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* NintendoHard: You are a OneHitPointWonder, and many of the enemies are ''incredibly nasty''.
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** Inked, which makes you unable to see anything until it wears off. Only happens if you let a

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** Inked, which makes you unable to see anything until it wears off. Only happens if you let aan Inkie bump in to you.

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** The Horror, ''THE HORROR!!!'' These guys are created in a (thankfully) rare occurrence when two Biters fuse together. They are invulnerable to your regular attack while spinning, and will kill you if you so much as brush against them while they chase after you. They have three attacks:
*** Spinning into you, which instantly kills you (unless you have reactive armor, then it just bounces off... destroying the reactive armor in the process).
*** Shooting out 8-directional spikes that instantly kill you (unless you have reactive armour). If the spikes hit an enemy that isn't a Biter, it turns into one, making the Horror a MookMaker as well.
*** Splitting up into four spiked wheels that orbit around its core; of course, the disks can instantly kill you, and the Horror ''will'' launch them directly at you (and probably at angles that make them very difficult to dodge). This is the only time when you can kill it; hit the core to put an end to it.
** [[EldritchAbomination Void Eaters]]. Created in the rare occurrence when a Gray absorbs a Gloople. Although they are only a OneHitPointWonder, they have three nasty ways of killing your character:
*** The first of its three attacks involves [[InstantDeathRadius a rapidly-expanding, circular shockwave let out by the blob]]. If it hits you, bye-bye.
*** The second attack is when it turns into a black hole and draws you in. If something (including other blobs) gets too near, it uses attack 1, which thankfully cancels this attack. Due to a quirk of how this attack works, it is literally impossible to survive without reactive armor if there are no other Glooples to be sucked in — fortunately this situation almost never comes up, except in training or if for whatever reason you left it as the last Gloople in a nest.
*** The third attack involves an ominous darkening of the screen while it [[SuckingInLines sucks in lines]]. It then fires a black DisintegratorRay forward. Unfortunately, you're drawn towards the ray when it is fired, and the pull is significantly stronger than that of attack 2. Getting hit by the ray is an instant death, of course. This is, however, probably the best chance to defeat it, as you can get up close to it without risking being hit by attack 1.
*** Of special note is the fact that the Void Eater's megadestructive nature renders it capable of ''killing everything in the nest'' — up to and including the TrueFinalBoss, should you ever be unlucky enough to face both it and the Void Eater at the same time. Only Grinders can kill a Void Eater and survive themselves, and they'll have their shell cracked in the process.

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** The Horror, ''THE HORROR!!!'' These guys are created in a (thankfully) rare occurrence when two Biters fuse together. They are a horrific buzzsaw of teeth and death that is invulnerable to your regular attack while spinning, and will kill you if you so much as brush against them while they chase after you. They have three attacks:
*** Spinning into you, which instantly kills you (unless you have reactive armor, then it just bounces off... destroying the reactive armor in the process).
*** Shooting
If that's not an option, they can also shoot out 8-directional spikes in eight directions that instantly kill you (unless you have reactive armour). If the spikes are not only lethal to you, but also turn other Glooples they hit an enemy that isn't a Biter, it turns into one, deadly Biters, making the Horror a MookMaker as well.
*** Splitting
on top of everything else. The only chance to kill it is when it [[TacticalSuicideBoss splits up into four spiked wheels that orbit around its core; of course, defenseless core]]; unfortunately, this is also ThatOneAttack, as the disks can instantly kill you, and the Horror ''will'' launch them directly at you (and probably at angles that make them very difficult tend to dodge). This is the only time when you can kill it; hit the core be quite hard to put an end to it.
dodge.
** [[EldritchAbomination Void Eaters]]. Created Eaters]], a powerful GravityMaster created in the rare occurrence when a Gray absorbs a Gloople. Although they are only a OneHitPointWonder, they have three nasty ways of killing your character:
*** The first of its three attacks involves [[InstantDeathRadius a rapidly-expanding, circular shockwave let out by the blob]]. If it hits you, bye-bye.
*** The second attack is when it turns into a black hole and draws you in. If something (including other blobs) gets too near, it uses attack 1, which thankfully cancels this attack. Due to a quirk of how this attack works, it is literally
are impossible to survive without reactive armor if there are no other Glooples approach normally due to be sucked constantly unleashing devastating gravity pulses around themselves, with a range far superior to that of your sword. You can only kill it in — fortunately this situation almost never comes up, except in training or if for whatever reason you left close quarters when it as the last Gloople in a nest.
*** The third attack involves an ominous darkening of the screen while it [[SuckingInLines sucks in lines]]. It then
fires a black its DisintegratorRay forward. Unfortunately, you're drawn towards the ray when (that sucks everything into it is fired, and the pull is significantly stronger than that of attack 2. Getting hit by the ray is an instant death, of course. This is, however, probably the best chance to defeat it, as like a black hole), no small feat since you can get up close still need to somehow approach it without risking being hit by attack 1.
*** Of special note is
getting sucked into the fact that beam yourself '''and''' without colliding with any other Gloople getting sucked into the Void Eater's megadestructive nature renders it capable of ''killing everything in beam (even a regular green Gloople will spell your demise here, as you can't fight the nest'' — up to and including beam's pull when stunned). It's so utterly destructive it can even kill the TrueFinalBoss, should you ever be unlucky unfortunate enough to face fight them both it and the Void Eater at the same time. Only Grinders can kill a Void Eater and survive themselves, and they'll have their shell cracked in It also has the process.dubious distinction of possibly making the game UnintentionallyUnwinnable (see below).



