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* RoaringRampageOfRevenge: A number of Kafrin planets have been destroyed by the Imperium, and as a result the surviving defense fleets from these worlds are on constant crusades of vengeance that send them deep into Imperial territory where they invade, raze, or outright destroy Imperial worlds. More than a few of these epically-pissed-off Kafrin fleets have actually made it far enough that they had to be destroyed by the Empress' own personal fleet.
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* AuthorityEqualsAsskicking: The higher-ranking an Imperial soldier is, the more capable they become. Imperial officers and generals are lamost literally an order of magnitude more powerful and deadly than regular enlisted soldiers.

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* AuthorityEqualsAsskicking: The higher-ranking an Imperial soldier is, the more capable they become. Imperial officers and generals are lamost almost literally an order of magnitude more powerful and deadly than regular enlisted soldiers.
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* AsskickingEqualsAuthority: The Kafrin have institutionalized this. Leaders are determined by [[DuelToTheDeath duels to the death]], but savvy Kafrin leaders arrange for assassinations, intimidation, and political intrigue to deal with those with rising ambitions. As a result, any Kafrin leader is required to be strong, cunning, adaptable, and treacherous.
* AuthorityEqualsAsskicking: The higher-ranking an Imperial soldier is, the more capable they become. Imperial officers and generals are lamost literally an order of magnitude more powerful and deadly than regular enlisted soldiers.
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* AcePilot: The Ination, an aquatic species for whom combat in the ocean is so natural that it almost perfectly translates into space combat, resulting a species-wide natural affinity for precision flight and space warfare. This species is essentially dogfighting with multi-kilometer-long warships like they are fighter jets.
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* SciFiWritersHaveNoSenseOfScale: [[AvertedTrope Averted by and large.]] This is a setting that fully acknowledges the kind of advanced technology and scale involved when operating on the galactic stage.


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* TimeAbyss: The Hetochi, which can live for more than four thousand years at a time, due to being engineered for terraforming work. Their extremely long lifespans make it difficult for them to relate to shorter-lived species.
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* HiddenElfVillage: The Guardians as a whole, whose society exists largely within hidden pocket-universes created by their control of [[RealityWarper Mastery]]. The normally hyper-aggressive Imperium actually makes a point to leave them alone because attempting to target the Guardians' pocket realities has ''always'' resulted in the entire fleet being destroyed.
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* PhlebotinumRebel: The Gens are a massive example of this, as they were all created to serve humanity in one fashion or another, until the Imperium started making Gens that were truly self-aware. Once this happened, the Imperium started making warrior species due to the need to wage extradimensional war against alien civilizations, but the enslaved warriors and noncombatant Gens eventually turned on the Imperium. The Star Republic was eventually created from that rebellion.
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* PlanetOfHats: [[PlayingWithATrope Played with]]. While many species have hats, i.e. the Draken being a ProudWarriorRace, the character creation section makes a point that just because a species has a predilection toward a particular mindset, the player shouldn't feel limited to that. Some species actively subvert it as well. For example, the Granks were genetically engineered to be extremely resistant to change in their society, so they established a practice known as the Exchange where they routinely shuffle their population around to new cities and worlds in order to actively foster growth and adaptation in their people, turning them into a hyper-dynamic society. Another example is the Fermorians, who deliberately altered their genome and society to push them away from being mindless warriors and instead turning themselves into scholars and scientists.
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* HyperspaceIsAScaryPlace: Nullspace, the alternate dimension used for FTL travel, will quickly disintegrate any ship that lingers in it for too long, meaning that faster-than-light travel involves a large number of short jumps through nullspace.
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* HordeOfAlienLocusts: The Battle Heralds and the Hive, both of which are out to destroy everything that isn't them, eat it, and use their conquered planets to make more of themselves like vast Von Neumann machines.


