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''Cris Tales'' was released on July 20, 2021 (originally late 2020 before postponing) on UsefulNotes/{{Steam}}, UsefulNotes/XboxOne, UsefulNotes/PlayStation4, and UsefulNotes/NintendoSwitch. Before release, a demo version was available, featuring the introduction and the boss fights against Volcano and Galley.

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''Cris Tales'' was released on July 20, 2021 (originally late 2020 before postponing) on UsefulNotes/{{Steam}}, UsefulNotes/XboxOne, UsefulNotes/PlayStation4, Platform/{{Steam}}, Platform/XboxOne, Platform/PlayStation4, and UsefulNotes/NintendoSwitch.Platform/NintendoSwitch. Before release, a demo version was available, featuring the introduction and the boss fights against Volcano and Galley.
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* ShortTeensTallAdults: Adult characters are usually about twice as tall as teenage protagonists, and the Time Empress in particular is almost ''trice'' as tall as Crisbell.
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* PunnyName: The game's name has different meanings depending on how it's written. If in the English way, "Cris Tales", it references the protagonist Crisbell and [[spoiler: the many tales about her and her AlternativeSelf, the Time Empress, thanks to time travel.]] If written in the Spanish way (the game being developed by a Colombian studio), "Cristales", it talks about the time crystals that empower Crisbell and how they're the core mechanic of the game.

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* PunnyName: PunBasedTitle: The game's name has different meanings depending on how it's written. If in the English way, "Cris Tales", it references the protagonist Crisbell and [[spoiler: the many tales about her and her AlternativeSelf, the Time Empress, thanks to time travel.]] If written in the Spanish way (the game being developed by a Colombian studio), "Cristales", it talks about the time crystals that empower Crisbell and how they're the core mechanic of the game. In both spellings, the pronunciation of "crystals" can still be followed through the title.
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renamed to Short Teens Tall Adults; unclear example


* TeensAreShort: Many characters tower over the young protagonists.
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* AmbiguousSituation: [[spoiler:What motivated humanity to drive the Rena to near extinction is never explained. The Rena scientists and JKR only speculate that the humans got greedy and decided the Rena weren't sharing enough of their research and resources with them.]]
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* HumansAreBastards: [[spoiler:Or at least, a sizable portion of the humans from thousands of years ago. Despite everything the Rena did to help them advance, the humans of the past apparently got greedy and decided to kill the Rena just to take all of their resources for themselves.]]

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* TheEndOfTheWorldAsWeKnowIt: After defeating the Time Empress, Crisbell saw a future vision of something called the Cataclysm, due to The Time Empress somehow manipulating the ruins scattered around the world to explode.

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* EarnYourHappyEnding: The DLC update pushes the ending into this as opposed to the initial BittersweetEnding. [[spoiler:Getting the new ending requires that you defeat Alexadre, the new DLC boss, and free him from corruption. By doing so, he and Adri will be able to save Crisbell from being erased from existence, allowing her to return to live to a ripe old age.]]
* TheEndOfTheWorldAsWeKnowIt: After defeating the Time Empress, Crisbell saw a future vision of something called the Cataclysm, due to The Time Empress somehow manipulating the ruins scattered around the world to explode. [[spoiler:It turns out to be the product of the Time Empress setting all of the Rena Ruins to self-destruct in order to prevent Ardo from travelling further back in time and enacting his plans anew. The resulting destruction would kill ''a lot'' of people, but it wouldn't lead to planet-wide extinction like it would have if Ardo succeeded.]]


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* HumansAreBastards: [[spoiler:Or at least, a sizable portion of the humans from thousands of years ago. Despite everything the Rena did to help them advance, the humans of the past apparently got greedy and decided to kill the Rena just to take all of their resources for themselves.]]


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* NoGoodDeedGoesUnpunished: [[spoiler:The Rena freely shared their knowledge and resources with the humans to elevate them. The humans evidently decided that it wasn't enough and killed them all in order to take everything the Rena had for themselves.]]
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* CentralTheme: The damage caused by fixating on only one point in time. Nearly every villain spreads misery as a result of them being unable to see the full spectrum of time, either undoing the advancements of the present to capture their nostalgia of the past, solely focusing on prospering in the present even as their decisions bring ruin to the future, or sacrificing the livelihood of the people in the present to prepare for the future.
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* BossInMooksClothing: The Trifly Royalty, who can show up in random encounters if you fail to destroy them in their cocoon form quickly enough, is more of a GlassCannon example of this trope. They don't have as much health as some other enemies, but their attack patterns are not dissimilar to how the actual bosses fight, which is to say that they love disabling party members. They are fast enough to have multiple turns in quick succession, and they use these turns to spam unblockable poison and stun spells that ensure you'll be burning through resources.


