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* EliteArmy: Due to player choice the Terran Dominion's entire military ''is'' this. The Dominion's military isn't as small as other examples of this trope, however. The Asari military is also this as per canon.



* EliteArmy: Due to player choice the Terran Dominion's entire military ''is'' this. The Dominion's military isn't as small as other examples of this trope.



* QuantityVsQuality: : Played with. Initially it was believed that the Krogan were Quantity while the Dominion and Turians were Quality. As the Terran Dominion painfully learns, the Krogan Clans are actually ''both''.

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* QuantityVsQuality: : Played with. Initially it was believed that the Krogan were Quantity while the Dominion and Turians were Quality. As the Terran Dominion painfully learns, the Krogan Clans are actually ''both''.

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* AwesomePersonnelCarrier: The Dominion's "Goblin" Infantry Fighting Vehicle, a MightyGlacier in the same vein as the Mako from canon, and like the Mako and Hammerhead its name is derived from a shark (a Goblin shark in this case).

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* AwesomePersonnelCarrier: The Dominion's "Goblin" Infantry Fighting Vehicle, a MightyGlacier in the same vein as the Mako from canon, and like the Mako and Hammerhead its name is derived from a shark (a Goblin shark in this case). The Krogan Tomkah returns as well and is just as nasty as it was in canon.



* PoweredArmor: The Dominion's "Gorilla" Heavy Exosuit, which allows infantry to use heavy weapons that would normally be restricted to vehicle mounts while still having allowing Dominion soldiers mobility.

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* PlanetOfHats: Enforced by game mechanics. Each faction gets a number of "Aspects" when they are created that represent the cultural norms of the group. Each provides a number of stat modifiers reflecting how this attitude has shaped the faction. These are considered more stereotypes and generalizations than absolute rules, however.
* PoweredArmor: The Dominion's "Gorilla" Heavy Exosuit, which allows infantry to use heavy weapons that would normally be restricted to vehicle mounts while still having allowing Dominion soldiers mobility.



* QuantityVsQuality: :Krogan are Quantity, the Dominion and Turians are Quality.
** QualityOverQuantity: [[spoiler:While the Krogan are superior in terms of ground combat and in numbers, they lack the training, tactics, resources and production of the Dominion and the Turians. After several decades of fighting the Krogan start to sustain too many losses to the point the demand for equipment to fuel their ever fighting war machine far exceeds the supply their purely warrior race can produce, and are steadily grinded down by the Dominion and Turians.]]

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* QuantityVsQuality: :Krogan are Quantity, : Played with. Initially it was believed that the Krogan were Quantity while the Dominion and Turians were Quality. As the Terran Dominion painfully learns, the Krogan Clans are Quality.
actually ''both''.
** QualityOverQuantity: [[spoiler:While the [[spoiler: Inverted. While individually Krogan outclass any single faction, the Dominion, Hierarchy, and Alliance are superior in terms of ground combat able to group up to ZergRush them. They also use reckless tactics and in numbers, they lack the training, tactics, resources and production resources/production capacity of the Dominion and the Turians. their opponents. After several many decades of fighting the Krogan start to eventually sustain too so many losses to the point the demand for replacement equipment to fuel their ever fighting war machine far exceeds the supply their purely warrior race can produce, and produce. In the end they are steadily grinded ground down by the Dominion and Turians.]]

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* DeathWorld: ''[[EarthThatUsedToBeBetter Earth]]'' has become this prior to the game's start after it suffered total ecosystem collapse and nuclear war.

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* DeathWorld: ''[[EarthThatUsedToBeBetter Earth]]'' has become this prior to the game's start after it suffered total ecosystem collapse and nuclear war. The Krogan and Rachni come from Death Worlds as well.



* ForWantOfANail: Many details of the Mass Effect canon have changed in this continuity as a result of player actions. From Humanity arriving on the galactic scene around the same time as the Asari, Salarians, and Turians, to the Reapers having never existed and the Protheans were wiped out by something else, [[spoiler:to the Krogan achieving space flight on their own...]]

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* ForWantOfANail: The whole point of the game. Many details of the Mass Effect canon have changed in this continuity as a result of player actions. From actions and random chance.
** Earth undergoes ecological collapse before finding the ruins on Mars. The resulting food shortages cause World War III, and
Humanity arriving barely survives. This crisis causes the government that eventually emerges, the Terran Dominion, to be extremely different from the Systems Alliance.
** Humanity arrives
on the galactic scene around the same time as the Asari, Salarians, and Turians, to Turians. This causes the Reapers having never existed Turian Unification War to go wrong when the Dominion interrupts, allowing the Turian colonies to remain independent and become the Protheans were wiped out by something else, [[spoiler:to Colonial Alliance.
** [[spoiler:The Krogan are able to pull through their own nuclear war enough to master space travel on their own. This causes them to start their war with the Turians almost a thousand years early. The resulting conflict ends with both
the Krogan achieving space flight on their own...]]and Batarians effectively removed from the galactic scene.]]
** WordOfGod says the Quarians do not develop AI later on, so the Geth do not exist.


