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* EscortMission: When playing against the Poltergeist, the goal is not to kill the (invincible) Killer, but instead to locate and rescue Carolyn, a little girl trapped on the map. She counts as an Item, and so she can’t be attacked, but she can be taken from you. One of the Poltergeist’s Dark Powers forces you to find and retrieve her stuffed animal as well. If you're playing as Teenage Carolyn from Carolyn's Revenge against the Poltergeist, the escort mission is omitted as that version of Carolyn has a different win condition.

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* EscortMission: EscortMission:
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When playing against the Poltergeist, the goal is not to kill the (invincible) Killer, but instead to locate and rescue Carolyn, a little girl trapped on the map. She counts as an Item, and so she can’t be attacked, but she can be taken from you. One of the Poltergeist’s Dark Powers forces you to find and retrieve her stuffed animal as well. If you're playing as Teenage Carolyn from Carolyn's Revenge against the Poltergeist, the escort mission is omitted as that version of Carolyn has a different win condition.condition.
** To win in Terror From Above, you must rescue all special victims, with the difficulty adjusted by the number you need to rescue.



* InstantWinCondition: No matter what else is happening on the board, if the Killer is permanently taken out, you win, meaning the Final Girl may successfully perform a TakingYouWithMe.

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* InstantWinCondition: InstantWinCondition:
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No matter what else is happening on the board, if the Killer is permanently taken out, you win, meaning the Final Girl may successfully perform a TakingYouWithMe.TakingYouWithMe.
** When playing against the Poltergeist, you win if you find and escort Carolyn to an exit.
** The USS Konrad has another possible win condition: collect all four clearance cards, activate the self-destruct sequence and get into an escape-pod.



** When playing Terror From Above, you lose if there are ever three or more birds in every space on the map.

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** When playing Terror From Above, you lose if there are ever three or more birds in every space on the map.


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** If playing on the USS Konrad and the self-destruct sequence is activated, if you're not in an escape-pod the next turn, you lose.

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* LightningBruiser: The Big Bad Wolf's highest possible speed is one of the fastest killers and can deal up to 6 damage per attack.



* NeverMessWithGranny: Grandma from Grandma's Grudge is meant to invoke this as she's frail (only has one health) but charismatic and wise. This means victims will move towards her to get advice, and her main playstyle is to rally the victims to take down the killer.

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* NeverMessWithGranny: Grandma from Grandma's Grudge is meant to invoke this this, as she's the premise in the context of Once Upon a Full Moon is that she becomes the Final Girl when Red gets murdered. She may be frail (only has one health) and slow (Walk and Sprint cards get replaced by Slow walk and steady walk cards respectively), but charismatic and wise. This means victims will move towards her to get advice, advice and help her when she's about to be attacked when she calls for help, and her main playstyle is to rally the victims to take down the killer.
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* LuckBasedMission: How many Killers you have to defeat when facing the Organism is up to luck. Three "Exposed" Victims are on the board at the start; each time you test one, they'll either be Infected (and become the Organism) or Safe, determined by a draw from a separate deck. At first there's a one-in-three chance they're Infected, but each time you find a Safe Victim, that Safe card is discarded; ultimately, you'll always have to face at least one.
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* CastFromHitPoints:
** Charlie's ultimate ability allows you to spend a few hearts of health to grab the "Critical Blow" action. Her hammer also has that property and can only be used if she has 4 or more health. To make up for it, she's durable herself at 7 HP.
** Melanie's ultimate allows her to spend 2 hearts of health to deal two damage to all enemies in her location.


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** Asami's ultimate ability has her draw an extra item card when searching and is immune to the Carnival of Blood's trap items.
** Nancy's ultimate ability is used whenever she loses health; you may reveal a final health token and replace the one on her board.


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* PowerAtAPrice: Nancy's Machettes have a whopping 3 damage, but when equipped in her hands, victims won't follow her, and if she enters the killer's space, the bloodlust goes up by 1.
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** Paula's ultimate ability, called "Things Get Dicey", allows her to roll an extra die when you'd usually roll one. If it's a terror card or event requiring you to roll a single die or in the panic phase, you must pick one of the two dice results.

