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Japanese GameShow and Type 11 {{Spinoff}} from Series/RunForMoneyTousouchuu, having a shared Mythology. It's known officially as "battle for money 戦闘中".

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bfmstchu_title.jpg]]
[[caption-width-right:350:Ninjas with a shield, a dodgeball and a Kusari-fundo. RuleOfCool or trouble waiting to happen.[[note]]In RFM, the Kusari-fundo is usually equipped with a ball.]]

Japanese GameShow and Type 11 {{Spinoff}} from Series/RunForMoneyTousouchuu, having a shared Mythology. It's known officially as "battle for money 戦闘中".
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Japanese GameShow and Type 11 {{Spinoff}} from Series/RunForMoneyTousouchuu, having a shared Mythology.

to:

Japanese GameShow and Type 11 {{Spinoff}} from Series/RunForMoneyTousouchuu, having a shared Mythology. \n It's known officially as "battle for money 戦闘中".
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* Tagteam : A special in Episode 7, which 2 players are paired up as team from beginning. Whenever anyone was taking the hit the team will be eliminated.

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* Tagteam {{TagTeam}} : A special in Episode 7, which 2 players are paired up as team from beginning. Whenever anyone was taking the hit the team will be eliminated.

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Japanese GameShow and Type 11 {{Spinoff}} from Series/RunForMoneyTousouchuu, having a shared Mythology. The next episode (Episode 5) will set to be aired on 30th, June 2013.

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Japanese GameShow and Type 11 {{Spinoff}} from Series/RunForMoneyTousouchuu, having a shared Mythology. The next episode (Episode 5) will set to be aired on 30th, June 2013.\n


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Japanese GameShow and Type 11 {{Spinoff}} from RunForMoneyTousouchuu, having a shared Mythology. The next episode (Episode 5) will set to be aired on 30th, June 2013.

to:

Japanese GameShow and Type 11 {{Spinoff}} from RunForMoneyTousouchuu, Series/RunForMoneyTousouchuu, having a shared Mythology. The next episode (Episode 5) will set to be aired on 30th, June 2013.
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* Whammy: Taking a hit by other player, or their Shinobi (Shinobi's attack are counted as the controller's attack). However, if the battle ball is caught by the player, or hitting anything else (including player's item) first before hitting the player the hit don't count.

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* Whammy: {{Whammy}}: Taking a hit by other player, or their Shinobi (Shinobi's attack are counted as the controller's attack). However, if the battle ball is caught by the player, or hitting anything else (including player's item) first before hitting the player the hit don't count.

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* AllOrNothing: You either win, or you lose. There's a bailout option available, but unlike Tousouchuu (which immediately ruled as successful exit), it need player survive for 5 minutes(as the rules since episode 4) - certainly enough time for anyone else to search for them - before a bailout is counted as a success. Of course, players cannot bailout either less than 3 players are standing, or the time remaining is less than 5 minutes.
* GoldenSnitch: Taking out other player did have advantage in game progress(as may purchase upgrade in game with their earnings), but it means nothing if you are not standing until the end. It is theorically possible that a player win the grand prize with only one throw - if he/she deals the hit to opponent when only two players are left. (By far the winner with fewest hits is in episode 2 - which only took out 2 players)

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* AllOrNothing: You either win, or you lose. There's a bailout option available, but unlike Tousouchuu (which immediately ruled as successful exit), it need player survive for 5 minutes(as the rules since episode 4) - certainly enough time for anyone else to search for them - before a bailout is counted as a success. Of course, Such time gap is certainly enough for anyone else to team up and search for that player. Obviously, players cannot bailout either less than 3 players are standing, or the time remaining is less than 5 minutes.
* GoldenSnitch: Taking out other player did have advantage in game progress(as may purchase upgrade in game with their earnings), but it means nothing if you are not standing until the end. It is theorically theoretically possible that a player win the grand prize with only one throw - if he/she deals the hit to opponent when only two players are left. (By far (This has actually happened in the winner show - with fewest hits is in episode 2 - which only took out 2 players)the help of Shinobi)



* Whammy: Taking a hit by other player, or their Shinobi (Shinobi's attack are counted as the controller's attack). However, if the attack is caught by the player, or hitting anything else first before the hit don't count.

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* Whammy: Taking a hit by other player, or their Shinobi (Shinobi's attack are counted as the controller's attack). However, if the attack battle ball is caught by the player, or hitting anything else (including player's item) first before hitting the player the hit don't count.



** Shinobi-related upgrades costs a lot in game. Taking example in episode 3 and 4. A Shinboi costs 600,000. Arena's entry fee 200,000 (making 400,000 for one Shinobi[[note]]Arena (since Episode 3) needs two players against each other. The winner wins a Shinobi[[/note]]), Ring of Contract (Use to reactivate a stopped Shinobi.) costs 300,000 yen.

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** Shinobi-related upgrades costs a lot in game. Taking example in episode 3 and 4. A direct purchase Shinboi costs 600,000. Arena's entry fee 200,000 (making 400,000 for one Shinobi[[note]]Arena (since Episode 3) needs Shinobi[[note]]As arena need two players against each other. The winner wins to battle inside for a Shinobi[[/note]]), Ring of Contract (Use to reactivate a stopped Shinobi.) costs 300,000 yen.



* DidntSeeThatComing: In episode 5, Fujimoto see a event booth,[[spoiler: claimed with entry fee of 50,000 yen, players can take on Red Crow in the arena for a Shinobi. Thinking against a Red Crow is no big deal, Fujimoto paid for it and being lead to the arena. It turned out he had to be taking against 3 Crows, '''each''' equipped with a bullet gun - a weapon already proven too strong in Episode 2. As expected, he was knocked out by them in 5 seconds and realized it was nothing but a tap taking his 50,000 yen away.]]
* EntitledBastard: [[spoiler:Suzuki]], which appeared since Episode 30 in Tousouchuu [[spoiler:and nearly screwed up a mission due to his bailout in his first game]], made his debut in Episode 5 [[spoiler:playing as his usual style.]][[spoiler: When a mission require players to scan for barcode in other player's arm to avoid sharing his/her money to others. He successfully tricked a player to believe he would not attack while scanning each other's barcode, but the fact was he attacked him at blank range and finished him off. Then when a mission that if a player pull down a lever he will get 500,000 yen while adding at most 2 eliminated players back into the game, acknowledged it won't matter if he bailout, pulled down the lever. At the final 10 minutes, almost the limit that a bailout can be called, as every audience anticipated, he called for bailout. However, remaining 3 player would team up and eliminated him before bailout timer run out.]]
** Through it was a questionable strategy in eliminating that unlucky player (mainly linked to Tousouchuu), but some viewers would blame on that victim instead - as AintNoRule said you cannot do that - as the mission mail said it is players have the right to decide the other player is worthy to trust or not. [[spoiler:Suzuki]] did nothing wrong in terms of regulation - and it is expected someone '''can do that''' too, if they want.

to:

* DidntSeeThatComing: In episode 5, Fujimoto see a event booth,[[spoiler: claimed with entry fee of 50,000 yen, players can take on Red Crow in the arena for a Shinobi. Thinking against a Red Crow is no big deal, Fujimoto paid for it and being lead to the arena. It turned out he had to be taking against 3 Red Crows, '''each''' equipped with a bullet gun - a weapon already proven too strong in Episode 2. As expected, he was knocked out by them in 5 seconds and realized it was nothing but a tap trap taking his 50,000 yen away.]]
* EntitledBastard: [[spoiler:Suzuki]], which appeared a regular participant since Episode 30 in Tousouchuu [[spoiler:and nearly screwed up a mission due to his bailout in his first game]], made his debut [[spoiler:infamously renowned of bailing out the game debuted in Episode 5 [[spoiler:playing as his usual style.5.]][[spoiler: When a mission require players to scan for barcode in other player's arm to avoid sharing his/her money to others. He successfully tricked a player to believe he would not attack while scanning each other's barcode, but the fact was he attacked him at blank range and finished him off. Then when a mission that if a player pull down a lever he will get 500,000 yen while adding at most 2 eliminated players back into the game, acknowledged it won't matter if he bailout, pulled down the lever. At the final 10 minutes, almost the limit that a bailout can be called, as every audience anticipated, he called for bailout. However, remaining 3 player would team up and eliminated him before bailout timer run out.]]
** Through it was a morally questionable strategy in eliminating that unlucky player (mainly linked to Tousouchuu), but some viewers player, many viewer would blame on that victim instead - as AintNoRule said you cannot do that - as the instead. The mission mail said it is design was expected '''anyone''' can pull out this trick and has notified every players have they need to judge whether the right to decide the other player is worthy to trust or not. not in the mission mail. [[spoiler:Suzuki]] planned this from the beginning and executed it well [[spoiler:since it doesn't matter to his image as what he did nothing wrong in terms of regulation - and it is expected someone '''can do that''' too, if they want.Tousouchuu was much bigger which also dragged everyone down]].



* ShockingElimination : As the show's nature, almost every episode feature one or more favorite player(s) got eliminated by someone else, usually weird reasons like backsstabbed.
* SurprisinglySuddenDeath : In Episode 6, [[spoiler: Kano phoned to Bob Sapp, which Kano defeated in episode 3, offered him a chance to take on him one on one. Sapp accepted the deal and reaching the the alley where Kano was, however, another player has spotted Sapp and hide near the gate where Sapp will pass through and eliminated, which shocked both as neither two expect a third player was there.]]
* TheyKilledKennyAgain : Used subversively, mainly referring to [[spoiler:Kasuga, the only player appeared 4 episodes since Episode 2, but would end up eliminated in a shocking fashion every time.]][[spoiler: Which the first two appearance would both ended in being back-stabbed by someone else while holding a Shinobi. It was Followed by a double-hit elimination by Makihara's twin-Shinobi in Episode 4. The recent one featured him losing all his weapon and Shinobi (and can do nothing due to lack of money) and forced to hiding at corner for 30 minutes, although he was given a dim hope by finishing a mission without anyone spotted him. Manabe found him and finished him off before he could get out from the hiding place.]]

