Is there an issue? Send a MessageReason:
None
Changed line(s) 199 (click to see context) from:
* Sans braids Integrity's hair.
to:
* Sans braids Integrity's hair. (He will continue doing this from this point on.)
Changed line(s) 217 (click to see context) from:
* Sans and Integrity pack.
to:
* Sans and Integrity pack.pack.
* They teleport.
* They fight three guards, and run from more.
* Integrity loses her ballet shoes and tutu in the river.
* Sans and Integrity are surrounded by guards; they begin to fight (very well).
* Integrity takes a spear meant for Sans, and begins to die.
* A guard traps Integrity's soul.
*
* They teleport.
* They fight three guards, and run from more.
* Integrity loses her ballet shoes and tutu in the river.
* Sans and Integrity are surrounded by guards; they begin to fight (very well).
* Integrity takes a spear meant for Sans, and begins to die.
* A guard traps Integrity's soul.
*
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* Wren shows up at the cave to listen to Integrity's music. (They will continue doing this when applicable from this point on.)
* Sans begins to understand that the guards are forming instincts about where he and Integrity will be.
Changed line(s) 211 (click to see context) from:
[[AC: Twenty Sixth Timeline]]
to:
[[AC: Twenty Sixth Seventh Timeline]]
Changed line(s) 213 (click to see context) from:
* Integrity chews Sans out for
to:
* Integrity chews Sans out forfor sacrificing himself, because time only resets when ''she'' dies.
Changed line(s) 215 (click to see context) from:
* Integrity is killed by guards.
to:
* Sans and Integrity is killed by guards.pack.
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None
Changed line(s) 111 (click to see context) from:
'''Integrity makes a new save point.'''
to:
* '''Integrity makes a new save point.'''
Changed line(s) 116 (click to see context) from:
'''Integrity makes a new save point.'''
to:
* '''Integrity makes a new save point.'''
Changed line(s) 121 (click to see context) from:
'''Integrity makes a new save point.'''
to:
* '''Integrity makes a new save point.'''
Changed line(s) 127 (click to see context) from:
'''Integrity makes a new save point.'''
to:
* '''Integrity makes a new save point.'''
Changed line(s) 133,134 (click to see context) from:
* They take a lot of photos.
'''Integrity makes a new save point.'''
'''Integrity makes a new save point.'''
to:
* They take a lot of photos.
photos. (They will continue doing this from this point on.)
* '''Integrity makes a new save point.'''
* '''Integrity makes a new save point.'''
Changed line(s) 136 (click to see context) from:
* Integrity tries to teach Sans how to swing dance.
to:
* Integrity tries to teach Sans how to swing dance. (She will continue doing this from this point on.)
* Integrity and Sans are killed by guards.
[[AC: Thirteenth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Fourteenth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Fifteenth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Sixteenth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Seventeenth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Eighteenth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Nineteenth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Twentieth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Twenty First Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity drowns.
[[AC: Twenty Second Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Twenty Third Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Twenty Fourth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Sans braids Integrity's hair.
* Integrity and Sans are killed by guards.
[[AC: Twenty Fifth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Twenty Sixth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Sans dies when he takes an arrow meant for Integrity.
* Integrity is killed by guards.
[[AC: Twenty Sixth Timeline]]
* Integrity and Sans respawn at home.
* Integrity chews Sans out for
* '''Integrity makes a new save point.'''
* Integrity is killed by guards.
* Integrity and Sans are killed by guards.
[[AC: Thirteenth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Fourteenth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Fifteenth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Sixteenth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Seventeenth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Eighteenth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Nineteenth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Twentieth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Twenty First Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity drowns.
[[AC: Twenty Second Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Twenty Third Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Twenty Fourth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Sans braids Integrity's hair.
* Integrity and Sans are killed by guards.
[[AC: Twenty Fifth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Integrity and Sans are killed by guards.
[[AC: Twenty Sixth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
* Sans dies when he takes an arrow meant for Integrity.
* Integrity is killed by guards.
[[AC: Twenty Sixth Timeline]]
* Integrity and Sans respawn at home.
* Integrity chews Sans out for
* '''Integrity makes a new save point.'''
* Integrity is killed by guards.
Is there an issue? Send a MessageReason:
None
Changed line(s) 136,138 (click to see context) from:
* Integrity tries to teach Sans how to swing dance.
* Integrity and Sans are killed by guards.
* Integrity and Sans are killed by guards.
to:
* Integrity tries to teach Sans how to swing dance.
* Integrity and Sans are killed by guards.dance.
* Integrity and Sans are killed by guards.
Is there an issue? Send a MessageReason:
None
Changed line(s) 59 (click to see context) from:
to:
* Integrity's dance teacher buys her a phone.
Changed line(s) 73 (click to see context) from:
* Integrity and Sans respawn at the Ruins door, where Sans is the only one who remembers her.
to:
* Integrity and Sans respawn respawns at the Ruins door, where Sans is the only one who remembers her.
Changed line(s) 92,93 (click to see context) from:
* They're killed by guards.
to:
* They're Integrity and Sans are killed by guards.
Changed line(s) 96,97 (click to see context) from:
* They're killed by guards.
to:
* They're Integrity and Sans are killed by guards.
Changed line(s) 100,101 (click to see context) from:
* They're killed by guards.
to:
* They're Integrity and Sans are killed by guards.
Changed line(s) 110,111 (click to see context) from:
* They're killed by guards.
to:
'''Integrity makes a new save point.'''
*They're Integrity and Sans are killed by guards.
*
Changed line(s) 114,116 (click to see context) from:
* They're killed by guards.
[[AC: Ninth Timeline]]
[[AC: Ninth Timeline]]
to:
'''Integrity makes a new save point.'''
*They're Integrity and Sans are killed by guards.
[[AC:Ninth Tenth Timeline]]
*
[[AC:
'''Integrity makes a new save point.'''
Changed line(s) 119,121 (click to see context) from:
* They're killed by guards.
[[AC: Ninth Timeline]]
[[AC: Ninth Timeline]]
to:
* They're Integrity and Sans are killed by guards.
[[AC:Ninth Eleventh Timeline]]
[[AC:
'''Integrity makes a new save point.'''
Changed line(s) 124 (click to see context) from:
* They're killed by guards.
to:
* They're Integrity and Sans are killed by guards.
[[AC: Twelfth Timeline]]
* Integrity and Sans respawn at home.
* They take a lot of photos.
'''Integrity makes a new save point.'''
* They take a nap.
* Integrity tries to teach Sans how to swing dance.
* Integrity and Sans are killed by guards.
[[AC: Twelfth Timeline]]
* Integrity and Sans respawn at home.
* They take a lot of photos.
'''Integrity makes a new save point.'''
* They take a nap.
* Integrity tries to teach Sans how to swing dance.
* Integrity and Sans are killed by guards.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8 (click to see context) from:
''([=*=] In Not as Simple canon, (by WordOfGod) Chara fell in 201X. For the sake of ease, here they're marked as having fallen in 2015.)''
to:
''([=*=] In Not as Simple canon, (by WordOfGod) Chara fell in 201X. For the sake of ease, here they're marked as having fallen in 2015.)''
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Deleted line(s) 69 (click to see context) :
Deleted line(s) 74 (click to see context) :
Deleted line(s) 83 (click to see context) :
Deleted line(s) 94 (click to see context) :
Changed line(s) 96,97 (click to see context) from:
* Integrity and Sans are killed by guards.
to:
* Integrity and Sans are They're killed by guards.
