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* BrassBalls: You can have your player character be regarded as this during "All Ghillied Up"; the player character has the opportunity to slip into an area guarded by three {{Mooks}} to retrieve a collectible. If the player succeeds, [=MacMillan=] notes that they have "the minerals".
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* ActionPrologue: "Crew Expendable" serves as this. The game's TitleCard is placed right after it, and it is a relatively plot-irrelevant mission aside from providing {{Foreshadowing}} for [[spoiler:Al-Asad's attempts to obtain a nuke]].
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* ClimbSlipHangClimb: The beginning of "Cliffhanger" has you slipping and almost falling down an icy cliff.

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* ShootTheTelevision: "Charlie Don't Surf" has an achievement called "Your Show Sucks" for shooting or otherwise destroying all the televisions showing Al-Asad's speech.
* ShortLivedAerialEscape: Has it twice for the heroes. First, the SAS's extraction chopper gets shot down in the Russian countryside after rescuing Nikolai, then the Marine protagonist's heli gets knocked out of the sky by a nuclear blast wave, [[KillEmAll killing everyone on board]] including the player character [[ShootTheShaggyDog and the pilot they just rescued]].



* ShortLivedAerialEscape: Has it twice for the heroes. First, the SAS's extraction chopper gets shot down in the Russian countryside after rescuing Nikolai, then the Marine protagonist's heli gets knocked out of the sky by a nuclear blast wave, [[KillEmAll killing everyone on board]] including the player character [[ShootTheShaggyDog and the pilot they just rescued]].
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* SnipingTheCockpit: You'll have to do this a couple of times in the Pripyat flashback missions. Then Captain [=MacMillan=] does it to another one. Which almost crashes on top of him.
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''Call of Duty 4: Modern Warfare'' is a 2007 FirstPersonShooter video game, made by Infinity Ward and published by Creator/{{Activision}}. It is the fourth main game in the VideoGame/CallOfDuty franchise, and unlike the previous games, which were set in UsefulNotes/WorldWarII, are set in modern times.

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''Call of Duty 4: Modern Warfare'' is a 2007 FirstPersonShooter video game, made by Infinity Ward and published by Creator/{{Activision}}. It is the fourth main game in the VideoGame/CallOfDuty ''VideoGame/CallOfDuty'' franchise, and unlike the previous games, which were set in UsefulNotes/WorldWarII, are is set in modern times.
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* ClimbSlipHangClimb: The beginning of "Cliffhanger" has you slipping and almost falling down an icy cliff.
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* BrutalBonusLevel: ''Mile High Club,'' a cut mid game mission unlocked through completing the game, where the SAS has some two minutes to get from one end of an airplane to the other to rescue a VIP. Remember the Iranian embassy siege that made the real team famous? [[NintendoHard You need to be at least as good as those guys to stand a chance.]]
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* DevelopersForesight: During 'One Shot, One Kill' in the remastered version of the game, you are able to kill Vladimir Makarov at the deal, which causes a time paradox. However, if you hit the person in the back seat, you get a message stating 'Friendly fire will not be tolerated'. That's because you shot Yuri.

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* DevelopersForesight: During 'One "One Shot, One Kill' Kill" in the remastered version of the game, you are able to kill Vladimir Makarov at the deal, which causes a time paradox. However, if you hit the person in the back seat, you get a message stating 'Friendly fire will not be tolerated'. That's because you shot Yuri.Yuri, whose character model replaces the original {{Mook}} in the original version of the game.
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A UsefulNotes/{{Wii}} version of the game, titled ''Call of Duty: Modern Warfare - Reflex Edition'' was released in 2009. In 2016, a [[UpdatedRerelease remastered version]] of the game, developed by Raven Software, was released, initially bundled with orders of ''VideoGame/CallofDutyInfiniteWarfare'', and later as a standalone game in 2017.

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A UsefulNotes/{{Wii}} version of the game, titled ''Call of Duty: Modern Warfare - Reflex Edition'' was released in 2009. In 2016, a [[UpdatedRerelease remastered version]] of the game, game for modern consoles, developed by Raven Software, was released, initially bundled with orders of ''VideoGame/CallofDutyInfiniteWarfare'', and later as a standalone game in 2017.

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* TwentyMinutesIntoTheFuture: The game takes place in 2011 (four years after it was released in the real world).



* TwentyMinutesIntoTheFuture: The game takes place in 2011 (four years after it was released in the real world).
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* TwentyMinutesIntoTheFuture: The game takes place in 2011 (four years after it was released in the real world).