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* ShockingElimination : As the show's nature, almost every episode feature one or more pre-show favorite player(s) got eliminated by someone else, usually weird reasons like being backsstabbed.
* SurprisinglySuddenDeath : In Episode 6, [[spoiler: Kano phoned to Bob Sapp, which Kano defeated in episode 3, offered him a chance to take on him one on one. Sapp accepted the deal and reaching the the alley where Kano was, however, another a third player has spotted Sapp and Sapp, he hide near the gate where Sapp will pass through and eliminated, which shocked both Sapp, and Saito as well, since neither two expect a third player expected someone else was there.hiding in the scene.]]
* Tagteam : A special in Episode 7, which 2 players are paired up as team from beginning. Whenever anyone was taking the hit the team will be eliminated.
* TheyKilledKennyAgain : Used subversively, mainly referring to [[spoiler:Kasuga, the only player appeared 4 episodes between Episode 2 since Episode 2, but 5, would end up eliminated in a shocking fashion every time.]][[spoiler: Which the first two appearance would both ended in being back-stabbed by someone else while holding a Shinobi. It was Followed by a double-hit elimination by Makihara's twin-Shinobi in Episode 4. The recent one featured him losing all his weapon and Shinobi (and can do nothing due to lack of money) and forced to hiding at corner for 30 minutes, although he was given a dim hope by finishing a mission without anyone spotted him. Manabe found him and finished him off before he could get out from the hiding place.]]



** [[spoiler:In episode 3, Makihara won a giant battle ball Shinobi in arena, but a mission that can disable all active Shinobi essentially divided players into have/no Shinobis, knowing Makihara has no actual weapon (he losing it at eariler battle), the 8 players without Shinobis teamed up against him and took him out easily.]]
** [[spoiler:Almost the same happened to him again in Episode 4, this time he won a twin-shinobi in arena, but he signed up in as blue team in the area which packed with red team members during team formation period. He subsequently meet his doom very soon as the team battle started: The red team spotted him isolated and decided to go after him. Even he discovered that too and called for his teammate for a rescue, [[YouAreTooLate but it is too late]]. He was then chased and surrounded by everyone in the red team, taking out his Shinobis - then Makihara himself.]]

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** [[spoiler:In episode 3, Makihara had suffered such elimination in 2 consecutive episodes: In Episode 3, he won a giant battle ball Shinobi in arena, but a mission that can disable all active Shinobi essentially divided players into have/no Shinobis, with/without Shinobis. Manabe knowing Makihara, who was defending on his own in a isolated defending spot, has lost his battle ball in earlier battle (She looted that loose ball and hidden it somewhere else) and informed her side. With everyone acknowledged Makihara has no actual weapon (he losing it at eariler battle), the was essentially unarmed. The 8 players without Shinobis teamed up against him and took him out easily.]]
easily and disabling every Shinobi in the area.
** [[spoiler:Almost Almost the same happened to him again in Episode 4, this time he won a twin-shinobi in arena, but he accidentally signed up in as blue team in the area which packed with red team members during team formation period. He subsequently meet his doom very as soon as the team battle started: The red team spotted him being isolated and decided to go after him. Even he discovered that too and called for his teammate for a rescue, [[YouAreTooLate but it is too late]].late. He was then chased and surrounded by everyone in the red team, taking out his Shinobis - then Makihara himself.]]
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!!



* Whammy: Taking a hit by other player, or their Shinobi (Shinobi's attack are counted as the controller's attack).

to:

* Whammy: Taking a hit by other player, or their Shinobi (Shinobi's attack are counted as the controller's attack). \n However, if the attack is caught by the player, or hitting anything else first before the hit don't count.



* DidntSeeThatComing: In episode 5, Fujimoto see a event booth,[[spoiler: claimed with entry fee of 50,000 yen, players can take on Red Crow in the arena for a Shinobi. Thinking against a Red Crow is no big deal, Fujimoto paid for it and being lead to the arena. It turned out he had to be taking against 3 Crows, '''each''' equipped with a bullet gun - a weapon already proven too strong in Episode 2. As expected, he was knocked out by them in 5 seconds and realized it was nothing but a trick which taking his 50,000 away.]]

to:

* DidntSeeThatComing: In episode 5, Fujimoto see a event booth,[[spoiler: claimed with entry fee of 50,000 yen, players can take on Red Crow in the arena for a Shinobi. Thinking against a Red Crow is no big deal, Fujimoto paid for it and being lead to the arena. It turned out he had to be taking against 3 Crows, '''each''' equipped with a bullet gun - a weapon already proven too strong in Episode 2. As expected, he was knocked out by them in 5 seconds and realized it was nothing but a trick which tap taking his 50,000 yen away.]]



** A similar mission appeared in Episode 6 - [[spoiler: This time a picture of 3 players are required to be taken into 1 photo to avoid weapon seizure. 3 players agreed to take photo each other, but when 2 of them are on the move, Suzuki was on the path, trying to pull the trick out convincing them to take photo with him. But when third player arrive at the spot too, the original 3 decided Suzuki was not trustable and drive him away, resulting his weapon seizure - and the ultimate failure of that game.]]



* ImprobableUseofaWeapon : Peter Aerts shown his unexceptional skill in Episode 6, defended a incoming battle ball by knocking it off by his battle ball on the hand. The caption immediately followed , calling such unusual move is a legal defense.



* TheyKilledKennyAgain / ShockingElimination : Used subversively, mainly referring to [[spoiler:Kasuga, the only player appeared 4 episodes since Episode 2, but would end up eliminated in a shocking fashion every time.]][[spoiler: Which the first two appearance would both ended in being back-stabbed by someone else while holding a Shinobi. It was Followed by a double-hit elimination by Makihara's twin-Shinobi in Episode 4. The recent one featured him losing all his weapon and Shinobi (and can do nothing due to lack of money) and forced to hiding at corner for 30 minutes, although he was given a dim hope by finishing a mission without anyone spotted him. Manabe found him and finished him off before he could get out from the hiding place.]]

to:

* ShockingElimination : As the show's nature, almost every episode feature one or more favorite player(s) got eliminated by someone else, usually weird reasons like backsstabbed.
* SurprisinglySuddenDeath : In Episode 6, [[spoiler: Kano phoned to Bob Sapp, which Kano defeated in episode 3, offered him a chance to take on him one on one. Sapp accepted the deal and reaching the the alley where Kano was, however, another player has spotted Sapp and hide near the gate where Sapp will pass through and eliminated, which shocked both as neither two expect a third player was there.]]
* TheyKilledKennyAgain / ShockingElimination : Used subversively, mainly referring to [[spoiler:Kasuga, the only player appeared 4 episodes since Episode 2, but would end up eliminated in a shocking fashion every time.]][[spoiler: Which the first two appearance would both ended in being back-stabbed by someone else while holding a Shinobi. It was Followed by a double-hit elimination by Makihara's twin-Shinobi in Episode 4. The recent one featured him losing all his weapon and Shinobi (and can do nothing due to lack of money) and forced to hiding at corner for 30 minutes, although he was given a dim hope by finishing a mission without anyone spotted him. Manabe found him and finished him off before he could get out from the hiding place.]]

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!!



* AllOrNothing: You either win, or you lose. There's a bailout option available, but unlike Tousouchuu, it need player survive for 5 minutes(as the rules since episode 4) - certainly enough time for anyone to search for bailouts - before a bailout is counted as a success.
* ThereCanBeOnlyOne: Only one players can left standing and win the game, before the ticker reaches zero. If more than two players standing at the end it will be a GameOver and nobody gets the prize.

to:

* AllOrNothing: You either win, or you lose. There's a bailout option available, but unlike Tousouchuu, Tousouchuu (which immediately ruled as successful exit), it need player survive for 5 minutes(as the rules since episode 4) - certainly enough time for anyone else to search for bailouts them - before a bailout is counted as a success.
success. Of course, players cannot bailout either less than 3 players are standing, or the time remaining is less than 5 minutes.
* GoldenSnitch: Taking out other player did have advantage in game progress(as may purchase upgrade in game with their earnings), but it means nothing if you are not standing until the end. It is theorically possible that a player win the grand prize with only one throw - if he/she deals the hit to opponent when only two players are left. (By far the winner with fewest hits is in episode 2 - which only took out 2 players)
* ThereCanBeOnlyOne: Only one players player can left standing and win the game, before the ticker reaches zero. game. If more than two players standing at when the end time reaches zero it will be a GameOver and nobody gets the prize.
prize.
* Whammy: Taking a hit by other player, or their Shinobi (Shinobi's attack are counted as the controller's attack).






