPotential Bonding Rank]] is high enough).
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Despite the huge popularity of the anime that inspired this game, [[NoExportForYou it was never localized and released outside of Japan]], very likely thanks to the various licenses and additional owners that the anime has, as well as because of just how late of a PSP title it was (the system's successor, the Platform/PlayStationVita, was over a year old in Japan). Luckily, an English FanTranslation was released by a team led by a user named [[https://twitter.com/kazakazarinn Kazari]].

to:

Despite the huge popularity of the anime that inspired this game, [[NoExportForYou it was never localized and released outside of Japan]], very likely thanks to the various licenses and additional owners that the anime has, as well as because of just how late of a PSP title it was (the system's successor, the Platform/PlayStationVita, was over a year old in Japan).Japan, and the PSP itself was one year away from its discontinuation). Luckily, an English FanTranslation was released by a team led by a user named [[https://twitter.com/kazakazarinn Kazari]].
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The game's progression is roughly split into "Episodes", based on and named after the original Japanese episodes of the anime. Alongside the main episodes are [[SideQuest side quests]] that can be taken on before the next main episode that provide additional plots and interactions not found in the anime. Another branch of levels includes the Digital Dungeons players can explore as a training grounds for more items and EXP.

to:

The game's progression is roughly split into "Episodes", based on and named after the original Japanese episodes of the anime. Alongside the main episodes Main Episodes are [[SideQuest side quests]] Sub Episodes]] that can be taken on before the next main episode that provide additional plots and interactions not found in the anime. Another branch of levels includes the Digital Dungeons players can explore as a training grounds for more items and EXP.



* SideQuest: Alongside that game's main Episodes that are based on the episodes of the anime, the game also wields temporary side quests that are completely original and are meant to provide some extra plots for the cast, such as them helping Matt recover his harmonica from a dirty lake and punishing the vandals responsible for the lake's pollution ([[spoiler:but then Matt ended up not being able to play it because it got too dirty, itself]]), helping Koromon Village concoct a medicine that will give Tai's Koromon the strength to Digivolve back to Agumon following [[HeroicBSOD Tai's SkullGreymon incident]] ([[spoiler:but the medicine ended up tasting too awful for it to work]]), or Mimi being forced to go on a date with a Numemon so she can finally have some [[TrademarkFavoriteFood cold cola]] ([[spoiler:which didn't even matter in the end as the cola was too expired and syrupy to drink]]).

to:

* SideQuest: Alongside that game's main Main Episodes that are based on the episodes of the anime, the game also wields temporary side quests Sub Episodes that are completely original and are meant to provide some extra plots for the cast, such as them helping Matt recover his harmonica from a dirty lake and punishing the vandals responsible for the lake's pollution ([[spoiler:but then Matt ended up not being able to play it because it got too dirty, itself]]), helping Koromon Village concoct a medicine that will give Tai's Koromon the strength to Digivolve back to Agumon following [[HeroicBSOD Tai's SkullGreymon incident]] ([[spoiler:but the medicine ended up tasting too awful for it to work]]), or Mimi being forced to go on a date with a Numemon so she can finally have some [[TrademarkFavoriteFood cold cola]] ([[spoiler:which didn't even matter in the end as the cola was too expired and syrupy to drink]]).
Is there an issue? Send a MessageReason:
None


* MagikarpPower: How Patamon feels in the game during the Devimon/File Island Arc. Based on the anime this game was adapted from, Patamon doesn't hit hard compared to other Rookie level Digimon and takes a while to get his first Digivolution compared to the other Digimon, meaning he'll feel more like a liability to use in Episodes that don't require T.K. to be the leader. However, once Patamon ''does'' achieve Angemon, he becomes the strongest Digimon in the game up to that point that can hit harder against [[DiscOneFinalBoss Devimon]] than anyone else. Of course, right after this, he becomes an egg and the player won't be able to use Angemon, let alone Patamon, himself, for several further episodes. ''Then'' by the time Angemon returns, he will be the only Champion/Adult Digimon in the player's roster as everyone else has, or is about to achieve their [[NextTierPowerUp Perfect/Ultimate]] forms ([[ProtagonistPowerUpPrivileges and in Agumon and Gabumon's cases, another level above that]]), which then means it will be ''yet another'' distant stride before Patamon can reach his ''own'' Perfect/Ultimate level in the utterly-powerful [=MagnaAngemon=] [[EleventhHourSuperpower near the very end of the main story]].

to:

* MagikarpPower: How Patamon feels in the game during the Devimon/File Island Arc. Based on the anime this game was adapted from, Patamon doesn't hit hard compared to other Rookie level Digimon and takes a while to get his first Digivolution compared to the other Digimon, meaning he'll feel more like a liability to use in Episodes that don't require T.K. to be the leader. However, once Patamon ''does'' achieve Angemon, he becomes the strongest Digimon in the game up to that point that can hit harder against [[DiscOneFinalBoss Devimon]] than anyone else. Of course, right after this, he becomes an egg and the player won't be able to use Angemon, let alone Patamon, himself, for several further episodes. ''Then'' by the time Angemon returns, he will be the only Champion/Adult Digimon in the player's roster as everyone else has, or is about to achieve their [[NextTierPowerUp Perfect/Ultimate]] forms ([[ProtagonistPowerUpPrivileges and in Agumon and Gabumon's cases, another level above that]]), which then means it will be ''yet another'' distant stride before Patamon can reach his ''own'' Perfect/Ultimate level in the utterly-powerful [=MagnaAngemon=] [[EleventhHourSuperpower near the very end of the main story]].story]] (which ''itself'' can be taken ''[[SerialEscalation even further beyond]]'' via access to the Mega-leveled Seraphimon if T.K.'s [[VideoGameCaringPotential Bonding Rank]] is high enough).
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None


Despite the huge popularity of the anime that inspired this game, [[NoExportForYou it was never localized and released outside of Japan]], very likely thanks to the various licenses and additional owners that the anime has, as well as because of just how late of a PSP title it was (the system's successor, the UsefulNotes/PlaystationVita, was over a year old in Japan). Luckily, an English FanTranslation was released by a team led by a user named [[https://twitter.com/kazakazarinn Kazari]].

to:

Despite the huge popularity of the anime that inspired this game, [[NoExportForYou it was never localized and released outside of Japan]], very likely thanks to the various licenses and additional owners that the anime has, as well as because of just how late of a PSP title it was (the system's successor, the UsefulNotes/PlaystationVita, Platform/PlayStationVita, was over a year old in Japan). Luckily, an English FanTranslation was released by a team led by a user named [[https://twitter.com/kazakazarinn Kazari]].
Is there an issue? Send a MessageReason:
None


* LateArrivalSpoiler: The game's own boxart presumes that you've watched the anime before playing it, as it does not shy away from showing that Kari is the eighth child of the [=DigiDestined=] with Gatomon as her Digimon partner.

to:

* LateArrivalSpoiler: The Both the game's own boxart and its manual presumes that you've watched the anime before playing it, as it does not shy away from showing that Kari is the eighth child of the [=DigiDestined=] with Gatomon as her Digimon partner.

Added: 431

Changed: 220

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* WeaksauceWeakness: Undead and demonic Digimon such as Bakemon and Phantomon take more damage from HolyHandGrenade attacks, meaning all of the Angel-based Digivolutions that Patamon and Gatomon have are the most efficient way to kill them.

to:

* WeaksauceWeakness: WeaksauceWeakness:
**
Undead and demonic Digimon such as Bakemon and Phantomon take more damage from HolyHandGrenade attacks, meaning all of the Angel-based Digivolutions that Patamon and Gatomon have are the most efficient way to kill them.them.
** Fire-type Digimon such as Meramon and [=DeathMeramon=] are prone to more damage against Ice-type moves, such as Ikkakumon's Northern Lights, Garurumon's Freeze Fang, and [=MetalGarurumon=]'s Cocytus Breath.
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* RegeneratingHealth: Any of the Digimon when equipped with the Auto Heal ability, restoring 100HP every time it's their turn. There is an Omega variant that restores 1000HP every turn.

to:

* RegeneratingHealth: Any of the Digimon when equipped with the Auto Heal ability, restoring 100HP 100 HP every time it's their turn. There is an Omega variant that restores 1000HP 1000 HP every turn.
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* WeaksauceWeakness: Undead and demonic Digimon such as Bakemon and Phantomon take more damage from HolyHandGrenade attacks, meaning all of the Angel-based Digivolutions that Patamon and Gatomon have are the most efficient best way to kill them.

to:

* WeaksauceWeakness: Undead and demonic Digimon such as Bakemon and Phantomon take more damage from HolyHandGrenade attacks, meaning all of the Angel-based Digivolutions that Patamon and Gatomon have are the most efficient best way to kill them.
Is there an issue? Send a MessageReason:
None