%%* DeployableCover: The Instant Wall.

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%%* * DeployableCover: The Instant Wall.Wall does exactly what it sounds like: it deploys a barrier at the targeted spot that most Glooples cannot pass.



%%* NamesToRunAwayFromReallyFast: The [[BossInMookClothing Horror]], and the Void Eater.

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%%* * NamesToRunAwayFromReallyFast: The Yes, the Horror and the Void Eater are both [[BossInMookClothing Horror]], and the Void Eater.exactly as nasty to deal with as they sound]].



* SetAMookToKillAMook: Sorta... Grinders and Sharps will chase after the player while destroying most weaker Glooples in sight, so you can use them to your advantage to clear the way of lesser, annoying enemies like Biters.
** Actually, a lot of Glooples can kill other Glooples... Horrors will shred most other Glooples that get in their way, Void Eaters will blast just everything to pieces with their shockwaves (or erase them with their disintegration rays), Torchies tend to light all other Glooples on fire, Frosties freeze everything around them, Inkies that get set on fire by Torchies will ''explode'', Biters and Fuzzles will "pop" other Glooples in their path while lunging, and Oozles and Grays will flatten smaller Glooples that they collide with. This isn't even going into Meltie acid and Amalgams!
*** Just keep in mind that Glooples killing each other doesn't count for your score, nor does it count for decrementing the number of Glooples left in a Single Nest. In order to make progress, you have to kill the Glooples yourself. However, oftentimes so many enemies are onscreen that you have no choice but to let them kill each other, making this essentially ''Set A Mook To Kill A Mook: The Game''.

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* SetAMookToKillAMook: Sorta... Grinders and Sharps will chase after the player while destroying most weaker Glooples in sight, so you can use them to your advantage to clear the way of lesser, annoying enemies like Biters.
** Actually, a
A lot of Glooples can kill other Glooples... Glooples. Horrors will shred most other Glooples that get in their way, Void Eaters will blast just everything to pieces with their shockwaves (or erase them with their disintegration rays), Torchies tend to light all other Glooples on fire, Frosties freeze everything around them, Inkies that get set on fire by Torchies will ''explode'', Biters and Fuzzles will "pop" other Glooples in their path while lunging, and Oozles and Grays will flatten smaller Glooples that they collide with. This with, Grinders and Sharps will chase destroy most weaker Glooples in sight, and this isn't even going into Meltie acid and Amalgams!
*** Just keep in mind that
Amalgams! Unfortunately, Glooples killing each other doesn't count for your score, nor does it count for decrementing the number of Glooples left in a Single Nest. In order to make progress, you have to kill the Glooples yourself. However, oftentimes so many enemies are onscreen that you have no choice but to let them kill each other, making this essentially ''Set A Mook To Kill A Mook: The Game''.



** Inked, which makes you unable to see anything until it wears off.

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** Inked, which makes you unable to see anything until it wears off. Only happens if you let a



%%* TrueFinalBoss: The [[spoiler:Razor Queen]].

