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* StudioHop: The first four ''Summon Night'' games were developed by Creator/FlightPlan. Flight-Plan shut down in 2010, so Felistella re-released the third and fourth games for the UsefulNotes/PlayStationPortable and developed the fifth installment for that platform in 2013. The sixth game was developed by Creator/MediaVision, best known for their work on the ''VideoGame/WildArms'' franchise.
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* StudioHop: The first four ''Summon Night'' games were developed by Creator/FlightPlan. Flight-Plan shut down in 2010, so Felistella re-released the third and fourth games for the UsefulNotes/PlayStationPortable Platform/PlayStationPortable and developed the fifth installment for that platform in 2013. The sixth game was developed by Creator/MediaVision, best known for their work on the ''VideoGame/WildArms'' franchise.
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* TheWikiRule: [[https://summonnight.fandom.com/wiki/Summon_Night_Wiki Summon Night Wiki]].
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** Practically every returning character in ''Summon Night 6'' who was not in the fifth game.
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** Practically every returning character in ''Summon Night 6'' who was not in the fifth game.game too, as the first four games were never released internationally.
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** Practically every returning character in ''Summon Night 6'' who was not in the fifth game.
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* StudioHop: The first four ''Summon Night'' games were developed by Creator/FlightPlan. Flight-Plan shut down in 2010, so Felistella re-released the third and fourth games for the UsefulNotes/PlayStationPortable and developed the fifth installment for that platform in 2013. The sixth game was developed by Creator/MediaVision, best known for their work on the ''VideoGame/WildArms'' franchise.
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* StudioHop: The first four ''Summon Night'' games were developed by Creator/FlightPlan. Flight-Plan shut down in 2010, so Felistella re-released the third and fourth games for the UsefulNotes/PlayStationPortable and developed the fifth installment for that platform in 2013. The sixth game was developed by Creator/MediaVision, best known for their work on the ''VideoGame/WildArms'' franchise.franchise.
* TheWikiRule: [[https://summonnight.fandom.com/wiki/Summon_Night_Wiki Summon Night Wiki]].
* TheWikiRule: [[https://summonnight.fandom.com/wiki/Summon_Night_Wiki Summon Night Wiki]].
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* MarthDebutedInSmashBros: Aty from ''Summon Night 3'' appeared in ''VideoGame/ProjectXZone2'' as a Solo unit.
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* StudioHop: The first four ''Summon Night'' games were developed by Creator/FlightPlan. Flight-Plan shut down in 2010, so Felistella re-released the third and fourth games for the UsefulNotes/PlayStationPortable and developed the fifth installment for that platform in 2013. The sixth game was developed by Creator/MediaVision, best known for developing the ''VideoGame/WildArms'' franchise.
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* StudioHop: The first four ''Summon Night'' games were developed by Creator/FlightPlan. Flight-Plan shut down in 2010, so Felistella re-released the third and fourth games for the UsefulNotes/PlayStationPortable and developed the fifth installment for that platform in 2013. The sixth game was developed by Creator/MediaVision, best known for developing their work on the ''VideoGame/WildArms'' franchise.
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* NoExportForYou: Aside from the first two ''Swordcraft Story'' games for the Gameboy Advance, ''Twin Age'', the fifth mainline installment, and the sixth installment in the main series the rest of the series remains unavailable in English.
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* NoExportForYou: Aside from the first two ''Swordcraft Story'' games for the Gameboy Advance, ''Twin Age'', the fifth mainline installment, and the sixth installment in the main series the rest of the series remains unavailable in English.English.
* StudioHop: The first four ''Summon Night'' games were developed by Creator/FlightPlan. Flight-Plan shut down in 2010, so Felistella re-released the third and fourth games for the UsefulNotes/PlayStationPortable and developed the fifth installment for that platform in 2013. The sixth game was developed by Creator/MediaVision, best known for developing the ''VideoGame/WildArms'' franchise.
* StudioHop: The first four ''Summon Night'' games were developed by Creator/FlightPlan. Flight-Plan shut down in 2010, so Felistella re-released the third and fourth games for the UsefulNotes/PlayStationPortable and developed the fifth installment for that platform in 2013. The sixth game was developed by Creator/MediaVision, best known for developing the ''VideoGame/WildArms'' franchise.
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* NoExportForYou: Aside from the first two Sword Craft Story games for the Gameboy Advance, Twin Age, and the fifth mainline installment, the rest of the series remains unavailable in English. The sixth installment is currently being translated though.
* TroubledProduction: The FanTranslation of the third Sword Craft Story game has been worked on since 2011. Various translators have picked up and dropped the project, errors and bugs getting the script to work with the code, name inconsistencies, you name it.
* TroubledProduction: The FanTranslation of the third Sword Craft Story game has been worked on since 2011. Various translators have picked up and dropped the project, errors and bugs getting the script to work with the code, name inconsistencies, you name it.
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* NoExportForYou: Aside from the first two Sword Craft Story ''Swordcraft Story'' games for the Gameboy Advance, Twin Age, and ''Twin Age'', the fifth mainline installment, and the sixth installment in the main series the rest of the series remains unavailable in English. The sixth installment is currently being translated though.
* TroubledProduction: The FanTranslation of the third Sword Craft Story game has been worked on since 2011. Various translators have picked up and dropped the project, errors and bugs getting the script to work with the code, name inconsistencies, you name it.English.
* TroubledProduction: The FanTranslation of the third Sword Craft Story game has been worked on since 2011. Various translators have picked up and dropped the project, errors and bugs getting the script to work with the code, name inconsistencies, you name it.
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* NoExportForYou: Aside from the first two Sword Craft Story games for the Gameboy Advance, Twin Age, and the fifth mainline installment, the rest of the series remains unavailable in English.
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* NoExportForYou: Aside from the first two Sword Craft Story games for the Gameboy Advance, Twin Age, and the fifth mainline installment, the rest of the series remains unavailable in English. The sixth installment is currently being translated though.
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* TroubledProduction: The FanTranslation of the first Sword Craft Story game has been worked on since 2011. Various translators have picked up and dropped the project, errors and bugs getting the script to work with the code, name inconsistencies, you name it.
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* NoExportForYou: Aside from the first two Sword Craft Story games for the Gameboy Advance, Twin Age, and the fifth mainline installment, the rest of the series remains unavailable in English.
* TroubledProduction: The FanTranslation of thefirst third Sword Craft Story game has been worked on since 2011. Various translators have picked up and dropped the project, errors and bugs getting the script to work with the code, name inconsistencies, you name it.
* TroubledProduction: The FanTranslation of the
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Changed line(s) 1 (click to see context) from:
TroubledProduction: The FanTranslation of the first Sword Craft Story game has been worked on since 2011. Various translators have picked up and dropped the project, errors and bugs getting the script to work with the code, name inconsistencies, you name it.
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* TroubledProduction: The FanTranslation of the first Sword Craft Story game has been worked on since 2011. Various translators have picked up and dropped the project, errors and bugs getting the script to work with the code, name inconsistencies, you name it.
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TroubledProduction: The FanTranslation of the first Sword Craft Story game has been worked on since 2011. Various translators have picked up and dropped the project, errors and bugs getting the script to work with the code, name inconsistencies, you name it.