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For each bomb, the team is shown a category and must decide which player will answer the question. Each player on a team must answer at least one of the questions. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question not unlike those featured on ''Series/{{Greed}}''. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, [[TimeBomb the bomb is also on a timer]] (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). Each time a wire is cut, the timer stops and an ominous voice counts down from three. If the contestant is correct, the voice says "Correct" and the timer immediately resumes running; if the contestant cuts the [[WrongWire wire to the wrong answer]] or time runs out, the bomb "explodes", sending gunge all over the contestant, the set, and a bank of select poncho-clad audience members seated in the "Splatter Zone" closest to the bomb. In addition, the money associated with that bomb is lost forever, and the player who attempted that question is eliminated. If the contestant cuts all the correct wires before time expires, the bomb is declared defused and the money associated with that bomb is added to the team's bank.

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For each bomb, the team is shown a category and must decide which player will answer the question. Each player on a team must answer at least one of the questions. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question not unlike those featured on ''Series/{{Greed}}''. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, [[TimeBomb the bomb is also on a timer]] (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). Each time a wire is cut, the timer stops and an ominous voice counts down from three. If the contestant is correct, the voice says "Correct" and the timer immediately resumes running; if the contestant cuts the [[WrongWire wire to the wrong answer]] or time runs out, the bomb "explodes", sending gunge spraying its contents (pizza sauce, gravy, guacamole, etc.) all over the contestant, the set, and a bank of select poncho-clad audience members seated in the "Splatter Zone" closest to the bomb. In addition, the money associated with that bomb is lost forever, and the player who attempted that question is eliminated. If the contestant cuts all the correct wires before time expires, the bomb is declared defused and the money associated with that bomb is added to the team's bank.
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Lost Forever was being used as a Sinkhole.


For each bomb, the team is shown a category and must decide which player will answer the question. Each player on a team must answer at least one of the questions. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question not unlike those featured on ''Series/{{Greed}}''. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, [[TimeBomb the bomb is also on a timer]] (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). Each time a wire is cut, the timer stops and an ominous voice counts down from three. If the contestant is correct, the voice says "Correct" and the timer immediately resumes running; if the contestant cuts the [[WrongWire wire to the wrong answer]] or time runs out, the bomb "explodes", sending gunge all over the contestant, the set, and a bank of select poncho-clad audience members seated in the "Splatter Zone" closest to the bomb. In addition, the money associated with that bomb is LostForever, and the player who attempted that question is eliminated. If the contestant cuts all the correct wires before time expires, the bomb is declared defused and the money associated with that bomb is added to the team's bank.

to:

For each bomb, the team is shown a category and must decide which player will answer the question. Each player on a team must answer at least one of the questions. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question not unlike those featured on ''Series/{{Greed}}''. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, [[TimeBomb the bomb is also on a timer]] (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). Each time a wire is cut, the timer stops and an ominous voice counts down from three. If the contestant is correct, the voice says "Correct" and the timer immediately resumes running; if the contestant cuts the [[WrongWire wire to the wrong answer]] or time runs out, the bomb "explodes", sending gunge all over the contestant, the set, and a bank of select poncho-clad audience members seated in the "Splatter Zone" closest to the bomb. In addition, the money associated with that bomb is LostForever, lost forever, and the player who attempted that question is eliminated. If the contestant cuts all the correct wires before time expires, the bomb is declared defused and the money associated with that bomb is added to the team's bank.
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* AdvertisingByAssociation: The show was being advertised as "from the creators of ''Series/{{Wipeout|2008}}''."
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If all three players on a team are eliminated, they [[AllOrNothing leave empty-handed]]. However, if at least one player remains in the game after six bombs have been played, the entire team (including previously eliminated contestants) has the chance to play the Mega Money Bomb and answer one last question, which has a 90 second time limit and ten wires - seven to correct answers, and three to wrong answers. If the team is successful, their final bank is quadrupled (for a possible maximum grand prize of $500,000); however, if they are incorrect at any point, the bomb explodes and their bank is halved. A team may quit with what they have in lieu of attempting the Mega Money Bomb.