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* TheGreatestStoryNeverTold: In the last act of the game, you [[spoiler: save at least 15 million people, kill a major international figure, and watch your friends die. It's written off as missile tests and skirmishes. Only you and a handful of others, either in the highest echelons of NATO or on-site, know the truth.]]



* TheGreatestStoryNeverTold: In the last act of the game, you [[spoiler: save at least 15 million people, kill a major international figure, and watch your friends die. It's written off as missile tests and skirmishes. Only you and a handful of others, either in the highest echelons of NATO or on-site, know the truth.]]
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* TheGreatestStoryNeverTold: In the last act of the game, you [[spoiler: save at least 15 million people, kill a major international figure, and watch your friends die. It's written off as missile tests and skirmishes. Only you and a handful of others, either in the highest echelons of NATO or on-site, know the truth.]]
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* BittersweetEnding: The game ends with [[spoiler:the death of Zakhaev. However this comes with the knowledge that countless citizens in Al-Asad's country and American forces were lost when the nuke couldn't have been stopped and Zakhaev himself kills off most of what remains of Soap's squadron before the killing blow is landed.

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* BittersweetEnding: The game ends with [[spoiler:the death of Zakhaev. However this comes with the knowledge that countless citizens in Al-Asad's country and American forces were lost when the nuke couldn't have been stopped and Zakhaev himself kills off most of what remains of Soap's squadron before the killing blow is landed.landed]].
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** Additionally, there's the mission where you "escort" Soap's team... at the controls of an AC-130 gunship. [[SugarWiki/MomentOfAwesome Crowning Escort of Awesome.]]

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** Additionally, there's the mission where you "escort" Soap's team... at the controls of an AC-130 gunship. [[SugarWiki/MomentOfAwesome Crowning Escort of Awesome.]]
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** There are other clues about the developer's original intentions hidden within dummied-out weapons - two in ''Call of Duty 4'', the "Brick Blaster" and "Select a location", seem to indicate that QuickMelee would have still involved bashing people across the face with your gun rather than the newly-added knife.

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** There are other clues about the developer's original intentions hidden within dummied-out weapons - two in ''Call of Duty 4'', two, the "Brick Blaster" and "Select a location", seem to indicate that QuickMelee would have still involved bashing people across the face with your gun rather than the newly-added knife.
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* DummiedOut:
** Hackers have found a surprisingly large amount of abandoned content, including different reticule images for every rifle scope (in the released version, all rifle scopes use "scope_overlay_m40a3," but there are ''seven'' others, including two for the M21), [[http://callofduty.wikia.com/wiki/Category:Call_of_Duty_4_Cancelled_Levels several abandoned levels]] including one where the player would have controlled an attack helicopter, and the [=AT4=] rocket launcher, which is in the game but never accessible without cheating.
** There are other clues about the developer's original intentions hidden within dummied-out weapons - two in ''Call of Duty 4'', the "Brick Blaster" and "Select a location", seem to indicate that QuickMelee would have still involved bashing people across the face with your gun rather than the newly-added knife.
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** In "Hunted," the informant Nikolai will have to be escorted through a wilderness; fortunately, he's good enough at defending himself with his AK-47u and gains AllyContractualImmortality (not too shabby for an emaciated guy captured for God-knows-how-long). In the "One Shot, One Kill" mission an injured Captain's support fire is apparently quite effective... however, he can be killed, and he is immobile; he can't move around unless you carry him, leaving you unable to do anything except walk around (no sprinting) and putting him down.

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** In "Hunted," the informant Nikolai will have to be escorted through a wilderness; fortunately, he's good enough at defending himself with his AK-47u and gains AllyContractualImmortality GameplayAllyImmortality (not too shabby for an emaciated guy captured for God-knows-how-long). In the "One Shot, One Kill" mission an injured Captain's support fire is apparently quite effective... however, he can be killed, and he is immobile; he can't move around unless you carry him, leaving you unable to do anything except walk around (no sprinting) and putting him down.

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In 2016, a [[UpdatedRerelease remastered version]] of the game developed by Raven Software was released, initially bundled with orders of ''VideoGame/CallofDutyInfiniteWarfare'', and later as a standalone game in 2017.

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A UsefulNotes/{{Wii}} version of the game, titled ''Call of Duty: Modern Warfare - Reflex Edition'' was released in 2009. In 2016, a [[UpdatedRerelease remastered version]] of the game game, developed by Raven Software Software, was released, initially bundled with orders of ''VideoGame/CallofDutyInfiniteWarfare'', and later as a standalone game in 2017.