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%%* * TrueFinalBoss: [[spoiler:The Razor Queen is an enormous Gloople with giant blades both at the front and at the back, and plenty of tricks up its sleeve. It has a lot of health and if you try to get out of range of its melee weapons, it plants itself into the ground like a giant turret and starts pelting you with bone spears, bone caltrops that leave a very spiky obstacle that makes it harder to maneuver around the battlefield, and worst of all, weird critters that travel underground before surging at you out of nowhere. It's the only enemy the game will allow you several tries to defeat. Thankfully, once you know the tactic, you can [[BullfightBoss work around its deadly lunges]], and as long as you don't leave close range, you shouldn't ever have to deal with its ranged attacks.]]
* UnintentionallyUnwinnable: If you are foolish enough to leave the Void Eater as the last gloople in a nest (for example, if you can't find a good opening to deal with it and decide to leave it for when you're no longer getting distracted by lesser enemies), you are ''screwed''.
The [[spoiler:Razor Queen]].reason for this is that its black hole attack does not stop, ever, until ''something'' enters the Void Eater's blast zone. This can be a gloople, or it can be you. If there are no glooples left, well, guess which option that leaves.
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* WakeUpCallBoss: The first time a player runs into a Grinder, he's probably going to realize that some Glooples may need more inventive means to kill than just slashing it with your sword.

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* WakeUpCallBoss: The first time a player runs into a Grinder, he's he/she is probably going to realize that some Glooples may need more inventive means to kill than just slashing it with your sword.
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* BoringButPractical: The suits. The Hazard Suit renders you immune to [[HollywoodAcid Melties]], movement-impairing effects, and blindness as long as it's intact, while the Reactive Armor, in addition to providing a second HitPoint against most threats, lets you NoSell a Grey's {{CombatTentacle|s}} and prevents being lit on fire.

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* BoringButPractical: The suits. The Hazard Suit renders you immune to [[HollywoodAcid Melties]], movement-impairing effects, and blindness as long as it's intact, while the Reactive Armor, in addition to providing a second HitPoint against most threats, lets you NoSell a Grey's {{CombatTentacle|s}} {{Combat Tentacle|s}} and prevents being lit on fire.
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* TopDownView: The game is seen from above.

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Removing tropes that should be on the characters page. Grays are not an example of the Metal Slime trope.


* MeaningfulName: The Gloopies that come in many different forms have names that suit their abilities.
** The Meltie explodes into a pool of lethal acid when defeated.
** Biters try to "bite" your character for an instant death.
** Stickies explode into sticky goo when defeated.
** [[MookMaker Clutters]] spawn smaller copies of themselves (that grow to the adult size), cluttering up the screen. They can also spit said smaller copies of themselves onto you, which stick to you and slow you down (if you get hit with a lot of them, you can end up unable to move).
** Grays are, well, gray.
** Fuzzles are covered in fur.
** Inkies look like ink blobs which leave a trail of black "ink", and explode into inkblots when defeated.
** Torchies light themselves on fire as a weapon.
** Frosties are filled with icy liquid which they release on contact.
** [[NamesToRunAwayFromReallyFast Horrors]] are, well, ''complete [[ChainsawGood horrors]]!''
** Amalgams consume other Glooples and ''amalgamate'' their victim's mass into their body to grow larger.
** Queens are the leaders (or at least the most powerful members) of Gloople nests. Likewise, [[spoiler: [[TrueFinalBoss Razor Queens]] have razor-sharp claws capable of cutting through almost anything.]]
** Justified, since the Glooples were named by humans, who based their names on their abilities.



* MetalSlime: Grays, but InNameOnly. They don't run away, unlike a MetalSlime, and are hard as hell to defeat.
* MightyGlacier: Grinders, which are large and not ''that'' fast, but take five hits to kill, are immune to the sword unless their shell is cracked by something else ([[spoiler:unless you have the Razor Glaive]]), and can even survive [[DisintegratorRay Disintegration Rays]].



* MookMaker: Clutters. This thing shoots out purple goo that sticks onto you. When you shake it off, it becomes a baby Clutter, which can grow to adult size if you let it be! Also, Clutters will explode into 1-3 baby Clutters when defeated.
** Horrors can also launch "teeth" in multiple directions that will mutate a green Gloople into a Biter if it hits one.
** Queens will drop parasites that infect Glooples. If the infected Gloople is on the screen when you manage to kill the Queen, it transforms into ''another'' Queen hell-bent on slicing you to bits.
* NamesToRunAwayFromReallyFast: The [[BossInMookClothing Horror]], and the Void Eater.
** Inverted with the Fuzzle, which falls under FluffyTheTerrible.

