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* SuddenAnatomy: Despite Main/InvisibleAnatomy being in effect for the most part, the [=LocoRoco=] sometimes have visible arms when needed. For example, when Dominus hugs Kelche at the end of the seventh entry, and when Kelche is choosing between floors in ''The Letting Go''.
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* VocalDissonance: Bonmucho, of all characters, speaks with a high-pitched [[UsefulNotes/AmericanAccents Southern accent]], as opposed to the [[EvilSoundsDeep very deep voice]] he had in the original games. This is especially jarring considering he only appears in his "true", more demonic-looking form here.
to:
* VocalDissonance: Bonmucho, of all characters, speaks with a high-pitched [[UsefulNotes/AmericanAccents Southern accent]], as opposed to the [[EvilSoundsDeep very deep voice]] he had in the original games. This is especially jarring considering he only appears in his "true", more demonic-looking mutated form here.
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* YouDontLookLikeYou: The ''[=LocoRoco=]'' characters hardly resemble their original counterparts. Special mention goes to Bonmucho, who for some reason looks more like a floating head with [[Main/RedEyesTakeWarning red sclerae]], surrounded by flames.
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* EarlyInstallmentWeirdness: The first few levels were far less story-oriented, each consisting of essentially just a hallway filled with [=LocoRoco=] [[NonPlayerCharacter NPCs]] to talk to and the occasional Moja to defeat before reaching the end.
to:
* EarlyInstallmentWeirdness: The first few levels were are far less story-oriented, each consisting of essentially just a hallway filled with [=LocoRoco=] [[NonPlayerCharacter NPCs]] to talk to and the occasional Moja to defeat before reaching the end.
Changed line(s) 26 (click to see context) from:
* LastOfHisKind: [=MuiMui=] states that he is the only surviving member of his species, after his home planet collapsed. [[spoiler:This is [[OnlyYouCanRepopulateMyRace precisely why]] he wanted [[BrotherSisterIncest Kelche and Elisa to have a child together]], as they both possess his recessive genes. Later [[DefiedTrope defied]] once Kelche [[{{Main/Patricide}} kills [=MuiMui=]]] [[SlainInTheirSleep in his sleep]].]]
to:
* InvisibleAnatomy: The limbless [=LocoRoco=] are able to carry objects and drive vehicles without a problem, among other things. Particularly jarring in ''The Letting Go'''s opening {{Main/Flashback}}, in which [=MuiMui=] explicitly instructs Kelche to arrange his fingers on a guitar, despite him not visibly having any.
* LastOfHisKind: [=MuiMui=] states that he is the only surviving member of his species, after his home planet collapsed. [[spoiler:This is [[OnlyYouCanRepopulateMyRace precisely why]] he wanted [[BrotherSisterIncest Kelche and Elisa to have a child together]], as they both possess his recessive genes. Later [[DefiedTrope defied]] once Kelche [[{{Main/Patricide}} kills[=MuiMui=]]] [[SlainInTheirSleep in his sleep]].[=MuiMui=]]].]]
* LastOfHisKind: [=MuiMui=] states that he is the only surviving member of his species, after his home planet collapsed. [[spoiler:This is [[OnlyYouCanRepopulateMyRace precisely why]] he wanted [[BrotherSisterIncest Kelche and Elisa to have a child together]], as they both possess his recessive genes. Later [[DefiedTrope defied]] once Kelche [[{{Main/Patricide}} kills
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* StrippedToTheBone: [[spoiler:All that remains of Goudachimp after Mr. Cheesemonkey [[VomitIndiscretionShot vomits all]] [[YouHaveFailedMe over him]] is a skeleton.]]
to:
* StrippedToTheBone: [[spoiler:All that remains of Goudachimp after Mr. Cheesemonkey [[VomitIndiscretionShot vomits all]] [[YouHaveFailedMe vomits all over him]] is a skeleton.]]
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Changed line(s) 2,7 (click to see context) from:
[[caption-width-right:350: [[DarkerAndEdgier Not quite the]] ''VideoGame/LocoRoco'' [[BloodierAndGorier you remember]].]]
''[=LittleBig=] Loco Roco'' is a series of custom ''VideoGame/LittleBigPlanet'' (and later, ''{{VideoGame/Dreams}}'') levels made by [=Yoda115=] and [=BigPhil2695=], inspired by the ''VideoGame/LocoRoco'' series. It follows the same basic plotline as the aforementioned games: the Moja Corps are attacking the peaceful world of the [=LocoRocos=], so it is up to them to stop the intruders and take back their rightful home. However, it also features a ''significantly'' [[DarkerAndEdgier darker]] tone than the series it is based on, involving guns, [[TankGoodness tanks]], and frequent depictions of war, resulting in a generous amount of [[BloodierAndGorier blood and on-screen death]].