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If all three players on a team are eliminated, they [[AllOrNothing leave empty-handed]]. However, if at least one player remains in the game after six bombs have been played, the entire team (including previously eliminated contestants) has the chance to play the Mega Money Bomb and answer one last question, which has a 90 second time limit and ten wires - seven to correct answers, and three to wrong answers. If the team is successful, their final bank is quadrupled (for a possible maximum grand prize of $500,000); however, if they are incorrect at any point, the bomb explodes and their bank is halved. A team may quit with what they have in lieu of attempting the Mega Money Bomb.



* WhoWantsToBeWhoWantsToBeAMillionaire: Of sorts - there's a dark, ominous set, multiple-choice questions, and a money tree, but there are no {{Lifelines}} present and {{Padding}} is minimized.

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* WhoWantsToBeWhoWantsToBeAMillionaire: Of sorts Downplayed - there's a dark, ominous set, multiple-choice questions, and a money tree, but there are no {{Lifelines}} present and {{Padding}} padding is minimized.

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''BOOM!'' is a {{Creator/Fox}} GameShow that premiered in June 2015. Its premise, imported from Israel, involves teams of three contestants answering questions by [[WireDilemma cutting wires]] on a TimeBomb in hopes of winning money and avoiding getting CoveredInGunge. Comedian Tom Papa hosts.

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''BOOM!'' is a {{Creator/Fox}} GameShow that premiered in June 2015. Its premise, imported from Israel, involves teams of three contestants answering questions by [[WireDilemma cutting wires]] on a TimeBomb in hopes of winning money and avoiding getting CoveredInGunge. Comedian Tom Papa hosts.



For each bomb, the team is shown a category and must decide which player will answer the question. Each player on a team must answer at least one of the questions. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question not unlike those featured on ''{{Series/Greed}}''. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, [[TimeBomb the bomb is also on a timer]] (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). Each time a wire is cut, the timer stops and an ominous voice counts down from three. If the contestant is correct, the voice says "Correct" and the timer immediately resumes running; if the contestant cuts the [[WrongWire wire to the wrong answer]] or time runs out, the bomb "explodes", sending gunge all over the contestant, the set, and a bank of select poncho-clad audience members seated in the "Splatter Zone" closest to the bomb. In addition, the money associated with that bomb is LostForever, and the player who attempted that question is eliminated. If the contestant cuts all the correct wires before time expires, the bomb is declared defused and the money associated with that bomb is added to the team's bank.

to:

For each bomb, the team is shown a category and must decide which player will answer the question. Each player on a team must answer at least one of the questions. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question not unlike those featured on ''{{Series/Greed}}''.''Series/{{Greed}}''. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, [[TimeBomb the bomb is also on a timer]] (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). Each time a wire is cut, the timer stops and an ominous voice counts down from three. If the contestant is correct, the voice says "Correct" and the timer immediately resumes running; if the contestant cuts the [[WrongWire wire to the wrong answer]] or time runs out, the bomb "explodes", sending gunge all over the contestant, the set, and a bank of select poncho-clad audience members seated in the "Splatter Zone" closest to the bomb. In addition, the money associated with that bomb is LostForever, and the player who attempted that question is eliminated. If the contestant cuts all the correct wires before time expires, the bomb is declared defused and the money associated with that bomb is added to the team's bank.



!!GameShow Tropes in use:

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!!GameShow Tropes !!GameShowTropes in use:



* CommercialBreakCliffhanger: Done occasionally after a wire is cut - ''3... 2... 1...'' (screen goes black)



* GameShowHost: Tom Papa.

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* Personnel:
**
GameShowHost: Tom Papa.Papa.
** StudioAudience



* ProgressiveJackpot: Present in the Spanish version; theirs features two teams with the winner going to the Money Bomb; if it is not defused, €5,000 is added to the jackpot and the winning team returns to play again the next day.
* WhoWantsToBeWhoWantsToBeAMillionaire: Of sorts; there is a dark, ominous set, multiple-choice questions, and a money tree, but there are no {{Lifelines}} present and {{Padding}} is minimized.

to:

* ProgressiveJackpot: Present in the Spanish version; theirs features two teams with the winner going to the Money Bomb; if Bomb. If it is not isn't defused, €5,000 is added to the jackpot and the winning team returns to play again the next day.
* WhoWantsToBeWhoWantsToBeAMillionaire: Of sorts; there is sorts - there's a dark, ominous set, multiple-choice questions, and a money tree, but there are no {{Lifelines}} present and {{Padding}} is minimized.