* DevelopersForesight: During 'One Shot, One Kill' in the remastered version of the game, you are able to kill Vladimir Makarov at the deal, which causes a time paradox. However, if you hit the person in the back seat, you get a message stating 'Friendly fire will not be tolerated'. That's because you shot Yuri.



* HelicopterBlender: "One Shot One Kill" has a helicopter being shot down and digging itself into the ground while sliding towards Price (the player) and [=MacMillan=]. The former manages to avoid it, the latter frantically tries to get away from the blades, which come to a stop just before hitting him. He's still injured in the process, though, and you have to carry him around for the rest of the level.

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* HelicopterBlender: "One Shot Shot, One Kill" has a helicopter being shot down and digging itself into the ground while sliding towards Price (the player) and [=MacMillan=]. The former manages to avoid it, the latter frantically tries to get away from the blades, which come to a stop just before hitting him. He's still injured in the process, though, and you have to carry him around for the rest of the level.
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* BossInMooksClothing: In "Crew Expendable", there's a lone crewman armed with a Desert Eagle camping in the cargo hold. He can kill you in just a few shots even on Normal difficulty, and can easily get the jump on you if you don't check your corners. In the remaster, there's even an achievement for taking his weapon and killing 5 enemies with it.
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The game's success kicked off [[VideoGame/CallOfDutyModernWarfare2 two]] [[VideoGame/CallOfDutyModernWarfare3 sequels]], which dominated the franchise for the mid-2000s and early-2010s.

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The game's success kicked off [[VideoGame/CallOfDutyModernWarfare2 two]] [[VideoGame/CallOfDutyModernWarfare3 sequels]], which kickstarting the ''VideoGame/ModernWarfare'' subseries that dominated the franchise for the mid-2000s and early-2010s.
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* ShipSinkingScenario: In the first mission, the cargo ship you're raiding is bombed by enemy planes and you have to run through the flooding and collapsing cargo hold to get topside, where you must make a LeapOfFaith to a helicopter.

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* ShipSinkingScenario: SinkingShipScenario: In the first mission, the cargo ship you're raiding is bombed by enemy planes and you have to run through the flooding and collapsing cargo hold to get topside, where you must make a LeapOfFaith to a helicopter.
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* ControllableHelplessness:
** During the mission "The Coup", you're tied up and thrown into the backseat of a car. The only control you actually have over your character is the ability to look around. [[spoiler:The twist? You're playing the ''President'' of Unspecifiedistan, on his way to his execution. And you ''do'' get executed by one of the {{Big Bad}}s, sparking the events of the rest of the game.]]
** In the mission [[spoiler:"Aftermath", in which all you can do is limp across a burned-out wasteland until Sgt. Jackson dies horribly from radiation poisoning and/or internal injuries]].


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* EscortMission:
** In "Hunted," the informant Nikolai will have to be escorted through a wilderness; fortunately, he's good enough at defending himself with his AK-47u and gains AllyContractualImmortality (not too shabby for an emaciated guy captured for God-knows-how-long). In the "One Shot, One Kill" mission an injured Captain's support fire is apparently quite effective... however, he can be killed, and he is immobile; he can't move around unless you carry him, leaving you unable to do anything except walk around (no sprinting) and putting him down.
** Additionally, there's the mission where you "escort" Soap's team... at the controls of an AC-130 gunship. [[SugarWiki/MomentOfAwesome Crowning Escort of Awesome.]]


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* ShipSinkingScenario: In the first mission, the cargo ship you're raiding is bombed by enemy planes and you have to run through the flooding and collapsing cargo hold to get topside, where you must make a LeapOfFaith to a helicopter.
* ShortLivedAerialEscape: Has it twice for the heroes. First, the SAS's extraction chopper gets shot down in the Russian countryside after rescuing Nikolai, then the Marine protagonist's heli gets knocked out of the sky by a nuclear blast wave, [[KillEmAll killing everyone on board]] including the player character [[ShootTheShaggyDog and the pilot they just rescued]].
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None


[[caption-width-right:264:some caption text]]

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[[caption-width-right:264:some caption text]]\n
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* HelicopterBlender: "One Shot One Kill" has a helicopter being shot down and digging itself into the ground while sliding towards Price (the player) and [=MacMillan=]. The former manages to avoid it, the latter frantically tries to get away from the blades, which come to a stop just before hitting him. He's still injured in the process, though, and you have to carry him around for the rest of the level.