Deleted line(s) 99 (click to see context) :
Changed line(s) 101,102 (click to see context) from:
* Integrity and Sans are killed by guards.
to:
* Integrity and Sans are They're killed by guards.
Deleted line(s) 104 (click to see context) :
* They're killed by guards.
[[AC: Seventh Timeline]]
* Integrity and Sans respawn at home.
* Sans starts logging how many times they've died.
* '''Integrity makes a new save point.'''
[[AC: Seventh Timeline]]
* Integrity and Sans respawn at home.
* Sans starts logging how many times they've died.
* '''Integrity makes a new save point.'''
Changed line(s) 108,109 (click to see context) from:
[[AC: Sixth Timeline]]
to:
[[AC: Sixth Timeline]]
Eighth Timeline]]
Changed line(s) 111 (click to see context) from:
* '''Integrity makes a new save point.'''
to:
* '''Integrity makes a new save point.'''They're killed by guards.
[[AC: Ninth Timeline]]
* Integrity and Sans respawn at home.
* They're killed by guards.
[[AC: Ninth Timeline]]
* Integrity and Sans respawn at home.
* They come across the memorial statue/'His Theme' music box.
* They're killed by guards.
[[AC: Ninth Timeline]]
* Integrity and Sans respawn at home.
* Integrity brings an umbrella, and uses it to shield the music box so it can play. Integrity thinks the song sounds sad; Sans thinks it sounds happy. They conclude that it's both at the same time.
* They're killed by guards.
[[AC: Ninth Timeline]]
* Integrity and Sans respawn at home.
* They're killed by guards.
[[AC: Ninth Timeline]]
* Integrity and Sans respawn at home.
* They come across the memorial statue/'His Theme' music box.
* They're killed by guards.
[[AC: Ninth Timeline]]
* Integrity and Sans respawn at home.
* Integrity brings an umbrella, and uses it to shield the music box so it can play. Integrity thinks the song sounds sad; Sans thinks it sounds happy. They conclude that it's both at the same time.
* They're killed by guards.
Is there an issue? Send a MessageReason:
None
Changed line(s) 106 (click to see context) from:
* Integrity and Sans are killed by guards.
to:
* Integrity and Sans are killed by guards.guards.
[[AC: Sixth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
[[AC: Sixth Timeline]]
* Integrity and Sans respawn at home.
* '''Integrity makes a new save point.'''
Is there an issue? Send a MessageReason:
None
Changed line(s) 90 (click to see context) from:
* '''Integrity makes a new save point.'''
to:
* '''Integrity makes a new save point.''''''
* Integrity and Sans are killed by guards.
[[AC: Fourth Timeline]]
* Integrity and Sans respawn at home (in the cave).
* Integrity and Sans are killed by guards.
[[AC: Fifth Timeline]]
* Integrity and Sans respawn at home.
* Integrity and Sans are killed by guards.
[[AC: Sixth Timeline]]
* Integrity and Sans respawn at home.
* Integrity and Sans are killed by guards.
* Integrity and Sans are killed by guards.
[[AC: Fourth Timeline]]
* Integrity and Sans respawn at home (in the cave).
* Integrity and Sans are killed by guards.
[[AC: Fifth Timeline]]
* Integrity and Sans respawn at home.
* Integrity and Sans are killed by guards.
[[AC: Sixth Timeline]]
* Integrity and Sans respawn at home.
* Integrity and Sans are killed by guards.
Is there an issue? Send a MessageReason:
None
Changed line(s) 88 (click to see context) from:
* They go to the cave where Sans and Papyrus live.
to:
* They go to the cave where Sans and Papyrus live.live.
* Integrity tells Sans about her childhood and how she fell; she also tells him that she wants to live. Sans tells her about his life in turn.
* '''Integrity makes a new save point.'''
* Integrity tells Sans about her childhood and how she fell; she also tells him that she wants to live. Sans tells her about his life in turn.
* '''Integrity makes a new save point.'''
Is there an issue? Send a MessageReason:
None
Changed line(s) 80 (click to see context) from:
* Sans and Integrity are discovered by a guard on their way to Hotland, whom Integrity tells she's Sans's sister. Integrity's cloak comes undone, and when they run from the guards, they're killed by a cave-in.
to:
* Sans and Integrity are discovered by a guard on their way to Hotland, whom Integrity tells she's Sans's sister. Integrity's cloak comes undone, and when they run from the guards, they're killed by a cave-in.cave-in.
[[AC: Third Timeline]]
* Integrity and Sans respawn in Temmie Village.
* Sans and Integrity are cornered by guards and Sans teleports them away.
* Sans's teleportation skills are imprecise, and the two almost fall off the edge of Waterfall. He uses gravity magic to get them to safety.
* Integrity finds a camera.
* They go to the cave where Sans and Papyrus live.
[[AC: Third Timeline]]
* Integrity and Sans respawn in Temmie Village.
* Sans and Integrity are cornered by guards and Sans teleports them away.
* Sans's teleportation skills are imprecise, and the two almost fall off the edge of Waterfall. He uses gravity magic to get them to safety.
* Integrity finds a camera.
* They go to the cave where Sans and Papyrus live.
Is there an issue? Send a MessageReason:
None
Changed line(s) 80,112 (click to see context) from:
* Sans and Integrity are discovered by a guard on their way to Hotland, whom Integrity tells she's Sans's sister. Integrity's cloak comes undone, and when they run from the guards, they're killed by a cave-in.
---
** ''Three—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Four—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Five—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Six—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Seven—cornered by guards patrolling south end of Waterfall, didn't even get close to goal of Snowdin, returned back to lower pools.''
** ''Eight—took alternate route to get around patrolling guards, spotted and chased by other guards, nowhere near Snowdin, returned to lower pools.''
** ''Nine—guards again. Nowhere near Snowdin. Back at lower pools.''
** ''Ten—made it as far as the old statue. Turns out it might be a memorial? Guards used arrows this time. (Integrity) hates rain, declared war on sky. Returned to lower pools.''
** ''Eleven—brought an umbrella this time. Accidentally fixed statue’s music box. Guards used arrows again. Returned to lower pools.''\\
''…(Integrity) liked the music box’s song, even though it made her sad.''
** ''Twelve—we took a break for a bit. Might do those more often if we don’t find a way out soon. (Integrity) is trying to teach me how to swing dance, emphasis on trying. We ended up trying out a new route to the bridge and boat from a back entrance to the lower pools, didn’t work. Guards caught us, back to spears this time. Returned to lower pools.''
** ''Thirteen—tried the back entrance again, didn’t work any more this time either. Spears again, returned to lower pools.''
** ''Fourteen—same as above. By now it’s rather established that no matter what guards we run into they recognize us instantly, even if (Integrity) is wearing the cloak. Descriptions of us must have been passed out to all the troops. Maybe if we try different clothes altogether?''
** ''Fifteen—nope.''
** ''Sixteen—we tried a new route climbing across ledges and waterfalls in order to pass over the guards’ heads. They spotted us and shot arrows. One hit (Integrity) and she fell. I watched her hit the ground. Not trying that anymore, no matter what she says. I never want to see anything like that again.''
