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!!Enterprise Crew

[[folder:General]]
Some general notes on the crew's national origins:

* Captain Jonathan Archer was born in [[UsefulNotes/NewYorkState Upstate New York]], but as a child, he moved to UsefulNotes/SanFrancisco and spent the rest of his life there. Logically, because Starfleet Headquarters is in San Francisco, his father was nearby working on the Warp 5 engine project, and afterwards Archer himself was around Starfleet Headquarters continuing to work on the Warp 5 test flights.
* Chief Engineer Trip Tucker is from UsefulNotes/{{Florida}}.
* T'Pol and Phlox are aliens, from Vulcan and Denobula respectively.
* Lieutenant Malcolm Reed is from [[UsefulNotes/{{Britain}} England]].
* Ensign Hoshi Sato is from UsefulNotes/{{Japan}}.
* Ensign Travis Mayweather was born on a trading ship during a deep-space run, making him the only human main cast member not from Earth.

[[/folder]]

[[folder:Captain Jonathan Archer]]
!!Captain Jonathan Archer
[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/trek_archer_7280.jpg]]
[[caption-width-right:225:''"[[PatrickStewartSpeech We're going to stumble, make mistakes...I'm sure more than a few before we find our footing. But we're going to learn from those mistakes. That's what being human is all about.]]"'']]
!!!'''Played By:''' Creator/ScottBakula

