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Another successor to the game, ''[[VideoGame/DeltaBeats DeltaBeats]]'', was released for iOS by a team called iwate EVOLVED in 2023. The gameplay is similar, but using three-pronged guides rather than chevron- or cross-shaped ones, features "Partner" characters who follow the notes and allows the player to upload custom [=VRoid=] Partners, and like this game, it features songs from NAOKI and other ''DDR'' alumni.

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Another successor to the game, ''[[VideoGame/DeltaBeats DeltaBeats]]'', was released for iOS by a team called iwate EVOLVED in 2023. The gameplay is similar, but using three-pronged guides rather than chevron- or cross-shaped ones, features "Partner" characters who follow the notes and allows the player to upload custom [=VRoid=] Partners, and like this game, it features songs from NAOKI and other ''DDR'' alumni.
alumni. The game's promotion materials feature an emphasis on supporting Japanese arcades, stating that purchasing the soundtrack and song DLC packs goes towards funding the continued operation of arcades.
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Bonus Boss is a disambiguation


* BonusBoss: Do well enough in ''REV.'' and you'll play an Extra Stage song, "MEGALOMAN[i]A".
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Another successor to the game, ''[=DeltaBeats=]'', was released for iOS by a team called iwate EVOLVED in 2023. The gameplay is similar, but using three-pronged guides rather than chevron- or cross-shaped ones, features "Partner" characters who follow the notes and allows the player to upload custom [=VRoid=] Partners, and like this game, it features songs from NAOKI and other ''DDR'' alumni.

to:

Another successor to the game, ''[=DeltaBeats=]'', ''[[VideoGame/DeltaBeats DeltaBeats]]'', was released for iOS by a team called iwate EVOLVED in 2023. The gameplay is similar, but using three-pronged guides rather than chevron- or cross-shaped ones, features "Partner" characters who follow the notes and allows the player to upload custom [=VRoid=] Partners, and like this game, it features songs from NAOKI and other ''DDR'' alumni.
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Another successor to the game, ''[=DeltaBeats=]'', was released for iOS by a team called iwate EVOLVED in 2023. The gameplay is similar, but using three-pronged guides rather than chevron- or cross-shaped ones, and like this game, it features songs from NAOKI and other ''DDR'' alumni.

to:

Another successor to the game, ''[=DeltaBeats=]'', was released for iOS by a team called iwate EVOLVED in 2023. The gameplay is similar, but using three-pronged guides rather than chevron- or cross-shaped ones, features "Partner" characters who follow the notes and allows the player to upload custom [=VRoid=] Partners, and like this game, it features songs from NAOKI and other ''DDR'' alumni.
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In October 2019, a SpiritualSuccessor known as ''VideoGame/SEVENsCODE'' was released as a mobile game, whose "Chaos" game mode is pretty much identical in gameplay, except with more of a cyberpunk motif, and a focus on battles with InterfaceScrew attacks. It also contains a "Simple" mode which uses a more typical "highway" style of gameplay. It later got a worldwide release in January 2020.

Another successor to the game, ''[=DeltaBeats=]'', was released by a team called iwate EVOLVED in 2023. The gameplay is similar, but using three-pronged guides rather than chevron- or cross-shaped ones, and like this game, it features songs from NAOKI and other ''DDR'' alumni.

to:

In October 2019, a SpiritualSuccessor known as ''VideoGame/SEVENsCODE'' was released as a mobile game, whose "Chaos" game mode is pretty much identical in gameplay, except with more of a cyberpunk motif, and a focus on battles with InterfaceScrew attacks. It also contains a "Simple" mode which uses a more typical "highway" style of gameplay. It later got a worldwide release in January 2020.

2020, and went out of service in 2022.

Another successor to the game, ''[=DeltaBeats=]'', was released for iOS by a team called iwate EVOLVED in 2023. The gameplay is similar, but using three-pronged guides rather than chevron- or cross-shaped ones, and like this game, it features songs from NAOKI and other ''DDR'' alumni.

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%% Please don't use the power-of-2 symbol, it messes up formatting when the page is edited again. Just use "Fast^2" and "Slow^2".

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%% Please don't use the power-of-2 symbol, it messes up formatting when the page is edited again. Just use "Fast^2" and "Slow^2".Use [[superscript:2]] instead.


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Another successor to the game, ''[=DeltaBeats=]'', was released by a team called iwate EVOLVED in 2023. The gameplay is similar, but using three-pronged guides rather than chevron- or cross-shaped ones, and like this game, it features songs from NAOKI and other ''DDR'' alumni.
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* DifficultySpike: Some songs have some absurd differences in difficulty level between two adjacent charts; two of the biggest offenders are "Devil's Classic" (Hard Lv. 40, Master Lv. 80) and "EVERYTHING" (Hard Lv. 30, Master Lv. 74).
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In October 2019, a SpiritualSuccessor known as ''SEVEN'S CODE'' was released as a mobile game, whose "Chaos" game mode is pretty much identical in gameplay, except with more of a cyberpunk motif, and a focus on battles with InterfaceScrew attacks. It also contains a "Simple" mode which uses a more typical "highway" style of gameplay. It later got a worldwide release in January 2020.