* BlatantLies: One of the clips on the show's website is titled "Perfect Game", in which the contestant is on the $50,000 bomb with no one eliminated up to that point. [[spoiler: With one correct answer remaining on a relatively easy question about Monopoly, she guesses incorrectly. Made twice as painful when they win the Mega Money Bomb as they [[NegatedMomentOfAwesome would have won the full $500,000]] had she not made the mistake.]]

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* BlatantLies: One of the clips clip on the show's website is titled "Perfect Game", in which the contestant is on the $50,000 bomb with no one nobody eliminated up to that point. [[spoiler: With [[spoiler:With one correct answer remaining on a relatively easy question about Monopoly, she guesses incorrectly. Made twice as painful when they win the Mega Money Bomb as they [[NegatedMomentOfAwesome would have would've won the full $500,000]] had she not made the mistake.]]



* CommercialBreakCliffhanger: Done occasionally after a wire is cut - ''3... 2... 1...'' (screen goes black)



* FlawlessVictory: The only way to get the full $500,000 - defuse all six regular bombs and the Mega Money Bomb. As of the conclusion of the first season, it has yet to happen in the US.
* ForegoneConclusion: Games never overlap between episodes. As such, if the second team is successful, it's quite easy to tell whether or not they will go for the Mega Money Bomb based on how much time is left in the show.
* OnceAnEpisode: Generally one team bombs out fairly early, while the other one at least makes it through the first six bombs.
* {{Overcrank}}: After an explosion, it is replayed in slow motion from different angles two or three times before the LosingHorns kick in.

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* FlawlessVictory: The only way to get the full $500,000 - defuse all six regular bombs and the Mega Money Bomb. As of the conclusion of the first season, Season 1, it has yet to happen in the US.
* ForegoneConclusion: Games never overlap between episodes. As such, if the second team is successful, it's quite easy to tell whether or not they will they'll go for the Mega Money Bomb based on how much time is left in the show.
* OnceAnEpisode: Generally Similar to the above, if one team bombs out fairly early, while the other one will at least makes make it through the first six bombs.
* {{Overcrank}}: After an explosion, it is replayed in slow motion slow-motion from different angles two or three times before the LosingHorns kick in.



* StageMoney: Released by the Mega Money Bomb when it is defused.

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* StageMoney: Released by the Mega Money Bomb when it is it's defused.



* UnexpectedlyObscureAnswer: As mentioned above, some questions are poll-based a la ''{{Series/Greed}}'', effectively rendering that particular round a LuckBasedMission.

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* UnexpectedlyObscureAnswer: As mentioned above, some questions are poll-based a la ''{{Series/Greed}}'', ''Series/{{Greed}}'', effectively rendering that particular round a LuckBasedMission.

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''BOOM!'' is a {{Creator/Fox}} GameShow that premiered in June 2015. Its premise, imported from Israel, involves teams of three contestants answering questions by [[WireDilemma cutting wires]] on a TimeBomb in hopes of winning money and avoiding being CoveredInGunge. Comedian Tom Papa hosts.

to:

''BOOM!'' is a {{Creator/Fox}} GameShow that premiered in June 2015. Its premise, imported from Israel, involves teams of three contestants answering questions by [[WireDilemma cutting wires]] on a TimeBomb in hopes of winning money and avoiding being getting CoveredInGunge. Comedian Tom Papa hosts.


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* FlawlessVictory: The only way to get the full $500,000 - defuse all six regular bombs and the Mega Money Bomb. As of the conclusion of the first season, it has yet to happen in the US.
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* TrailersAlwaysSpoil: You can tell when someone will win the Mega Money Bomb merely by watching the "next week's episode" preview.
** [[NeverTrustATrailer Averted]] on the fifth or sixth episode with the party girls; the commercial teaser showed a contestant cutting a wire and the answer being right; upon return to gameplay from commercial, the answer was actually wrong (eliminating the team, in fact).
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* WhatAnIdiot: On the premiere, no less. On a question about which three of the four street signs listed have the ''least'' number of sides, the contestant quickly eliminated Speed Limit and One Way (four sides each). Left with Yield and School Crossing, he concludes that the Yield sign only has three... and clips the School Crossing wire.
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* BlatantLies: One of the clips on the show's website is titled "Perfect Game", in which the contestant is on the $50,000 bomb with no one eliminated up to that point. [[spoiler: With one correct answer remaining on a relatively easy question about Monopoly, she guesses incorrectly. Made twice as painful when they win the Mega Money Bomb as they would have won the full $500,000 had she not made the mistake.]]

to:

* BlatantLies: One of the clips on the show's website is titled "Perfect Game", in which the contestant is on the $50,000 bomb with no one eliminated up to that point. [[spoiler: With one correct answer remaining on a relatively easy question about Monopoly, she guesses incorrectly. Made twice as painful when they win the Mega Money Bomb as they [[NegatedMomentOfAwesome would have won the full $500,000 $500,000]] had she not made the mistake.]]