TheCaptain of Earth's first Warp 5 starship, Archer spent most of his life dreaming of going to the stars and, since his father Henry was a major player in humanity's achievement of Warp 5 in the first place, his command is rather personal. This is also where he got his distrust of Vulcans, as they had spent most of his life attempting to keep humanity in and around its own solar system.
----
* AcePilot: He was one of the test pilots for the NX prototypes and handles quite a number of shuttlepod flights. Most notable in "Singularity," in which he manages to fly ''Enterprise'' out of a black hole while half-awake.
* AuthorityEqualsAsskicking: Not really in the beginning, where Archer frequently gets into fistfights with various enemies, but pretty much all of them tend to result in him at least getting his ass handily kicked and they just about as often end with him knocked out for the count. He does grow into this trope, but only after he's been pummeled into a thin paste a few dozen times by some aliens who don't like him. And even by some aliens who ''do'' like him. He learns by experience.
* BewareTheNiceOnes: Archer gives off an "everyday Joe" vibe more than any other captain (which is what happens when your captain is played by Creator/ScottBakula), but beneath that vibe lies a lot of [[TheResenter resentment]] and [[HairTriggerTemper general insecurity]]. Archer invokes this trope and uses it to his advantage in "Fusion" when he drops the gee-whiz exterior and calls Tolaris out for his MindRape of T'Pol. This of course is truly demonstrated in season 3 where once broken he is capable of a level of violence that includes beating unarmed prisoners.
* BoldExplorer: A classically bold example in the mold of Kirk.
* ButtMonkey: Most of the captains of ''Star Trek'' have their moments, but ol' Jonathan Archer is one of the worst of the lot. All he wants to do is peacefully explore the galaxy, making friends of the many species across the galaxy in the ship his father built, but he continuously ends up putting himself and his ship in ludicrously dangerous situations both by chance and due to his ChronicHeroSyndrome; gets captured constantly, nearly gets killed or sentenced to death countless times; and if the plot requires somebody to get badly injured and/or beaten up by the VillainOfTheWeek that episode, it's him, especially during the first season.
* TheCaptain: One of the first in Starfleet.
* CharacterCatchphrase: "We're making history with every light year."
* CharacterDevelopment: Seasons 1 and 2 have an idealistic, somewhat naive Archer who just wants to make peaceful contact with other species. Then the Xindi attack Earth, and season 3 brings a darker, grittier Archer who's willing to do some nasty things to others in the name of saving humanity. He even spends the start of season 4 lamenting his lost innocence to a fellow captain who represents everything he used to be.
* TheChosenOne: [[DownplayedTrope Downplayed]]. Though it doesn't have that much of an effect outside of the Vulcan Reformation Arc in Season 4, Archer [[TheChooserOfTheOne was chosen]] by both [[CrystalDragonJesus Surak]]'s katra and [[LegacyOfTheChosen its previous bearer, Syrran]], to be the next bearer of the katra and carrying on the work of finding the [[MacGuffin Kir'shara]] and restoring Vulcan to "the Path" (of Surak).
-->'''Archer:''' Syrran did something to me before he died.
-->'''Surak:''' [[LampshadeHanging He chose you]]. You don't trust Vulcans, Captain. And, given your experiences with them, I can't say I blame you. The culture you've come to know isn't the one I helped to create. My people have strayed, and someone must restore them to the path.
-->'''Archer:''' You've got the wrong man.
-->'''Surak:''' Sorry, Captain. There's an Earth Expression; we're stuck with each other. Don't fight what's been given to you. Open your mind and your heart and the way will become clear.
%%* ClintSquint
* CompositeCharacter: Archer could be considered an amalgam of past ''Star Trek'' captains. He shares the corn-fed hokum of [[Series/StarTrekTheOriginalSeries Kirk]]'s upbringing, [[Series/StarTrekTheNextGeneration Picard]]'s zeal for exploration, [[Series/StarTrekDeepSpaceNine Sisko]]'s emotional baggage, and [[Series/StarTrekVoyager Janeway]]'s [[GrayAndGreyMorality greying morality]].
* ContrastingSequelMainCharacter: Archer is virtually the opposite to his predecessors (or at least his successors since ''Enterprise'' is the chronological prequel to the franchise's timeline). While his successors are bound to the rules by-the-book, Archer isn't, who makes up any rules he wants in a time before the Federation even exists as an organization. He is also willing to commit morally ambiguous, ethically questionable acts to complete his objective like piracy and even withholding a cure to a dying species, unlike his predecessors who are at least on the side of the law. He is also a pathfinder unlike the previous Captains, who has to rely on navigating uncharted regions of space with just his crew and whatever resources he has in store, while suffering from bad luck along the way. He is also diplomatic like Janeway and Picard, but he has some contrasts to both of them, being that his diplomacy borders between reasonable and outright explosive (the latter being the engine to the Federation's creation), neither traits his predecessors has.
* DependingOnTheWriter: From ''[[http://them0vieblog.com/2015/08/05/star-trek-enterprise-extinction-review/#comments the m0vie blog]]'':
-->''"I think what becomes quite obvious as the third season progresses is that everybody on staff has their own version of Archer. André Bormanis seems like the most traditional ''Star Trek'' writer on staff, so it's not surprising that ''Extinction'' has a nod toward franchise utopianism that [[{{Glurge}} doesn't make a lick of sense]]...In contrast, David A. Goodman seems write Archer only [[BlackAndGreyMorality a shade or two more cynical]], trying to avoid harming the Vulcans in ''Impulse'' and playing cowboy in ''North Star''; Goodman writes a version of Archer who actually seems more well-adjusted than he was for most of the first two seasons. Sussman and Strong both play up Archer's angst. Braga likes [[{{AntiHero}} gritty action hero]] Archer.\\\
Coming from outside the show, Coto writes Archer as the gritty character he needs to be for the story to work, even if Coto's scripts (particularly ''Azati Prime'' and ''The Council'') seem to suggest that this is not sustainable in the long term. It is no wonder that Coto was the big fan of the ''"Archer dies at the end of season three"'' idea... ''Azati Prime'' is the episode that really suggests Archer [[RedemptionEqualsDeath might have to die]] to redeem'' [the Alpha Quadrant]'', and ''The Council'' alludes to it with the death of Degra to redeem the Xindi."''
* DesignatedVictim: The writer(s) need to show that the aliens are hostile? Punch Archer!
* {{Determinator}}: The result of being a DesignatedVictim and resident [[TheChewToy Chew Toy]]. He ''has'' to be a Determinator to resolve the episode in the ship's favor.
* DisneyDeath: A couple of times, like at the end of Season 3, he's presumed dead in a HeroicSacrifice.
* DistressedDude: He is very frequently captured by the enemy of the week, necessitating an escape coupled with a rescue operation from the crew.
* EagleLand: Represents Flavor 2, with a UnitedSpaceOfAmerica coloring. Archer has an incredibly hard time comprehending that aliens are, well, ''alien'', and frequently runs in trouble directly resulting from this. It extends even to Phlox and T'Pol at times (and definitely to Vulcans as a whole). He has repeated problems with the Kreetassans precisely because he simply cannot grasp how different their culture is from that of United Earth and becomes angry and frustrated over their complex social protocol.
** In "Judgment," where Kolos mounts a surprisingly stirring defense of Archer that boils down to, "He's a bumbling idiot, but his heart is in the right place."
* TheEveryman: Since his era was much closer to the present day, Archer comes across as more of an average Joe rather than an [[TheAce Ace]] JackOfAllStats or OmnidisciplinaryScientist, compared to other ''Star Trek'' captains or even Starfleet characters in general.
* FamedInStory: He gains notice for being the captain of the first warp 5 ship, but it's completing the Xindi mission that makes Earth view him as a hero.
* FantasticRacism: In early series, he ''really'' hates the Vulcans. He gets better later.
* AFatherToHisMen: He maintains a FirstNameBasis with his command staff and will go after any member of his crew who's captured, injured, or stranded with every resource he has. He lampshades this in one episode, commenting that he once had a captain who kept a professional distance with his crew, but given that ''Enterprise'' is alone on its missions, the crew has to be more of a family than a group of coworkers in order to survive.
* FireForgedFriends: ''Slowly'' becomes this with T'Pol.
* GeneralRipper: In the early half of Season 3. Archer changes his tune pretty damn quickly when he realizes that the Xindi have been manipulated and lied to for generations and have been screwed over pretty severely. The Sphere-Builders [[EnemyMine are not happy with the outcome]].
* HairTriggerTemper: While his default setting is fairly pacific and easygoing, Archer in the first few seasons is ''very'' easy to frustrate, annoy, or anger. The show does attempt to explain this by noting the many long years of frustration and condescension [[FreudianExcuse he and his father have received]] from the Vulcans, but his impatience and temper usually lead him to ignore valid advice or criticism and [[LeeroyJenkins bull ahead, heedless of the consequences]].
* HeroesLoveDogs: He wouldn't hesitate to stand himself in space go to war with entire planets to save his dog.
* HeroicBSOD: His actions in Season 3 clearly weigh on him, but it's not until Season 4's "Home" that he finally has to deal with it.
-->'''Archer:''' ''[to Hernandez]'' I lost something out there, and I don't know how to get it back.
* IDidWhatIHadToDo: ''"This isn't open to debate!"'' Mostly in Season 3; he's most definitely ''not'' happy about being forced into positions where it's either ShootTheDog or let billions of humans be destroyed by the Xindi superweapon. The decisions he makes weigh on him [[MyGodWhatHaveIDone quite heavily as seen in season 4]].
* InformedAbility: We're told he got trained to be a diplomat in "A Night In Sickbay," where he does virtually everything a diplomat should never, ever do. (It should be emphasized that, to be fair, he doesn't do any of the above ''in the presence of'' the aliens.) Likewise, for a supposed "skilled" diplomat, he barely tries to hide his utter contempt for the Vulcans. (Though, again to be fair: considering how ''[[AssInAmbassador Ambassador]]'' Soval constantly treats ''him'', he may have viewed it as par for the course...)
** The concept of "protocol" is completely absent from his awareness. Even when first contact situations start off positively, Archer almost never bothers to do the research to find out what kinds of customs and cultural rules an alien race may have. Shown twice with the Kreetassans in "Vox Sola" and "A Night In Sickbay". The first time he eats in front of them (considered incredibly vulgar by their standards) and the second time, despite knowing how touchy they are, he brings his dog Porthos to an important meeting taking place in a sacred grove of trees. [[UrineTrouble Guess what happens...]]
** His attempts to make peaceful first contact in general don't fare any better, typically ending in either a shootout, crewmembers getting taken hostage, or Archer having the stuffing beaten out of him.
** Archer even struggles with cultural differences among ''humans'', finding himself at odds with those who do not share his idealistic notions ("Fortunate Son"), even though he himself will not behave very differently when faced with similar circumstances ("Silent Enemy").
** "Desert Crossing" seems him claiming to be trained in desert survival. However, when picking up supplies for a mission on a desert planet in the same episode, Archer fails to bring along even the most elementary of amenities for a trip to a desert, such as appropriate clothing, sunglasses, sunscreen, or even a plentiful supply of water, and later in the episode, he decides that he and Trip should wander across the desert ''during the day'' when one of the fundamental teachings of desert survival says you should always walk during the night and rest when the sun is out.
** He does, however, start to get better in Season 2--with his efforts to end the cold war between the Vulcans and the Andorians. Also, in Season 4, he manages to successfully ensure the cultural reformation of the Vulcans back to the teachings of Surak and prevent an interstellar war, as well as negotiate several disputes between the Tellarites and Andorians, averting yet ''another'' conflict. Furthermore, according to the (possibly canon) biography shown in "In a Mirror, Darkly," Archer eventually would go on to serve as an ambassador to Andoria for several years. As such, it makes Daniels' claims that he'll be instrumental in forming the Federation ''far'' more believable.
* JackBauerInterrogationTechnique: Season 3 in particular, where he shoves an alien pirate into an airlock and starts to depressurize it until he talks (with Malcolm hovering in the background wondering what the ''hell'' he's doing) and later punches the 20th-century medical tech who was working for the Xindi.
* JamesBondage: While previous captains had certainly had their share of captivity, with Archer it is almost predictable, along with the fact that he will also get the snot beaten out of him.
* TheKirk: He's got a [[TheSpock Spock]] in T'Pol and a [[TheMcCoy McCoy]] in Trip. He tends to lean more towards the Id than Superego.
* LanternJawOfJustice: Made of pure glass however, which causes him to be TheChewToy for every hostile species they encounter.
* LeeroyJenkins: Archer is the captain you'd want to have a beer with, so to speak. He's not a high-falutin' bigwig with grand ideas about the future of the universe; he just wants to get things done. Which usually means running head-first into situations he doesn't understand, getting beaten up and taken hostage.
* MadeOfIron: Good thing, considering how often he gets the crap beaten out of him.
* MrFanservice: In the fourth episode, he almost floats out of his shower thanks to a gravity malfunction.
* NoIndoorVoice: In most conversations that aren't one-on-one, Archer's voice would be clearly audible in the back of an auditorium.
* NonActionGuy: He's quick to jump into fights but clearly has no actual skill or training, consistently going down in one hit. At least for the first few seasons.
* OddFriendship: With Shran.
* TheResenter:
** Archer feels that the Vulcans held humans back, not allowing his father to live to see his warp 5 engine finally fly. He has to begrudgingly change his position when he gets a glimpse of some of the ethical dilemmas that the Vulcans had to deal with when it comes to humans.
** His MirrorUniverse self, still only NumberTwo on ''Enterprise'', is furious to discover his alternate universe self is already captain and will eventually become the most famous explorer of the era.
* TeamDad: To the ''Enterprise'' crew.
* TookALevelInBadass: He becomes ''much'' more competent as both a captain and a combatant after the first couple seasons.
* UnresolvedSexualTension: With T'Pol, mostly in Season 2. This is a rather odd and strangely realistic variation, in that it's more the result of T'Pol being the only humanoid female that he is close to for over a year, her being his trusted second-in-command with all the loyalty and bonding such a position entails (as is consistent with all other ''Star Trek'' series), and Archer not having the opportunity to *cough* "release any tension" for a ''very'' long time while on the first two years of the mission, rather than the result of any romantic affiliation between the two. It stays unresolved and eventually dissipates as they both find partners that they have actual feelings for.
* UsefulNotes/WaterPolo: Archer played in college (implied to be Stanford) and is still a big fan. A water polo ball appears several times in the series, and he is often seen watching the game in his quarters.
* WhatTheHellHero: Gets called out on his borderline-amoral or dangerous actions more than once. Usually by Trip.
[[/folder]]