** ''Seventeen—tried waiting a few hours and then going down the original route we were trying in the first place. Didn’t do any good.''
** ''Eighteen—waited till nightfall this time. We made it a bit further, but they spotted us eventually.''\\
''…(Integrity) has informed me sea tea tastes nothing like actual tea, I’ll have to tell Gerson.''
** ''Nineteen—switched it up and tried the longer walk back to Snowdin this time. Didn’t even make it to the statue. Guards with arrows are quickly become my least favorite.''
** ''Twenty—tried that route again at night. No luck. This is starting to feel like we’re beating our heads against a wall without getting anywhere.''
** ''Twenty-one—wasn’t even the guards this time. We were walking, (Integrity) slipped, hit her head, fell into the river. I jumped in after her, but I couldn’t get her up in time. I watched her drown. It was…well, everything I said about getting used to this? I’m not. That was terrifying, not being able to help her.''
** ''Twenty-two—bridge route, again. We’re getting across less distance each time. I’m worried the guards are starting to get kind of…impressions about where we’ll be, like that small fish monster. How long can we keep this up?''
** ''Twenty-three—Snowdin route this time. I was right, the guards seem to be finding us faster and faster each run. That isn’t a good sign.''
** ''Twenty-four—we waited a few hours before going, and barely made it out of the lower pools this time. This definitely isn’t a coincidence anymore. They may not remember, but their subconscious is pointing them in the right direction.''\\
''Side-note: Next time (Integrity) asks to have her hair braided, wear mittens. Hair strands caught between bone joints is an unpleasant experience for both parties involved.''
** ''Twenty-five—tried that back entrance out of the lower pools that we've tried a couple times before. I thought that maybe since we’d used that less often there’d be less guards hanging around. We made it a bit further. Maybe that’s the way to go from now on. If we get far enough, I know a round-about path that’ll bring us near the Hotland bridge.''
** ''Twenty-six—we’re running out of ideas. This long route using the back path looked the most promising, but we’re getting caught faster and faster each time. I’m starting to think there may only be one option left.''
** ''Twenty-seven—we’ve talked it over and decided. Neither of us are keen on this, it really is a final resort…but we haven’t got anything else with even a chance of working.''\\
''…I just hope I can manage it.''\\
''It has to work. It has to.''
---
** ''Three—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Four—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Five—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Six—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Seven—cornered by guards patrolling south end of Waterfall, didn't even get close to goal of Snowdin, returned back to lower pools.''
** ''Eight—took alternate route to get around patrolling guards, spotted and chased by other guards, nowhere near Snowdin, returned to lower pools.''
** ''Nine—guards again. Nowhere near Snowdin. Back at lower pools.''
** ''Ten—made it as far as the old statue. Turns out it might be a memorial? Guards used arrows this time. (Integrity) hates rain, declared war on sky. Returned to lower pools.''
** ''Eleven—brought an umbrella this time. Accidentally fixed statue’s music box. Guards used arrows again. Returned to lower pools.''\\
''…(Integrity) liked the music box’s song, even though it made her sad.''
** ''Twelve—we took a break for a bit. Might do those more often if we don’t find a way out soon. (Integrity) is trying to teach me how to swing dance, emphasis on trying. We ended up trying out a new route to the bridge and boat from a back entrance to the lower pools, didn’t work. Guards caught us, back to spears this time. Returned to lower pools.''
** ''Thirteen—tried the back entrance again, didn’t work any more this time either. Spears again, returned to lower pools.''
** ''Fourteen—same as above. By now it’s rather established that no matter what guards we run into they recognize us instantly, even if (Integrity) is wearing the cloak. Descriptions of us must have been passed out to all the troops. Maybe if we try different clothes altogether?''
** ''Fifteen—nope.''
** ''Sixteen—we tried a new route climbing across ledges and waterfalls in order to pass over the guards’ heads. They spotted us and shot arrows. One hit (Integrity) and she fell. I watched her hit the ground. Not trying that anymore, no matter what she says. I never want to see anything like that again.''
** ''Seventeen—tried waiting a few hours and then going down the original route we were trying in the first place. Didn’t do any good.''
** ''Eighteen—waited till nightfall this time. We made it a bit further, but they spotted us eventually.''\\
''…(Integrity) has informed me sea tea tastes nothing like actual tea, I’ll have to tell Gerson.''
** ''Nineteen—switched it up and tried the longer walk back to Snowdin this time. Didn’t even make it to the statue. Guards with arrows are quickly become my least favorite.''
** ''Twenty—tried that route again at night. No luck. This is starting to feel like we’re beating our heads against a wall without getting anywhere.''
** ''Twenty-one—wasn’t even the guards this time. We were walking, (Integrity) slipped, hit her head, fell into the river. I jumped in after her, but I couldn’t get her up in time. I watched her drown. It was…well, everything I said about getting used to this? I’m not. That was terrifying, not being able to help her.''
** ''Twenty-two—bridge route, again. We’re getting across less distance each time. I’m worried the guards are starting to get kind of…impressions about where we’ll be, like that small fish monster. How long can we keep this up?''
** ''Twenty-three—Snowdin route this time. I was right, the guards seem to be finding us faster and faster each run. That isn’t a good sign.''
** ''Twenty-four—we waited a few hours before going, and barely made it out of the lower pools this time. This definitely isn’t a coincidence anymore. They may not remember, but their subconscious is pointing them in the right direction.''\\
''Side-note: Next time (Integrity) asks to have her hair braided, wear mittens. Hair strands caught between bone joints is an unpleasant experience for both parties involved.''
** ''Twenty-five—tried that back entrance out of the lower pools that we've tried a couple times before. I thought that maybe since we’d used that less often there’d be less guards hanging around. We made it a bit further. Maybe that’s the way to go from now on. If we get far enough, I know a round-about path that’ll bring us near the Hotland bridge.''
** ''Twenty-six—we’re running out of ideas. This long route using the back path looked the most promising, but we’re getting caught faster and faster each time. I’m starting to think there may only be one option left.''
** ''Twenty-seven—we’ve talked it over and decided. Neither of us are keen on this, it really is a final resort…but we haven’t got anything else with even a chance of working.''\\
''…I just hope I can manage it.''\\
''It has to work. It has to.''
to:
* Sans and Integrity are discovered by a guard on their way to Hotland, whom Integrity tells she's Sans's sister. Integrity's cloak comes undone, and when they run from the guards, they're killed by a cave-in.
---
** ''Three—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Four—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Five—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Six—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Seven—cornered by guards patrolling south end of Waterfall, didn't even get close to goal of Snowdin, returned back to lower pools.''
** ''Eight—took alternate route to get around patrolling guards, spotted and chased by other guards, nowhere near Snowdin, returned to lower pools.''
** ''Nine—guards again. Nowhere near Snowdin. Back at lower pools.''
** ''Ten—made it as far as the old statue. Turns out it might be a memorial? Guards used arrows this time. (Integrity) hates rain, declared war on sky. Returned to lower pools.''
** ''Eleven—brought an umbrella this time. Accidentally fixed statue’s music box. Guards used arrows again. Returned to lower pools.''\\
''…(Integrity) liked the music box’s song, even though it made her sad.''
** ''Twelve—we took a break for a bit. Might do those more often if we don’t find a way out soon. (Integrity) is trying to teach me how to swing dance, emphasis on trying. We ended up trying out a new route to the bridge and boat from a back entrance to the lower pools, didn’t work. Guards caught us, back to spears this time. Returned to lower pools.''