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* ANuclearError: In Call of Duty 4, two RT-2UTTH Topol-M ballistic missiles are launched from a facility in southern Russia in the Caucasus Mountains, and the SAS and USMC race against time to disable the missiles in flight before they impact targets in the U.S. and kill 41 million people. However, by the time the abort codes are entered, the missiles have already jettisoned their first rocket stages and the delivery vehicle has already split into their individual warheads, with each warhead already in the terminal phase. The nature of ballistic missiles does not allow them to be disabled or aborted once launched; once the authorization codes have been entered, launch protocols executed and missiles have launched from their silos, all communications are automatically cut off in order to prevent hacking or disabling by enemy forces; there is ''no'' way to transmit abort codes or self-destruct orders. The only way to stop an ICBM once it has launched is to intercept with fighter aircraft and destroy it before it hits the boost phase. Since the Topol-Ms have already long exited boost phase and have entered the terminal phase of their launch sequence, there is nothing stopping those 12 550kt MIRV warheads from striking their targets.
* ArtisticLicenseGeography: The missile facility in Call of Duty 4 is stated to be in the Altay Mountains in Russia. The real life Altai Mountains are located on the border with Kazakhstan and Mongolia, hundreds of miles from where the game suggests it is. The actual location of the facility is in the Caucasus Mountains, on the border with Georgia and Russia.

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* ANuclearError: In Call of Duty 4, the last few levels, two RT-2UTTH Topol-M ballistic missiles are launched from a facility in southern Russia in the Caucasus Mountains, and the SAS and USMC race against time to disable the missiles in flight before they impact targets in the U.S. and kill 41 million people. However, by the time the abort codes are entered, the missiles have already jettisoned their first rocket stages and the delivery vehicle has already split into their individual warheads, with each warhead already in the terminal phase. The nature of ballistic missiles does not allow them to be disabled or aborted once launched; once the authorization codes have been entered, launch protocols executed and missiles have launched from their silos, all communications are automatically cut off in order to prevent hacking or disabling by enemy forces; there is ''no'' way to transmit abort codes or self-destruct orders. The only way to stop an ICBM once it has launched is to intercept with fighter aircraft and destroy it before it hits the boost phase. Since the Topol-Ms have already long exited boost phase and have entered the terminal phase of their launch sequence, there is nothing stopping those 12 550kt MIRV warheads from striking their targets.
* ArtisticLicenseGeography: The missile facility in Call of Duty 4 is stated to be in the Altay Mountains in Russia. The real life Altai Mountains are located on the border with Kazakhstan and Mongolia, hundreds of miles from where the game suggests it is. The actual location of the facility is in the Caucasus Mountains, on the border with Georgia and Russia.



* UnexpectedGameplayChange: "All Ghillied Up" and "DeathFromAbove". The latter is largely a StealthBasedMission where going in guns-a-blazing will quickly you killed, the latter has you controlling an [[GunShipRescue AC-130 gunship]] and its weapons.

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* UnexpectedGameplayChange: "All Ghillied Up" and "DeathFromAbove". The latter is largely a StealthBasedMission where going in guns-a-blazing will quickly you killed, the latter has you controlling an [[GunShipRescue AC-130 gunship]] and its weapons.weapons.
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!!''Call of Duty 4: Modern Warfare'' contains examples of:

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!!''Call of Duty 4: Modern Warfare'' contains examples of:of:

* ANuclearError: In Call of Duty 4, two RT-2UTTH Topol-M ballistic missiles are launched from a facility in southern Russia in the Caucasus Mountains, and the SAS and USMC race against time to disable the missiles in flight before they impact targets in the U.S. and kill 41 million people. However, by the time the abort codes are entered, the missiles have already jettisoned their first rocket stages and the delivery vehicle has already split into their individual warheads, with each warhead already in the terminal phase. The nature of ballistic missiles does not allow them to be disabled or aborted once launched; once the authorization codes have been entered, launch protocols executed and missiles have launched from their silos, all communications are automatically cut off in order to prevent hacking or disabling by enemy forces; there is ''no'' way to transmit abort codes or self-destruct orders. The only way to stop an ICBM once it has launched is to intercept with fighter aircraft and destroy it before it hits the boost phase. Since the Topol-Ms have already long exited boost phase and have entered the terminal phase of their launch sequence, there is nothing stopping those 12 550kt MIRV warheads from striking their targets.
* ArtisticLicenseGeography: The missile facility in Call of Duty 4 is stated to be in the Altay Mountains in Russia. The real life Altai Mountains are located on the border with Kazakhstan and Mongolia, hundreds of miles from where the game suggests it is. The actual location of the facility is in the Caucasus Mountains, on the border with Georgia and Russia.
* BittersweetEnding: The game ends with [[spoiler:the death of Zakhaev. However this comes with the knowledge that countless citizens in Al-Asad's country and American forces were lost when the nuke couldn't have been stopped and Zakhaev himself kills off most of what remains of Soap's squadron before the killing blow is landed.
* DiscOneFinalBoss: Al-Asad. The first half of ''Call of Duty 4: Modern Warfare'' has you trying to overthrow his new regime in [[{{Qurac}} an unknown Middle Eastern country]], which is destroyed by a nuke. Then, after you kill him, you find out that he is [[spoiler:a pawn of the real villain, Imran Zakhaev]].
* ElitesAreMoreGlamorous: Our playable characters Jackson and Soap are members of the U.S. Marine Corps' Force Recon and the British S.A.S, respectively.
* FadeToWhite: Happens twice: at the end of "Aftermath" when [[spoiler: Sgt. Paul Jackson]] dies, and once [[spoiler: Soap]] loses consciousness in the final mission, "Game Over", while being lifted into a helicopter.
* FatalFamilyPhoto: After completing the "Mile High Club" mission, a photo depicting Vasquez, Price, Gaz, and Griggs is shown. [[spoiler:With the exception of Price,]] everyone in the photo is dead by the end of the game.
* JackBauerInterrogationTechnique: After capturing him, Price beats the crap out of Al-Asad for info. This is the only time in the series the technique doesn't yield information; [[spoiler:but Price learns what he needs to know when Zakhaev calls anyway, so he just executes Al-Asad]].
* LevelInReverse: "Heat", uses the same level data as the previous "Safehouse", only during daytime and for the most part played backwards.
* {{Qurac}}: The "small but oil-rich" country" in the Middle East Al-Asad takes over. The pre-mission briefings show where in the Middle East various missions take place, but they take care to spread them over the geographic locations of several different real-life countries. For example,the unnamed capital city that you spend much of the first half of the game fighting in is either on the west coast of Saudi Arabia, Bahrain (on the east coast of the Arabian Peninsula), near Riyadh in central Arabia, or the Iran-Iraq border. Its overthrown president, Al-Fulani, is named the Arabic equivalent of "John Doe".
* StealthBasedMission: "All Ghillied Up". The level is focused on strategically taking out enemies without alerting their comrades, or outright avoiding them, since triggering an alert will likely get you/your commanding officer killed quickly.
* UnexpectedGameplayChange: "All Ghillied Up" and "DeathFromAbove". The latter is largely a StealthBasedMission where going in guns-a-blazing will quickly you killed, the latter has you controlling an [[GunShipRescue AC-130 gunship]] and its weapons.

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Think it deserves its own page. Others coming soon.


[[redirect:VideoGame/ModernWarfare]]

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[[redirect:VideoGame/ModernWarfare]][[quoteright:264:https://static.tvtropes.org/pmwiki/pub/images/cod4mw.jpg]]
[[caption-width-right:264:some caption text]]

''Call of Duty 4: Modern Warfare'' is a 2007 FirstPersonShooter video game, made by Infinity Ward and published by Creator/{{Activision}}. It is the fourth main game in the VideoGame/CallOfDuty franchise, and unlike the previous games, which were set in UsefulNotes/WorldWarII, are set in modern times.

In the year [[TwentyMinutesIntoTheFuture 2011]], a civil war breaks out in Russia between its government and Ultranationalists who seek to restore Russia to its Soviet-era glamor. In the meantime, a separatist group seizes control of a Middle Eastern country through a coup d'état. You play as two characters: a [[SemperFi U.S. Marine]] and a British Special Air Service operative taking part in these conflicts.

The game's success kicked off [[VideoGame/CallOfDutyModernWarfare2 two]] [[VideoGame/CallOfDutyModernWarfare3 sequels]], which dominated the franchise for the mid-2000s and early-2010s.

In 2016, a [[UpdatedRerelease remastered version]] of the game developed by Raven Software was released, initially bundled with orders of ''VideoGame/CallofDutyInfiniteWarfare'', and later as a standalone game in 2017.
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!!''Call of Duty 4: Modern Warfare'' contains examples of:
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[[redirect:VideoGame/ModernWarfare]]

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