[[folder:Subcommander (later Commander) T'Pol]]
!!Subcommander (later Commander) T'Pol
[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/trek_tpol_4349.jpg]]
[[caption-width-right:225:''"If we expect to continue our relations with humanity, we have to earn their trust."'']]
!!!'''Played By:''' Creator/JoleneBlalock

Archer's Vulcan science officer and [[NumberTwo second-in-command]], T'Pol did not like humans when she first joined ''Enterprise'''s crew. Of course, as the years wore on, she came to respect her human crewmates more and more, and shifted her loyalty from the Vulcan High Command to Starfleet and, more specifically, Archer, with whom she would develop a strong friendship. (Falling in love with Trip certainly didn't hurt, either.)
----
* BecomingTheMask: The High Command puts her on the ship to keep the humans from getting into too much trouble. When she's recalled at the start of Season 3, she resigns and joins Starfleet.
%%* BelligerentSexualTension: With Trip. Also has hints of this with Archer.
* BotheringByTheBook: The Xindi attack makes T'Pol something of a standard-bearer for TOS-era values, both as the StrawVulcan on the crew and with Trip implicitly equating her with the Prime Directive and the ethics of peacetime, and making it no secret that he wants her '''out'''.
* TheCaretaker: In the alternate timeline of "Twilight," T'Pol spent over a decade looking after an amnesiac Archer.
* ComicallyMissingThePoint: Most notably when giving her review of ''Film/{{Frankenstein|1931}}''.
* CommanderContrarian: At first, she opposes basically ''any'' idea that Archer has.
* ConsistentClothingStyle: T'Pol's outfits are generally catsuits with the top half being wraparound.
%%* CulturalPosturing: Frequently.
* DefrostingIceQueen: At the start, she's contemptuous of humans and convinced that they'll fail. She gradually develops a respect for their abilities and even their emotions.
%%* DistaffCounterpart: Probably intended to be this for [[Series/StarTrekTheOriginalSeries Spock]] and/or [[Series/StarTrekVoyager Tuvok]].%%Examples aren't "probable", and also ZCE.
* EmotionlessGirl: Supposedly. It's become more and more obvious throughout the series that T'Pol has far more difficulty keeping her emotions in check than most Vulcans.
* ExpositoryHairstyleChange: Subtle, but her haircut gets less severe as she reduces her distance to the crew.
* FutureSpandex: Her first uniform was very form-fitting (''a la'' [[Series/StarTrekVoyager Seven of Nine]]), but still distinctly Vulcan. She ended up having the most costume changes of any character in ''Trek'', but they're all variations of this trope.
* HollywoodAutism: Autistic-coded and Vulcans go hand in hand as much as being AmbiguouslyJewish, and she gets shit from Phlox early on about only wanting to eat the foods she’s accustomed to.
** Additionally, even among other Vulcans, it's repeatedly noted that she often has trouble controlling her emotions. (Emotional dysregulation can be a symptom of autism, and, generally speaking, facing ridicule for "overreacting" or "being too emotional" is something that many autistics experience).
* {{Jerkass}}: In the early seasons, at least, although it's obvious by the end of Season 1 that she's ready to defend ''Enterprise'' and Archer against the High Command if she thinks it's necessary, with hints of HiddenDepths.
* JerkassHasAPoint: She’s not the nicest in her logic, but frequently she’ll be right and the others will be forced to admit that she has a point after ignoring her.
* NotSoStoic: Over the course of four years, T'Pol undergoes a MindRape that brings up traumatic memories of losing her emotional control in a jazz nightclub, remembers repressed memories of a line-of-duty killing (that also led to a loss of emotional control), suffers from ''Pa'nar'' Syndrome that degrades her neural pathways (leading to loss of emotional control), becomes addicted to Trellium-D (which causes loss of emotional control), and is infected by a microbe that makes her undergo a premature ''pon farr'' (leading to loss of emotional control and clothing). During the Vulcan arc, this trope was [[HandWave hand-waved]] as T'Pol just having poor control for a Vulcan, and a WhatCouldHaveBeen plotline for the next season would have been that T'Pol had Romulan ancestry.
* NumberTwo: To Archer. Even during his early Vulcan-hating days as captain, it's standard for him to give her the ship while he's not aboard. Lampshaded in the pilot, where she has a debate with Tucker over the matter (she has a higher rank than him, but, since she isn't Starfleet, he argues that she is outside the chain of command).
* OfficialCouple: With Trip. It turns out that, even in alternate timelines and mirror universes, the odds favor them ending up together.
* OmnidisciplinaryScientist: Although it becomes obvious that, even if she has a wide range of theoretical and applied sciences under her belt (which is somewhat understandable considering she's in her late 60s and has had a long time to study under the Vulcan Science Directorate), she is nowhere near as proficient with hands-on engineering and often requires Trip's expertise.
* ScullySyndrome: Particularly in regards to TimeTravel. In spite of all the evidence and personal accounts that Archer gives, she insists that the Vulcan Science Ministry has declared time travel to be impossible.
* TheSpock: Always the one to offer the more pragmatic explanation or advocate leaving an alien conflict alone.
* StandardFemaleGrabArea: Very rarely, if ever invoked. T'Pol has taken far more licks than any female ''Franchise/StarTrek'' character to come before her.
* StrawVulcan: In Season 1, to the point where it's a ConflictBall. More than once she would not give the crew basic information on a matter and then act superior when she corrected their subsequent mistakes. Other times, she ''would'' give legitimate advice that Archer then ignored, leading to disaster.
* {{Stripperific}}: If she's not dressed in her duty catsuit, she's usually wearing pajamas that are one size too small or skivvies.
* StrongAsTheyNeedToBe: The second variant, where T'Pol is as strong as the ''writers'' need her to be. Unlike Spock whose super strength is fairly consistent, T'Pol often loses fights that she should win -- particularly fights against Archer. In [[Recap/StarTrekEnterpriseS02E025Bounty one episode]], she both flung Phlox across the room AND got subdued by Malcolm at close range within a five-minute span.
* SugarAndIcePersonality: Usually ice, but there are moments even in Season 1 where she admits a respect for the captain and crew.
* TokenNonHuman: {{Justified|Trope}} as she's basically forced on the human crew by the Vulcans to keep an eye on them. T'Pol ends up GoingNative and joining Starfleet.
* UnresolvedSexualTension: With Archer. In the alternate timeline seen in "Twilight," the scene cuts out before the audience finds out exactly ''how'' the relationship between Archer and T'Pol evolved. However, we do know that, although it does take a good decade plus of constantly caring for him for T'Pol to manifest romantic feelings for Archer, it's her loyalty and bond of friendship with him that is strong enough to make her throw away her career to take care of him in the first place.
[[/folder]]