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* MookMaker: Clutters. This thing shoots out purple goo that sticks onto you. When you shake it off, it becomes a baby Clutter, which can grow to adult size if you let it be! Also, Clutters will explode into 1-3 baby Clutters when defeated.
** Horrors can also launch "teeth" in multiple directions that will mutate a green Gloople into a Biter if it hits one.
** Queens will drop parasites that infect Glooples. If the infected Gloople is on the screen when you manage to kill the Queen, it transforms into ''another'' Queen hell-bent on slicing you to bits.
*
%%* NamesToRunAwayFromReallyFast: The [[BossInMookClothing Horror]], and the Void Eater.
** Inverted with the Fuzzle, which falls under FluffyTheTerrible.
Eater.



* OneHitPointWonder: By default, getting hit by any attack will instantly kill you. Although getting "bumped" cannot kill you, it can leave you open to something that will. Fire is also not immediately lethal, but you better hope there's a Frostie or a Stickie to douse the flames.
** Reactive armour upgrades you to a ''two'' hit point wonder, making it so that any lethal attack causes an explosion to wipe out the attacker and anything else nearby. It also guards you against attacks that would normally be lethal, namely projectile attacks. Meltie Acid, Grinders, and Void Eater rays will still instantly kill you, though.



* RequiredSecondaryPowers: Understandably, Melties are immune to their own acid.
* RuleOfThree: Some of the tougher Glooples take three hits to die instead of one, such as Oozles, Fuzzles, and Grays.



* SpikeShooter: The Horror can launch its teeth in eight directions, which also mutate most Glooples (strangely, this includes even [[spoiler:the Razor Queen]]) into Biters. The [[spoiler:Razor Queen]] is just full of these kinds of attacks: she shoots spike balls that lodge in the ground, large spikes to impale you, moving spike balls that act as proximity bombs, and a TunnelKing living spike that only emerges to attack.



* StickySituation: Stepping into Stickie goo will cause a player to get covered in it, making them much slower. It does, however, give insulation against fire and ice. Most other Glooples themselves are not immune, but Biters and Fuzzles get hit the worst, as they become completely unable to attack when stuck in the goo.
* SuckingInLines: When a Void Eater does this, it's about to fire its DisintegratorRay. This also happens to be the only time when its InstantDeathRadius is not in effect, meaning you have to decide whether to get away from the imminent death ray or charge straight toward it for a DeathOrGloryAttack.
* TacticalSuicideBoss: Quite a few...
** Grays will try to impale the player with a [[CombatTentacles spear-like tendril]], but in doing so has to soften its outer shell, rendering it vulnerable to attack.
** Horrors will split apart into five pieces, four of which are deadly spinning blades. The fifth is a small blue "core" which, if hit, instantly destroys the Horror. Note that the Horror is otherwise [[SpinToDeflectStuff spinning all the time, deflecting everything you throw at it]].
** Queens also make themselves vulnerable when lunging, and will parry or dodge any attack otherwise. In fairness, it only makes them vulnerable for a split-second.
*** It's the same deal with the [[spoiler:Razor Queen, though the tactic is slightly different — you can't get them from the front, so you must avoid the charge, flank them, slice them, and run away before the massive claws get you. A Razor Queen is actually somewhat easier to slash than a normal Queen, the window of opportunity being bigger... but then they have five hitpoints as opposed to a normal Queen's one. And much nastier moves.]]
** Void Eaters are unable to use their shockwave on stuff that draws close to them while charging up (or firing) their disintegration ray, giving you an opportunity to run up and slash it without being blown to pieces.
* TakingYouWithMe: Again, there are plenty of examples.
** The Meltie bursts into a deadly pool of acid that will dissolve you on contact when it is killed.
** The Torchie blows up with you if you attack it when it's on fire.
** The Frostie freezes everything around it when killed. If you're frozen and get hit by anything, you shatter.



* TrueFinalBoss: The [[spoiler:Razor Queen]].

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* %%* TrueFinalBoss: The [[spoiler:Razor Queen]].

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Moving tropes that fit in the character page.