The series is largely centered around the yellow [=LocoRoco=], Kulche, [[AdaptationNameChange known here as]] Kelche Olmee. Once a [[CheerfulChild cheerful, happy-go-lucky kid]] as in his home series, the traumatic events of the Moja War have [[BreakTheCutie had quite]] [[ShellShockedVeteran the effect]] [[UsedToBeASweetKid on him]]. Thus, upon your arrival, Kelche makes your Sackperson [[AnOfferYouCantRefuse a simple deal]]: go kill the Mojas, or else, he will [[SlainInTheirSleep murder you in your sleep]].
''[=LittleBig=] Loco Roco'' is a series of custom ''VideoGame/LittleBigPlanet'' (and later, ''{{VideoGame/Dreams}}'') levels made by [=Yoda115=] and [=BigPhil2695=], inspired by the ''VideoGame/LocoRoco'' series. It follows the same basic plotline as the aforementioned games: the Moja Corps are attacking the peaceful world of the [=LocoRocos=], so it is up to them to stop the intruders and take back their rightful home. However, it also features a ''significantly'' [[DarkerAndEdgier darker]] tone than the series it is based on, involving guns, [[TankGoodness tanks]], and frequent depictions of war, resulting in a generous amount of [[BloodierAndGorier blood and on-screen death]].
The series is largely centered around the yellow [=LocoRoco=], Kulche, [[AdaptationNameChange known here as]] Kelche Olmee. Once a [[CheerfulChild cheerful, happy-go-lucky kid]] as in his home series, the traumatic events of the Moja War have [[BreakTheCutie had quite]] [[ShellShockedVeteran the effect]] [[UsedToBeASweetKid on him]]. Thus, upon your arrival, Kelche makes your Sackperson [[AnOfferYouCantRefuse a simple deal]]: go kill the Mojas, or else, he will [[SlainInTheirSleep murder you in your sleep]].
to:
[[caption-width-right:350: [[DarkerAndEdgier Not quite the]] ''VideoGame/LocoRoco'' [[BloodierAndGorier [[DarkerAndEdgier you remember]].]]
''[=LittleBig=] Loco Roco'' is a series of custom ''VideoGame/LittleBigPlanet'' (and later, ''{{VideoGame/Dreams}}'') levels made by[=Yoda115=] yoda115 and [=BigPhil2695=], bigphil2695, inspired by the ''VideoGame/LocoRoco'' series. It follows the same basic plotline as the aforementioned games: the Moja Corps are attacking the peaceful world of the [=LocoRocos=], [=LocoRoco=], so it is up to them to stop the intruders and take back their rightful home. However, it also features a ''significantly'' [[DarkerAndEdgier darker]] tone than the series it is based on, involving guns, [[TankGoodness tanks]], and frequent depictions of war, resulting in a generous amount of [[BloodierAndGorier blood and on-screen death]].
The series is largely centered around the yellow [=LocoRoco=], Kulche, [[AdaptationNameChange known here as]] Kelche Olmee. Once a [[CheerfulChild cheerful, happy-go-lucky kid]] as in his home series, the traumatic events of the Moja War have [[BreakTheCutie hadquite]] [[ShellShockedVeteran quite the effect]] [[UsedToBeASweetKid effect on him]]. Thus, upon your arrival, Kelche makes your Sackperson [[AnOfferYouCantRefuse a simple deal]]: go kill the Mojas, Moja, or else, he will [[SlainInTheirSleep murder you in your sleep]].
''[=LittleBig=] Loco Roco'' is a series of custom ''VideoGame/LittleBigPlanet'' (and later, ''{{VideoGame/Dreams}}'') levels made by
The series is largely centered around the yellow [=LocoRoco=], Kulche, [[AdaptationNameChange known here as]] Kelche Olmee. Once a [[CheerfulChild cheerful, happy-go-lucky kid]] as in his home series, the traumatic events of the Moja War have [[BreakTheCutie had
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* ArtifactTitle: Although the series has officially moved to ''{{VideoGame/Dreams}}'' starting with ''The Letting Go'', the "''[[VideoGame/LittleBigPlanet LittleBig]]''" part of its title remains.
to:
* ArtifactTitle: Although the series has officially moved to ''{{VideoGame/Dreams}}'' ''Dreams'' starting with ''The Letting Go'', the "''[[VideoGame/LittleBigPlanet LittleBig]]''" "''[=LittleBig=]''" part of its title remains.
