Changed line(s) 4 (click to see context) from:
** One article found at the very beginning of the game tells readers to keep an eye out for terrorists and report any suspicious activities. The messages are clearly intended to be alarming signs of the dystopian state of the current government, both in the fear mongering "everyone can be a terrorist" message used to scare everyone into accepting the Big Brother level of control the government has, and in the invasion of privacy advocated by suggesting a through background search on anyone who is a foreigner or spent too much time on the net. Thus it's rather shocking how close this came to actual suggestions put out shortly after 9/11 for 'how to spot a terrorist'. What should one think when their own government is now repeating word for word the dystopian messages were told to watch out for?
to:
** One article found at the very beginning of the game tells readers to keep an eye out for terrorists and report any suspicious activities. The messages are clearly intended to be alarming signs of the dystopian state of the current government, both in the fear mongering "everyone can be a terrorist" message used to scare everyone into accepting the Big Brother level of control the government has, and in the invasion of privacy advocated by suggesting a through background search on anyone who is a foreigner or spent too much time on the net. Thus it's rather shocking how close this came to actual suggestions put out shortly after 9/11 for 'how to spot a terrorist'. What should one think when their own government is now repeating word for word the dystopian messages were we're told to watch out for?
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** In the mission where you save someone from a gas station, you can see the prices. At the time it may have represented something far off, as gas prices were on average about $1.20 and the game depicted gas prices at $3.58, for regular. Cue 10-12 years later after the game's release and that's exactly where those gas prices are.
to:
** In the mission where you save someone from a gas station, you can see the prices. At the time it may have represented something far off, as gas prices were on average about $1.20 and the game depicted gas prices at $3.58, for regular. regular in 2030.[[note]]The game takes place in 2052, but said station was abandoned after the "[[CaliforniaCollapse big one]]" wrecked the west coast.[[/note]] Cue 10-12 years later after the game's release and that's exactly where those gas prices are.
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* NamesTheSame:
** [[CoolOldGuy Sam Carter]], meet [[Series/StargateSG1 Sam Carter]].
** Also, don't confuse Jaime Reyes, UNATCO physician, with [[ComicBook/BlueBeetle Jaime Reyes]].
** [[CoolOldGuy Sam Carter]], meet [[Series/StargateSG1 Sam Carter]].
** Also, don't confuse Jaime Reyes, UNATCO physician, with [[ComicBook/BlueBeetle Jaime Reyes]].
Added DiffLines:
*** Not only that, but mentions are made of a series of escalating pandemics in the 2030s. While the timeline is a few decades early, and they haven't killed anywhere near as many as in the game's timeline, it's hard to not see some of Deus Ex's 30s in our 00s/10s; SARS in 2002-04, [=H1N1=] in 2009, Ebola in 2013-2016 (and intermittently thereon), Zika in 2015-16, and the ongoing fight against [[UsefulNotes/COVID19Pandemic COVID-19 and its variants...]]
Added DiffLines:
* UncreditedRole: the music for Area 51 was composed by Bryan Rudge, who [[https://youtu.be/a6FFYI9wi88?t=860 chose to be uncredited.]]
Changed line(s) 14 (click to see context) from:
** One rather infamous example is the lack of the Twin Towers in the NYC skyline. Due to memory issues, the part with them in it was cut out, and [[WordOfGod the developers]] justified it by saying they were [[HarsherInHindsight destroyed in a terrorist attack prior to the game]].
to:
** One rather infamous example is the lack of the Twin Towers in the NYC skyline. Due to memory issues, the part half of the sky texture with them in it was cut out, and [[WordOfGod the developers]] justified it by saying they were [[HarsherInHindsight destroyed in a terrorist attack prior to the game]].
Changed line(s) 16 (click to see context) from:
* TechnologyMarchesOn: A few (minor) examples here and there. The developers thought that ''newspapers'' would still be around in the 2050s. Not long after the game released they started dying off and the entire industry shrank considerable. They have however once again found a niche that might keep them around for a while yet, being an unprofitable tax write-off that billionaires buy to shove their narratives & ideology down the throats of the working class. Which is pretty dystopian anyway.
to:
* TechnologyMarchesOn: A few (minor) examples here and there. there.