* DidntSeeThatComing: In episode 5, Fujimoto see a event booth,[[spoiler: claimed with entry fee of 50,000 yen, players can take on Crow ifself in the arena for a Shinobi. Fujimoto paid for it and being lead to the arena, but it turned out he had to be taking against 3 Crows, '''each''' equipped with a bullet gun (which proved too strong in Episode 2), he was knocked out by them in 5 seconds - Luckily this was a arena battle so he didn't got eliminated in main game but losing all his entry fee.]]
* EntitledBastard: [[spoiler:Suzuki]], which appeared since Episode 30 in Tousouchuu [[spoiler:and nearly screwed up a mission due to his bailout in his first game]], made his debut in Episode 5 [[spoiler:playing as his usual style.]][[spoiler: When a mission require players to scan for barcode in other player's arm to avoid sharing his/her money to others. He successfully fooled a player to believe he would not attack while scanning each other's barcode, but the fact was he attacked him at blank range and finished him off. Then when a mission that if a player pull down a lever he will get 500,000 yen while adding at most 2 eliminated players back into the game, acknowledged it won't matter if he bailout, pulled down the lever. At the final 10 minutes, almost the limit that a bailout can be called, he called for bailout as every viewers expected, but the remaining 3 player would team up and eliminated him on time.]]
** Through it was a questionable strategy in eliminating that unlucky player, but some viewers would blame on that victim instead - as AintNoRule said you cannot do that, even the mission mail has reminded it is player's responsibility to decide the other player is worthy to trust or not, it is expected some player, if not[[spoiler:Suzuki]] , ''' will do that anyway'''.

to:

* DidntSeeThatComing: In episode 5, Fujimoto see a event booth,[[spoiler: claimed with entry fee of 50,000 yen, players can take on Red Crow ifself in the arena for a Shinobi. Thinking against a Red Crow is no big deal, Fujimoto paid for it and being lead to the arena, but it arena. It turned out he had to be taking against 3 Crows, '''each''' equipped with a bullet gun (which proved - a weapon already proven too strong in Episode 2), 2. As expected, he was knocked out by them in 5 seconds - Luckily this and realized it was a arena battle so he didn't got eliminated in main game nothing but losing all a trick which taking his entry fee.50,000 away.]]
* EntitledBastard: [[spoiler:Suzuki]], which appeared since Episode 30 in Tousouchuu [[spoiler:and nearly screwed up a mission due to his bailout in his first game]], made his debut in Episode 5 [[spoiler:playing as his usual style.]][[spoiler: When a mission require players to scan for barcode in other player's arm to avoid sharing his/her money to others. He successfully fooled tricked a player to believe he would not attack while scanning each other's barcode, but the fact was he attacked him at blank range and finished him off. Then when a mission that if a player pull down a lever he will get 500,000 yen while adding at most 2 eliminated players back into the game, acknowledged it won't matter if he bailout, pulled down the lever. At the final 10 minutes, almost the limit that a bailout can be called, as every audience anticipated, he called for bailout as every viewers expected, but the bailout. However, remaining 3 player would team up and eliminated him on time.before bailout timer run out.]]
** Through it was a questionable strategy in eliminating that unlucky player, player (mainly linked to Tousouchuu), but some viewers would blame on that victim instead - as AintNoRule said you cannot do that, even that - as the mission mail has reminded said it is player's responsibility players have the right to decide the other player is worthy to trust or not, not. [[spoiler:Suzuki]] did nothing wrong in terms of regulation - and it is expected some player, someone '''can do that''' too, if not[[spoiler:Suzuki]] , ''' will do that anyway'''.they want.



* TheyKilledKennyAgain / ShockingElimination : Used subversively, mainly referring to [[spoiler:Kasuga, the only player appeared 4 episodes since Episode 2, but would end up eliminated in a shocking fashion every time.]][[spoiler: Which the first two appearance would both end being back-stabbed by someone else while holding a Shinobi. Followed by a double-hit elimination by Makihara's twin-Shinobi in next one. The recent one featured him losing all his weapon and Shinobi (and can do nothing due to lack of money) and forced to hiding at corner for 30 minutes until Manabe found him and finished him off.]]

to:

* TheyKilledKennyAgain / ShockingElimination : Used subversively, mainly referring to [[spoiler:Kasuga, the only player appeared 4 episodes since Episode 2, but would end up eliminated in a shocking fashion every time.]][[spoiler: Which the first two appearance would both end ended in being back-stabbed by someone else while holding a Shinobi. It was Followed by a double-hit elimination by Makihara's twin-Shinobi in next one. Episode 4. The recent one featured him losing all his weapon and Shinobi (and can do nothing due to lack of money) and forced to hiding at corner for 30 minutes until minutes, although he was given a dim hope by finishing a mission without anyone spotted him. Manabe found him and finished him off.off before he could get out from the hiding place.]]

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This time around, each player is given 300,000 yen (about three thousand dollars) and a dodgeball[[note]]Female players are additionally given a shield to compensate the disadvantages to men[[/note]]. Eliminating another player earns you their money. In the end, ThereCanBeOnlyOne. Still finding its feet, it has incorporated elements of Legend of Zelda (spending part of your fund on allies and defensive armor), and its parent shows (missions for rewards).

to:

This time around, each player is given 300,000 250,000 yen (about three thousand dollars) dollars)[[note]]In episode 5 it was reduced to 250,000 each[[/note]] and a dodgeball[[note]]Female players are additionally given a shield to compensate the disadvantages to men[[/note]]. Eliminating another player earns you their money. In the end, ThereCanBeOnlyOne. Still finding its feet, it has incorporated elements of Legend of Zelda (spending part of your fund on allies and defensive armor), and its parent shows (missions for rewards).



* AllOrNothing: You either win, or you lose. There's a bailout option available, but unlike Tousouchuu, it need 5 minutes(as the rules since episode 4) before a bailout is counted as a success - a certainly enough time for anyone to search for bailouts.

to:

* AllOrNothing: You either win, or you lose. There's a bailout option available, but unlike Tousouchuu, it need player survive for 5 minutes(as the rules since episode 4) before a bailout is counted as a success - a certainly enough time for anyone to search for bailouts.bailouts - before a bailout is counted as a success.



** Through it was a questionable strategy in eliminating that unlucky player, but some viewers would blame on that players instead - as AintNoRule said you cannot do that since the mission mail has mentioned it is player's responsibility to decide the other player is worthy to trust or not, which means, it is '''expected to be happened'''.

to:

** Through it was a questionable strategy in eliminating that unlucky player, but some viewers would blame on that players victim instead - as AintNoRule said you cannot do that since that, even the mission mail has mentioned reminded it is player's responsibility to decide the other player is worthy to trust or not, which means, it is '''expected to be happened'''.expected some player, if not[[spoiler:Suzuki]] , ''' will do that anyway'''.



* InTheBack : A usual tactic used by number of players, It is not a easy job to pay attention at the back, especially if other player in front of them. This prompted some players pulling hits from nowhere at the back. It is risky as BackstabBackfire also occurred occasionally too (there were cases that the player tried to backstab got himself eliminated).

to:

* InTheBack : A usual tactic used by number of players, It is not a easy job to pay attention at the back, especially if other player in front of them. This prompted some players pulling hits from nowhere at the back. It is risky as BackstabBackfire also occurred occasionally too (there were cases that the player players tried to backstab someone got himself him/herself eliminated).



** In episode 4, InstantHomeDelivery is available, but of course, you must pay 100,000 yen service charge.



* PeoplePuppets: [[spoiler: In episode 3, Nakata was renowned for using two different players as his "Original Shinobi". The first one he picked successfully taken out a real Shinobi as planned, while taking out a player running into the scene when Nakata left him alone. Nakata pick another player, making him turned against the first player he picked. One was out and one lost all his arms when they two battled against each other, and Nakata finished the remaining one off, essentially taking that three player's 900,000 yen. Making him getting 1.2 million at that point.]]
* TheyKilledKennyAgain : Used subversively, mainly referring to [[spoiler:Kasuga, the only player appeared 4 episodes but would end up eliminated in a shocking fashion every time.]][[spoiler: Which the first two appearance would both end being back-stabbed by someone else while holding a Shinobi. Followed by a double-hit elimination by Makihara's twin-Shinobi in next one. The recent one featured him losing all his weapon and Shinobi (and cannot buy anything due to lack of money) and forced to hiding at corner for 30 minutes until Manabe finished him off.]]
* UndesirablePrize : In nearly the end of game in episode 2. Chiba chased Tanaka, who have no actual weapons in nearly half of the field (about 300 metres), taking out his unarmed Shinobi and himself. Only to find out[[spoiler: Tanaka had nothing but 50,000 yen - the mandatory amount for a player to stay in the game.]] despite such a hard effort and long time (about 3 minutes) of chasing.

to:

* PeoplePuppets: [[spoiler: In episode 3, Nakata was renowned for using two different players as his "Original Shinobi". The first one he picked successfully taken out a real Shinobi as planned, while taking out a player running into the scene when Nakata left him alone. Nakata pick another player, making him turned against the first player he picked. One was out and one lost all his arms when they two battled against each other, and Nakata finished the remaining one off, essentially taking that three player's 900,000 yen. Making him getting 1.2 million at that point.]]
point.
* TheyKilledKennyAgain / ShockingElimination : Used subversively, mainly referring to [[spoiler:Kasuga, the only player appeared 4 episodes since Episode 2, but would end up eliminated in a shocking fashion every time.]][[spoiler: Which the first two appearance would both end being back-stabbed by someone else while holding a Shinobi. Followed by a double-hit elimination by Makihara's twin-Shinobi in next one. The recent one featured him losing all his weapon and Shinobi (and cannot buy anything can do nothing due to lack of money) and forced to hiding at corner for 30 minutes until Manabe found him and finished him off.]]
* UndesirablePrize : In nearly the end of game in episode 2. Chiba chased Tanaka, who have no actual weapons in nearly half of the field (about 300 metres), taking out his unarmed Shinobi and himself. Only to find out[[spoiler: Tanaka had nothing but 50,000 yen - the mandatory amount for a player to stay in the game.]] despite such a hard effort and long time (about 3 minutes) of chasing.
]]



** [[spoiler:Almost the same happened to him again in Episode 4, this time he won a twin-shinobi in arena, but he signed up in as blue team in the area which packed with red team members during team formation period. He subsequently meet his doom very soon as the team battle started: The red team spotted him isolated and decided to go after him. Even he realized that and called for his teammate for a rescue, [[YouAreTooLate but it is too late]]. He was then spotted and surrounded by everyone in the red team, taking out his Shinobis - then Makihara himself.]]

to:

** [[spoiler:Almost the same happened to him again in Episode 4, this time he won a twin-shinobi in arena, but he signed up in as blue team in the area which packed with red team members during team formation period. He subsequently meet his doom very soon as the team battle started: The red team spotted him isolated and decided to go after him. Even he realized discovered that too and called for his teammate for a rescue, [[YouAreTooLate but it is too late]]. He was then spotted chased and surrounded by everyone in the red team, taking out his Shinobis - then Makihara himself.]]

