Follow TV Tropes

Following

History VideoGame / BTSIslandInTheSeom

Go To

OR

Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* CatSmile: SUGA has one, due to his association with cats.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DepartmentOfRedundancyDepartment: "Seom" means Island so the title is read as ''BTS Island: In the Island''.

Changed: 156

Is there an issue? Send a MessageReason:
Fixing some spelling/grammar mistakes.


* ArcNumber: "7"[[note]]As in, the 7 members of BTS[[/note]]and "613"[[note]]Read June 13th, the date BTS was formed[[/note]] are shown throughout the game. For example, when building a fire, they gather 613 pieces of wood and [[spoiler:BTS themselves spent 7 days on the island before heading off.]]

to:

* ArcNumber: "7"[[note]]As in, the 7 members of BTS[[/note]]and BTS[[/note]] and "613"[[note]]Read June 13th, the date BTS was formed[[/note]] debuted[[/note]] are shown throughout the game. For example, when building a fire, they gather 613 pieces of wood and [[spoiler:BTS themselves spent 7 days on the island before heading off.]]



* CuteClumsyGirl: RareMaleExample in RM, who's known to accidentally break or lose things, kicks off the plot by accidentally breaking the helm of the ship, and is told to stay away from fragile things. In addition to him feeling genuinely sorry for his accidents, it's portrayed as an endearing trait, even to other members (though they do occasionlly poke light fun at it).

to:

* CuteClumsyGirl: RareMaleExample in RM, who's known to accidentally break or lose things, kicks off the plot by accidentally breaking the helm of the ship, and is told to stay away from fragile things. In addition to him feeling genuinely sorry for his accidents, it's portrayed as an endearing trait, even to other members (though they do occasionlly poke light fun at it).it every now and then).



* HotDrinkCure: When Jin becomes frozen in Chapter 2, Day 1, Jungkook uses his hot chocolate to thaw him out. It works...except Jin's not happy that Jungkook gave him ''mint choco''.

to:

* HotDrinkCure: When Jin becomes frozen in Chapter 2, Day 1, Jungkook uses his hot chocolate to thaw him out. It works... except Jin's not happy that Jungkook gave him ''mint choco''.



* LethalChef: If RM is interacting with the outdor kitchen, he sets the stovetop on fire.

to:

* LethalChef: If RM is interacting interacts with the outdor outdoor kitchen, he sets the stovetop on fire.



* MatchThreeGame: "Swapping pieces" type. With the variation that grouping blocks in other ways (a group of four, a line of four, a line of five, an L or T) will transform them into power-ups. There are also various different obstacles: some disappear if you make blocks disappear around them (boxes, bees, coconuts, butter, coffee, bird nests); others can only be destroyed by power-ups (wooden statues); others can also disappear if grouped with blocks of the same color (ice, chains, balloons); and other disappear in very particular ways (birds).
* MyGodYouAreSerious: Bang PD originally think that BTS is on an island for the show ''In The Seom'' and not actually on a deserted island. One explanation later, he realizes that they're right.

to:

* MatchThreeGame: "Swapping pieces" type. With the variation that grouping blocks in other ways (a group of four, a line of four, a line of five, an L or T) will transform them into power-ups. There are also various different obstacles: some disappear if you make blocks disappear around them (boxes, bees, coconuts, butter, coffee, bird nests); others can only be destroyed by power-ups (wooden statues); others can also disappear if grouped with blocks of the same color (ice, chains, balloons); and other others disappear in very particular ways (birds).
* MyGodYouAreSerious: At first, Bang PD originally think thinks that BTS is on an island for the show ''In The Seom'' and not actually on a deserted island. One explanation later, he realizes that they're right.



** The group dance seen when you complete enough story missions is the choreography for BTS' "Fire". The dances each member does when you activate a BTS Bomb are from various BTS choreographies, such as "Boy With Luv" (RM).
* NonStandardCharacterDesign: Downplayed. While he shares the same body and face shape as the BTS members, Bang PD is the only one with a visible nose.
* AnOddPlaceToSleep: PlayedForLaughs with SUGA, who is shown to sleep on chair, on the floor, on dancing stages, and at the top of a ''cat's post''.

to:

** The group dance seen when you complete enough story missions (and the one they do at the campfire) is the choreography for BTS' "Fire". The dances each member does when you activate a BTS Bomb are from various BTS choreographies, such as "Boy With Luv" (RM).
* NonStandardCharacterDesign: Downplayed. While he shares the same body and face shape as the BTS members, Bang PD is the only one human character with a visible nose.
* AnOddPlaceToSleep: PlayedForLaughs with SUGA, who is shown to sleep sleeping on chair, chairs, on the floor, on dancing stages, and at the top of a ''cat's post''.



