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!!Subject: Characters/DeadIsland\\
[[center:Current Byte Count: 44,637 | Byte Count with changes: ??? | Action: ???]]
!!Description Changes

!!Trope Changes
[[folder:The Playable Characters]]
!!Tropes exhibited by all playable characters:
* AmbiguousSituation: The ending. [[spoiler: The fact that ''Riptide'' was specifically denied to be "Dead Island 2" has left some believing that the 5 heroes will be back. The fact that Xian Mei appears alive and unmutated in ''Escape Dead Island'', which takes place several months after ''Riptide'', suggests at least some of the team survived the cliffhanger.]]
* EmergencyTransformation: [[spoiler: The player takes an additional dosage of mutagen to take on the drugged-up, insane, mutated Harlow in ''Riptide'', giving them infinite Rage-Mode for a while. Thankfully, the heroes are able to handle the mutation better and the symptoms actually wear off.]]
* ShootTheShaggyDog: [[spoiler: If you believe they were zombified in the ending.]]

!!Xian Mei
* GoingCommando: Not entirely sure how someone found the time to discover it in-game, but apparently Xian [[http://kotaku.com/5843556/evidently-dead-islands-xian-does-not-wear-panties-%5Bnsfw%5D isn't a fan of underwear]] [[https://www.youtube.com/watch?v=zy-TPe_Iut4 going from her model]]. Granted, this might be from an oversight or conflicts in development or is otherwise unreliable due to contradicting official art (note how her model has darker skin than her art) since all of the model's lower half behind the skirt looks to be textured similar to the visible [[StockingFiller stocking]] covered bits (which don't reach past Xian's thighs as shown in her art). Needless to say, the links are {{NSFW}}.
* LowLevelAdvantage: Due to her low HP growth, her durability actually ''goes down'' as you level up and the zombies level scale to match.
* NoRespectGuy : Her back-story.
* OffModel: Her artwork depicts her as a fair-skinned woman while her model is on the darker tan side. Her first-person model has her hands match her artwork's skin color but her shoulder oddly still has the tan.
* PrecisionFStrike: The game does not shy away from swearing, but Xian only does this twice: once after recovering when the kuru virus had made her into a BloodKnight that would have [[VideoGame/SaintsRow Johnny Gat]] propose, and to Serpo upon his admission of all the atrocities he is behind.

!!Logan Carter
* CareerEndingInjury: in the backstory.


!!Sam B
* TheBigEasy: According to his in-game bio, he was born and raised in New Orleans, and you can hear it in his accent.
* EarWorm: "Who Do You Voodoo, Bitch?"
* RegeneratingHealth: He's the only character that has this, via his skill tree.

!!Purna
* BodyguardBabes: Her current job, much to her chagrin.
* GroinAttack:
** She didn't kill the child molester she shot. She gelded him. Purna's in-game bio has her say specifically that she "just" blew the guy's balls off. In the novel, however, she killed him, and tells Logan and Sam without any hesitation that she enjoyed doing it.
** She treats a drunk to this when he [[TooDumbToLive gropes her breasts]] in the intro sequence.
* TheGunslinger: Of the four, she's the most proficient with guns, and her [[LimitBreak Rage attack]] has her pulling out her gun (a {{revolver|sAreJustBetter}}, of course) and firing on all zombies in sight, [[BottomlessMagazines ammo not being an issue]].
* TheHero: The intro narration of ''Riptide'' is told by her, and she seems to be the leader.
* TheLeader: Most likely, considering how she narrates the intro for Riptide. Her "aura" skills also make the other player characters fight better when they're near by sharing her boosts.
* LinearWarriorsQuadraticWizards: Purna has a reputation as being an under-powered character because firearms and ammunition in both games are very scarce until you get through the opening levels. Once she has a reliable source of ammo and the chance to get a blue-quality shotgun or automatic rifle and slap on a shock, fire, or poison mod, an appropriately specialized Purna can stack her auras, damage multipliers, and rage mode together to become a one-woman apocalypse. The other characters have substantial advantages of their own, but as firearms take more precedence in the late game, no one else can match Purna's sheer damage output.
* MiniDressOfPower: Judging by her pic in the bio.
* MoreDakka: Her Rage attack.
* OffModel: Her artwork depicts her as a tanned woman, befitting her being half-Aboriginal, but her in-game model is very dark-skinned, similar to Yerema.
* PetTheDog: Some of her actions and attitudes through the storyline are quite questionable (to say the least), but she shows a soft spot when she comforts Jin after [[spoiler: she's been captured and (it's implied) raped by the criminal gang that took over the Police Station.]]
* RealityIsUnrealistic: A lot of people complain about how fake Purna's Australian accent sounds, but her voice actress, Peta Johnson, is actually from Queensland.
* ThrowAwayGuns: It's common at mid- to high level for Purna to carry several loaded guns in order to maximize the amount of ammunition she's got at any given time. She can eventually take points in her Hail of Bullets skill to expand her carrying capacity, but it's still often very useful to double up on her weapons, as switching guns takes much less time than reloading them. It's easy to imagine she's doing a New York reload.

!!John Morgan
* PunchedAcrossTheRoom: Morgan's unarmed attacks are strong enough to punt a zombie through the air and send it flying across the room.
[[/folder]]

[[folder:[=NPCs=] introduced in Dead Island]]
!! The Voice[=/=]Colonel Ryder White
* ArtisticLicenseMilitary: Aside from his methods and AxCrazy tendencies Ryder holds the rank of Colonel, an officer who would not be in an active wartime environment (though it's shown the conspiracy were pulling the strings). But his uniform clearly holds the rank of Sergeant and there is no such Sergeant Colonel rank.
* BulletTime: His Rage ability triggers this, and also gives him an infinite ammo super-pistol, similar to Purna's Rage ability.
* ShootTheShaggyDog: [[spoiler: The man went through sheer hell trying to cure his wife, but it turned out he was too late. Even then, he had the hope of producing a full antidote out of the vaccine, and thus shared his main goal with the heroes. Unfortunately, PoorCommunicationKills and, well, that was pretty much the end of it.]]
* TragicMonster: [[spoiler: The DLC campaign certainly puts the final boss fight in a whole new light.]]

!! Jin
* HumanPackMule: About her only practical purpose in-game.

!! Mother Helen
* HorsemenOfTheApocalypse: Compares the crew to the Horsemen.

!! Yerema
* KickTheDog: Yerema's entire life ''sucks''. Women in her tribe are considered possessions, to the point where her father traded her away to another man in order to settle a bet. She apparently bonds with Jin almost immediately, [[spoiler: right in time for Jin to get shot dead.]]
* NiceJobBreakingItHero: [[spoiler: Starts the infection on the military vessel in Riptide by biting a guy who grabbed her!]]

!! Kevin Barrister
* SequelHook: [[spoiler: At the very end of the game, just before fading to credits, he gives a sinister smile when looking at Yerema (who's heavily hinted to be a Typhoid Mary carrier for the zombie virus) and promising the heroes that "the world will never be the same again".]] Of course, it's not followed up on in Riptide as [[spoiler:he and Yerema are dragged off and detained by the military]].
** [[spoiler:Becomes FridgeBrilliance, when you remember that Riptide is not Dead Island 2...he's still a Sequel Hook...just not for this game!]]
* WhatHappenedToTheMouse: He's quickly taken away by the military in the intro of ''Riptide'', [[spoiler:so whatever plan he had cooking doesn't pan out in the game]].

!! Jason
* MacheteMayhem: His weapon.
* MeleeATrois: While hostile to the player characters, he is fighting a groupe of Walkers when you meet him.
* ShoutOut: [[Franchise/FridayThe13th He is an insane killer named Jason, wearing a hockey mask and wielding a machete]]. He also keeps [[Film/TheTexasChainsawMassacre a chainsaw]] in his shack.

!! Roger Howard
* BadassNormal: He manages to travel virtually the same path as the protagonists, without their immunity. [[spoiler: He even makes it to the prison island, but by then has been infected, succumbs, and is killed.]]
[[/folder]]

[[folder:[=NPCs=] introduced in Dead Island: Riptide]]
!!Colonel Sam Hardy
* JustFollowingOrders: The reason he gives for his treatment of the main cast at the beginning of the game. The survivors don't really see things his way...
-->'''Hardy:''' I'm a soldier. I follow orders.\\
'''Logan:''' Here's an order: Go fuck yourself.
* KilledOffForReal: [[spoiler:With the five immune to back him up, he tried to intimidate a lower ranking soldier to rescue all the survivors. Unfortunately, the soldier deferred to his standing orders and shot Hardy.]]
* TooDumbToLive: [[spoiler: Sure, Xian Mei will consider his final act of trying to climb onto a chopper while a soldier repeatedly ordered him off as this, but under the circumstances it was a gamble that might have been worth making, even if it was desperate]].

!!Frank Serpo
* CorruptCorporateExecutive
* DevouredByTheHorde: [[spoiler:After successfully avoiding the consequences for his actions for nearly the entire game his karma finally catches up to him and he is abandoned by the survivors who leave him to be a snack for the approaching hordes of zombies.]]
* HateSink: Particularly the most despicable person in the entire franchise. While [[spoiler:Kevin/Charon]] has his own agenda, he still helps the Heroes every way he can. Serpo on the other hand is a DirtyCoward who cares only for himself. In fact, he is the culprit behind the outbreak on Palanai.
* {{Hypocrite}}: Tells the Heroes not to trust Hardy and Harlow but this guy is even worse in every way.
* {{Irony}}: His death is ironic considering [[spoiler:he left his pilot as a distraction to the zombies.]]

!!Harlow Jordan
* PsychoSerum: [[spoiler:She injects herself with an experimental mutagen at the end of the game to kill off the survivors. The fight afterwards is completely one-sided... until the players inject some of the same stuff into themselves and overpower her.]]
* ShootTheDog: When [[JerkAss Wayne]] becomes infected she pushes him into the tunnels where chemicals are causing the kuru virus to mutate from the very real zombification into the NightmareFuel that had swept Banoi and Palanai, to find out more about it. She tries to justify this after the survivors kill him, and then there's the trope above.

!!Markus Villa
* PermanentlyMissableContent: [[spoiler:It's fairly easy to progress to the next plot point without taking revenge on Markus for his actions thanks to the game placing the "next story point" location near a couple of regularly-used merchant [=NPCs=], especially if you're playing solo. Doing so will cause you to miss the revenge sidequest and cause Markus to disappear from the plot altogether]].

!!Dr. Kessler
* DrJerk: He is fairly rude and egotistic, but his advice and information is usually spot on.
* HerrDoktor: He has a noticeable German accent.
[[/folder]]

[[folder:Characters introduced in ''Escape Dead Island'']]
!! Cliff Cabo
* BadassNormal: [[blue:Although it's arguable as to how much of the game actually happens, if taken as generally true, then]] Cliff fights his way through an army of zombies despite not being a trained combatant and suffering a severe concussion that leaves him suffering constant hallucinations.
* CarryABigStick: His first melee weapon is a customized club armed with nails. '''[[red:Not the character's main or preferred weapon. Delete.]]'''
* IntrepidReporter: If Frank West was younger and had a rich, distant dad, he'd be Cliff. '''[[red:Comment out as ZCE.]]'''
* MindScrew: Cliff opens the first level of the game by taking his sailboat's boom to the face. The game treats his head trauma as an excuse to get extensively surreal. '''[[red:Not a characterization trope. Move to ''VideoGame/EscapeDeadIsland''.]]'''

!! Faith Kimball
* ApocalypticLog: You can find several video logs recorded by Faith as you work your way through the staff village. [[spoiler:The last one ends as a zombie bursts into the room whilst she's in mid-record and attacks her. Thought somehow she seems to get better later on.]] '''[[red:Not a characterization trope. Move to ''VideoGame/EscapeDeadIsland''.]]'''

!! Aaron Wilkes
* DeathByFallingOver: [[spoiler:At the end of the game, inside Emory Crown's villa, Wilkes will chase you one last time before the floor gives way under his weight and he falls down a single story. If you look down the resulting hole you can see him on the floor below buried under rubble. It's unclear if he's dead or just temporarily knocked unconscious, but given that you never see him again except as a hallucination it's a rather anti-climactic end.]] '''[[red:Not a characterization trope. Move to ''VideoGame/EscapeDeadIsland.]]'''
* TheHeavy: Other than the zombies, Wilkes serves as the primary threat towards Cliff and his friends throughout the game. '''[[red:Comment out as PCE.]]'''

!! Rob
* {{Expy}}: He's [[Franchise/ResidentEvil HUNK]] with a sword. '''[[red:Not substantial enough to establish connection.]]'''
[[/folder]]

[[folder:Zombies]]
!! Walker
* FanDisservice: They tend to be dressed in revealing swimwear[[blue:...]] and are also missing large chunks of flesh in various places[[blue:... one wonders how some of them can even manage to stay standing...]]
* MookChivalry: A rather nasty aversion. As soon as one of them grabs you every other one within 30 feet or so will gleefully mob rush you without hesitation. God help you if an Infected is nearby when this happens. '''[[red:Non notable aversion.]]'''
* PressXToNotDie: The only advantage Walkers have over the elite zombies is a grapple attack that can hold the player in place for a few seconds. If the survivor fails the button prompt they lose health and stay trapped. '''[[red:Not a characterization trope. Move to ''VideoGame/DeadIsland''.]]'''

!! Infected
* AndIMustScream: It's rare, but occasionally you will hear one growl "help me". '''[[red:Misuse. Move to FateWorseThanDeath.]]'''
* OffWithHisHead: Probably the best way to kill them is to decapitate them with a single well-timed blade slash. The game will even encourage players to do this by offering an achivement for killing 5 infected in a row with one attack. '''[[red:Not a characterization trope. Move to ''VideoGame/DeadIsland''.]]'''
* ScreamingWarrior: Holy crap... the moment you hear this, run.
* UnstoppableRage: Their psychotic fury is truly terrifying to behold.

!! Thug
* BattleCry: If you hear a really loud roar... keep moving. They'll also do it after being hit twice, which is the only time they can be attacked without retaliating.
* PunchedAcrossTheRoom: Any blow they land will send you flying. '''[[red:Not a characterization trope. Move to ''VideoGame/DeadIsland''.]]'''

!! Suicider
* AndIMustScream: Making them quite possibly the most tragic type of zombie in the game. '''[[red:Misuse. Move to FateWorseThanDeath.]]'''
* BodyHorror: [[blue:Probably the worst case out of all the zombies;]] [T]hey're covered in pulsing, pustulant tumors. Making things worse, there's enough of their human mind inside to dimly realize how awful their body is and ''plead mindlessly for help''.
* HellIsThatNoise: [[blue:[=[[RuleOfThree=]]] When you hear a raspy, creepy voice calling for help[[blue:[=]]=]]] that signifies one is nearby, ''don't'' run, odds are you'll get too close in a bid to escape. '''[[red:Misplaced pothole.]]'''
* OneHitKill: If a survivor is too close when one goes off it kills them instantly. '''[[red:Not a characterization trope. Move to ''VideoGame/DeadIsland''.]]'''
* TakingYouWithMe: If you're unlucky enough to kill one while standing too close to it, [it will kill you alongside it.]

!! Ram
* AttackItsWeakPoint: It only takes one point of damage unless you attack the exposed flesh on its back. '''[[red:Not a characterization trope. Move to ''VideoGame/DeadIsland''.]]'''
* BaldOfEvil: Not a single hair on their heads. '''[[red:Comment out as ZCE.]]'''
* BullfightBoss: Dodge. Attack. Dodge. Repeat until it goes down.
* FoeTossingCharge: Any survivor hit by its charge is knocked off their feet, which makes them a huge pain to deal with when there are large groups of other zombies nearby. '''[[red:Not a characterization trope. Move to ''VideoGame/DeadIsland''.]]'''
* RammingAlwaysWorks: Works for it, apparently. '''[[red:ZCE. Also not a characterization trope. Move to ''VideoGame/DeadIsland''.]]'''

!! Floater
* BodyHorror: [[blue:Just look at it.]] Its grotesquely bloated body plus transparent skin that lets you take a good look at its innards are not pleasant to look at.
* BreathWeapon: Nasty acid slime stuff. '''[[red:ZCE. Rewrite as follows:]]'''
**
* DeadWeight: Much like a [[VideoGame/Left4Dead Boomer]]. They even use similar attacks! '''[[red:ZCE. Rewrite as follows:]]'''
**
* FanDisservice: [[blue:Maybe even worse than the Walkers.]] [[blue:This thing]] [Like most of the other zombies, it's almost naked [[blue:like most of the other zombies]], but as its name implies, it's fat and bloated. Also, its skin is transparent and its guts spill out when it dies. [[blue:Lovely.]] '''[[red:Rewrite for grammar.]]'''
* VomitIndiscretionShot[=/=]ZombiePukeAttack: Their long range attack. '''[[red:ZCE. Split tropes and rewrite as follows:]]'''
** VomitIndiscretionShot:
** ZombiePukeAttack:

!! Butcher
* BaldOfEvil: Their scalp is peeled off in the original and ''Riptide'' games. '''[[red:Comment out as ZCE.]]'''
* EliteMook: In ''Dead Island'' and ''Riptide'', closer to mini-boss status in ''Escape Dead Island''. '''[[red:Comment out as ZCE.]]'''

!! Grenadier
* AttackItsWeakPoint: The Grenadier has a tank on the back of its hazmat which will explode and kill it if shot at. '''[[red:Not a characterization trope. Move to ''VideoGame/DeadIslandRiptide''.]]'''

!! Wrestler
* AttackItsWeakPoint: Like the Ram, it takes more damage when attacking its back. It will also take much higher than usual headshot damage if you shoot the wound on the right side of its head, although this is quite difficult to do. '''[[red:Not a characterization trope. Move to ''VideoGame/DeadIslandRiptide''.]]'''
* MightyGlacier: You can kite a Wrestler around more or less forever, but if it hits you, you'll be knocked over.
* PunchedAcrossTheRoom: Its punches can knock the survivors to the ground. '''[[red:Not a characterization trope. Move to ''VideoGame/DeadIslandRiptide''.]]'''

!! Screamer
* InterfaceScrew: Their scream blurs the player's screen and takes away their ability to fight and use medkits for a few seconds. It can even cause them to trip and fall backwards while they are trying to get away. '''[[red:Not a characterization trope. Move to ''VideoGame/DeadIslandRiptide''.]]'''
* ShoutOut: Its design is clearly based on a similar creature encountered near the beginning of ''VideoGame/SpaceQuest IV''. '''[[red:Not a characterization trope. Move to ''VideoGame/DeadIslandRiptide''.]]'''
[[/folder]]

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[[folder:Tropes that need to be placed once pages are created]]
* EvenEvilHasStandards: Lucas' also on the receiving end of this: [[spoiler:Most of the Connections researchers find him to be sick and twisted, more interested in pointless autopsies and watching subjects fight each other for his enjoyment than actually doing proper research]]. '''[[red:Move to the Connections characters.]]'''
* SpinAttack: In ''RE:Verse'', one of Jack’s signature attacks is spinning his chainsaw shears around while lunging forward, allowing him to close the gap on opponents while dealing heavy damage. Since it hits multiple opponents, he can wreck an entire room’s worth of people fast if other players aren’t careful. '''''VideoGame/ResidentEvilReVerse'''''
* CrossoverCameo: [[Franchise/ResidentEvil Chris Redfield]] makes a surprise appearance in ''Street Fighter 6'' as a background NPC on the Carrier Byron Taylor stage. Apparently, he's acquainted with Guile. '''[[red:Appears to be speculation at this point. Will check back June 2, 2023.]]'''

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[[folder:Tropes
[[folder:A-L]]

* DeadAllAlong: [[spoiler:''Village'' reveals
that need to be placed once pages Jack accidentally killed him in their first encounter in ''7'', and he's been a Mold undead like all the major enemies in the past two games this entire time. The events of ''Village'' are created]]
* EvenEvilHasStandards: Lucas' also on
enough to finally push even his body past its limits, and he begins calcifying like all the receiving end of this: [[spoiler:Most of the Connections researchers find him others after Mother Miranda's defeat.]] '''[[red:Not a characterization trope. Move to be sick and twisted, more interested in pointless autopsies and watching subjects fight each other for his enjoyment than actually doing proper research]]. '''[[red:Move to the Connections characters.''VideoGame/ResidentEvilVillage''.]]'''
* SpinAttack: In ''RE:Verse'', DyingMomentOfAwesome: [[spoiler:He stood behind and detonated the switch to destroy the village to give everybody a chance to escape alive once and for all.]] '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* EarnYourHappyEnding: Ethan had
one goal: Save Mia. Unlike previous protagonists, who chose to spend the rest of Jack’s signature their lives fighting bioterrorism (though Rebecca chose to be a university teacher and Claire formed Terrasave), Ethan chooses to return to a normal life once Mia and Zoe's safety is ensured, leaving the rest to Chris. [[spoiler:Sadly revoked in ''Village'', where it's revealed that Miranda, the mastermind behind the Molded, disguised herself as Mia for an unknown amount of time. Ethan succeeds in killing her, but is forced to sacrifice himself to stop her plans shortly after discovering that he [[EmpoweredBadassNormal has also become a bioweapon]]. His daughter, Rosemary, would later be forced to work with Chris and Blue Umbrella.]] '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* {{Expy}}: In ''Village'', he becomes the [[VideoGame/SilentHill1 Harry Mason]] of the Resident Evil protagonists as he is a PapaWolf who enters a dark snowy village to rescue his daughter from an evil cult. [[spoiler:And in a complicated way, just like Mason he dies in the second game that continues his story.]] '''[[red:Misuse. Fails the requirements of {{Expy}}.]]'''
* TheHeroDies: [[spoiler:"His story comes to a close", seen in the trailers for ''Village'', refers to Ethan. He sacrifices himself in order to stop Miranda's plans and ensure his wife and daughter survive. Notably, he is the second mainline protagonist in the series since Piers Nivans in ''[[VideoGame/ResidentEvil6 6]]'' to die and stay dead]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* IGaveMyWord: [[spoiler:When Ethan gives his word to Zoe that he will send help, Zoe disregards his words as she believes she's beyond saving. ''End of Zoe'' reveals that he informed Chris and Umbrella about her, and they went to find her immediately. After Joe cures Zoe and Umbrella is able to restore her body, she receives a call from Ethan, who essentially says the trope name. Zoe is obviously touched]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.]]'''
* ImpaledPalm: Mia does this to him ''twice'' during the first boss battle, first with a knife and then a screwdriver. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.]]'''
** This happens again in ''Village,'' when Lady Dimitrescu and her daughters impale both of his palms with hooks and then chain him up. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* KillTheOnesYouLove: Subverted. [[spoiler:When Mia gets temporarily taken over by the mold and
attacks is spinning him, he apparently kills her in self-defense with the ax, which clearly shakes him up horribly (his hands are shaking and he reaches out to her as she falls). Then she cuts off his hand with a chainsaw shears around while lunging forward, allowing him to close the gap on opponents while dealing heavy damage. Since it hits multiple opponents, and he can wreck an entire room’s worth of people fast if other players aren’t careful. '''''VideoGame/ResidentEvilReVerse'''''
* CrossoverCameo: [[Franchise/ResidentEvil Chris Redfield]] makes a surprise appearance in ''Street Fighter 6'' as a background NPC on the Carrier Byron Taylor stage. Apparently,
gets ''mad'', though he's acquainted with Guile. '''[[red:Appears still clearly upset about hurting her. Ironically, the same Mold that makes her feral also gives her super-regenerative abilities which save her life, so when he finds her again later in the game, he has a chance to be speculation administer a cure and rescue her. Played straight if the cure is given to Zoe instead.]] '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.]]'''
* KilledOffForReal: [[spoiler:After being revived as a sentient Mold colony and living through tons of punishment that would have killed anyone else, Ethan starts to calcify after his body is finally pushed past his limits
at this point. Will check back June 2, 2023.]]'''the end of ''Village'', resulting in him electing to stay behind and detonate a bomb, incinerating him and ensuring he's gone for good.]] '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* LastRequest: [[spoiler:Before he sets off the bomb in ''Village'', he asks Chris to make sure to take care of Rose.]] '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''


Added DiffLines:


[[folder:M-Z]]
* NiceJobBreakingItHero: In ''Village'', [[spoiler:Ethan confronts and kills [[TheStarscream Heisenberg]] -- something he didn't even necessarily have to do at all since he'd already gathered all of Rose's body parts by that point -- thus unwittingly eliminating one of the few major threats to the BigBad Mother Miranda, who was planning on killing off Heisenberg and the rest of the lords anyway. This allows Miranda to get the drop on him unimpeded, taking him out easily and almost succeeding in her plan. In fairness, Heisenburg attacked him first just as he's leaving his factory and forced his hand. Chris hadn't really intended for Ethan to use the tank to battle him, just to use it as a means to get out of the village and regroup with his squad]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* NonActionGuy: Zig-zagged. He's capable of practically punching boxes into bits with the knife, is actually very competent with guns in spite of his lack of any training (though all of his combat takes place at essentially short-range, 10-15 yards, which is a bit of an equalizer), and shows an inhuman amount of strength and will many times throughout the game. However, he suffers majorly from CutsceneIncompetence and isn't able to run at more than a light jog, despite some enemies being able to ''walk'' faster than him. '''[[red:Mutually exclusive with ActionSurvivor. Move to CutsceneIncompetence on ''7'' page.]]'''
* NotQuiteDead: [[spoiler:Near the climax of ''Village'', Ethan has his heart ripped off from his body by Mother Miranda and was thought to be dead by nearly everyone. Then, it turns out Ethan was already a Molded with regenerative powers and is able to get back up one last time to face Miranda and save his daughter]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* NotTooDeadToSaveTheDay: [[spoiler:By the time of the Shadows of Rose DLC, Ethan is dead and buried, at least in the real world. His ''consciousness'' though is still preserved within the Megamycete, and provides his daughter advice and supplies thorugh the DLC until finally showing up in the "flesh" near the very end.]] '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* PoorCommunicationKills: When Ethan encounters the Deputy, he makes some of the most pathetic arguments to convince the man to help him -- he never once even thinks of showing the man his newly stapled-on hand to convince him that there are dangerous people in the house with him. Granted Ethan was most likely panicking and running on adrenaline to properly convey what's happening to him. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.]]'''
** [[spoiler:He's on the receiving end of this trope thanks to Chris in ''Village'', and the 'kills' part is literal enough to really give Chris another major cause of internal grief for it.]] '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''
* RaceAgainstTheClock: Unknowingly on one, as by virtue of being infected with the Mold, the influence of its [[spoiler:HiveQueen]] grows more and more apparent the longer the night goes. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.]]'''
* ShootTheDog: No matter what the player feels like, Ethan seems to view [[spoiler:putting down Eveline]] like this. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil7Biohazard''.]]'''
* ShotgunsAreJustBetter: Ethan can wield either or both of two shotguns in the course of his battles; a pump-action shotgun that only stores four shells at a time, or a double-barreled shotgun that has half the capacity and needs to be repaired before using it, but which is also significantly stronger. In ''Village'', several more shotuns are added into the mix, such as two pump-actions and a semi-auto.
* SureLetsGoWithThat: [[spoiler:During ''Shadows of Rose'', Rose asks if he's a guardian angel and lists off two of the stock angel names: Michael and Gabriel. Ethan decides to go with calling himself "Michael" for the duration of the story.]] '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilVillage''.]]'''