* MagikarpPower: How Patamon feels in the game during the Devimon/File Island Arc. Based on the anime this game was adapted from, Patamon doesn't hit hard compared to other Rookie level Digimon and takes a while to get his first Digivolution compared to the other Digimon, meaning he'll feel more like a liability to use in Episodes that don't require T.K. to be the leader. However, once Patamon ''does'' achieve Angemon, he becomes the strongest Digimon in the game up to that point that can hit harder against Devimon than anyone else. Of course, right after this, he becomes an egg and the player won't be able to use Angemon, let alone Patamon, himself, for several further episodes. ''Then'' by the time Angemon returns, he will be the only Champion/Adult Digimon in the player's roster as everyone else has, or is about to achieve their [[NextTierPowerUp Perfect/Ultimate]] forms ([[ProtagonistPowerUpPrivileges and in Agumon and Gabumon's cases, another level above that]]).

to:

* MagikarpPower: How Patamon feels in the game during the Devimon/File Island Arc. Based on the anime this game was adapted from, Patamon doesn't hit hard compared to other Rookie level Digimon and takes a while to get his first Digivolution compared to the other Digimon, meaning he'll feel more like a liability to use in Episodes that don't require T.K. to be the leader. However, once Patamon ''does'' achieve Angemon, he becomes the strongest Digimon in the game up to that point that can hit harder against Devimon [[DiscOneFinalBoss Devimon]] than anyone else. Of course, right after this, he becomes an egg and the player won't be able to use Angemon, let alone Patamon, himself, for several further episodes. ''Then'' by the time Angemon returns, he will be the only Champion/Adult Digimon in the player's roster as everyone else has, or is about to achieve their [[NextTierPowerUp Perfect/Ultimate]] forms ([[ProtagonistPowerUpPrivileges and in Agumon and Gabumon's cases, another level above that]]).that]]), which then means it will be ''yet another'' distant stride before Patamon can reach his ''own'' Perfect/Ultimate level in the utterly-powerful [=MagnaAngemon=] [[EleventhHourSuperpower near the very end of the main story]].

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Changed: 188

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* CombatMedic: Any of the Digimon can become this if equipped with the various Healing skills. Angewomon can impose this trope naturally thanks to her all-range Saint Air healing Skill.

to:

* CombatMedic: Any of the Digimon can become this if equipped with the various Healing skills. Angewomon can impose this trope naturally thanks to her all-range Saint Air healing Skill.Skill, which recovers 2000 HP of the whole party ''and'' removes all status effects.



* HPToOne: Any Digimon with an "Unconscious" attack will force this on its target, such as Myotismon's/Vandemon's Dead Scream and Phantomon's Death Sentence.



* LeakedExperience: A full roster in the game will consist of 7 (later 8) Digimon in your party, but the game only allows 3 of them to participate in battle at a time (including a "Leader" character that can't be switched off outside of Digital Dungeons). The remaining ones on standby will still get 1/5th of the EXP of what the active party has.

to:

* LeakedExperience: A full roster in the game will consist of 7 (later 8) Digimon in your party, but the game only allows 3 of them to participate in battle at a time (including a "Leader" character that can't be switched off outside of Digital Dungeons). The remaining ones on standby will still get 1/5th of the EXP of what the active party has. Fainted Digimon in battle will also gain the full EXP, as well as automatically being revived with 1 HP left.


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* WeaksauceWeakness: Undead and demonic Digimon such as Bakemon and Phantomon take more damage from HolyHandGrenade attacks, meaning all of the Angel-based Digivolutions that Patamon and Gatomon have are the most efficient best way to kill them.
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''Digimon Adventure'' is the name of a 2013 ''Franchise/{{Digimon}}'' game for the UsefulNotes/PlayStationPortable released by Creator/BandaiNamco and developed by Creator/YujiNaka's Prope. It is a turn-based EasternRPG retelling of [[Anime/DigimonAdventure the anime of the same name]] to celebrate [[MilestoneCelebration the 15th Anniversary of the entire franchise]].