** The developers thought that ''newspapers'' would still be around in the 2050s. Not long after the game released they started dying off and the entire industry shrankconsiderable. considerably. They have however once again found a niche that might keep them around for a while yet, being an unprofitable tax write-off that billionaires buy to shove their narratives & ideology down the throats of the working class. Which class, which is pretty fittingly dystopian anyway.for ''Deus Ex''.
** The developers thought that ''newspapers'' would still be around in the 2050s. Not long after the game released they started dying off and the entire industry shrank
Changed line(s) 16 (click to see context) from:
* TechnologyMarchesOn: A few (minor) examples here and there. The developers thought that ''newspapers'' would still be around in the 2050s. Given how badly things have been going for them now, they'll be lucky to last until 2030.
to:
* TechnologyMarchesOn: A few (minor) examples here and there. The developers thought that ''newspapers'' would still be around in the 2050s. Given how badly things Not long after the game released they started dying off and the entire industry shrank considerable. They have been going for however once again found a niche that might keep them now, they'll be lucky around for a while yet, being an unprofitable tax write-off that billionaires buy to last until 2030.shove their narratives & ideology down the throats of the working class. Which is pretty dystopian anyway.
Changed line(s) 2 (click to see context) from:
** The New York City skyline background is missing the Twin Towers. This was due to technical limitations, but the explanation the developers gave is that they were destroyed in a terrorist attack some time in the game's past. This may have been an educated guess on their part, as the World Trade Center had previously been the subject of a terrorist bombing in 1993 intended to topple the Twin Towers, but ultimately wasn't large enough to work. Nevertheless, after 9/11, the developers themselves commented on how eerily prescient this point of the game's lore was.
to:
** The New York City skyline background is missing the Twin Towers. This was due to technical limitations, but the explanation the developers gave is that they were destroyed in a terrorist attack some time in the game's past. This may have been an educated guess on their part, as the World Trade Center had previously been the subject of a terrorist bombing in 1993 intended to topple the Twin Towers, but the attack ultimately wasn't large enough to work. Nevertheless, after 9/11, the developers themselves commented on how eerily prescient this point part of the game's lore was.
Changed line(s) 4 (click to see context) from:
** One article found at the very beginning of the game tells readers to keep an eye out for terrorists and report any suspicious activities. The messages are clearly intended to be alarming signs of the dystopian state of the current government, both in the fear mongering "everyone can be a terrorist" message used to scare everyone into accepting the big-brother level of control the government has, and in the invasion of privacy advocated by suggesting a through background search on anyone who is a foreigner or spent too much time on the net. Thus it's rather shocking how close this came to actual suggestions put out shortly after 9/11 for 'how to spot a terrorist'. What should one think when their own government is now repeating word for word the dystopian messages were told to watch out for?
to:
** One article found at the very beginning of the game tells readers to keep an eye out for terrorists and report any suspicious activities. The messages are clearly intended to be alarming signs of the dystopian state of the current government, both in the fear mongering "everyone can be a terrorist" message used to scare everyone into accepting the big-brother Big Brother level of control the government has, and in the invasion of privacy advocated by suggesting a through background search on anyone who is a foreigner or spent too much time on the net. Thus it's rather shocking how close this came to actual suggestions put out shortly after 9/11 for 'how to spot a terrorist'. What should one think when their own government is now repeating word for word the dystopian messages were told to watch out for?