[[folder:Commander Charles 'Trip' Tucker III]]
!!Commander Charles 'Trip' Tucker III
[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/trek_tucker_5596.jpg]]
[[caption-width-right:225:''"You expect us to sit up here for a week while the probes have all the fun?"'']]
!!!'''Played By:''' Creator/ConnorTrinneer

''Enterprise'''s Chief Engineer and Archer's long-time best friend, Trip Tucker's "good ol' boy" Southern charm disguised one of the sharpest minds in Starfleet. Between his engineering genius and security head Malcolm Reed's deep and lasting desire to blow things up, ''Enterprise'' kept flying even when she probably shouldn't have and exceeded all expectations in the process.
----
* BelligerentSexualTension: With T'Pol. He even spells it out in "Home," where he tells her mother that he felt like they had chemistry (his word) the first time they got into an argument.
* BookDumb: Basic Algebra eludes him, yet he's an engineer. Although with his habit of ObfuscatingStupidity and hiding his genius, the audience is not entirely sure whether he just consistently ''pretends'' to be BookDumb or actually is. The fact that his understanding of warp theory is second-to-none indicates the latter.
* CynicismCatalyst: His little sister Elizabeth is killed in the Xindi's attack on Earth in the Season 2 finale. He becomes much more cynical, but bottles up his anger and grief until "The Forgotten."
* DeadpanSnarker: SarcasmMode is his mode of choice.
* FamedInStory: By the time of ''[[WesternAnimation/StarTrekLowerDecks Lower Decks]],'' he's mentioned in the same breath as ''Captain Kirk'' as a measuring stick for how cool someone is.
* FanOfThePast: Like Tom Paris in ''[[{{Series/StarTrekVoyager}} Voyager]]'', Trip has a nostalgia for the 1950s. The majority of movies he shows for Movie Night are from that decade.
* FireForgedFriends: He and Malcolm have a rocky start, but after being stranded alone in a shuttlepod together, they become close friends.
%%* HeterosexualLifePartners: With Malcolm.
* TheLancer: He's been this to Archer for some time when the series begins.
* LeeroyJenkins: Trip has a habit of leaping before he looks in combat and isn't usually reluctant when it's time to fight. [[spoiler:This gets him killed in the finale, when he decides the best way to get rid of the intruders is to set off an explosion in a room he's in.]]
* TheMcCoy: Got the accent for it, too. Is constantly arguing the values of humanity and emotion against T'Pol's logic and rationale. Of course, their arguments [[BelligerentSexualTension tend to find other outlets]].
* MrFanservice: "Acquistion" has him running around in his underwear for a good chunk of the time. And well, check out his [[ShirtlessScene well-muscled chest]] in his numerous decontamination scenes.
* MrFixit: A few times, he helps another ship fix a broken system or has to deal with malfunctioning equipment of his own. Even when he visits T'Pol's house, he ends up fixing her mom's fridge.
* NumberTwo: Early on, anyway. He's actually Number Three, but he's much closer to Archer than the ''actual'' Number Two. Lampshaded in the pilot, where he has a debate with T'Pol over the matter (she has a higher rank than him, but since she isn't Starfleet, he argues that she is outside the chain of command). More than likely, he ''would'' have been the ship's first officer if T'Pol's assignment hadn't been imposed by the Vulcan High Command.
* PreMortemOneLiner:
-->[[spoiler:'''Trip:''' There's just one other thing I need to tell you--you can all go straight to ''Hell''!]]
* ScottyTime: He has to deal with it less than other Starfleet engineers, but he's pretty ticked off when he has to work in it.
* StupidSacrifice: [[spoiler:Decides to blow up himself and the aliens boarding the ship despite the fact that Archer is out of harm's way and after he knows that security is on the way to deal with the invaders.]]
* SouthernFriedGenius: He hails from Florida and is the best engineer in Starfleet.
* SpeakNowOrForeverHoldYourPeace: {{Subverted|Trope}}. T'Pol declines to declare the ''kal-i-fee'' at her wedding to Toss. When her mother suggests that Trip tell T'Pol about his true feelings before the ceremony, he refuses because she's got enough pressure on her.
* TechnoWizard: If you give him a few minutes with a piece of technology (from just about any species), he'll be able to fix it or jury-rig it into something useful for the situation.
* TrademarkFavoriteFood: Pan-fried catfish. His favorite dessert is pecan pie.
* TheWatson: Often the one to ask questions that T'Pol could then explain to the audience.
[[/folder]]

[[folder:Lieutenant Malcolm Reed]]
!!Lieutenant Malcolm Reed
[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/trek_reed_3768.jpg]]
[[caption-width-right:225:''"They're called 'phase pistols'. They have two settings: 'stun' and 'kill.' It would be best not to confuse them."'']]
!!!'''Played By:''' Creator/DominicKeating