** ''Thirteen—tried the back entrance again, didn’t work any more this time either. Spears again, returned to lower pools.''
** ''Fourteen—same as above. By now it’s rather established that no matter what guards we run into they recognize us instantly, even if (Integrity) is wearing the cloak. Descriptions of us must have been passed out to all the troops. Maybe if we try different clothes altogether?''
** ''Fifteen—nope.''
** ''Sixteen—we tried a new route climbing across ledges and waterfalls in order to pass over the guards’ heads. They spotted us and shot arrows. One hit (Integrity) and she fell. I watched her hit the ground. Not trying that anymore, no matter what she says. I never want to see anything like that again.''
** ''Seventeen—tried waiting a few hours and then going down the original route we were trying in the first place. Didn’t do any good.''
** ''Eighteen—waited till nightfall this time. We made it a bit further, but they spotted us eventually.''\\
''…(Integrity) has informed me sea tea tastes nothing like actual tea, I’ll have to tell Gerson.''
** ''Nineteen—switched it up and tried the longer walk back to Snowdin this time. Didn’t even make it to the statue. Guards with arrows are quickly become my least favorite.''
** ''Twenty—tried that route again at night. No luck. This is starting to feel like we’re beating our heads against a wall without getting anywhere.''
** ''Twenty-one—wasn’t even the guards this time. We were walking, (Integrity) slipped, hit her head, fell into the river. I jumped in after her, but I couldn’t get her up in time. I watched her drown. It was…well, everything I said about getting used to this? I’m not. That was terrifying, not being able to help her.''
** ''Twenty-two—bridge route, again. We’re getting across less distance each time. I’m worried the guards are starting to get kind of…impressions about where we’ll be, like that small fish monster. How long can we keep this up?''
** ''Twenty-three—Snowdin route this time. I was right, the guards seem to be finding us faster and faster each run. That isn’t a good sign.''
** ''Twenty-four—we waited a few hours before going, and barely made it out of the lower pools this time. This definitely isn’t a coincidence anymore. They may not remember, but their subconscious is pointing them in the right direction.''\\
''Side-note: Next time (Integrity) asks to have her hair braided, wear mittens. Hair strands caught between bone joints is an unpleasant experience for both parties involved.''
** ''Twenty-five—tried that back entrance out of the lower pools that we've tried a couple times before. I thought that maybe since we’d used that less often there’d be less guards hanging around. We made it a bit further. Maybe that’s the way to go from now on. If we get far enough, I know a round-about path that’ll bring us near the Hotland bridge.''
** ''Twenty-six—we’re running out of ideas. This long route using the back path looked the most promising, but we’re getting caught faster and faster each time. I’m starting to think there may only be one option left.''
** ''Twenty-seven—we’ve talked it over and decided. Neither of us are keen on this, it really is a final resort…but we haven’t got anything else with even a chance of working.''\\
''…I just hope I can manage it.''\\
''It has to work. It has to.''cave-in.
---
** ''Three—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Four—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Five—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Six—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Seven—cornered by guards patrolling south end of Waterfall, didn't even get close to goal of Snowdin, returned back to lower pools.''
** ''Eight—took alternate route to get around patrolling guards, spotted and chased by other guards, nowhere near Snowdin, returned to lower pools.''
** ''Nine—guards again. Nowhere near Snowdin. Back at lower pools.''
** ''Ten—made it as far as the old statue. Turns out it might be a memorial? Guards used arrows this time. (Integrity) hates rain, declared war on sky. Returned to lower pools.''
** ''Eleven—brought an umbrella this time. Accidentally fixed statue’s music box. Guards used arrows again. Returned to lower pools.''\\
''…(Integrity) liked the music box’s song, even though it made her sad.''
** ''Twelve—we took a break for a bit. Might do those more often if we don’t find a way out soon. (Integrity) is trying to teach me how to swing dance, emphasis on trying. We ended up trying out a new route to the bridge and boat from a back entrance to the lower pools, didn’t work. Guards caught us, back to spears this time. Returned to lower pools.''
** ''Thirteen—tried the back entrance again, didn’t work any more this time either. Spears again, returned to lower pools.''
** ''Fourteen—same as above. By now it’s rather established that no matter what guards we run into they recognize us instantly, even if (Integrity) is wearing the cloak. Descriptions of us must have been passed out to all the troops. Maybe if we try different clothes altogether?''
** ''Fifteen—nope.''
** ''Sixteen—we tried a new route climbing across ledges and waterfalls in order to pass over the guards’ heads. They spotted us and shot arrows. One hit (Integrity) and she fell. I watched her hit the ground. Not trying that anymore, no matter what she says. I never want to see anything like that again.''
** ''Seventeen—tried waiting a few hours and then going down the original route we were trying in the first place. Didn’t do any good.''
** ''Eighteen—waited till nightfall this time. We made it a bit further, but they spotted us eventually.''\\
''…(Integrity) has informed me sea tea tastes nothing like actual tea, I’ll have to tell Gerson.''
** ''Nineteen—switched it up and tried the longer walk back to Snowdin this time. Didn’t even make it to the statue. Guards with arrows are quickly become my least favorite.''
** ''Twenty—tried that route again at night. No luck. This is starting to feel like we’re beating our heads against a wall without getting anywhere.''
** ''Twenty-one—wasn’t even the guards this time. We were walking, (Integrity) slipped, hit her head, fell into the river. I jumped in after her, but I couldn’t get her up in time. I watched her drown. It was…well, everything I said about getting used to this? I’m not. That was terrifying, not being able to help her.''
** ''Twenty-two—bridge route, again. We’re getting across less distance each time. I’m worried the guards are starting to get kind of…impressions about where we’ll be, like that small fish monster. How long can we keep this up?''
** ''Twenty-three—Snowdin route this time. I was right, the guards seem to be finding us faster and faster each run. That isn’t a good sign.''
** ''Twenty-four—we waited a few hours before going, and barely made it out of the lower pools this time. This definitely isn’t a coincidence anymore. They may not remember, but their subconscious is pointing them in the right direction.''\\
''Side-note: Next time (Integrity) asks to have her hair braided, wear mittens. Hair strands caught between bone joints is an unpleasant experience for both parties involved.''
** ''Twenty-five—tried that back entrance out of the lower pools that we've tried a couple times before. I thought that maybe since we’d used that less often there’d be less guards hanging around. We made it a bit further. Maybe that’s the way to go from now on. If we get far enough, I know a round-about path that’ll bring us near the Hotland bridge.''
** ''Twenty-six—we’re running out of ideas. This long route using the back path looked the most promising, but we’re getting caught faster and faster each time. I’m starting to think there may only be one option left.''
** ''Twenty-seven—we’ve talked it over and decided. Neither of us are keen on this, it really is a final resort…but we haven’t got anything else with even a chance of working.''\\
''…I just hope I can manage it.''\\
''It has to work. It has to.''
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Changed line(s) 68,70 (click to see context) from:
** 1 - Integrity leaves the ruins and meets Sans. He brings her to Grillby's; they're discovered by guards. They run away and slip on the ice on the border of Snowdin, where Integrity's killed by the guards.