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* AllOrNothing: You either win, or you lose. There's a bailout option available, but it has not been used until [[spoiler:Episode 5, which Suzuki, infamous for his Bailout in Tousouchuu, opted for bailout,]][[spoiler: but as every viewers expected, every remaining player would turn against him and eliminated him on time before he successfully bailout]].

to:

* AllOrNothing: You either win, or you lose. There's a bailout option available, but it has not been used until [[spoiler:Episode 5, which Suzuki, infamous for his Bailout in unlike Tousouchuu, opted for bailout,]][[spoiler: but as every viewers expected, every remaining player would turn against him and eliminated him on time it need 5 minutes(as the rules since episode 4) before he successfully bailout]].a bailout is counted as a success - a certainly enough time for anyone to search for bailouts.


Added DiffLines:

* EntitledBastard: [[spoiler:Suzuki]], which appeared since Episode 30 in Tousouchuu [[spoiler:and nearly screwed up a mission due to his bailout in his first game]], made his debut in Episode 5 [[spoiler:playing as his usual style.]][[spoiler: When a mission require players to scan for barcode in other player's arm to avoid sharing his/her money to others. He successfully fooled a player to believe he would not attack while scanning each other's barcode, but the fact was he attacked him at blank range and finished him off. Then when a mission that if a player pull down a lever he will get 500,000 yen while adding at most 2 eliminated players back into the game, acknowledged it won't matter if he bailout, pulled down the lever. At the final 10 minutes, almost the limit that a bailout can be called, he called for bailout as every viewers expected, but the remaining 3 player would team up and eliminated him on time.]]
** Through it was a questionable strategy in eliminating that unlucky player, but some viewers would blame on that players instead - as AintNoRule said you cannot do that since the mission mail has mentioned it is player's responsibility to decide the other player is worthy to trust or not, which means, it is '''expected to be happened'''.

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* AllOrNothing: You either win, or you lose. There's a bailout option available, but it has not been used [[spoiler:until Episode 5, it seems that Suzuki, infamous for his Bailout in Tousouchuu, will trying to do it]].

to:

* AllOrNothing: You either win, or you lose. There's a bailout option available, but it has not been used [[spoiler:until Episode until [[spoiler:Episode 5, it seems that which Suzuki, infamous for his Bailout in Tousouchuu, will trying to do it]].opted for bailout,]][[spoiler: but as every viewers expected, every remaining player would turn against him and eliminated him on time before he successfully bailout]].



* CapturetheFlag: A mechanism of mission used since episode 3, which a number of levers were put once pulled down all Shinobis will be automatically deactivated. The episode 4 this was integrated with team battle, which only targets the own team's Shinobi.

to:

* CapturetheFlag: A mechanism of mission used since in episode 3, which a number of levers were put once pulled down all Shinobis will be automatically deactivated. The episode 4 this was integrated with team battle, which only targets the own team's Shinobi.Shinobis.



* DidntSeeThatComing: In episode 5, Fujimoto see a event booth,[[spoiler: claimed with entry fee of 50,000 yen, players can take on Crow ifself in the arena for a Shinobi. Fujimoto paid for it and being lead to the arena, but it turned out he had to be taking against 3 Crows, '''each''' equipped with a bullet gun (which proved too strong in Episode 2), he was knocked out by them in 5 seconds - Luckily this was a arena battle so he didn't got eliminated in main game but losing all his entry fee.]]



* InTheBack : A usual tactic used by number of players. Particularly [[spoiler:infamous for Kasuga, he was being back-stabbed twice in two consecutive episodes (2 and 3) while holding a Shinobi.]] It is risky as BackstabBackfire also occurred occasionally too.

to:

* InTheBack : A usual tactic used by number of players. Particularly [[spoiler:infamous for Kasuga, he was being back-stabbed twice players, It is not a easy job to pay attention at the back, especially if other player in two consecutive episodes (2 and 3) while holding a Shinobi.]] front of them. This prompted some players pulling hits from nowhere at the back. It is risky as BackstabBackfire also occurred occasionally too.too (there were cases that the player tried to backstab got himself eliminated).
** In episode 5 it turned into a LaserGuidedKarma: Where [[spoiler:Tanaka backstabbed Saito, then Peter Aerts backstabbed Tanaka, and finally Manabe backstabbed Aerts]]. Coincidentally, they were all happened when the victim was engaging battle with other player else.


Added DiffLines:

* TheyKilledKennyAgain : Used subversively, mainly referring to [[spoiler:Kasuga, the only player appeared 4 episodes but would end up eliminated in a shocking fashion every time.]][[spoiler: Which the first two appearance would both end being back-stabbed by someone else while holding a Shinobi. Followed by a double-hit elimination by Makihara's twin-Shinobi in next one. The recent one featured him losing all his weapon and Shinobi (and cannot buy anything due to lack of money) and forced to hiding at corner for 30 minutes until Manabe finished him off.]]
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Japanese GameShow and Type 11 {{Spinoff}} from RunForMoneyTousouchuu, having a shared Mythology.

to:

Japanese GameShow and Type 11 {{Spinoff}} from RunForMoneyTousouchuu, having a shared Mythology.
Mythology. The next episode (Episode 5) will set to be aired on 30th, June 2013.



* AllOrNothing: You either win, or you lose. There's a bailout option available, but it has not been used yet.

to:

* AllOrNothing: You either win, or you lose. There's a bailout option available, but it has not been used yet.[[spoiler:until Episode 5, it seems that Suzuki, infamous for his Bailout in Tousouchuu, will trying to do it]].



* AintNoRule: When a player is eliminated, the player who deal the hit[[note]]If hit by a Shinobi, it counts as a hit from the player holding it[[/note]] takes all eliminated player's money, but Ain't No Rule stating that you cannot share it with other players if your hit is pulled out by a effort of teaming up with other player - This has been actually done in Episode 4, before it was subsequently legalized.
* AnnoyingLaugh: Sugimura's sharp laughing (particularly [[spoiler:the high-pitched laugh when he finished off Nanao]]) in Episode 2 along with his comments in the show not only made him looking evil in that episode, but also made many audience feeling unconformable. After the show was aired, the former politician was under heavy fire in real world.

to:

* AintNoRule: When a player is eliminated, the player who deal the hit[[note]]If hit by a Shinobi, it counts as a hit from the player holding it[[/note]] him/herself or by his/her Shinobi takes all eliminated player's money, but Ain't No Rule stating that you cannot share it with other players if your hit is pulled out by a effort of teaming up with other player - This has been actually done in Episode 4, before it was subsequently legalized.
* AnnoyingLaugh: Sugimura's sharp laughing (particularly [[spoiler:the high-pitched laugh when he finished off Nanao]]) in Episode 2 along with his comments in the show not only made him looking evil in that episode, but also made many audience feeling unconformable. After the show was aired, the former politician member of parliament was under heavy fire in real world.



* UndesirablePrize : In nearly the end of game in episode 2. Chiba chased Tanaka, who have no actual weapons in nearly half of the width play area (about 300 metres), taking out his Shinobis and himself with hard effort. Only to find out[[spoiler: Tanaka had nothing but 50,000 yen, the minimum value that a player proceed in game.]] despite such hard effort of chasing.

to:

* UndesirablePrize : In nearly the end of game in episode 2. Chiba chased Tanaka, who have no actual weapons in nearly half of the width play area field (about 300 metres), taking out his Shinobis unarmed Shinobi and himself with hard effort. himself. Only to find out[[spoiler: Tanaka had nothing but 50,000 yen, yen - the minimum value that mandatory amount for a player proceed to stay in the game.]] despite such a hard effort and long time (about 3 minutes) of chasing.