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* RobotWar: Thanks to the Battle Heralds, a race of extremely hostile sentiet robots that are invading the Imperium and Republic, and are somewhere between [[MassEffect the Reapers]] and the [[{{Warhammer40000}} Tyranids]].
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* FantasticRacism: The Empress ''hates'' the Gens, which is the primary reason why she is trying to destroy the Republic. Or at least, the public one, beyond the running desire to [[TakeOverTheWorld Take Over The Universe]].
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* {{Mooks}}: It says something when the genetically-engineered, extremely-well-trained, power-armor-wearing supersoldiers wielding fully automatic rocket grenade launchers are regular mooks who get slaughtered in droves fighting the Legion.
** EliteMooks: You generally need the supersoldiers who are substantially ''more'' powerful than the generic Imperial SpaceMarine Legions to even draw close to the kind of firepower and skill of the Legionaires.
** GiantMook: Clowns, one of the "products" of the Imperial Asylum.
** HeavilyArmoredMook: The upper-tier Imperial supersoldiers in heavy power armor or piloting powerful Frames.
** SuperpoweredMooks: Countless varieties, generally mixed with one of the other types listed above.
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** One of the "products" of the Asylum is a soldier known as the "Harlequin," who is an extremely mobile and capable soldier with the ability to plan out thousands of possible scenarios at once (so, essentially [[TheAuthority Midnighter]]) and deal a surprising amount of damage, but has no armor and dies very quickly once you catch him/her.


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* PowerBornOfMadness: The Imperial Asylum, whose job is to take the still-living but horribly broken rejects of the rest of the Imperium's supersoldier programs and try to make something useful out of them. The common results are extremely powerful and mentally unstable living weapons.
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* InvisibilityCloak: A common piece of gear for stealth-oriented agents and Legionaires. Theans also use these on their massive Frames in space combat.


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* StealthInSpace: Thean Frames and Legion Strike Cruisers, along with some other ships. A common part of Thean doctrine involves using their stealth abilities to sneak into Imperial fleets and wreak havoc within their formations.

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* DarkMessiah: The [[{{Warhammer40000}} Empress of Man]].

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** ArmCannon
** BladeBelowTheShoulder
** CombatTentacles
** EyeBeams (also a possible mutation for Imperial supersoldiers)
* DarkMessiah: The [[{{Warhammer40000}} Empress of Man]]. She has built up a cult around her demanding that the Imperium's citizenry worship her as a goddess, promising them salvation in excange for mindless devotion.


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* GlassCannon: Most of the warships in the game are actually comparatively fragile. ("Comparatively being the operative words, considering they routinely trade and survive shots that kill ''planets'') Instead of seeing slugging matches with huge ponderous vessels, engagements between fleets are more like fighter dogfights, but with multi-kilometer-long ships.

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** OurOrcsAreDifferent: These particular orc-like creatures are actually an entire species of highly-intelligent pacifists, focused on art, science, and literature. They were ''once'' a species of savage brutes, but through careful genetic engineering turned themselves into pacifists, though they can succumb to their own violent urges once again and become one of the most terrifying enemies on the battlefield.

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** OurOrcsAreDifferent: The Fermorin. These particular orc-like creatures are actually an entire species of highly-intelligent pacifists, focused on art, science, and literature. They were ''once'' a species of savage brutes, but through careful genetic engineering turned themselves into pacifists, though they can succumb to their own violent urges once again and become one of the most terrifying enemies on the battlefield.


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* ProudWarriorRace: Several species most notably the Draken. The Fermorin ''were'' this until they engineered it out of them.


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* TokenEvilTeammate: the Veraxin are a [[{{Aliens}} xenomorph]]-style matriarchail species of religious fanatics who fight much like the Imperium (huge numbers or low-grade troops, brutal aggression and violence, raw fanatical devotion to their Queens, etc.) but are on the Republic's side. They're so vicious that the Republic has considered withdrawing the Fleet assets away from the Veraxin section of the front lines and let the Imperium beat up on them until they change their ways.
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* MightyGlacier: Chedan warships have such incredibly powerful shields that they're virtually impervious to regular Imperial naval weapons. The Imperium responds by [[RammingAlwaysWorks ramming them]].


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* RammingAlwaysWorks: Imperial ships have a special ability called "Devotion" which allows them to suicide-ram enemy ships. The larger Imperial ships' shields are strong enough that they can ram ''planets'' and ''win''. In fact, ramming is so powerful that it is the recommended method of taking out [[MightyGlacier Chedan warships]].
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* RetGone: Time Mastery allows for the retroactive removal of a person from time, if the Master is powerful enough.