Changed line(s) 2 (click to see context) from:
** The New York City skyline background is missing the Twin Towers. This was due to technical limitations, but the explanation the developers gave is that they were destroyed in a terrorist attack some time in the game's past. This may have been an educated guess on their part, as the World Trade Center had been the target of a terrorist bombing back in 1993, but not nearly on a large enough scale to actually topple any of the buildings. As well, terrorism is a large part of the game's plot, so that explanation fits within the mythology, too.
to:
** The New York City skyline background is missing the Twin Towers. This was due to technical limitations, but the explanation the developers gave is that they were destroyed in a terrorist attack some time in the game's past. This may have been an educated guess on their part, as the World Trade Center had previously been the target subject of a terrorist bombing back in 1993, 1993 intended to topple the Twin Towers, but not nearly on a ultimately wasn't large enough scale to actually topple any of work. Nevertheless, after 9/11, the buildings. As well, terrorism is a large part developers themselves commented on how eerily prescient this point of the game's plot, so that explanation fits within the mythology, too.lore was.
Changed line(s) 8,11 (click to see context) from:
* DummiedOut:
** There is a conversation that can be brought up with editing tools that shows the player [[spoiler: could have stayed loyal to [=UNATCO=].]] [[http://www.reddit.com/r/IAmA/comments/34fdjb/hi_i_am_warren_spector_a_game_developer_from/cquan3b Word Of God]] says that it was considered, but latter scrapped.
** A message left on a phone in Paul's apartment [[spoiler: that hints towards his loyalties to the [=NSF=].]]
** At the terminal in the airfield, you could find a [=VOIP=] conversation between Juan and Tracer. [[spoiler: Tracer wants Juan to kill JC, as he considers him to be a risk, but Juan believes he will switch sides.]] Both this conversation and the answering machine conversation have been brought back with mods such as Shifter however.
** There is a conversation that can be brought up with editing tools that shows the player [[spoiler: could have stayed loyal to [=UNATCO=].]] [[http://www.reddit.com/r/IAmA/comments/34fdjb/hi_i_am_warren_spector_a_game_developer_from/cquan3b Word Of God]] says that it was considered, but latter scrapped.
** A message left on a phone in Paul's apartment [[spoiler: that hints towards his loyalties to the [=NSF=].]]
** At the terminal in the airfield, you could find a [=VOIP=] conversation between Juan and Tracer. [[spoiler: Tracer wants Juan to kill JC, as he considers him to be a risk, but Juan believes he will switch sides.]] Both this conversation and the answering machine conversation have been brought back with mods such as Shifter however.
to:
* DummiedOut:
** There is a conversation that can be brought up with editing tools that shows the player [[spoiler: could have stayed loyal to [=UNATCO=].]] [[http://www.reddit.com/r/IAmA/comments/34fdjb/hi_i_am_warren_spector_a_game_developer_from/cquan3b Word Of God]] says that it was considered, but latter scrapped.
** A message left on a phone in Paul's apartment [[spoiler: that hints towards his loyalties to the [=NSF=].]]
** At the terminal in the airfield, you could find a [=VOIP=] conversation between Juan and Tracer. [[spoiler: Tracer wants Juan to kill JC, as he considers him to be a risk, but Juan believes he will switch sides.]] Both this conversation and the answering machine conversation have been brought back with mods such as Shifter however.DummiedOut: [[DummiedOut/DeusEx Now has its own sub-page]].
** There is a conversation that can be brought up with editing tools that shows the player [[spoiler: could have stayed loyal to [=UNATCO=].]] [[http://www.reddit.com/r/IAmA/comments/34fdjb/hi_i_am_warren_spector_a_game_developer_from/cquan3b Word Of God]] says that it was considered, but latter scrapped.
** A message left on a phone in Paul's apartment [[spoiler: that hints towards his loyalties to the [=NSF=].]]
** At the terminal in the airfield, you could find a [=VOIP=] conversation between Juan and Tracer. [[spoiler: Tracer wants Juan to kill JC, as he considers him to be a risk, but Juan believes he will switch sides.]] Both this conversation and the answering machine conversation have been brought back with mods such as Shifter however.
Added DiffLines:
* DummiedOut:
** There is a conversation that can be brought up with editing tools that shows the player [[spoiler: could have stayed loyal to [=UNATCO=].]] [[http://www.reddit.com/r/IAmA/comments/34fdjb/hi_i_am_warren_spector_a_game_developer_from/cquan3b Word Of God]] says that it was considered, but latter scrapped.