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For each bomb, the team is shown a category and must decide which player will answer the question. Each player on a team must answer at least one of the questions. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question not unlike those featured on ''{{Series/Greed}}''. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, the bomb is also on a timer (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). Each time a wire is cut, the timer stops and an ominous voice counts down from three. If the contestant is correct, the voice says "Correct" and the timer immediately resumes running; if the contestant cuts the [[WrongWire wire to the wrong answer]] or time runs out, the bomb "explodes", sending gunge all over the contestant, the set, and a bank of select poncho-clad audience members seated in the "Splatter Zone" closest to the bomb. In addition, the money associated with that bomb is LostForever, and the player who attempted that question is eliminated. If the contestant cuts all the correct wires before time expires, the bomb is declared defused and the money associated with that bomb is added to the team's bank.

to:

For each bomb, the team is shown a category and must decide which player will answer the question. Each player on a team must answer at least one of the questions. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question not unlike those featured on ''{{Series/Greed}}''. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, [[TimeBomb the bomb is also on a timer timer]] (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). Each time a wire is cut, the timer stops and an ominous voice counts down from three. If the contestant is correct, the voice says "Correct" and the timer immediately resumes running; if the contestant cuts the [[WrongWire wire to the wrong answer]] or time runs out, the bomb "explodes", sending gunge all over the contestant, the set, and a bank of select poncho-clad audience members seated in the "Splatter Zone" closest to the bomb. In addition, the money associated with that bomb is LostForever, and the player who attempted that question is eliminated. If the contestant cuts all the correct wires before time expires, the bomb is declared defused and the money associated with that bomb is added to the team's bank.



* BlatantLies: One of the clips on the show's website is titled "Perfect Game", in which the contestant is on the $50,000 bomb with no one eliminated up to that point. [[spoiler: With one correct answer remaining on a relatively easy question about Monopoly, she guesses incorrectly. Made twice as painful when they win the Mega Money Bomb as they would have won the full $500,000 had she not made the mistake.]]



** [[GameOver "You bombed out!"]] (after all three team members are eliminated)

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** [[GameOver "You bombed out!"]] (after all three team members are eliminated)eliminated or if a team is unsuccessful at the Mega Money Bomb)


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** Any time a contestant clips the wrong wire first.


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* StageMoney: Released by the Mega Money Bomb when it is defused.


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* UnexpectedlyObscureAnswer: As mentioned above, some questions are poll-based a la ''{{Series/Greed}}'', effectively rendering that particular round a LuckBasedMission.
* WhatAnIdiot: On the premiere, no less. On a question about which three of the four street signs listed have the ''least'' number of sides, the contestant quickly eliminated Speed Limit and One Way (four sides each). Left with Yield and School Crossing, he concludes that the Yield sign only has three... and clips the School Crossing wire.
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* ForegoneConclusion: Games never overlap between episodes. As such, if the second team is successful, it's quite easy to tell whether or not will go for the Mega Money Bomb based on how much time is left in the show.

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* ForegoneConclusion: Games never overlap between episodes. As such, if the second team is successful, it's quite easy to tell whether or not they will go for the Mega Money Bomb based on how much time is left in the show.

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** [[EliminationCatchphrase "You blew it!"]] (after an explosion)
** "It's the ''(insert food item here)'' bomb!" (also after an explosion, naturally)

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** [[EliminationCatchphrase "You blew it!"]] (after an explosion)
** "It's
it!]] It's the ''(insert food item here)'' bomb!" (also after (after an explosion, naturally)


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* ForegoneConclusion: Games never overlap between episodes. As such, if the second team is successful, it's quite easy to tell whether or not will go for the Mega Money Bomb based on how much time is left in the show.
* OnceAnEpisode: Generally one team bombs out fairly early, while the other one at least makes it through the first six bombs.