** 2 - Integrity and Sans respawn at the Ruins door, where Sans is the only one who remembers her. They meet Grillby at his house, where he gives her a cloak to disguise her humanity, and she gives him a charm as thanks. Sans and Integrity pick up Papyrus from Gerson, who immediately recognizes Integrity as a human, but doesn't do anything about it. Integrity gives Papyrus a pink rock, and Sans sends him to stay with Grillby. Sans and Integrity go to barter with the Temmies. Sans uses his emergency supply of tradeable items to get some basic information. Integrity trades some things from her backpack for relevant news and a winter coat for Papyrus. Integrity makes a new save point here. Sans and Integrity are discovered by a guard on their way to Hotland, whom Integrity tells she's Sans's sister. Integrity's cloak comes undone, and when they run from the guards, they're killed by a cave-in.
** 2 - Integrity and Sans respawn at the Ruins door, where Sans is the only one who remembers her. They meet Grillby at his house, where he gives her a cloak to disguise her humanity, and she gives him a charm as thanks. Sans and Integrity pick up Papyrus from Gerson, who immediately recognizes Integrity as a human, but doesn't do anything about it. Integrity gives Papyrus a pink rock, and Sans sends him to stay with Grillby. Sans and Integrity go to barter with the Temmies. Sans uses his emergency supply of tradeable items to get some basic information. Integrity trades some things from her backpack for relevant news and a winter coat for Papyrus. Integrity makes a new save point here. Sans and Integrity are discovered by a guard on their way to Hotland, whom Integrity tells she's Sans's sister. Integrity's cloak comes undone, and when they run from the guards, they're killed by a cave-in.
to:
* Integrity leaves the ruins and meets
* He brings her to Grillby's; they're discovered by guards. They run away and slip on the ice on the border of Snowdin, where Integrity's killed by the guards.
* Integrity and Sans respawn at the Ruins door, where Sans is the only one who remembers
* They meet Grillby at his house, where he gives her a cloak to disguise her humanity, and she gives him a charm as
* Sans and Integrity pick up Papyrus from Gerson, who immediately recognizes Integrity as a human, but doesn't do anything about it. Integrity gives Papyrus a pink rock, and Sans sends him to stay with
* Sans and Integrity go to barter with the Temmies. Sans uses his emergency supply of tradeable items to get some basic information. Integrity trades some things from her backpack for relevant news and a winter coat for Papyrus.
* '''Integrity makes a new save
* Sans and Integrity are discovered by a guard on their way to Hotland, whom Integrity tells she's Sans's sister. Integrity's cloak comes undone, and when they run from the guards, they're killed by a
---
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Changed line(s) 68,70 (click to see context) from:
** ''1 - Integrity leaves the ruins and meets Sans. He brings her to Grillby's; they're discovered by guards. They run away and slip on the ice on the border of Snowdin, where Integrity's killed by the guards.''
** ''2 - Integrity and Sans respawn at the Ruins door, where Sans is the only one who remembers her. They meet Grillby at his house, where he gives her a cloak to disguise her humanity, and she gives him a charm as thanks. Sans and Integrity pick up Papyrus from Gerson, who immediately recognizes Integrity as a human, but doesn't do anything about it. Two—cave-in fleeing guards from Hotland entrance bridge, returned to Temmie village.''
** ''2 - Integrity and Sans respawn at the Ruins door, where Sans is the only one who remembers her. They meet Grillby at his house, where he gives her a cloak to disguise her humanity, and she gives him a charm as thanks. Sans and Integrity pick up Papyrus from Gerson, who immediately recognizes Integrity as a human, but doesn't do anything about it. Two—cave-in fleeing guards from Hotland entrance bridge, returned to Temmie village.''
to:
** ''1 1 - Integrity leaves the ruins and meets Sans. He brings her to Grillby's; they're discovered by guards. They run away and slip on the ice on the border of Snowdin, where Integrity's killed by the guards.''
guards.
**''2 2 - Integrity and Sans respawn at the Ruins door, where Sans is the only one who remembers her. They meet Grillby at his house, where he gives her a cloak to disguise her humanity, and she gives him a charm as thanks. Sans and Integrity pick up Papyrus from Gerson, who immediately recognizes Integrity as a human, but doesn't do anything about it. Two—cave-in fleeing guards Integrity gives Papyrus a pink rock, and Sans sends him to stay with Grillby. Sans and Integrity go to barter with the Temmies. Sans uses his emergency supply of tradeable items to get some basic information. Integrity trades some things from Hotland entrance bridge, returned her backpack for relevant news and a winter coat for Papyrus. Integrity makes a new save point here. Sans and Integrity are discovered by a guard on their way to Temmie village.''Hotland, whom Integrity tells she's Sans's sister. Integrity's cloak comes undone, and when they run from the guards, they're killed by a cave-in.
**
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Changed line(s) 8 (click to see context) from:
''([=*=] In Not as Simple, (by WordOfGod) Chara fell in 201X. For the sake of ease, here they're marked as having fallen in 2015.)''
to:
''([=*=] In Not as Simple, Simple canon, (by WordOfGod) Chara fell in 201X. For the sake of ease, here they're marked as having fallen in 2015.)''
Changed line(s) 67,68 (click to see context) from:
** ''One—first meeting. Attacked by guards exiting Snowdin, returned to Ruins door.''
** ''Two—cave-in fleeing guards from Hotland entrance bridge, returned to Temmie village.''
** ''Two—cave-in fleeing guards from Hotland entrance bridge, returned to Temmie village.''
to:
**
** ''2 - Integrity and Sans respawn at the Ruins
** ''Two—cave-in
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Changed line(s) 3,4 (click to see context) from:
This is an attempt to pin exact numbers on the events of Not as Simple, and is not anything close to exact. All measurements are imprecise, but the most uncertain ones are marked * as such and explained. In Not as Simple, (by WordOfGod) Chara fell in 201X. For the sake of ease, here they're marked as having fallen in 2015.
to:
This is an attempt to pin exact numbers on the events of Not as Simple, and is not anything close to exact. All measurements are imprecise, but the most uncertain ones are marked * as such and explained. In Not as Simple, (by WordOfGod) Chara fell in 201X. For the sake of ease, here they're marked as having fallen in 2015.
explained.
Changed line(s) 7 (click to see context) from:
[[AC: ~2002]]
to:
[[AC: ~2002]]~2002*]]
''([=*=] In Not as Simple, (by WordOfGod) Chara fell in 201X. For the sake of ease, here they're marked as having fallen in 2015.)''
''([=*=] In Not as Simple, (by WordOfGod) Chara fell in 201X. For the sake of ease, here they're marked as having fallen in 2015.)''
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[[AC: ~2004]]
* Asriel is born.
* Asriel is born.
Changed line(s) 15,16 (click to see context) from:
* Chara dies. Asriel (~11-12) absorbs their soul and crosses the border, supposedly to bring them to their favorite flowers on the Surface. (Having played Undertale, we know this is really a plan to collect six human souls.) Asriel is attacked by humans and refuses to fight. He makes it back to the throne room and dies. Asgore declares war on humanity. Toriel does not condone this.
to:
* Chara dies. Asriel (~11-12) absorbs their soul and crosses the border, supposedly to bring them to their favorite flowers on the Surface. (Having played Undertale, we know this is really a plan to collect six human souls.) Asriel is attacked by humans and refuses to fight. He makes it back to the throne room and dies. Asgore declares war on humanity. Toriel does not condone this.