British, shy, quiet, and reserved unless someone was in danger, Reed had a talent for getting himself injured while trying to protect his crew and his captain. As it turns out, he also had a talent for blowing things up, and with Trip's engineering genius, did it much better than the weapons specifications said he should have been able to. Although he started out isolated from everyone, he went on to develop a strong friendship with frequent verbal sparring partner Trip and became an anchor for Archer during the Xindi crisis.
----
* AmbiguouslyGay: Dominic Keating is on record as saying, "God knows I played him gay!" but [[SarcasticConfession no one's sure whether he's joking or not]]. There is some evidence that Reed was slated to be the first gay character in ''Franchise/StarTrek'', but this was apparently later revoked. (Trek would get its first official gay character sixteen years later, in the next TV series to be developed: Lt. Paul Stamets of [[Series/StarTrekDiscovery Discovery]].) Considering he's had significant HoYay with at least three characters (Archer, Tucker, and Hayes), however, Keating may not have been joking all that much. It's worth noting that when ''Enterprise'' was sent back in time, Malcolm never got married or had kids, and he was the only member of the main cast (and possibly the whole crew) that didn't. Possibly CampStraight, as he has a string of ex-girlfriends and flirts with various female alien visitors (awkwardly, usually) throughout the series. (And he admitted once to [[CovertPervert taking notice of T'Pol's bum.]]) [[ZigZaggedTrope Still, that doesn't prove he's straight; he could always be bisexual.]]\\
\\
An interview with Keating from 2013 confirms the speculation about Malcolm: "I played him so gay ... I mean, it was always rumored that Malcolm was gay, wasn't it?", he says. "It was that one line of his three-line bio, 'Shy around women,’ that just shockwaved across the gay community." He includes some remarks on the showrunners' reluctance to portray a gay character onscreen. "I don’t want to say it was dry and they didn’t want to take any risks, but there was an element of that." [[https://web.archive.org/web/20130621060823/http://www.thecinemasource.com/blog/interviews/dominic-keating-interview-for-star-trek-enterprise/]]
* BewareTheQuietOnes: Malcolm doesn't really talk much. He lets his guns do the talking.
* TheBigGuy: If someone needs to lead a security team through the corridors or a rescue team on the surface, Malcolm's the guy.
* BloodKnight: Reed ''really'' likes blowing shit up. [[LampshadeHanging Lampshaded]] when they find a hatch and Reed immediately starts talking about where he can place charges before he even looks for the latch device (which Archer locates within seconds).
* ButtMonkey: Almost as frequently as ''Archer'', it's Reed who is the designated victim, although he's more an accident-prone victim of circumstances than a constant villain target. He seems like a {{Redshirt}} with PlotArmor, forever doomed to be injured or trapped in order to provide dramatic tension. This may also be a symptom of TheWorfEffect, given that he is the ship's tactical officer and thus the one who should be most capable at looking out for his own well-being, but also the one who is first to confront danger.
* BritishStuffiness: The only Brit in the main cast, Malcolm is noticeably more reserved and uptight than his American colleagues. Well, except when he gets to blow things up.
* ConsummateProfessional: Despite most of the main characters being in Starfleet, Reed is pretty much the only one who consistently ''acts'' like he has undergone military training. This brings him into conflict with the [=MACO=]s in Season 3, due to their differing military disciplines and protocols clashing. Lampshaded in "Minefield" when Archer inquires why he was so uncomfortable being invited to dine at the Captain's table. Reed eventually admits that throughout his career, he's tried to remain professional and avoid "fraternization" with his superiors and fellow officers.
* DarkAndTroubledPast: [[spoiler:He used to be an agent for Section 31. This ends up putting ''Enterprise'' in a tight spot in Season 4.]]
* DeadpanSnarker: Approaches every setback with a certain amount of wit.
* DemolitionsExpert: The closest thing they've got. Reed also successfully dismantled a Romulan mine on the ship's hull despite lacking a full understanding of its specs.
* FireForgedFriends: He and Trip have a rocky start, but after being stranded alone in a shuttlepod together, they become close friends.
* FreudianExcuse: Malcolm's aquaphobia is attributed in a tie-in novel to a near-drowning he experienced as a child in a confrontation with a school bully.
* GeniusBruiser: Malcolm is a very innovative weapons designer, he's good at hand-to-hand combat, and he's quite the tactical thinker. Also, if there is a way to make something explode, he ''will'' find it.
* HatesBeingTouched: Too bad Archer has NoSenseOfPersonalSpace.
%%* HeterosexualLifePartners: With Trip.
* HomoeroticSubtext: According to Dominic Keating, it was intentional. He has this with [[NoSenseOfPersonalSpace Archer]], [[BelligerentSexualTension Tucker]], and [[SlapSlapKiss Major]] [[TheMasochismTango Hayes]], at the very least.
* MilitaryBrat: His family served in the Royal Navy for generations. He's consequently very knowledgeable about military matters and personalities.
* TheMole: [[spoiler:Although to be fair, it wasn't precisely his fault. In Season 4, Section 31 forces him to hinder ''Enterprise'''s investigation into Phlox's kidnapping.]]
* NotSoStoic: In "Shuttlepod One", he confides in Trip that he's upset to be seen as a "grim reaper" and explains that he doesn't ''want'' to die, but doesn't want to have unrealistic expectations either. Also, later in the series, he [[WhatTheHellHero calls out]] his fellow officers on their seeming lack of reaction to a MACO {{Redshirt}}'s death, and is visibly upset by just how many people they've lost while in the Expanse.
* PintsizedPowerhouse: He's fairly unassuming compared to the more built Archer and Trip, but he's still successfully takes the role of TheBigGuy.
* TheQuietOne: Very rarely ventures his opinion in a conversation unless it's asked for.
* ShrinkingViolet: Except where his crew's safety is concerned. While he's not timid, he is very uncomfortable around other people and has difficulty making close friendships.
* SociallyAwkwardHero: It's more pronounced in the [[Literature/StarTrekEnterpriseRelaunch tie-in novels]], but even in the series proper, it's obvious that Malcolm has a lot of trouble opening up to people.
* TheStoic: How he's usually seen. He even suggests that Archer abandon him when a mine traps him on a detachable section of hull while a Romulan ship threatens.
* StiffUpperLip: From attempting to perform a HeroicSacrifice ("Minefield") or being forced to eat emergency rations that he doesn't like ("Shuttlepod One"), Reed rarely ever complains about the situation. At most, he'll make a dry, sarcastic quip before getting right back to business.
* StuffBlowingUp: 90% of the time, when Reed is openly happy/gleeful about something, it's related to weapons—usually using them.
* TalkingInYourSleep: He says the word "stinky" in his sleep while having a dream about flirting with T'Pol.
* TrademarkFavoriteFood: Pineapple, despite being allergic to it. He takes injections to help himself tolerate it.
* TheUnfavourite: His father was a life-long Navy man, and has remained aloof, cold, and generally disappointed in Malcolm because he didn't follow the family tradition (Malcolm's afraid of water).
%%* WellDoneSonGuy: He starts to thaw out a bit once Archer makes a point of befriending him.
* WhyDidItHaveToBeSnakes: It doesn't help to have aquaphobia when your family have served in the Royal Navy for centuries.
[[/folder]]

[[folder:Doctor Phlox]]
!!Doctor Phlox
[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/trek_phlox_4749.jpg]]
!!!'''Played By:''' Creator/JohnBillingsley

->''"I must admit, I wasn't planning to stay this long, but the opportunity to observe your species on their first deep-space venture has proven irresistible."''