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* InSpiteOfANail: The Reapers never existed and did not create the Relay networks...but the Protheans were still wiped out by ''something''.
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* DestructiveSavior: [[spoiler: Deconstructed. During the Foundation War when The Dominion and Turians were battling Krogan on the Batarian worlds they took over, the Humans and Turians tried to liberate the Batarians from their occupiers but found that it was too costly to engage Krogan forces on the ground on and resorted to {{Orbital Bombardment}}s. The Dominion and Turians did try to rescue Batarians that survived the bombardments, but by that point whatever Batarians were left only saw their "liberators" as being as bad as their Krogan occupiers and wanted little to do with them after the war.]]

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* DestructiveSavior: [[spoiler: Deconstructed. During the Foundation War when The the Dominion and Turians were battling Krogan on the Batarian worlds they the Krogan took over, the Humans and Turians tried to liberate the Batarians from their occupiers but found that it was too costly to engage Krogan forces on the ground on and resorted to {{Orbital Bombardment}}s. The Dominion and Turians did try to rescue Batarians that survived the bombardments, but by that point whatever Batarians were left only saw their "liberators" as being as bad as their Krogan occupiers and wanted little to do with them after the war.]]
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* DestructiveSavior: Deconstructed. [[spoiler:The Dominion and Turians are considered this by the Batarians after the Human-Turian forces found that it was too costly to engage Krogan forces on the ground on Batarian worlds and resorted to {{Orbital Bombardment}}s. The Dominion and Turians did try to rescue Batarians that survived the bombardments, but by that point whatever Batarians were left only saw their "liberators" as being as bad as their Krogan occupiers and wanted little to do with them after the war.]]

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* DestructiveSavior: [[spoiler: Deconstructed. [[spoiler:The During the Foundation War when The Dominion and Turians are considered this by were battling Krogan on the Batarian worlds they took over, the Humans and Turians tried to liberate the Batarians after the Human-Turian forces from their occupiers but found that it was too costly to engage Krogan forces on the ground on Batarian worlds and resorted to {{Orbital Bombardment}}s. The Dominion and Turians did try to rescue Batarians that survived the bombardments, but by that point whatever Batarians were left only saw their "liberators" as being as bad as their Krogan occupiers and wanted little to do with them after the war.]]



* SoldierVsWarrior: The Terran Dominion and the Turians are the Soldier to the Krogans' warrior. [[spoiler:Soldiers win.]]

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* SoldierVsWarrior: The Terran Dominion and the Turians are the Soldier to the Krogans' warrior.Warrior. [[spoiler:Soldiers win.]]
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As a Quest, players vote on the Dominion's actions and development in between updates written by the author, as the Dominion carves its place within the galactic community.

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As a Quest, players vote on the Dominion's actions and development in between updates written by the author, even some submitting equipment deigns, as the Dominion carves its place within the galactic community.



* AwesomePersonnelCarrier: The Dominion's "Goblin" Infantry Fighting Vehicle (submitted by one of the players), a MightyGlacier in the same vein as the Mako from canon, and like the Mako and Hammerhead its name is derived from a shark (a Goblin shark in this case).

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* AwesomePersonnelCarrier: The Dominion's "Goblin" Infantry Fighting Vehicle (submitted by one of the players), Vehicle, a MightyGlacier in the same vein as the Mako from canon, and like the Mako and Hammerhead its name is derived from a shark (a Goblin shark in this case).



* BeamSpam: The Dominion's "Disco-Ball" frigate (submitted by one of the players) dumps all its other weapons to mount a truly obscene amount of lasers. Krogan frigates combine this with a MacrossMissileMassacre.

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* BeamSpam: The Dominion's "Disco-Ball" frigate (submitted by one of the players) dumps all its other weapons to mount a truly obscene amount of lasers. Krogan frigates combine this with a MacrossMissileMassacre.



* DropShip: The Dominion's "Barracuda" (submitted by one of the players), which is a FragileSpeedster.

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* DropShip: The Dominion's "Barracuda" (submitted by one of the players), "Barracuda", which is a FragileSpeedster.



* ImAHumanitarian: The Dominion has industrialized cannibalism with their Recycle Vats, or "Cyclers", (which was submitted by one of the player) à la Film/SoylentGreen. Using the vats the Dominion breaks down corpses into protein that can then be used as food.

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* ImAHumanitarian: The Dominion has industrialized cannibalism with their Recycle Vats, or "Cyclers", (which was submitted by one of the player) à la Film/SoylentGreen. Using the vats the Dominion breaks down corpses into protein that can then be used as food.Film/SoylentGreen.



* MacrossMissileMassacre: Two of the Dominion's ship types (both submitted by users) rely on huge torpedo salvos as their primary weapon instead of the usual spinal gun. Krogan cruisers also get in on it by replacing their broadsides with huge amounts of short-range torpedoes.