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** Paula's ultimate ability, called "Things Get Dicey", allows her you to roll an extra die when you'd usually roll one. If it's a terror card or event requiring you to roll a single die or in the panic phase, you must pick one of the two dice results.
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* AdaptativeAbility: As the H.U.N.T.E.R. targets the Final Girl most of the time and not victims, their bloodlust increases every time the Final Girl attacks them, as a mechanical implementation of this trope.

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* AdaptativeAbility: AdaptiveAbility: As the H.U.N.T.E.R. targets the Final Girl most of the time and not victims, their bloodlust increases every time the Final Girl attacks them, as a mechanical implementation of this trope.
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* AdaptativeAbility: As the H.U.N.T.E.R. targets the Final Girl most of the time and not victims, their bloodlust increases every time the Final Girl attacks them, as a mechanical implementation of this trope.
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* SequentialBoss: Facing the H.U.N.T.E.R., involves two killers you have to face, once you defeat the first one, you are given time before the next one comes. You can then reassemble the first H.U.N.T.E.R. to help face off against the second one.
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* {{Cap}}: The health of both the Final Girl and the killer can't exceed the printed amount. The token on the health track with the +1 die adrenaline bonus counts as the last hit point for both the Final Girl and the killer. The Rachet Lady and Mrs Claus (as an Ultimate Ability) have a soft cap and can go beyond the starting amount.

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* {{Cap}}: The health of both the Final Girl and the killer can't exceed the printed amount. The token on the health track with the +1 die adrenaline bonus counts as the last hit point for both the Final Girl and the killer. The Rachet Lady and Mrs Claus (as an Ultimate Ability) have a soft cap and [[StatOverflow can go beyond the starting amount.amount]].
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* NewGamePlus: Each Final Girl has an item envelope containing an item that can only be used with that Final Girl. You unlock it by surviving a game as said FG.
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* Gruesome Death Books: Each location has one for each killer released in the series it comes from, detailing the deaths of the victims depending on what's going on. They are both available digitally and physically.
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* Series Boxes: Each contains an SFX box, a Cast and Crew box, a bonus features box, epic finales for all the killers released in the series and a collected rulebook for both killers and locations.

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* Series Boxes: Each contains an SFX box, a Cast and Crew box, a bonus features box, epic finales for all the killers released in the series and a collected rulebook for both killers and locations. These boxes store all feature films released in that series.
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* Mystery Boxes: Each series has one.

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* Mystery Boxes: Each series has one.one released that are Kickstarter exclusive.
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* Mystery Boxes: Each series has one.
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* Series Boxes: Each contains an SFX box, a Cast and Crew box, a bonus features box, epic finales for all the killers released in the series and a collected rulebook for said killers.

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* Series Boxes: Each contains an SFX box, a Cast and Crew box, a bonus features box, epic finales for all the killers released in the series and a collected rulebook for said killers.both killers and locations.
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Other Expansions:
* Box of Props: A box released alongside Series Two that contains deluxe components, a set of special dice and two promo Final Girls from ''The Dark Quarter''.
* Lore and Scenario Books: Each series has one that has lore for each killer and various scenarios for them as well as the different locations.
* Sequel Final Girls:
** Carolyn's Revenge
** Grandma's Grudge
* Promo Final Girls:
** Paula (later got her own FG item envelope)
** Jamie
* Miniature packs.
* Series Boxes: Each contains an SFX box, a Cast and Crew box, a bonus features box, epic finales for all the killers released in the series and a collected rulebook for said killers.
* Tears Dice: These dice have symbols for tears and are used alongside a special tear tracker.
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** Carolyn's Revenge involves the titular Carolyn (originally simply the escort that the Final Girl needs to stop the Poltergeist from taking away, and her card is subsequently removed if playing against the Poltergeist as Teenage Carolyn), who is a psychic. She has a different win condition: expel the killer by making them accumulate psychic damage and successfully play Psychic Expulsion.

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** Carolyn's Revenge involves the titular Carolyn (originally simply the escort that the Final Girl needs to stop the Poltergeist from taking away, and her card is away. Cards relating to the younger Carolyn are subsequently removed if playing against the Poltergeist as Teenage Carolyn), who is a psychic. She has a different win condition: expel the killer by making them accumulate psychic damage and successfully play Psychic Expulsion.
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* {{Cap}}: The health of both the Final Girl and the killer can't exceed the printed amount. The token on the health track with the +1 die adrenaline bonus counts as the last hit point for both the Final Girl and the killer. The Rachet Lady and Mrs Claus have a soft cap and can go beyond the starting amount.