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* TimeTravel: Time Mastery allows for the Master in question to go back and alter the timeline, or even just rewrite time with their mind. Legionaires also carry a Time Circuit device that lets them go back in time to fix mistakes or Imerpial time-muckery.

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* {{Cyborg}}: Runs the whole gamut of possibilities, from implants and augmentations to body-mounted weaponry to full-body conversions.



* PoweredArmor: Ubiquitous. All Legionaires wear highly advanced "Spartan" armor, while other, less-powerful armor types are available across the board for Imperial, Republic, and unaffiliated troops.

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* PoweredArmor: Ubiquitous. All Legionaires wear highly advanced "Spartan" armor, while other, less-powerful armor types are available across the board for Imperial, Republic, and unaffiliated troops. One type of armor even resembles the {{Crysis}} nanosuit, and is able to switch between combat modes.
** There's also a number of bodysuits that fit under clothes or armor that confer various combat or skill bonuses.
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* SuperSoldier:
** The Legion is the epitome of this.
** The Imperium produces them by the bucketload, and they come in a mind-boggling array of types. Everything from [[GunsAkimbo dual-wielding]] wire-fu GunKata [[WarriorMonk warrior priests]] in powered armor to hosts for extradimensional demonic entities to XMen-style mutants to shapechanging cannibalistic viral warriors [[hottip:*:Yes, they mass-produce [[{{Prototype}} Alex Mercer]]]] and more.
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* DoomyDoomsOfDoom: Once again: The '''DOOM LEGION'''.

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* OneManArmy

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* OneManArmyOneManArmy: Individual Legionaires. A strike team of Legionaires is expressly described as being more dangerous than an entire Republic battlefleet, and can do the same job with far fewer losses.



** OurAngelsAreDifferent
** OurDragonsAreDifferent
** OurElvesAreBetter
** OurOrcsAreDifferent
** OurVampiresAreDifferent
* PoweredArmor
* RealityWarper
* SpaceClothes
* {{Transhuman}}
* TheVirus
* WeHaveReserves
* WorldOfBadass
* ZergRush
* ZombieApocalypse

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** OurAngelsAreDifferent
OurAngelsAreDifferent: Serrans, a hyperintelligent Gen species resembling angels. They specialize in highly-advanced AI technolgy and are masters of spaceflight, and bear a more-than-passing resemblance to TheCulture.
** OurDragonsAreDifferent
OurDragonsAreDifferent: Drakens, a Sparta-style ProudWarriorRace dedicated to defending the Republic.
** OurElvesAreBetter
OurElvesAreBetter: The Lamerians, who are for all intents and purposes [[{{Warhammer40000}} the Eldar]].
** OurOrcsAreDifferent
OurOrcsAreDifferent: These particular orc-like creatures are actually an entire species of highly-intelligent pacifists, focused on art, science, and literature. They were ''once'' a species of savage brutes, but through careful genetic engineering turned themselves into pacifists, though they can succumb to their own violent urges once again and become one of the most terrifying enemies on the battlefield.
** OurVampiresAreDifferent
OurVampiresAreDifferent: Aside from real vampires (which are badasses comparable to Legionaires) there are actual ''vampire warships'', complete with giant metallic fangs, that latch onto other ships.
** OurZombiesAreDifferent: Superpowerful techno-zombies more comparable to TheTerminator than the shambling brain-eaters common in fiction.
* PoweredArmor
PoweredArmor: Ubiquitous. All Legionaires wear highly advanced "Spartan" armor, while other, less-powerful armor types are available across the board for Imperial, Republic, and unaffiliated troops.
* RealityWarper
RealityWarper: Mastery, pretty much ripped straight from MageTheAscension. The Imperium has their own Mastery corps and countless supersoldiers capable of using it, while the Republic relies on their Guild of Masters (an expy of [[StarWars the Jedi Order]]). Mastery is also used by the Ancients, and is ''incredibly'' powerful.
* SpaceClothes
SpaceClothes: Suitskin, an ubiquitous form of color-changing, shape-changing clothing that protects from falls, fire, blades, etc. So commonplace that even the poverty-stricken Imperium populace has it as common clothing.
* {{Transhuman}}
{{Transhuman}}: Everyone. Even the average Imperial citizen has genetic material from the Empress in them, making them smarter, stronger, and more beautiful than modern-day humanity.
* TheVirus
TheVirus: Multiple types. One type of virus, courtesy of the Death Factory, is an anti-tank beast capable of infecting other living creatures and turning them into mor eof itself. There's also a viral fleet, much like the Beast from {{Homeworld}}, along with vampires and zombies.
* WeHaveReserves
WeHaveReserves: The core Imperial doctrine. No matter how many soldiers and ships they lose, they have countless trillions of the former and millions more of the latter.
* WorldOfBadass
WorldOfBadass: By design. Having a 1 in any stat or skill, you are automatically comparable to the very best that a modern human can potentially be in that area, and you only go ''up'' from there. I.e. Strike (martial arts) of 1 makes you comparable to Bruce Lee. Most Imperial troops (the cannon-fodder mooks) have stats of 1 across the board minimum, making the faceless hordes of poor-trained conscripts that the Legionaires will shred more capable than the best special forces in the modern world.
* ZergRush
ZergRush: The Imperium's tried-and-true tactic. They're wearing the Republic down through pure attrition.
* ZombieApocalypseZombieApocalypse: One of the [[TheVirus viral]] threats is a spreading techno-zombie disease. However, these zombies are superhumanly fast and strong, able to chuck cars are run as fast as the same.