* {{Sleepyhead}}: SUGA, whose sleeping habits (to the point that he sometimes collapses on the spot) are a bit of a RunningGag.

to:

* {{Sleepyhead}}: SUGA, whose sleeping habits (to the point that he sometimes collapses on the spot) are a bit of a RunningGag.a...



* VideoGameLives: You start out with 5 lives, which refill one by one every half an hour. If you fail to clear a level, you lose one. If you lose all lives, you have to wait until they refill again, or get somewhere else. The latter can be done by having friends or clubs sending lives to you (which you can send in return), or with infinite-lives boosters (received through events) you can activate for a small amount of time.

to:

* VideoGameLives: You start out with 5 lives, which refill one by one every half an hour. If you fail to clear a level, you lose one. If you lose all lives, you have to wait until they refill again, or get more somewhere else. The latter can be done by having friends or clubs sending lives to you (which you can send in return), or with infinite-lives boosters (received through events) you can activate for a small amount of time.



* WhyDidItHaveToBeSnakes: j-Hope ''hates'' insects.

to:

* WhyDidItHaveToBeSnakes: j-Hope j-hope ''hates'' insects.
Is there an issue? Send a MessageReason:
None


* HotDrinkCure: When Jin becomes frozen in Chapter 2, Day 1, Junkook uses his hot chocolate to thaw him out. It works...except Jin's not happy that Junkook gave him ''mint choco''.

to:

* HotDrinkCure: When Jin becomes frozen in Chapter 2, Day 1, Junkook Jungkook uses his hot chocolate to thaw him out. It works...except Jin's not happy that Junkook Jungkook gave him ''mint choco''.



* UngratefulBastard: Downplayed. Jin is happy that he's no longer a HumanPopsicle thanks to Junkook's hot cocoa; he's more annoyed that it was ''hot mint choco'' that saved him.

to:

* UngratefulBastard: Downplayed. Jin is happy that he's no longer a HumanPopsicle thanks to Junkook's Jungkook's hot cocoa; he's more annoyed that it was ''hot mint choco'' that saved him.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HotDrinkCure: When Jin becomes frozen in Chapter 2, Day 1, Junkook uses his hot chocolate to thaw him out. It works...except Jin's not happy that Junkook gave him ''mint choco''.


Added DiffLines:

* UngratefulBastard: Downplayed. Jin is happy that he's no longer a HumanPopsicle thanks to Junkook's hot cocoa; he's more annoyed that it was ''hot mint choco'' that saved him.

Added: 412

Changed: 97

Is there an issue? Send a MessageReason:
None


* DoesNotLikeSpam: In Chapter 2, Day 1, Jin is turned into a HumanPopsicle so Jungkook decides to thaw him out with his hot cocoa. Thing is, it's mint hot chocolate and Jin ''hates mint choco''.



* MassOhCrap: When RM accidentally knocks the steering wheel off the ship, every member of BTS reacts this way.

to:

* MassOhCrap: MassOhCrap:
**
When RM accidentally knocks the steering wheel off the ship, every member of BTS reacts this way.way.
** This happens again at the beginning of Chapter 2, only this time it's an ice flow that separated them from the car.

Added: 89

Changed: 195

Is there an issue? Send a MessageReason:
None


'''''BTS Island: In the SEOM''''' is a free PuzzleGame produced by HYBE IM and released for [[MobilePhoneGame mobile phone devices]] in July 2022. It is the third major game featuring Korean group Music/{{BTS}} after ''VisualNovel/BTSWorld'' and ''VideoGame/BTSUniverseStory'' (not counting rhythm or WebAnimation/{{BT21|Universe}} games), now featuring the members in a [[FunSize Fun-Sized]], [[CelShading cel-shaded]] art style.