* AcidPool: Melties leave a temporary one behind when killed. This can kill other glooples ([[RequiredSecondaryPowers except their own kind, which are immune]], and Grinders, which merely have their rock shells softened), and if the player steps in without a Hazmat Suit, they will get StrippedToTheBone.
* ActionBomb: Torchies explode if they come into contact with anything that would kill them, your sword included. Anything that won't kill them is lit on fire, instead. Frosties are similar, but explode upon contact with anything and freeze everything nearby.
** Stickies, Melties, and Inkies. Their entire purpose is to collide with you and release a harmful payload. Inkies also explode on contact with fire.
** A [[spoiler: Razor Queen's]] larvae are a "needle grenade" version. Unlike the others that require contact, they are triggered by proximity. They do take some time to detonate, so you can either run away or disarm them by killing them before they explode.
** The Reactive Armor turns you into one: any attack that would kill you causes the armor to explode and take out anything around you. There are some situations in which this won't work: Meltie acid will kill you through the armor, Grinders are functionally immune (it will crack their shell, but you still die), and the Void Eater's disintegration ray bypasses it.



* AllYourPowersCombined: [[spoiler: Razor Queens]] have the abilities of several different enemies, including Biters, Queens, Sharps, Clutters, and Horrors, making them real {{True Final Boss}}es.



* AsteroidsMonster: Amalgams and Clutters.



* {{BFS}}: Your weapon, the [[{{BFS}} Splatmaster3000]] [[spoiler:and the [[InfinityPlusOneSword Razor Glaive]]]].
* TheBlank: The playable character has no visible face.
* BlobMonster: Pretty much every single enemy.



* [[CombatTentacles Combat Tentacle]]: Grays utilize one of these to try and [[ImpaledWithExtremePrejudice impale the player]]. If you have the Reactive Armor on, though, it doesn't do anything more than stun you if it connects.
* CowardlyMooks:
** Full-size clutters will try to run away from you if you approach them. There's even an achievement for "bullying" one out of the map!
** When a Fuzzle loses its fur, it'll try to run away from you in the hopes of regenerating before you can strike it one last time.
* DeadlyDisc: The Horror. When it splits up, it becomes four smaller ones.
* DeployableCover: The Instant Wall.

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* [[CombatTentacles Combat Tentacle]]: Grays utilize one of these to try and [[ImpaledWithExtremePrejudice impale the player]]. If you have the Reactive Armor on, though, it doesn't do anything more than stun you if it connects.
* CowardlyMooks:
** Full-size clutters will try to run away from you if you approach them. There's even an achievement for "bullying" one out of the map!
** When a Fuzzle loses its fur, it'll try to run away from you in the hopes of regenerating before you can strike it one last time.
* DeadlyDisc: The Horror. When it splits up, it becomes four smaller ones.
*
%%* DeployableCover: The Instant Wall.



* DisintegratorRay: The [[BossInMookClothing Void Eater]] utilizes one of these. No surprise as to [[OneHitKill what happens]] if it hits ''anything'', including Horrors and Queens... Except for Grinders.
* DualWielding: Kinda... for the [[FinalBoss Queen]]. It has two large blades for arms, compared to your single {{BFS}}.



* FragileSpeedster:
** Frosties are the fastest of the Glooples, but explode the second they touch anything. Unfortunately, when that happens, it freezes everything around it.
** Inkies also die when they collide with anything or take a single hit, and are faster than the average Gloople. They leave behind a nasty substance when they die, which can be quite hazardous for you (and most of the other Glooples).
** Biters have a fast lunge that gets you more often than you think, but they too die in one hit. [[LightningBruiser Fuzzles]], on the other hand...
* FusionDance: Certain Glooples can "glom" together to form deadlier enemies. Green Glooples can combine into the larger, tougher, deadlier Oozle, which can then absorb additional Green Glooples to evolve two more times (first into the armored Gray and then into the [[PersonOfMassDestruction blob of mass destruction]] Void Eater). [[spoiler:Biters can also do this, and the abomination they form is probably the hardest enemy in the game apart from the queens.]]
* GlassCannon:
** The player is capable of splatting many glooples with ease at a rather fast rate thanks to their weaponry, but they're usually a Two-hit-point-wonder at most with the reactive armor on. Without any armor, [[OneHitPointWonder they're dead in one attack]].
** Queens are arguably this. While they are extremely fast and can kill you easily, they die in one hit. Then again, landing that hit can still be very difficult, since they can parry or dodge all of your attacks and are only vulnerable for a split-second while lunging.
** Void Eaters are a straighter example, as they are one of the most deadly Glooples — see BossInMookClothing, above. They do, however, die in one hit. Like Queens, though, actually getting that hit in can be pretty difficult. The window of opportunity is much larger, however. You can only hit them when they are charging up for or executing their disintegration ray. Try to so much as approach them at any other time, and you ''will'' be [[LudicrousGibs blasted into little pieces]] by their shockwave attack.
** Horrors are kind of like this; they die in one hit, though you can only land that hit when they break into pieces to launch spiked disks at you. Don't think you'll be able to put enough distance between yourself and it to provoke its spinning-disk attack without going through a ''lot'' of trouble to do so.
* TheGoomba: Green Glooples. The worst they can do is bump into you... which stuns you momentarily, leaving you open to the deadly (or at least inconvenient) assaults of other Glooples.