[[/folder]]
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[[folder:Tropes that need to be placed once pages are created]]
* EvenEvilHasStandards: Lucas' also on the receiving end of this: [[spoiler:Most of the Connections researchers find him to be sick and twisted, more interested in pointless autopsies and watching subjects fight each other for his enjoyment than actually doing proper research]]. '''[[red:Move to the Connections characters.]]'''
* SpinAttack: In ''RE:Verse'', one of Jack’s signature attacks is spinning his chainsaw shears around while lunging forward, allowing him to close the gap on opponents while dealing heavy damage. Since it hits multiple opponents, he can wreck an entire room’s worth of people fast if other players aren’t careful. '''''VideoGame/ResidentEvilReVerse'''''
* CrossoverCameo: [[Franchise/ResidentEvil Chris Redfield]] makes a surprise appearance in ''Street Fighter 6'' as a background NPC on the Carrier Byron Taylor stage. Apparently, he's acquainted with Guile. '''[[red:Appears to be speculation at this point. Will check back June 2, 2023.]]'''
[[/folder]]

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!!Subject: Leon S. Kennedy\\
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!!Subject: Leon S. Kennedy\\
Characters/ResidentEvilEthanWinters\\
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[[folder:A-D]]
* AnOfferYouCantRefuse: His epilogue in ''[=RE3=]'' states that, following the events of ''VideoGame/ResidentEvil2'', Leon and Sherry were captured by the US government. They subsequently forced Leon, whose experience was highly sought after, into service as a special agent using Sherry's life as leverage. This is re-iterated in ''Darkside Chronicles''. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Nemesis''.]]'''
* BackToBackBadasses: With Chris Redfield in ''Vendetta''. '''[[red:Not a characterization trope. Comment out as ZCE and move to ''Anime/ResidentEvilVendetta''.]]'''
* CerebusSyndrome: One major point of contention among Leon fans is the complete ToneShift of his character between games ''4'' and ''6''. Whereas in ''4'', Leon is the perma-confident, yet goofy CasanovaWannabe[=/=]PluckyComicRelief of a government agent who flirts with every female character he comes across while spouting heaps of corny one-liners like it's going out of style, this NarmCharm of his [[DarkerAndEdgier wanes with every successive release]], starting with ''Degeneration''. By the time of ''6'' and ''Vendetta'', he's seemingly become the physical embodiment of brooding and angst, perhaps even moreso than Chris Redfield himself. '''[[red:Not a characterization trope.]]'''
* ClearMyName: In ''[=RE6=]'', he's forced to fake his own death and go on the run after being framed for the president's assassination. Obtaining evidence to prove Simmons' guilt becomes his mission throughout the second half of the game. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''

to:

[[folder:A-D]]
----

[[folder:Tropes that need to be placed once pages are created]]
* AnOfferYouCantRefuse: His epilogue in ''[=RE3=]'' states that, following EvenEvilHasStandards: Lucas' also on the events receiving end of ''VideoGame/ResidentEvil2'', Leon this: [[spoiler:Most of the Connections researchers find him to be sick and Sherry were captured by twisted, more interested in pointless autopsies and watching subjects fight each other for his enjoyment than actually doing proper research]]. '''[[red:Move to the US government. They subsequently forced Leon, whose experience was highly sought after, into service as a special agent using Sherry's life as leverage. This is re-iterated in ''Darkside Chronicles''. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Nemesis''.Connections characters.]]'''
* BackToBackBadasses: With SpinAttack: In ''RE:Verse'', one of Jack’s signature attacks is spinning his chainsaw shears around while lunging forward, allowing him to close the gap on opponents while dealing heavy damage. Since it hits multiple opponents, he can wreck an entire room’s worth of people fast if other players aren’t careful. '''''VideoGame/ResidentEvilReVerse'''''
* CrossoverCameo: [[Franchise/ResidentEvil
Chris Redfield Redfield]] makes a surprise appearance in ''Vendetta''. '''[[red:Not a characterization trope. Comment out ''Street Fighter 6'' as ZCE and move to ''Anime/ResidentEvilVendetta''.]]'''
* CerebusSyndrome: One major point of contention among Leon fans is
a background NPC on the complete ToneShift of his character between games ''4'' and ''6''. Whereas in ''4'', Leon is the perma-confident, yet goofy CasanovaWannabe[=/=]PluckyComicRelief of a government agent who flirts with every female character he comes across while spouting heaps of corny one-liners like it's going out of style, this NarmCharm of his [[DarkerAndEdgier wanes with every successive release]], starting with ''Degeneration''. By the time of ''6'' and ''Vendetta'', Carrier Byron Taylor stage. Apparently, he's seemingly become the physical embodiment of brooding and angst, perhaps even moreso than Chris Redfield himself. '''[[red:Not a characterization trope.]]'''
* ClearMyName: In ''[=RE6=]'', he's forced
acquainted with Guile. '''[[red:Appears to fake his own death and go on the run after being framed for the president's assassination. Obtaining evidence to prove Simmons' guilt becomes his mission throughout the second half of the game. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.be speculation at this point. Will check back June 2, 2023.]]'''




[[folder:E-M]]
* FindTheCure: He spends the majority of ''4'' infected with a Plaga [[spoiler:along with Ashley]], and part of his mission becomes a race to get rid of the parasite before it matures and takes control of his body permanently. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil4''.]]'''
* FirstDayFromHell: Leon's first day as a police officer and a special agent have him fighting for his life against zombies and crazy villagers respectively. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2''.]]'''
* FrameUp: In ''[=RE6=]'', Leon and Helena are framed for the bio-terror attack on Tall Oaks and the president's assassination. Finding evidence to [[ClearMyName clear their names]] and bring Simmons to justice is the driving force of the second half of their campaign. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
* GetAHoldOfYourselfMan: He is subjected to this in ''VideoGame/ResidentEvil4'', when he begins succumbing to the control of the Plagas infection. Ada stabs him in the leg, and the pain lets him regain his senses. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil4''.]]'''
* InnocenceLost: He was a naive and innocent young man in the ''Resident Evil 2'' remake, which would eventually be lost as he experiences the horrors of surviving the zombie outbreak which involves killing his would-be coworkers, his superior, and witnessing the death of many others, all the while the undead try to tear his throat out. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2Remake''.]]'''
* KillAndReplace: In the non-canon ''Gaiden'', Leon was implied to have killed on the ship ''Starlight'' by a shapeshifting B.O.W., who then took his place and escaped with Barry and Lucia. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilGaiden''.]]'''
* KillTheOnesYouLove: Leon was forced to kill his good friend of ten years, Adam Benford (who was also the president) after he had been infected by the C-Virus. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
[[/folder]]

[[folder:N-Z]]
* NiceJobBreakingItHero: '''[[red:Not a characterization trope.]]'''
** If he is played in the A scenario in the [=RE2=] Remake, he accidentally distracts the sheriff who was restraining a zombie, allowing the zombie to overpower and kill him. Oops. '''[[red:Move to ''VideoGame/ResidentEvil2Remake''.]]'''
** According to the director of ''Darkside Chronicles'', this is the ultimate result of Leon's refusal to give up on Manuela. In saving the girl, he unknowingly helped set the stage for the events of ''4'', ''5'', and ''6''. Because he saved Manuela, Krauser went to work for Wesker and helped him gain a sample of the Dominant-strain Plagas. And because the American government took custody of Manuela, [[spoiler:Simmons was able to obtain a sample of the T-Veronica virus, which was used to develop the C-Virus]]. '''[[red:Move to ''VideoGame/ResidentEvilTheDarksideChronicles''.]]'''
* ShutUpHannibal: Just as Salazar attempts to give a confident and well-prepared speech on terrorism, Leon stops him by throwing a knife at his hand that pins him to the wall. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil4''.]]'''
* StakingTheLovedOne: In the opening moments of ''Resident Evil 6'', he's forced to shoot President Adam Bedford when the man becomes a zombie. Supplemental documents found in the game reveal that Bedford was the government agent that recruited Leon and mentored him. Their close friendship spanned more than a decade and convinced Bedford to declassify information about the Raccoon City incident, leading to his assassination. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
* TakingTheBullet: Perhaps the most famous example in the franchise, when Leon is shot protecting Ada from Annette Birkin. Even after taking a bullet to the shoulder, he still manages to fight his way out of Raccoon City. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2'' and ''VideoGame/ResidentEvil2Remake''.]]'''
* TrapDoorFail: Leon narrowly manages to avoid landing on a bed of spikes with a grappling hook after being dropped through a trapdoor by Salazar, denying the latter the satisfying sound of his impalement. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil4''.]]'''
* TrashTalk: ''Resident Evil 4'' has quite a lot of this between Leon, Saddler, and Salazar when the Los Illuminados hack into his radiophone. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil4''.]]'''
* VerbThis: Played straight in the 2019 remake, after killing a giant mutated alligator. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2Remake''.]]'''
-->'''Leon:''' Chew on that! You overgrown son of a bitch!
[[/folder]]
----
!!Subject: Ada Wong\\
[[center:Current Byte Count: 54,137 | Byte Count with changes: 44,155 | Action: Clean up]]
!!Description Changes

!!Trope Changes
[[folder:A-F]]
* AndNowForSomeoneCompletelyDifferent: Much like in the original game, Ada is playable during certain sections of ''Resident Evil 2''[='=]s Remake, which is also greatly expanded upon and emphasized distinctively with a gameplay shift focused on unorthodox puzzle solving. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2Remake''.]]'''
* AnotherSideAnotherStory: Her side scenarios are usually extra content unlocked after completing the main game's scenario ([[SubvertedTrope this was formerly the case]] in ''6'', but a patch was released that allows the player to play her scenario from the get-go.) '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil4'' and ''VideoGame/ResidentEvil6''.]]'''
* AwesomeButImpractical: Her default kit is this in The Mercenaries of ''6'' on most maps, where it is just terrible overall despite her Bowgun's great damage potential. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
** Sure, aiming for headshots with the Bowgun gets you quick kills like nobody's business, and the Explosive bolts can deal with bigger enemies easily. But at the same time, the bolts themselves deal very mediocre damage outside of headshots and travel slowly along a very prominent arc, the latter easily leading to misses even at short range against stationary targets; this and its one-shot-wonder nature mean plenty of reloading during play, making dealing with mobs a big pain. Quickshots with the Bowgun have a lengthy animation, on top of pinning targets to either the floor or walls while also moving Ada ''away'' from them, causing no end of troubles when chaining combo kills. Additionally, Explosive bolts are very rare and have a long arming time.
** Her Ammo Box 50 has the biggest magazine size among [=SMGs=] and a rapid-fire rate. It also has very low accuracy, long reloads, and weak staggering power, making it woefully impractical against anything bigger than a dog or zombie outside of stunning them with quick shots. And since it's held at the hip, getting headshots is also rather irritating since aiming from a neutral position means you need to actively aim up a bit to get a headshot, while most shouldered guns are at the perfect level to get quick headshots the instant you begin aiming.
* BigNo: Should her partner die in either her campaign or Mercenaries, she lets out an extremely distressed one which may seem uncharacteristic for her. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
* DisneyVillainDeath: Rare [[AntiHero anti-heroic]] example. Due to the numerous changes made in the 2019 remake of ''2'', Ada met her apparent demise by falling down the central NEST elevator shaft. [[LateArrivalSpoiler It didn't stick.]] '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2Remake''.]]'''
* FrameUp: In ''6'', she gets the heat for the crimes of her BigBad {{Doppelganger}} Carla Radames]]. Which she seems to be fine with, as she covers up the evidence that Carla Radames had orchestrated the whole thing. In her line of work, being considered dead by the BSAA is probably a good deal. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
[[/folder]]

[[folder:G-Z]]
* HoistByHerOwnPetard: In ''Damnation'', ''she's'' the one who underestimates an attractive woman in nice clothes who's more physically capable than she looks. During their fight, [[{{Foil}} Ada and Svetlana have similar short haircuts and outfits, just in inverted colors]]. '''[[red:Not a characterization trope. Move to ''Anime/ResidentEvilDamnation''.]]'''
* ICanStillFight: In ''Umbrella Chronicles'', her scenario is about her fighting her way out of the doomed Raccoon City, despite being covered in wounds from barely surviving her wounds in Leon's story in ''2.'' '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilTheUmbrellaChronicles''.]]'''
* NoOneCouldSurviveThat: In Leon's B scenario and its ''Darkside Chronicles'' recreation, Ada gets slammed against the power generator pretty hard by Mr. X. And it in fact appears that [[HesDeadJim she's dead, Leon]]. But she's back up to throw a Rocket Launcher at Leon during the battle with his final form. It's better than Claire's B scenario, though, where Ada falls down a {{Bottomless Pit|s}} and ''still'' shows up to give Claire the rocket launcher. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2''.]]'''
* NotQuiteDead: Famously pulls this off in ''VideoGame/ResidentEvil2'', where she is seemingly killed by either Mr. X or by Annette Birkin in the B scenario, only to show up to throw the player a rocket launcher they need to destroy SuperMode Mr. X. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2''.]]'''
* PedalToTheMetalShot: In Resident Evil 2 Remake. We get a close-up shot of her high-heeled foot flooring the gas pedal of a SWAT truck, in an attempt to save Leon from the Tyrant. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2Remake''.]]'''
* PetTheDog: '''[[red:Not a characterization trope.]]'''
** Her constantly keeping Leon's wellbeing as a priority shows you there's some goodness in her. '''[[red:Move to ''Franchise/ResidentEvil''.]]'''
** And in ''6'', she takes the time to rescue a few survivors on a rooftop on the way to find a helipad. '''[[red:Move to ''VideoGame/ResidentEvil6''.]]'''
** As noted above, she also looks after Sherry Birkin and Jake Muller (both of who, especially Sherry, would very most likely be dead if not for her interventions; Ada even {{lampshade|Hanging}}s it) [[RecurringBoss during Sherry's and Jake's second (and what marks Ada's umpteenth) encounter with Ubistvo]]. '''[[red:Move to ''VideoGame/ResidentEvil6''.]]'''
** She also showed pity towards Carla Radames, a doppelganger made in Ada's image against her will, telling her that she would have been willing to help her take revenge on Simmons if she had just targeted him rather than the whole world. '''[[red:Move to ''VideoGame/ResidentEvil6''.]]'''
* PretenderDiss: In ''6'', she dismisses Carla Radames, her CloneByConversion, as "nothing but a [[EvilKnockoff cheap knockoff]] at best." '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
* RunningGag: Throwing a Rocket Launcher at the end of the game for Leon to defeat the BigBad. '''[[red:Not a characterization trope. Move to ''Franchise/ResidentEvil''.]]'''
* ShooTheDog: In the ''2'' remake, she repeatedly attempts to push Leon away and urge him to leave the city because she thinks he's way out of his league. When he not only refuses but manages to survive ''and'' save her life, she decides to use him to get the G-Virus sample she needs, although she tries to give him one last chance to leave her. When he not only refuses, but shows concern for her well-being, she finally relents and gives him TheBigDamnKiss to boot. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2Remake''.]]'''
* ShootTheDog: She implored Helena to do this to her C-Virus-transformed sister Deborah. It comes off as cold and unempathetic, but she is right, which even Helena knows but understandably refuses to believe.'''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
* TakingYouWithMe: She Seemingly does this with Simmons after she stabs him in the side with one of her arrows before jumping off a ledge and taking him with her. However, as the two fell, Ada used her grappling hook to get back up, dropping Simmons into the sea of fire below.'''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
* TooDumbToLive: In ''Darkside Chronicles'', she approached a dazed, kneeling Mr. X to put her gun to his head [[IdiotBall and take the time to bust out a]] BondOneLiner. The Tyrant immediately grabbed Ada and slammed her into the power generator.'''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilTheDarksideChronicles''.]]'''
* TravelingAtTheSpeedOfPlot: Ada's scenarios in ''4'' and ''6'' have a ridiculous tendency to [[TakeYourTime show her taking her sweet time reaching point A to point B]], to the point in ''4'', it takes her an absurd amount of time to save Leon from Krauser, and in ''6'', where while she's also responsible for half of the plot (that Carla made her have involvement with), whereas you see the other character's points of view where it's either shorter for them but longer for her. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil4'' and ''VideoGame/ResidentEvil6''.]]'''
* UnexplainedRecovery: In ''2'', depending on the scenario, she either falls down an industrial shaft after being shot or is crushed against a control panel and seemingly dies of her injuries. In spite of this, she shows up a short time later to throw Leon a rocket launcher and makes her escape from Raccoon City. How she survived, in either case, remains a mystery, as suits the woman. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2''.]]'''
* UnwillingSuspension: This happens to her twice. '''[[red:Not a characterization trope.]]'''
** In ''4'' when Leon finds her, she is tied up and dangling helplessly. And because her wrists are behind her back, she cannot free herself and requires Leon to shoot the rope down to save her. '''[[red:Move to ''VideoGame/ResidentEvil4''.]]'''
** In ''Damnation'' after she was taken captive by Svetlana's guards, she is tied up by the hook with her wrists hanging above her head. Fortunately, this allows her to free herself, using a blade hidden under her shoe and cuts the rope loose. '''[[red:Move to ''Anime/ResidentEvilDamnation''.]]'''
* WorstAid: Leon was shot trying to defend Ada. As thanks for saving her life, Ada attempted to patch him up… by putting the bandages over his clothes. (Although the mistake is very probably on the game designers' side. Leon does get better after she does that. Also, hardware limitations at the time wouldn't have allowed for more accurate first aid.) The remake has her actually heal him correctly. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2''.]]'''
[[/folder]]
----

[[folder:Tropes that need to be placed once pages are created]]
* EvenEvilHasStandards: Lucas' also on the receiving end of this: [[spoiler:Most of the Connections researchers find him to be sick and twisted, more interested in pointless autopsies and watching subjects fight each other for his enjoyment than actually doing proper research]]. '''[[red:Move to the Connections characters.]]'''
* SpinAttack: In ''RE:Verse'', one of Jack’s signature attacks is spinning his chainsaw shears around while lunging forward, allowing him to close the gap on opponents while dealing heavy damage. Since it hits multiple opponents, he can wreck an entire room’s worth of people fast if other players aren’t careful. '''''VideoGame/ResidentEvilReVerse'''''
* CrossoverCameo: [[Franchise/ResidentEvil Chris Redfield]] makes a surprise appearance in ''Street Fighter 6'' as a background NPC on the Carrier Byron Taylor stage. Apparently, he's acquainted with Guile. '''[[red:Appears to be speculation at this point. Will check back June 2, 2023.]]'''
[[/folder]]
Is there an issue? Send a MessageReason:
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* BadassNormal: [[blue:Possibly straight or subverted.]] In a world of bio-weapons, Ada is a normal human with ''exceptional'' skills that allow her to survive against all odds[[blue:, but considering how often she is employed by people that can turn people into monsters, how often she has access to samples of the bio-weapons themselves, how much of her character is hidden in the shadows and how many characters that were supposed to die after fatal injuries end up having recovered and becoming stronger than ever because of off-screen "enhancements", some ''RE'' fans think she has indeed been enhanced with some viral strain herself.]] [She's gone up against several B.O.W.s and enhanced humans, yet she always manages to get the upper hand over her enemies using nothing but her own cunning, reflexes, and standard weaponry.] '''[[red:Remove Administrivia/SpeculativeTroping.]]'''

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!!Subject: Characters/ResidentEvilLeonSKennedy\\

to:

!!Subject: Characters/ResidentEvilLeonSKennedy\\Leon S. Kennedy\\



!!!Old Description
Introduced in ''VideoGame/ResidentEvil2'', Leon is another recurring protagonist in the series like Chris, Jill, and Claire, and, like Jill, a huge audience favorite. He returned in ''[[VideoGame/ResidentEvilTheDarksideChronicles The Darkside Chronicles]]'', ''VideoGame/ResidentEvil4'', ''VideoGame/ResidentEvil6'', and the non-canon ''[[VideoGame/ResidentEvilGaiden Gaiden]]''. He is also the protagonist of the 3D animation movies ''[[Anime/ResidentEvilDegeneration Degeneration]]'' and ''[[Anime/ResidentEvilDamnation Damnation]]'', which take place between his appearances in ''4'' and ''6''.

A rookie police officer in the RPD, Leon was unfortunately caught in the Raccoon City outbreak on his first day on the job. After escaping from Raccoon City, Leon was recruited by the United States government and trained to become an elite agent answering directly to the President.

!!!New Description
Introduced in ''VideoGame/ResidentEvil2'', Leon is another recurring protagonist in the series. He began his career as a rookie police officer in the RPD; however, Leon was caught in the Raccoon City outbreak on his first day on the job. After escaping from Raccoon City, Leon was recruited by the United States government and trained to become an elite agent answering directly to the President. As an agent, Leon has fought and continues to fight against bioweapon threats, although more jaded than he once was back in 1998.

to:

!!!Old Description
Introduced in ''VideoGame/ResidentEvil2'', Leon is another recurring protagonist in the series like Chris, Jill, and Claire, and, like Jill, a huge audience favorite. He returned in ''[[VideoGame/ResidentEvilTheDarksideChronicles The Darkside Chronicles]]'', ''VideoGame/ResidentEvil4'', ''VideoGame/ResidentEvil6'', and the non-canon ''[[VideoGame/ResidentEvilGaiden Gaiden]]''. He is also the protagonist of the 3D animation movies ''[[Anime/ResidentEvilDegeneration Degeneration]]'' and ''[[Anime/ResidentEvilDamnation Damnation]]'', which take place between his appearances in ''4'' and ''6''.

A rookie police officer in the RPD, Leon was unfortunately caught in the Raccoon City outbreak on his first day on the job. After escaping from Raccoon City, Leon was recruited by the United States government and trained to become an elite agent answering directly to the President.

!!!New Description
Introduced in ''VideoGame/ResidentEvil2'', Leon is another recurring protagonist in the series. He began his career as a rookie police officer in the RPD; however, Leon was caught in the Raccoon City outbreak on his first day on the job. After escaping from Raccoon City, Leon was recruited by the United States government and trained to become an elite agent answering directly to the President. As an agent, Leon has fought and continues to fight against bioweapon threats, although more jaded than he once was back in 1998.



* TheAce: His file in the 2019 remake of ''2'' states that the RPD was excited to have him on the force, due to having exceptionally high training scores. He proves to be just as capable in action, surviving encounters with monsters that had killed entire teams of highly trained agents. By ''4'', he has become a member of [[blue:the Secret Service, tasked with protecting the family of the President of the United States]] [U.S. STRATCOM, working on various international bioweapon threats]. Following this, he's become one of the government's best agents, being frequently pulled out of his vacations to go on dangerous assignments, much to his displeasure. '''[[red:Factual innacuracy.]]'''
* AdaptationalBackstoryChange: [**] In the original ''[=RE2=]'', Leon was late for his first day because he broke up with his girlfriend and drank so much that he overslept. In the remake, this has been changed to him getting a phone call to stay away from Raccoon City and wait for further orders. After a week of complete silence, Leon enters the city by himself to investigate. [**] In "City of the Dead", the novelization of ''[=RE2=]'' by S.D Perry, Leon was late because he was stuck in a traffic jam [[WhereTheHellIsSpringfield outside New York]]. '''[[red:Fix indentation.]]'''