** [[spoiler:Almost the same happened to him again in Episode 4, this time he won a twin-shinobi in arena, but he signed up in as blue team in the area which packed with red team members during team formation period. He subsequently meet his doom very soon as the team battle started: The red team spotted him isolated and decided to go after him. Even he realized that and called for his teammate for a rescue, [[YouAreTooLate but it is too late]]. He was then spotted and surrounded by everyone in the red team, taking out his Shinobis - then Makihara himself.]][[spoiler: The blue team will did a few more idiot acts before got their whole team eliminated.]]

to:

** [[spoiler:Almost the same happened to him again in Episode 4, this time he won a twin-shinobi in arena, but he signed up in as blue team in the area which packed with red team members during team formation period. He subsequently meet his doom very soon as the team battle started: The red team spotted him isolated and decided to go after him. Even he realized that and called for his teammate for a rescue, [[YouAreTooLate but it is too late]]. He was then spotted and surrounded by everyone in the red team, taking out his Shinobis - then Makihara himself.]][[spoiler: The blue team will did a few more idiot acts before got their whole team eliminated.]]
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* AintNoRule: When a player is eliminated, the player who deal the hit takes all the earned money, but Ain't No Rule stating that you cannot share it with other players if he/she essentially assists on elimination - This has been actually done in Episode 4, before it was subsequently legalized.
* AnnoyingLaugh: Sugimura's sharp laughing (particularly [[spoiler:the high-pitched laugh when he finished off Nanao]]) in Episode 2 along with his comments in the show not only made him looking evil in that episode, but also made many audiences feeling unconformable. After the show was aired, the former politician was under heavy fire in real world.

to:

* AintNoRule: When a player is eliminated, the player who deal the hit[[note]]If hit by a Shinobi, it counts as a hit from the player holding it[[/note]] takes all the earned eliminated player's money, but Ain't No Rule stating that you cannot share it with other players if he/she essentially assists on elimination your hit is pulled out by a effort of teaming up with other player - This has been actually done in Episode 4, before it was subsequently legalized.
* AnnoyingLaugh: Sugimura's sharp laughing (particularly [[spoiler:the high-pitched laugh when he finished off Nanao]]) in Episode 2 along with his comments in the show not only made him looking evil in that episode, but also made many audiences audience feeling unconformable. After the show was aired, the former politician was under heavy fire in real world.



* NonPlayerCharacter: The shopkeepers are decidedly neutral. The Shinobis (ninjas) ally with one player and stick with them.

to:

* NonPlayerCharacter: The shopkeepers are decidedly neutral. The Shinobis (ninjas) ally with one player and stick with them.



* UndesirablePrize : Chiba chased Tanaka, who have no actual weapons in nearly half of the width play area (about 300 metres), taking out his Shinobis and himself at nearly the end of the game. Only to find out[[spoiler: Tanaka had nothing but 50,000 yen, the minimum value that a player proceed in game.]] despite such hard effort of chasing.

to:

* UndesirablePrize : In nearly the end of game in episode 2. Chiba chased Tanaka, who have no actual weapons in nearly half of the width play area (about 300 metres), taking out his Shinobis and himself at nearly the end of the game.with hard effort. Only to find out[[spoiler: Tanaka had nothing but 50,000 yen, the minimum value that a player proceed in game.]] despite such hard effort of chasing.



** [[spoiler:Almost the same happened to him again in Episode 4, this time he won a twin-shinobi in arena, but he [[WhatAnIdiot signed up in the blue team at the area which packed with red team members]] during team formation period. He subsequently meet his doom very soon as the team battle started: The red team spotted him isolated and decided to go after him. Even he realized that and called for his teammate for a rescue, [[YouAreTooLate but it is too late]]. He was then spotted and surrounded by everyone in the red team, taking out his Shinobis - then Makihara himself.]][[spoiler: The blue team will did a few more idiot acts before got their whole team eliminated later.]]

to:

** [[spoiler:Almost the same happened to him again in Episode 4, this time he won a twin-shinobi in arena, but he [[WhatAnIdiot signed up in the as blue team at in the area which packed with red team members]] members during team formation period. He subsequently meet his doom very soon as the team battle started: The red team spotted him isolated and decided to go after him. Even he realized that and called for his teammate for a rescue, [[YouAreTooLate but it is too late]]. He was then spotted and surrounded by everyone in the red team, taking out his Shinobis - then Makihara himself.]][[spoiler: The blue team will did a few more idiot acts before got their whole team eliminated later.eliminated.]]

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* AnnoyingLaugh: Sugimura's sharp laughing (particularly [[spoiler:the high-pitched laugh when he finished off Nanao]]) in Episode 2 along with his comments of prize money compared to his political experience not only made him looking evil in episode, but also made many audiences feeling unconformable. After the show was aired, he was under heavy fire in real world.

to:

* AnnoyingLaugh: Sugimura's sharp laughing (particularly [[spoiler:the high-pitched laugh when he finished off Nanao]]) in Episode 2 along with his comments of prize money compared to his political experience in the show not only made him looking evil in that episode, but also made many audiences feeling unconformable. After the show was aired, he the former politician was under heavy fire in real world.



** Shinobi-related upgrades costs a lot in game. Taking example in episode 3 and 4. A Shinboi costs 600,000. Arena's entry fee 200,000 (making 400,000 for one Shinobi[[note]]As arena needs two players against each other.[[/note]]), Ring of Contract (Use to reactivate a stopped Shinobi.) costs 300,000 yen.

to:

** Shinobi-related upgrades costs a lot in game. Taking example in episode 3 and 4. A Shinboi costs 600,000. Arena's entry fee 200,000 (making 400,000 for one Shinobi[[note]]As arena Shinobi[[note]]Arena (since Episode 3) needs two players against each other.[[/note]]), other. The winner wins a Shinobi[[/note]]), Ring of Contract (Use to reactivate a stopped Shinobi.) costs 300,000 yen.



* UndesirablePrize : Chiba chased Tanaka, who have no actual weapons in nearly half of the width play area (about 300 metres), taking out his Shinobis and himself at nearly the end of the game. Only to find out[[spoiler: Tanaka had nothing but 50,000 yen, the minimum value that a player proceed in game.]] despite such hard effort of chasing.



** [[spoiler:Almost the same happened to him again in Episode 4, this time he won a twin-shinobi in arena, but he accidentally stood in area surrounded by 7 members of the opposite team (and two Shinobis) when the team battle started. Even though he had two-Shinobis and urged teammates for rescue, it doesn't work. He was soon spotted and surrounded by everyone in the opposite team, taking out his Shinobis - then Makihara himself.]]

to:

** [[spoiler:Almost the same happened to him again in Episode 4, this time he won a twin-shinobi in arena, but he accidentally stood [[WhatAnIdiot signed up in the blue team at the area surrounded by 7 members of the opposite which packed with red team (and two Shinobis) when members]] during team formation period. He subsequently meet his doom very soon as the team battle started. started: The red team spotted him isolated and decided to go after him. Even though he had two-Shinobis realized that and urged teammates called for his teammate for a rescue, [[YouAreTooLate but it doesn't work. is too late]]. He was soon then spotted and surrounded by everyone in the opposite red team, taking out his Shinobis - then Makihara himself.]][[spoiler: The blue team will did a few more idiot acts before got their whole team eliminated later.]]
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Added DiffLines:

* AintNoRule: When a player is eliminated, the player who deal the hit takes all the earned money, but Ain't No Rule stating that you cannot share it with other players if he/she essentially assists on elimination - This has been actually done in Episode 4, before it was subsequently legalized.


Added DiffLines:

* CapturetheFlag: A mechanism of mission used since episode 3, which a number of levers were put once pulled down all Shinobis will be automatically deactivated. The episode 4 this was integrated with team battle, which only targets the own team's Shinobi.
Is there an issue? Send a MessageReason:
None


* AnnoyingLaugh: Sugimura's sharp laughing (particularly [[spoiler:the high-pitched laugh when he finished off Nanao]]) in Episode 2 not only made him looking evil, but also made many audiences feeling unhappy, ater the shoe was aired, he was under heavy fire in real world.

to:

* AnnoyingLaugh: Sugimura's sharp laughing (particularly [[spoiler:the high-pitched laugh when he finished off Nanao]]) in Episode 2 along with his comments of prize money compared to his political experience not only made him looking evil, evil in episode, but also made many audiences feeling unhappy, ater unconformable. After the shoe show was aired, he was under heavy fire in real world.



* ChekhovsGun : In Episode 4, [[spoiler: a portrait with two dragons, and a Kasuga's statue (referring to events happened in Episode 18 and 30 on ''Tousouchuu'') was placed in game, which the former is the place to redeem twin-shinobi and the latter was a place hidden with a slingshot equipped with a shield.]] Doubles as a ChekhovsBoomerang.

to:

* ChekhovsGun : In Episode 4, [[spoiler: a portrait with two dragons, and a Kasuga's statue (referring to events happened in Episode 18 and 30 on ''Tousouchuu'') ''Tousouchuu'', both filming in the same venue) was placed in game, which the former is the place to redeem twin-shinobi and the latter was a place hidden with a slingshot equipped with a shield.]] Doubles as a ChekhovsBoomerang.



* PeoplePuppets: [[spoiler: In episode 3, Nakata was renowned for using two different players as his "Original Shinobi". The first one he picked successfully taken out a real Shinobi as planned, while taking out a player running into the scene when Nakata left him alone. Nakata pick another player, making him turned against the first player he picked. One was out and one lost all his arms after the battle, Nakata finished him off, essentially taking that three player's 900,000 yen. Making him getting 1.2 million at that point.]]

to:

* PeoplePuppets: [[spoiler: In episode 3, Nakata was renowned for using two different players as his "Original Shinobi". The first one he picked successfully taken out a real Shinobi as planned, while taking out a player running into the scene when Nakata left him alone. Nakata pick another player, making him turned against the first player he picked. One was out and one lost all his arms after the battle, when they two battled against each other, and Nakata finished him the remaining one off, essentially taking that three player's 900,000 yen. Making him getting 1.2 million at that point.]]



** [[spoiler:Almost the same happened to him again in Episode 4, this time he won a twin-shinobi in arena, but he accidentally stood in area surrounded by 7 members of the opposite team (and two Shinobis) when the team battle tarted. Even though he was well-armed this time, having two Shinobis and urged teammates for rescue, it doesn't work. He was soon spotted and surrounded by everyone in the opposite team, taking out his Shinobis - then Makihara himself.]]

to:

** [[spoiler:Almost the same happened to him again in Episode 4, this time he won a twin-shinobi in arena, but he accidentally stood in area surrounded by 7 members of the opposite team (and two Shinobis) when the team battle tarted. started. Even though he was well-armed this time, having two Shinobis had two-Shinobis and urged teammates for rescue, it doesn't work. He was soon spotted and surrounded by everyone in the opposite team, taking out his Shinobis - then Makihara himself.]]