Added DiffLines:

* TrailersAlwaysSpoil: You can tell when someone will win the Mega Money Bomb merely by watching the "next week's episode" preview.
** [[NeverTrustATrailer Averted]] on the fifth or sixth episode with the party girls; the commercial teaser showed a contestant cutting a wire and the answer being right; upon return to gameplay from commercial, the answer was actually wrong (eliminating the team, in fact).

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* EpicFail: The eighth episode featured a team wiping out on the first three bombs.



* RuleOfThree: Three contestants per team; three correct answers for the first two bombs; three wrong answers on the Mega Money Bomb.

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* RuleOfThree: Three contestants per team; three correct answers for the first two bombs; three wrong answers on the Mega Money Bomb.Bomb; three explosions and the team is eliminated.
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* RuleOfThree: Three contestants per team; three correct answers for the first two bombs; three wrong answers on the Mega Money Bomb.
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* ProgressiveJackpot: Present in the Spanish version; theirs features two teams with the winner going to the Money Bomb; if it is not defused, 5,000 Euro are added to the jackpot and the winning team returns to play again the next day.

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* ProgressiveJackpot: Present in the Spanish version; theirs features two teams with the winner going to the Money Bomb; if it is not defused, 5,000 Euro are €5,000 is added to the jackpot and the winning team returns to play again the next day.
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** "You blew it!" (after an explosion)

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** [[EliminationCatchphrase "You blew it!" it!"]] (after an explosion)



** "You bombed out!" (after all three team members are eliminated)

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** [[GameOver "You bombed out!" out!"]] (after all three team members are eliminated)

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For each bomb, the team is shown a category and must decide which player will answer the question. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question not unlike those featured on ''{{Series/Greed}}''. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, the bomb is also on a timer (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). Each time a wire is cut, the timer stops and an ominous voice counts down from three. If the contestant is correct, the voice says "Correct" and the timer immediately resumes running; if the contestant cuts the [[WrongWire wire to the wrong answer]] or time runs out, the bomb "explodes", sending gunge all over the contestant, the set, and a bank of select audience members seated close and wearing ponchos. In addition, the money associated with that bomb is LostForever, and the player who attempted that question is eliminated. If the contestant cuts all the correct wires before time expires, the bomb is declared defused and the money associated with that bomb is added to the team's bank.

to:

For each bomb, the team is shown a category and must decide which player will answer the question. Each player on a team must answer at least one of the questions. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question not unlike those featured on ''{{Series/Greed}}''. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, the bomb is also on a timer (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). Each time a wire is cut, the timer stops and an ominous voice counts down from three. If the contestant is correct, the voice says "Correct" and the timer immediately resumes running; if the contestant cuts the [[WrongWire wire to the wrong answer]] or time runs out, the bomb "explodes", sending gunge all over the contestant, the set, and a bank of select poncho-clad audience members seated close and wearing ponchos.in the "Splatter Zone" closest to the bomb. In addition, the money associated with that bomb is LostForever, and the player who attempted that question is eliminated. If the contestant cuts all the correct wires before time expires, the bomb is declared defused and the money associated with that bomb is added to the team's bank.



* SplashDamage: Perhaps even more literal than its normal meaning. The host and the poncho-wearing audience bank are also in the line of fire when the bombs detonate.

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* SplashDamage: Perhaps even more literal than its normal meaning. The host and the poncho-wearing audience bank members in the Splatter Zone are also in the line of fire when the bombs detonate.



* AmazingTechnicolorBattlefield: The background is a huge LED wall capable of displaying images, dollar amounts, and simulated gunge after an explosion; the standard background is an effect of enormous blue tiles, capable of changing color, that pulse and throb to create suspense.

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* AmazingTechnicolorBattlefield: The background is a huge LED wall capable of displaying images, the countdown, dollar amounts, and simulated gunge after an explosion; the standard background is an effect of enormous blue tiles, capable of changing color, tiles that pulse and throb to create suspense.suspense (blue during the first three questions, red afterwards).


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** "You bombed out!" (after all three team members are eliminated)

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** (after an explosion) "It's the ''(insert food item here)'' bomb!"

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** (after an explosion) "It's the ''(insert food item here)'' bomb!"bomb!" (also after an explosion, naturally)
* {{Overcrank}}: After an explosion, it is replayed in slow motion from different angles two or three times before the LosingHorns kick in.
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Added DiffLines:

** "You blew it!" (after an explosion)

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* TimedMission: Here's a bomb with wires representing answers to a question; cut all the wires to correct answers before the clock hits zero.