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* {{BFG}}
* CardcarryingVillain
* CoolStarship
* CoolVersusAwesome
* CrapsackWorld
* DarkMessiah
* DoomTroops
* DropTheHammer
* EarthShatteringKaboom
* EldritchAbomination
* ElitesAreMoreGlamorous

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* {{BFG}}
{{BFG}}: Just about any firearm that isn't designed to be concealable, and a significant number that are. Weaponry scales up from anti-personnel laser weapons to laser sniper rifles that have a ''literally'' unlimited range (you could theoretically snipe someone on another planet using this thing) to high-powered laser and plasma weapons that can destroy buildings in a single shot.
* CardcarryingVillain
CardCarryingVillain: The Imperium. Aside from the DOOM LEGION, there's the Death Troopers, the Imperial ''Death Factory'', Imperial Space Marine Legions covered in SpikesOfVillainy, and a paranormal division whose sole job is to harness demonic extradimensional entities as weapons of war.
* CoolStarship
CoolStarship: The Legion Strike Cruiser, one of the most powerful warships in existence. Most of the Republic's other warships count. Imperial ships are of inferior quality, but their ''Empress-class'' dreadnoughts are extremely powerful.
* CoolVersusAwesome
CoolVersusAwesome: The Game.
* CrapsackWorld
CrapsackWorld: The Imperium in general consists of countless worlds covered in vast cities that have nearly lawless anarchy, where conscription and brainwiping are commonplace and the Imperial Fleet can legally come by and take anything they want. On the flip side, while the Republic is relatively pristine, everyone ther elives in fear of the Imperium breaking through the defense lines and obliterating their planets without warning.
* DarkMessiah
DarkMessiah: The [[{{Warhammer40000}} Empress of Man]].
* DoomTroops
DoomTroops: Aside from the literal DOOM TROOPS of the DOOM LEGION, most Imperial soldiers count.
* DropTheHammer
DropTheHammer: There's regular hammers, gravity hammers ripped straight from ''{{Halo}}'', and even ''rocket-propelled warhammers''.
* EarthShatteringKaboom
EarthShatteringKaboom: Warship engagements regulalry throw around blasts that can destroy worlds. Also: singularity grenades and singularity missiles.
* EldritchAbomination
EldritchAbomination: The Ancients, and other cross-dimensional monstrosities.
* ElitesAreMoreGlamorousElitesAreMoreGlamorous: The entire point behind the Legion.