* GravityMaster: The Void Eater apparently has control of gravitational fields. Which it will use to blast you into bits.
* HarmlessEnemy: Green Glooples cannot kill you, and if they do bump into you, they stun you for a very short while. Notably, this counts as a form of harm and still disqualifies you from getting the "Badass" achievement.
* HarmlessFreezing: Subverted. If a Frostie hits you, you get temporarily frozen and can't do squat (though you can move the mouse up and down to free yourself faster). If you're hit by anything (save for Stickie slime) when you're frozen, you die.
** Lampshaded in the description for the "Frostbitten" award, in which the author has ShownTheirWork; "Hypothermia is apparently not an issue when your life expectancy is about 3 minutes."
* HealingFactor: Fuzzles will lose their fur (as well as their deadly attack) when they have been damaged twice. Make sure you can quickly get that [[RuleOfThree third]] hit in, though, as it will grow back its fur after a short while, and then you'll have to do it all over again!
** There's even an achievement for letting one regrow its fur several times without dying.

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Removed lots of Demonic Spider and Goddamned Bats potholes since they are YMMV tropes. I also deleted the list of enemies, because there is already the character page of Amorphous+ so it's redundant now.


!!Glooples present in the game
* Gloople (green). [[TheGoomba Basic enemies]] that [[HarmlessEnemy can't kill you but stun you if they bump you]]. They can glom (fuse) together to form worse enemies.
** Oozle (green). Home in on you, takes three hits to kill, if one were to touch you, [[FateWorseThanDeath you get trapped inside it to be slowly digested.]] Formed with two Glooples.
** Gray (guess what color, and has useless spikes). Becomes invincible in response to attacks, going up to it gives you the same fate as an Oozle. Can shape its body into a spear to impale you with (this is also the only window of opportunity to hit it), also takes three hits to kill. Formed with a Gloople and an Oozle.
** [[NamesToRunAwayFromReallyFast Void Eater]] (deep purple). Has six spider-like legs. Only has one health, but constantly emits explosive pulses [[InstantDeathRadius that level anything around it]] and handily outrange your sword, making a normal approach impossible. Can become a mini black hole itself (causing an explosion whenever anything gets nearby). Its deadliest attack is a gravity beam which sucks in everything and destroys anything short of a Grinder, which is also the only window of opportunity to hit it safely. Formed with a Gloople and a Gray.
* Stickie (yellow). Aims towards the player on spawning. When destroyed, it covers the ground in goo that can stick to you (and some other glooples) to reduce movement speed. This has the added effect of insulating you from fire and ice attacks. Biters and Fuzzles covered in the stuff can't attack.
* Biter (blue). Has teeth, can lunge at you then kill you (but bounces off like a Gloople when not lunging). Often comes in groups. Mascot of the game.
** Horror (blue). Looks like a giant sphere with two rings of teeth, normally invulnerable. Typical method of attack consists of chasing you to shred you. Can fling off a ring of teeth that impale you and also mutate other Glooples into Biters, and can send four small razor-edged disks after you, leaving its core vulnerable. Formed with two Biters.
* Clutter (purple). Runs away from you. Can shoot baby clutters at you that slow you down; when they detach, they can grow up into mature Clutters if left untouched. Also spawns some more babies upon death.
* Meltie (orange). Leaves a splat of deadly acid when you kill it.
* Sharp (aqua). When it sees you, it grows deadly spikes that make it invincible, unless you go around it and kill it from behind while the spikes are retracted.
* Inkie (black). Fast, leaves a trail of slippery ink behind when you kill it. Can blind you for a few seconds if it hits you directly. Ink is flammable. Collision with a Torchie causes a huge explosion.
* Fuzzle (tan with brown fur). Takes three hits to kill, and can regenerate after two hits if you take too long. Lunges at you to tear out your heart like Biters, but thankfully cannot glom together.
* Grinder (gray exterior, orange interior). It's an enormous rolling boulder (technically an ooze that has amassed rocks on its outside membrane). It can squash you (or anything else) with ease, and is extremely tough. It takes cataclysmic damage just to crack the outer shell (such as an explosion, Meltie acid, or collision with another Grinder), and even then it takes five sword swipes to finish it and it can still squash you.
* Torchie (brown). Lights you and other oozes on fire and leaves a trail of small, harmless flames that can be stepped on to extinguish. If you kill it ''while'' it is on fire, you die in an explosion. Can be put out with stickie goo or acid, and it'll go out on its own after a while. However, if it touches a flame from its trail, it lights up again. While blazing, it can light pools of Inkie ink on fire, and will violently explode if it collides with an Inkie (same as if destroyed, though thankfully you can be well out of the blast radius).
* Frostie (white). Fast; explodes on contact with anything, freezing anything within range. While frozen, you can shatter if ''anything'' touches you. The closer you were to point blank, the longer it will take to thaw.
* Amalgam (slightly pale yellow). Can eat other smaller glooples to get bigger, and will eat you like an Oozle would if big enough. Cutting it makes it smaller and might cause a smaller one to break off. Found near the end of the nest.
* Queen (red). Can slash you with two claws. Will parry all attacks with her claws, except during a split second mid-lunge, but has only one health. Spawns harmless larva which can be killed by anything (even by stepping on them!), but can infect Glooples; if the Queen dies while an infected Gloople is on screen, it will mutate into a new Queen. Found near the end of the nest.
* [[spoiler:Razor Queen (dark blue). Looks more insectoid than slime-like, and has many, immense blades. Has a multitude of attacks and can only be slashed during or shortly after a lunge. Easier to damage than a Queen, but has five health instead of one. Found near the end of the nest. If you die to a Razor Queen, you have the option to try again a few times.]]



