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A mappack for the remastered version of ''VideoGame/QuakeII'', created in 2023 as a community showcase, using the diverse texture set of ''[[Platform/Nintendo64 Quake II 64]]'' as basis. The maps were created by Chnucki Erdbeer, [=Em3raldTig3r=], Konig, Nicco, [=PalmliX=], Doom-Shakalaka, [=theV=], hardcore_gamer, sixsik6 and Shartuterie, and the jam was organized by Map-Center.

The maps of the pack are "The Hub", "Art Theft", "Weapons Factory", "Research Bunker", "Enclosure Escape", "The Dead Zone", "Battlefield", "Industrial Reunion", "Tenebrous", "The Meat" and "The Lair".
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!! This mappack shows examples of:
* HubLevel: The pack begins with "The Lair", a hub where the protagonist starts on a slipgate, facing a portal locked behind deadly lasers. Passing each level shuts down the lasers.
* NonStandardGameOver: "Battlefield" is a TimedMission. If you don't stop the Strogg invasion to the ship in time, it triggers a cutscene which signals a mission failure.
* NothingIsScarier: After getting down the elevator in "The Dead Zone", the player faces a pitch-black room where the only thing visible is the elevator. Getting into the pitch-black zones trigger the flashlight. Trying to get off-limits pushes the character back. [[OhCrap Then your computer starts malfunctioning, receiving messages from an unknown entity]]. [[spoiler:This lasts until a window opens with the Data CD, afterwards the computer will print "you will die", and a wave of Stalkers begin harassing the player]].
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