[[Series/{{NCIS}} Ducky Mallard]] [[AC:in space]], a Denobulan doctor who volunteered for a medical exchange program to serve as the NX-01's sawbones. Phlox had an unorthodox and almost homeopathic approach to medicine, habitually using alien critters to assist in healing, as well as a curious interest in human "mating habits". Luckily for the crew, he was more skilled than he looked; also quite good at keeping them alive.
----
* AlienAutopsy: He does a ''lot'' of these. With great interest, too.
* BizarreAlienBiology: He has striped toenails that grow extremely quickly, an incredibly long tongue that needs to be dried out for unspecified reasons, and an unusually wide grin. Season 4 reveals that, when threatened, he can ''inflate his head like a blowfish!'' Of special note is that he's the first being in the entire franchise, aside from species 8472, that has ''ever'' defied Borg nanoprobes without having to be rescued from the Collective afterwards. He had to use a considerably DangerousForbiddenTechnique to do it and required a seriously extended recovery, but again, aside from species 8472, he's the only one to ever last more than a few seconds after being injected before showing signs of assimilation.
* BlueAndOrangeMorality: Much like [=DS9's=] Garak, Phlox presents a menu of options to Archer; some legal, others not. His ethics are decidedly neutral. He also tended to be more pragmatic than his Vulcan counterpart (organ-farming from clones, freely [[DrFeelgood supplying T'Pol with drugs]]). In contrast, T'Pol is increasingly on the side of Roddenberry ethics in Seasons 3 and 4, warning Archer against some of the Doctor's methods.
* BunnyEarsLawyer: Very eccentric, but deadly serious when it comes to medicine. Notably, Phlox makes no mention of any qualifications that suggests he should be working on ''humanoid'' patients ("As a matter of fact, I've also earned degrees in dentistry, hematology, botanical pharmacology...").
* BourgeoisBohemian: He's a respected professional in his field, but he's keenly interested in learning about new cultures and attitudes.
* CheshireCatGrin:
-->'''Phlox:''' ''[to Archer, as he displays his grin for the first time]'' [[CatchPhrase Optimism, Captain!]]
* CrazyCulturalComparison: His reaction to Tucker nervously informing him that his (Phlox's) wife made a pass at him is to immediately suggest that he sleep with her! Denobulans are polygamists and actively embrace the concept of open marriage.
* DeliberateValuesDissonance:
** Denobulan medical ethics are not precisely aligned to the Hippocratic Oath. For example, he refuses to treat patients without their consent, even if their condition is lethal.
** He also has very few qualms discussing a person's medical information with others, even if he is going behind the person's back to do it (i.e., giving out information about Reed's allergy treatments to Hoshi). No [=HIPAA=] in space, evidently.
** While he cares very deeply for all his "pets" they are also used as raw materials for many medical treatments and expiraments, something that humans might consider animal cruelty.
* DissonantSerenity: Especially in early episodes, when he seems to be the only one having fun amongst a crew still trying to get used to each other.
* ExoticExtendedMarriage: Like all Denobulans, Phlox has three wives, each of whom has two other husbands. It has been stated that the Denobulan homeworld is a single continent that is vastly overpopulated.
* FantasticRacism: Phlox admits that he has some ill-feeling towards Antarans because of a war the two species fought in the past, but he tried to teach his children to be free of prejudice. Later, he is on the receiving end of this on Earth after the Xindi crisis awakens humanity's own tendencies towards xenophobia.
* {{Foil}}: To T'Pol, particularly early on. Though they are both in the "outsider" position, his keen interest and enthusiasm for human culture contrasts her contempt and discomfort with it, and he advises her to be more open-minded.
* FriendToAllLivingThings: He dearly loves his pets. He also took to Porthos, becoming the one who'd look after him when Archer was away.
* FunnyForeigner: Or in this case, Funny Alien. His BizarreAlienBiology and BlueAndOrangeMorality are often PlayedForLaughs in day-to-day interactions with the crew, who are as yet unused to aliens.
* GeniusesHaveMultiplePhDs: Dr Phlox has at least a "dozen" degrees, mentioned subjects include Interspecies Veterinary Medicine, Dentistry, Hematology, Botanical Pharmacology and Psychiatry. It is not specified if these degrees are all doctorates (or if Denobulans even have doctorates), but their number and breadth help establish him as a renowned SuperDoc. This lengthy academic record is explained by the fact that Denobulans don't share the same sleeping patterns as humans, only needing about five to six days sleep per year which means Denobulans have more time for academic pursuits if they so wish.
* HeavySleeper: His species only sleeps once a year, for a period of several days. He's incredibly loopy when a medical emergency forces the crew to wake him up after only a few hours of sleep.
* JarOfTheBizarre: His sickbay contains many jars of various substances, which include medicines, samples, and food for his alien pets.
* MadDoctor: When the crew starts becoming obsessed with mundane tasks in "Singularity," Phlox becomes hyper-focused on finding out why Travis has a headache and nearly dissects his brain to solve the mystery. Fortunately, T'Pol steps in with a well-timed nerve pinch. The MirrorUniverse version is just as bubbly and curious as regular Phlox, only he ''really enjoys'' performing brutal medical experiments.
* TheMedic: He has his work cut out for him to keep the crew in shape between space mines and many, many angry aliens.
* MissionControl: John Billingsley is even less mobile than the EMH. Phlox spends nearly all his time on the ship, though he does get out a bit more in the fourth season. No wonder the Klingons abducted him on his trip to the Chinese; they would have been waiting for years otherwise!
* MyGodWhatHaveIDone: In "Singularity," he nearly lobotomizes Travis to find out what's causing his headache and threatens T'Pol with a scalpel when she questions this course of action. Afterwards, he's ''very'' subdued and thanks her for intervening before he could do any harm.
* RenaissanceMan: In addition to his skill with standard and non-traditional medicine, he apparently is something of an anthropologist, joining the Interspecies Medical Exchange so he could study new species and cultures.
* SixthRanger: He was present from the pilot, but Archer added him to the crew at the last minute after they met at Starfleet Headquarters.
* TheStoic: His baseline is more cheerful and friendly than most stoics, but it nonetheless stands out as notable exclusions whenever he shows strong emotions like anger or fear.
* WouldBeRudeToSayGenocide: In "Dear Doctor," he openly refuses a cure to the Valakians, who are the edge of extinction, on the basis that Menk, a more primitive culture sharing the same planet, would thrive.
[[/folder]]

[[folder:Ensign Travis Mayweather]]
!!Ensign Travis Mayweather
[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/trek_mayweather_6956.jpg]]
!!!'''Played By:''' Creator/AnthonyMontgomery

->''"I couldn't call a place home unless it came with a pair of warp nacelles."''

