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History Trivia / Splicers

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* SequelGap: The original gamebook came out in 2004 and was a single standalone title for a long time until an adventure sourcebook called ''I Am Legion'' was finally released... over a decade later in 2018. On a more positive note, the ''I Am Legion'' book adds a whopping 256 pages of content to the base game (more than the originals 224 pages) which effectively doubles the amount of cool stuff players now have access to.

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* SequelGap: The original gamebook came out in 2004 and was a single standalone title for a long time until an adventure sourcebook called ''I Am Legion'' was finally released... over a decade later in 2018. On a more positive note, the ''I Am Legion'' book adds a whopping 256 pages of content to the base game (more than the originals 224 pages) which effectively doubles the amount of cool stuff players now have access to.to.
* WhatCouldHaveBeen: In ''Future Visions: The Artistry of Charles Walton II Volume One'' the titular artist discusses many of the ideas, concepts and artwork that he did that never made it into the actual game for whatever reason. This includes some seriously cool monster and robot designs that were ultimately cut from the final version he worked on. While many of these creatures and characters are supposedly going to show up at some point in a future sourcebook most of them have so far been left on the cutting room floor.
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* SequelGap: The original gamebook came out in 2004 and was a single standalone title for a long time until an adventure sourcebook called ''I Am Legion'' was finally released... over a decade later in 2018. On a more positive note, the ''I Am Legion'' book adds a whopping 256 pages of content to the base game (more than the originals 224 pages) which effectively doubles the amount of cool stuff players now have access to.

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