** LaserBlade
** FrickinLaserBeams
** WaveMotionGun
* EvilOverlord
* {{Expy}}
* GeneticEngineeringIsTheNewNuke
* HopelessWar
* HumongousMecha
* {{Kaiju}}
* KillerRabbit

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** LaserBlade
LaserBlade: Multiple types, including energy swords, plasma gun-swords, lightning swords, and ancient laser blades that deal sufficient damage to destroy ''starships''.
** FrickinLaserBeams
FrickinLaserBeams: Lasers are a very common and versitale weapon in the setting, generally designed to be rapid-fire and low damage, making them suitable for anti-personnel work or destroying smaller warships.
** WaveMotionGun
WaveMotionGun: Many suits fo power armor, mecha, and warships can mount massive superweapons; the warship-scale ones can destroy planets with ease, and ships generally are able to take ''multiple hits'' from these weapons.
* EvilOverlord
EvilOverlord: The Empress in general.
* {{Expy}}
{{Expy}}: Everyone. Its easier to list the characters, organizations, and technologies that ''aren't'' expies of something else.
* GeneticEngineeringIsTheNewNuke
GeneticEngineeringIsTheNewNuke: The Imperial Death Factory specializes in this. According to the background, many of the "Gens" (geneticall engineered species) were created as specialist soldiers or laborers. The Empress is trying to use genetic engineering to turn the entire population of the Imperium into Mastery-capable supersoldiers.
* HopelessWar
HopelessWar: For the Republic, unless the Legions can stop the Imperium's war machine.
* HumongousMecha
HumongousMecha: Ubiquitous. "Frames" have actually replaced traditional fighter craft due to superior mobility and firepower. Everyone, from the Imperium and Republic to corporate security and police forces use them.
* {{Kaiju}}
{{Kaiju}}: The Death Factory produces tactical kaiju in anti-vehicle, anti-frame, and anti-starship models.
* KillerRabbitKillerRabbit: The Theans, a species of humanoid rabbits with [[PsychicPowers precognition]] and ''immense'' space-capable Frames with stealth systems that let them sneak inside entire Imperial fleets to destroy themf rom within.
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** EnergyBlade

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** EnergyBladeLaserBlade
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** EnergySword

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** EnergySwordEnergyBlade
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* HumoungousMecha

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* HumoungousMechaHumongousMecha
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putting some tropes down for now, will edit descriptions in soon


Available [[http://rpg.drivethrustuff.com/product_info.php?products_id=93237 here]] for $3 USD.

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Available [[http://rpg.drivethrustuff.com/product_info.php?products_id=93237 here]] for $3 USD.USD.

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* {{BFG}}
* CardcarryingVillain
* CoolStarship
* CoolVersusAwesome
* CrapsackWorld
* DarkMessiah
* DoomTroops
* DropTheHammer
* EarthShatteringKaboom
* EldritchAbomination
* ElitesAreMoreGlamorous
* EnergyWeapon
** EnergySword
** FrickinLaserBeams
** WaveMotionGun
* EvilOverlord
* {{Expy}}
* GeneticEngineeringIsTheNewNuke
* HopelessWar
* HumoungousMecha
* {{Kaiju}}
* KillerRabbit
* OneManArmy
* OurMonstersAreDifferent
** OurAngelsAreDifferent
** OurDragonsAreDifferent
** OurElvesAreBetter
** OurOrcsAreDifferent
** OurVampiresAreDifferent
* PoweredArmor
* RealityWarper
* SpaceClothes
* {{Transhuman}}
* TheVirus
* WeHaveReserves
* WorldOfBadass
* ZergRush
* ZombieApocalypse
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''Strike Legion'' is best described as the ultimate end result of XMeetsY, UpToEleven, and CoolVersusAwesome. The setting draws directly from countless other sci-fi and fantasy works, combining them together into a single amalgam and then turning everything up to an extreme degree. Pick a franchise, and it likely gets refenced somewhere. Everything from {{Halo}} to {{Warhammer40000}} to [[TheLordOfTheRings Tolkein]] to [[NeonGenesisEvangelion Evangelion]] to {{Prototype}} to {{Highlander}} to TheCulture to WorldOfDarkness gets referenced. Technology and firepower are absurdly scaled up in the setting; as the page quote notes, it is entirely possible to have a grenade launcher that can destroy the planet you stand on. Mixed in with this is a schlocky sort of BlackAndWhiteMorality, with the Imperium being unquestionably evil and the Republic being the last bastion of freedom. The setting in many ways CrossesTheLineTwice, with the Imperium being so [[cardCarryinVillain classically over-the-top in its ruthless villainy]] that it loops right back around to being ''awesome''. (Seriously, they have a [[DoomyDoomsOfDoom DOOM LEGION, which includes DOOM TROOPS who deploy from the DOOM FORTRESS, and commanded by a Doctor Doom]] {{Expy}}.)