** Mostly averted by the Reactive Armor — while it doesn't advertise the fact, it can deflect several kinds of attacks that would ordinarily be lethal. The [[DemonicSpiders Gray's]] [[CombatTentacles tendril lance]] will bounce off, as will the [[spoiler: [[TrueFinalBoss Razor Queen's]]]] spike attack. It also protects against fire. It will explode if you are hit by something that will absolutely be fatal, such as the Biter's lunge. Played straight with some attacks that the armor offers no protection against, such as a Grinder rolling over you, Meltie acid, or the [[BossInMookClothing Void Eater's]] disintegration ray.

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** Mostly averted by the Reactive Armor — while it doesn't advertise the fact, it can deflect several kinds of attacks that would ordinarily be lethal. The [[DemonicSpiders Gray's]] Gray's [[CombatTentacles tendril lance]] will bounce off, as will the [[spoiler: [[TrueFinalBoss Razor Queen's]]]] spike attack. It also protects against fire. It will explode if you are hit by something that will absolutely be fatal, such as the Biter's lunge. Played straight with some attacks that the armor offers no protection against, such as a Grinder rolling over you, Meltie acid, or the [[BossInMookClothing Void Eater's]] disintegration ray.



** The Horror, ''THE HORROR!!!'' These guys are created in a (thankfully) rare occurrence when two [[GoddamnedBats Biters]] fuse together. They are invulnerable to your regular attack while spinning, and will kill you if you so much as brush against them while they chase after you. They have three attacks:

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** The Horror, ''THE HORROR!!!'' These guys are created in a (thankfully) rare occurrence when two [[GoddamnedBats Biters]] Biters fuse together. They are invulnerable to your regular attack while spinning, and will kill you if you so much as brush against them while they chase after you. They have three attacks:



* KillerRabbit: [[DemonicSpiders Fuzzles]], which are fuzzy, adorable little things that lunge at you and tear your heart out. Did we mention they take three hits to die, and have a HealingFactor to boot?

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* KillerRabbit: [[DemonicSpiders Fuzzles]], Fuzzles, which are fuzzy, adorable little things that lunge at you and tear your heart out. Did we mention they take three hits to die, and have a HealingFactor to boot?



* MookMaker: Clutters. Another one of the GoddamnedBats, this thing shoots out purple goo that sticks onto you. When you shake it off, it becomes a baby Clutter, which can grow to adult size if you let it be! Also, Clutters will explode into 1-3 baby Clutters when defeated.

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* MookMaker: Clutters. Another one of the GoddamnedBats, this This thing shoots out purple goo that sticks onto you. When you shake it off, it becomes a baby Clutter, which can grow to adult size if you let it be! Also, Clutters will explode into 1-3 baby Clutters when defeated.