The BTS members are on a boat trip when member RM accidentally breaks the helm. With the ship seemingly adrift, everything seems hopeless... until a flying whale suddenly appears and carries the ship away. The members wake up in a DesertedIsland with what seems to be the remains of an abandoned resort. With a broken ship, a phone with very unstable signal and unclear likelihood of rescue, they set out to make the most of their stay by rebuilding what they can and turn this into the vacation they were aiming for.

The game is divided into gameplay and story. The gameplay consists in FallingBlocks stages (of the match-3 type) in which you are given a mission (ex. clear all the red blocks, clear all the butter, use a number of power-ups, etc.) to complete in a limited amount of moves. The story is divided in chapters or "days" (as in, each day the characters spend on the island) with a number of missions. Completing a puzzle level gives you a star, which you'll need to unlock the mission of the story; completing story missions will in turn increase the members' levels of happiness, which will give you extra items to complete the levels. Advancing through the story will also open up the island, let you redecorate it as you choose, and have members interact with it.

to:

'''''BTS Island: In the SEOM''''' is a free PuzzleGame produced by HYBE IM and released for [[MobilePhoneGame mobile phone devices]] in July 2022. It is the third major game featuring Korean group Music/{{BTS}} after ''VisualNovel/BTSWorld'' and ''VideoGame/BTSUniverseStory'' (not counting rhythm or WebAnimation/{{BT21|Universe}} games), now featuring the members in a [[FunSize Fun-Sized]], [[CelShading cel-shaded]] art style.

The BTS members are on a boat trip when member RM accidentally breaks the helm. With the ship seemingly adrift, everything seems hopeless... until when a flying whale suddenly appears and carries the ship away. The members wake up in a DesertedIsland with what seems to be the remains of an abandoned resort. With a broken ship, a phone with very unstable signal and unclear likelihood of rescue, they set out to make the most of their stay by rebuilding what they can and turn this into the vacation they were aiming for.

needed.

The game is divided into gameplay and story. The gameplay consists in FallingBlocks FallingBlocks[=/=]MatchThreeGame stages (of the match-3 type) in which you are given a mission (ex. clear all the red blocks, clear all the butter, use a number of power-ups, etc.) to complete in a limited amount of moves. The story is divided in chapters or "days" (as in, each day the characters spend on the island) with a number of missions. Completing a puzzle level gives you a star, which you'll need to unlock the mission of the story; completing story missions will in turn increase the members' levels of happiness, which will give you extra items to complete the levels. Advancing through the story will also open up the island, island as the resort gets rebuilt, let you redecorate it as you choose, and have members interact with it.



It also dials back on the {{Freemium}} aspects of previous games. While in games like ''BTS World'' you needed to wait for certain item to refill over time (or pay for it) to play at all, ''In the SEOM'' changes it to a VideoGameLives system: you can play all you want, but if you lose a level, you lose a life, and if you lose all your lives you simply need to wait for them to refill, or get more through gifts by friends or clubs. Other than that, you can also pay for gems (which are used for mostly aesthetic purposes), boosters, and extra items and outfits for the characters, none of which are essential for the game.

to:

It also dials back on the {{Freemium}} aspects of previous games. While in games like ''BTS World'' those you needed to wait for certain item to refill over time (or pay for it) to play at all, ''In the SEOM'' changes it to a VideoGameLives system: you can play all you want, but if you lose a level, you lose a life, and if you lose all your lives you simply need to wait for them to refill, or get more through events or gifts by friends or clubs. Other than that, you can also pay for gems (which are used for mostly aesthetic purposes), boosters, and extra items and outfits for the characters, none of which are essential for the game.
game.

For the other BTS games, see ''VisualNovel/BTSWorld'' and ''VideoGame/BTSUniverseStory''.

Added: 840

Changed: 24

Is there an issue? Send a MessageReason:
None


* DrunkOnMilk: The bottles of liquor in the bar instantly fall down and break when SUGA and RM find them, so they serve purely non-alcoholic drinks. Somehow (and to everyone's befuddlement), j-hope gets drunk anyway. Might be a case of FakeHigh.



* InstantExpert: RM's destructiveness aside, the members have no problem rebuilding structures, repairing electronics, planting trees and so on with each task taking one hour ''at most''. Partially justified by the island being implied to be vaguely supernatural (and SUGA having a knowledge of electronics and building stuff), but ''still''.



* AnOddPlaceToSleep: PlayedForLaughs with SUGA, who is shown to sleep on chair, on the floor, on dancing stages, and at the top of a ''cat's post''.