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''Digimon Adventure'' is the name of a 2013 ''Franchise/{{Digimon}}'' game for the UsefulNotes/PlayStationPortable Platform/PlayStationPortable released by Creator/BandaiNamco and developed by Creator/YujiNaka's Prope. It is a turn-based EasternRPG retelling of [[Anime/DigimonAdventure the anime of the same name]] to celebrate [[MilestoneCelebration the 15th Anniversary of the entire franchise]].
Is there an issue? Send a MessageReason:
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''Digimon Adventure'' is the name of a 2013 ''Franchise/{{Digimon}}'' game for the UsefulNotes/PlaystationPortable released by Creator/BandaiNamco and developed by Creator/YujiNaka's Prope. It is a turn-based EasternRPG retelling of [[Anime/DigimonAdventure the anime of the same name]] to celebrate [[MilestoneCelebration the 15th Anniversary of the entire franchise]].

to:

''Digimon Adventure'' is the name of a 2013 ''Franchise/{{Digimon}}'' game for the UsefulNotes/PlaystationPortable UsefulNotes/PlayStationPortable released by Creator/BandaiNamco and developed by Creator/YujiNaka's Prope. It is a turn-based EasternRPG retelling of [[Anime/DigimonAdventure the anime of the same name]] to celebrate [[MilestoneCelebration the 15th Anniversary of the entire franchise]].
Is there an issue? Send a MessageReason:
None


Despite the huge popularity of the anime that inspired this game, [[NoExportForYou it was never localized and released outside of Japan]], very likely thanks to the various licenses and additional owners that the anime has, as well as because of just how late of a PSP title it was (the system's successor, the UsefulNotes/PlaystationVita, had already came out by this point). Luckily, an English FanTranslation was released by a team led by a user named [[https://twitter.com/kazakazarinn Kazari]].

to:

Despite the huge popularity of the anime that inspired this game, [[NoExportForYou it was never localized and released outside of Japan]], very likely thanks to the various licenses and additional owners that the anime has, as well as because of just how late of a PSP title it was (the system's successor, the UsefulNotes/PlaystationVita, had already came out by this point).was over a year old in Japan). Luckily, an English FanTranslation was released by a team led by a user named [[https://twitter.com/kazakazarinn Kazari]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AdaptationExpansion: Although this title is primarily focused on adapting the first ''Digimon'' anime into an EasternRPG, it also includes brand new material that has never previously appeared in the anime itself, such as {{Side Quest}}s that can be seen as their own extra mini-episodes to the anime, the ability for the entire Digimon team to reach their Mega forms rather than just Agumon and Gabumon, and {{Crossover}} battles against all of the franchise's succeeding anime protagonists.
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Added DiffLines:

* {{Cap}}: The most damage a single hit can do is 9999. However, this can be circumvented with a powerful multi-hitting move. Since each hit is treated as its own damage, and applying both buffs to the user and debuffs to the target, [[TheresNoKillLikeOverkill you can use this to go well above the 9999 limit]].
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* SideQuest: Alongside that game's main Episodes that are based on the episodes of the anime, the game also wields temporary side quests that are completely original and are meant to provide some extra plots for the cast, such as them helping Matt recover his harmonica from a dirty lake and punishing the vandals responsible for the lake's pollution ([[spoiler:but then Matt ended up not being able to play it because it got too dirty, itself]]), helping Koromon Village concoct a medicine that will give Tai's Koromon the strength to Digivolve back to Agumon following [[HeroicBSOD Tai's SkullGreymon incident]] ([[spoiler:but the medicine ended up tasting too awful for it to work]]), or Mimi being forced to go on a date with a Numemon so she can finally have some [[TrademarkFavoriteFood cold cola]] ([[spoiler:which even didn't matter as the cola was too expired and syrupy to drink]]).

to:

* SideQuest: Alongside that game's main Episodes that are based on the episodes of the anime, the game also wields temporary side quests that are completely original and are meant to provide some extra plots for the cast, such as them helping Matt recover his harmonica from a dirty lake and punishing the vandals responsible for the lake's pollution ([[spoiler:but then Matt ended up not being able to play it because it got too dirty, itself]]), helping Koromon Village concoct a medicine that will give Tai's Koromon the strength to Digivolve back to Agumon following [[HeroicBSOD Tai's SkullGreymon incident]] ([[spoiler:but the medicine ended up tasting too awful for it to work]]), or Mimi being forced to go on a date with a Numemon so she can finally have some [[TrademarkFavoriteFood cold cola]] ([[spoiler:which even didn't even matter in the end as the cola was too expired and syrupy to drink]]).
Is there an issue? Send a MessageReason:
None


* ThemeMusicPowerUp: "Brave Heart" is used prominently and proudly throughout the game, often during recreations of each Digivolution sequence from the anime (and new ones for the new Mega forms exclusive to this game), but sometimes this song plays before the actual sequence commences to seize up the incoming power up.

to:

* ThemeMusicPowerUp: "Brave Heart" is used prominently and proudly throughout the game, often during recreations of each Digivolution sequence from the anime (and new ones for the new Mega forms exclusive to this game), but sometimes this song plays before the actual sequence commences to seize up the incoming power up.up and/or during the fight itself.
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* PreExistingEncounters: All enemy Digimon can are visible on the field before you fight them. They will chase you down if they spot you, and their sight range increase if you run. If you can touch and ambush them from behind, your party will be able attack much earlier in the Timeline. Likewise, if the enemy Digimon ambushes you first, ''they'' get to act much sooner.

to:

* PreExistingEncounters: All enemy Digimon can are visible on the field before you fight them. They will chase you down if they spot you, and their sight range increase increases if you run.run near them. If you can touch and ambush them from behind, your party will be able attack much earlier in the Timeline. Likewise, if the enemy Digimon ambushes you first, ''they'' get to act much sooner.
Is there an issue? Send a MessageReason:
None


* ThemeMusicPowerUp: "Brave Heart" is used prominently and proudly through the game, often during recreations of each Digivolution sequence from the anime (and new ones for the new Mega forms exclusive to this game), but sometimes this song plays before the actual sequence commences to seize up the incoming power up.

to:

* ThemeMusicPowerUp: "Brave Heart" is used prominently and proudly through throughout the game, often during recreations of each Digivolution sequence from the anime (and new ones for the new Mega forms exclusive to this game), but sometimes this song plays before the actual sequence commences to seize up the incoming power up.
Is there an issue? Send a MessageReason:
None


Turns in a Digimon battle are determined by a Timeline at the bottom of the screen. The next ally or enemy Digimon that touches the left edge of the Timeline will get to act next, and how strong this action is determines how far to the right the Digimon moves through the timeline afterwards. The further they are towards the right edge, the longer they'll have to wait before their next turn. This can be manipulated, however, by using moves that inflict Shock or Break against the enemy, or even use a move called "Again" that lets an ally immediately take another turn.

to:

Turns in a Digimon battle are determined by a Timeline gauge at the bottom of the screen. The next ally or enemy Digimon that touches the left edge of the Timeline will get to act next, and how strong this action is determines how far to the right the Digimon moves through the timeline afterwards. The further they are towards the right edge, the longer they'll have to wait before their next turn. This can be manipulated, however, by using moves that inflict Shock or Break against the enemy, or even use a move called "Again" that lets an ally immediately take another turn.



** Stun: Called Shock, which freezes a Digimon's place on the turn bar for a while.

to:

** Stun: Called Shock, which freezes a Digimon's place on the turn bar Timeline gauge for a while.



** Other: Break, it moves the Digimon back towards the end of the turn bar.

to:

** Other: Break, it moves the Digimon back towards the end of the turn bar.Timeline gauge.



** Numemon are quite a common enemy to encounter in this game. So that means expect a lot of [[DungFu poop-throwing]] against your Digimon and a lot of poop jokes whenever they get involved in the story.

to:

** Numemon are quite a common enemy to encounter in this game. So that means expect a lot of [[DungFu poop-throwing]] against your Digimon and a lot of poop jokes whenever they get involved in the story. Other Digimon such as Veggiemon also use poop-throwing attacks.
Is there an issue? Send a MessageReason:
None


* ThemeMusicPowerUp: "Brave Heart" is used prominently and proudly through the game, often during recreations of each Digivolution sequence from the anime (and new ones for the new Mega forms exclusive to this game), but sometimes this song plays before the actual sequence commences.

to:

* ThemeMusicPowerUp: "Brave Heart" is used prominently and proudly through the game, often during recreations of each Digivolution sequence from the anime (and new ones for the new Mega forms exclusive to this game), but sometimes this song plays before the actual sequence commences.commences to seize up the incoming power up.
Is there an issue? Send a MessageReason:
None


* SideQuest: Alongside that game's main Episodes that are based on the episodes of the anime, the game also wields temporary side quests that are completely original and are meant to provide some extra plots for the cast, such as them helping Matt recover his harmonica from a dirty lake and punishing the vandals responsible for the lake's pollution ([[spoiler:but then Matt ended up not being able to play it because it got too dirty, itself]]), helping Koromon Village concoct a medicine that will give Tai's Koromon the strength to Digivolve back to Agumon following [[HeroicBSOD Tai's SkullGreymon incident]] ([[spoiler:but the medicine ended up tasting too awful for it to work]]), or Mimi being forced to go on a date with a Numemon so she can finally have some cold cola ([[spoiler:which even didn't matter as the cola was too expired and syrupy to drink]]).