* BeardOfSorrow: Has grown a bit of stubble after the events of ''Resident Evil 4'', which makes him look older and a lot more tired and depressed. [It's most noticeable in ''Vendetta'', when his outlook on life was at its worst and he was [[DrowningMySorrows an alcoholic]].] '''[[red:Expand to full context.]]'''
* BeingGoodSucks:
** At the end of ''Anime/ResidentEvilInfiniteDarkness'', Leon decides not to reveal Wilson's crimes to the public, afraid of the public backlash that will happen, breaking the newly formed peace between the US and Penamstan. In doing so, Leon also strains his long-time friendship with Claire. '''[[green:Fine as-is.]]'''
** This eventually goes to him in ''Vendetta'' like it did to Chris in ''5'' and ''6''. Despite his efforts in fighting bioterrorism, they still keep popping up, even when he rids the current BigBad. It took Chris [[blue:himself]] to snap [him] out of it when Rebecca gets kidnapped and Patricio dies, who pleads him into saving his family. '''[[red:rewrite as follows.]]'''
** In ''Vendetta'', Leon's whole outlook on bioterrorism is that no matter what he does, it's not enough. He's given up his personal life, strained friendships, and incurred a lot of trauma while new bioterrorists and bioterror attacks keep popping up. The only reason he continues to still fight is that people need his help, and it's the right thing to do.
* CaptainCrash: Became sort of a RunningGag involving Leon after the release of ''6'' that, for all of his talents and badassery, he couldn't simply set foot onto a vehicle without it being reduced to smoldering scrap at some point; [[blue:his extremely bad luck with vehicles arguably giving even [[Manga/JoJosBizarreAdventureBattleTendency Joseph Joestar]] himself a run for his money, and]] [H]e seems to be aware of this as well, as eviden[ced] by his reaction in ''6'' when Hunnigan suggests he tries piloting the plane he's on. Starting with his cop car in the original release of ''2'', it steadily evolves into a motorized boat and then a bulldozer in ''4'' which [[http://24.media.tumblr.com/tumblr_mdhzcavvJi1rqgklbo1_1280.png even Ada has noticed.]]; ''6'' has him riding yet another cop car, a bus, a BSAA Humvee, another military jeep with mounted miniguns, a HellishCopter, a commuter train and a ''[[blue:jet plane]] [passenger airliner]'' to top it all off. Many of these didn't last more than one trip. [[=[[JustifiedTrope=] To be fair, almost every time he crashes a vehicle, there are zombies inside trying to eat him[=]]=]]. [[blue:[GenreBlind You'd think he would've learned to check the backseat by now.]]] The only vehicles he's ever been in that did not crash or get destroyed shortly thereafter are the jet ski at the end of ''4'' and the escape chopper Ada left for him in ''6''[[blue:, and the latter likely only survived because it's Helena who's driving the stick. The fate of the BSAA Humvee he and Helena rode in is debatable, but at least it's still intact after they disembarked. There was also his Jeep in the ''[=RE2=]'' remake, but he never had to drive it under duress and abandoned it for a county sheriff's car, which is later hit by a semitruck and explodes, marking the start of his car troubles.]] '''[[red:Trim natter.]]'''



* CatchPhrase:
** He's known to say "Women..." whenever a woman (usually Ada) exasperates him. '''[[green:Fine as-is.]]'''
** In the ''[=RE2=]'' remake, he tends to say "Jesus!" or "Jesus Christ!" a lot when facing danger. [[https://www.youtube.com/watch?v=Or4D7uwp2aA Case in point]]. '''[[red:Misuse.]]'''
* ChickMagnet: So far, the one with most LoveInterests in the series: Ada, Angela, Ashley, and Manuela all have a thing for him, Helena seems to be on the fence, while Hunnigan and Claire do enjoy his company. [[blue:Doesn't qualify for UnwantedHarem, because he does seem to be interested in Angela, and openly pines for Ada by canon.]] '''[[red:Trim natter.]]'''
* CharacterDevelopment: Starts out as a [[NaiveNewcomer naive]] and [[IdealHero idealistic]] [[EagerRookie rookie cop]] who is very [[ChronicHeroSyndrome motivated to do what is right and to protect/help others]] (''Resident Evil 2 Remake'') who evolves into a [[TookALevelInBadass badass]] but rather tired, DeadpanSnarker [[blue:CasanovaWannabe (though he seems to understand that his flirting will never pull through)]] government agent (''Resident Evil 4''), then into a [[JadeColoredGlasses jaded]] [[PragmaticHero pragmatic]], though is [[SamaritanSyndrome still heroic and willing to do the right thing despite tragedy]] (''Resident Evil 6''), and then to a HurtingHero who is exhausted of the constant tragedy, jaded by the [[ForeverWar constant unending battle]], and now has a [[DrowningMySorrows drinking problem]] (''Vendetta''). '''[[red:Mutually exclusive with ChickMagnet and also misuse.]]'''



* ExtremityExtremist: The majority of his melee attacks consist simply of kicks, with the exception of {{Suplex Finisher}}s and a Bulldog faceplant. '''[[red:Misuse. Trope requires character fight with only their arms and legs.]]'''



* {{Flanderization}}: Back in ''VideoGame/ResidentEvil2'', he wasn't quite TheStoic OneManArmy DeadpanSnarker he is in later games. He was just someone who tried to be a nice cop, but no one took him seriously. Justified as he went under government special training to become [[blue:the president's family bodyguard]] [an elite government agent]. '''[[red:Factual innacuracy.]]'''



* LiteralistSnarking: '''[[red:Expand as follows:]]''' Part of Leon's repertoire of snarking in ''4'' is a couple of LiteralMinded jabs at his enemies' taunts.
-->'''Salazar:''' So maybe you have nine lives. But it doesn't matter now, Mr. Kennedy! I've sent my [[TheDragon right hand]] to dispose of you.\\
'''Leon:''' [[{{Troll}} Your right hand comes off?]]
* MadeOfIron: '''[[red:Trim natter.]]'''
** [[blue:In a series with zombies and other unholy biological abominations, this isn't ''that'' notable, but]] [T]hrough the course of the games, Leon (among other things) spends several hours running around with a gunshot wound to the shoulder, is thrown upwards of thirty feet into a solid wall and is able to get back up, gets PunchedAcrossTheRoom by Saddler and only ends up dazed, falls forty feet from a helicopter and tak[es][[blue:ing]] the weight of that fall on one shoulder hard enough to crack tempered glass. After struggling to get back up, he is seemingly able to push on after all of these injuries. Adrenaline may be a partial explanation, though his tenacity is also highlighted by the fact that he's considerably smaller than Chris but invariably gets hurt more.
** [[blue:This gets even more outrageous during]] [In] ''[[Anime/ResidentEvilDamnation Damnation]]''[,] [[blue:where]] during the final battle against the unsealed Tyrant, Leon is on the receiving end of an uppercut and is then immediately thrown across the courtyard and into a pillar by said Tyrant. Afterward, he is then pinned by the Tyrant to the pillar then thrown away after the Tyrant is distracted by the Lickers. Note that said Tyrant is also strong enough to stop a [=BMT=] in its tracks and then ''lift[[blue:ing]]'' it. Leon recovers from that beating within seconds, though it does take him a moment to struggle to his feet again.
** [[blue:Another ridiculous feat of Leon's tenacity is shown]] [I]n ''Vendetta''[,] [[blue:where]] he is picked up and thrown by Glenn Arias/Diego monster and thrown roughly into the wall. Not only does Leon manage to get up okay, but also the moment he hits the ground he is able to spin around and immediately start firing his gun when any other normal person would have splattered into the wall on the first impact, or at least shatter[ed] a few bones. He is also punched and kicked by the same creature, once into the air and the other almost off the building, though shown again to immediately be able counter. The only sign of injury throughout this entire battle [[blue:is Leon]] seem[s][[blue:ingly]] to have ''only'' been [Leon's] [[blue:his]] arm, as he is seen holding it during the last moments of the movie. '''[[red:Fix grammar.]]'''



* NervesOfSteel: As a general rule, [[SeenItAll considering the sheer amount of crap that's been thrown at him]]. '''[[red:Comment out as ZCE.]]'''



* PeekABangs: Most notable in ''Resident Evil 4'', but keeps a similar style in subsequent appearances. '''[[red:Rewrite as follows:]]'''
** Most notable in ''Resident Evil 4'', but Leon tends to keep his hair cut in a style that hangs over his right eye.
* PermaStubble: In ''Damnation'' and ''Resident Evil 6''. '''[[red:Rewrite for context as follows:]]'''
** Leon has adopted a scruffy look, making him look more grizzled, that coincides with his soured outlook from ''Damnation'' onwards. Notably, this is also when the series took a turn more toward action.
* PrettyBoy: Leon definitely qualifies in his younger years with that fabulous [[Film/Titanic1997 Jack Dawson-esque]] 'do of his. While he's no longer as effeminate by the time of ''VideoGame/ResidentEvil4'' (''just look at his muscles''), he's still much prettier than any of the other male protagonists, particularly with the steadily-increasing length of his hair. Other characters seem to notice, as one of the Policia in the beginning of ''4'' asks if he "forgot his makeup", and Leon himself lampshades it in ''Damnation'' when he's nearly stabbed in the face by a pair of pruning shears and retorts with "Do I look like I need a pruning?" Explains a lot about his status as the [[LauncherOfAThousandShips Fandom Bicycle]]. '''[[red:Misuse. Trope is Administrivia/InUniverseExamplesOnly.]]'''
* PsychoKnifeNut: A rare heroic example. '''[[red:Misuse. Character is not unhinged.]]'''
** In ''Resident Evil 4'', a disproportionate number of fights seem to involve his knife, especially those with Ada and Krauser. He explains this preference to Ada after disarming her and holding a knife to her throat when she tries to draw her gun on him again.
--->'''Leon:''' Try using knives next time, works better for close encounters.
** Somewhat lampshaded in the 2019 remake, in Leon's A scenario. Lt. Branagh offers him a M9 bayonet, though Leon refuses until pressed.
* RedEyesTakeWarning: One of the side effects of his Plaga infection [is that his eyes turn red, indicating a loss of control over his body]. '''[[red:Expand for context.]]'''
* ShipTease: [**] He has lots of it with Ada every time they appear together, but special mention goes to ''Damnation'' where the staff said their dialogue was written to imply the pair may have met and gone on a date off-screen. [**] He also has some with Claire in the 2019 remake of ''Resident Evil 2''. '''[[red:Fix indentation.]]'''
** He has this with pretty much every woman he meets, bar Sherry. Just watch his interactions with [[VideoGame/ResidentEvil4 Hunnigan, Ashley]], [[Anime/ResidentEvilDegeneration Angela]] and [[VideoGame/ResidentEvil6 Helena]].



* SirSwearsALot: Isn't shy on profanity in the 2019 remake, although not as much as Claire. '''[[red:Misuse. Trope requires character swear much more than others.]]'''
* SleptThroughTheApocalypse:
** Drinking himself into a stupor and oversleeping at a distant motel before heading to Raccoon City turned out to be the best mistake of his life. '''[[green:Fine.]]'''
** Averted in the remake of ''Resident Evil 2'', he only missed out on the start of the outbreak due to being warned and ordered by Chief Irons to stay away from the city until further notice. He did, in fact, wait 5 days before [[ChronicHeroSyndrome deciding to investigate anyway]], but it's implied that he kept trying to follow up every day, and only went to the city when he couldn't get an answer. '''[[red:Delete non-notable aversion.]]'''
* TheSmartGuy: Practically, if not intellectually. Although Ada refers to him as "practically a genius" in the US translation, the original Japanese instead stated that he was "a born survivor". Regardless, within the context of the statement, she seems to mean he is more of a CombatPragmatist and Determinator as opposed to a literal genius. Even so, his status as CombatPragmatist among the major four protagonists is enough to qualify him for this. '''[[red:Misuse. Trope is about the brains of TheTeam.]]'''
* SmokingIsNotCool: He refuses a smoke when one is offered to him by a police officer in ''4'' and offers Luis gum instead when he asks if he has one. Though [[blue:the fact that he has gum in the first place, and the fact that he always has a lighter that can't be discarded in ''2'' might imply he used to be a smoker, but quit sometime before ''4'' (]]a concept sketch for ''2'' [shows] [[blue:of]] him posing with other R.P.D. members and smoking a cigarette [[blue:might support this)]]. '''[[red:Remove Administrivia/SpeculativeTroping. Leon has said that the lighter is a memento from his dad that Leon keeps to remember him and that he doesn't smoke.]]'''
* SoleSurvivor: [**] In his backstory, Leon's entire family was murdered when he was a child, with Leon being the only survivor thanks to the intervention of a police officer. [[blue:Though technically not the only survivor of the Raccoon Police Department, Leon may believe he was the only one left as it is never said that he met Kevin Ryman who managed to escape too and had escaped to Miami. Though]] [**] [H]e['s] [[blue:would later become]] the only survivor of his squad established in ''Vendetta'', thanks to a mole, and was forced to put down his former teammates when they turned into zombies. '''[[red:Fix indentation and remove misuse.]]'''



* WrestlerInAllOfUs[=/=]SuplexFinisher: Leon can suplex Zealots and soldier Ganados ([[blue:Strangely/[[SimpleYetAwesome Frustratingly]],]] [but] not village Ganados), crushing their heads. Also, one of his grapples in 6 is a Bulldog. '''[[red:Split slashed tropes into standalone entries.]]'''



!!Subject: Characters/ResidentEvilAdaWong\\

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!!Subject: Characters/ResidentEvilAdaWong\\Ada Wong\\



!!!Old Description
An enigmatic spymaster and assassin whose true allegiances and name are still unknown to this day. What's known of Ada is she has long worked against the Umbrella Corporation's interests, often collaborating with their rivals to steal their work - regardless of the consequences for the world. Since her first appearance, she has mostly found employment through the renegade Albert Wesker. Despite discarding the identity of Ada Wong after the Raccoon City Incident, she is always referred to as such by Leon when they inevitably cross paths. Her occupation and morals are at odds with Leon, whom she grew to genuinely love despite duping him to do her bidding in Raccoon City.
\\\
In spite of her morally dubious qualities and allegiances, Ada is often considered a ''role model'' for women. Since her inception, she has steadily become arguably one of the most iconic female characters in video games for her looks, sexy personality, bravery, and strength. Her immense popularity has made her one of the most recurring supporting characters in the series, never too far behind Leon's widespread appearances.

!!!New Description
An enigmatic spymaster whose [[WildCard true allegiances]] and name are still unknown to this day. What's known of Ada is she has long worked against the Umbrella Corporation's interests, mostly through an unnamed rival organization, to steal their work. Her jobs often have her working closely with [[Characters/ResidentEvilAlbertWesker Albert Wesker]], yet she always has her own motives. Although her occupation and morals are at odds with Leon, and despite her duping him in Raccoon City, she grew to genuinely love him. Despite attempting to discard the identity of Ada Wong after the Raccoon City Incident, she ultimately kept it and has continued to be referred to as such by other characters. Her immense popularity has made her one of the most recurring supporting characters in the series, never too far behind Leon's widespread appearances.

to:

!!!Old Description
An enigmatic spymaster and assassin whose true allegiances and name are still unknown to this day. What's known of Ada is she has long worked against the Umbrella Corporation's interests, often collaborating with their rivals to steal their work - regardless of the consequences for the world. Since her first appearance, she has mostly found employment through the renegade Albert Wesker. Despite discarding the identity of Ada Wong after the Raccoon City Incident, she is always referred to as such by Leon when they inevitably cross paths. Her occupation and morals are at odds with Leon, whom she grew to genuinely love despite duping him to do her bidding in Raccoon City.
\\\
In spite of her morally dubious qualities and allegiances, Ada is often considered a ''role model'' for women. Since her inception, she has steadily become arguably one of the most iconic female characters in video games for her looks, sexy personality, bravery, and strength. Her immense popularity has made her one of the most recurring supporting characters in the series, never too far behind Leon's widespread appearances.

!!!New Description
An enigmatic spymaster whose [[WildCard true allegiances]] and name are still unknown to this day. What's known of Ada is she has long worked against the Umbrella Corporation's interests, mostly through an unnamed rival organization, to steal their work. Her jobs often have her working closely with [[Characters/ResidentEvilAlbertWesker Albert Wesker]], yet she always has her own motives. Although her occupation and morals are at odds with Leon, and despite her duping him in Raccoon City, she grew to genuinely love him. Despite attempting to discard the identity of Ada Wong after the Raccoon City Incident, she ultimately kept it and has continued to be referred to as such by other characters. Her immense popularity has made her one of the most recurring supporting characters in the series, never too far behind Leon's widespread appearances.



* BeautyIsNeverTarnished: Very much averted in her ''Umbrella Chronicles'' story. Taking place very shortly after her maiming and near death at the hands of Mr. X/Birkin, Ada is shown to be covered in bloodied bandages and has a noticeable limp. '''[[red:Delete non-notable aversion.]]'''



* ClearMyName: Averted. Despite being framed by the mastermind behind the events of ''Resident Evil 6'', Ada doesn't set the records straight. In fact, she torches all evidence of Carla to make it stick. '''[[red:Delete non-notable aversion.]]'''
* DarkAndTroubledPast: In the manhua adaptation of ''[=RE2=]'', she grew up in a war-torn Asian country. She also was shown to have the IDidWhatIHadToDo type of mindset that she does now; when a boy had stolen a loaf of bread that she was planning to take, she took a shotgun and chased him to find that he had stolen it to care for his bedridden mother. She had briefly considered letting them live, but in the end, had chosen to kill them both and take the bread for herself. However, this adaptation is non-canon [[blue:(deviating dramatically from canon to the point where it doesn't have much in common with the games, including magic, prophecies, other dimensions, and Leon's father turning out to be an Umbrella agent)]], and her canon backstory is still unrevealed, other than hints she was involved with a Chinese criminal syndicate. '''[[red:Trim natter.]]'''



* HandicappedBadass: [[blue:To an insane degree,]] [A]s shown in ''Umbrella Chronicles''[,] [she's] covered in wounds and hasty bandages. [A]ll Wesker could do to support her escape from Raccoon City is provide her a grappling hook and coordinates to her only means of escape. For the rest, she single-handedly fought through streets now infested with monsters in a race against the clock. '''[[red:Trim natter.]]'''
* HeroWithBadPublicity: It's possible that Ada becomes this after ''VideoGame/ResidentEvil6''. Carla Radames publicly declared herself as Ada Wong of Neo-Umbrella and has antagonized Chris Redfield, who would likely label the true Ada Wong as a terrorist to the world at large. Ada has also destroyed all evidence of Carla's existence in order to protect her own identity — evidence that could have cleared her name. Fortunately, Ada has always worked in the shadows, so public opinion matters little to her. '''[[red:Administrivia/SpeculativeTroping.]]'''



* OnlyKnownByTheirNickname: It's stated in her epilogue card in ''Resident Evil 3'' that "Ada Wong" is not her true name, as she appears to be [[ThatManIsDead casting off the name/identity]] after the events of ''2''. However, she is still using the name in subsequent games[[blue:, raising the question of whether the epilogue was canon]]. [[AllThereInTheManual Files]] in ''6'' illustrate that "Ada Wong" is indeed a pseudonym, and that her true name is still a mystery. '''[[red:[=RE3=] epilogues are canon.]]'''



** Her constantly keeping Leon's wellbeing as a priority shows you there's some goodness in her. '''[[red:Move to ???.]]'''

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** Her constantly keeping Leon's wellbeing as a priority shows you there's some goodness in her. '''[[red:Move to ???.''Franchise/ResidentEvil''.]]'''
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Sandbox: Sandbox/ResidentEvilLeonSKennedy



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** Drinking himself into a stupor and oversleeping at a distant motel before heading to Raccoon City turned out to be the best mistake of his life. ''[[green:Fine.]]'''

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** Drinking himself into a stupor and oversleeping at a distant motel before heading to Raccoon City turned out to be the best mistake of his life. ''[[green:Fine.'''[[green:Fine.]]'''



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* PermaStubble: Leon has adopted a scruffy look that coincides with his soured outlook from ''Damnation'' onwards.

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* PermaStubble: In ''Damnation'' and ''Resident Evil 6''. '''[[red:Rewrite for context as follows:]]'''
**
Leon has adopted a scruffy look, making him look more grizzled, that coincides with his soured outlook from ''Damnation'' onwards.onwards. Notably, this is also when the series took a turn more toward action.

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* PermaStubble: In ''Damnation'' and ''Resident Evil 6''.

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* PermaStubble: In Leon has adopted a scruffy look that coincides with his soured outlook from ''Damnation'' and ''Resident Evil 6''.onwards.



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* AnotherSideAnotherStory: Her side scenarios are usually extra content unlocked after completing the main game's scenario ([[SubvertedTrope this was formerly the case]] in ''6'', but a patch was released that allows the player to play her scenario from the get-go.) '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil4'' and ''VideoGame/ResidentEvil6''.]]'''


Added DiffLines:

* OnlyKnownByTheirNickname: It's stated in her epilogue card in ''Resident Evil 3'' that "Ada Wong" is not her true name, as she appears to be [[ThatManIsDead casting off the name/identity]] after the events of ''2''. However, she is still using the name in subsequent games[[blue:, raising the question of whether the epilogue was canon]]. [[AllThereInTheManual Files]] in ''6'' illustrate that "Ada Wong" is indeed a pseudonym, and that her true name is still a mystery. '''[[red:[=RE3=] epilogues are canon.]]'''
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* SleptThroughTheApocalypse:
** Drinking himself into a stupor and oversleeping at a distant motel before heading to Raccoon City turned out to be the best mistake of his life. ''[[green:Fine.]]'''
** Averted in the remake of ''Resident Evil 2'', he only missed out on the start of the outbreak due to being warned and ordered by Chief Irons to stay away from the city until further notice. He did, in fact, wait 5 days before [[ChronicHeroSyndrome deciding to investigate anyway]], but it's implied that he kept trying to follow up every day, and only went to the city when he couldn't get an answer. '''[[red:Delete non-notable aversion.]]'''



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[[folder:Tropes that need to be placed once pages are created]]
* EvenEvilHasStandards: Lucas' also on the receiving end of this: [[spoiler:Most of the Connections researchers find him to be sick and twisted, more interested in pointless autopsies and watching subjects fight each other for his enjoyment than actually doing proper research]]. '''[[red:Move to the Connections characters.]]'''
* SpinAttack: In ''RE:Verse'', one of Jack’s signature attacks is spinning his chainsaw shears around while lunging forward, allowing him to close the gap on opponents while dealing heavy damage. Since it hits multiple opponents, he can wreck an entire room’s worth of people fast if other players aren’t careful. '''''VideoGame/ResidentEvilReVerse'''''
* CrossoverCameo: [[Franchise/ResidentEvil Chris Redfield]] makes a surprise appearance in ''Street Fighter 6'' as a background NPC on the Carrier Byron Taylor stage. Apparently, he's acquainted with Guile. '''[[red:Appears to be speculation at this point. Will check back June 2, 2023.]]'''

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\n[[folder:Tropes that need to be placed once pages !!Subject: Characters/ResidentEvilAdaWong\\
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!!Description Changes
!!!Old Description
An enigmatic spymaster and assassin whose true allegiances and name
are created]]
* EvenEvilHasStandards: Lucas' also on
still unknown to this day. What's known of Ada is she has long worked against the receiving end of this: [[spoiler:Most Umbrella Corporation's interests, often collaborating with their rivals to steal their work - regardless of the Connections researchers find consequences for the world. Since her first appearance, she has mostly found employment through the renegade Albert Wesker. Despite discarding the identity of Ada Wong after the Raccoon City Incident, she is always referred to as such by Leon when they inevitably cross paths. Her occupation and morals are at odds with Leon, whom she grew to genuinely love despite duping him to be sick do her bidding in Raccoon City.
\\\
In spite of her morally dubious qualities
and twisted, more interested allegiances, Ada is often considered a ''role model'' for women. Since her inception, she has steadily become arguably one of the most iconic female characters in pointless autopsies video games for her looks, sexy personality, bravery, and watching subjects fight each strength. Her immense popularity has made her one of the most recurring supporting characters in the series, never too far behind Leon's widespread appearances.

!!!New Description
An enigmatic spymaster whose [[WildCard true allegiances]] and name are still unknown to this day. What's known of Ada is she has long worked against the Umbrella Corporation's interests, mostly through an unnamed rival organization, to steal their work. Her jobs often have her working closely with [[Characters/ResidentEvilAlbertWesker Albert Wesker]], yet she always has her own motives. Although her occupation and morals are at odds with Leon, and despite her duping him in Raccoon City, she grew to genuinely love him. Despite attempting to discard the identity of Ada Wong after the Raccoon City Incident, she ultimately kept it and has continued to be referred to as such by
other for his enjoyment than actually doing proper research]]. '''[[red:Move to characters. Her immense popularity has made her one of the Connections characters.most recurring supporting characters in the series, never too far behind Leon's widespread appearances.