* RunningGag: The game has a field day with RM's habit of breaking things. Same with SUGA falling asleep.



* WhatWereYouThinking: Once Bang PD learns just how the boys got on the island, he questions why they let RM -- ''God of Destruction'' -- be the one steering.

to:

* WhatWereYouThinking: Once Bang PD learns just how the boys got on the island, he questions why they let RM -- the member known as the ''God of Destruction'' -- be the one steering.

Added: 441

Changed: 106

Is there an issue? Send a MessageReason:
None


* AnimalMotif: The purple whale. A flying whale brings BTS to the island, the blast powerup is a purple whale in a floatie and the logo itself has the boys on an island with the whale underneath it.
* ArcNumber: "7" and "613" are shown throughout the game. For example, when building a fire, they gather 613 pieces of wood and [[spoiler:BTS themselves spent 7 days on the island before heading off.]]

to:

* AnimalMotif: The purple whale. A flying whale brings BTS to the island, the blast powerup is a purple whale in a floatie and the logo itself has the boys on an island with the whale underneath it.
* ArcNumber: "7" and "613" "7"[[note]]As in, the 7 members of BTS[[/note]]and "613"[[note]]Read June 13th, the date BTS was formed[[/note]] are shown throughout the game. For example, when building a fire, they gather 613 pieces of wood and [[spoiler:BTS themselves spent 7 days on the island before heading off.]]


Added DiffLines:

* LethalChef: If RM is interacting with the outdor kitchen, he sets the stovetop on fire.


Added DiffLines:

* MyGodYouAreSerious: Bang PD originally think that BTS is on an island for the show ''In The Seom'' and not actually on a deserted island. One explanation later, he realizes that they're right.


Added DiffLines:

* WhatWereYouThinking: Once Bang PD learns just how the boys got on the island, he questions why they let RM -- ''God of Destruction'' -- be the one steering.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AnimalMotif: The purple whale. A flying whale brings BTS to the island, the blast powerup is a purple whale in a floatie and the logo itself has the boys on an island with the whale underneath it.

Added: 271

Changed: 51

Is there an issue? Send a MessageReason:
None


* ChekhovsGunman: In Day 1, a tortoise approaches RM when he wakes upon the beach. In Day 2, the tortoise returns and becomes RM's pet.



* ContrivedCoincidence: A flying whale happens to take BTS to a deserted island that was once an abandoned resort? What are the chances?




to:

* WhyDidItHaveToBeSnakes: j-Hope ''hates'' insects.

Added: 130

Changed: 203

Is there an issue? Send a MessageReason:
None



to:

* ArcNumber: "7" and "613" are shown throughout the game. For example, when building a fire, they gather 613 pieces of wood and [[spoiler:BTS themselves spent 7 days on the island before heading off.]]



* FarSideIsland: Played straight in the logo. Averted in the actual game, in which the iskand is much larger, with a forest and a whole abandoned resort.

to:

* FarSideIsland: Played straight in the logo. Averted in the actual game, in which the iskand island is much larger, with a forest and a whole abandoned resort.resort.
* FriendToAllLivingThings: The boys themselves gain adorable animal allies. Jimin gets a calico cat while RM befriends a tortoise.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CatSmile: SUGA has one, due to his association with cats.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MassOhCrap: When RM accidentally knocks the steering wheel off the ship, every member of BTS reacts this way.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SmallRoleBigImpact: The flying whale that saves BTS from being lost at sea drops them off at an island. Without it, the poor boys would've died.

Added: 304

Changed: 11

Is there an issue? Send a MessageReason:
None


* KindHeartedCatLover: Jimin, who quickly adopts Gang-Yang the Calico cat.



* ReallyFondOfSleeping: SUGA. One of the first missions involves repairing a chair for him to sleep on.
* {{Sleepyhead}}: SUGA, whose sleeping habits (to the point that he sometimes collapses on the spot) are a bit of a RunningGag.