Added: 875

Changed: 1043

Removed: 355

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* AnnoyingLaugh: Sugimura's sharp laughing (particularly [[spoiler:the high-pitched laugh when he finished off Nanao]]) in Episode 2 not only made him looking evil, but also made many audiences feeling unhappy, ater the shoe was aired, he was under heavy fire in real world.



* CastFromMoney: Players can strengthen themselves in many facilities - but all cost money, which means, reduce the amount grand prize. Usually the game started with grand prize of 5~6 million yen, but will drop drastically as game progresses, which usually ended in only 1 to 2 million at last.
** Shinobi-related upgrades costs a lot in game. Taking example in episode 3 and 4. A Shinboi costs 600,000. Arena's entry fee 200,000 (making 400,000 for one Shinobi[[note]]As arena needs two players against each other.[[/note]]), Ring of Contract (Use to reactivate a stopped Shinobi.) costs 300,000 yen.



* NecessaryDrawback: Players can strengthen themselves in many facilities - but all cost money, which means, reduce the amount grand prize. Usually the game started with grand prize of 5~6 million yen, but will drop drastically as game progresses, which usually ended in only 1 to 2 million at last.
** Shinobi-related upgrades costs a lot in game. Taking example in episode 3 and 4. A Shinboi costs 600,000. Arena[[note]]A place two players against each other, winner got a Special Shinobi and loser goes back with no reward.[[/note]]'s entry fee 200,000 (making 400,000 for one Shinobi), Ring of Contract[[note]]Use to reactivate a stopped Shinobi.[[/note]] costs 300,000 yen.
* No-GearLevel: A rule appeared in Episode 2 and 3. All Green dodgeballs are banned when the ticker at the last 20 minutes. They must find red dodgeballs(from information of mission) if they do not have a giant battle ball Shinobi or holding a bullet weapons, otherwise, they must buy a bullet weapon or try to catch a thrown dodgeball in order to attack.

to:

* NecessaryDrawback: Players can strengthen themselves in many facilities - but all cost money, which means, reduce the amount grand prize. Usually the game started with grand prize of 5~6 million yen, but will drop drastically as game progresses, which usually ended in only 1 to 2 million at last.
** Shinobi-related upgrades costs a lot in game. Taking example in episode 3 and 4. A Shinboi costs 600,000. Arena[[note]]A place two players against each other, winner got a
Special Shinobis has their weaknesses compared to a normal one: Tower-shield Shinobi is [[StoneWall has great defense in the front but cannot attack]], giant battle ball Shinobi attack range is limited and loser goes back with no reward.[[/note]]'s entry fee 200,000 (making 400,000 its chain's sound attracts, Twin-Shinobi cannot operate if one of the two takes a hit, making it virtually more vulnerable for one Shinobi), Ring of Contract[[note]]Use to reactivate a stopped Shinobi.[[/note]] costs 300,000 yen.
attacks.
* No-GearLevel: NoGearLevel: A rule appeared in Episode 2 and 3. All Green dodgeballs are banned when the ticker at the last 20 minutes. They must find red dodgeballs(from information of mission) if they do not have a giant battle ball Shinobi or holding a bullet weapons, otherwise, they must buy a bullet weapon or try to catch a thrown dodgeball in order to attack.

Changed: 413

Removed: 221

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* PeoplePuppets: [[spoiler: In episode 3, Nakata was renowned for using two different players as his "Original Shinobi",


his tactic was too successful which the he essentially take out three players and a Shinobi to got a 120,000 yen headstart - which he only did the final blow to his remaining "Original Shinobi", who used up his weapons.]]

to:

* PeoplePuppets: [[spoiler: In episode 3, Nakata was renowned for using two different players as his "Original Shinobi",


Shinobi". The first one he picked successfully taken out a real Shinobi as planned, while taking out a player running into the scene when Nakata left him alone. Nakata pick another player, making him turned against the first player he picked. One was out and one lost all his tactic was too successful which arms after the he battle, Nakata finished him off, essentially take out taking that three players and a Shinobi to got a 120,000 yen headstart - which he only did the final blow to his remaining "Original Shinobi", who used up his weapons.player's 900,000 yen. Making him getting 1.2 million at that point.]]

Added: 1359

Changed: 225

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* NecessaryDrawback: Players can strengthen themselves in many facilities - but all cost money, which means, reduce the amount grand prize. Usually the game started with grand prize of 5~6 million yen, but will drop drastically as game progresses, which usually ended in only 1 to 2 million at last.
** Shinobi-related upgrades costs a lot in game. Taking example in episode 3 and 4. A Shinboi costs 600,000. Arena[[note]]A place two players against each other, winner got a Special Shinobi and loser goes back with no reward.[[/note]]'s entry fee 200,000 (making 400,000 for one Shinobi), Ring of Contract[[note]]Use to reactivate a stopped Shinobi.[[/note]] costs 300,000 yen.
* No-GearLevel: A rule appeared in Episode 2 and 3. All Green dodgeballs are banned when the ticker at the last 20 minutes. They must find red dodgeballs(from information of mission) if they do not have a giant battle ball Shinobi or holding a bullet weapons, otherwise, they must buy a bullet weapon or try to catch a thrown dodgeball in order to attack.



** In episode 4, InstantHomeDelivery is available, but of course, you must pay 100,000 yen service charge.



* PeoplePuppets: [[spoiler: In episode 3, Nakata was renowned for using two different players as his "Original Shinobi", his tactic was too successful which the he essentially take out three players and a Shinobi to got a 1.2 million yen headstart - which he only did the final blow to his remaining "Original Shinobi", who used up his weapons.]]

to:

* PeoplePuppets: [[spoiler: In episode 3, Nakata was renowned for using two different players as his "Original Shinobi", Shinobi",


his tactic was too successful which the he essentially take out three players and a Shinobi to got a 1.2 million 120,000 yen headstart - which he only did the final blow to his remaining "Original Shinobi", who used up his weapons.]]
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* BoringButPractical: The armor upgrade. Cheaper, easier to use, and more likely to stay with you than a Shinobi, but not nearly as cool. Through most will prefer a Shinobi, armor upgrade has saved many people from being hit - at least for once.

to:

* BoringButPractical: The armor upgrade. Cheaper, easier to use, and more likely to stay with you than a Shinobi, but not nearly as cool. Through most will Most prefer a Shinobi, the Shinobis, though armor upgrade has saved many people from being hit - at least for once.



* ChekhovsGun : In Episode 4, [[spoiler: a portrait with two dragons, and a Kasuga's statue (referring to events happened in Episode 18 and 30 on ''Tousouchuu'') was placed in game, which the former is the place to redeem twin-shinobi and the latter was a place hidden with a slingshot equipped with a shield.]] Doubles as a CheckovsBoomerang.

to:

* ChekhovsGun : In Episode 4, [[spoiler: a portrait with two dragons, and a Kasuga's statue (referring to events happened in Episode 18 and 30 on ''Tousouchuu'') was placed in game, which the former is the place to redeem twin-shinobi and the latter was a place hidden with a slingshot equipped with a shield.]] Doubles as a CheckovsBoomerang.ChekhovsBoomerang.



** [[spoiler:Almost the same happened to him again in Episode 4, this time he won a twin-shinobi in arena, but he accidentally stood in area surrounded by 7 opposite team's players (and two Shinobis) when team battle time started. Even he is well-armed this time, having two Shinobis and urged teammates for rescue, it doesn't work. He was soon spotted and surrounded by everyone in the opposite team, taking out his Shinobis - then Makihara himself.]]

to:

** [[spoiler:Almost the same happened to him again in Episode 4, this time he won a twin-shinobi in arena, but he accidentally stood in area surrounded by 7 members of the opposite team's players team (and two Shinobis) when the team battle time started. tarted. Even though he is was well-armed this time, having two Shinobis and urged teammates for rescue, it doesn't work. He was soon spotted and surrounded by everyone in the opposite team, taking out his Shinobis - then Makihara himself.]]

Added: 148

Changed: 333

Removed: 311

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Cleaned up the English. Removed whammy (doesn\'t apply, no random element)


* AllOrNothing: You either win, or you lose. Through it is allowed to bailout in rules but [[spoiler:yet anyone tried this.]]
* {{Whammy}} : Hit by either dodgeball or bullet will make you eliminate from the game.[[note]]Episode 4 featured missions which can revive players.[[/note]]

to:

* AllOrNothing: You either win, or you lose. Through it is allowed to There's a bailout in rules option available, but [[spoiler:yet anyone tried this.]]
* {{Whammy}} : Hit by either dodgeball or bullet will make you eliminate from the game.[[note]]Episode 4 featured missions which can revive players.[[/note]]
it has not been used yet.



** For females only, one usual tactic for them selling is the shield, then buy a Shinobi outright (Which they only need to pay the difference of 200,000).



* InstantDeathBullet : Like playing dodgeball, legs are vulnerable for attacks and difficult to be guarded, but also hard to hit than body [[note]]like Dodgeball, bounced hit or catched ball are bot counted. Through big battle ball and bullets are supposed uncatchable.[[/note]]

to:

* InstantDeathBullet : Like playing dodgeball, legs are vulnerable for attacks and difficult to be guarded, but also hard harder to hit than body [[note]]like the torso.
** Like
Dodgeball, bounced hit or catched ball are bot counted. Through caught balls do not count as hits. It is also theoretically impossible to catch the big battle ball and bullets are supposed uncatchable.[[/note]]balls or sling bullets.