!!Trope Changes
[[folder:A-F]]
* AndNowForSomeoneCompletelyDifferent: Much like in the original game, Ada is playable during certain sections of ''Resident Evil 2''[='=]s Remake, which is also greatly expanded upon and emphasized distinctively with a gameplay shift focused on unorthodox puzzle solving. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2Remake''.
]]'''
* SpinAttack: In ''RE:Verse'', one AwesomeButImpractical: Her default kit is this in The Mercenaries of Jack’s signature attacks ''6'' on most maps, where it is spinning his chainsaw shears around while lunging forward, allowing him just terrible overall despite her Bowgun's great damage potential. '''[[red:Not a characterization trope. Move to close ''VideoGame/ResidentEvil6''.]]'''
** Sure, aiming for headshots with
the gap on opponents while Bowgun gets you quick kills like nobody's business, and the Explosive bolts can deal with bigger enemies easily. But at the same time, the bolts themselves deal very mediocre damage outside of headshots and travel slowly along a very prominent arc, the latter easily leading to misses even at short range against stationary targets; this and its one-shot-wonder nature mean plenty of reloading during play, making dealing heavy damage. Since with mobs a big pain. Quickshots with the Bowgun have a lengthy animation, on top of pinning targets to either the floor or walls while also moving Ada ''away'' from them, causing no end of troubles when chaining combo kills. Additionally, Explosive bolts are very rare and have a long arming time.
** Her Ammo Box 50 has the biggest magazine size among [=SMGs=] and a rapid-fire rate. It also has very low accuracy, long reloads, and weak staggering power, making
it hits multiple opponents, he can wreck an entire room’s worth woefully impractical against anything bigger than a dog or zombie outside of stunning them with quick shots. And since it's held at the hip, getting headshots is also rather irritating since aiming from a neutral position means you need to actively aim up a bit to get a headshot, while most shouldered guns are at the perfect level to get quick headshots the instant you begin aiming.
* BadassNormal: [[blue:Possibly straight or subverted.]] In a world of bio-weapons, Ada is a normal human with ''exceptional'' skills that allow her to survive against all odds[[blue:, but considering how often she is employed by
people fast if that can turn people into monsters, how often she has access to samples of the bio-weapons themselves, how much of her character is hidden in the shadows and how many characters that were supposed to die after fatal injuries end up having recovered and becoming stronger than ever because of off-screen "enhancements", some ''RE'' fans think she has indeed been enhanced with some viral strain herself.]] [She's gone up against several B.O.W.s and enhanced humans, yet she always manages to get the upper hand over her enemies using nothing but her own cunning, reflexes, and standard weaponry.] '''[[red:Remove Administrivia/SpeculativeTroping.]]'''
* BeautyIsNeverTarnished: Very much averted in her ''Umbrella Chronicles'' story. Taking place very shortly after her maiming and near death at the hands of Mr. X/Birkin, Ada is shown to be covered in bloodied bandages and has a noticeable limp. '''[[red:Delete non-notable aversion.]]'''
* BigNo: Should her partner die in either her campaign or Mercenaries, she lets out an extremely distressed one which may seem uncharacteristic for her. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
* ClearMyName: Averted. Despite being framed by the mastermind behind the events of ''Resident Evil 6'', Ada doesn't set the records straight. In fact, she torches all evidence of Carla to make it stick. '''[[red:Delete non-notable aversion.]]'''
* DarkAndTroubledPast: In the manhua adaptation of ''[=RE2=]'', she grew up in a war-torn Asian country. She also was shown to have the IDidWhatIHadToDo type of mindset that she does now; when a boy had stolen a loaf of bread that she was planning to take, she took a shotgun and chased him to find that he had stolen it to care for his bedridden mother. She had briefly considered letting them live, but in the end, had chosen to kill them both and take the bread for herself. However, this adaptation is non-canon [[blue:(deviating dramatically from canon to the point where it doesn't have much in common with the games, including magic, prophecies,
other players aren’t careful. '''''VideoGame/ResidentEvilReVerse'''''
* CrossoverCameo: [[Franchise/ResidentEvil Chris Redfield]] makes a surprise appearance in ''Street Fighter 6'' as a background NPC on the Carrier Byron Taylor stage. Apparently, he's acquainted with Guile. '''[[red:Appears
dimensions, and Leon's father turning out to be speculation at this point. Will check back June 2, 2023.an Umbrella agent)]], and her canon backstory is still unrevealed, other than hints she was involved with a Chinese criminal syndicate. '''[[red:Trim natter.]]'''
* DisneyVillainDeath: Rare [[AntiHero anti-heroic]] example. Due to the numerous changes made in the 2019 remake of ''2'', Ada met her apparent demise by falling down the central NEST elevator shaft. [[LateArrivalSpoiler It didn't stick.]] '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2Remake''.]]'''
* FrameUp: In ''6'', she gets the heat for the crimes of her BigBad {{Doppelganger}} Carla Radames]]. Which she seems to be fine with, as she covers up the evidence that Carla Radames had orchestrated the whole thing. In her line of work, being considered dead by the BSAA is probably a good deal. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.
]]'''


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[[folder:G-Z]]
* HandicappedBadass: [[blue:To an insane degree,]] [A]s shown in ''Umbrella Chronicles''[,] [she's] covered in wounds and hasty bandages. [A]ll Wesker could do to support her escape from Raccoon City is provide her a grappling hook and coordinates to her only means of escape. For the rest, she single-handedly fought through streets now infested with monsters in a race against the clock. '''[[red:Trim natter.]]'''
* HeroWithBadPublicity: It's possible that Ada becomes this after ''VideoGame/ResidentEvil6''. Carla Radames publicly declared herself as Ada Wong of Neo-Umbrella and has antagonized Chris Redfield, who would likely label the true Ada Wong as a terrorist to the world at large. Ada has also destroyed all evidence of Carla's existence in order to protect her own identity — evidence that could have cleared her name. Fortunately, Ada has always worked in the shadows, so public opinion matters little to her. '''[[red:Administrivia/SpeculativeTroping.]]'''
* HoistByHerOwnPetard: In ''Damnation'', ''she's'' the one who underestimates an attractive woman in nice clothes who's more physically capable than she looks. During their fight, [[{{Foil}} Ada and Svetlana have similar short haircuts and outfits, just in inverted colors]]. '''[[red:Not a characterization trope. Move to ''Anime/ResidentEvilDamnation''.]]'''
* ICanStillFight: In ''Umbrella Chronicles'', her scenario is about her fighting her way out of the doomed Raccoon City, despite being covered in wounds from barely surviving her wounds in Leon's story in ''2.'' '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilTheUmbrellaChronicles''.]]'''
* NoOneCouldSurviveThat: In Leon's B scenario and its ''Darkside Chronicles'' recreation, Ada gets slammed against the power generator pretty hard by Mr. X. And it in fact appears that [[HesDeadJim she's dead, Leon]]. But she's back up to throw a Rocket Launcher at Leon during the battle with his final form. It's better than Claire's B scenario, though, where Ada falls down a {{Bottomless Pit|s}} and ''still'' shows up to give Claire the rocket launcher. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2''.]]'''
* NotQuiteDead: Famously pulls this off in ''VideoGame/ResidentEvil2'', where she is seemingly killed by either Mr. X or by Annette Birkin in the B scenario, only to show up to throw the player a rocket launcher they need to destroy SuperMode Mr. X. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2''.]]'''
* PedalToTheMetalShot: In Resident Evil 2 Remake. We get a close-up shot of her high-heeled foot flooring the gas pedal of a SWAT truck, in an attempt to save Leon from the Tyrant. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2Remake''.]]'''
* PetTheDog: '''[[red:Not a characterization trope.]]'''
** Her constantly keeping Leon's wellbeing as a priority shows you there's some goodness in her. '''[[red:Move to ???.]]'''
** And in ''6'', she takes the time to rescue a few survivors on a rooftop on the way to find a helipad. '''[[red:Move to ''VideoGame/ResidentEvil6''.]]'''
** As noted above, she also looks after Sherry Birkin and Jake Muller (both of who, especially Sherry, would very most likely be dead if not for her interventions; Ada even {{lampshade|Hanging}}s it) [[RecurringBoss during Sherry's and Jake's second (and what marks Ada's umpteenth) encounter with Ubistvo]]. '''[[red:Move to ''VideoGame/ResidentEvil6''.]]'''
** She also showed pity towards Carla Radames, a doppelganger made in Ada's image against her will, telling her that she would have been willing to help her take revenge on Simmons if she had just targeted him rather than the whole world. '''[[red:Move to ''VideoGame/ResidentEvil6''.]]'''
* PretenderDiss: In ''6'', she dismisses Carla Radames, her CloneByConversion, as "nothing but a [[EvilKnockoff cheap knockoff]] at best." '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
* RunningGag: Throwing a Rocket Launcher at the end of the game for Leon to defeat the BigBad. '''[[red:Not a characterization trope. Move to ''Franchise/ResidentEvil''.]]'''
* ShooTheDog: In the ''2'' remake, she repeatedly attempts to push Leon away and urge him to leave the city because she thinks he's way out of his league. When he not only refuses but manages to survive ''and'' save her life, she decides to use him to get the G-Virus sample she needs, although she tries to give him one last chance to leave her. When he not only refuses, but shows concern for her well-being, she finally relents and gives him TheBigDamnKiss to boot. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2Remake''.]]'''
* ShootTheDog: She implored Helena to do this to her C-Virus-transformed sister Deborah. It comes off as cold and unempathetic, but she is right, which even Helena knows but understandably refuses to believe.'''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
* TakingYouWithMe: She Seemingly does this with Simmons after she stabs him in the side with one of her arrows before jumping off a ledge and taking him with her. However, as the two fell, Ada used her grappling hook to get back up, dropping Simmons into the sea of fire below.'''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
* TooDumbToLive: In ''Darkside Chronicles'', she approached a dazed, kneeling Mr. X to put her gun to his head [[IdiotBall and take the time to bust out a]] BondOneLiner. The Tyrant immediately grabbed Ada and slammed her into the power generator.'''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilTheDarksideChronicles''.]]'''
* TravelingAtTheSpeedOfPlot: Ada's scenarios in ''4'' and ''6'' have a ridiculous tendency to [[TakeYourTime show her taking her sweet time reaching point A to point B]], to the point in ''4'', it takes her an absurd amount of time to save Leon from Krauser, and in ''6'', where while she's also responsible for half of the plot (that Carla made her have involvement with), whereas you see the other character's points of view where it's either shorter for them but longer for her. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil4'' and ''VideoGame/ResidentEvil6''.]]'''
* UnexplainedRecovery: In ''2'', depending on the scenario, she either falls down an industrial shaft after being shot or is crushed against a control panel and seemingly dies of her injuries. In spite of this, she shows up a short time later to throw Leon a rocket launcher and makes her escape from Raccoon City. How she survived, in either case, remains a mystery, as suits the woman. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2''.]]'''
* UnwillingSuspension: This happens to her twice. '''[[red:Not a characterization trope.]]'''
** In ''4'' when Leon finds her, she is tied up and dangling helplessly. And because her wrists are behind her back, she cannot free herself and requires Leon to shoot the rope down to save her. '''[[red:Move to ''VideoGame/ResidentEvil4''.]]'''
** In ''Damnation'' after she was taken captive by Svetlana's guards, she is tied up by the hook with her wrists hanging above her head. Fortunately, this allows her to free herself, using a blade hidden under her shoe and cuts the rope loose. '''[[red:Move to ''Anime/ResidentEvilDamnation''.]]'''
* WorstAid: Leon was shot trying to defend Ada. As thanks for saving her life, Ada attempted to patch him up… by putting the bandages over his clothes. (Although the mistake is very probably on the game designers' side. Leon does get better after she does that. Also, hardware limitations at the time wouldn't have allowed for more accurate first aid.) The remake has her actually heal him correctly. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2''.]]'''
[[/folder]]
----

[[folder:Tropes that need to be placed once pages are created]]
* EvenEvilHasStandards: Lucas' also on the receiving end of this: [[spoiler:Most of the Connections researchers find him to be sick and twisted, more interested in pointless autopsies and watching subjects fight each other for his enjoyment than actually doing proper research]]. '''[[red:Move to the Connections characters.]]'''
* SpinAttack: In ''RE:Verse'', one of Jack’s signature attacks is spinning his chainsaw shears around while lunging forward, allowing him to close the gap on opponents while dealing heavy damage. Since it hits multiple opponents, he can wreck an entire room’s worth of people fast if other players aren’t careful. '''''VideoGame/ResidentEvilReVerse'''''
* CrossoverCameo: [[Franchise/ResidentEvil Chris Redfield]] makes a surprise appearance in ''Street Fighter 6'' as a background NPC on the Carrier Byron Taylor stage. Apparently, he's acquainted with Guile. '''[[red:Appears to be speculation at this point. Will check back June 2, 2023.]]'''
[[/folder]]

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* SoleSurvivor: [**] In his backstory, Leon's entire family was murdered when he was a child, with Leon being the only survivor thanks to the intervention of a police officer. [[blue:Though technically not the only survivor of the Raccoon Police Department, Leon may believe he was the only one left as it is never said that he met Kevin Ryman who managed to escape too and had escaped to Miami. Though]] [**] [H]e['s] [[blue:would later become]] the only survivor of his squad established in ''Vendetta'', thanks to a mole, and was forced to put down his former teammates when they turned into zombies. '''[[red:Fix indentation and remove misuse.]]'''



* SmokingIsNotCool: He refuses a smoke when one is offered to him by a police officer in ''4'' and offers Luis gum instead when he asks if he has one. Though [[blue:the fact that he has gum in the first place, and the fact that he always has a lighter that can't be discarded in ''2'' might imply he used to be a smoker, but quit sometime before ''4'' (]]a concept sketch for ''2'' [shows] [[blue:of]] him posing with other R.P.D. members and smoking a cigarette [[blue:might support this)]]. '''[[red:Remove Administrivia/SpeculativeTroping.]]'''

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* SmokingIsNotCool: He refuses a smoke when one is offered to him by a police officer in ''4'' and offers Luis gum instead when he asks if he has one. Though [[blue:the fact that he has gum in the first place, and the fact that he always has a lighter that can't be discarded in ''2'' might imply he used to be a smoker, but quit sometime before ''4'' (]]a concept sketch for ''2'' [shows] [[blue:of]] him posing with other R.P.D. members and smoking a cigarette [[blue:might support this)]]. '''[[red:Remove Administrivia/SpeculativeTroping. Leon has said that the lighter is a memento from his dad that Leon keeps to remember him and that he doesn't smoke.]]'''
* SoleSurvivor: [**] In his backstory, Leon's entire family was murdered when he was a child, with Leon being the only survivor thanks to the intervention of a police officer. [[blue:Though technically not the only survivor of the Raccoon Police Department, Leon may believe he was the only one left as it is never said that he met Kevin Ryman who managed to escape too and had escaped to Miami. Though]] [**] [H]e['s] [[blue:would later become]] the only survivor of his squad established in ''Vendetta'', thanks to a mole, and was forced to put down his former teammates when they turned into zombies. '''[[red:Fix indentation and remove misuse.
]]'''
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* SoleSurvivor: [[blue:Though technically not the only survivor of the Raccoon Police Department, Leon may believe he was the only one left as it is never said that he met Kevin Ryman who managed to escape too and had escaped to Miami. Though]] [H]e['s] [[blue:would later become]] the only survivor of his squad established in ''Vendetta'', thanks to a mole, and was forced to put down his former teammates when they turned into zombies. '''[[red:Remove misuse.]]'''

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* SoleSurvivor: [**] In his backstory, Leon's entire family was murdered when he was a child, with Leon being the only survivor thanks to the intervention of a police officer. [[blue:Though technically not the only survivor of the Raccoon Police Department, Leon may believe he was the only one left as it is never said that he met Kevin Ryman who managed to escape too and had escaped to Miami. Though]] [**] [H]e['s] [[blue:would later become]] the only survivor of his squad established in ''Vendetta'', thanks to a mole, and was forced to put down his former teammates when they turned into zombies. '''[[red:Remove '''[[red:Fix indentation and remove misuse.]]'''

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* InnocenceLost: He was a naive and innocent young man in the ''Resident Evil 2'' remake, which would eventually be lost as he experiences the horrors of surviving the zombie outbreak which involves killing his would-be coworkers, his superior, and witnessing the death of many others, all the while the undead try to tear his throat out. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2Remake''.]]'''



* MadeOfIron: '''[[red:Trim natter.]]'''
** [[blue:In a series with zombies and other unholy biological abominations, this isn't ''that'' notable, but]] [T]hrough the course of the games, Leon (among other things) spends several hours running around with a gunshot wound to the shoulder, is thrown upwards of thirty feet into a solid wall and is able to get back up, gets PunchedAcrossTheRoom by Saddler and only ends up dazed, falls forty feet from a helicopter and tak[es][[blue:ing]] the weight of that fall on one shoulder hard enough to crack tempered glass. After struggling to get back up, he is seemingly able to push on after all of these injuries. Adrenaline may be a partial explanation, though his tenacity is also highlighted by the fact that he's considerably smaller than Chris but invariably gets hurt more.
** [[blue:This gets even more outrageous during]] [In] ''[[Anime/ResidentEvilDamnation Damnation]]''[,] [[blue:where]] during the final battle against the unsealed Tyrant, Leon is on the receiving end of an uppercut and is then immediately thrown across the courtyard and into a pillar by said Tyrant. Afterward, he is then pinned by the Tyrant to the pillar then thrown away after the Tyrant is distracted by the Lickers. Note that said Tyrant is also strong enough to stop a [=BMT=] in its tracks and then ''lift[[blue:ing]]'' it. Leon recovers from that beating within seconds, though it does take him a moment to struggle to his feet again.
** [[blue:Another ridiculous feat of Leon's tenacity is shown]] [I]n ''Vendetta''[,] [[blue:where]] he is picked up and thrown by Glenn Arias/Diego monster and thrown roughly into the wall. Not only does Leon manage to get up okay, but also the moment he hits the ground he is able to spin around and immediately start firing his gun when any other normal person would have splattered into the wall on the first impact, or at least shatter[ed] a few bones. He is also punched and kicked by the same creature, once into the air and the other almost off the building, though shown again to immediately be able counter. The only sign of injury throughout this entire battle [[blue:is Leon]] seem[s][[blue:ingly]] to have ''only'' been [Leon's] [[blue:his]] arm, as he is seen holding it during the last moments of the movie. '''[[red:Fix grammar.]]'''



* PeekABangs: Most notable in ''Resident Evil 4'', but keeps a similar style in subsequent appearances.

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* PeekABangs: Most notable in ''Resident Evil 4'', but keeps a similar style in subsequent appearances. '''[[red:Rewrite as follows:]]'''
** Most notable in ''Resident Evil 4'', but Leon tends to keep his hair cut in a style that hangs over his right eye.






%%* SoleSurvivor: Though technically not the only survivor of the Raccoon Police Department, Leon may believe he was the only one left as it is never said that he met Kevin Ryman who managed to escape too and had escaped to Miami. Though he would later become the only survivor of his squad established in Vendetta, thanks to a mole, and was forced to put down his former teammates when they turned into zombies.

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%%* * SoleSurvivor: Though [[blue:Though technically not the only survivor of the Raccoon Police Department, Leon may believe he was the only one left as it is never said that he met Kevin Ryman who managed to escape too and had escaped to Miami. Though he would Though]] [H]e['s] [[blue:would later become become]] the only survivor of his squad established in Vendetta, ''Vendetta'', thanks to a mole, and was forced to put down his former teammates when they turned into zombies. '''[[red:Remove misuse.]]'''


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* WrestlerInAllOfUs[=/=]SuplexFinisher: Leon can suplex Zealots and soldier Ganados ([[blue:Strangely/[[SimpleYetAwesome Frustratingly]],]] [but] not village Ganados), crushing their heads. Also, one of his grapples in 6 is a Bulldog. '''[[red:Split slashed tropes into standalone entries.]]'''

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%%* StakingTheLovedOne: In the opening moments of ''Resident Evil 6'', he's forced to shoot President Adam Bedford when the man becomes a zombie. Supplemental documents found in the game reveal that Bedford was the government agent that recruited Leon and mentored him. Their close friendship spanned more than a decade and convinced Bedford to declassify information about the Raccoon City incident, leading to his assassination.

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%%* * StakingTheLovedOne: In the opening moments of ''Resident Evil 6'', he's forced to shoot President Adam Bedford when the man becomes a zombie. Supplemental documents found in the game reveal that Bedford was the government agent that recruited Leon and mentored him. Their close friendship spanned more than a decade and convinced Bedford to declassify information about the Raccoon City incident, leading to his assassination. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''



* TrapDoorFail: Leon narrowly manages to avoid landing on a bed of spikes with a grappling hook after being dropped through a trapdoor by Salazar, denying the latter the satisfying sound of his impalement.
* VerbThis: Played straight in the 2019 remake, after killing a giant mutated alligator.

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* TrapDoorFail: Leon narrowly manages to avoid landing on a bed of spikes with a grappling hook after being dropped through a trapdoor by Salazar, denying the latter the satisfying sound of his impalement.
impalement. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil4''.]]'''
* TrashTalk: ''Resident Evil 4'' has quite a lot of this between Leon, Saddler, and Salazar when the Los Illuminados hack into his radiophone. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil4''.]]'''
* VerbThis: Played straight in the 2019 remake, after killing a giant mutated alligator. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2Remake''.]]'''
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* CatchPhrase:
** He's known to say "Women..." whenever a woman (usually Ada) exasperates him. '''[[green:Fine as-is.]]'''
** In the ''[=RE2=]'' remake, he tends to say "Jesus!" or "Jesus Christ!" a lot when facing danger. [[https://www.youtube.com/watch?v=Or4D7uwp2aA Case in point]]. '''[[red:Misuse.]]'''
* ChickMagnet: So far, the one with most LoveInterests in the series: Ada, Angela, Ashley, and Manuela all have a thing for him, Helena seems to be on the fence, while Hunnigan and Claire do enjoy his company. [[blue:Doesn't qualify for UnwantedHarem, because he does seem to be interested in Angela, and openly pines for Ada by canon.]] '''[[red:Trim natter.]]'''
* CharacterDevelopment: Starts out as a [[NaiveNewcomer naive]] and [[IdealHero idealistic]] [[EagerRookie rookie cop]] who is very [[ChronicHeroSyndrome motivated to do what is right and to protect/help others]] (''Resident Evil 2 Remake'') who evolves into a [[TookALevelInBadass badass]] but rather tired, DeadpanSnarker [[blue:CasanovaWannabe (though he seems to understand that his flirting will never pull through)]] government agent (''Resident Evil 4''), then into a [[JadeColoredGlasses jaded]] [[PragmaticHero pragmatic]], though is [[SamaritanSyndrome still heroic and willing to do the right thing despite tragedy]] (''Resident Evil 6''), and then to a HurtingHero who is exhausted of the constant tragedy, jaded by the [[ForeverWar constant unending battle]], and now has a [[DrowningMySorrows drinking problem]] (''Vendetta''). '''[[red:Mutually exclusive with ChickMagnet and also misuse.]]'''

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* AdaptationalBackstoryChange: [**] In the original ''[=RE2=]'', Leon was late for his first day because he broke up with his girlfriend and drank so much that he overslept. In the remake, this has been changed to him getting a phone call to stay away from Raccoon City and wait for further orders. After a week of complete silence, Leon enters the city by himself to investigate. [**] In "City of the Dead", the novelization of ''[=RE2=]'' by S.D Perry, Leon was late because he was stuck in a traffic jam [[WhereTheHellIsSpringfield outside New York]]. '''[[red:Fix indentation.]]'''



* CaptainCrash:
[[blue:**]] Became sort of a RunningGag involving Leon after the release of ''6'' that, for all of his talents and badassery, he couldn't simply set foot onto a vehicle without it being reduced to smoldering scrap at some point; [[blue:his extremely bad luck with vehicles arguably giving even [[Manga/JoJosBizarreAdventureBattleTendency Joseph Joestar]] himself a run for his money,]] and he seems to be aware of this as well, as evident by his reaction in ''6'' when Hunnigan suggests he tries piloting the plane he's on. Starting with his cop car in the original release of ''2'', it steadily evolves into a motorized boat and then a bulldozer in ''4'' which [[http://24.media.tumblr.com/tumblr_mdhzcavvJi1rqgklbo1_1280.png even Ada has noticed.]]; ''6'' has him riding yet another cop car, a bus, a BSAA Humvee, another military jeep with mounted miniguns, a HellishCopter, a commuter train and a ''[[blue:jet plane]] [passenger airliner]'' to top it all off. Many of these didn't last more than one trip. To be fair, almost every time he crashes a vehicle, there are zombies inside trying to eat him. [[blue:[GenreBlind You'd think he would've learned to check the backseat by now.]]]
[[blue:**]] The only vehicles he's ever been in that did not crash or get destroyed shortly thereafter are the jetski at the end of ''4'' and the escape chopper Ada left for him in ''6''[[blue:, and the latter likely only survived because it's Helena who's driving the stick. The fate of the BSAA Humvee he and Helena rode in is debatable, but at least it's still intact after they disembarked. There was also his Jeep in the ''[=RE2=]'' remake, but he never had to drive it under duress and abandoned it for a county sheriff's car, which is later hit by a semitruck and explodes, marking the start of his car troubles.]] '''[[red:Fix indentation and trim natter.]]'''

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* CaptainCrash:
[[blue:**]]
BeardOfSorrow: Has grown a bit of stubble after the events of ''Resident Evil 4'', which makes him look older and a lot more tired and depressed. [It's most noticeable in ''Vendetta'', when his outlook on life was at its worst and he was [[DrowningMySorrows an alcoholic]].] '''[[red:Expand to full context.]]'''
* BeingGoodSucks:
** At the end of ''Anime/ResidentEvilInfiniteDarkness'', Leon decides not to reveal Wilson's crimes to the public, afraid of the public backlash that will happen, breaking the newly formed peace between the US and Penamstan. In doing so, Leon also strains his long-time friendship with Claire. '''[[green:Fine as-is.]]'''
** This eventually goes to him in ''Vendetta'' like it did to Chris in ''5'' and ''6''. Despite his efforts in fighting bioterrorism, they still keep popping up, even when he rids the current BigBad. It took Chris [[blue:himself]] to snap [him] out of it when Rebecca gets kidnapped and Patricio dies, who pleads him into saving his family. '''[[red:rewrite as follows.]]'''
** In ''Vendetta'', Leon's whole outlook on bioterrorism is that no matter what he does, it's not enough. He's given up his personal life, strained friendships, and incurred a lot of trauma while new bioterrorists and bioterror attacks keep popping up. The only reason he continues to still fight is that people need his help, and it's the right thing to do.
* CaptainCrash:
Became sort of a RunningGag involving Leon after the release of ''6'' that, for all of his talents and badassery, he couldn't simply set foot onto a vehicle without it being reduced to smoldering scrap at some point; [[blue:his extremely bad luck with vehicles arguably giving even [[Manga/JoJosBizarreAdventureBattleTendency Joseph Joestar]] himself a run for his money,]] and he money, and]] [H]e seems to be aware of this as well, as evident eviden[ced] by his reaction in ''6'' when Hunnigan suggests he tries piloting the plane he's on. Starting with his cop car in the original release of ''2'', it steadily evolves into a motorized boat and then a bulldozer in ''4'' which [[http://24.media.tumblr.com/tumblr_mdhzcavvJi1rqgklbo1_1280.png even Ada has noticed.]]; ''6'' has him riding yet another cop car, a bus, a BSAA Humvee, another military jeep with mounted miniguns, a HellishCopter, a commuter train and a ''[[blue:jet plane]] [passenger airliner]'' to top it all off. Many of these didn't last more than one trip. [[=[[JustifiedTrope=] To be fair, almost every time he crashes a vehicle, there are zombies inside trying to eat him.him[=]]=]]. [[blue:[GenreBlind You'd think he would've learned to check the backseat by now.]]]
[[blue:**]]
]]] The only vehicles he's ever been in that did not crash or get destroyed shortly thereafter are the jetski jet ski at the end of ''4'' and the escape chopper Ada left for him in ''6''[[blue:, and the latter likely only survived because it's Helena who's driving the stick. The fate of the BSAA Humvee he and Helena rode in is debatable, but at least it's still intact after they disembarked. There was also his Jeep in the ''[=RE2=]'' remake, but he never had to drive it under duress and abandoned it for a county sheriff's car, which is later hit by a semitruck and explodes, marking the start of his car troubles.]] '''[[red:Fix indentation and trim '''[[red:Trim natter.]]'''