* VideoGameLives: You start out with 5 lives, which refill every half an hour. If you fail to clear a level, you lose one. If you lose all lives, you have to wait until they refill again, or get somewhere else. The latter can be done by having friends or clubs sending lives to you (which you can send in return), or with infinite-lives boosters (received through events) you can activate for a small amount of time.

to:

* VideoGameLives: You start out with 5 lives, which refill one by one every half an hour. If you fail to clear a level, you lose one. If you lose all lives, you have to wait until they refill again, or get somewhere else. The latter can be done by having friends or clubs sending lives to you (which you can send in return), or with infinite-lives boosters (received through events) you can activate for a small amount of time.
Is there an issue? Send a MessageReason:
None


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pasted_image_0_1.png]]
[[caption-width-right:350:[[TagLine Come over and take a break for a while.]]]]

to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pasted_image_0_1.png]]
[[caption-width-right:350:[[TagLine
org/pmwiki/pub/images/pasted_image_0_1_8.png]]
[[caption-width-right:350:''[[TagLine
Come over and take a break for a while.]]]]
]]'']]

Added: 367

Changed: 11

Is there an issue? Send a MessageReason:
None


** The color purple and BTS and ARMY logos are present all over the game, including items.

to:

** The color purple and BTS and ARMY logos are present all over the game, including items.in power-ups.
** Bombs and rockets look very similar to ARMY Bombs (the fandom lightstick). One of the first decorations you get is a giant ARMY Bomb as well.


Added DiffLines:

** The group dance seen when you complete enough story missions is the choreography for BTS' "Fire". The dances each member does when you activate a BTS Bomb are from various BTS choreographies, such as "Boy With Luv" (RM).

Added: 265

Changed: 50

Is there an issue? Send a MessageReason:
None


The game is divided into gameplay and story. The gameplay consists in FallingBlocks stages (of the match-3 type) in which you are given a mission (ex. clear all the red blocks, clear all the butter, use a number of power-ups, etc.) to complete in a limited amount of moves. The story is divided in chapters or "days" (as in, each day the characters spend on the island) with a number of missions. Completing a puzzle level gives you a star, which you'll need to unlock the mission of the story; completing story missions will in turn increase the members' levels of happiness, which will give you extra items to complete the levels. Advancing through the story will also open up the island and let you redecorate it as you choose, ''VideoGame/AnimalCrossing''-style.

to:

The game is divided into gameplay and story. The gameplay consists in FallingBlocks stages (of the match-3 type) in which you are given a mission (ex. clear all the red blocks, clear all the butter, use a number of power-ups, etc.) to complete in a limited amount of moves. The story is divided in chapters or "days" (as in, each day the characters spend on the island) with a number of missions. Completing a puzzle level gives you a star, which you'll need to unlock the mission of the story; completing story missions will in turn increase the members' levels of happiness, which will give you extra items to complete the levels. Advancing through the story will also open up the island and island, let you redecorate it as you choose, ''VideoGame/AnimalCrossing''-style.
and have members interact with it.


Added DiffLines:

* DialogueTree: Story missions will sometimes have you pick between different actions proposed by different members. Picking one won't affect the story much beyond doubling the happiness gained of the selected member, which gets you boosters and additional outfits.

Added: 255

Changed: 48

Is there an issue? Send a MessageReason:
None


It also dials back on the {{Freemium}} aspects of previous games. While in games like ''BTS World'' you needed to wait for certain item to refill over time (or pay for it) to play at all, ''In the SEOM'' changes it to a VideoGameLives system: you can play all you want, but if you lose a level, you lose a life, and if you lose all your lives you simply need to wait for them to refill, or get more through gifts by friends or clubs. Other than that, you can also pay for gems (which are used for mostly aesthetic purposes), extra items and outfits for the characters, none of which are essential for the game.

to:

It also dials back on the {{Freemium}} aspects of previous games. While in games like ''BTS World'' you needed to wait for certain item to refill over time (or pay for it) to play at all, ''In the SEOM'' changes it to a VideoGameLives system: you can play all you want, but if you lose a level, you lose a life, and if you lose all your lives you simply need to wait for them to refill, or get more through gifts by friends or clubs. Other than that, you can also pay for gems (which are used for mostly aesthetic purposes), boosters, and extra items and outfits for the characters, none of which are essential for the game.



* GravityScrew: Some levels have the Gravity Variety Chamber version, with blocks falling into different directions depending of the area of the screen.



