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* PortOverdosed: For a fangame, that is. Thanks to the open source nature of the game, it ended up ported to whatever the game's tech-savvy fans could port it. In addition to three computer versions (Windows, Mac, Linux) and two Android versions (mobile and [=Nidia Shield/Android TV=][[note]]the difference between the two is that the [=Shield/TV=] version defaults to using the gamepad as the input method and does not include touchscreen or gyroscope settings[[/note]]), the game got unofficial Xbox, PS4, PS Vita and Switch ports. While PC, Android, and 4 consoles are more "expected" than "impressive" for a commercial game, this is not too shabby for a fangame.
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* PortOverdosed: For a fangame, that is. Thanks to the open source nature of the game, it ended up ported to whatever the game's tech-savvy fans could port it. In addition to three computer versions (Windows, Mac, Linux) and two Android versions (mobile and [=Nidia Shield/Android TV=][[note]]the difference between the two is that the [=Shield/TV=] version defaults to using the gamepad as the input method and does not include touchscreen or gyroscope settings[[/note]]), the game got unofficial Xbox, PS4, [=PS4=], PS Vita and Switch ports. While PC, Android, and 4 consoles are more "expected" than "impressive" for a commercial game, this is not too shabby for a fangame.
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* PortOverdosed: For a fangame, that is. Thanks to the open source nature of the game, it ended up ported to whatever the game's tech-savvy fans could port it. In addition to three computer versions (Windows, Mac, Linux) and two Android versions (mobile and [=Nidia Shield/Android TV=][[note]]the difference between the two is that the [=Shield/TV=] version defaults to using the gamepad as the input method and does not include touchscreen or gyroscope settings[[/note]]), the game got unofficial Xbox, PS4, PS Vita and Switch ports. While PC, Android, and 4 consoles are more "expected" than "impressive" for a commercial game, this is not too shabby for a fangame.
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* WhatCouldHaveBeen: Once the game has been opensourced, it became apparent from its source code that it was, at some point, supposed to feature some kind of two-player mode, apparently with split screen.
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* PropRecycling: The future version of Tidal Tubes is from the cancelled fan game ''Sonic Zero: Remastered''
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* PropRecycling: The future version of Tidal Tubes is from the cancelled fan game ''Sonic Zero: Remastered''Remastered'', more or less. Several graphics and objects are the same, but the level design and background are greatly different from what it originally was.
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* PropRecycling: The future version of Tidal Tubes is from the cancelled fan game ''Sonic Zero: Remastered''
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* PropRecycling: The future version of Tidal Tubes is from the cancelled fan game ''Sonic Zero: Remastered''
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