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->[[spoiler:'''Kelche:''' It's time for the Loco Roco... to Dream again.]]
->[[spoiler:'''Dominus:''' KELCHE! [[BigNo NO!]]]]
->[[spoiler:'''Dominus:''' KELCHE! [[BigNo NO!]]]]
to:
->[[spoiler:'''Kelche:''' It's time for the Loco Roco... to Dream again.]]
->[[spoiler:'''Dominus:'''\\
'''Dominus:''' KELCHE! [[BigNoNO!]]]]NO!]]]]
* DemotedToExtra: The other [=LocoRoco=], who originally shared equal importance with Kelche, are scarcely seen.
->[[spoiler:'''Dominus:'''
'''Dominus:''' KELCHE! [[BigNo
* DemotedToExtra: The other [=LocoRoco=], who originally shared equal importance with Kelche, are scarcely seen.
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* PaletteSwap: The other [=LocoRocos=] all use the same model as Kelche, although with various colors and/or other minor differences.
to:
* PaletteSwap: The other [=LocoRocos=] [=LocoRoco=] all use the same model as Kelche, although with various colors and/or other minor differences.
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* SlainInTheirSleep: At the start of the early levels, Kelche threatens to do this to your Sackperson unless you help kill the Moja. [[spoiler: He eventually does it to [=MuiMui=] after learning that he secretly kept a Moja alive.]]
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* MythologyGag: Naturally, there are several to the ''VideoGame/LocoRoco'' games:
to:
* MythologyGag: Naturally, there are several to the ''VideoGame/LocoRoco'' games:
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* VocalDissonance: Bonmucho, of all characters, speaks with a high-pitched [[UsefulNotes/AmericanAccents Southern accent]], as opposed to the [[EvilSoundsDeep very deep]] voice he had in the original games. This is especially jarring considering he only appears in his "true", more demonic-looking form here.
to:
* VocalDissonance: Bonmucho, of all characters, speaks with a high-pitched [[UsefulNotes/AmericanAccents Southern accent]], as opposed to the [[EvilSoundsDeep very deep]] voice deep voice]] he had in the original games. This is especially jarring considering he only appears in his "true", more demonic-looking form here.
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* AdaptedOut: Thus far, both Majoliné and Galanmar, who were major villains in ''[=LocoRoco=] 2'', have yet to make an appearance here.
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* ChuckCunninghamSyndrome: For some reason, the Sackperson who helped [[spoiler:revive Kelche]] and later [[spoiler:kill Bonmucho]] is nowhere to be seen or even mentioned in ''The Letting Go''. Instead, these events are solely credited to [=MuiMui=] and Dominus, respectively.
* ComingOfAgeStory: The later levels detail Kelche's life from a child to an elderly man... er, [=LocoRoco=].
* ComingOfAgeStory: The later levels detail Kelche's life from a child to an elderly man... er, [=LocoRoco=].
to:
* BungledSuicide: Kelche tries to kill himself in various ways over the course of the series, but he fails every time. One of these attempts leads to [[spoiler:him and Dominus being imprisoned and then kicked off of Mr. Cheesemonkey's ship.]]
* ChuckCunninghamSyndrome: For some reason, the Sackperson who helped [[spoiler:revive Kelche]] and later [[spoiler:kill Bonmucho]] is nowhere to be seen or even mentioned in ''The Letting Go''. Instead, these events are solely credited to [=MuiMui=] and Dominus,respectively.
respectively.
* ComingOfAgeStory: The laterlevels entries detail Kelche's life from a child to an elderly man... er, [=LocoRoco=].[=LocoRoco=].
* DeadlyEuphemism: When [[spoiler:Kelche is prepared to shoot himself [[BungledSuicide again]] on Mr. Cheesemonkey's ship:]]
->[[spoiler:'''Kelche:''' It's time for the Loco Roco... to Dream again.]]
->[[spoiler:'''Dominus:''' KELCHE! [[BigNo NO!]]]]
* ChuckCunninghamSyndrome: For some reason, the Sackperson who helped [[spoiler:revive Kelche]] and later [[spoiler:kill Bonmucho]] is nowhere to be seen or even mentioned in ''The Letting Go''. Instead, these events are solely credited to [=MuiMui=] and Dominus,
* ComingOfAgeStory: The later
* DeadlyEuphemism: When [[spoiler:Kelche is prepared to shoot himself [[BungledSuicide again]] on Mr. Cheesemonkey's ship:]]
->[[spoiler:'''Kelche:''' It's time for the Loco Roco... to Dream again.]]
->[[spoiler:'''Dominus:''' KELCHE! [[BigNo NO!]]]]