* ChekhovsGun : In Episode 4, [[spoiler: a portrait with two dragons, and a Kasuga's statue (referring to events happened in Episode 18 and 30 on ''Tousouchuu'') was placed in game, which the former is the place to redeem twin-shinobi and the latter was a place hidden with a slingshot equipped with a shield.]]

to:

* ChekhovsGun : In Episode 4, [[spoiler: a portrait with two dragons, and a Kasuga's statue (referring to events happened in Episode 18 and 30 on ''Tousouchuu'') was placed in game, which the former is the place to redeem twin-shinobi and the latter was a place hidden with a slingshot equipped with a shield.]]]] Doubles as a CheckovsBoomerang.



* ObviousRulePatch: In episode 2 the staff found the bullet gun was too strong [[spoiler: which the player getting it taken out the remaining player and Shinobi.]] It was replaced by a slingshot - with a shorter range and 1 shot less in Episode 3.

to:

* ObviousRulePatch: In episode 2 the staff found the bullet gun was too strong [[spoiler: which the player getting it taken taking out the remaining player and Shinobi.]] It was replaced by a slingshot - with a shorter range and 1 shot less in Episode 3.



* ZergRush : Having a Shinobi, even a special Shinobi is not always good thing, it is no match in against large numbers at the same time - [[spoiler:Makihara]] know this too much:
** [[spoiler:In episode 3, Makihara won a giant battle ball Shinobi in arena, but a mission that can disable all active Shinobi essentially divided players into have/no Shinobis, knowing Makihara has no dodgeball (he lose it at eariler battle), the 8 players without Shinobis teamed up against him, took him out easily.]]

to:

* ZergRush : Having a Shinobi, even a special Shinobi is not always good thing, it is no match in against large numbers at the same time - [[spoiler:Makihara]] know this too much:
as players have learned.
** [[spoiler:In episode 3, Makihara won a giant battle ball Shinobi in arena, but a mission that can disable all active Shinobi essentially divided players into have/no Shinobis, knowing Makihara has no dodgeball actual weapon (he lose losing it at eariler battle), the 8 players without Shinobis teamed up against him, him and took him out easily.]]

Added: 1041

Changed: 1282

Removed: 180

Is there an issue? Send a MessageReason:
None


This time around, each player is given 300,000 yen (about three thousand dollars) and a dodgeball. Eliminating another player earns you their money. In the end, ThereCanBeOnlyOne. Still finding its feet, it has incorporated elements of Legend of Zelda (spending part of your fund on allies and defensive armor), and its parent shows (missions for rewards).

to:

This time around, each player is given 300,000 yen (about three thousand dollars) and a dodgeball.dodgeball[[note]]Female players are additionally given a shield to compensate the disadvantages to men[[/note]]. Eliminating another player earns you their money. In the end, ThereCanBeOnlyOne. Still finding its feet, it has incorporated elements of Legend of Zelda (spending part of your fund on allies and defensive armor), and its parent shows (missions for rewards).



* DecapitatedArmy: Knocking off players holding Shinobi will immediately disable the Shinobi(s) he/she is holding with, this is particularly useful when dealing with special Shinobis.
* OneHitKill : Hit by either dodgeball or bullet will make you eliminate from the game.[[spoiler: Episode 4 featured a 'Team Mission' with an automatic revive to the winning team]]

to:

* DecapitatedArmy: Knocking off players holding Shinobi will immediately disable the Shinobi(s) he/she is holding with, this is particularly useful when dealing with special Shinobis.
* OneHitKill
{{Whammy}} : Hit by either dodgeball or bullet will make you eliminate from the game.[[spoiler: Episode [[note]]Episode 4 featured a 'Team Mission' with an automatic missions which can revive to the winning team]]players.[[/note]]



* BoringButPractical: The armor upgrade. Cheaper, easier to use, and more likely to stay with you than a Shinobi, but not nearly as cool. [[spoiler: Epsiode 4 has proved this a lot, many attacks has been guarded by a shield - maybe except the tower-shielded Shinobi.]]
* InTheBack : A usual tactic used by number of players. Particularly [[spoiler:infamous for Kasuga, he was being back-stabbed twice in two consecutive episodes (2 and 3) while holding a Shinobi.]] BackstabBackfire also occurred occasionally too.

to:

* BoringButPractical: The armor upgrade. Cheaper, easier to use, and more likely to stay with you than a Shinobi, but not nearly as cool. [[spoiler: Epsiode 4 Through most will prefer a Shinobi, armor upgrade has proved saved many people from being hit - at least for once.
** For females only, one usual tactic for them selling is the shield, then buy a Shinobi outright (Which they only need to pay the difference of 200,000).
* DecapitatedArmy: Knocking off players holding Shinobi will immediately disable the Shinobi(s) he/she is holding with,
this a lot, many is particularly useful when dealing with special Shinobis.
*InstantDeathBullet : Like playing dodgeball, legs are vulnerable for
attacks has been guarded by a shield - maybe except the tower-shielded Shinobi.]]
and difficult to be guarded, but also hard to hit than body [[note]]like Dodgeball, bounced hit or catched ball are bot counted. Through big battle ball and bullets are supposed uncatchable.[[/note]]
* InTheBack : A usual tactic used by number of players. Particularly [[spoiler:infamous for Kasuga, he was being back-stabbed twice in two consecutive episodes (2 and 3) while holding a Shinobi.]] It is risky as BackstabBackfire also occurred occasionally too.



* ObviousRulePatch: [[spoiler: In episode 2 the staff found the bullet gun was too strong which the player getting it taken out the remaining player and Shinobi. It was replaced by a slingshot - with a shorter range and 1 shot less in Episode 3.]]
* OneHitWonder: The ninjas and players both.

to:

* ObviousRulePatch: [[spoiler: In episode 2 the staff found the bullet gun was too strong [[spoiler: which the player getting it taken out the remaining player and Shinobi. Shinobi.]] It was replaced by a slingshot - with a shorter range and 1 shot less in Episode 3.]]
3.
* OneHitWonder: OneHitWonder / OneHitKill : The ninjas and players and Shinobis both.



* ZergRush : [[spoiler:In episode 3, Makihara won a giant battle ball Shinobi in arena, but a mission that can disable all active Shinobi essentially divided players into have/no Shinobis, knowing Makihara has no dodgeball (he lose it at eariler battle), the 8 players without Shinobis teamed up against him, took him out easily.]]

to:

* ZergRush : Having a Shinobi, even a special Shinobi is not always good thing, it is no match in against large numbers at the same time - [[spoiler:Makihara]] know this too much:
**
[[spoiler:In episode 3, Makihara won a giant battle ball Shinobi in arena, but a mission that can disable all active Shinobi essentially divided players into have/no Shinobis, knowing Makihara has no dodgeball (he lose it at eariler battle), the 8 players without Shinobis teamed up against him, took him out easily.]]
Is there an issue? Send a MessageReason:
None


* OneHitKill : Hit by either dodgeball or bullet will make you eliminate from the game.[[spoiler:In Episode 4 just like Tousouchuu, it is possible to revive in some cases.]]

to:

* OneHitKill : Hit by either dodgeball or bullet will make you eliminate from the game.[[spoiler:In [[spoiler: Episode 4 just like Tousouchuu, it is possible to featured a 'Team Mission' with an automatic revive in some cases.]]to the winning team]]



* BoringButPractical: The armor upgrade. Cheaper, easier to use, and more likely to stay with you than a Shinobi, but not nearly as cool. [[spoiler: Epsiode 4 has proved this a lot, many attacks has been guarded by shield - maybe except the tower-shielded Shinobi.]]

to:

* BoringButPractical: The armor upgrade. Cheaper, easier to use, and more likely to stay with you than a Shinobi, but not nearly as cool. [[spoiler: Epsiode 4 has proved this a lot, many attacks has been guarded by a shield - maybe except the tower-shielded Shinobi.]]



* ChekhovsGun : In Episode 4, [[spoiler: a portrait with two dragons, and a Kasuga's statue (referring to events happened in Episode 18 and 30 on ''Tousouchuu'') was placed in game, which the former is the place redeem twin-shinobi and the latter was a place hidden with a slingshot equipped with a shield.]]
* NPC: The shopkeepers are decidedly neutral. The Shinobis (ninjas) ally with one player and stick with them.

to:

* ChekhovsGun : In Episode 4, [[spoiler: a portrait with two dragons, and a Kasuga's statue (referring to events happened in Episode 18 and 30 on ''Tousouchuu'') was placed in game, which the former is the place to redeem twin-shinobi and the latter was a place hidden with a slingshot equipped with a shield.]]
* NPC: NonPlayerCharacter: The shopkeepers are decidedly neutral. The Shinobis (ninjas) ally with one player and stick with them.
Is there an issue? Send a MessageReason:
None


* AllOrNothing: You either win, or you lose. Through it is allowed to bailout but no one actually did it.

to:

* AllOrNothing: You either win, or you lose. Through it is allowed to bailout in rules but no one actually did it.[[spoiler:yet anyone tried this.]]



* OneHitKill: Hit by either dodgeball or bullet will make you eliminate from the game.[[spoiler:In Episode 4 just like Tousouchuu, it is possible to revive in some cases.]]

to:

* OneHitKill: OneHitKill : Hit by either dodgeball or bullet will make you eliminate from the game.[[spoiler:In Episode 4 just like Tousouchuu, it is possible to revive in some cases.]]