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In October 2019, a SpiritualSuccessor known as ''SEVEN'S CODE'' ''VideoGame/SEVENsCODE'' was released as a mobile game, whose "Chaos" game mode is pretty much identical in gameplay, except with more of a cyberpunk motif, and a focus on battles with InterfaceScrew attacks. It also contains a "Simple" mode which uses a more typical "highway" style of gameplay. It later got a worldwide release in January 2020.
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** Clear Rate is a form of this, using your max combo and the number of Cool, Super, and Flawless judgements you got, with Super and Flawless being weighed the same. None of this will be relevant if you fail the song; you'll instead get a 0%. Clear Rate multiplies with the chart level and your gauge bonus to produce Rank Points.

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** Clear Rate is a form of this, using your max combo and the number of Cool, Super, and Flawless judgements you got, with Super and Flawless being weighed the same. None of this will be relevant if you fail the song; you'll instead get a 0%. Clear Rate multiplies with the chart level and your gauge bonus (if any) to produce Rank Points.
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** Clear Rate is a form of this, using your max combo and the number of Cool, Super, and Flawless judgements you got, with Super and Flawless being weighed the same. None of this will be relevant if you fail the song; you'll instead get a 0%.

to:

** Clear Rate is a form of this, using your max combo and the number of Cool, Super, and Flawless judgements you got, with Super and Flawless being weighed the same. None of this will be relevant if you fail the song; you'll instead get a 0%. Clear Rate multiplies with the chart level and your gauge bonus to produce Rank Points.
Is there an issue? Send a MessageReason:
None


In October 2019, a SpiritualSuccessor known as ''SEVEN'S CODE'' was released as a mobile game, whose "Chaos" game mode is pretty much identical in gameplay, except with more of a cyberpunk motif, and a focus on battles with InterfaceScrew attacks. It also contains a "Simple" mode which uses a more typical "highway" style of gameplay.

to:

In October 2019, a SpiritualSuccessor known as ''SEVEN'S CODE'' was released as a mobile game, whose "Chaos" game mode is pretty much identical in gameplay, except with more of a cyberpunk motif, and a focus on battles with InterfaceScrew attacks. It also contains a "Simple" mode which uses a more typical "highway" style of gameplay.
gameplay. It later got a worldwide release in January 2020.
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None


In October 2019, a SpiritualSuccessor known as ''SEVEN'S CODE'' was released, whose "Chaos" game mode is pretty much identical (it also contains a "Simple" mode which uses a more typical "highway" style of gameplay).

to:

In October 2019, a SpiritualSuccessor known as ''SEVEN'S CODE'' was released, released as a mobile game, whose "Chaos" game mode is pretty much identical (it in gameplay, except with more of a cyberpunk motif, and a focus on battles with InterfaceScrew attacks. It also contains a "Simple" mode which uses a more typical "highway" style of gameplay).
gameplay.
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None


In October 2019, a SpiritualSuccessor known as ''SEVEN'S CODE'' was released, whose "Chaos" game mode is pretty much identical (it also contains a "Simple" mode which uses a more typical "highway" style of gameplay

to:

In October 2019, a SpiritualSuccessor known as ''SEVEN'S CODE'' was released, whose "Chaos" game mode is pretty much identical (it also contains a "Simple" mode which uses a more typical "highway" style of gameplay
gameplay).

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In 2018, [[http://game.capcom.com/crossbeats/infomation-1-info553.html Capcom]] [[http://www.capcom.co.jp/arcade/rev/PC/news2.html announced]] that both games' services would be terminated. ''CROSS×BEATS'' became completely unplayable after June 25, 2018, while ''crossbeats REV. SUNRISE'' became playable in guest mode only but with all songs unlocked after June 24, 2018.

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In 2018, [[http://game.capcom.com/crossbeats/infomation-1-info553.html Capcom]] [[http://www.capcom.co.jp/arcade/rev/PC/news2.html announced]] that both games' services would be terminated. ''CROSS×BEATS'' became completely unplayable after June 25, 2018, while ''crossbeats REV. SUNRISE'' became playable in guest mode only but with received a final patch that removed the network services and unlocked all songs unlocked after June 24, 2018.
for regular play.

In October 2019, a SpiritualSuccessor known as ''SEVEN'S CODE'' was released, whose "Chaos" game mode is pretty much identical (it also contains a "Simple" mode which uses a more typical "highway" style of gameplay
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''CROSS×BEATS'' [[KeepCirculatingTheTapes was]] a RhythmGame developed and published by Creator/{{Capcom}} for {{iOS|Games}}, released in 2013. It was notable for being produced by [[Music/{{BEMANI}} Naoki Maeda]] of ''VideoGame/{{DanceDanceRevolution}}'' fame, the result being that a significant number of songs were produced by artists that will sound very familiar to Naoki-era ''DDR'' players.