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* RiddleForTheAges: For reasons never explained, the Trifly and Triggot Creeper are completely immune to being scanned, leaving their very nature a complete mystery.
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* EarlyGameHell: After the tutorial, newbies to the RPG genre are in for a rude awakening. Your characters are extremely limited in their attack and support options at the start, even healing items are fairly expensive given how little money enemies drop, and enemies do a considerable amount of damage even when you're guarding, with the early enemies even capable of inflicting nasty status effects like paralysis and poison. Things do start to balance out as your party gains new abilities after a few level-ups, and the enemies start providing stronger monetary rewards.
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** The Cinder region derives from Tolima, a department (region) of Colombia that's home to Nevado del Ruiz, the country's most dangerous volcano, though not the most active. Ceniza is this game's counterpart to Armero, a town that got flooded in molten-hot lahars flowing down from Nevado del Ruiz and killed over three quarters of its population, reflecting Ceniza still being in ruins and its people nearly wiped out. The city of Cinder, meanwhile, analogizes to Ibagué, the capital of Tolima Department; the city is in the figurative crosshairs of Nevado del Ruiz, reflecting Cinder's volcano erupting and devastating the town. Tolima is home to the Panche people, who have long been at armed conflict with the Muisca, just as how Cinderians (the race) and the bird people of Neva Tulira don't get along.

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** The Cinder region derives from Tolima, a department (region) of Colombia that's home to Nevado del Ruiz, the country's most dangerous volcano, though not the most active. Ceniza is this game's counterpart to Armero, a town that got flooded in molten-hot lahars flowing down from Nevado del Ruiz and killed over three quarters of its population, reflecting Ceniza still being in ruins and its people nearly wiped out. The city of Cinder, meanwhile, analogizes to Ibagué, the capital of Tolima Department; the city is in the figurative crosshairs of Nevado del Ruiz, reflecting Cinder's volcano erupting and devastating the town. The Cathedral on the [[spoiler:dragon's egg]] is most likely based on the Cathedral of Ibagué (though the real one is, thankfully, still intact). Tolima is home to the Panche people, who have long been at armed conflict with the Muisca, just as how Cinderians (the race) and the bird people of Neva Tulira don't get along.
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** The Cinder region derives from Tolima, a department (region) of Colombia that's home to Nevado del Ruiz, the country's most dangerous volcano, though not the most active. Ceniza is this game's counterpart to Armero, a town that got flooded in molten-hot lahars flowing down from Nevado del Ruiz and killed over three quarters of its population, reflecting Ceniza still being in ruins and its people nearly wiped out. The city of Cinder, meanwhile, analogizes to Ibagué, the capital of Tolima Department; the city is in the figurative crosshairs of Nevado del Ruiz, reflecting Cinder's volcano erupting and devastating the town. Tolima is home to the Panche people, who have long been at armed conflict with the Muisca, just as how Cinderians (the race) and the bird people of Neva Tulira don't get along.
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** Narim's basis is Villavicencio, an agricultural town that in later decades blossomed into an industrial center, similar to the track Narim is heading. Villavicencio, however, is best known to Colombians as a major battle site of ''La Violencia'', a civil war in the 1940s to 1950s, paralleling the Volcano Sisters' invasion of Narim. Villavicencio is also home to Our Lady of Mount Carmel Cathedral, just as Narim has its own major cathedral in the area, with both sharing architectural styles and a very pale color scheme.

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** Narim's basis is Villavicencio, an agricultural town that in later decades blossomed into an industrial center, similar to the track Narim is heading. Villavicencio, however, is best known to Colombians as a major battle site of ''La Violencia'', a civil war in the 1940s to 1950s, paralleling the Volcano Sisters' invasion of Narim. Villavicencio is also home to Our Lady of Mount Carmel Cathedral, just as Narim has its own major cathedral in the area, with both sharing architectural styles and a very pale color scheme. The cathedral itself, however, more resembles Las Lajas Shrine--just as Crisbell saw visions of [[spoiler:herself as a sacred figure]] in the cathedral, people report of seeing the Virgin Mary in Las Lajas Shrine. It is also located in the district of Nariño, which sounds similar to "Narim."

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** [[spoiler:Crisbell agrees to help Ardo bring the Rena into the far future to avoid overwriting the current reality. They succeed, but she uses up too much power and DisappearsIntoLight. It is not known if she is really dead, given the nature of time magic, but nobody is certain.]]

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** [[spoiler:Crisbell agrees to help Ardo bring the Rena into the far future to avoid overwriting the current reality. They succeed, but she uses up too much power and DisappearsIntoLight. It is not known if she is really dead, given the nature of time magic, but nobody is certain. The revised ending suggests otherwise, as it depicts an elderly woman who resembles Crisbell.]]



** The Virus enemies in Kestora, once activated, will not only disable certain actions for their targeted characters, but digital artifacts will appear all over the screen as long as they remain in effect, as if your screen was damaged.



* SequelHook: [[spoiler: Ardo returns with his people into the future, but is surprised to see someone offscreen and comments "It's you". Fade to black.]]

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* SequelHook: [[spoiler: Ardo returns with his people into the future, but is surprised to see someone offscreen and comments "It's you". Fade to black.]] [[spoiler:Completing the Adri post-release story suggests it's Crisbell, having survived the time portal's creation for Ardo and living into old age.]]

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