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** In the seventh entry, one {{Main/Flashback}} has you [[PromotedToPlayable take control of Kelche]] in an environment designed to be highly reminiscent of the original games, featuring [[{{Main/TheCameo}} cameo appearances]] by several characters such as the Nyokki and the Pickories.
to:
** In the seventh entry, one {{Main/Flashback}} has you [[PromotedToPlayable take control of Kelche]] in an environment designed to be highly reminiscent of the original games, featuring [[{{Main/TheCameo}} cameo appearances]] Cameos]] by several characters such as the Nyokki and the Pickories.
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* PromotedToPlayable: Some of the [[{{Main/Flashback}} Flashbacks]] have you take control of Kelche himself. He fully replaces the Sackperson as your playable character in ''The Letting Go''.
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* {{Main/Flashback}}: The later levels in particular use a lot of these to give a look into Kelche's early life.
to:
* EarlyInstallmentWeirdness: The first few levels were far less story-oriented, each consisting of essentially just a hallway filled with [=LocoRoco=] [[NonPlayerCharacter NPCs]] to talk to and the occasional Moja to defeat before reaching the end.
* {{Main/Flashback}}: The later levels in particular use a lot of these to give a look into various moments from Kelche'searly life.
* {{Main/Flashback}}: The later levels in particular use a lot of these to give a look into various moments from Kelche's
* MoodWhiplash: The first episode of ''The Letting Go'' begins with a [[HappyFlashback rather sweet flashback]] in which [=MuiMui=] teaches a young Kelche how to play the guitar... before [[SmashCut abruptly cutting to]] a flashback of [[spoiler:[[{{Patricide}} Kelche shooting [=MuiMui=]]]]] from the previous entry.
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** In the seventh entry, one {{Main/Flashback}} has you [[PromotedToPlayable take control of Kelche]] in an environment designed to be highly reminiscent of the original games, featuring [[{{Main/TheCameo}} brief appearances]] by several characters such as the Nyokki and the Pickories.
to:
** In the seventh entry, one {{Main/Flashback}} has you [[PromotedToPlayable take control of Kelche]] in an environment designed to be highly reminiscent of the original games, featuring [[{{Main/TheCameo}} brief cameo appearances]] by several characters such as the Nyokki and the Pickories.
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* {{Main/Flashback}}: The later levels in particular use a lot of these to give a look into Kelche's early life.
** Dominus has two antennae, just like the original Kulche whenever two or more of him are combined into one.
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** Dominus has two antennae, just like the original Kulche whenever two or more of him are combined into one.
** One floor of Mr. Cheesemonkey's ship contains a barrel of toxic waste, which Kelche has the option to drink from. If he does so, he briefly [[ToxicWasteCanDoAnything transforms into his original counterpart]], as the title screen song from the first game plays in the background.
** One floor of Mr. Cheesemonkey's ship contains a barrel of toxic waste, which Kelche has the option to drink from. If he does so, he briefly [[ToxicWasteCanDoAnything transforms into his original counterpart]], as the title screen song from the first game plays in the background.
to:
** Dominus In the seventh entry, one {{Main/Flashback}} has two antennae, just like you [[PromotedToPlayable take control of Kelche]] in an environment designed to be highly reminiscent of the original Kulche whenever two or more of him are combined into one.
games, featuring [[{{Main/TheCameo}} brief appearances]] by several characters such as the Nyokki and the Pickories.
** One floor of Mr. Cheesemonkey's ship contains a barrel of toxic waste, which Kelche has the option to drink from. If he does so, he briefly [[ToxicWasteCanDoAnything transforms into hisoriginal classic counterpart]], as the title screen song from the first game plays in the background.
** One floor of Mr. Cheesemonkey's ship contains a barrel of toxic waste, which Kelche has the option to drink from. If he does so, he briefly [[ToxicWasteCanDoAnything transforms into his
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Changed line(s) 24 (click to see context) from:
** One floor of Mr. Cheesemonkey's ship contains a barrel of toxic waste. If Kelche drinks it, it temporarily alters his design to much more closely resemble that of his original counterpart, as the title screen song from the first game briefly plays.
to:
** One floor of Mr. Cheesemonkey's ship contains a barrel of toxic waste. If waste, which Kelche drinks it, it temporarily alters his design has the option to much more closely resemble that of drink from. If he does so, he briefly [[ToxicWasteCanDoAnything transforms into his original counterpart, counterpart]], as the title screen song from the first game briefly plays.plays in the background.