* MatchThreeGame: "Swapping pieces" type. With the variation that grouping blocks in other ways (a group of four, a line of four, a line of five, an L or T) will transform them into power-ups. There are also various different obstacles: some disappear if you make blocks disappear around them (boxes, bees, coconuts, butter, coffee, eggs); others can only be destroyed by power-ups (ice, wooden statues); others can disappear if grouped with blocks of the same color (chains, balloons); and other disappear in very particular ways (birds).

to:

* MatchThreeGame: "Swapping pieces" type. With the variation that grouping blocks in other ways (a group of four, a line of four, a line of five, an L or T) will transform them into power-ups. There are also various different obstacles: some disappear if you make blocks disappear around them (boxes, bees, coconuts, butter, coffee, eggs); bird nests); others can only be destroyed by power-ups (ice, wooden (wooden statues); others can also disappear if grouped with blocks of the same color (chains, (ice, chains, balloons); and other disappear in very particular ways (birds).



** There are also boosters, which are items you collect in the island and can help you complete levels.



* VideoGameLives: You start out with 5 lives, which refill every half an hour. If you fail to clear a level, you lose one. If you lose all lives, you have to wait until they refill again, or get somewhere else. The latter can be done by having friends or clubs sending lives to you (which you can send in return), or with infinite-lives power-ups (received through events) you can activate for a small amount of time.

to:

* VideoGameLives: You start out with 5 lives, which refill every half an hour. If you fail to clear a level, you lose one. If you lose all lives, you have to wait until they refill again, or get somewhere else. The latter can be done by having friends or clubs sending lives to you (which you can send in return), or with infinite-lives power-ups boosters (received through events) you can activate for a small amount of time.

Added: 724

Changed: 36

Is there an issue? Send a MessageReason:
None


* FarSideIsland: Played straight in the logo, but averted in the actual game, in which there's a forest and a whole abandoned resort.

to:

* FarSideIsland: Played straight in the logo, but averted logo. Averted in the actual game, in which there's the iskand is much larger, with a forest and a whole abandoned resort.


Added DiffLines:

* PowerUp: Rockets, Bombs, Tops and Blasts clear a larger area of blocks:
** Rockets clear an entire row or column (depending on whether the BTS logo in it is horizontal or vertical).
** Bombs clear a larger radius of blocks.
** Tops clear the 4 blocks immediately around it, and fly to a random block in the screen to clear it as well. If there's a mission to clear something in specific, it will fly towards that specific type of block.
** Blasts (which look like a tiny whale) will launch water to many spots of the screen. If combined with a regular block, it will clear every single block of that color. If combined with a power-up, it will turn many random blocks into power-ups of the same type and activate them at once.
Is there an issue? Send a MessageReason:
None


!!''BTS Island: In The SEOM provides examples of:

to:

!!''BTS Island: In The SEOM SEOM'' provides examples of:
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pasted_image_0_1.png]]
[[caption-width-right:350:[[TagLine Come over and take a break for a while.]]]]

'''''BTS Island: In the SEOM''''' is a free PuzzleGame produced by HYBE IM and released for [[MobilePhoneGame mobile phone devices]] in July 2022. It is the third major game featuring Korean group Music/{{BTS}} after ''VisualNovel/BTSWorld'' and ''VideoGame/BTSUniverseStory'' (not counting rhythm or WebAnimation/{{BT21|Universe}} games), now featuring the members in a [[FunSize Fun-Sized]], [[CelShading cel-shaded]] art style.

The BTS members are on a boat trip when member RM accidentally breaks the helm. With the ship seemingly adrift, everything seems hopeless... until a flying whale suddenly appears and carries the ship away. The members wake up in a DesertedIsland with what seems to be the remains of an abandoned resort. With a broken ship, a phone with very unstable signal and unclear likelihood of rescue, they set out to make the most of their stay by rebuilding what they can and turn this into the vacation they were aiming for.

The game is divided into gameplay and story. The gameplay consists in FallingBlocks stages (of the match-3 type) in which you are given a mission (ex. clear all the red blocks, clear all the butter, use a number of power-ups, etc.) to complete in a limited amount of moves. The story is divided in chapters or "days" (as in, each day the characters spend on the island) with a number of missions. Completing a puzzle level gives you a star, which you'll need to unlock the mission of the story; completing story missions will in turn increase the members' levels of happiness, which will give you extra items to complete the levels. Advancing through the story will also open up the island and let you redecorate it as you choose, ''VideoGame/AnimalCrossing''-style.