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* TimedMission: Here's a bomb with wires representing answers to a question; cut all the wires to correct answers before the clock hits zero.
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Added DiffLines:

* TimedMission: Here's a bomb with wires representing answers to a question; cut all the wires to correct answers before the clock hits zero.

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* CatchPhrase: "Goggle up!"

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* CatchPhrase: CatchPhrase:
**
"Goggle up!"up!"
** (after an explosion) "It's the ''(insert food item here)'' bomb!"

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At the beginning of each game, a team of three contestants is introduced, all of which have something in common. The team is then presented with six bombs, each corresponding to a question and each worth an increasing amount of money ($5,000 for the first bomb, increasing in $5,000 increments up to $25,000 for the fifth bomb and then $50,000 for the sixth, for a potential total of $125,000).

For each bomb, the team is shown a category and must decide which player will answer the question. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question not unlike those featured on ''{{Series/Greed}}''. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, the bomb is also on a timer (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). If the contestant cuts all the correct wires before time expires, the bomb is declared defused and the money associated with that bomb is added to the team's bank; if the contestant cuts the [[WrongWire wire to the wrong answer]] or time runs out, the bomb "explodes", sending gunge all over the contestant, the set, and a bank of select audience members seated close and wearing ponchos. In addition, the money associated with that bomb is LostForever, and the player who attempted that question is eliminated. If all three players on a team are eliminated, they leave empty-handed.

If at least one player remains in the game after six bombs have been played, the entire team (including previously eliminated contestants) has the chance to play the Mega Money Bomb and answer one last question, which has a 90 second time limit and ten wires - seven to correct answers, and three to wrong answers. If the team is successful, their final bank is quadrupled (for a possible maximum grand prize of $500,000); however, if they are incorrect at any point, the bomb explodes and their bank is halved. A team may quit with what they have in lieu of attempting the Mega Money Bomb.

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At the beginning of each game, a team of three contestants is introduced, all of which have something in common. The team is then presented with six bombs, numbered bombs of increasing size, each corresponding to a question and each worth an increasing amount of money ($5,000 for the first bomb, increasing in $5,000 increments up to $25,000 for the fifth bomb and then $50,000 for the sixth, for a potential total of $125,000).

For each bomb, the team is shown a category and must decide which player will answer the question. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question not unlike those featured on ''{{Series/Greed}}''. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, the bomb is also on a timer (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). Each time a wire is cut, the timer stops and an ominous voice counts down from three. If the contestant cuts all is correct, the correct wires before time expires, the bomb is declared defused voice says "Correct" and the money associated with that bomb is added to the team's bank; timer immediately resumes running; if the contestant cuts the [[WrongWire wire to the wrong answer]] or time runs out, the bomb "explodes", sending gunge all over the contestant, the set, and a bank of select audience members seated close and wearing ponchos. In addition, the money associated with that bomb is LostForever, and the player who attempted that question is eliminated. If the contestant cuts all the correct wires before time expires, the bomb is declared defused and the money associated with that bomb is added to the team's bank.

If all three players on a team are eliminated, they [[AllOrNothing leave empty-handed.

If
empty-handed]]. However, if at least one player remains in the game after six bombs have been played, the entire team (including previously eliminated contestants) has the chance to play the Mega Money Bomb and answer one last question, which has a 90 second time limit and ten wires - seven to correct answers, and three to wrong answers. If the team is successful, their final bank is quadrupled (for a possible maximum grand prize of $500,000); however, if they are incorrect at any point, the bomb explodes and their bank is halved. A team may quit with what they have in lieu of attempting the Mega Money Bomb.


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* CatchPhrase: "Goggle up!"
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If at least one player remains in the game after six bombs have been played, the entire team (including previously eliminated contestants) has the chance to play the Mega Money Bomb and answer one last question, which has ten wires - seven to correct answers, and three to wrong answers. If the team is successful, their final bank is quadrupled (for a possible maximum grand prize of $500,000); however, if they are incorrect at any point, the bomb explodes and their bank is halved. A team may quit with what they have in lieu of attempting the Mega Money Bomb.