[[AC: ~2138]]
Changed line(s) 56,61 (click to see context) from:
* Integrity
[[AC: ~2138]]
* Integrity jumps into the Underground.
[[AC: ~2138]]
* Integrity jumps into the Underground.
to:
[[AC: ~2138]]
* Integrity takes her anger out on a boy who tries to steal her ballet shoes. He begs her to stop; she keeps kicking him until she's dragged away by a teacher. She runs away and ends up at Mt. Ebott, where she attempts suicide but ends up in the Underground.
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Deleted line(s) 15,16 (click to see context) :
[[AC: ~2015, later]]
Changed line(s) 21,24 (click to see context) from:
[[AC: ~2018, a few months later]]
* Bravery sneaks out to buy Toriel a birthday cake, and is found in Snowdin. Asgore kills him. Gaster is present. Gaster is horrified, but he’s young (“barely even close to being considered an adult”) and close to Asgore, and tells himself it’s for the good of Monsterkind and he’ll understand better when he’s older.
to:
*
Changed line(s) 42,45 (click to see context) from:
[[AC: ~2098, a few months later]]
* An old assistant becomes suspicious of Gaster and goes to Asgore. Asgore doesn’t believe him, but visits Gaster with a set of guards to provide reassurance. Asgore and the guards discover Perseverance eating lunch. Gaster tries to defend her, and absolute chaos breaks out. Someone accidentally starts a fire. Perseverance is fatally hurt and Asgore finishes her off. Gaster is devastated and completely hates Asgore. Strato Cumulus is present.
to:
* An
Changed line(s) 50,51 (click to see context) from:
* Integrity and Sans are born (a few months apart or so.)
to:
* Sans is born.
* Integrityand Sans are born (a few months apart or so.)
is born.
* Integrity
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to:
* Sans and Papyrus wash up in Waterfall.
Changed line(s) 57,61 (click to see context) from:
* Integrity takes shelter from the rain under the awning of a dance studio, and is invited inside.
[[AC: ~2136]]
* Sans and Papyrus wash up in Waterfall
[[AC: ~2136]]
* Sans and Papyrus wash up in Waterfall
to:
* Integrity takes shelter from the rain under the awning of a dance studio, and is invited inside.
[[AC: ~2136]]
* Sansinside. The teacher is impressed, and Papyrus wash up in Waterfall
Integrity begins going every day.
* Integrity begins attending school more often.
* Integrity's father loses his job, and the abuse worsens.
* Integrity
[[AC: ~2136]]
* Sans
* Integrity begins attending school more often.
* Integrity's father loses his job, and the abuse worsens.
* Integrity
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Added DiffLines:
* Integrity does most of the chores around her house. Punishments for imperfection are physical violence, confinement to closet, and denial of food. Integrity's grades worsen. She is punished more for this.
[[AC: ~2137]]
* Integrity skips school most days to clean the house or steal food from local shops. She is failing her classes, and is always tired. When she does attend school she's made fun of.
* Integrity takes shelter from the rain under the awning of a dance studio, and is invited inside.
[[AC: ~2136]]
[[AC: ~2137]]
* Integrity skips school most days to clean the house or steal food from local shops. She is failing her classes, and is always tired. When she does attend school she's made fun of.
* Integrity takes shelter from the rain under the awning of a dance studio, and is invited inside.
[[AC: ~2136]]
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Changed line(s) 28 (click to see context) from:
[[AC: Just prior to Kindness]]
to:
[[AC: Just ~2036*]]
''([=*=] According to Gaster, just prior toKindness]]Kindness.)''
''([=*=] According to Gaster, just prior to
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Changed line(s) 35 (click to see context) from:
''([=*=] Perseverance is marked as having fallen “some time” after Kindness.)''
to:
''([=*=] Perseverance is marked as having fallen fell “some time” after Kindness.)''
Changed line(s) 38,39 (click to see context) from:
[[AC: ~2098*]]
to:
[[AC: ~2098*]]
~2098]]
Changed line(s) 48,49 (click to see context) from:
* Integrity and Sans are born (presumably not on the same day.)
to:
''([=*=] Integrity fell “several decades” after Perseverance.)''
* Integrity and Sans are born(presumably not on the same day.(a few months apart or so.)
* Integrity and Sans are born
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[[AC: ~2002]]
* Chara is born.
[[AC: ~2010]]
* Bravery is born.
* Chara is born.
[[AC: ~2010]]
* Bravery is born.
Changed line(s) 8,9 (click to see context) from:
* Chara (~12-13) falls, and is taken in by the Dreemurrs.
to:
* Chara (~12-13) falls, and is taken in by the Dreemurrs.
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* Bravery (~8) falls, and Toriel disappears to raise him in the Ruins.
to:
* Bravery (~8) falls, and Toriel disappears to raise him in the Ruins.
[[AC: ~2024]]
* Kindness is born.
* Kindness is born.
Changed line(s) 23,26 (click to see context) from:
* Kindness (~14) is captured because he stops fleeing to help a monster. When they bring him to Asgore, he appeals to Asgore’s sense of ethics; Asgore hesitates but kills him. Gaster is present and doesn’t know what to think.
[[AC: ~2098*]]
[[AC: ~2098*]]
to:
* Kindness (~14) is captured because he stops fleeing to help a monster. When they bring him to Asgore, he appeals to Asgore’s sense of ethics; Asgore hesitates but kills him. Gaster is present and doesn’t know what to think.
[[AC:~2098*]]
~2085*]]
[[AC:
Changed line(s) 28,30 (click to see context) from:
* After months of rumors, Gaster discovers Perseverance (~13) in his lab. She tells him she’s met him once before, in a prior timeline, and asks him to help her. She and Gaster study the timelines, and become very close.
to:
[[AC: ~2098*]]
* After months of rumors, Gaster discovers Perseverance
[[AC: ~2126]]
* Integrity and Sans are born (presumably not on the same day.)
* Integrity and Sans are born (presumably not on the same day.)
Changed line(s) 41,42 (click to see context) from:
* Integrity (12) jumps into the Underground.
to:
* Integrity (12) jumps into the Underground.
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Changed line(s) 3,4 (click to see context) from:
This is an attempt to pin exact numbers on the events of Not as Simple, and is not anything close to exact. In Not as Simple, (by WordOfGod) Chara fell in 201X. For the sake of ease, here they're marked as having fallen in 2015.
to:
This is an attempt to pin exact numbers on the events of Not as Simple, and is not anything close to exact. All measurements are imprecise, but the most uncertain ones are marked * as such and explained. In Not as Simple, (by WordOfGod) Chara fell in 201X. For the sake of ease, here they're marked as having fallen in 2015.
Changed line(s) 25 (click to see context) from:
[[AC: Some time later]]
to:
[[AC: Some time later]]~2098*]]
''([=*=] Perseverance is marked as having fallen “some time” after Kindness.)''
''([=*=] Perseverance is marked as having fallen “some time” after Kindness.)''