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Added DiffLines:
* MythologyGag: Naturally, there are several to the ''VideoGame/LocoRoco'' games:
** Kelche and his family's last name, Olmee, comes from the name of a creature introduced in ''[=LocoRoco 2=]''.
** Dominus has two antennae, just like the original Kulche whenever two or more of him are combined into one.
** One floor of Mr. Cheesemonkey's ship contains a barrel of toxic waste. If Kelche drinks it, it temporarily alters his design to much more closely resemble that of his original counterpart, as the title screen song from the first game briefly plays.
** Kelche and his family's last name, Olmee, comes from the name of a creature introduced in ''[=LocoRoco 2=]''.
** Dominus has two antennae, just like the original Kulche whenever two or more of him are combined into one.
** One floor of Mr. Cheesemonkey's ship contains a barrel of toxic waste. If Kelche drinks it, it temporarily alters his design to much more closely resemble that of his original counterpart, as the title screen song from the first game briefly plays.
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Changed line(s) 6,7 (click to see context) from:
The series is largely centered around the yellow [=LocoRoco=], known here as Kelche. Once a [[CheerfulChild cheerful, happy-go-lucky kid]] as in his home series, the traumatic events of the Moja War have [[BreakTheCutie had quite]] [[ShellShockedVeteran the effect]] [[UsedToBeASweetKid on him]]. Thus, upon your arrival, Kelche makes your Sackperson [[AnOfferYouCantRefuse a simple deal]]: go kill the Mojas, or else, he will [[SlainInTheirSleep murder you in your sleep]].
to:
The series is largely centered around the yellow [=LocoRoco=], Kulche, [[AdaptationNameChange known here as Kelche.as]] Kelche Olmee. Once a [[CheerfulChild cheerful, happy-go-lucky kid]] as in his home series, the traumatic events of the Moja War have [[BreakTheCutie had quite]] [[ShellShockedVeteran the effect]] [[UsedToBeASweetKid on him]]. Thus, upon your arrival, Kelche makes your Sackperson [[AnOfferYouCantRefuse a simple deal]]: go kill the Mojas, or else, he will [[SlainInTheirSleep murder you in your sleep]].
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* LastOfHisKind: [=MuiMui=] states that he is the only surviving member of his species, after his home planet collapsed. [[spoiler:This is [[OnlyYouCanRepopulateMyRace precisely why]] he wanted [[BrotherSisterIncest Kelche and Elisa to have a child together]], as they both possess his recessive genes. Later [[DefiedTrope defied]] once Kelche [[{{Main/Patricide}} kills [=MuiMui=] in his sleep]].]]
to:
* LastOfHisKind: [=MuiMui=] states that he is the only surviving member of his species, after his home planet collapsed. [[spoiler:This is [[OnlyYouCanRepopulateMyRace precisely why]] he wanted [[BrotherSisterIncest Kelche and Elisa to have a child together]], as they both possess his recessive genes. Later [[DefiedTrope defied]] once Kelche [[{{Main/Patricide}} kills [=MuiMui=] [=MuiMui=]]] [[SlainInTheirSleep in his sleep]].]]
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* VomitIndiscretionShot: Whenever Mr. Cheesemonkey vomits, it's always shown in its full glory.
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* ZombiePukeAttack: Although he isn't a zombie, Mr. Cheesemonkey seems to utilize his own vomit as a weapon, and, at one point, uses it to [[spoiler:help Dominus and the Sackperson escape confinement.]]
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''[=LittleBig=] Loco Roco'' is a series of custom ''VideoGame/LittleBigPlanet'' (and later, ''{{VideoGame/Dreams}}'') levels made by [=Yoda115=] and [=BigPhil2695=], inspired by the ''VideoGame/LocoRoco'' series. It follows the same basic plotline as the aforementioned games: the Moja Corps are attacking the peaceful world of the [=LocoRocos=], so it is up to them to stop the intruders and take back their rightful home. However, it also features a significantly [[DarkerAndEdgier darker]] tone than the series it is based on, including guns, [[TankGoodness tanks]], and frequent depictions of war, resulting in a generous amount of [[BloodierAndGorier blood and on-screen death]].
to:
''[=LittleBig=] Loco Roco'' is a series of custom ''VideoGame/LittleBigPlanet'' (and later, ''{{VideoGame/Dreams}}'') levels made by [=Yoda115=] and [=BigPhil2695=], inspired by the ''VideoGame/LocoRoco'' series. It follows the same basic plotline as the aforementioned games: the Moja Corps are attacking the peaceful world of the [=LocoRocos=], so it is up to them to stop the intruders and take back their rightful home. However, it also features a significantly ''significantly'' [[DarkerAndEdgier darker]] tone than the series it is based on, including involving guns, [[TankGoodness tanks]], and frequent depictions of war, resulting in a generous amount of [[BloodierAndGorier blood and on-screen death]].death]].