** A message left on a phone in Paul's apartment [[spoiler: that hints towards his loyalties to the [=NSF=].]]
** At the terminal in the airfield, you could find a [=VOIP=] conversation between Juan and Tracer. [[spoiler: Tracer wants Juan to kill JC, as he considers him to be a risk, but Juan believes he will switch sides.]] Both this conversation and the answering machine conversation have been brought back with mods such as Shifter however.
** There is a conversation that can be brought up with editing tools that shows the player [[spoiler: could have stayed loyal to [=UNATCO=].]] [[http://www.reddit.com/r/IAmA/comments/34fdjb/hi_i_am_warren_spector_a_game_developer_from/cquan3b Word Of God]] says that it was considered, but latter scrapped.
** A message left on a phone in Paul's apartment [[spoiler: that hints towards his loyalties to the [=NSF=].]]
** At the terminal in the airfield, you could find a [=VOIP=] conversation between Juan and Tracer. [[spoiler: Tracer wants Juan to kill JC, as he considers him to be a risk, but Juan believes he will switch sides.]] Both this conversation and the answering machine conversation have been brought back with mods such as Shifter however.
Changed line(s) 17 (click to see context) from:
** Another, more subtle example: at one point in the game, a nano augmented character is getting a lecture about not letting their batteries completely drain before recharging them, implying that engineers from the future have never heard of Lithium-Ion batteries (Lithium-Ion batteries weren't practical for consumer electronics until the mid-2000's).
to:
** Another, more subtle example: at one point in the game, a nano augmented character is getting a lecture about not letting their batteries completely drain before recharging them, implying that engineers from the future have never heard of Lithium-Ion batteries (Lithium-Ion batteries weren't practical for consumer electronics until the mid-2000's).mid-2000's), and early Lithium-Ion batteries had the same problems with losing charge.
Changed line(s) 15,16 (click to see context) from:
* TechnologyMarchesOn: A few (minor) examples here and there. The developers thought that ''newspapers'' would still be around in the 2050s. Given how badly things have been going for them now, they'll be lucky to last out the current decade.
** You can still find pay phones here and there. Granted, they are all out of order, but in RealLife, you are lucky to find one that is still ''hooked up.''
** You can still find pay phones here and there. Granted, they are all out of order, but in RealLife, you are lucky to find one that is still ''hooked up.''
to:
* TechnologyMarchesOn: A few (minor) examples here and there. The developers thought that ''newspapers'' would still be around in the 2050s. Given how badly things have been going for them now, they'll be lucky to last out the current decade.
** You can still find pay phones here and there. Granted, they are all out of order, but in RealLife, you are lucky to find one that is still ''hooked up.''until 2030.
** You can still find pay phones here and there. Granted, they are all out of order, but in RealLife, you are lucky to find one that is still ''hooked up.''
Changed line(s) 5 (click to see context) from:
** The in-game subplot revolving around the world's failed attempts to handle a deadly plague-like disease that has gotten rapidly out-of-control feels eerie in light of the outbreak of Ebola in 2014. The Ebola outbreak was declared by the World Health Organization to have been contained in January 2016... but then [[FromBadToWorse came the Zika virus outbreak in that same year]]...
to:
** The in-game subplot revolving around the world's failed attempts to handle a deadly plague-like disease that has gotten rapidly out-of-control feels eerie in light of the outbreak of Ebola in 2014. The Ebola outbreak was declared by the World Health Organization to have been contained in January 2016... but then [[FromBadToWorse came the Zika virus outbreak in that same year]]... [[HistoryRepeats And then 2020 came along and Covid-19 happened]].
Changed line(s) 21 (click to see context) from:
* WorkingTitle: **Shooter: Majestic Revelations**, as it was called on the original design document.
to:
* WorkingTitle: **Shooter: ''Shooter: Majestic Revelations**, Revelations'', as it was called on the original design document.
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