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* SoleSurvivor: Though technically not the only survivor of the Raccoon Police Department, Leon may believe he was the only one left as it is never said that he met Kevin Ryman who managed to escape too and had escaped to Miami. Though he would later become the only survivor of his squad established in Vendetta, thanks to a mole, and was forced to put down his former teammates when they turned into zombies.

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* %%* SoleSurvivor: Though technically not the only survivor of the Raccoon Police Department, Leon may believe he was the only one left as it is never said that he met Kevin Ryman who managed to escape too and had escaped to Miami. Though he would later become the only survivor of his squad established in Vendetta, thanks to a mole, and was forced to put down his former teammates when they turned into zombies.



* TheSmartGuy: Practically, if not intellectually. Although Ada refers to him as "practically a genius" in the US translation, the original Japanese instead stated that he was "a born survivor". Regardless, within the context of the statement, she seems to mean he is more of a CombatPragmatist and Determinator as opposed to a literal genius. Even so, his status as CombatPragmatist among the major four protagonists is enough to qualify him for this. '''[[red:Misuse. Trope is about the brains of TheTeam.]]'''



%%* StakingTheLovedOne: In the opening moments of ''Resident Evil 6'', he's forced to shoot President Adam Bedford when the man becomes a zombie. Supplemental documents found in the game reveal that Bedford was the government agent that recruited Leon and mentored him. Their close friendship spanned more than a decade and convinced Bedford to declassify information about the Raccoon City incident, leading to his assassination.




to:

* TrapDoorFail: Leon narrowly manages to avoid landing on a bed of spikes with a grappling hook after being dropped through a trapdoor by Salazar, denying the latter the satisfying sound of his impalement.
* VerbThis: Played straight in the 2019 remake, after killing a giant mutated alligator.
-->'''Leon:''' Chew on that! You overgrown son of a bitch!
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* AnOfferYouCantRefuse: His epilogue in ''[=RE3=]'' states that, following the events of ''VideoGame/ResidentEvil2'', Leon and Sherry were captured by the US government. They subsequently forced Leon, whose experience was highly sought after, into service as a special agent using Sherry's life as leverage. This is re-iterated in ''Darkside Chronicles''. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Nemesis''.]]'''
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* TakingTheBullet: Perhaps the most famous example in the franchise, when Leon is shot protecting Ada from Annette Birkin. Even after taking a bullet to the shoulder, he still manages to fight his way out of Raccoon City. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2'' and ''VideoGame/ResidentEvil2Remake''.]]'''

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* TakingTheBullet: Perhaps the most famous example in the franchise, when Leon is shot protecting Ada from Annette Birkin. Even after taking a bullet to the shoulder, he still manages to fight his way out of Raccoon City. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2'' and ''VideoGame/ResidentEvil2Remake''.]]'''
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[[folder:N-Z]]
* NervesOfSteel: As a general rule, [[SeenItAll considering the sheer amount of crap that's been thrown at him]]. '''[[red:Comment out as ZCE.]]'''
* NiceJobBreakingItHero: '''[[red:Not a characterization trope.]]'''
** If he is played in the A scenario in the [=RE2=] Remake, he accidentally distracts the sheriff who was restraining a zombie, allowing the zombie to overpower and kill him. Oops. '''[[red:Move to ''VideoGame/ResidentEvil2Remake''.]]'''
** According to the director of ''Darkside Chronicles'', this is the ultimate result of Leon's refusal to give up on Manuela. In saving the girl, he unknowingly helped set the stage for the events of ''4'', ''5'', and ''6''. Because he saved Manuela, Krauser went to work for Wesker and helped him gain a sample of the Dominant-strain Plagas. And because the American government took custody of Manuela, [[spoiler:Simmons was able to obtain a sample of the T-Veronica virus, which was used to develop the C-Virus]]. '''[[red:Move to ''VideoGame/ResidentEvilTheDarksideChronicles''.]]'''
* PeekABangs: Most notable in ''Resident Evil 4'', but keeps a similar style in subsequent appearances.
* PermaStubble: In ''Damnation'' and ''Resident Evil 6''.
* PrettyBoy: Leon definitely qualifies in his younger years with that fabulous [[Film/Titanic1997 Jack Dawson-esque]] 'do of his. While he's no longer as effeminate by the time of ''VideoGame/ResidentEvil4'' (''just look at his muscles''), he's still much prettier than any of the other male protagonists, particularly with the steadily-increasing length of his hair. Other characters seem to notice, as one of the Policia in the beginning of ''4'' asks if he "forgot his makeup", and Leon himself lampshades it in ''Damnation'' when he's nearly stabbed in the face by a pair of pruning shears and retorts with "Do I look like I need a pruning?" Explains a lot about his status as the [[LauncherOfAThousandShips Fandom Bicycle]]. '''[[red:Misuse. Trope is Administrivia/InUniverseExamplesOnly.]]'''
* PsychoKnifeNut: A rare heroic example. '''[[red:Misuse. Character is not unhinged.]]'''
** In ''Resident Evil 4'', a disproportionate number of fights seem to involve his knife, especially those with Ada and Krauser. He explains this preference to Ada after disarming her and holding a knife to her throat when she tries to draw her gun on him again.
--->'''Leon:''' Try using knives next time, works better for close encounters.
** Somewhat lampshaded in the 2019 remake, in Leon's A scenario. Lt. Branagh offers him a M9 bayonet, though Leon refuses until pressed.
* RedEyesTakeWarning: One of the side effects of his Plaga infection [is that his eyes turn red, indicating a loss of control over his body]. '''[[red:Expand for context.]]'''

* ShipTease: [**] He has lots of it with Ada every time they appear together, but special mention goes to ''Damnation'' where the staff said their dialogue was written to imply the pair may have met and gone on a date off-screen. [**] He also has some with Claire in the 2019 remake of ''Resident Evil 2''. '''[[red:Fix indentation.]]'''
** He has this with pretty much every woman he meets, bar Sherry. Just watch his interactions with [[VideoGame/ResidentEvil4 Hunnigan, Ashley]], [[Anime/ResidentEvilDegeneration Angela]] and [[VideoGame/ResidentEvil6 Helena]].
* SoleSurvivor: Though technically not the only survivor of the Raccoon Police Department, Leon may believe he was the only one left as it is never said that he met Kevin Ryman who managed to escape too and had escaped to Miami. Though he would later become the only survivor of his squad established in Vendetta, thanks to a mole, and was forced to put down his former teammates when they turned into zombies.
* ShutUpHannibal: Just as Salazar attempts to give a confident and well-prepared speech on terrorism, Leon stops him by throwing a knife at his hand that pins him to the wall. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil4''.]]'''
* SirSwearsALot: Isn't shy on profanity in the 2019 remake, although not as much as Claire. '''[[red:Misuse. Trope requires character swear much more than others.]]'''
* SmokingIsNotCool: He refuses a smoke when one is offered to him by a police officer in ''4'' and offers Luis gum instead when he asks if he has one. Though [[blue:the fact that he has gum in the first place, and the fact that he always has a lighter that can't be discarded in ''2'' might imply he used to be a smoker, but quit sometime before ''4'' (]]a concept sketch for ''2'' [shows] [[blue:of]] him posing with other R.P.D. members and smoking a cigarette [[blue:might support this)]]. '''[[red:Remove Administrivia/SpeculativeTroping.]]'''
* TakingTheBullet: Perhaps the most famous example in the franchise, when Leon is shot protecting Ada from Annette Birkin. Even after taking a bullet to the shoulder, he still manages to fight his way out of Raccoon City. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2'' and ''VideoGame/ResidentEvil2Remake''.]]'''

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\nIntroduced in ''VideoGame/ResidentEvil2'', Leon is another recurring protagonist in the series like Chris, Jill, and Claire, and, like Jill, a huge audience favorite. He returned in ''[[VideoGame/ResidentEvilTheDarksideChronicles The Darkside Chronicles]]'', ''VideoGame/ResidentEvil4'', ''VideoGame/ResidentEvil6'', and the non-canon ''[[VideoGame/ResidentEvilGaiden Gaiden]]''. He is also the protagonist of the 3D animation movies ''[[Anime/ResidentEvilDegeneration Degeneration]]'' and ''[[Anime/ResidentEvilDamnation Damnation]]'', which take place between his appearances in ''4'' and ''6''.

A rookie police officer in the RPD, Leon was unfortunately caught in the Raccoon City outbreak on his first day on the job. After escaping from Raccoon City, Leon was recruited by the United States government and trained to become an elite agent answering directly to the President.





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\nIntroduced in ''VideoGame/ResidentEvil2'', Leon is another recurring protagonist in the series. He began his career as a rookie police officer in the RPD; however, Leon was caught in the Raccoon City outbreak on his first day on the job. After escaping from Raccoon City, Leon was recruited by the United States government and trained to become an elite agent answering directly to the President. As an agent, Leon has fought and continues to fight against bioweapon threats, although more jaded than he once was back in 1998.




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[[folder:A-D]]
* TheAce: His file in the 2019 remake of ''2'' states that the RPD was excited to have him on the force, due to having exceptionally high training scores. He proves to be just as capable in action, surviving encounters with monsters that had killed entire teams of highly trained agents. By ''4'', he has become a member of [[blue:the Secret Service, tasked with protecting the family of the President of the United States]] [U.S. STRATCOM, working on various international bioweapon threats]. Following this, he's become one of the government's best agents, being frequently pulled out of his vacations to go on dangerous assignments, much to his displeasure. '''[[red:Factual innacuracy.]]'''
* BackToBackBadasses: With Chris Redfield in ''Vendetta''. '''[[red:Not a characterization trope. Comment out as ZCE and move to ''Anime/ResidentEvilVendetta''.]]'''
* CaptainCrash:
[[blue:**]] Became sort of a RunningGag involving Leon after the release of ''6'' that, for all of his talents and badassery, he couldn't simply set foot onto a vehicle without it being reduced to smoldering scrap at some point; [[blue:his extremely bad luck with vehicles arguably giving even [[Manga/JoJosBizarreAdventureBattleTendency Joseph Joestar]] himself a run for his money,]] and he seems to be aware of this as well, as evident by his reaction in ''6'' when Hunnigan suggests he tries piloting the plane he's on. Starting with his cop car in the original release of ''2'', it steadily evolves into a motorized boat and then a bulldozer in ''4'' which [[http://24.media.tumblr.com/tumblr_mdhzcavvJi1rqgklbo1_1280.png even Ada has noticed.]]; ''6'' has him riding yet another cop car, a bus, a BSAA Humvee, another military jeep with mounted miniguns, a HellishCopter, a commuter train and a ''[[blue:jet plane]] [passenger airliner]'' to top it all off. Many of these didn't last more than one trip. To be fair, almost every time he crashes a vehicle, there are zombies inside trying to eat him. [[blue:[GenreBlind You'd think he would've learned to check the backseat by now.]]]
[[blue:**]] The only vehicles he's ever been in that did not crash or get destroyed shortly thereafter are the jetski at the end of ''4'' and the escape chopper Ada left for him in ''6''[[blue:, and the latter likely only survived because it's Helena who's driving the stick. The fate of the BSAA Humvee he and Helena rode in is debatable, but at least it's still intact after they disembarked. There was also his Jeep in the ''[=RE2=]'' remake, but he never had to drive it under duress and abandoned it for a county sheriff's car, which is later hit by a semitruck and explodes, marking the start of his car troubles.]] '''[[red:Fix indentation and trim natter.]]'''
* CerebusSyndrome: One major point of contention among Leon fans is the complete ToneShift of his character between games ''4'' and ''6''. Whereas in ''4'', Leon is the perma-confident, yet goofy CasanovaWannabe[=/=]PluckyComicRelief of a government agent who flirts with every female character he comes across while spouting heaps of corny one-liners like it's going out of style, this NarmCharm of his [[DarkerAndEdgier wanes with every successive release]], starting with ''Degeneration''. By the time of ''6'' and ''Vendetta'', he's seemingly become the physical embodiment of brooding and angst, perhaps even moreso than Chris Redfield himself. '''[[red:Not a characterization trope.]]'''
* ClearMyName: In ''[=RE6=]'', he's forced to fake his own death and go on the run after being framed for the president's assassination. Obtaining evidence to prove Simmons' guilt becomes his mission throughout the second half of the game. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
[[/folder]]

[[folder:E-M]]
* ExtremityExtremist: The majority of his melee attacks consist simply of kicks, with the exception of {{Suplex Finisher}}s and a Bulldog faceplant. '''[[red:Misuse. Trope requires character fight with only their arms and legs.]]'''
* FindTheCure: He spends the majority of ''4'' infected with a Plaga [[spoiler:along with Ashley]], and part of his mission becomes a race to get rid of the parasite before it matures and takes control of his body permanently. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil4''.]]'''
* FirstDayFromHell: Leon's first day as a police officer and a special agent have him fighting for his life against zombies and crazy villagers respectively. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2''.]]'''
* {{Flanderization}}: Back in ''VideoGame/ResidentEvil2'', he wasn't quite TheStoic OneManArmy DeadpanSnarker he is in later games. He was just someone who tried to be a nice cop, but no one took him seriously. Justified as he went under government special training to become [[blue:the president's family bodyguard]] [an elite government agent]. '''[[red:Factual innacuracy.]]'''
* FrameUp: In ''[=RE6=]'', Leon and Helena are framed for the bio-terror attack on Tall Oaks and the president's assassination. Finding evidence to [[ClearMyName clear their names]] and bring Simmons to justice is the driving force of the second half of their campaign. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
* GetAHoldOfYourselfMan: He is subjected to this in ''VideoGame/ResidentEvil4'', when he begins succumbing to the control of the Plagas infection. Ada stabs him in the leg, and the pain lets him regain his senses. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil4''.]]'''
* KillAndReplace: In the non-canon ''Gaiden'', Leon was implied to have killed on the ship ''Starlight'' by a shapeshifting B.O.W., who then took his place and escaped with Barry and Lucia. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilGaiden''.]]'''
* KillTheOnesYouLove: Leon was forced to kill his good friend of ten years, Adam Benford (who was also the president) after he had been infected by the C-Virus. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil6''.]]'''
* LiteralistSnarking: '''[[red:Expand as follows:]]''' Part of Leon's repertoire of snarking in ''4'' is a couple of LiteralMinded jabs at his enemies' taunts.
-->'''Salazar:''' So maybe you have nine lives. But it doesn't matter now, Mr. Kennedy! I've sent my [[TheDragon right hand]] to dispose of you.\\
'''Leon:''' [[{{Troll}} Your right hand comes off?]]

[[/folder]]
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[[folder:Tropes that need to be placed once pages are created]]
* EvenEvilHasStandards: Lucas' also on the receiving end of this: [[spoiler:Most of the Connections researchers find him to be sick and twisted, more interested in pointless autopsies and watching subjects fight each other for his enjoyment than actually doing proper research]]. '''[[red:Move to the Connections characters.]]'''
* SpinAttack: In ''RE:Verse'', one of Jack’s signature attacks is spinning his chainsaw shears around while lunging forward, allowing him to close the gap on opponents while dealing heavy damage. Since it hits multiple opponents, he can wreck an entire room’s worth of people fast if other players aren’t careful. '''''VideoGame/ResidentEvilReVerse'''''
* CrossoverCameo: [[Franchise/ResidentEvil Chris Redfield]] makes a surprise appearance in ''Street Fighter 6'' as a background NPC on the Carrier Byron Taylor stage. Apparently, he's acquainted with Guile. '''[[red:Appears to be speculation at this point. Will check back June 2, 2023.]]'''
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Characters/ResidentEvilLeonSKennedy\\
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[[folder:In general]]
* ElitesAreMoreGlamorous: The team consists of mainly ex-military personnel, scientists as well as the top officers of the academy as its members, supposedly to handle anti-terrorist and other dangerous missions. '''[[red:Misuse. Trope is about elite squads getting more focus than regular soldiers.]]'''
* HeKnowsTooMuch: Following the Mansion Incident, Chief Irons disbanded S.T.A.R.S. when they try to investigate Umbrella. Not taking any chances, Umbrella sent Nemesis to silence them during the Raccoon City Incident. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Nemesis''.]]'''
* MoleInCharge: Albert Wesker, the leader of Alpha team, turns out to be a double agent working for Umbrella.'''[[red:Move to [[Characters/ResidentEvilAlbertWesker Albert Wesker.]]'''
* SoleSurvivor: As of 2021, only Chris, Jill, Barry and Rebecca are all the remains of S.T.A.R.S. '''[[red:Misuse. SoleSurvivor requires there be only one survivor.]]'''
[[/folder]]

[[folder:Barry Burton]]
* AdaptedOut:
** He[[blue:...egregiously]] doesn't appear in the ''Umbrella Chronicles'' retelling of the first game or appear at all for that matter. [[blue:By comparison, Rebecca is very woven into the retelling and given more screentime via AdaptationExpansion.]] '''[[red:Trim natter.]]'''
** In [[blue:one of the most polarizing changes to]] the remake of ''3'', Barry's BigDamnHeroes moment of saving Jill and Carlos is excised. '''[[red:Trim natter.]]'''
* AlliterativeName: '''B'''arry '''B'''urton.
* AnOfferYouCantRefuse: During the Mansion Incident, Wesker forced his cooperation by threatening his family. [[ILied It turned out to have been an empty bluff]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilRemake''.]]'''
* AscendedMeme: The original ''Resident Evil'' was notorious for having what is still possibly the worst voice acting in video game history. Barry himself lent to most of the unintentional humor with his atrocious lines, some of the most famous being when he tells Jill "you were almost a Jill sandwich!" after saving her from the ceiling trap" and calling her the "master of unlocking" after giving her the lockpick. Since then, Capcom has almost ''never'' failed to reference his old lines when Barry is mentioned or makes an appearance. '''[[red:Not a characterization trope. Move to ''Franchise/ResidentEvil''.]]'''
** Both his infamous lines below are referenced in ''VideoGame/DeadRising'' with a store called "Jill's Sandwiches", which touts its owner as being "a master of sandwich making."
** In ''5'', when you remove Jill's mind control device from her chest, you get the achievement "Masters of Removing." And in ''5'''s Mercenaries Reunion, one of his melee moves is called the Barry Sandwich.
** During one of his finishers, he will pull out his Samurai Edge after throwing the enemy onto the ground and shouts "I have THIS!"[[note]]a line he makes after giving Jill acid grenades in the first game[[/note]] before delivering the finishing blow.
** In Wildstorm's tie-in comic for the second game, a flashback shows Wesker assembling the S.T.A.R.S. team that goes into Raccoon City. He mentions Jill as an afterthought, saying that he knows nothing about her other than Barry's assurance that she's the master of unlocking.
** In ''Revelations 2'', after Claire is almost crushed by a trap, she remarks that she was almost a "Claire Sandwich", to which Moira exasperatedly asks if Barry tells that story to everyone. Later, Barry calls himself the master of unlocking, after using a crane to destroy a locked door. And to round out the nods to his infamous lines, he takes "I have this!" and it turns it into a PreAssKickingOneLiner at the end of the game during the final battle with Alex.
* BadassAndChildDuo: [[blue:An archetypal dynamic of this]] [I]n ''Revelations 2''[,] [[blue:with]] Barry [[blue:being the RatedMForManly]] [is a manly] badass armed to the teeth, [while] Natalia [is] a frail child with psychic abilities but next to no means to defend herself. Despite their differences, they quickly realize neither can survive the horrors of Sein Island without the other's abilities. '''[[red:Trim natter.]]'''
* TheCameo: He has a major [[blue:one]] [cameo] in ''3'' as an unseen, but very recognizable figure, saving Jill and Carlos from Raccoon City at the last moment if the player chose the branching paths that ensured there would be no escape for them otherwise. '''[[red:Move to ContinuityCameo.]]'''
* CutsceneIncompetence: If you trigger either of the "zombie attacks Jill and Barry" scenes at the start of the game, it takes ''three'' shots from his Colt to put it down -- if you can get your hands on the gun's cousin, it's normally a OneHitKill to any enemy in the game. Made worse in the remake because, whilst he blows the zombie's head off in the original game, it now survives the shots and goes back to where you first met it. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilRemake''.]]'''
* FakeDefector: Although nowadays it's a huge LateArrivalSpoiler with Barry on the cover of ''Revelations 2'' as one of the heroes, one of the big red herrings of the original game was whether Barry is the team traitor. He's not, just being blackmailed by Wesker into doing his bidding. '''[[red:Misuse. Barry does not pretend to be a bad guy.]]'''
* IHaveYourWife: How Wesker kept Barry on a leash. Although he himself was bluffing and had no intention to carry out his threat, Umbrella actually had its sights on his family after news of his survival, forcing him to move them to Canada. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* LargeHam: In the [[blue:original]] [first] game, Barry was louder than life and hammed up the scenery with his infamous lines. [[blue:Starting from the remake, however, which toned down the Narm to be believable horror, Barry has been presented as softspoken and relatively coolheaded even in combat, averting this trope.]] [Although this aspect of his personality is absent from other appearances.]
* TheLostLenore: His wife is seen in a canonical end card to ''3'' that depicts him preparing to go to Raccoon City to save Jill. By the time of ''Revelations 2'', she's nowhere to be seen or heard of even as we get a full tour of his household with a reconciled family. It's unclear if she passed away or, more likely, divorced Barry due to what happened with Moira. '''[[red:Remove Administrivia/SpeculativeTroping.]]'''
* MythologyGag: In ''[=REmake=]'', although all of his classic narmy lines are watered down, their spirit remains intact. For example, if he saves you in the shotgun room, he comments on how Jill would have fit nicely into a sandwich if he'd been a second later, and at the start of Jill's game, he passes her a lockpick and tells her that she'd probably make better use of it. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* RatedMForManly: Barry is a giant bearded man and GunNut that carries the biggest and most explosive firearms. Unsurprisingly for his bulk, he's also physically strong enough to make zombies explode just by hitting them. '''[[red:Misuse. Trope is about a work as a whole being nothing but macho manly things.]]'''
* SirSwearsALot: He doesn't use particularly strong language in the original game and its remake, but he swears a ''lot'' in ''Revelations 2'', though not to the extent of his daughter Moira. Also, he doesn't have much reservation to not swear even in Natalia's vicinity, something Moira half-heartedly tries to do. '''[[red:Misuse. Trope requires character swear significantly more than the rest of the cast.]]'''
* UnusuallyUninterestingSight: In the original game, if you examine the hole in the room right after killing Yawn, you're treated to the sight of Barry asking Jill if she's "found anything interesting", right after walking over the smoldering, dissolving corpse of a freaking giant snake that takes up half the room. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
[[/folder]]

[[folder:Joseph Frost]]
* BestFriend: Described as this to Chris, along with Forest. '''[[red:Comment out as ZCE.]]'''
* CruelAndUnusualDeath: He's mauled to death by zombie dogs. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* RealMenWearPink: His hobby was magic tricks according to WordOfGod. '''[[red:Misuse. Not an overtly girly hobby.]]'''
[[/folder]]

[[folder:Brad Vickers]]
* AdaptationalEarlyAppearance: Zombie Brad appears only when certain conditions are met in the original ''Resident Evil 2''. The [=RE2=] remake doesn't feature Zombie Brad and is instead in the ''Resident Evil 3'' remake (set before the events of [=RE2=]) when the UBCS go on a mission to RPD. In fact, Brad was the one who infected Marvin Branagh. '''[[red:Misuse. RE3 is a sequel to RE2. RE3R is not an adaptation of RE2.]]'''
* AdaptationalUgliness: In the original ''[=RE3=]'', Brad looked fresh-faced and had a lean physique. The 2020 remake instead gives him a slightly more portly and disheveled appearance. '''[[red:Misuse. Trope requires character to be ugly, not "not attractive".]]'''
* AndIMustScream: In the remake of ''[=RE3=]'', after becoming a zombie, Brad is able to utter a strained "sorry" to Marvin. Like other zombies in the remakes of ''2'' and ''3'', he is hinted to be painfully aware of his state yet ultimately unable to control his hunger instincts. '''[[red:Misuse. Fate must be inescapable, even by death.]]'''
* BackForTheDead: ''Twice''. In ''2'', you encounter him as a hidden zombie. In ''3'', which partly takes place before ''2'', you see the circumstances that led to his zombification. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2'' and ''VideoGame/ResidentEvil3''.]]'''
* TheChewToy: [[blue:One plot walkthrough on Website/GameFAQs, bullet-pointing the outcome of ''3'', includes the entry, "Someone on the development team hated Brad's guts."]] This seems to have changed in the remake, making him far more tragic than comedic. '''[[red:Example needs to trope the game. Comment out as ZCE.]]'''
* DiesDifferentlyInAdaptation: The remake of ''3'' has his zombification appear to be the result of being bitten instead of getting killed by Nemesis ([[AmbiguousSituation nothing actually suggests whether or not it still happened offscreen]]). Similar to the original version of ''2'', killing him is optional, but does result in obtaining a special item to use at the police station. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* DirtyCoward: Fans took to nicknaming him "Chickenheart" as a result of how he abandoned the rest of his team at the start of the first game. This ended up getting canonized first when it was incorporated into the (noncanonical) novelizations by S.D. Perry, and then truly cemented when [[UpdatedReRelease Resident Evil: Director's Cut]] included a dossier of S*T*A*R*S biographies that confirmed Brad's own teammates indeed call him "Chickenheart" because of his prominent cowardly streak. The remake of [=RE3=] averts this however by depicting him as a nobler, self-sacrificing figure instead. '''[[red:Contradicts with LovableCoward entry.]]'''
* EasterEgg: [[blue:Technically,]] [H]is appearance in ''2'' [[blue:counts, as]] [requires] you have to ignore all item pickups on the way to the police department to encounter him. Killing him nets you the Special Key to change your outfit later. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2''.]]'''
* HeKnowsTooMuch: Like all the survivors of the Mansion Incident, Umbrella sent the Nemesis after him for having seen their B.O.W experiments first-hand. This results in his death. '''[[red:Not a characgterization trope.]]'''
* HeroKiller: In the remake of ''[=RE3=]'', he is one who bites [[DoomedByCanon Marvin]] on the abdomen after becoming a [[PlagueZombie zombie]] himself, catching him off guard by saying "S...sorry...". '''[[red:Misuse. Trope requires character be known for killing multiple heroes.]]'''
* {{Irony}}: His retreat in the original game actually helps S.T.A.R.S more than it hurts them -- Joseph was already being attacked by the time he left, most of Bravo Team were already dead before Alpha Team even showed up, Richard is doomed [[ForegoneConclusion no matter how the player attempts to save him]], and the Mansion Incident actually leads to the exposure of Wesker as TheMole and the discovery of Umbrella's heinous actions. In fact, the only reason why Rebecca escapes alive is ''because'' Alpha Team was left behind, meaning his cowardice actually saved a life. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* SuddenSequelDeathSyndrome: In ''3'', based upon a ForegoneConclusion given his appearance in ''2''. '''[[red:Misuse. Does not survive his first appearance.]]'''
* YouShallNotPass: Brad's last act in ''[=RE3=]: Remake'' is to bar a horde of zombies from getting inside the building he and Jill have taken refuge in, giving her enough time to escape through the back exit. Jill tries to protest, but Brad insists on staying behind as he knows full well that he's bound to die soon anyway, given his infected state. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
[[/folder]]