The series is largely centered around the yellow [=LocoRoco=], known here as Kelche. Once a [[CheerfulChild cheerful, happy-go-lucky kid]] as in his home series, the traumatic events of the Moja War have [[BreakTheCutie had quite]] [[ShellShockedVeteran the effect]] [[UsedToBeASweetKid on him]]. Thus, upon your arrival, Kelche makes your Sackperson [[AnOfferYouCantRefuse a simple deal]]: go kill the Mojas, or else, he will [[SlainInTheirSleep murder you in your sleep]].
Its first entry came out in 2008, while the latest, ''The Letting Go - Episode 1: The Hour of Lead'', was released in 2020.
The series is largely centered around the yellow [=LocoRoco=], known here as Kelche. Once a [[CheerfulChild cheerful, happy-go-lucky kid]] as in his home series, the traumatic events of the Moja War have [[BreakTheCutie had quite]] [[ShellShockedVeteran the effect]] [[UsedToBeASweetKid on him]]. Thus, upon your arrival, Kelche makes your Sackperson [[AnOfferYouCantRefuse a simple deal]]: go kill the Mojas, or else, he will [[SlainInTheirSleep murder you in your sleep]].
Its first entry came out in 2008, while the latest, ''The Letting Go - Episode 1: The Hour of Lead'', was released in 2020.
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* ChuckCunninghamSyndrome: The player's [[VideoGame/LittleBigPlanet Sackperson]] who helped [[spoiler:revive Kelche]] and later [[spoiler:kill Bonmucho]] is nowhere to be seen or even mentioned in ''The Letting Go'', likely for copyright reasons, as the level was created in ''{{VideoGame/Dreams}}''. Instead, these events are solely credited to [=MuiMui=] and Dominus, respectively.
to:
* ArtifactTitle: Although the series has officially moved to ''{{VideoGame/Dreams}}'' starting with ''The Letting Go'', the "''[[VideoGame/LittleBigPlanet LittleBig]]''" part of its title remains.
* ChuckCunninghamSyndrome:The player's [[VideoGame/LittleBigPlanet Sackperson]] For some reason, the Sackperson who helped [[spoiler:revive Kelche]] and later [[spoiler:kill Bonmucho]] is nowhere to be seen or even mentioned in ''The Letting Go'', likely for copyright reasons, as the level was created in ''{{VideoGame/Dreams}}''.Go''. Instead, these events are solely credited to [=MuiMui=] and Dominus, respectively.
* ChuckCunninghamSyndrome:
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* ADogNamedDog: Kelche's guardian[[spoiler:/father]] is a [=MuiMui=] named "[=MuiMui=]".
to:
* ADogNamedDog: Kelche's guardian[[spoiler:/father]] caretaker is a [=MuiMui=] named "[=MuiMui=]".
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* VocalDissonance: Bonmucho, of all characters, speaks with a high-pitched [[UsefulNotes/AmericanAccents Southern]] accent, as opposed to the [[EvilSoundsDeep very deep]] voice he had in the original games. This is especially jarring considering he only appears in his "true", more demonic-looking form here.
to:
* VocalDissonance: Bonmucho, of all characters, speaks with a high-pitched [[UsefulNotes/AmericanAccents Southern]] accent, Southern accent]], as opposed to the [[EvilSoundsDeep very deep]] voice he had in the original games. This is especially jarring considering he only appears in his "true", more demonic-looking form here.
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* ComingOfAgeStory: The later levels detail Kelche's life from a child to an elderly man... er, [=LocoRoco=].
* ADogNamedDog: Kelche's guardian[[spoiler:/father]] is a [=MuiMui=] named "[=MuiMui=]".
* IdenticalTwinIDTag: Initially, the main way to tell Kelche and his brother Dominus apart is their antennae: the former has one, while the latter has two.
* ADogNamedDog: Kelche's guardian[[spoiler:/father]] is a [=MuiMui=] named "[=MuiMui=]".
* IdenticalTwinIDTag: Initially, the main way to tell Kelche and his brother Dominus apart is their antennae: the former has one, while the latter has two.
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* PaletteSwap: The other [=LocoRocos=] all use the same model as Kelche, although with various colors and/or other minor differences. For example, Dominus is yellow like his brother, but has an additional antenna to help differentiate him from Kelche.
to:
* LukeIAmYourFather: [[spoiler:Shortly after Kelche discovers the [[MixAndMatchMan Elisa/Moja hybrid]] in their basement, [=MuiMui=] reveals to Kelche that they are actually father and son, respectively.]]