* InTheBack : A usual tactic used by number of players. Particularly [[spoiler:infamous for Kasuga, he was being back-stabbed twice in two consecutive episodes (2 and 3) while holding a Shinobi.]]
* ChekhovsGun : In Episode 4, [[spoiler: a portrait with two dragons, and a Kasuga's statue (referring to events happened in Episode 16 and 30 on ''Tousouchuu'') was placed in game, which the former is the place redeem twin-ninja and the latter was a place hidden with a slingshot equipped with a shield.]]

to:

* InTheBack : A usual tactic used by number of players. Particularly [[spoiler:infamous for Kasuga, he was being back-stabbed twice in two consecutive episodes (2 and 3) while holding a Shinobi.]]
]] BackstabBackfire also occurred occasionally too.
* ChekhovsGun : In Episode 4, [[spoiler: a portrait with two dragons, and a Kasuga's statue (referring to events happened in Episode 16 18 and 30 on ''Tousouchuu'') was placed in game, which the former is the place redeem twin-ninja twin-shinobi and the latter was a place hidden with a slingshot equipped with a shield.]]



* PeoplePuppets: [[spoiler: In episode 3, Nakata was renowned for using two different players as his "original Shinobi", his tactic was too successful which indirectly took out a Shinobi and a player, then getting that two players up against each other - then finish the remaining, which used up all his weapon.]]

to:

* PeoplePuppets: [[spoiler: In episode 3, Nakata was renowned for using two different players as his "original "Original Shinobi", his tactic was too successful which indirectly took the he essentially take out three players and a Shinobi and to got a player, then getting that two players up against each other 1.2 million yen headstart - then finish the remaining, which he only did the final blow to his remaining "Original Shinobi", who used up all his weapon.weapons.]]



** [[spoiler:Almost the same happened to him again in Episode 4, he got a double Shinobis in arena, but he accidentally stood in area surrounded by 7 opposite team's players (and two Shinobis) when team battle time started. Even he is well-armed this time, having two Shinobis and urged teammates for rescue, it doesn't work. He was soon cornered by everyone in the opposite team, taking out his Shinobis - then Makihara himself.]]

to:

** [[spoiler:Almost the same happened to him again in Episode 4, this time he got won a double Shinobis twin-shinobi in arena, but he accidentally stood in area surrounded by 7 opposite team's players (and two Shinobis) when team battle time started. Even he is well-armed this time, having two Shinobis and urged teammates for rescue, it doesn't work. He was soon cornered spotted and surrounded by everyone in the opposite team, taking out his Shinobis - then Makihara himself.]]

Added: 1067

Changed: 875

Is there an issue? Send a MessageReason:
Episode 4 spoiler


* OneHitKill: Hit by either dodgeball or bullet will make you eliminate from the game - only exception is in arena, which only cost you some money.
* ThereCanBeOnlyOne: One true winner.

to:

* DecapitatedArmy: Knocking off players holding Shinobi will immediately disable the Shinobi(s) he/she is holding with, this is particularly useful when dealing with special Shinobis.
* OneHitKill: Hit by either dodgeball or bullet will make you eliminate from the game - only exception game.[[spoiler:In Episode 4 just like Tousouchuu, it is possible to revive in arena, which only cost you some money.
cases.]]
* ThereCanBeOnlyOne: One true winner.
Only one players can left standing and win the game, before the ticker reaches zero. If more than two players standing at the end it will be a GameOver and nobody gets the prize.



* BoringButPractical: The armor upgrade. Cheaper, easier to use, and more likely to stay with you than a Shinobi, but not nearly as cool.
* Intheback : A usual tactic used by number of players. Particularly [[spoiler:famous one happens in Episode 3. Where a player is back-stabbed despite having a shield Shinobi in his front.]]

to:

* BoringButPractical: The armor upgrade. Cheaper, easier to use, and more likely to stay with you than a Shinobi, but not nearly as cool.
cool. [[spoiler: Epsiode 4 has proved this a lot, many attacks has been guarded by shield - maybe except the tower-shielded Shinobi.]]
* Intheback InTheBack : A usual tactic used by number of players. Particularly [[spoiler:famous one happens in Episode 3. Where a player is [[spoiler:infamous for Kasuga, he was being back-stabbed despite having a shield Shinobi twice in his front.two consecutive episodes (2 and 3) while holding a Shinobi.]]
* ChekhovsGun : In Episode 4, [[spoiler: a portrait with two dragons, and a Kasuga's statue (referring to events happened in Episode 16 and 30 on ''Tousouchuu'') was placed in game, which the former is the place redeem twin-ninja and the latter was a place hidden with a slingshot equipped with a shield.
]]



* PeoplePuppets: [[spoiler: In episode 3, Nakata was renowned for using two different players as his "original Shinobi", his tactic was too successful which took out a Shinobi and a player, then getting that two players up against each other - then finish off the remaining one which used up his weapon.]]

to:

* PeoplePuppets: [[spoiler: In episode 3, Nakata was renowned for using two different players as his "original Shinobi", his tactic was too successful which indirectly took out a Shinobi and a player, then getting that two players up against each other - then finish off the remaining one remaining, which used up all his weapon.]]
* ZergRush : [[spoiler:In episode 3, Makihara won a giant battle ball Shinobi in arena, but a mission that can disable all active Shinobi essentially divided players into have/no Shinobis, knowing Makihara has no dodgeball (he lose it at eariler battle), the 8 players without Shinobis teamed up against him, took him out easily.]]
**[[spoiler:Almost the same happened to him again in Episode 4, he got a double Shinobis in arena, but he accidentally stood in area surrounded by 7 opposite team's players (and two Shinobis) when team battle time started. Even he is well-armed this time, having two Shinobis and urged teammates for rescue, it doesn't work. He was soon cornered by everyone in the opposite team, taking out his Shinobis - then Makihara himself.
]]

Added: 890

Changed: 64

Is there an issue? Send a MessageReason:
None


This time around, each player is given 30,000 yen (about three hundred dollars) and a dodgeball. Eliminating another player earns you their money. In the end, ThereCanBeOnlyOne. Still finding its feet, it has incorporated elements of Legend of Zelda (spending part of your fund on allies and defensive armor), and its parent shows (missions for rewards).

to:

This time around, each player is given 30,000 300,000 yen (about three hundred thousand dollars) and a dodgeball. Eliminating another player earns you their money. In the end, ThereCanBeOnlyOne. Still finding its feet, it has incorporated elements of Legend of Zelda (spending part of your fund on allies and defensive armor), and its parent shows (missions for rewards).



* AllOrNothing: You either win, or you lose. No bailing out here.

to:

* AllOrNothing: You either win, or you lose. No bailing out here.Through it is allowed to bailout but no one actually did it.
* OneHitKill: Hit by either dodgeball or bullet will make you eliminate from the game - only exception is in arena, which only cost you some money.





Added DiffLines:

* Intheback : A usual tactic used by number of players. Particularly [[spoiler:famous one happens in Episode 3. Where a player is back-stabbed despite having a shield Shinobi in his front.]]


Added DiffLines:

* ObviousRulePatch: [[spoiler: In episode 2 the staff found the bullet gun was too strong which the player getting it taken out the remaining player and Shinobi. It was replaced by a slingshot - with a shorter range and 1 shot less in Episode 3.]]


Added DiffLines:

* PeoplePuppets: [[spoiler: In episode 3, Nakata was renowned for using two different players as his "original Shinobi", his tactic was too successful which took out a Shinobi and a player, then getting that two players up against each other - then finish off the remaining one which used up his weapon.]]
Is there an issue? Send a MessageReason:
None





AllOrNothing: You either win, or you lose. No bailing out here.
ThereCanBeOnlyOne: One true winner.


!!ThisShowProvidesExamplesOf:

BoringButPractical: The armor upgrade. Cheaper, easier to use, and more likely to stay with you than a Shinobi, but not nearly as cool.
NPC: The shopkeepers are decidedly neutral. The Shinobis (ninjas) ally with one player and stick with them.
OneHitWonder: The ninjas and players both.

to:

* AllOrNothing: You either win, or you lose. No bailing out here.
* ThereCanBeOnlyOne: One true winner.


!!ThisShowProvidesExamplesOf:

BoringButPractical:
!!This Show Provides Examples Of:

*BoringButPractical:
The armor upgrade. Cheaper, easier to use, and more likely to stay with you than a Shinobi, but not nearly as cool.
NPC: *NPC: The shopkeepers are decidedly neutral. The Shinobis (ninjas) ally with one player and stick with them.
OneHitWonder: *OneHitWonder: The ninjas and players both.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


Japanese GameShow and Type 11 {{Spinoff}} from RunForMoneyTousouchuu, having a shared Mythology.

This time around, each player is given 30,000 yen (about three hundred dollars) and a dodgeball. Eliminating another player earns you their money. In the end, ThereCanBeOnlyOne. Still finding its feet, it has incorporated elements of Legend of Zelda (spending part of your fund on allies and defensive armor), and its parent shows (missions for rewards).

!!GameShowTropes in use:

AllOrNothing: You either win, or you lose. No bailing out here.
ThereCanBeOnlyOne: One true winner.


!!ThisShowProvidesExamplesOf:

BoringButPractical: The armor upgrade. Cheaper, easier to use, and more likely to stay with you than a Shinobi, but not nearly as cool.
NPC: The shopkeepers are decidedly neutral. The Shinobis (ninjas) ally with one player and stick with them.
OneHitWonder: The ninjas and players both.

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