[[folder:Rebecca Chambers]]
* AndNowYouMustMarryMe: In ''Vendetta'', Arius kidnaps her, dresses her up as his late wife, and stages a recreation of his doomed wedding. Rebecca refuses to play along with his sick games. '''[[red:Not a characterization trope. Move to ''Anime/ResidentEvilVendetta''.]]'''
* AuthorAppeal: Inverted. In contrast to Jill, who is his favorite, Shinji Mikami has stated multiple times Rebecca is conceptually his least favorite character ever. However, due to being beloved by the rest of the development staff, he begrudgingly added her into the original game. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* TheBusCameBack: While she made appearances in the Mercenaries spinoffs and retellings, within the canon's timeline, ''1'' was her final appearance for nearly twenty real-world years. [[blue:It was enough to make you wonder why Capcom insisted so hard that she survived the Mansion Incident along with Barry, despite [[SchrodingersPlayerCharacter that outcome being impossible]] in-game.]] WordOfGod states that she continued with her university education to achieve a doctorate in the field of virology and later became an advisor for the BSAA. She is finally seen once again, exactly doing that in the stage play and ''Vendetta''. '''[[red:Trim natter.]]'''
* TheCameo: In ''Resident Evil 2'', on a photo in Wesker's table in the RPD. Apparently, she's not just smart, but also enjoys (or used to enjoy) playing basketball. Who knew?
* {{Foil}}: Rebecca [[blue:can be said to be one to Umbrella as a whole, or more specifically,]] [is one to] Dr. James Marcus, whom she had plausible enmity with even in the form of the pretender Queen Leech. [[blue:Ironically, she could be said to have been recruited by Umbrella considering what S.T.A.R.S. is.]] In contrast to Marcus, who used his prodigious scientific expertise and resources only for evil and self-serving ambitions, Rebecca uses her skills only to help people and combat bioterrorism. '''[[red:Misuse. Characters must interact to be foils.]]'''
* GlassCannon: [[blue:She's this type of character]] [I]n ''The Mercenaries'' game modes [she's given] [[blue:having]] [[SmallGirlBigGun powerful weapons]] and weaker melee attacks that have a high chance of getting a CriticalHit, [[blue:combined with]] [but also has] the game's lowest health and the greatest recovery ability. '''[[red:Fix grammar.]]'''
* TheGreatestStoryNeverTold: She's not inclined, nor has a reason, to share her story of braving the abandoned Umbrella training facility with supposed mass-murderer Billy Coen, whereupon she both discovered his good nature and the true legacy of the deranged Umbrella founder James Marcus. '''[[red:Misuse. This is literally the plot of ''0''.]]'''
* HeroOfAnotherStory: Her role in ''0''. '''[[red:Misuse. She's the main character of ''0''.]]'''
* HugeGuyTinyGirl: At 5'3", she's a ''midget'' compared to any guy teamed up with her. '''[[red:Rewrite as follows:]]'''
** She's only 5'3" and every guy she's teamed up with has more than half a foot over her in height.
* TheImmune: Despite getting covered in t-Virus leeches and being attacked by an Eliminator in ''0'', she's never infected with the T-Virus. [[blue:The Eliminator attack can easily be explained away as a dry bite, but the leech attacks seem to be a significant PlotHole. However, it's stated that 10% of the world's population is immune to the T-Virus, so it can be assumed Rebecca is one of them. Confirmed]] in ''Vendetta'' [[blue:when]] Rebecca is infected by an aerosol form of the A-Virus[[blue:. Despite this, Rebecca]] manages to get back up, walk several rooms away and inject herself with a vaccine, mass producing a variant based on her own blood not long after. [[blue:Against the [[blue:ineluctable]] [injectable] form of the virus, however, she stands no chance.]] '''[[red:Rewrite as follows:]]'''
** Despite getting covered in t-Virus leeches and being attacked by an Eliminator in ''0'', she's never infected with the T-Virus. In ''Vendetta'', Rebecca is infected by an aerosol form of the A-Virus yet manages to get back up, walk several rooms away and inject herself with a vaccine, mass producing a variant based on her own blood not long after. It's stated that 10% of the world's population is immune to the T-Virus, and Rebecca is part of that group. However, she is not immune to the injectable version of the A-virus, since it was created specifically with her antibodies.
* InkSuitActor: A peculiar example in ''0''. Rather than resembling her voice actresses, her appearance is modeled after Japanese pop star Ayumi Hamasaki, who Capcom hired as the spokeswoman for the game in Japan. '''[[red:Misuse.]]'''
* KillItWithFire: In ''0'', both she and Billy need to [[blue:Kill It With Fire with]] [kill] leech zombies [with fire]. [[blue:In ''Umbrella Chronicles'', her counterattack is pushing the zombie off and throwing a small explosive at it. In [=REmake=], she says how she needs to set off the self-destruct mechanism in Chris's scenario. It may be important to contain the outbreak, but that's also all the proof that S.T.A.R.S. is going to get...]] In Mercenaries Reunion in ''5'', she gets flame sprays. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil0'' and ''VideoGame/ResidentEvil5''.]]'''
* OffWithHisHead: If you fail to rescue her in time during a certain part of the game, the Hunter attacking her slices her head off with its claws. [[blue:Averted in the remake where her throat is slit.]] '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* PaletteSwap: '''[[red:Misuse. Trope requires ONLY a color swap, no other changes.]]'''
** Rebecca's character model in [=REmake=] is borrowed from Jill's, except that the top half is altered. So, essentially, Rebecca has Jill's posterior. This was changed in ''0'' when Rebecca graduated to a title character, and she was given a less curvy figure.
** Her alternate outfit for the Arrange mode of the first game's ''Director's Cut'' is a red version of her original outfit, with the only major difference being that she's wearing shorts instead of pants.
* TalkingTheMonsterToDeath: She tries to logically reason with Glenn Arias when he kidnaps her. Incredibly, she earns his respect out of it. It goes out the window when their conversation goes from a civil discussion about science and personal tragedies into a sick one-sided affair involving him explaining how he's going to force her to marry him and amputate her arm. '''[[red:Misuse. She's not successful.]]'''
* TookALevelInBadass:
** In ''0'' and ''Umbrella Chronicles'', and especially in the novels.
** [[blue:Little Becky makes a triumphant return]] [I]n Mercenaries Reunion in ''5'' [[blue:where]] she wields a powerful [[CoolGuns MP5]] and [[ShotgunsAreJustBetter Striker shotgun]] to kill Majini. It being the Protecta Striker doesn't seem to matter much, she's still devilishly effective with it. More so because of her flame spray melee, which has an insane range that instantly kills most Majini standing in the general vicinity. Though she loses said melee in ''Mercenaries 3D'', you can give her skills to increase her critical hit rate, giving her head cracker melee a 100% chance of activating. The result is the sweet and innocent Rebecca Chambers rapidly exploding enemies' heads by bashing the back of them with her knee.
** In the following canon, however, this is more or less averted. She's still able to defend herself very well for someone of her size, but unlike Claire, she hasn't kept up her combat skills since the Spencer Mansion incident, instead choosing to pursue higher learning and become a full-time ScienceHero. That doesn't mean her contributions to the fight against bioterror are any less valuable; as of ''Anime/ResidentEvilVendetta'', she's a respected professor and biochemist who researches ways to cure viral B.O.W. infections and has successfully created several countermeasures. '''[[red:Delete non-notable aversion.]]'''
* WhatHappenedToTheMouse: She hasn't been seen nor heard from since the ending of the first game, despite having her own prequel. Rebecca still appears in the series every couple of years, but it's always in games that retcon or retells the events of the original ''RE'' or ''0''. '''[[red:Misuse. She makes appearances given the subbullets.]]'''
** She finally got a nod in the DLC for ''5'', where she's playable in the ''Mercenaries Reunion'' minigame... as her 18-year-old self straight out of the Spencer Mansion incident, despite ''5'' being set over a decade later.
** She finally re-appears in the post-Umbrella ''RE'' timeline in ''Biohazard: the Stage'', a Japanese Resident Evil stage play, where she's a college professor.
** She's also featured in the third CG (and canonical) film ''Vendetta'', which is set in the current timeline after ''6''.
* WhatTheHellHero: Dishes this out to Chris and Leon in ''Vendetta'': Chris for having an obsessive grudge towards Arias, and Leon for his alcoholism and broken spirit towards fighting B.O.W.s.
[[/folder]]

[[folder:Richard Aiken]]
%% Needs transparent picture.
* AmbiguouslyBrown: Despite his last name being of Scottish origin, Richard had a tan skin complexion and a [[blue:(laughably bad)]] Mexican accent in the [[blue:original]] [first] game. Averted in the remake, where h[is] looks [[blue:definitely]] [are definitively] Caucasian.
* CheatedDeathDiedAnyway: In the remake of the original game, during both Chris and Jill's campaigns, you can save Richard from dying of venom by retrieving anti-venom for him, only for him to perish later by being eaten by the aforementioned Yawn in Jill's route or by being attacked by Neptune in Chris's route. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* EatenAlive: In [=REmake=], he is either eaten by Yawn or Neptune if he is cured earlier. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* NiceGuy: We don't get to know him for long, but he seems just a generally decent fellow, as exemplified by his HeroicSacrifice. '''[[red:Remove Administrivia/SpeculativeTroping.]]'''
* NervesOfSteel: Described as such and seems to live up to it. '''[[red:Comment out as ZCE.]]'''
* NotQuiteSavedEnough: Played straight in the original, where you end up being too late to save him even if you do deliver the serum in time. Double-subverted in the remake [[blue:but see CheatedDeathDiedAnyway for that.]] '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilRemake''.]]'''
* SwallowedWhole: In the 2002 remake, if the player cures him of his envenomation in time, Richard's fate is to be devoured by either Yawn the giant snake (if playing as Jill) or Neptune the giant shark (if playing as Chris). '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
[[/folder]]

[[folder:Enrico Marini]]
* HeKnowsTooMuch: Enough that Wesker has to shoot him rather than keep him around to get more combat data on the B.O.W.s. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilRemake''.]]'''
* ReasonableAuthorityFigure: When Rebecca reveals that she found Billy Coen but that they got separated, Enrico tells her to leave Billy since he likely won't make it. Rebecca responds "Please, sir, I have to find him." [[blue:So]] [H]e lets her keep looking for him, but tells her to head to the mansion afterward. [[blue:Sadly, this is also the last time Rebecca sees him alive.]] '''[[red:Trim natter.]]'''
* SpannerInTheWorks: Deduces that Umbrella is behind the experiments and that TheMole is on Alpha Team, then manages to tip off either Chris or Jill enough to make them suspicious. He's also the one who runs into and tells Rebecca, who is crucial to Chris's scenario and has seen the other facility, to rendezvous at the mansion. '''[[red:Misuse. Trope requires someone unknowingly ruin a plan by accidentally exploiting a ridiculous flaw.]]'''
[[/folder]]

[[folder:Forest Speyer]]
* BestFriend: Described as this to Chris, along with Joseph. '''[[red:Comment out as ZCE.]]'''
* CruelAndUnusualDeath: He was fully pecked to death by crows, not just infected. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* DefeatEqualsExplosion: If he's remotely attacked in "One Dangerous Zombie", the grenades on him will explode and take the player with him. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* EpicFail: He was somehow killed by crows despite his arsenal of huge weapons. For reference, crows do next to no damage from a gameplay perspective and the player would actively have to try to be killed by them. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil1''.]]'''
* OffscreenTeleportation: His appearances in "One Dangerous Zombie" are scripted, meaning he'll randomly appear in the most strange places regardless of where the player potentially last left him. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* TheRival: He was described as Chris' closest rival in marksmanship contests. '''[[red:Misuse. Trope is about a character that opposes the protagonist and motivates them to be better.]]'''
[[/folder]]

[[folder:Kenneth J. Sullivan]]
* ApocalypticLog: A video cassette on his corpse can be salvaged in the remake. It can be played at the very end of the game on a computer terminal, depicting his last moments against a zombie. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* CruelAndUnusualDeath: '''[[red:Not a characterization trope.]]'''
** In the original game, the zombie chews his head off! As retroactively canonized, he was alive for most of it. If the player triggers the alternate encounter with Barry, it goes as far as [[HalfTheManHeUsedToBe having torn off his lower body.]] '''[[red:Move to ''VideoGame/ResidentEvil1''.]]'''
** As the remake and its retelling in ''Umbrella Chronicles'' canonically supersede the original game, Kenneth died from gurgling his own blood after the zombie chomped through half his throat before encountering Chris and Jill. '''[[red:Move to ''VideoGame/ResidentEvilRemake''.]]'''
* EpicFail: His ApocalypticLog is a first-person view of a zombie stumbling towards him and Kenneth panicking and missing ''every shot'' with his fully loaded pistol. It's a wonder how he joined S.T.A.R.S. with that disposition and marksmanship. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* RapidFireNo: His last words before being zombie food. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
[[/folder]]

[[folder:Edward Dewey]]
* AndThenJohnWasAZombie: He eventually reanimates during the sequence where the player must stop the Ecliptic Express from crashing. [[blue:If Rebecca is sent to the back of the train, there is a special cutscene to boot.]] '''[[red:Trim natter.]]'''
* {{Retcon}}: The mutilated remains Alpha stumbled across in the opening of the original game was Edward. This was retconned to be Kevin Dooley, a backup pilot for Bravo team. Edward himself was formally introduced in ''0'' and meets a different fate. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil0''.]]'''
* ThisIsUnforgivable: He's furious upon discovering the wreckage of the transport that carried Billy Coen. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil0''.]]'''
--> '''Edward:''' Those poor soldiers. They were good men just doing their jobs, and that scum murdered them and escaped!
[[/folder]]
----
!!Subject: Characters/ResidentEvilJillValentine\\
[[center:Current Byte Count: 44,610 | Byte Count with changes: 31,494 | Action: Merge into new Characters/ResidentEvilSTARS page]]

!!Description Changes
!!!Old Description
Jill Valentine is a co-founder of the BSAA, alongside Chris Redfield, and one of the leading figures in the world against the threat of bioterrorism. Prior to this, she was an Alpha Team S.T.A.R.S. operative, being recruited for her earlier life as one of the only women in the world to receive Delta Force training. Surviving the Mansion Incident that left most of her comrades dead, Jill later successfully escaped the doomed Raccoon City despite Umbrella's attempts at assassinating her.
\\\
She is the first female protagonist in the series and is widely considered one of the most iconic female characters in video games, not just for her beauty, but for her strength of character - both physically and mentally. Along with Chris, Claire, and Leon, she has made the most in-series and crossover media appearances.

!!!New Description
Jill Valentine is the first female protagonist of the series and one of the leading figures in the fight against bioterrorism. Beginning her career in the Army as a part of Delta Force, Jill was recruited into S.T.A.R.S. as Alpha Team's [[MasterOfUnlocking B&E specialist]]. After surviving the Mansion Incident and later escaping Raccoon City, she co-founded the BSAA alongside Chris Redfield, although the second Mansion Incident and events in Africa would result in her being temporarily removed from field work for rehabilitation.

!!Trope Changes
[[folder:A-K]]
* AllForNothing: In a scenario original to 3's remake, Jill begins a selfless quest to save Raccoon City from nuclear annihilation rather than just escape for herself. The conditions of a deal came from Tyrell managing to contact the US government: if she manages to produce a viral cure that can indicate Raccoon City can be saved in several hours, they won't nuke the city. After a perilous journey across NEST 2 that left Tyrell dead, Nikolai ruins everything by destroying the vaccine mainly out [[EvilIsPetty of sheer resentment]] she would risk it all to save others [[EvilCannotComprehendGood than only save herself like he believed he was teaching her with his cruelty during their various encounters.]] The only saving grace is that the events of ''Outbreak'' were concurrent canonically, Linda Baldwin escaping to mass produce Daylight and neutralizing the threat of the t-Virus. A figure in the post-credits implied to be Jill can be seen with a vaccine on hand. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* AndIMustScream: Her ordeal for three years leading up to ''5''. She was BrainwashedAndCrazy, courtesy of Wesker, and admits after Chris rips the MindControlDevice off that she was fully aware of what she was doing, but had no control. '''[[red:Misuse. Fate must be inescapable by any and all means.]]'''
* ArtisticLicenseMilitary: In the manual for ''Nemesis'' Jill is listed as ex-Delta Force at the age of 23. Delta Force is an anti-terrorist unit in the U.S. Army that recruits its combat personnel from the Green Berets and Army Rangers, neither of which allowed women into their ranks in 1998. Even with the gendered admissions seemingly not existing in the universe of the games it's still unusual that she rose so quickly through the ranks. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Nemesis''.]]'''
* AscendedMeme: ''Umbrella Chronicles'' states that, yes, she ''did'' have the nickname "The Master of Unlocking" at the RPD. '''[[red:Misuse. InSeriesNickname.]]'''
* AuthorAppeal: Creator/ShinjiMikami's acknowledged that Jill is his favorite character, which could explain her widespread appearances in other games. '''[[red:Not a characterization trope. Move to ''Franchise/ResidentEvil''.]]'''
* BeMyValentine: Her last name is Valentine and she's one of the series' main heroines. '''[[red:Misuse. Trope is about a character associated with romance having the last name Valentine.]]'''
* BeautyIsNeverTarnished: Averted in the 3 remake. Due to the graphical upgrades since the original game, Jill gets progressively more filthy and disheveled throughout her ordeal in Raccoon City. By the end, her hair is frazzy and she's visibly cut up, bruised, and covered in dirt and actual shit from trekking through a sewer. '''[[red:Delete non-notable aversion.]]'''
* BigNo: '''[[red:Not a characterization trope.]]'''
** If Carlos fails to stop Nemesis from reaching her saferoom in ''3'' while she's recovering from t-Virus infection, she'll scream this before he kills her. '''[[red:Move to ''VideoGame/ResidentEvil3Nemesis''.]]'''
** In ''Umbrella Chronicles'', she yells this in the opening cinematic as she's about to be DevouredByTheHorde until Carlos saves her. '''[[red:Move to ''VideoGame/ResidentEvilTheUmbrellaChronicles''.]]'''
** When Wesker is about to kill Chris at the Spencer Estate, she shouts this before tackling him with herself into an abyssal ravine. '''[[red:Move to ''VideoGame/ResidentEvil5''.]]'''
** In the ''3'' remake, when Nikolai destroys the t-Virus vaccine at the end, she despondently screams this.
* ChildProdigy: As her infamous military background has never been denounced as it has been handwaved, unlike other trivia, Jill is implied to be this. '''[[red:Unintelligible.]]'''
* CutsceneIncompetence: Despite the zombies arguably being the least of her concerns in the Arklay mansion, she's often seen stumbling or chickening out to one in some scripted cutscenes. Also, [[blue:this can be invoked]] if the player triggers the [[blue:scene with Barry saving her from the]] ceiling trap, [Jill is suddenly incapable of picking locks.] [H]ad [[blue:he]] [Barry] not been there, she would have been paste. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* EverybodysDeadDave: In the ''3'' remake, after surviving the train derailment [[MadeOfIron no worse for wear]], she despondently almost phrases this word for word to Carlos over the comm. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* FaceFullOfAlienWingWong: In what's perhaps the most infamous scene in the ''Resident Evil 3'' remake, the Drain Deimos is introduced getting the drop on Jill and impregnating her ''through the mouth'' with its eggs. This is its most dangerous move in the remake and the monster will do it again from a non-narrative standpoint if given the opportunity. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* FedToTheBeast: Subverted. Early on in Revelations, she's knocked out on the Queen Zenobia by a Veltro agent and later wakes up in a bedroom, stripped of her weapons with an Ooze locked in with her. She kicks its ass, though. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRevelations''.]]'''
* GameFavoredGender: In the first game, she has a larger inventory (so fewer trips to the item box), and she can unlock certain doors immediately upon finding them instead of needing to look for "old keys" like Chris (so she can get around quicker), she starts the game with a fully-loaded pistol (Chris just gets a knife), she moves quicker, she has exclusive access to the grenade launcher (one of the game's {{Disc One Nuke}}s) ''and'' she can get access to the shotgun and auto shotgun much sooner than Chris can. Even though Chris has more health, flash grenades, and free heals from Rebecca, all of those pale in comparison to Jill's advantages. In the Japanese version of the original Playstation game, it's outright stated on the game-start screen that Jill is the "Easy Mode" difficulty choice. This was changed in the remake to a new question about whether the player prefers Walking (Very Easy, added in the HD versions of it), Hiking (Easy), or Mountain Climbing (Hard). '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil1''.]]'''
* ICannotSelfTerminate: In one of the saddest scenes in the original ''3'', she solemnly tells Carlos to just kill her if he sees signs of zombification following her infection to Nemesis. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Nemesis''.]]'''
* IllKillYou: To Nemesis in the first fight with his monstrous new form in the ''3'' remake. Her saying this is actually indicating the fight has segued to its second phase. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Nemesis''.]]'''
* KickTheSonOfABitch: In the 3 remake, she leaves Nikolai to die on the helipad to the nukes bound for Raccoon City, ignoring his pleas to spare his life. Considering how evil he is, as well as the fact that Raccoon City is set to be nuked ''[[LaserGuidedKarma because of him]]'', it's incredibly cathartic. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
[[/folder]]

[[folder:L-Y]]
* LadySwearsALot: Dear goodness! She swears almost every other sentence in 3's remake, dropping "fuck" more than anyone else in the series when all her lines are put together, which [[JustifiedTrope can be explained by her severe amount of stress from being placed under house arrest by Irons under surveillance by Umbrella, her trouble sleeping, and being stalked by an 8 foot tall bioweapon while the city has gone to hell.]] '''[[red:Misuse. Trope requires character swear more frequently or more vulgar than other characters in work.]]'''
* LifeOfTheParty: According to the ''Deadly Silence'' manual. '''[[red:Comment out as ZCE.]]'''
* LockedIntoStrangeness: In ''5'', she's gone blonde, and it's ''not'' because of hair dye. What else, she's pale. A file you can find in-game explains this: a side effect of the experiments on her was loss of pigmentation. '''[[red:Rewrite as follows.]]'''
** In ''5'', she's gone blonde and become pale as a side effect of the experiments on her.
* NotSoStoic: Almost all of Jill's appearances show her to be a practical, cool-headed survivor. However, while she still has these traits, her depiction in Resident Evil 3 (Remake) is of someone who is tired, traumatized, irritated, and absolutely done with her predicament. Understandable, since she's being hunted by a persistent bioweapon while trying to escape a zombie outbreak. '''[[red:Delete due to TheStoic being misuse.]]'''
* OhCrap: She has the biggest one of these in the ''3'' remake when she sees Nemesis brandish a flamethrower, being horrified at how such a monster has the intellectual capacity to brandish military-grade weapons. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* PastExperienceNightmare: After the Mansion Incident, Jill suffered severe PTSD and suffers regular nightmares she says get worse every day.
* SquashedFlat: Possibly subverted. While the shotgun trap in the first game has the capability to crush Chris to death on his route, on Jill's route she is saved by Barry before she becomes a Jill Sandwich. However, this is only if Jill did not encounter Barry after they split up in the main hallway; if Jill did encounter Barry or has already obtained the Armor Key (which unlocks the Broken Shotgun storage room), he will not appear and Jill must also use the Broken Shotgun to avoid being squashed. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil1''.]]'''
* TheStoic: Jill rarely shows her emotions, taking the various horrors she encounters in stride as opposed to getting bitter and angry (Chris), reckless (Leon), or emotional (Claire). In general, Jill is among the quieter characters of the series and can come across as cold in some scenarios. This makes perfect sense when you consider that she was a part of ''Delta Force'' as a woman prior to becoming an elite SWAT operative. It's downplayed in the 2020 remake of ''3'', however, where she is more prone to being exasperated and angered than usual.
'''[[red:Character is not a stoic. ''1'' has her showing fear and panic over the monsters and losing her squadmates. ''3'' makes her HotBlooded and in ''5'' she's AxCrazy.]]'''
* ThisIsForEmphasisBitch: Near the beginning of ''Resident Evil 3'' remake, Jill says this as she tries to run over Nemesis on top of the parking garage: '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]''''
--> '''Jill''': It's my turn, bitch!
* ThouShallNotKill: In the remake of ''3'', Nikolai believes Jill's all-loving nature will render her unable to kill him even after she's cornered him after all the pain he's put her through. He's proven somewhat wrong when she demonstrates she's not above simply leaving him to die to the upcoming nukes. Furthermore, while it isn't canon, she can kill Nikolai in the original game in the scenario she fights him in the helicopter. '''[[red:Misuse. Jill has no such creed.]]'''
* VictoriasSecretCompartment: She can carry a lot more than Chris or Carlos, even if she's just wearing a T-Shirt and shoulder pads or a tube top and a skirt. '''[[red:Misuse. Trope is about women storing things between their breasts/in their bra.]]'''
* VomitIndiscretionShot: In the ''3'' remake, curing the Drain Deimos eggs from Jill's gullet will see her violently puke them out. Ew. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* YouHaveGotToBeKiddingMe: Said twice verbatim in the ''3'' remake when she first meets Carlos and he says he's with Umbrella and here to help out. Jill responds with "Are you kidding me? Are you fucking kidding me?" in disbelief considering what she knows of Umbrella. Also for a non-verbal example not long after: While tending to a wounded Murphy, Nikolai suddenly walks in and shoots Murphy dead right in front of Jill without warning. Her face then contorts to what can only be described as a mix of shock, anger, bewilderment, and disgust before she verbally tears Nikolai for murdering one of his own. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* WhyWontYouDie: In the remake, she furiously says something close to this when Nemesis shows up on the civilian train and took all but three of the passengers with it. Keep in mind that before this, she saw him ''[[MadeOfIron at the least]]'' take an RPG to the face, get set on fire multiple times, and be engulfed in a massive explosion that leveled a building. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
-->'''Jill:''' ''How'' is this fucker not dead yet?!
* YouMonster: In the [=REmake=], Jill snarlingly calls Wesker a ''bastard'' (emphasis on bastard) for holding Barry's family hostage. She gets a PistolWhip to the face in response. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
[[/folder]]

to:

[[folder:In general]]
* ElitesAreMoreGlamorous: The team consists of mainly ex-military personnel, scientists as well as the top officers of the academy as its members, supposedly to handle anti-terrorist and other dangerous missions. '''[[red:Misuse. Trope is about elite squads getting more focus than regular soldiers.]]'''
* HeKnowsTooMuch: Following the Mansion Incident, Chief Irons disbanded S.T.A.R.S. when they try to investigate Umbrella. Not taking any chances, Umbrella sent Nemesis to silence them during the Raccoon City Incident. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Nemesis''.]]'''
* MoleInCharge: Albert Wesker, the leader of Alpha team, turns out to be a double agent working for Umbrella.'''[[red:Move to [[Characters/ResidentEvilAlbertWesker Albert Wesker.]]'''
* SoleSurvivor: As of 2021, only Chris, Jill, Barry and Rebecca are all the remains of S.T.A.R.S. '''[[red:Misuse. SoleSurvivor requires there be only one survivor.]]'''
[[/folder]]

[[folder:Barry Burton]]
* AdaptedOut:
** He[[blue:...egregiously]] doesn't appear in the ''Umbrella Chronicles'' retelling of the first game or appear at all for that matter. [[blue:By comparison, Rebecca is very woven into the retelling and given more screentime via AdaptationExpansion.]] '''[[red:Trim natter.]]'''
** In [[blue:one of the most polarizing changes to]] the remake of ''3'', Barry's BigDamnHeroes moment of saving Jill and Carlos is excised. '''[[red:Trim natter.]]'''
* AlliterativeName: '''B'''arry '''B'''urton.
* AnOfferYouCantRefuse: During the Mansion Incident, Wesker forced his cooperation by threatening his family. [[ILied It turned out to have been an empty bluff]]. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilRemake''.]]'''
* AscendedMeme: The original ''Resident Evil'' was notorious for having what is still possibly the worst voice acting in video game history. Barry himself lent to most of the unintentional humor with his atrocious lines, some of the most famous being when he tells Jill "you were almost a Jill sandwich!" after saving her from the ceiling trap" and calling her the "master of unlocking" after giving her the lockpick. Since then, Capcom has almost ''never'' failed to reference his old lines when Barry is mentioned or makes an appearance. '''[[red:Not a characterization trope. Move to ''Franchise/ResidentEvil''.]]'''
** Both his infamous lines below are referenced in ''VideoGame/DeadRising'' with a store called "Jill's Sandwiches", which touts its owner as being "a master of sandwich making."
** In ''5'', when you remove Jill's mind control device from her chest, you get the achievement "Masters of Removing." And in ''5'''s Mercenaries Reunion, one of his melee moves is called the Barry Sandwich.
** During one of his finishers, he will pull out his Samurai Edge after throwing the enemy onto the ground and shouts "I have THIS!"[[note]]a line he makes after giving Jill acid grenades in the first game[[/note]] before delivering the finishing blow.
** In Wildstorm's tie-in comic for the second game, a flashback shows Wesker assembling the S.T.A.R.S. team that goes into Raccoon City. He mentions Jill as an afterthought, saying that he knows nothing about her other than Barry's assurance that she's the master of unlocking.
** In ''Revelations 2'', after Claire is almost crushed by a trap, she remarks that she was almost a "Claire Sandwich", to which Moira exasperatedly asks if Barry tells that story to everyone. Later, Barry calls himself the master of unlocking, after using a crane to destroy a locked door. And to round out the nods to his infamous lines, he takes "I have this!" and it turns it into a PreAssKickingOneLiner at the end of the game during the final battle with Alex.
* BadassAndChildDuo: [[blue:An archetypal dynamic of this]] [I]n ''Revelations 2''[,] [[blue:with]] Barry [[blue:being the RatedMForManly]] [is a manly] badass armed to the teeth, [while] Natalia [is] a frail child with psychic abilities but next to no means to defend herself. Despite their differences, they quickly realize neither can survive the horrors of Sein Island without the other's abilities. '''[[red:Trim natter.]]'''
* TheCameo: He has a major [[blue:one]] [cameo] in ''3'' as an unseen, but very recognizable figure, saving Jill and Carlos from Raccoon City at the last moment if the player chose the branching paths that ensured there would be no escape for them otherwise. '''[[red:Move to ContinuityCameo.]]'''
* CutsceneIncompetence: If you trigger either of the "zombie attacks Jill and Barry" scenes at the start of the game, it takes ''three'' shots from his Colt to put it down -- if you can get your hands on the gun's cousin, it's normally a OneHitKill to any enemy in the game. Made worse in the remake because, whilst he blows the zombie's head off in the original game, it now survives the shots and goes back to where you first met it. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilRemake''.]]'''
* FakeDefector: Although nowadays it's a huge LateArrivalSpoiler with Barry on the cover of ''Revelations 2'' as one of the heroes, one of the big red herrings of the original game was whether Barry is the team traitor. He's not, just being blackmailed by Wesker into doing his bidding. '''[[red:Misuse. Barry does not pretend to be a bad guy.]]'''
* IHaveYourWife: How Wesker kept Barry on a leash. Although he himself was bluffing and had no intention to carry out his threat, Umbrella actually had its sights on his family after news of his survival, forcing him to move them to Canada. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* LargeHam: In the [[blue:original]] [first] game, Barry was louder than life and hammed up the scenery with his infamous lines. [[blue:Starting from the remake, however, which toned down the Narm to be believable horror, Barry has been presented as softspoken and relatively coolheaded even in combat, averting this trope.]] [Although this aspect of his personality is absent from other appearances.]
* TheLostLenore: His wife is seen in a canonical end card to ''3'' that depicts him preparing to go to Raccoon City to save Jill. By the time of ''Revelations 2'', she's nowhere to be seen or heard of even as we get a full tour of his household with a reconciled family. It's unclear if she passed away or, more likely, divorced Barry due to what happened with Moira. '''[[red:Remove Administrivia/SpeculativeTroping.]]'''
* MythologyGag: In ''[=REmake=]'', although all of his classic narmy lines are watered down, their spirit remains intact. For example, if he saves you in the shotgun room, he comments on how Jill would have fit nicely into a sandwich if he'd been a second later, and at the start of Jill's game, he passes her a lockpick and tells her that she'd probably make better use of it. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* RatedMForManly: Barry is a giant bearded man and GunNut that carries the biggest and most explosive firearms. Unsurprisingly for his bulk, he's also physically strong enough to make zombies explode just by hitting them. '''[[red:Misuse. Trope is about a work as a whole being nothing but macho manly things.]]'''
* SirSwearsALot: He doesn't use particularly strong language in the original game and its remake, but he swears a ''lot'' in ''Revelations 2'', though not to the extent of his daughter Moira. Also, he doesn't have much reservation to not swear even in Natalia's vicinity, something Moira half-heartedly tries to do. '''[[red:Misuse. Trope requires character swear significantly more than the rest of the cast.]]'''
* UnusuallyUninterestingSight: In the original game, if you examine the hole in the room right after killing Yawn, you're treated to the sight of Barry asking Jill if she's "found anything interesting", right after walking over the smoldering, dissolving corpse of a freaking giant snake that takes up half the room. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
[[/folder]]

[[folder:Joseph Frost]]
* BestFriend: Described as this to Chris, along with Forest. '''[[red:Comment out as ZCE.]]'''
* CruelAndUnusualDeath: He's mauled to death by zombie dogs. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* RealMenWearPink: His hobby was magic tricks according to WordOfGod. '''[[red:Misuse. Not an overtly girly hobby.]]'''
[[/folder]]

[[folder:Brad Vickers]]
* AdaptationalEarlyAppearance: Zombie Brad appears only when certain conditions are met in the original ''Resident Evil 2''. The [=RE2=] remake doesn't feature Zombie Brad and is instead in the ''Resident Evil 3'' remake (set before the events of [=RE2=]) when the UBCS go on a mission to RPD. In fact, Brad was the one who infected Marvin Branagh. '''[[red:Misuse. RE3 is a sequel to RE2. RE3R is not an adaptation of RE2.]]'''
* AdaptationalUgliness: In the original ''[=RE3=]'', Brad looked fresh-faced and had a lean physique. The 2020 remake instead gives him a slightly more portly and disheveled appearance. '''[[red:Misuse. Trope requires character to be ugly, not "not attractive".]]'''
* AndIMustScream: In the remake of ''[=RE3=]'', after becoming a zombie, Brad is able to utter a strained "sorry" to Marvin. Like other zombies in the remakes of ''2'' and ''3'', he is hinted to be painfully aware of his state yet ultimately unable to control his hunger instincts. '''[[red:Misuse. Fate must be inescapable, even by death.]]'''
* BackForTheDead: ''Twice''. In ''2'', you encounter him as a hidden zombie. In ''3'', which partly takes place before ''2'', you see the circumstances that led to his zombification. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2'' and ''VideoGame/ResidentEvil3''.]]'''
* TheChewToy: [[blue:One plot walkthrough on Website/GameFAQs, bullet-pointing the outcome of ''3'', includes the entry, "Someone on the development team hated Brad's guts."]] This seems to have changed in the remake, making him far more tragic than comedic. '''[[red:Example needs to trope the game. Comment out as ZCE.]]'''
* DiesDifferentlyInAdaptation: The remake of ''3'' has his zombification appear to be the result of being bitten instead of getting killed by Nemesis ([[AmbiguousSituation nothing actually suggests whether or not it still happened offscreen]]). Similar to the original version of ''2'', killing him is optional, but does result in obtaining a special item to use at the police station. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* DirtyCoward: Fans took to nicknaming him "Chickenheart" as a result of how he abandoned the rest of his team at the start of the first game. This ended up getting canonized first when it was incorporated into the (noncanonical) novelizations by S.D. Perry, and then truly cemented when [[UpdatedReRelease Resident Evil: Director's Cut]] included a dossier of S*T*A*R*S biographies that confirmed Brad's own teammates indeed call him "Chickenheart" because of his prominent cowardly streak. The remake of [=RE3=] averts this however by depicting him as a nobler, self-sacrificing figure instead. '''[[red:Contradicts with LovableCoward entry.]]'''
* EasterEgg: [[blue:Technically,]] [H]is appearance in ''2'' [[blue:counts, as]] [requires] you have to ignore all item pickups on the way to the police department to encounter him. Killing him nets you the Special Key to change your outfit later. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil2''.]]'''
* HeKnowsTooMuch: Like all the survivors of the Mansion Incident, Umbrella sent the Nemesis after him for having seen their B.O.W experiments first-hand. This results in his death. '''[[red:Not a characgterization trope.]]'''
* HeroKiller: In the remake of ''[=RE3=]'', he is one who bites [[DoomedByCanon Marvin]] on the abdomen after becoming a [[PlagueZombie zombie]] himself, catching him off guard by saying "S...sorry...". '''[[red:Misuse. Trope requires character be known for killing multiple heroes.]]'''
* {{Irony}}: His retreat in the original game actually helps S.T.A.R.S more than it hurts them -- Joseph was already being attacked by the time he left, most of Bravo Team were already dead before Alpha Team even showed up, Richard is doomed [[ForegoneConclusion no matter how the player attempts to save him]], and the Mansion Incident actually leads to the exposure of Wesker as TheMole and the discovery of Umbrella's heinous actions. In fact, the only reason why Rebecca escapes alive is ''because'' Alpha Team was left behind, meaning his cowardice actually saved a life. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* SuddenSequelDeathSyndrome: In ''3'', based upon a ForegoneConclusion given his appearance in ''2''. '''[[red:Misuse. Does not survive his first appearance.]]'''
* YouShallNotPass: Brad's last act in ''[=RE3=]: Remake'' is to bar a horde of zombies from getting inside the building he and Jill have taken refuge in, giving her enough time to escape through the back exit. Jill tries to protest, but Brad insists on staying behind as he knows full well that he's bound to die soon anyway, given his infected state. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
[[/folder]]

[[folder:Rebecca Chambers]]
* AndNowYouMustMarryMe: In ''Vendetta'', Arius kidnaps her, dresses her up as his late wife, and stages a recreation of his doomed wedding. Rebecca refuses to play along with his sick games. '''[[red:Not a characterization trope. Move to ''Anime/ResidentEvilVendetta''.]]'''
* AuthorAppeal: Inverted. In contrast to Jill, who is his favorite, Shinji Mikami has stated multiple times Rebecca is conceptually his least favorite character ever. However, due to being beloved by the rest of the development staff, he begrudgingly added her into the original game. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* TheBusCameBack: While she made appearances in the Mercenaries spinoffs and retellings, within the canon's timeline, ''1'' was her final appearance for nearly twenty real-world years. [[blue:It was enough to make you wonder why Capcom insisted so hard that she survived the Mansion Incident along with Barry, despite [[SchrodingersPlayerCharacter that outcome being impossible]] in-game.]] WordOfGod states that she continued with her university education to achieve a doctorate in the field of virology and later became an advisor for the BSAA. She is finally seen once again, exactly doing that in the stage play and ''Vendetta''. '''[[red:Trim natter.]]'''
* TheCameo: In ''Resident Evil 2'', on a photo in Wesker's table in the RPD. Apparently, she's not just smart, but also enjoys (or used to enjoy) playing basketball. Who knew?
* {{Foil}}: Rebecca [[blue:can be said to be one to Umbrella as a whole, or more specifically,]] [is one to] Dr. James Marcus, whom she had plausible enmity with even in the form of the pretender Queen Leech. [[blue:Ironically, she could be said to have been recruited by Umbrella considering what S.T.A.R.S. is.]] In contrast to Marcus, who used his prodigious scientific expertise and resources only for evil and self-serving ambitions, Rebecca uses her skills only to help people and combat bioterrorism. '''[[red:Misuse. Characters must interact to be foils.]]'''
* GlassCannon: [[blue:She's this type of character]] [I]n ''The Mercenaries'' game modes [she's given] [[blue:having]] [[SmallGirlBigGun powerful weapons]] and weaker melee attacks that have a high chance of getting a CriticalHit, [[blue:combined with]] [but also has] the game's lowest health and the greatest recovery ability. '''[[red:Fix grammar.]]'''
* TheGreatestStoryNeverTold: She's not inclined, nor has a reason, to share her story of braving the abandoned Umbrella training facility with supposed mass-murderer Billy Coen, whereupon she both discovered his good nature and the true legacy of the deranged Umbrella founder James Marcus. '''[[red:Misuse. This is literally the plot of ''0''.]]'''
* HeroOfAnotherStory: Her role in ''0''. '''[[red:Misuse. She's the main character of ''0''.]]'''
* HugeGuyTinyGirl: At 5'3", she's a ''midget'' compared to any guy teamed up with her. '''[[red:Rewrite as follows:]]'''
** She's only 5'3" and every guy she's teamed up with has more than half a foot over her in height.
* TheImmune: Despite getting covered in t-Virus leeches and being attacked by an Eliminator in ''0'', she's never infected with the T-Virus. [[blue:The Eliminator attack can easily be explained away as a dry bite, but the leech attacks seem to be a significant PlotHole. However, it's stated that 10% of the world's population is immune to the T-Virus, so it can be assumed Rebecca is one of them. Confirmed]] in ''Vendetta'' [[blue:when]] Rebecca is infected by an aerosol form of the A-Virus[[blue:. Despite this, Rebecca]] manages to get back up, walk several rooms away and inject herself with a vaccine, mass producing a variant based on her own blood not long after. [[blue:Against the [[blue:ineluctable]] [injectable] form of the virus, however, she stands no chance.]] '''[[red:Rewrite as follows:]]'''
** Despite getting covered in t-Virus leeches and being attacked by an Eliminator in ''0'', she's never infected with the T-Virus. In ''Vendetta'', Rebecca is infected by an aerosol form of the A-Virus yet manages to get back up, walk several rooms away and inject herself with a vaccine, mass producing a variant based on her own blood not long after. It's stated that 10% of the world's population is immune to the T-Virus, and Rebecca is part of that group. However, she is not immune to the injectable version of the A-virus, since it was created specifically with her antibodies.
* InkSuitActor: A peculiar example in ''0''. Rather than resembling her voice actresses, her appearance is modeled after Japanese pop star Ayumi Hamasaki, who Capcom hired as the spokeswoman for the game in Japan. '''[[red:Misuse.]]'''
* KillItWithFire: In ''0'', both she and Billy need to [[blue:Kill It With Fire with]] [kill] leech zombies [with fire]. [[blue:In ''Umbrella Chronicles'', her counterattack is pushing the zombie off and throwing a small explosive at it. In [=REmake=], she says how she needs to set off the self-destruct mechanism in Chris's scenario. It may be important to contain the outbreak, but that's also all the proof that S.T.A.R.S. is going to get...]] In Mercenaries Reunion in ''5'', she gets flame sprays. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil0'' and ''VideoGame/ResidentEvil5''.]]'''
* OffWithHisHead: If you fail to rescue her in time during a certain part of the game, the Hunter attacking her slices her head off with its claws. [[blue:Averted in the remake where her throat is slit.]] '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* PaletteSwap: '''[[red:Misuse. Trope requires ONLY a color swap, no other changes.]]'''
** Rebecca's character model in [=REmake=] is borrowed from Jill's, except that the top half is altered. So, essentially, Rebecca has Jill's posterior. This was changed in ''0'' when Rebecca graduated to a title character, and she was given a less curvy figure.
** Her alternate outfit for the Arrange mode of the first game's ''Director's Cut'' is a red version of her original outfit, with the only major difference being that she's wearing shorts instead of pants.
* TalkingTheMonsterToDeath: She tries to logically reason with Glenn Arias when he kidnaps her. Incredibly, she earns his respect out of it. It goes out the window when their conversation goes from a civil discussion about science and personal tragedies into a sick one-sided affair involving him explaining how he's going to force her to marry him and amputate her arm. '''[[red:Misuse. She's not successful.]]'''
* TookALevelInBadass:
** In ''0'' and ''Umbrella Chronicles'', and especially in the novels.
** [[blue:Little Becky makes a triumphant return]] [I]n Mercenaries Reunion in ''5'' [[blue:where]] she wields a powerful [[CoolGuns MP5]] and [[ShotgunsAreJustBetter Striker shotgun]] to kill Majini. It being the Protecta Striker doesn't seem to matter much, she's still devilishly effective with it. More so because of her flame spray melee, which has an insane range that instantly kills most Majini standing in the general vicinity. Though she loses said melee in ''Mercenaries 3D'', you can give her skills to increase her critical hit rate, giving her head cracker melee a 100% chance of activating. The result is the sweet and innocent Rebecca Chambers rapidly exploding enemies' heads by bashing the back of them with her knee.
** In the following canon, however, this is more or less averted. She's still able to defend herself very well for someone of her size, but unlike Claire, she hasn't kept up her combat skills since the Spencer Mansion incident, instead choosing to pursue higher learning and become a full-time ScienceHero. That doesn't mean her contributions to the fight against bioterror are any less valuable; as of ''Anime/ResidentEvilVendetta'', she's a respected professor and biochemist who researches ways to cure viral B.O.W. infections and has successfully created several countermeasures. '''[[red:Delete non-notable aversion.]]'''
* WhatHappenedToTheMouse: She hasn't been seen nor heard from since the ending of the first game, despite having her own prequel. Rebecca still appears in the series every couple of years, but it's always in games that retcon or retells the events of the original ''RE'' or ''0''. '''[[red:Misuse. She makes appearances given the subbullets.]]'''
** She finally got a nod in the DLC for ''5'', where she's playable in the ''Mercenaries Reunion'' minigame... as her 18-year-old self straight out of the Spencer Mansion incident, despite ''5'' being set over a decade later.
** She finally re-appears in the post-Umbrella ''RE'' timeline in ''Biohazard: the Stage'', a Japanese Resident Evil stage play, where she's a college professor.
** She's also featured in the third CG (and canonical) film ''Vendetta'', which is set in the current timeline after ''6''.
* WhatTheHellHero: Dishes this out to Chris and Leon in ''Vendetta'': Chris for having an obsessive grudge towards Arias, and Leon for his alcoholism and broken spirit towards fighting B.O.W.s.
[[/folder]]

[[folder:Richard Aiken]]
%% Needs transparent picture.
* AmbiguouslyBrown: Despite his last name being of Scottish origin, Richard had a tan skin complexion and a [[blue:(laughably bad)]] Mexican accent in the [[blue:original]] [first] game. Averted in the remake, where h[is] looks [[blue:definitely]] [are definitively] Caucasian.
* CheatedDeathDiedAnyway: In the remake of the original game, during both Chris and Jill's campaigns, you can save Richard from dying of venom by retrieving anti-venom for him, only for him to perish later by being eaten by the aforementioned Yawn in Jill's route or by being attacked by Neptune in Chris's route. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* EatenAlive: In [=REmake=], he is either eaten by Yawn or Neptune if he is cured earlier. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* NiceGuy: We don't get to know him for long, but he seems just a generally decent fellow, as exemplified by his HeroicSacrifice. '''[[red:Remove Administrivia/SpeculativeTroping.]]'''
* NervesOfSteel: Described as such and seems to live up to it. '''[[red:Comment out as ZCE.]]'''
* NotQuiteSavedEnough: Played straight in the original, where you end up being too late to save him even if you do deliver the serum in time. Double-subverted in the remake [[blue:but see CheatedDeathDiedAnyway for that.]] '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilRemake''.]]'''
* SwallowedWhole: In the 2002 remake, if the player cures him of his envenomation in time, Richard's fate is to be devoured by either Yawn the giant snake (if playing as Jill) or Neptune the giant shark (if playing as Chris). '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
[[/folder]]

[[folder:Enrico Marini]]
* HeKnowsTooMuch: Enough that Wesker has to shoot him rather than keep him around to get more combat data on the B.O.W.s. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil'' and ''VideoGame/ResidentEvilRemake''.]]'''
* ReasonableAuthorityFigure: When Rebecca reveals that she found Billy Coen but that they got separated, Enrico tells her to leave Billy since he likely won't make it. Rebecca responds "Please, sir, I have to find him." [[blue:So]] [H]e lets her keep looking for him, but tells her to head to the mansion afterward. [[blue:Sadly, this is also the last time Rebecca sees him alive.]] '''[[red:Trim natter.]]'''
* SpannerInTheWorks: Deduces that Umbrella is behind the experiments and that TheMole is on Alpha Team, then manages to tip off either Chris or Jill enough to make them suspicious. He's also the one who runs into and tells Rebecca, who is crucial to Chris's scenario and has seen the other facility, to rendezvous at the mansion. '''[[red:Misuse. Trope requires someone unknowingly ruin a plan by accidentally exploiting a ridiculous flaw.]]'''
[[/folder]]

[[folder:Forest Speyer]]
* BestFriend: Described as this to Chris, along with Joseph. '''[[red:Comment out as ZCE.]]'''
* CruelAndUnusualDeath: He was fully pecked to death by crows, not just infected. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* DefeatEqualsExplosion: If he's remotely attacked in "One Dangerous Zombie", the grenades on him will explode and take the player with him. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* EpicFail: He was somehow killed by crows despite his arsenal of huge weapons. For reference, crows do next to no damage from a gameplay perspective and the player would actively have to try to be killed by them. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil1''.]]'''
* OffscreenTeleportation: His appearances in "One Dangerous Zombie" are scripted, meaning he'll randomly appear in the most strange places regardless of where the player potentially last left him. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* TheRival: He was described as Chris' closest rival in marksmanship contests. '''[[red:Misuse. Trope is about a character that opposes the protagonist and motivates them to be better.]]'''
[[/folder]]

[[folder:Kenneth J. Sullivan]]
* ApocalypticLog: A video cassette on his corpse can be salvaged in the remake. It can be played at the very end of the game on a computer terminal, depicting his last moments against a zombie. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* CruelAndUnusualDeath: '''[[red:Not a characterization trope.]]'''
** In the original game, the zombie chews his head off! As retroactively canonized, he was alive for most of it. If the player triggers the alternate encounter with Barry, it goes as far as [[HalfTheManHeUsedToBe having torn off his lower body.]] '''[[red:Move to ''VideoGame/ResidentEvil1''.]]'''
** As the remake and its retelling in ''Umbrella Chronicles'' canonically supersede the original game, Kenneth died from gurgling his own blood after the zombie chomped through half his throat before encountering Chris and Jill. '''[[red:Move to ''VideoGame/ResidentEvilRemake''.]]'''
* EpicFail: His ApocalypticLog is a first-person view of a zombie stumbling towards him and Kenneth panicking and missing ''every shot'' with his fully loaded pistol. It's a wonder how he joined S.T.A.R.S. with that disposition and marksmanship. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
* RapidFireNo: His last words before being zombie food. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
[[/folder]]

[[folder:Edward Dewey]]
* AndThenJohnWasAZombie: He eventually reanimates during the sequence where the player must stop the Ecliptic Express from crashing. [[blue:If Rebecca is sent to the back of the train, there is a special cutscene to boot.]] '''[[red:Trim natter.]]'''
* {{Retcon}}: The mutilated remains Alpha stumbled across in the opening of the original game was Edward. This was retconned to be Kevin Dooley, a backup pilot for Bravo team. Edward himself was formally introduced in ''0'' and meets a different fate. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil0''.]]'''
* ThisIsUnforgivable: He's furious upon discovering the wreckage of the transport that carried Billy Coen. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil0''.]]'''
--> '''Edward:''' Those poor soldiers. They were good men just doing their jobs, and that scum murdered them and escaped!
[[/folder]]
----
!!Subject: Characters/ResidentEvilJillValentine\\
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!!Description Changes
!!!Old Description
Jill Valentine is a co-founder of the BSAA, alongside Chris Redfield, and one of the leading figures in the world against the threat of bioterrorism. Prior to this, she was an Alpha Team S.T.A.R.S. operative, being recruited for her earlier life as one of the only women in the world to receive Delta Force training. Surviving the Mansion Incident that left most of her comrades dead, Jill later successfully escaped the doomed Raccoon City despite Umbrella's attempts at assassinating her.
\\\
She is the first female protagonist in the series and is widely considered one of the most iconic female characters in video games, not just for her beauty, but for her strength of character - both physically and mentally. Along with Chris, Claire, and Leon, she has made the most in-series and crossover media appearances.