Changed line(s) 28 (click to see context) from:
[[AC: A few months later]]
to:
[[AC: A ~2098, a few months later]]
Changed line(s) 33 (click to see context) from:
[[AC: Several decades later]]
to:
[[AC: Several decades later]]~2136]]
Changed line(s) 36,37 (click to see context) from:
[[AC: A couple years later]]
to:
[[AC: A couple years later]]
~2138]]
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Changed line(s) 3,5 (click to see context) from:
! Before
[[AC: 201X]]
[[AC: 201X]]
to:
This is an attempt to pin exact numbers on the events of Not as Simple, and is not anything close to exact. In Not as Simple, (by WordOfGod) Chara fell in 201X. For the sake of ease, here they're marked as having fallen in 2015.
!Before
Before Integrity
[[AC:201X]]~2015]]
!
[[AC:
Changed line(s) 8 (click to see context) from:
[[AC: Later that year]]
to:
[[AC: Later that year]]~2015, later]]
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[[AC: A few years later]]
to:
[[AC: A few years later]]~2018]]
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[[AC: Months later]]
to:
[[AC: Months ~2018, a few months later]]
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[[AC: A couple decades later]]
to:
[[AC: A couple decades later]]~2038]]
Changed line(s) 29,30 (click to see context) from:
! In the year of our
to:
! In the year of our
our Integrity
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Changed line(s) 3,4 (click to see context) from:
! Before Chapter 1
to:
! Before Chapter 1
Before
Changed line(s) 29,31 (click to see context) from:
! Integrity pre-Underground
[[AC: Several decades later
[[AC: Several decades later
to:
! Integrity pre-Underground
In the year of our
[[AC: Several decadeslaterlater]]
* Sans and Papyrus wash up in Waterfall
[[AC: A couple years later]]
[[AC: Several decades
* Sans and Papyrus wash up in Waterfall
[[AC: A couple years later]]
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Changed line(s) 29,30 (click to see context) from:
! Integrity
to:
! Integrity
Integrity pre-Underground
Changed line(s) 34 (click to see context) from:
[[AC: Integrity and Sans’s time shenanigans. Integrity will reset 26 times; they go through 27 timelines.]]
to:
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Added DiffLines:
Work in Progress. '''UNMARKED (UNDERTALE AND NAS) SPOILERS ABOUND.'''
! Before Chapter 1
[[AC: 201X]]
* Chara (~12-13) falls, and is taken in by the Dreemurrs.
[[AC: Later that year]]
* Chara dies. Asriel (~11-12) absorbs their soul and crosses the border, supposedly to bring them to their favorite flowers on the Surface. (Having played Undertale, we know this is really a plan to collect six human souls.) Asriel is attacked by humans and refuses to fight. He makes it back to the throne room and dies. Asgore declares war on humanity. Toriel does not condone this.
[[AC: A few years later]]
* Bravery (~8) falls, and Toriel disappears to raise him in the Ruins.
[[AC: Months later]]
* Bravery sneaks out to buy Toriel a birthday cake, and is found in Snowdin. Asgore kills him. Gaster is present. Gaster is horrified, but he’s young (“barely even close to being considered an adult”) and close to Asgore, and tells himself it’s for the good of Monsterkind and he’ll understand better when he’s older.
[[AC: Just prior to Kindness]]
* Gaster inherits the Royal Scientist position.
[[AC: A couple decades later]]
* Kindness (~14) is captured because he stops fleeing to help a monster. When they bring him to Asgore, he appeals to Asgore’s sense of ethics; Asgore hesitates but kills him. Gaster is present and doesn’t know what to think.
[[AC: Some time later]]
* After months of rumors, Gaster discovers Perseverance (~13) in his lab. She tells him she’s met him once before, in a prior timeline, and asks him to help her. She and Gaster study the timelines, and become very close.
[[AC: A few months later]]
* An old assistant becomes suspicious of Gaster and goes to Asgore. Asgore doesn’t believe him, but visits Gaster with a set of guards to provide reassurance. Asgore and the guards discover Perseverance eating lunch. Gaster tries to defend her, and absolute chaos breaks out. Someone accidentally starts a fire. Perseverance is fatally hurt and Asgore finishes her off. Gaster is devastated and completely hates Asgore. Strato Cumulus is present.
! Integrity
[[AC: Several decades later
* Integrity (12) jumps into the Underground.
[[AC: Integrity and Sans’s time shenanigans. Integrity will reset 26 times; they go through 27 timelines.]]
** ''One—first meeting. Attacked by guards exiting Snowdin, returned to Ruins door.''
** ''Two—cave-in fleeing guards from Hotland entrance bridge, returned to Temmie village.''
** ''Three—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Four—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Five—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Six—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Seven—cornered by guards patrolling south end of Waterfall, didn't even get close to goal of Snowdin, returned back to lower pools.''
** ''Eight—took alternate route to get around patrolling guards, spotted and chased by other guards, nowhere near Snowdin, returned to lower pools.''
** ''Nine—guards again. Nowhere near Snowdin. Back at lower pools.''
** ''Ten—made it as far as the old statue. Turns out it might be a memorial? Guards used arrows this time. (Integrity) hates rain, declared war on sky. Returned to lower pools.''
** ''Eleven—brought an umbrella this time. Accidentally fixed statue’s music box. Guards used arrows again. Returned to lower pools.''\\
''…(Integrity) liked the music box’s song, even though it made her sad.''
** ''Twelve—we took a break for a bit. Might do those more often if we don’t find a way out soon. (Integrity) is trying to teach me how to swing dance, emphasis on trying. We ended up trying out a new route to the bridge and boat from a back entrance to the lower pools, didn’t work. Guards caught us, back to spears this time. Returned to lower pools.''
** ''Thirteen—tried the back entrance again, didn’t work any more this time either. Spears again, returned to lower pools.''
** ''Fourteen—same as above. By now it’s rather established that no matter what guards we run into they recognize us instantly, even if (Integrity) is wearing the cloak. Descriptions of us must have been passed out to all the troops. Maybe if we try different clothes altogether?''
** ''Fifteen—nope.''
** ''Sixteen—we tried a new route climbing across ledges and waterfalls in order to pass over the guards’ heads. They spotted us and shot arrows. One hit (Integrity) and she fell. I watched her hit the ground. Not trying that anymore, no matter what she says. I never want to see anything like that again.''
** ''Seventeen—tried waiting a few hours and then going down the original route we were trying in the first place. Didn’t do any good.''
** ''Eighteen—waited till nightfall this time. We made it a bit further, but they spotted us eventually.''\\
''…(Integrity) has informed me sea tea tastes nothing like actual tea, I’ll have to tell Gerson.''
** ''Nineteen—switched it up and tried the longer walk back to Snowdin this time. Didn’t even make it to the statue. Guards with arrows are quickly become my least favorite.''
** ''Twenty—tried that route again at night. No luck. This is starting to feel like we’re beating our heads against a wall without getting anywhere.''
** ''Twenty-one—wasn’t even the guards this time. We were walking, (Integrity) slipped, hit her head, fell into the river. I jumped in after her, but I couldn’t get her up in time. I watched her drown. It was…well, everything I said about getting used to this? I’m not. That was terrifying, not being able to help her.''
** ''Twenty-two—bridge route, again. We’re getting across less distance each time. I’m worried the guards are starting to get kind of…impressions about where we’ll be, like that small fish monster. How long can we keep this up?''
** ''Twenty-three—Snowdin route this time. I was right, the guards seem to be finding us faster and faster each run. That isn’t a good sign.''