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* {{Cap}}: The health of both the Final Girl and the killer can't exceed the printed amount. The token on the health track with the +1 die adrenaline bonus counts as the last hit point for both the Final Girl and the killer. The Rachet Lady and Mrs Claus (as an Ultimate Ability) have a soft cap and can go beyond the starting amount.
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* NeverMessWithGranny: Grandma from Grandma's Grudge is meant to invoke this as she's charismatic and wise. This means victims will move towards her to get advice, and her main playstyle is to rally the victims to take down the killer.

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* NeverMessWithGranny: Grandma from Grandma's Grudge is meant to invoke this as she's frail (only has one health) but charismatic and wise. This means victims will move towards her to get advice, and her main playstyle is to rally the victims to take down the killer.

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* CoolOldLady: Grandma from Grandma's Grudge is meant to invoke this as she's charismatic and wise. This means victims will move towards her to get advice, and her main playstyle is to rally the victims to take down the killer.


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* NeverMessWithGranny: Grandma from Grandma's Grudge is meant to invoke this as she's charismatic and wise. This means victims will move towards her to get advice, and her main playstyle is to rally the victims to take down the killer.
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* DualBoss: Any game involving The Intruders will pit you against three killers. The Organism has the potential to have up to 3 killers at once.

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* {{Cap}}: The health of both the Final Girl and the killer can't exceed the printed amount. The token on the health track with the +1 die adrenaline bonus counts as the last hit point for both the Final Girl and the killer.

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* {{Cap}}: The health of both the Final Girl and the killer can't exceed the printed amount. The token on the health track with the +1 die adrenaline bonus counts as the last hit point for both the Final Girl and the killer. The Rachet Lady and Mrs Claus have a soft cap and can go beyond the starting amount.
* CoolOldLady: Grandma from Grandma's Grudge is meant to invoke this as she's charismatic and wise. This means victims will move towards her to get advice, and her main playstyle is to rally the victims to take down the killer.

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** When playing Terror From Above, If there are ever three or more birds on every space on the map, you lose.
** When playing Terror From The Grave, if three Hordes are on the map and a fourth would be created, you lose.

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** When playing Terror From Above, If you lose if there are ever three or more birds on in every space on the map, you lose.
map.
** When playing Terror From The Grave, you lose if three Hordes are on the map and a fourth would be created, you lose.created.


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** If you roll the Desperation Die and it lands on the skull and crossbones, you lose.
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* OneSteveLimit: The Final Girl included in "Terror From The Grave" is based, visually, on the version of Barbara that appears in ''Film/NightOfTheLivingDead1990''. However, as there was already a Final Girl named Barbara (from ''Slaughter in the Groves''), she's instead called Patsy (after the actress who played her, Creator/PatriciaTallman).

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* OneSteveLimit: The Final Girl included in "Terror From The Grave" is based, visually, on the version of Barbara that appears in ''Film/NightOfTheLivingDead1990''. However, as there was already a Final Girl named Barbara (from ''Slaughter in the Groves''), she's instead called Patsy (after the actress who played her, Creator/PatriciaTallman). This is to ensure that the FG item envelopes wouldn't get mixed up and also to more easily identify each Final Girl.
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* OneSteveLimit: The Final Girl included in "Terror From The Grave" is based, visually, on the version of Barbara that appears in ''Film/NightOfTheLivingDead1990''. However, as there was already a Final Girl named Barbara (from ''Slaughter in the Groves''), she's instead called Patsy (after the actress who played her, Creator/PatriciaTallman).