''Enterprise'''s pilot, Travis was a "space boomer," born on one of the slow-moving cargo transports launched right after humans discovered warp flight. Since transports usually took years to get between ports, Travis grew up on the cargo ship ECS ''Horizon'' and probably knows more about living in space than anyone else on board. This also translated into a talent for flying spacecraft.
----
* AcePilot: He's the helmsman for the whole of the series and maneuvers ''Enterprise'' through some very tricky situations, including the highly dangerous Delphic Expanse. He also manages to figure out how to pilot a Xindi-Insectoid shuttle despite it being designed for someone with compound eyes.
* AdvertisedExtra: To absurd degrees. He's one of the least-developed "mains" in ''Trek'' history. It ''seemed'' like he was going to get some characterization in Season 2 with the episode "Horizon", but most of his dialogue in other episodes were cut or made into offscreen events. Season 4's writers actually gave him some important stuff to do, but it seemed odd to have the others acting chummy with someone they'd barely interacted with previously.
-->'''[[http://h2g2.com/edited_entry/A6756294 h2g2]]''': This complete lack of presence has made him [[GiftedlyBad legendary among the fans]]. It's ironic that Morn, the bar-fly from ''[[Series/StarTrekDeepSpaceNine DS9]]'' who (purposely) [[TheSpeechless never spoke a word]], has better character development than Travis.
* BadassAdorable: Has his moments.
* {{Catchphrase}}: Mayweather loves to frequently remind people "Did you know I've been in space?!"
* ADayInTheLimelight: We meet his family and titular home ship in the episode "Horizon."
* ClarkKentOutfit: Somehow, despite wearing a nearly skintight uniform, his clothes function as this. The man is jacked.
* InformedAbility: Phlox is the biologist, Hoshi the linguist, Trip the mechanic, and Travis...the ''climbing expert''. Pray tell, ''how'' do you become a climbing expert when you live in space? [[SarcasmMode It really came in handy, too]], considering he gets hurt ''while climbing'' three times on the show.
* LesserStar: Although he's billed as a member of the main cast, he usually has very little focus apart from his capacity as the helmsman, and he rarely goes beyond being TheGenericGuy characterization-wise.
* LikeBrotherAndSister: With Hoshi.
* MandatoryLine: Sometimes not even given afforded this much by the writers. Seriously, it reached a point where he didn't even say "Aye, sir". Mayweather's subplots tend to involve being injured and sent to sickbay, simply in order to give him at least ''some'' dialogue.
* MrFanservice: Welcome to the gun show. If this Starfleet gig doesn't work out for him, Mayweather can always model underwear.
* NaiveNewcomer: In the first season, at least, despite having lived in space his whole life. Possibly it was intended as being a newcomer to ''Starfleet'', but as noted, his lack of development makes it hard to say.
* NiceGuy: He's one of the more consistently upbeat members of the crew.
* TokenMinority: Unfortunately, his lack of development essentially made him this.
* WideEyedIdealist: Usually the one most likely to see things with a [[BlackAndWhiteMorality black-and-white mentality]].
* WellDoneSonGuy: In "Horizon," he notes that his dad, the captain of a cargo ship, was disappointed that Travis didn't follow in his footsteps. Following Mr. Mayweather's death, Travis confides in Archer his regrets over never having reconciled with him. Archer, though, reveals that when he was looking through the candidates for helmsman, Travis' father provided the shortest recommendation he had seen, writing "he'd never met a more natural stick and rudder man in his life" and that Archer would be a fool if he didn't pick him.
[[/folder]]

[[folder:Ensign Hoshi Sato]]
!!Ensign Hoshi Sato
[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/trek_hoshi_4749.jpg]]
!!!'''Played By:''' Creator/LindaPark

->''"[[ImADoctorNotAPlaceholder I'm a translator]]; I didn't come out here to see corpses hanging on hooks!"''

Not a fan of space travel, getting eaten, or aliens, Hoshi Sato was on ''Enterprise'' for one reason: She had an unmatched gift for languages. In the days before the Universal Translator, she was a critical part of FirstContact missions.
----
* AllAsiansKnowMartialArts: In Season 4, Hoshi is retconned with a black belt in Aikido to make her more of an ActionGirl (whereas in the Season 3 Xindi War arc, she's shown learning simple take-downs from the [=MACOs=] with no mention of these skills).
* BadassBookworm: Although she rarely gets the opportunity to show it, when Phlox is kidnapped in Season 4, she ''kicks ass''!
* BoldlyComing: In "Two Days and Two Nights." While the others have run-ins with hostile forces on Risa, Hoshi winds up being the only one who gets laid. Get it, girl.
* {{Claustrophobia}}: Played up in "Fight or Flight." Archer is stunned to find this out right before a mission, but Hoshi is quick to remind him that ''he'' talked her into taking the position.
* CunningLinguist: It generally takes her just a few hours to start getting the hang of a new language.
* DownerEnding: The Mirror Universe episode reveals in a barely-visible text blurb that Hoshi ends up marrying, leaving Starfleet, and settling on [[spoiler:Tarsus IV, where she is ignominiously executed by Kodos during a famine ([[{{Series/StarTrekTheOriginalSeries}} a young James T. Kirk]] is witness to her death)]]. The set designer for that episode has said not to take that as {{canon}}, though.
* FightingFromTheInside: When the Xindi-Reptilians inject her with brain parasites to make her decrypt the superweapon's launch codes. She manages to add a new layer of encryption, although the next set of parasites forces her to comply.
* FishOutOfWater: She's really uncomfortable with space travel with the weirdness and dangers involved.
* TheGift: Hoshi is not just a CunningLinguist; one telepathic alien points out that it seems that her brain is uniquely wired for multiple languages.
* TheHeart: She's one of the most openly emotional (in the "sensitive" vein, not "angry and HotBlooded") officers, especially in the first season when she doesn't have much confidence in herself. She is also one of the friendliest bridge officers. She's shown to be close with all of her fellow bridge crew and often spends her downtime getting to know new people, or trying to, as with the [=MACO=] squad.
* HeroicBSOD: After being rescued from the Xindi thanks to brain scrambling and guilt over not being able to prevent the Xindi from hijacking her skills.
* IronicFear: Anything space-related. This was later echoed by [=McCoy=] in the [[Film/StarTrek2009 first J.J. Abrams Trek film]].
%%* LikeBrotherAndSister: With Travis.
* MeaningfulName: ''Hoshi'' (星) means "star", which is quite appropriate for a space-traveler. ''Sato'' (里) can also be translated as "home", "village", or "native land", suggesting that she feels most at home in the stars.
* MovingAngst: In "Fight or Flight?", Hoshi is unnerved by her new home on a spaceship— she thinks the stars are "going the wrong way" out her window, she feels like she's bad at her job when dead bodies make her scream, and she's afraid of the noises the engine makes.
* MoreThanJustATeacher: Before she got her job on the ship, Hoshi Sato was a language teacher.
* NervousWreck: She’s very anxious at first, feeling like she’s useless for screaming at dead bodies, and not able to sleep on one side of the ship.
* {{Omniglot}}: It comes naturally to her. It's the reason she's on the ship. (According to ''Series/StarTrekStrangeNewWorlds'', she learns how to speak 86 languages.)
* OutOfFocus: Relatively prominent in Season 1, she gradually gets less and less to do. Season 2's [[Recap/StarTrekEnterpriseS02E010VanishingPoint "Vanishing Point"]] literally has her slowly fading away, which is almost ''too'' good a metaphor. Season 4 gives her a few more moments of spotlight, culminating in one instance of her in command of the ship.
* ThePiratesWhoDontDoAnything: When was the last time we actually saw her ''translate'' something? It's not entirely her fault; Archer seems to go out of his way to find her tasks that involve everything but her ''actual'' job.
* ShrinkingViolet: Hoshi's definitely very sweet, but a little socially awkward and shy at first. She shakes this off by the end of the series, with what little CharacterDevelopment she gets.
* TheStarscream: In the MirrorUniverse. As the crew put it, the episodes "Put the Ho back in Hoshi."
* TomboyishPonytail: Often has this throughout the series.
* TookALevelInBadass:
** Hoshi [[AllAsiansKnowMartialArts suddenly acquires martial arts skills]] in Season 4. In the penultimate episode, the former ShrinkingViolet not only commands the ship but also takes on the Minister of Earth in a battle of wills and wins. (Which [[FridgeHorror sort of suggests]] that Starfleet is a bit too comfortable with ignoring the civilian government. Might explain why every third admiral was planning a coup from ''[[Film/StarTrekVITheUndiscoveredCountry ST VI]]'' on.)
** In the MirrorUniverse, Mirror Hoshi manages to take on Mirror T'Pol in a knife fight and hold her own for some time. T'Pol only loses because after she knocks Hoshi down for the count, she gets shot InTheBack by a MACO. [[spoiler:Mirror Hoshi would then go on to become ''Empress'' of the Terran Empire!]]
[[/folder]]

