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** PlayedForHorror. The Saul's employee says that the mall will close when you're done shopping. After confirming twice that you're done, the it [[JumpCut Jump Cuts]] to the mall being shut down... with you still inside it.

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** PlayedForHorror. The Saul's employee says that the mall will close when you're done shopping. After confirming twice that you're done, the then it [[JumpCut Jump Cuts]] to the mall being shut down... with you still inside it.
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* AbusiveParents: [[DownplayedTrope Downplayed]], but your mom does send you into a mall by yourself late at night. The mall employees [[LampshadeHanging lampshade]] this.

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* AbusiveParents: [[DownplayedTrope Downplayed]], but your mom does send you into a mall by yourself late at night.night because she forgot to buy presents for the family. The mall employees [[LampshadeHanging lampshade]] this.
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* RecurringGag: Throughout the game, people compare [[DoubleMeaning sick in the "cool" way and sick in the "sick" way]].

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* RecurringGag: RunningGag: Throughout the game, people compare [[DoubleMeaning sick in the "cool" way and sick in the "sick" way]].
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* MediumBlending: The mall is rendered in PS2-style 3D, but the characters are 2D drawings.

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* MediumBlending: The mall is rendered in PS2-style [[Platform/Playstation2 PS2]]-style 3D, but the characters are 2D drawings.



* {{Retraux}}: The game has PS2-era graphics for the lo-fi style. It also makes the mall seem more liminal.

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* {{Retraux}}: The game has PS2-era [[Platform/Playstation2 PS2]]-era graphics for the lo-fi style. It also makes the mall seem more liminal.



* SlidingScaleOfComedyVsHorror: Near the middle, but more on the comedy side. The game is filled with gags and generally has a light-hearted tone, but certain moments stand out as pretty scary.

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* SlidingScaleOfComedyVsHorror: SlidingScaleOfComedyAndHorror: Near the middle, but more on the comedy side. The game is filled with gags and generally has a light-hearted tone, but certain moments stand out as pretty scary.
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* AdorablyPrecociousChild: The protagonist is relatively smart and mature ([[MakesSenseInContext and knows quite a bit about]] Creator/BrendanFrazer), but they have the naivety and innocence of a child.

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* AdorablyPrecociousChild: The protagonist is relatively smart and mature ([[MakesSenseInContext and knows quite a bit about]] Creator/BrendanFrazer), Creator/BrendanFraser), but they have the naivety and innocence of a child.
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[[quoteright:630:https://static.tvtropes.org/pmwiki/pub/images/gqsu8c_1.jpg]]
[[caption-width-right:630:DIESEL RAVE 4EVER - the itch.io page]]

''A Mall Near You'' is an indie AdventureGame with shades of HorrorComedy. It was released in late November of 2022 by Diesel Rave Studios as Day 22 for [[https://hauntedps1.itch.io/madvent3 MADVENT 3: NECROSIS (2022)]].

You play as a child set loose into a mostly-abandoned mall by their mother to get presents for their family for Christmas. Throughout the game, you run into many wacky characters, solve puzzles, and collect up to 10 gifts.

You can play it [[https://dieselrave.itch.io/a-mall-near-you here]].

Due to the nature of this game, there are unmarked spoilers ahead. Administrivia/YouHaveBeenWarned.

! ''A Mall Near You'' contains examples of:

* AbusiveParents: [[DownplayedTrope Downplayed]], but your mom does send you into a mall by yourself late at night. The mall employees [[LampshadeHanging lampshade]] this.
* AdorablyPrecociousChild: The protagonist is relatively smart and mature ([[MakesSenseInContext and knows quite a bit about]] Creator/BrendanFrazer), but they have the naivety and innocence of a child.
* AlliterativeName: All of the employees have names that start with the same letters, like chill clerk and pretzel peddler.
* AlwaysCheckBehindTheChair: You find one of the ten gifts in a trash can.
* ApatheticClerk: The cool clerk has shades of this, being reluctant to do her job and disgruntled at the protagonist coming in right before closing.
* ArbitrarilyLargeBankAccount: The rich geezer gives you a blank check as a reward and says that "no amount of money you could withdraw would hurt him".
* {{Bathos}}: The game has a mostly light tone, but a healthy amount of NightmareFuel moments are mixed in.
* CapsLock: Whenever anyone says "BIG COIN", it's in all caps.
* CaptainObvious:
** The protagonist notes the vending machine isn't working, then says "Might be because it's not plugged into the wall".
** The protagonist notes that they can't grab the BIG COIN from the well because "the water's too wet".
* ComicalOverreaction: The chatty clerk is very impressed by your trick, so much so that he sells the huge display dinosaur to you for you to teach him. But when he demonstrates it, the trick is literally just a small jump in the air.
* ExactWords:
** The Saul's employee says that to buy the Brendan Frazer figure, you'd have to have "a reeeeally goofy amount of money, thoooough..." If you have the blank check, you can give it to her, the game noting that the balance on the check is $GOOFY.00.
** PlayedForHorror. The Saul's employee says that the mall will close when you're done shopping. After confirming twice that you're done, the it [[JumpCut Jump Cuts]] to the mall being shut down... with you still inside it.
* FadeToWhite: After you exit the mall, the screen fades to white as the game ends.
* FeaturelessProtagonist: Nothing is revealed about the protagonist, only that they're a child.
* FriendlyShopkeeper: The chipper clerk is very accommodating.
* GottaCatchThemAll: The objective is to get gifts for your family. You can get up to 10 for the GoldenEnding.
* ImmediateSelfContradiction: The Saul's employee says that she won't sell it to you if you don't have the money, [[SuspiciouslySpecificDenial even if you asked twice]]. If you ask again, she'll immediately cave in.
* KidsLoveDinosaurs: The protagonist does everything they can to get a dinosaur, even though they don't know whether it's a T-Rex or a Triceratops.
* LeaningOnTheFourthWall: There are some very convenient chalk drawings that lay out the game controls in front of the mall.
* MediumBlending: The mall is rendered in PS2-style 3D, but the characters are 2D drawings.
* MoodWhiplash: After deciding you're done shopping, the funny interaction with the Saul's employee smashes into the dark, eerie mall after it's been closed down.
* MurderousMannequin: The various interactions with mannequins throughout the mall are generally PlayedForHorror. To compound this, when you're not looking, [[ParanoiaFuel some mannequins turn to face you]].
* NonSequitur: The pretzel peddler mostly speaks in grunts, but if you ask them how they are, they'll suddenly speak perfect English. After, they'll go straight back to grunts.
* NoticeThis: All of the potential gifts have a big sparkle on them to draw attention.
* {{Parody}}: Many of the shops are plays on existing stores, like Warm Subject standing in for Hot Topic, or Tropical Diner instead of Rainforest Cafe.
* RecurringGag: Throughout the game, people compare [[DoubleMeaning sick in the "cool" way and sick in the "sick" way]].
* {{Retraux}}: The game has PS2-era graphics for the lo-fi style. It also makes the mall seem more liminal.
* {{Sleepyhead}}: The Saul's employee is constantly falling asleep, even when standing up in the middle of a hallway.
* SlidingScaleOfComedyVsHorror: Near the middle, but more on the comedy side. The game is filled with gags and generally has a light-hearted tone, but certain moments stand out as pretty scary.
* SlidingScaleOfLinearityVsOpenness: Fairly high on the open scale. You're relegated to the mall. However, even though all the characters note that it's late, you have infinite time in the mall, and you can collect the gifts at any pace and order.
* SoProudOfYou: The fenkem freak's reaction to seeing you've collected all or most of the gifts. Couples with a bit of a JacobMarleyWarning.
* StrangeSecretEntrance: In the Warm Subject store, there's a wall of just Funko Pops. You can knock them over to reveal the fenkem freak's SecretRoom.
* TakeThat: The protagonist notes that the food from "[[https://en.wikipedia.org/wiki/Rainforest_Cafe Tropical Diner]]" will make you sick.
* TakeYourTime: Despite the employee's warnings that it's getting late, you have infinite time to explore and find gifts in the mall.
* TalkToEveryone: Not just possible, encouraged to find all ten of the gifts. Most can only be obtained by talking to people.
* TastyGold: The rich geezer bites the BIG COIN to make sure it's really gold.
* TheUnintelligible: The pretzel peddler appears to be this... until you ask them about their day.
* YouDidntSeeThat: The chill clerk when you mention the StrangeSecretEntrance. She encourages you to "not be a snitch".
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-> WOW!!!!!!!!!!!!!!!! ITS SOAP!!!!!
-> wow... soap
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