* NoCelebritiesWereHarmed: Goudachimp bears an uncanny resemblance to [[Main/YouTubers YouTuber]] [[https://www.youtube.com/user/nikocadoavocado Nikocado Avocado]].
* PaletteSwap: The other [=LocoRocos=] all use the same model as Kelche, although with various colors and/or other minor differences.For example, Dominus is yellow like his brother, but has an additional antenna to help differentiate him from Kelche.
* NoCelebritiesWereHarmed: Goudachimp bears an uncanny resemblance to [[Main/YouTubers YouTuber]] [[https://www.youtube.com/user/nikocadoavocado Nikocado Avocado]].
* PaletteSwap: The other [=LocoRocos=] all use the same model as Kelche, although with various colors and/or other minor differences.
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* ReallySevenHundredYearsOld: [=MuiMui=] reveals at one point that he is over 1000 years old.
* StrippedToTheBone: [[spoiler:All that remains of Goudachimp after Mr. Cheesemonkey [[VomitIndiscretionShot vomits all]] [[YouHaveFailedMe over him]] is a skeleton.]]
* TimePassageBeard: Kelche and [=MuiMui=] both grow shaggy gray beards in the decades they spend locked up in their house together.
* StrippedToTheBone: [[spoiler:All that remains of Goudachimp after Mr. Cheesemonkey [[VomitIndiscretionShot vomits all]] [[YouHaveFailedMe over him]] is a skeleton.]]
* TimePassageBeard: Kelche and [=MuiMui=] both grow shaggy gray beards in the decades they spend locked up in their house together.
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* YouHaveFailedMe: [[spoiler:Mr. Cheesemonkey kills Goudachimp as punishment for allowing Kelche to retrieve his gun from the safe, [[StrippedToTheBone leaving behind nothing but a skeleton]].]]
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[[caption-width-right:350: [[DarkerAndEdgier Not quite the]] ''VideoGame/LocoRoco'' [[DarkerAndEdgier you remember]].]]
''[=LittleBig=] Loco Roco'' is a series of custom levels made by [=Yoda115=] and [=BigPhil2695=], originally created in ''VideoGame/LittleBigPlanet'' and later in ''{{VideoGame/Dreams}}''.
''[=LittleBig=] Loco Roco'' is a series of custom levels made by [=Yoda115=] and [=BigPhil2695=], originally created in ''VideoGame/LittleBigPlanet'' and later in ''{{VideoGame/Dreams}}''.
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[[caption-width-right:350: [[DarkerAndEdgier Not quite the]] ''VideoGame/LocoRoco'' [[DarkerAndEdgier [[BloodierAndGorier you remember]].]]
''[=LittleBig=] Loco Roco'' is a series of customlevels made by [=Yoda115=] and [=BigPhil2695=], originally created in ''VideoGame/LittleBigPlanet'' (and later, ''{{VideoGame/Dreams}}'') levels made by [=Yoda115=] and later [=BigPhil2695=], inspired by the ''VideoGame/LocoRoco'' series. It follows the same basic plotline as the aforementioned games: the Moja Corps are attacking the peaceful world of the [=LocoRocos=], so it is up to them to stop the intruders and take back their rightful home. However, it also features a significantly [[DarkerAndEdgier darker]] tone than the series it is based on, including guns, [[TankGoodness tanks]], and frequent depictions of war, resulting in ''{{VideoGame/Dreams}}''.
a generous amount of [[BloodierAndGorier blood and on-screen death]].
''[=LittleBig=] Loco Roco'' is a series of custom
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[[caption-width-right:350: [[DarkerAndEdgier Not quite the]] ''VideoGame/LocoRoco'' [[DarkerAndEdgier you remember.]]]]
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[[caption-width-right:350: [[DarkerAndEdgier Not quite the]] ''VideoGame/LocoRoco'' [[DarkerAndEdgier you remember.]]]]
remember]].]]
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* LastOfHisKind: [=MuiMui=] states that he is the only surviving member of his species, after his home planet collapsed. [[spoiler:This is [[OnlyYouCanRepopulateMyRace precisely why]] he wanted [[BrotherSisterIncest Kelche and Elisa to have a child together]], as they both possess his recessive genes. Later [[DefiedTrope defied]] once Kelche [[{{Main/Patricide}} kills [=MuiMui=] in his sleep]].]]
* LookAlikeLovers: Aside from her eyelashes and slightly larger eyes, Elisa looks exactly like Kelche. [[spoiler:[[JustifiedTrope Justified]] once it's revealed that [[SurpriseIncest they were actually half-siblings all along]].]]