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If at least one player remains in the game after six bombs have been played, the entire team (including previously eliminated contestants) has the chance to play the Mega Money Bomb and answer one last question, which has a 90 second time limit and ten wires - seven to correct answers, and three to wrong answers. If the team is successful, their final bank is quadrupled (for a possible maximum grand prize of $500,000); however, if they are incorrect at any point, the bomb explodes and their bank is halved. A team may quit with what they have in lieu of attempting the Mega Money Bomb.

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For each bomb, the team is shown a category and must decide which player will answer the question. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, the bomb is also on a timer (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). If the contestant cuts all the correct wires before time expires, the bomb is declared defused and the money associated with that bomb is added to the team's bank; if the contestant cuts the [[WrongWire wire to the wrong answer]] or time runs out, the bomb "explodes", sending gunge all over the contestant, the set, and a bank of select audience members seated close and wearing ponchos. In addition, the money associated with that bomb is LostForever, and the player who attempted that question is eliminated. If all three players on a team are eliminated, they leave empty-handed.

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For each bomb, the team is shown a category and must decide which player will answer the question. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question.question not unlike those featured on ''{{Series/Greed}}''. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, the bomb is also on a timer (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). If the contestant cuts all the correct wires before time expires, the bomb is declared defused and the money associated with that bomb is added to the team's bank; if the contestant cuts the [[WrongWire wire to the wrong answer]] or time runs out, the bomb "explodes", sending gunge all over the contestant, the set, and a bank of select audience members seated close and wearing ponchos. In addition, the money associated with that bomb is LostForever, and the player who attempted that question is eliminated. If all three players on a team are eliminated, they leave empty-handed.


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A Spanish version exists, appropriately punctuated ''¡Boom!'', which features two teams of four contestants playing and the goal to cut the wires of all wrong answers and leave the correct one, similar to ''Series/TriviaTrap''.


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* BonusRound: The Mega Money Bomb, although it is optional and losing cuts your winnings in half.


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* GameShowHost: Tom Papa.


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* ProgressiveJackpot: Present in the Spanish version; theirs features two teams with the winner going to the Money Bomb; if it is not defused, 5,000 Euro are added to the jackpot and the winning team returns to play again the next day.

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''Boom!'' is a {{Creator/Fox}} GameShow that premiered in June 2015. Its premise, imported from Israel, involves teams of three contestants answering questions by [[WireDilemma cutting wires]] on a TimeBomb in hopes of winning money and avoiding being CoveredInGunge. Comedian Tom Papa hosts.

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''Boom!'' ''BOOM!'' is a {{Creator/Fox}} GameShow that premiered in June 2015. Its premise, imported from Israel, involves teams of three contestants answering questions by [[WireDilemma cutting wires]] on a TimeBomb in hopes of winning money and avoiding being CoveredInGunge. Comedian Tom Papa hosts.


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* CommercialBreakCliffhanger: Done occasionally after a wire is cut - ''3... 2... 1...'' (screen goes black)


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* WhoWantsToBeWhoWantsToBeAMillionaire: Of sorts; there is a dark, ominous set, multiple-choice questions, and a money tree, but there are no {{Lifelines}} present and {{Padding}} is minimized.

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!!TropesThatGoBoom that are present include:
* CartoonBomb: They all look like this, and are all black except for the Mega Money Bomb which is silver.
* IncrediblyObviousBomb: Complete with a huge timer, beeping noises, and the fact that it's half your size in the middle of the studio.
* SplashDamage: Perhaps even more literal than its normal meaning. The host and the poncho-wearing audience bank are also in the line of fire when the bombs detonate.
* TimeBomb: If the clock (complete with a large red digital readout) attached to the bomb hits zero, you're a goner.
* WireDilemma: The entire premise. The WrongWire represents the lone wrong answer.
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''Boom!'' is a {{Creator/Fox}} GameShow that premiered in June 2015. Its premise, imported from Israel, involves teams of three contestants answering questions by cutting wires on a TimeBomb in hopes of winning money and avoiding being CoveredInGunge. Comedian Tom Papa hosts.

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''Boom!'' is a {{Creator/Fox}} GameShow that premiered in June 2015. Its premise, imported from Israel, involves teams of three contestants answering questions by [[WireDilemma cutting wires wires]] on a TimeBomb in hopes of winning money and avoiding being CoveredInGunge. Comedian Tom Papa hosts.