!!!New Description
Jill Valentine is the first female protagonist of the series and one of the leading figures in the fight against bioterrorism. Beginning her career in the Army as a part of Delta Force, Jill was recruited into S.T.A.R.S. as Alpha Team's [[MasterOfUnlocking B&E specialist]]. After surviving the Mansion Incident and later escaping Raccoon City, she co-founded the BSAA alongside Chris Redfield, although the second Mansion Incident and events in Africa would result in her being temporarily removed from field work for rehabilitation.

!!Trope Changes
[[folder:A-K]]
* AllForNothing: In a scenario original to 3's remake, Jill begins a selfless quest to save Raccoon City from nuclear annihilation rather than just escape for herself. The conditions of a deal came from Tyrell managing to contact the US government: if she manages to produce a viral cure that can indicate Raccoon City can be saved in several hours, they won't nuke the city. After a perilous journey across NEST 2 that left Tyrell dead, Nikolai ruins everything by destroying the vaccine mainly out [[EvilIsPetty of sheer resentment]] she would risk it all to save others [[EvilCannotComprehendGood than only save herself like he believed he was teaching her with his cruelty during their various encounters.]] The only saving grace is that the events of ''Outbreak'' were concurrent canonically, Linda Baldwin escaping to mass produce Daylight and neutralizing the threat of the t-Virus. A figure in the post-credits implied to be Jill can be seen with a vaccine on hand. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* AndIMustScream: Her ordeal for three years leading up to ''5''. She was BrainwashedAndCrazy, courtesy of Wesker, and admits after Chris rips the MindControlDevice off that she was fully aware of what she was doing, but had no control. '''[[red:Misuse. Fate must be inescapable by any and all means.]]'''
* ArtisticLicenseMilitary: In the manual for ''Nemesis'' Jill is listed as ex-Delta Force at the age of 23. Delta Force is an anti-terrorist unit in the U.S. Army that recruits its combat personnel from the Green Berets and Army Rangers, neither of which allowed women into their ranks in 1998. Even with the gendered admissions seemingly not existing in the universe of the games it's still unusual that she rose so quickly through the ranks. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Nemesis''.]]'''
* AscendedMeme: ''Umbrella Chronicles'' states that, yes, she ''did'' have the nickname "The Master of Unlocking" at the RPD. '''[[red:Misuse. InSeriesNickname.]]'''
* AuthorAppeal: Creator/ShinjiMikami's acknowledged that Jill is his favorite character, which could explain her widespread appearances in other games. '''[[red:Not a characterization trope. Move to ''Franchise/ResidentEvil''.]]'''
* BeMyValentine: Her last name is Valentine and she's one of the series' main heroines. '''[[red:Misuse. Trope is about a character associated with romance having the last name Valentine.]]'''
* BeautyIsNeverTarnished: Averted in the 3 remake. Due to the graphical upgrades since the original game, Jill gets progressively more filthy and disheveled throughout her ordeal in Raccoon City. By the end, her hair is frazzy and she's visibly cut up, bruised, and covered in dirt and actual shit from trekking through a sewer. '''[[red:Delete non-notable aversion.]]'''
* BigNo: '''[[red:Not a characterization trope.]]'''
** If Carlos fails to stop Nemesis from reaching her saferoom in ''3'' while she's recovering from t-Virus infection, she'll scream this before he kills her. '''[[red:Move to ''VideoGame/ResidentEvil3Nemesis''.]]'''
** In ''Umbrella Chronicles'', she yells this in the opening cinematic as she's about to be DevouredByTheHorde until Carlos saves her. '''[[red:Move to ''VideoGame/ResidentEvilTheUmbrellaChronicles''.]]'''
** When Wesker is about to kill Chris at the Spencer Estate, she shouts this before tackling him with herself into an abyssal ravine. '''[[red:Move to ''VideoGame/ResidentEvil5''.]]'''
** In the ''3'' remake, when Nikolai destroys the t-Virus vaccine at the end, she despondently screams this.
* ChildProdigy: As her infamous military background has never been denounced as it has been handwaved, unlike other trivia, Jill is implied to be this. '''[[red:Unintelligible.]]'''
* CutsceneIncompetence: Despite the zombies arguably being the least of her concerns in the Arklay mansion, she's often seen stumbling or chickening out to one in some scripted cutscenes. Also, [[blue:this can be invoked]] if the player triggers the [[blue:scene with Barry saving her from the]] ceiling trap, [Jill is suddenly incapable of picking locks.] [H]ad [[blue:he]] [Barry] not been there, she would have been paste. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''
* EverybodysDeadDave: In the ''3'' remake, after surviving the train derailment [[MadeOfIron no worse for wear]], she despondently almost phrases this word for word to Carlos over the comm. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* FaceFullOfAlienWingWong: In what's perhaps the most infamous scene in the ''Resident Evil 3'' remake, the Drain Deimos is introduced getting the drop on Jill and impregnating her ''through the mouth'' with its eggs. This is its most dangerous move in the remake and the monster will do it again from a non-narrative standpoint if given the opportunity. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* FedToTheBeast: Subverted. Early on in Revelations, she's knocked out on the Queen Zenobia by a Veltro agent and later wakes up in a bedroom, stripped of her weapons with an Ooze locked in with her. She kicks its ass, though. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRevelations''.]]'''
* GameFavoredGender: In the first game, she has a larger inventory (so fewer trips to the item box), and she can unlock certain doors immediately upon finding them instead of needing to look for "old keys" like Chris (so she can get around quicker), she starts the game with a fully-loaded pistol (Chris just gets a knife), she moves quicker, she has exclusive access to the grenade launcher (one of the game's {{Disc One Nuke}}s) ''and'' she can get access to the shotgun and auto shotgun much sooner than Chris can. Even though Chris has more health, flash grenades, and free heals from Rebecca, all of those pale in comparison to Jill's advantages. In the Japanese version of the original Playstation game, it's outright stated on the game-start screen that Jill is the "Easy Mode" difficulty choice. This was changed in the remake to a new question about whether the player prefers Walking (Very Easy, added in the HD versions of it), Hiking (Easy), or Mountain Climbing (Hard). '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil1''.]]'''
* ICannotSelfTerminate: In one of the saddest scenes in the original ''3'', she solemnly tells Carlos to just kill her if he sees signs of zombification following her infection to Nemesis. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Nemesis''.]]'''
* IllKillYou: To Nemesis in the first fight with his monstrous new form in the ''3'' remake. Her saying this is actually indicating the fight has segued to its second phase. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Nemesis''.]]'''
* KickTheSonOfABitch: In the 3 remake, she leaves Nikolai to die on the helipad to the nukes bound for Raccoon City, ignoring his pleas to spare his life. Considering how evil he is, as well as the fact that Raccoon City is set to be nuked ''[[LaserGuidedKarma because of him]]'', it's incredibly cathartic. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
[[/folder]]

[[folder:L-Y]]
* LadySwearsALot: Dear goodness! She swears almost every other sentence in 3's remake, dropping "fuck" more than anyone else in the series when all her lines are put together, which [[JustifiedTrope can be explained by her severe amount of stress from being placed under house arrest by Irons under surveillance by Umbrella, her trouble sleeping, and being stalked by an 8 foot tall bioweapon while the city has gone to hell.]] '''[[red:Misuse. Trope requires character swear more frequently or more vulgar than other characters in work.]]'''
* LifeOfTheParty: According to the ''Deadly Silence'' manual. '''[[red:Comment out as ZCE.]]'''
* LockedIntoStrangeness: In ''5'', she's gone blonde, and it's ''not'' because of hair dye. What else, she's pale. A file you can find in-game explains this: a side effect of the experiments on her was loss of pigmentation. '''[[red:Rewrite as follows.]]'''
** In ''5'', she's gone blonde and become pale as a side effect of the experiments on her.
* NotSoStoic: Almost all of Jill's appearances show her to be a practical, cool-headed survivor. However, while she still has these traits, her depiction in Resident Evil 3 (Remake) is of someone who is tired, traumatized, irritated, and absolutely done with her predicament. Understandable, since she's being hunted by a persistent bioweapon while trying to escape a zombie outbreak. '''[[red:Delete due to TheStoic being misuse.]]'''
* OhCrap: She has the biggest one of these in the ''3'' remake when she sees Nemesis brandish a flamethrower, being horrified at how such a monster has the intellectual capacity to brandish military-grade weapons. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* PastExperienceNightmare: After the Mansion Incident, Jill suffered severe PTSD and suffers regular nightmares she says get worse every day.
* SquashedFlat: Possibly subverted. While the shotgun trap in the first game has the capability to crush Chris to death on his route, on Jill's route she is saved by Barry before she becomes a Jill Sandwich. However, this is only if Jill did not encounter Barry after they split up in the main hallway; if Jill did encounter Barry or has already obtained the Armor Key (which unlocks the Broken Shotgun storage room), he will not appear and Jill must also use the Broken Shotgun to avoid being squashed. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil1''.]]'''
* TheStoic: Jill rarely shows her emotions, taking the various horrors she encounters in stride as opposed to getting bitter and angry (Chris), reckless (Leon), or emotional (Claire). In general, Jill is among the quieter characters of the series and can come across as cold in some scenarios. This makes perfect sense when you consider that she was a part of ''Delta Force'' as a woman prior to becoming an elite SWAT operative. It's downplayed in the 2020 remake of ''3'', however, where she is more prone to being exasperated and angered than usual.
'''[[red:Character is not a stoic. ''1'' has her showing fear and panic over the monsters and losing her squadmates. ''3'' makes her HotBlooded and in ''5'' she's AxCrazy.]]'''
* ThisIsForEmphasisBitch: Near the beginning of ''Resident Evil 3'' remake, Jill says this as she tries to run over Nemesis on top of the parking garage: '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]''''
--> '''Jill''': It's my turn, bitch!
* ThouShallNotKill: In the remake of ''3'', Nikolai believes Jill's all-loving nature will render her unable to kill him even after she's cornered him after all the pain he's put her through. He's proven somewhat wrong when she demonstrates she's not above simply leaving him to die to the upcoming nukes. Furthermore, while it isn't canon, she can kill Nikolai in the original game in the scenario she fights him in the helicopter. '''[[red:Misuse. Jill has no such creed.]]'''
* VictoriasSecretCompartment: She can carry a lot more than Chris or Carlos, even if she's just wearing a T-Shirt and shoulder pads or a tube top and a skirt. '''[[red:Misuse. Trope is about women storing things between their breasts/in their bra.]]'''
* VomitIndiscretionShot: In the ''3'' remake, curing the Drain Deimos eggs from Jill's gullet will see her violently puke them out. Ew. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* YouHaveGotToBeKiddingMe: Said twice verbatim in the ''3'' remake when she first meets Carlos and he says he's with Umbrella and here to help out. Jill responds with "Are you kidding me? Are you fucking kidding me?" in disbelief considering what she knows of Umbrella. Also for a non-verbal example not long after: While tending to a wounded Murphy, Nikolai suddenly walks in and shoots Murphy dead right in front of Jill without warning. Her face then contorts to what can only be described as a mix of shock, anger, bewilderment, and disgust before she verbally tears Nikolai for murdering one of his own. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* WhyWontYouDie: In the remake, she furiously says something close to this when Nemesis shows up on the civilian train and took all but three of the passengers with it. Keep in mind that before this, she saw him ''[[MadeOfIron at the least]]'' take an RPG to the face, get set on fire multiple times, and be engulfed in a massive explosion that leveled a building. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
-->'''Jill:''' ''How'' is this fucker not dead yet?!
* YouMonster: In the [=REmake=], Jill snarlingly calls Wesker a ''bastard'' (emphasis on bastard) for holding Barry's family hostage. She gets a PistolWhip to the face in response. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRemake''.]]'''
[[/folder]]
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* CutsceneIncompetence: Despite the zombies arguably being the least of her concerns in the Arklay mansion, she's often seen stumbling or chickening out to one in some scripted cutscenes. Also, [[blue:this can be invoked]] if the player triggers the [[blue:scene with Barry saving her from the]] ceiling trap, [Jill is suddenly incapable of picking locks.] [H]ad [[blue:he]] [Barry] not been there, she would have been paste. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil''.]]'''



%%* HotBlooded: Despite her stoic demeanor, Jill is fairly confrontational - and it's easy to rile her up into action or speaking her mind bluntly, though not to the extent of Hair-Trigger Temper. Best emphasized in the 3 remake. '''[[red:Mutually exclusive with TheStoic.]]'''



* LadySwearsALot: [[blue:Dear goodness!]] She swears almost every other sentence in 3's remake, dropping "fuck" more than anyone else in the series when all her lines are put together, which [[blue:JustifiedTrope can be explained]] [is {{Justified}}] by her severe amount of stress from being placed under house arrest by Irons under surveillance by Umbrella, her trouble sleeping, and being stalked by an 8 foot tall bioweapon while the city has gone to hell.[[blue:[=]]=]]]

to:

* LadySwearsALot: [[blue:Dear goodness!]] Dear goodness! She swears almost every other sentence in 3's remake, dropping "fuck" more than anyone else in the series when all her lines are put together, which [[blue:JustifiedTrope [[JustifiedTrope can be explained]] [is {{Justified}}] explained by her severe amount of stress from being placed under house arrest by Irons under surveillance by Umbrella, her trouble sleeping, and being stalked by an 8 foot tall bioweapon while the city has gone to hell.[[blue:[=]]=]]]]] '''[[red:Misuse. Trope requires character swear more frequently or more vulgar than other characters in work.]]'''



%%* NotSoStoic: Almost all of Jill's appearances show her to be a practical, cool-headed survivor. However, while she still has these traits, her depiction in Resident Evil 3 (Remake) is of someone who is tired, traumatized, irritated, and absolutely done with her predicament. Understandable, since she's being hunted by a persistent bioweapon while trying to escape a zombie outbreak. '''[[red:Hinges on TheStoic entry surviving.]]'''

to:

%%* * NotSoStoic: Almost all of Jill's appearances show her to be a practical, cool-headed survivor. However, while she still has these traits, her depiction in Resident Evil 3 (Remake) is of someone who is tired, traumatized, irritated, and absolutely done with her predicament. Understandable, since she's being hunted by a persistent bioweapon while trying to escape a zombie outbreak. '''[[red:Hinges on '''[[red:Delete due to TheStoic entry surviving.being misuse.]]'''



%%* TheStoic: [Prior to the [=RE3=] remake, Jill rarely show[ed] her emotions [and took] [[blue:, taking]] the various horrors she encounter[ed] in stride[.] [[blue:as opposed to getting bitter and angry (Chris), reckless (Leon), or emotional (Claire). In general,]] Jill [[blue:is]] [was] among the quieter characters of the series and [[blue:can]] [could] come across as cold [[blue:in some scenarios. This makes perfect sense when you consider that, compared to the others,]] [S]he was a part of ''Delta Force'' [[blue:as a woman]] prior to becoming an elite SWAT operative. It's downplayed in the 2020 remake of ''3'', however, where she is more prone to being exasperated and angered than usual, though, like Ada in the remake of 2, she's much more focused and doesn’t show any external signs of fear like Leon and Claire do when creatures lunge at her in gameplay. '''[[red:Mutually exclusive with HotBlooded.]]'''

to:

%%* * TheStoic: [Prior to the [=RE3=] remake, Jill rarely show[ed] shows her emotions [and took] [[blue:, taking]] emotions, taking the various horrors she encounter[ed] encounters in stride[.] [[blue:as stride as opposed to getting bitter and angry (Chris), reckless (Leon), or emotional (Claire). In general,]] general, Jill [[blue:is]] [was] is among the quieter characters of the series and [[blue:can]] [could] can come across as cold [[blue:in in some scenarios. This makes perfect sense when you consider that, compared to the others,]] [S]he that she was a part of ''Delta Force'' [[blue:as as a woman]] woman prior to becoming an elite SWAT operative. It's downplayed in the 2020 remake of ''3'', however, where she is more prone to being exasperated and angered than usual, though, like Ada in usual.
'''[[red:Character is not a stoic. ''1'' has her showing fear and panic over
the remake of 2, monsters and losing her squadmates. ''3'' makes her HotBlooded and in ''5'' she's much more focused and doesn’t show any external signs of fear like Leon and Claire do when creatures lunge at her in gameplay. '''[[red:Mutually exclusive with HotBlooded.AxCrazy.]]'''

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!!!Old Description
Jill Valentine is a co-founder of the BSAA, alongside Chris Redfield, and one of the leading figures in the world against the threat of bioterrorism. Prior to this, she was an Alpha Team S.T.A.R.S. operative, being recruited for her earlier life as one of the only women in the world to receive Delta Force training. Surviving the Mansion Incident that left most of her comrades dead, Jill later successfully escaped the doomed Raccoon City despite Umbrella's attempts at assassinating her.
\\\
She is the first female protagonist in the series and is widely considered one of the most iconic female characters in video games, not just for her beauty, but for her strength of character - both physically and mentally. Along with Chris, Claire, and Leon, she has made the most in-series and crossover media appearances.

!!!New Description
Jill Valentine is the first female protagonist of the series and one of the leading figures in the fight against bioterrorism. Beginning her career in the Army as a part of Delta Force, Jill was recruited into S.T.A.R.S. as Alpha Team's [[MasterOfUnlocking B&E specialist]]. After surviving the Mansion Incident and later escaping Raccoon City, she co-founded the BSAA alongside Chris Redfield, although the second Mansion Incident and events in Africa would result in her being temporarily removed from field work for rehabilitation.

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!!!Old Description

!!!New Description

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!!!Old Description

!!!New Description
N/A

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* FedToTheBeast: Subverted. Early on in Revelations, she's knocked out on the Queen Zenobia by a Veltro agent and later wakes up in a bedroom, stripped of her weapons with an Ooze locked in with her. She kicks its ass, though.

to:

* FedToTheBeast: Subverted. Early on in Revelations, she's knocked out on the Queen Zenobia by a Veltro agent and later wakes up in a bedroom, stripped of her weapons with an Ooze locked in with her. She kicks its ass, though. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvilRevelations''.]]'''



%%* HotBlooded: Despite her stoic demeanor, Jill is fairly confrontational - and it's easy to rile her up into action or speaking her mind bluntly, though not to the extent of Hair-Trigger Temper. Best emphasized in the 3 remake. '''[[red:Mutually exclusive with TheStoic.]]'''



[[folder:L-Z]]

to:

[[folder:L-Z]][[folder:L-Y]]
* LadySwearsALot: [[blue:Dear goodness!]] She swears almost every other sentence in 3's remake, dropping "fuck" more than anyone else in the series when all her lines are put together, which [[blue:JustifiedTrope can be explained]] [is {{Justified}}] by her severe amount of stress from being placed under house arrest by Irons under surveillance by Umbrella, her trouble sleeping, and being stalked by an 8 foot tall bioweapon while the city has gone to hell.[[blue:[=]]=]]]




to:

* LockedIntoStrangeness: In ''5'', she's gone blonde, and it's ''not'' because of hair dye. What else, she's pale. A file you can find in-game explains this: a side effect of the experiments on her was loss of pigmentation. '''[[red:Rewrite as follows.]]'''
** In ''5'', she's gone blonde and become pale as a side effect of the experiments on her.
%%* NotSoStoic: Almost all of Jill's appearances show her to be a practical, cool-headed survivor. However, while she still has these traits, her depiction in Resident Evil 3 (Remake) is of someone who is tired, traumatized, irritated, and absolutely done with her predicament. Understandable, since she's being hunted by a persistent bioweapon while trying to escape a zombie outbreak. '''[[red:Hinges on TheStoic entry surviving.]]'''
* OhCrap: She has the biggest one of these in the ''3'' remake when she sees Nemesis brandish a flamethrower, being horrified at how such a monster has the intellectual capacity to brandish military-grade weapons. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* PastExperienceNightmare: After the Mansion Incident, Jill suffered severe PTSD and suffers regular nightmares she says get worse every day.
* SquashedFlat: Possibly subverted. While the shotgun trap in the first game has the capability to crush Chris to death on his route, on Jill's route she is saved by Barry before she becomes a Jill Sandwich. However, this is only if Jill did not encounter Barry after they split up in the main hallway; if Jill did encounter Barry or has already obtained the Armor Key (which unlocks the Broken Shotgun storage room), he will not appear and Jill must also use the Broken Shotgun to avoid being squashed. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil1''.]]'''
%%* TheStoic: [Prior to the [=RE3=] remake, Jill rarely show[ed] her emotions [and took] [[blue:, taking]] the various horrors she encounter[ed] in stride[.] [[blue:as opposed to getting bitter and angry (Chris), reckless (Leon), or emotional (Claire). In general,]] Jill [[blue:is]] [was] among the quieter characters of the series and [[blue:can]] [could] come across as cold [[blue:in some scenarios. This makes perfect sense when you consider that, compared to the others,]] [S]he was a part of ''Delta Force'' [[blue:as a woman]] prior to becoming an elite SWAT operative. It's downplayed in the 2020 remake of ''3'', however, where she is more prone to being exasperated and angered than usual, though, like Ada in the remake of 2, she's much more focused and doesn’t show any external signs of fear like Leon and Claire do when creatures lunge at her in gameplay. '''[[red:Mutually exclusive with HotBlooded.]]'''
* ThisIsForEmphasisBitch: Near the beginning of ''Resident Evil 3'' remake, Jill says this as she tries to run over Nemesis on top of the parking garage: '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]''''
--> '''Jill''': It's my turn, bitch!
* ThouShallNotKill: In the remake of ''3'', Nikolai believes Jill's all-loving nature will render her unable to kill him even after she's cornered him after all the pain he's put her through. He's proven somewhat wrong when she demonstrates she's not above simply leaving him to die to the upcoming nukes. Furthermore, while it isn't canon, she can kill Nikolai in the original game in the scenario she fights him in the helicopter. '''[[red:Misuse. Jill has no such creed.]]'''
* VictoriasSecretCompartment: She can carry a lot more than Chris or Carlos, even if she's just wearing a T-Shirt and shoulder pads or a tube top and a skirt. '''[[red:Misuse. Trope is about women storing things between their breasts/in their bra.]]'''
* VomitIndiscretionShot: In the ''3'' remake, curing the Drain Deimos eggs from Jill's gullet will see her violently puke them out. Ew. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* YouHaveGotToBeKiddingMe: Said twice verbatim in the ''3'' remake when she first meets Carlos and he says he's with Umbrella and here to help out. Jill responds with "Are you kidding me? Are you fucking kidding me?" in disbelief considering what she knows of Umbrella. Also for a non-verbal example not long after: While tending to a wounded Murphy, Nikolai suddenly walks in and shoots Murphy dead right in front of Jill without warning. Her face then contorts to what can only be described as a mix of shock, anger, bewilderment, and disgust before she verbally tears Nikolai for murdering one of his own. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
* WhyWontYouDie: In the remake, she furiously says something close to this when Nemesis shows up on the civilian train and took all but three of the passengers with it. Keep in mind that before this, she saw him ''[[MadeOfIron at the least]]'' take an RPG to the face, get set on fire multiple times, and be engulfed in a massive explosion that leveled a building. '''[[red:Not a characterization trope. Move to ''VideoGame/ResidentEvil3Remake''.]]'''
-->'''Jill:''' ''How'' is this fucker not dead yet?!

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