* LookAlikeLovers: Aside from her eyelashes and slightly larger eyes, Elisa looks exactly like Kelche. [[spoiler:[[JustifiedTrope Justified]] once it's revealed that [[SurpriseIncest they were actually half-siblings all along]].]]
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* ChuckCunninghamSyndrome: The player's [[VideoGame/LittleBigPlanet Sackperson]] who [[spoiler:helped revive Kelche]] is nowhere to be seen or even mentioned in ''The Letting Go'', likely for copyright reasons, as the level was created in ''{{VideoGame/Dreams}}''. Instead, this event is solely credited to [=MuiMui=].
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* ChuckCunninghamSyndrome: The player's [[VideoGame/LittleBigPlanet Sackperson]] who [[spoiler:helped revive helped [[spoiler:revive Kelche]] and later [[spoiler:kill Bonmucho]] is nowhere to be seen or even mentioned in ''The Letting Go'', likely for copyright reasons, as the level was created in ''{{VideoGame/Dreams}}''. Instead, this event is these events are solely credited to [=MuiMui=].[=MuiMui=] and Dominus, respectively.
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* VocalDissonance: Bonmucho, of all characters, speaks with a high-pitched [[UsefulNotes/AmericanAccents Southern]] accent, as opposed to the [[EvilSoundsDeep very deep]] voice he had in the original games. This is especially jarring considering he only appears in his "true", more demonic-looking form here.
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* ChuckCunninghamSyndrome: The player's [[VideoGame/LittleBigPlanet Sackperson]] who [[spoiler:helped revive Kelche]] in the seventh entry is nowhere to be seen or even mentioned in ''The Letting Go'', likely for copyright reasons, as the level was created in ''{{VideoGame/Dreams}}''. Instead, this event is solely credited to [=MuiMui=].
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*AdaptationNameChange: Kulche is now known as K'''e'''lche, and has been given the last name Olmee.
* ChuckCunninghamSyndrome: The player's [[VideoGame/LittleBigPlanet Sackperson]] who [[spoiler:helped revive Kelche]]in the seventh entry is nowhere to be seen or even mentioned in ''The Letting Go'', likely for copyright reasons, as the level was created in ''{{VideoGame/Dreams}}''. Instead, this event is solely credited to [=MuiMui=].[=MuiMui=].
* PaletteSwap: The other [=LocoRocos=] all use the same model as Kelche, although with various colors and/or other minor differences. For example, Dominus is yellow like his brother, but has an additional antenna to help differentiate him from Kelche.
* ChuckCunninghamSyndrome: The player's [[VideoGame/LittleBigPlanet Sackperson]] who [[spoiler:helped revive Kelche]]
* PaletteSwap: The other [=LocoRocos=] all use the same model as Kelche, although with various colors and/or other minor differences. For example, Dominus is yellow like his brother, but has an additional antenna to help differentiate him from Kelche.
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* ChuckCunninghamSyndrome: The player's [[VideoGame/LittleBigPlanet Sackperson]] who [[spoiler:helped revive Kelche]] in the seventh entry is nowhere to be seen or even mentioned in ''The Letting Go'', likely for copyright reasons, as the level was created in ''{{VideoGame/Dreams}}''. Instead, this event is solely credited to [=MuiMui=].
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/1000007318.jpg]]
[[caption-width-right:350: [[DarkerAndEdgier Not quite the]] ''VideoGame/LocoRoco'' [[DarkerAndEdgier you remember.]]]]
''[=LittleBig=] Loco Roco'' is a series of custom levels made by [=Yoda115=] and [=BigPhil2695=], originally created in ''VideoGame/LittleBigPlanet'' and later in ''{{VideoGame/Dreams}}''.
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!!This series provides examples of:
* {{Main/Patricide}}: [[spoiler:Kelche murders his biological father, [=MuiMui=], after discovering that [=MuiMui=] secretly kept a living Moja in the basement of their home.]]
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[[caption-width-right:350: [[DarkerAndEdgier Not quite the]] ''VideoGame/LocoRoco'' [[DarkerAndEdgier you remember.]]]]
''[=LittleBig=] Loco Roco'' is a series of custom levels made by [=Yoda115=] and [=BigPhil2695=], originally created in ''VideoGame/LittleBigPlanet'' and later in ''{{VideoGame/Dreams}}''.
----
!!This series provides examples of:
* {{Main/Patricide}}: [[spoiler:Kelche murders his biological father, [=MuiMui=], after discovering that [=MuiMui=] secretly kept a living Moja in the basement of their home.]]
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