For each bomb, the team is shown a category and must decide which player will answer the question. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, the bomb is also on a timer (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). If the contestant cuts all the correct wires before time expires, the money associated with that bomb is added to the team's bank; if the contestant cuts the wire to the wrong answer or time runs out, the bomb "explodes", sending gunge all over the contestant, the set, and a bank of select audience members seated close and wearing ponchos. In addition, the money associated with that bomb is LostForever, and the player who attempted that question is eliminated. If all three players on a team are eliminated, they leave empty-handed.

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For each bomb, the team is shown a category and must decide which player will answer the question. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, the bomb is also on a timer (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). If the contestant cuts all the correct wires before time expires, the bomb is declared defused and the money associated with that bomb is added to the team's bank; if the contestant cuts the [[WrongWire wire to the wrong answer answer]] or time runs out, the bomb "explodes", sending gunge all over the contestant, the set, and a bank of select audience members seated close and wearing ponchos. In addition, the money associated with that bomb is LostForever, and the player who attempted that question is eliminated. If all three players on a team are eliminated, they leave empty-handed.



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----* ConfettiDrop: Of sorts, when a team successfully defuses the Mega Money Bomb; money is shot from the floor.
* CoveredInGunge: The result of setting off the bomb by answering incorrectly.
* LosingHorns: Type B, after a bomb has been detonated.
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!!Other Tropes in use include:
* AmazingTechnicolorBattlefield: The background is a huge LED wall capable of displaying images, dollar amounts, and simulated gunge after an explosion; the standard background is an effect of enormous blue tiles, capable of changing color, that pulse and throb to create suspense.
*
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''Boom!'' is a {{Creator/Fox} GameShow that premiered in June 2015. Its premise, imported from Israel, involves teams of three contestants answering questions by cutting wires on a TimeBomb in hopes of winning money and avoiding being CoveredInGunge. Comedian Tom Papa hosts.

to:

''Boom!'' is a {{Creator/Fox} {{Creator/Fox}} GameShow that premiered in June 2015. Its premise, imported from Israel, involves teams of three contestants answering questions by cutting wires on a TimeBomb in hopes of winning money and avoiding being CoveredInGunge. Comedian Tom Papa hosts.
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Created page.

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''Boom!'' is a {{Creator/Fox} GameShow that premiered in June 2015. Its premise, imported from Israel, involves teams of three contestants answering questions by cutting wires on a TimeBomb in hopes of winning money and avoiding being CoveredInGunge. Comedian Tom Papa hosts.

At the beginning of each game, a team of three contestants is introduced, all of which have something in common. The team is then presented with six bombs, each corresponding to a question and each worth an increasing amount of money ($5,000 for the first bomb, increasing in $5,000 increments up to $25,000 for the fifth bomb and then $50,000 for the sixth, for a potential total of $125,000).

For each bomb, the team is shown a category and must decide which player will answer the question. The chosen player is presented his or her bomb with multiple wires, then given a multiple-choice question. Each question has a series of answers corresponding with the number of wires on the bomb, with all but one of them correct. One at a time, the contestant must cut the wires that correspond to correct answers, while leaving intact the wire corresponding to the wrong answer. To add suspense and difficulty, the bomb is also on a timer (30 seconds for earlier questions with four choices, with ten seconds being added per extra wire in later rounds). If the contestant cuts all the correct wires before time expires, the money associated with that bomb is added to the team's bank; if the contestant cuts the wire to the wrong answer or time runs out, the bomb "explodes", sending gunge all over the contestant, the set, and a bank of select audience members seated close and wearing ponchos. In addition, the money associated with that bomb is LostForever, and the player who attempted that question is eliminated. If all three players on a team are eliminated, they leave empty-handed.

If at least one player remains in the game after six bombs have been played, the entire team (including previously eliminated contestants) has the chance to play the Mega Money Bomb and answer one last question, which has ten wires - seven to correct answers, and three to wrong answers. If the team is successful, their final bank is quadrupled (for a possible maximum grand prize of $500,000); however, if they are incorrect at any point, the bomb explodes and their bank is halved. A team may quit with what they have in lieu of attempting the Mega Money Bomb.
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!!GameShow Tropes in use:
* AllOrNothing: Until the Mega Money Bomb; if all three players are eliminated, they leave with nothing. Averted with the Mega Money Bomb as players reaching this level of the game are guaranteed to go home with at least half their winnings.
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