* NintendoHard: You are a OneHitPointWonder, and many of the enemies are ''incredibly [[DemonicSpiders nasty]]''.

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* NintendoHard: You are a OneHitPointWonder, and many of the enemies are ''incredibly [[DemonicSpiders nasty]]''.nasty''.



* SetAMookToKillAMook: Sorta... Grinders and Sharps will chase after the player while destroying most weaker Glooples in sight, so you can use them to your advantage to clear the way of GoddamnedBats like Biters.

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* SetAMookToKillAMook: Sorta... Grinders and Sharps will chase after the player while destroying most weaker Glooples in sight, so you can use them to your advantage to clear the way of GoddamnedBats lesser, annoying enemies like Biters.



* WeakTurretGun: With the emphasis on "weak". Although it does auto-aim at blobs and can kill many of the [[DemonicSpiders really nasty ones]] in one shot, it cannot take much damage.

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* WeakTurretGun: With the emphasis on "weak". Although it does auto-aim at blobs and can kill many of the [[DemonicSpiders really nasty ones]] ones in one shot, it cannot take much damage.
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** Mostly averted by the Reactive Armor - while it doesn't advertise the fact, it can deflect several kinds of attacks that would ordinarily be lethal. The [[DemonicSpiders Gray's]] [[CombatTentacles tendril lance]] will bounce off, as will the [[spoiler: [[TrueFinalBoss Razor Queen's]]]] spike attack. It also protects against fire. It will explode if you are hit by something that will absolutely be fatal, such as the Biter's lunge. Played straight with some attacks that the armor offers no protection against, such as a Grinder rolling over you, Meltie acid, or the [[BossInMookClothing Void Eater's]] disintegration ray.
** Also averted by the Hazard Suit - it protects you from acid, sticky goo, and ink, sure, but did you know it also counters blinding by ink, baby Clutters, and the Void Eater's attraction power?

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** Mostly averted by the Reactive Armor - while it doesn't advertise the fact, it can deflect several kinds of attacks that would ordinarily be lethal. The [[DemonicSpiders Gray's]] [[CombatTentacles tendril lance]] will bounce off, as will the [[spoiler: [[TrueFinalBoss Razor Queen's]]]] spike attack. It also protects against fire. It will explode if you are hit by something that will absolutely be fatal, such as the Biter's lunge. Played straight with some attacks that the armor offers no protection against, such as a Grinder rolling over you, Meltie acid, or the [[BossInMookClothing Void Eater's]] disintegration ray.
** Also averted by the Hazard Suit - it protects you from acid, sticky goo, and ink, sure, but did you know it also counters blinding by ink, baby Clutters, and the Void Eater's attraction power?



*** The second attack is when it turns into a black hole and draws you in. If something (including other blobs) gets too near, it uses attack 1, which thankfully cancels this attack. Due to a quirk of how this attack works, it is literally impossible to survive without reactive armor if there are no other Glooples to be sucked in - fortunately this situation almost never comes up, except in training or if for whatever reason you left it as the last Gloople in a nest.

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*** The second attack is when it turns into a black hole and draws you in. If something (including other blobs) gets too near, it uses attack 1, which thankfully cancels this attack. Due to a quirk of how this attack works, it is literally impossible to survive without reactive armor if there are no other Glooples to be sucked in - fortunately this situation almost never comes up, except in training or if for whatever reason you left it as the last Gloople in a nest.

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* HopelessBossFight: Inverted; no matter what the Queen does, fighting a Player with Reactive Armor is literally HeadsIWinTailsYouLose. Heads, the player wins and one-shots the queen: tails, the queen lands a hit instead, and the reactive armor explodes, nullifying the attack and killing the queen. Of course, you need to win to get any achievements.

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* HopelessBossFight: HopelessBossFight:
**
Inverted; no matter what the Queen does, fighting a Player with Reactive Armor is literally HeadsIWinTailsYouLose. Heads, the player wins and one-shots the queen: tails, the queen lands a hit instead, and the reactive armor explodes, nullifying the attack and killing the queen. Of course, you need to win to get any achievements.achievements.
** The Amalgam can sometimes turn into one. If there are too many Glooples on the screen, it may become virtually impossible to wear the Amalgam down, as it heals faster than you can damage it, and keeps making more of itself on top of that. [[DownplayedTrope You can deprive it of its food supply by killing all the other Glooples in the nest first]], but good luck doing so while also being chased by several Amalgams. Thankfully, it usually spawns at about the same time the Queen does, when the nest is nearly cleared.

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