** ''Twenty-four—we waited a few hours before going, and barely made it out of the lower pools this time. This definitely isn’t a coincidence anymore. They may not remember, but their subconscious is pointing them in the right direction.''\\
''Side-note: Next time (Integrity) asks to have her hair braided, wear mittens. Hair strands caught between bone joints is an unpleasant experience for both parties involved.''
** ''Twenty-five—tried that back entrance out of the lower pools that we've tried a couple times before. I thought that maybe since we’d used that less often there’d be less guards hanging around. We made it a bit further. Maybe that’s the way to go from now on. If we get far enough, I know a round-about path that’ll bring us near the Hotland bridge.''
** ''Twenty-six—we’re running out of ideas. This long route using the back path looked the most promising, but we’re getting caught faster and faster each time. I’m starting to think there may only be one option left.''
** ''Twenty-seven—we’ve talked it over and decided. Neither of us are keen on this, it really is a final resort…but we haven’t got anything else with even a chance of working.''\\
''…I just hope I can manage it.''\\
''It has to work. It has to.''
! Before Chapter 1
[[AC: 201X]]
* Chara (~12-13) falls, and is taken in by the Dreemurrs.
[[AC: Later that year]]
* Chara dies. Asriel (~11-12) absorbs their soul and crosses the border, supposedly to bring them to their favorite flowers on the Surface. (Having played Undertale, we know this is really a plan to collect six human souls.) Asriel is attacked by humans and refuses to fight. He makes it back to the throne room and dies. Asgore declares war on humanity. Toriel does not condone this.
[[AC: A few years later]]
* Bravery (~8) falls, and Toriel disappears to raise him in the Ruins.
[[AC: Months later]]
* Bravery sneaks out to buy Toriel a birthday cake, and is found in Snowdin. Asgore kills him. Gaster is present. Gaster is horrified, but he’s young (“barely even close to being considered an adult”) and close to Asgore, and tells himself it’s for the good of Monsterkind and he’ll understand better when he’s older.
[[AC: Just prior to Kindness]]
* Gaster inherits the Royal Scientist position.
[[AC: A couple decades later]]
* Kindness (~14) is captured because he stops fleeing to help a monster. When they bring him to Asgore, he appeals to Asgore’s sense of ethics; Asgore hesitates but kills him. Gaster is present and doesn’t know what to think.
[[AC: Some time later]]
* After months of rumors, Gaster discovers Perseverance (~13) in his lab. She tells him she’s met him once before, in a prior timeline, and asks him to help her. She and Gaster study the timelines, and become very close.
[[AC: A few months later]]
* An old assistant becomes suspicious of Gaster and goes to Asgore. Asgore doesn’t believe him, but visits Gaster with a set of guards to provide reassurance. Asgore and the guards discover Perseverance eating lunch. Gaster tries to defend her, and absolute chaos breaks out. Someone accidentally starts a fire. Perseverance is fatally hurt and Asgore finishes her off. Gaster is devastated and completely hates Asgore. Strato Cumulus is present.
! Integrity
[[AC: Several decades later
* Integrity (12) jumps into the Underground.
[[AC: Integrity and Sans’s time shenanigans. Integrity will reset 26 times; they go through 27 timelines.]]
** ''One—first meeting. Attacked by guards exiting Snowdin, returned to Ruins door.''
** ''Two—cave-in fleeing guards from Hotland entrance bridge, returned to Temmie village.''
** ''Three—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Four—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Five—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Six—attacked by guards patrolling main pathway near dock, returned back to lower pools.''
** ''Seven—cornered by guards patrolling south end of Waterfall, didn't even get close to goal of Snowdin, returned back to lower pools.''
** ''Eight—took alternate route to get around patrolling guards, spotted and chased by other guards, nowhere near Snowdin, returned to lower pools.''
** ''Nine—guards again. Nowhere near Snowdin. Back at lower pools.''
** ''Ten—made it as far as the old statue. Turns out it might be a memorial? Guards used arrows this time. (Integrity) hates rain, declared war on sky. Returned to lower pools.''
** ''Eleven—brought an umbrella this time. Accidentally fixed statue’s music box. Guards used arrows again. Returned to lower pools.''\\
''…(Integrity) liked the music box’s song, even though it made her sad.''
** ''Twelve—we took a break for a bit. Might do those more often if we don’t find a way out soon. (Integrity) is trying to teach me how to swing dance, emphasis on trying. We ended up trying out a new route to the bridge and boat from a back entrance to the lower pools, didn’t work. Guards caught us, back to spears this time. Returned to lower pools.''
** ''Thirteen—tried the back entrance again, didn’t work any more this time either. Spears again, returned to lower pools.''
** ''Fourteen—same as above. By now it’s rather established that no matter what guards we run into they recognize us instantly, even if (Integrity) is wearing the cloak. Descriptions of us must have been passed out to all the troops. Maybe if we try different clothes altogether?''
** ''Fifteen—nope.''
** ''Sixteen—we tried a new route climbing across ledges and waterfalls in order to pass over the guards’ heads. They spotted us and shot arrows. One hit (Integrity) and she fell. I watched her hit the ground. Not trying that anymore, no matter what she says. I never want to see anything like that again.''
** ''Seventeen—tried waiting a few hours and then going down the original route we were trying in the first place. Didn’t do any good.''
** ''Eighteen—waited till nightfall this time. We made it a bit further, but they spotted us eventually.''\\
''…(Integrity) has informed me sea tea tastes nothing like actual tea, I’ll have to tell Gerson.''
** ''Nineteen—switched it up and tried the longer walk back to Snowdin this time. Didn’t even make it to the statue. Guards with arrows are quickly become my least favorite.''
** ''Twenty—tried that route again at night. No luck. This is starting to feel like we’re beating our heads against a wall without getting anywhere.''
** ''Twenty-one—wasn’t even the guards this time. We were walking, (Integrity) slipped, hit her head, fell into the river. I jumped in after her, but I couldn’t get her up in time. I watched her drown. It was…well, everything I said about getting used to this? I’m not. That was terrifying, not being able to help her.''
** ''Twenty-two—bridge route, again. We’re getting across less distance each time. I’m worried the guards are starting to get kind of…impressions about where we’ll be, like that small fish monster. How long can we keep this up?''
** ''Twenty-three—Snowdin route this time. I was right, the guards seem to be finding us faster and faster each run. That isn’t a good sign.''
** ''Twenty-four—we waited a few hours before going, and barely made it out of the lower pools this time. This definitely isn’t a coincidence anymore. They may not remember, but their subconscious is pointing them in the right direction.''\\
''Side-note: Next time (Integrity) asks to have her hair braided, wear mittens. Hair strands caught between bone joints is an unpleasant experience for both parties involved.''
** ''Twenty-five—tried that back entrance out of the lower pools that we've tried a couple times before. I thought that maybe since we’d used that less often there’d be less guards hanging around. We made it a bit further. Maybe that’s the way to go from now on. If we get far enough, I know a round-about path that’ll bring us near the Hotland bridge.''
** ''Twenty-six—we’re running out of ideas. This long route using the back path looked the most promising, but we’re getting caught faster and faster each time. I’m starting to think there may only be one option left.''
** ''Twenty-seven—we’ve talked it over and decided. Neither of us are keen on this, it really is a final resort…but we haven’t got anything else with even a chance of working.''\\
''…I just hope I can manage it.''\\
''It has to work. It has to.''