''In the SEOM'' is notable for having the BTS members contributing creatively and providing feedback behind the scenes, with a [[https://www.youtube.com/playlist?list=PLxsIBG6SImaARZs_vS81I2mfMCPXCj5ka short Youtube series]] showing part of their participation. This includes the logo (pictured right), the [[https://www.youtube.com/watch?v=anvAlOnRbqY theme song]] (produced by member SUGA), and several levels personally designed by each member.

It also dials back on the {{Freemium}} aspects of previous games. While in games like ''BTS World'' you needed to wait for certain item to refill over time (or pay for it) to play at all, ''In the SEOM'' changes it to a VideoGameLives system: you can play all you want, but if you lose a level, you lose a life, and if you lose all your lives you simply need to wait for them to refill, or get more through gifts by friends or clubs. Other than that, you can also pay for gems (which are used for mostly aesthetic purposes), extra items and outfits for the characters, none of which are essential for the game.

----

!!''BTS Island: In The SEOM provides examples of:

* BlackBeadEyes: Everyone's eyes look like this in the art style, with subtle differences in shape to distinguish each member.
* {{Combo}}: Swapping two power-ups together will combine their powers (or, if they're of the same type, exacerbate them). Combining 2 Blasts together will clear ''the entire screen''.
* CuteClumsyGirl: RareMaleExample in RM, who's known to accidentally break or lose things, kicks off the plot by accidentally breaking the helm of the ship, and is told to stay away from fragile things. In addition to him feeling genuinely sorry for his accidents, it's portrayed as an endearing trait, even to other members (though they do occasionlly poke light fun at it).
* DesertedIsland: The premise, though this one has a lot more resources than an usual example. Justified in that this seems to have some kind of magic in it.
* FallingBlocks: Of the ''VideoGame/{{Bejeweled}}'' sort.
* FarSideIsland: Played straight in the logo, but averted in the actual game, in which there's a forest and a whole abandoned resort.
* ManaMeter: The BTS Bomb gauge, which fills whenever you use power-ups. If you fill it by using 10, it will activate the BTS Bomb, in which the member in your screen will jump to the game and clear 20 blocks at once (usually of an area you really need to clear).
* MatchThreeGame: "Swapping pieces" type. With the variation that grouping blocks in other ways (a group of four, a line of four, a line of five, an L or T) will transform them into power-ups. There are also various different obstacles: some disappear if you make blocks disappear around them (boxes, bees, coconuts, butter, coffee, eggs); others can only be destroyed by power-ups (ice, wooden statues); others can disappear if grouped with blocks of the same color (chains, balloons); and other disappear in very particular ways (birds).
* MythologyGag: Like in BTS games before it, there's plenty:
** The color purple and BTS and ARMY logos are present all over the game, including items.
** Whales are a reference to the song "Whalien-52", which uses the [[https://en.wikipedia.org/wiki/52-hertz_whale 52-hertz whale]] as a metaphor for loneliness. By the time of the game's release, the whale had evolved into an iconic symbol in the fandom.
** There are several references to in-jokes the members have, such as Jungkook's "Rrrrap Monster!". This includes the interactions you get when you drag a member over another, from Jin and SUGA fishing to the infamous argument j-hope and Jungkook had over a banana during their trainee days.
** The little {{Idle Animation}}s of the characters include real dances and moves associated with each member. For example, Jungkook (who has been practicing boxing for a while) does some shadow-boxing, Jimin (who studied ballet and modern dance) does a ballet twirl, j-hope does [[https://tenor.com/es/ver/happy-dance-yay-jhope-bts-gif-5345676 one of his trademark happy dances]], Jin brings back his famous [[https://www.youtube.com/watch?v=_wcU44BUEOU "traffic dance"]], V does the floss dance done in "Go Go", and both RM and Jimin do [[https://youtu.be/70SMjxn4FBA?t=217 this]].
* NonStandardCharacterDesign: Downplayed. While he shares the same body and face shape as the BTS members, Bang PD is the only one with a visible nose.
* PurpleIsPowerful: The flying whale that rescues BTS is purple. In-game, all power-ups are purple as well.
* SuperDeformed: The art style.
* VideoGameLives: You start out with 5 lives, which refill every half an hour. If you fail to clear a level, you lose one. If you lose all lives, you have to wait until they refill again, or get somewhere else. The latter can be done by having friends or clubs sending lives to you (which you can send in return), or with infinite-lives power-ups (received through events) you can activate for a small amount of time.

----

Top