[[folder:Porthos]]
!!Porthos
[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/trek_porthos_1480.jpg]]
!!!'''Played By:''' Prada (early Season 1) and Breezy & Windy (late Season 1-on)

Archer's utterly adorable beagle.
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* AngryGuardDog: In the MirrorUniverse, Porthos is a [[RightHandAttackDog snarling Rottweiler]]. Beagle Porthos can't quite compete in that area, but when [[spoiler:Ferengi]] board the ship in one episode, he does his best to bark his disapproval.
* EvilDetectingDog: In "Anomaly," he sits up and starts barking before the ship is rocked by a massive spatial anomaly.
%%* LoyalAnimalCompanion
* MeaningfulName: He was part of a litter of four males, dubbed "the Four Musketeers", hence how he got the name "Porthos." Also a [[ShoutOut Shout Out]] as that makes Porthos a [[WesternAnimation/DogtanianAndTheThreeMuskehounds Muskehound]].
* PreciousPuppies: Okay, so he's a mature dog, but still...
* SilentSnarker: Often, Archer will mull over his thoughts out loud, [[TheConfidant play-acting his inner struggles as conversations with Porthos]]. On occasion, we cut to the dog's reaction—then back to Archer, who says something like, "Yeah, you're right," and otherwise acts like Porthos just chided him. He also gives the visiting [[spoiler:Ferengi]] [[TheReasonYouSuckSpeech a real barking-to]]. Ah-hem...
%%* TeamPet
* TimmyInAWell: Deliberately averted by the scriptwriters.
* TrademarkFavoriteFood: Cheese. Unfortunately it also gives him gas.
* UrineTrouble: He didn't pee on a person, but he got Archer in trouble by peeing on a tree sacred to the locals.
[[/folder]]

!!''Enterprise'' NX-01
[[folder:''Enterprise'' NX-01]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/enterprise_nx_01.jpg]]
Earth's first NX-class starship and the first to achieve warp 5.
----
* TheAce: Specifically designed to be the best starship of the United Earth Starfleet, and is the first to reach warp 5.
* CelebrityParadox: The ''Enterprise'' NX-01 was named after the space shuttle ''Enterprise'' OV-101, which was named after the starship ''Enterprise'' NCC-1701. The OV-101 was originally going to be named ''Constitution'', but NASA renamed it ''Enterprise'' after a letter writing campaign from ''Franchise/StarTrek'' fans convinced them to do so. The unveiling of the ''Enterprise'' orbiter, which most of the cast of ''TOS'' and Creator/GeneRoddenberry himself attended, is even seen in the opening credits of ''Enterprise'' itself.
* CosmeticallyAdvancedPrequel: She's more detailed inside and out than the ''Constitution'' class vessel that would succeed her a century later (though ''Series/StarTrekDiscovery'' and ''Series/StarTrekStrangeNewWorlds'' show off what what the ''TOS'' Constitution-class would have looked like if the show had been made after ''Enterprise'' chronologically).
* FlawedPrototype: That said, she was rushed out into service early thanks to time travelling interference, meaning she lacked a few of the features she was ''supposed'' to have. Especially weapons, which her crew had to upgrade on the fly.
* LegacyVesselNaming: She's named after five ''Enterprise'''s before her--the ''H.M.S. Enterprise'' of 1775, the ''CV-6'' and ''CVN-65'' of the United States Navy, the ''OV-101'' space shuttle of NASA, and the ''XVC-30'' Earth[=/=]Vulcan collaboration vessel. She too is the first Starfleet vessel to bear the name, and the U.S.S. [[Series/StarTrekTheOriginalSeries Enterprise NCC-1701]] was not only named after her, but bears a piece of her hull inside of it to carry on the tradition. An additonal seven ships, at the very least, would carry on her name into the future, the ''Enterprises'' NCC-1701-A, B, C, D, E, F, and G, with far more implied coming after even that.
* MadeOfExplodium: ''[[Series/StarTrekStrangeNewWorlds Strange New Worlds]]'' reveals that the NX-01's hull was made out of a synthesized alloy called horonium, which is extremely rare and explosively dangerous to manufacture, but incredibly durable. This explains why ''Enterprise'' was able to take as much punishment as it did without the benefit of shields, and why later Starfleet vessels would look radically different, as horonium was phased out for other, easier to replicate materials.
* TheOnlyOne: Since she's the first Warp 5 capable Earth vessel around. Less so come season 4, when her sister ship ''Columbia'' launches and even fights alongside her. It's also stated that additional NX-class ships are on the way.
* RememberTheNewGuy: ''[[Series/StarTrekTheNextGeneration The Next Generation]]'' usually refers to the Enterprise D as being the fifth ship to bare that name, implying that Kirk's Enterprise was the first.
* TheSpeechless: Unlike future starships, ''Enterprise'' doesn't give vocal responses to commands.
* TookALevelInBadass: Several times. First is when Trip and Malcolm upgrade her weaponry with phase cannons (the precursors to phaser banks). Then, after the Xindi attack, she gets photonic torpedoes, improved hull plating, and a contingent of SpaceMarines, turning her into a full-fledged warship. (WordOfGod suggests that if the show had gotten a fifth season, she could've received far more extensive upgrades. Those upgrades would later be canonized in ''Series/StarTrekPicard'' via her appearance at the fleet museum.) She also goes from barely achieving Warp 5 in Season 1 to safely maintaining 5.1 for short periods in Season 4.
[[/folder]]
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