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''CROSS×BEATS'' [[KeepCirculatingTheTapes was]] a RhythmGame developed and published by Creator/{{Capcom}} for {{iOS|Games}}, UsefulNotes/{{iOS|Games}}, released in 2013. It was notable for being produced by [[Music/{{BEMANI}} Naoki Maeda]] of ''VideoGame/{{DanceDanceRevolution}}'' fame, the result being that a significant number of songs were produced by artists that will sound very familiar to Naoki-era ''DDR'' players.

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Removed: 282

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* EarnYourFun: Until August 2017 in ''CROSS×BEATS'', almost every new song that was added had to be received through clearing a mission, reaching a set high score or amount of points in a High Score Attack, or obtaining it by chance in a Random Select Festival. Nowadays averted, as some new songs ported from crossbeats REV. are guaranteed to be given at login about once a month.

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* EarnYourFun: Until August 2017 in ''CROSS×BEATS'', almost every new song that was added had to be received through clearing a mission, reaching a set high score or amount of points in a High Score Attack, or obtaining it by chance in a Random Select Festival. Nowadays averted, Averted since then, as some new songs ported from crossbeats REV. are guaranteed to be were given at login about once a month.



* InterfaceSpoiler: ''CROSS×BEATS'' downloads songs individually and displays a pop-up notice for each download. This could be exploited in Random Select Festivals to show that you opened a New Music Unlock Challenge seconds before the glowing lock symbol cut-in appears on-screen.



* InterfaceSpoiler: ''CROSS×BEATS'' downloads songs individually and displays a pop-up notice for each download. This could be exploited in Random Select Festivals to show that you opened a New Music Unlock Challenge seconds before the glowing lock symbol cut-in appears on-screen.
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* GameplayGrading: Based on your percentage of COOL-and-above hits. The highest is an S++ (requiring all COOLs and above), the lowest passing grade is an E. Failing will get you an F no matter how many points you got.

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* GameplayGrading: Based on your percentage of COOL-and-above hits. The highest is an S++ (requiring all COOLs [=COOLs=] and above), the lowest passing grade is an E. Failing will get you an F no matter how many points you got.
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* InterfaceSpoiler: The game downloads songs individually and displays a pop-up notice for each download. This could be exploited in Random Select Festivals to show that you opened a New Music Unlock Challenge seconds before the glowing lock symbol cut-in appears on-screen.

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* InterfaceSpoiler: The game ''CROSS×BEATS'' downloads songs individually and displays a pop-up notice for each download. This could be exploited in Random Select Festivals to show that you opened a New Music Unlock Challenge seconds before the glowing lock symbol cut-in appears on-screen.
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Added DiffLines:

* InterfaceSpoiler: The game downloads songs individually and displays a pop-up notice for each download. This could be exploited in Random Select Festivals to show that you opened a New Music Unlock Challenge seconds before the glowing lock symbol cut-in appears on-screen.
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** ''crossbeats REV.SUNRISE'' (2016-2018) -- current and final version \\

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** ''crossbeats REV.SUNRISE'' (2016-2018) (2016-) -- current and final version \\
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** ''crossbeats REV.SUNRISE'' (2016-) -- current and final version \\

to:

** ''crossbeats REV.SUNRISE'' (2016-) (2016-2018) -- current and final version \\
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In 2018, [[http://game.capcom.com/crossbeats/infomation-1-info553.html Capcom]] [[http://www.capcom.co.jp/arcade/rev/PC/news2.html announced]] that both games' services will be terminated. ''CROSS×BEATS'' became completely unplayable after June 25, 2018, while ''crossbeats REV. SUNRISE'' became playable in guest mode only but with all songs unlocked after June 24, 2018.

to:

In 2018, [[http://game.capcom.com/crossbeats/infomation-1-info553.html Capcom]] [[http://www.capcom.co.jp/arcade/rev/PC/news2.html announced]] that both games' services will would be terminated. ''CROSS×BEATS'' became completely unplayable after June 25, 2018, while ''crossbeats REV. SUNRISE'' became playable in guest mode only but with all songs unlocked after June 24, 2018.
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* SequelSong: Several artists who made their RhythmGame debut in the Franchise/{{BEMANI}} series have these:

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* SequelSong: Several artists who made their RhythmGame debut in the Franchise/{{BEMANI}} VideoGame/{{BEMANI}} series have these:
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** ''crossbeats REV.SUNRISE'' (2016) -- current and final version \\

to:

** ''crossbeats REV.SUNRISE'' (2016) (2016-) -- current and final version \\
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