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* {{Expy}}: The majority of Feature Films wear their influences on their sleeves, as listed above. The game as a whole revels in drawing inspiration from just about anywhere in the horror genre. For specific killers and maps:
** Hans the Butcher is Jason Voorhees, and Camp Happy Trails is Crystal Lake.
** The kid that the Poltergeist wants to take away is Carolyn, who's Carol Anne.
** Gepetto the Puppet Master is a more overtly supernatural version of Andre Toulon.
** Dr. Fright is Freddy Krueger, and Maple Lane is Elm Street.
** The Evomorph is the Xenomorph, and the USS Conrad is the Nostromo.
** The Organism is the Thing, and Station 2891 is Outpost 31.
** The Intruders are the Masked Man, Pin-Up Girl, and Dollface. Wingard Cottage is James' family's vacation house.
** The Ratchet Lady is Nurse Ratched crossed with the Nurses from the Silent Hill Hospital.
** The Hunter is the T-800, and the one that follows him is the T-1000.
** Razorface is Pinhead.
** The Slayer is the Demogorgon, and Falconwood is Hawkins.
** The Tormentor is Jigsaw.
** The Eyeless are the Angels of Death, and Utopia is Perfection.
** Some of the Final Girls (the ones not based on real people) are also expies. Terror From Above has Melanie, who is named after and strongly resembles Tippi Hedren's character from ''Film/TheBirds'', while Terror From the Grave has Patsy, who looks strongly like Barbara from ''Film/NightOfTheLivingDead1990''.

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* {{Expy}}: The majority of Feature Films wear their influences on their sleeves, as listed above. The game as a whole revels in drawing inspiration from just about anywhere in the horror genre. For specific killers and maps:
** Hans the Butcher is Jason Voorhees, and Camp Happy Trails is Crystal Lake.
** The kid that the Poltergeist wants to take away is Carolyn, who's Carol Anne.
** Gepetto the Puppet Master is a more overtly supernatural version of Andre Toulon.
** Dr. Fright is Freddy Krueger, and Maple Lane is Elm Street.
** The Evomorph is the Xenomorph, and the USS Conrad is the Nostromo.
** The Organism is the Thing, and Station 2891 is Outpost 31.
** The Intruders are the Masked Man, Pin-Up Girl, and Dollface. Wingard Cottage is James' family's vacation house.
** The Ratchet Lady is Nurse Ratched crossed with the Nurses from the Silent Hill Hospital.
** The Hunter is the T-800, and the one that follows him is the T-1000.
** Razorface is Pinhead.
** The Slayer is the Demogorgon, and Falconwood is Hawkins.
** The Tormentor is Jigsaw.
** The Eyeless are the Angels of Death, and Utopia is Perfection.
** Some of the Final Girls (the ones not based on real people) are also expies. Terror From Above has Melanie, who is named after and strongly resembles Tippi Hedren's character from ''Film/TheBirds'', while Terror From the Grave has Patsy, who looks strongly like Barbara from ''Film/NightOfTheLivingDead1990''.
See [[Expy/FinalGirl here]].
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I think we can justify splitting Expy off into its own page, but I'm not sure how.

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** Some of the Final Girls (the ones not based on real people) are also expies. Terror From Above has Melanie, who is named after and strongly resembles Tippi Hedren's character from ''Film/TheBirds'', while Terror From the Grave has Patsy, who looks strongly like Barbara from ''Film/NightOfTheLivingDead1990''.
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* NonStandardGameOver: The default loss condition is for the Final Girl to die. However, some Killers and maps have alternate loss conditions:
** When playing Terror From Above, If there are ever three or more birds on every space on the map, you lose.
** When playing Terror From The Grave, if three Hordes are on the map and a fourth would be created, you lose.
** If the Savior is killed when playing on Sunnydaze Mall, you lose.

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** If a die lands on a near-miss symbol (3 or 4), you may discard two action cards to turn it into a success symbol.
** One particular action card, "Close Call" allows you to reroll a single die, or spend two time to reroll all dice, before a horror roll is resolved.

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** The lower you go on the horror track, the more dice you can roll per coloured zone on the track. Green allows you to roll 3, white 2 and red 1.
** If a die lands on a near-miss symbol (3 or 4), you may discard two action cards to turn it into a success symbol.
symbol. If you have played and resolved the "Improvise" action card, all 3s and 4s count as successes whether it's the next horror roll or until the action phase ends depending on how successful your resolution of the "Improvise" action is.
** One particular action card, "Close Call" Call", allows you to reroll a single die, or spend two time to reroll all dice, before a horror roll is resolved.resolved.
** If you play the "Planning" action card, the next horror roll will use extra dice, with a maximum of 6 dice that can be rolled.
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* {{Grimmification}}: Once Upon a Full Moon is a more morbid take on the classic fairytale of ''Literature/LittleRedRidingHood''.

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