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''Strike Legion'' is best described as the ultimate end result of XMeetsY, UpToEleven, and CoolVersusAwesome. The setting draws directly from countless other sci-fi and fantasy works, combining them together into a single amalgam and then turning everything up to an extreme degree. Pick a franchise, and it likely gets refenced somewhere. Everything from {{Halo}} to {{Warhammer40000}} to [[TheLordOfTheRings Tolkein]] to [[NeonGenesisEvangelion Evangelion]] to {{Prototype}} to {{Highlander}} to TheCulture to WorldOfDarkness gets referenced. Technology and firepower are absurdly scaled up in the setting; as the page quote notes, it is entirely possible to have a grenade launcher that can destroy the planet you stand on. Mixed in with this is a schlocky sort of BlackAndWhiteMorality, with the Imperium being unquestionably evil and the Republic being the last bastion of freedom. The setting in many ways CrossesTheLineTwice, with the Imperium being so [[cardCarryinVillain [[CardCarryingVillain classically over-the-top in its ruthless villainy]] that it loops right back around to being ''awesome''. (Seriously, they have a [[DoomyDoomsOfDoom DOOM LEGION, which includes DOOM TROOPS who deploy from the DOOM FORTRESS, and commanded by a Doctor Doom]] {{Expy}}.)
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''Strike Legion'' is a sci-fi SpaceOpera [[TabletopGame tabletop pen-and-paper]] roleplaying game set in a distant future of highly-advanced technology and vast, galactic war. The aggressive and tyrannical [[TheEmpire Imperium]] is waging an endless war with the [[TheAlliance Star Republic]], a democratic society of intermixed human, alien, and genetically-engineered species. The Imperium possesses [[WeHaveReserves great numbers] and [[ZergRush cheap troops and warships]] while the Star Republic possesses highly-advanced technology, expert warriors, and a powerful navy. However, the Republic's Fleet can barely hold the line against the constant, tireless onslaught of the Imperium's endless numbers and ever-expanding arsenal of [[SuperSoldier supersoldiers]], [[MechaMook robots]], [[GeneticEngineeringIsTheNewNuke genetically-constructed bioweapons]], and [[RealityWarper reality-bending archmagi.]] The Republic is forced to turn to their greatest weapon: the Legion, a small, elite force of the very best operatives in the entire Republic, subjected to a grueling and often-lethal process that turns them from mere mortals into nearly-godlike supersoldiers. These Legionaires are outfitted with the most advanced weapons and technology in the Republic and sent on [[WeDoTheImpossible the most insane and dangerous missions]] in an effort to destroy the Imperium's military infrastructure from within. Whether destroying shipyards, fomenting rebellion, assassinating aspiring admirals, or disrupting research, the Legion's missions are vital and often perilous, pitting them against the most dangerous enemies the Imperium can muster. But that's fine, as [[OneManArmy the Legion]] [[PersonOfMassDestruction can handle that.]]