to:

* SideQuest: Alongside that game's main Episodes that are based on the episodes of the anime, the game also wields temporary side quests that are completely original and are meant to provide some extra plots for the cast, such as them helping Matt recover his harmonica from a dirty lake and punishing the vandals responsible for the lake's pollution ([[spoiler:but then Matt ended up not being able to play it because it got too dirty, itself]]), helping Koromon Village concoct a medicine that will give Tai's Koromon the strength to Digivolve back to Agumon following [[HeroicBSOD Tai's SkullGreymon incident]] ([[spoiler:but the medicine ended up tasting too awful for it to work]]), or Mimi being forced to go on a date with a Numemon so she can finally have some [[TrademarkFavoriteFood cold cola cola]] ([[spoiler:which even didn't matter as the cola was too expired and syrupy to drink]]).
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* SideQuest: Alongside that game's main Episodes that are based on the episodes of the anime, the game also wields temporary side quests that are completely original and are meant to provide some extra plots for the cast, such as them helping Matt recover his harmonica from a dirty lake and punishing the vandals responsible for the lake's pollution ([[spoiler:but then Matt ended up not being able to play it because it got too dirty, itself]]), helping Koromon Village concoct a medicine that will give Tai's Koromon the strength to Digivolve back to Agumon following [[HeroicBSOD Tai's SkullGreymon incident]] ([[spoiler:but the medicine ended up tasting too awful for it to work]]), or Mimi being forced to go on a date with a Numemon for cold cola ([[spoiler:which didn't matter as the cola was too expired to drink]]).

to:

* SideQuest: Alongside that game's main Episodes that are based on the episodes of the anime, the game also wields temporary side quests that are completely original and are meant to provide some extra plots for the cast, such as them helping Matt recover his harmonica from a dirty lake and punishing the vandals responsible for the lake's pollution ([[spoiler:but then Matt ended up not being able to play it because it got too dirty, itself]]), helping Koromon Village concoct a medicine that will give Tai's Koromon the strength to Digivolve back to Agumon following [[HeroicBSOD Tai's SkullGreymon incident]] ([[spoiler:but the medicine ended up tasting too awful for it to work]]), or Mimi being forced to go on a date with a Numemon for so she can finally have some cold cola ([[spoiler:which even didn't matter as the cola was too expired and syrupy to drink]]).
Is there an issue? Send a MessageReason:
None


* SideQuest: Alongside that game's main Episodes that are based on the episodes of the anime, the game also wields temporary side quests that are completely original and are meant to provide some extra plots for the cast, such as them helping Matt recover his harmonica from a dirty lake and punishing the vandals responsible for the lake's pollution ([[spoiler:but then Matt ended up not being able to play it because it got too dirty, itself]]), helping Koromon Village concoct a medicine that will give Tai's Koromon the strength to Digivolve back to Agumon following [[HeroicBSOD Tai's SkullGreymon incident]] ([[spoiler:but the medicine ended up tasting too awful for it to work]]), or Mimi being forced to go on a date with a Munemon for cold cola ([[spoiler:which didn't matter as the cola was too expired to drink]]).

to:

* SideQuest: Alongside that game's main Episodes that are based on the episodes of the anime, the game also wields temporary side quests that are completely original and are meant to provide some extra plots for the cast, such as them helping Matt recover his harmonica from a dirty lake and punishing the vandals responsible for the lake's pollution ([[spoiler:but then Matt ended up not being able to play it because it got too dirty, itself]]), helping Koromon Village concoct a medicine that will give Tai's Koromon the strength to Digivolve back to Agumon following [[HeroicBSOD Tai's SkullGreymon incident]] ([[spoiler:but the medicine ended up tasting too awful for it to work]]), or Mimi being forced to go on a date with a Munemon Numemon for cold cola ([[spoiler:which didn't matter as the cola was too expired to drink]]).
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None


* HerdHittingAttack: Any of the Digimon can do this if equipped with the All Attack Skill. The user will attack every possible target. Several Digimon also have a natural Skill attack like this, such as Birdramon's Meteor Wing and Fire Fla

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* HerdHittingAttack: Any of the Digimon can do this if equipped with the All Attack Skill. The user will attack every possible target. Several Digimon also have a natural Skill attack like this, such as Birdramon's Meteor Wing and Fire FlaFlap, Ikkakumon's Northern Lights, and Togemon's Prickly Bang-Bang (Needle Spray).

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