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''Strike Legion'' is a sci-fi SpaceOpera [[TabletopGame tabletop pen-and-paper]] roleplaying game set in a distant future of highly-advanced technology and vast, galactic war. The aggressive and tyrannical [[TheEmpire Imperium]] is waging an endless war with the [[TheAlliance Star Republic]], a democratic society of intermixed human, alien, and genetically-engineered species. The Imperium possesses [[WeHaveReserves great numbers] numbers]] and [[ZergRush cheap troops and warships]] while the Star Republic possesses highly-advanced technology, expert warriors, and a powerful navy. However, the Republic's Fleet can barely hold the line against the constant, tireless onslaught of the Imperium's endless numbers and ever-expanding arsenal of [[SuperSoldier supersoldiers]], [[MechaMook robots]], [[GeneticEngineeringIsTheNewNuke genetically-constructed bioweapons]], and [[RealityWarper reality-bending archmagi.]] The Republic is forced to turn to their greatest weapon: the Legion, a small, elite force of the very best operatives in the entire Republic, subjected to a grueling and often-lethal process that turns them from mere mortals into nearly-godlike supersoldiers. These Legionaires are outfitted with the most advanced weapons and technology in the Republic and sent on [[WeDoTheImpossible the most insane and dangerous missions]] in an effort to destroy the Imperium's military infrastructure from within. Whether destroying shipyards, fomenting rebellion, assassinating aspiring admirals, or disrupting research, the Legion's missions are vital and often perilous, pitting them against the most dangerous enemies the Imperium can muster. But that's fine, as [[OneManArmy the Legion]] [[PersonOfMassDestruction can handle that.]]
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-->''"This makes Strike Legion probably the only game where you can legitimately have an underbarrel mount that risks destroying the planet you are standing on."''
--->--'''[[http://forums.spacebattles.com/threads/vampire-ships-bunny-commandos-and-space-marines-lets-read-strike-legion.196770/page-4 MJ12 Commando]]''' [[http://forums.spacebattles.com/threads/vampire-ships-bunny-commandos-and-space-marines-lets-read-strike-legion.196770/ regarding this game]]

''Strike Legion'' is a sci-fi SpaceOpera [[TabletopGame tabletop pen-and-paper]] roleplaying game set in a distant future of highly-advanced technology and vast, galactic war. The aggressive and tyrannical [[TheEmpire Imperium]] is waging an endless war with the [[TheAlliance Star Republic]], a democratic society of intermixed human, alien, and genetically-engineered species. The Imperium possesses [[WeHaveReserves great numbers] and [[ZergRush cheap troops and warships]] while the Star Republic possesses highly-advanced technology, expert warriors, and a powerful navy. However, the Republic's Fleet can barely hold the line against the constant, tireless onslaught of the Imperium's endless numbers and ever-expanding arsenal of [[SuperSoldier supersoldiers]], [[MechaMook robots]], [[GeneticEngineeringIsTheNewNuke genetically-constructed bioweapons]], and [[RealityWarper reality-bending archmagi.]] The Republic is forced to turn to their greatest weapon: the Legion, a small, elite force of the very best operatives in the entire Republic, subjected to a grueling and often-lethal process that turns them from mere mortals into nearly-godlike supersoldiers. These Legionaires are outfitted with the most advanced weapons and technology in the Republic and sent on [[WeDoTheImpossible the most insane and dangerous missions]] in an effort to destroy the Imperium's military infrastructure from within. Whether destroying shipyards, fomenting rebellion, assassinating aspiring admirals, or disrupting research, the Legion's missions are vital and often perilous, pitting them against the most dangerous enemies the Imperium can muster. But that's fine, as [[OneManArmy the Legion]] [[PersonOfMassDestruction can handle that.]]

''Strike Legion'' is best described as the ultimate end result of XMeetsY, UpToEleven, and CoolVersusAwesome. The setting draws directly from countless other sci-fi and fantasy works, combining them together into a single amalgam and then turning everything up to an extreme degree. Pick a franchise, and it likely gets refenced somewhere. Everything from {{Halo}} to {{Warhammer40000}} to [[TheLordOfTheRings Tolkein]] to [[NeonGenesisEvangelion Evangelion]] to {{Prototype}} to {{Highlander}} to TheCulture to WorldOfDarkness gets referenced. Technology and firepower are absurdly scaled up in the setting; as the page quote notes, it is entirely possible to have a grenade launcher that can destroy the planet you stand on. Mixed in with this is a schlocky sort of BlackAndWhiteMorality, with the Imperium being unquestionably evil and the Republic being the last bastion of freedom. The setting in many ways CrossesTheLineTwice, with the Imperium being so [[cardCarryinVillain classically over-the-top in its ruthless villainy]] that it loops right back around to being ''awesome''. (Seriously, they have a [[DoomyDoomsOfDoom DOOM LEGION, which includes DOOM TROOPS who deploy from the DOOM FORTRESS, and commanded by a Doctor Doom]] {{Expy}}.)

Available [[http://rpg.drivethrustuff.com/product_info.php?products_id=93237 here]] for $3 USD.

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