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* MacrossMissileMassacre: Two of the Dominion's ship types (both submitted by users) rely on huge torpedo salvos as their primary weapon instead of the usual spinal gun. Krogan cruisers also get in on it by replacing their broadsides with huge amounts of short-range torpedoes.



* PoweredArmor: The Dominion's "Gorilla" Heavy Exosuit (submitted by one of the players), which allows infantry to use heavy weapons that would normally be restricted to vehicle mounts while still having allowing Dominion soldiers mobility.

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* PoweredArmor: The Dominion's "Gorilla" Heavy Exosuit (submitted by one of the players), Exosuit, which allows infantry to use heavy weapons that would normally be restricted to vehicle mounts while still having allowing Dominion soldiers mobility.
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* DropShip: The Dominion's "Barracuda" (submitted by one of the players), which is a FragileSpeedster.
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* AwesomePersonnelCarrier: The Dominion's "Goblin" Infantry Fighting Vehicle (submitted by one of the players), a MightyGlacier in the same vein as the Mako from canon, and like the Mako and Hammerhead name is derived from a shark (a Goblin shark in this case).

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* AwesomePersonnelCarrier: The Dominion's "Goblin" Infantry Fighting Vehicle (submitted by one of the players), a MightyGlacier in the same vein as the Mako from canon, and like the Mako and Hammerhead its name is derived from a shark (a Goblin shark in this case).
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* AwesomePersonnelCarrier: The Dominion's "Goblin" Infantry Fighting Vehicle (submitted by one of the players), a MightGlacier in the same vein as the Mako from canon, and like the Mako and Hammerhead name is derived from a shark (a Goblin shark in this case).

to:

* AwesomePersonnelCarrier: The Dominion's "Goblin" Infantry Fighting Vehicle (submitted by one of the players), a MightGlacier MightyGlacier in the same vein as the Mako from canon, and like the Mako and Hammerhead name is derived from a shark (a Goblin shark in this case).
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* AwesomePersonnelCarrier: The Dominion's "Goblin" Infantry Fighting Vehicle (submitted by one of the players), a MightGlacier in the same vein as the Mako from canon, and like the Mako and Hammerhead name is derived from a shark (a Goblin shark in this case).

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* ImAHumanitarian: The Dominion has industrialized cannibalism with their Recycle Vats, or "Cyclers", (which was submitted by one of the player) à la Film/SoylentGreen. Using the vats the Dominion breaks down corpses into protein that can then be used as food.



* PrivateMilitaryContractors: There were some players who pushed for these to be allowed by the Dominion in a vote on how to deal with a then problem with SpacePirates. However, that plan was deemed AwesomeButImpractical and ultimately lost that vote to the more practical vote of naval patrols. WordOfGod says that the Colonial Alliance is crawling with mercenary groups.

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* PrivateMilitaryContractors: There were some players who pushed for these to be allowed by the Dominion in a vote on how to deal with a then problem with SpacePirates. However, that plan was deemed AwesomeButImpractical and ultimately lost that vote to the more practical vote of naval patrols. WordOfGod says that According to WordOfGod, the Colonial Alliance is crawling with mercenary groups.groups however.
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* PrivateMilitaryContractors: There were some players who pushed for these to be allowed by the Dominion in a vote on how to deal with a then problem with SpacePirates. However, that plan was deemed AwesomeButImpractical and ultimately lost that vote to the more practical vote of naval patrols. WordOfGod says that the Colonial Alliance is crawling with mercenary groups.
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* PoweredArmor: The Dominion's "Gorilla" Heavy Exosuit (submitted by one of the players), which allows infantry to use heavy weapons that would normally be restricted to vehicle mounts while still having allowing Dominion soldiers mobility.


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* TrainingFromHell: The Terran Dominion's training programs for soldiers were already pretty hard, but when players chose to make them Elite Troops drilled in Universal Warfare the training went from hard to sadistic.
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* PuttingOnTheReich: The Terran Dominion's player chosen default infantry combat uniforms is that of the [[{{VideoGame/Killzone}} Helghast]]. Though the Dominion only fits this trope ''visually'' in that regard only and unlike other examples of this tropes, and even the Helghast themselves, they are not xenophobic and are generally portrayed in a positive light.
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* TheTeamBenefactor: [[spoiler:The Colonial Alliance was this to the Terran Dominion and the Turian Hierarchy for most of the Foundation War, funding both the Dominion’s war production and the Hierarchy’s massive reconstruction effort.]]

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* TheTeamBenefactor: [[spoiler:The The Colonial Alliance was this to the Terran Dominion and the Turian Hierarchy for most of the Foundation War, funding both the Dominion’s war production and the Hierarchy’s massive reconstruction effort.]]
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* DestructiveSavior: Deconstructed. [[spoiler:The Dominion and Turians are considered this by the Batarians after the Human-Turian forces found that it was too costly to engage Krogan forces on the ground on Batarian worlds and resorted to {{Orbital Bombardment}}s. The Dominiion and Turians did try to rescue Batarians that survived the bombardments, but by that point whatever Batarians were left only saw their "liberators" as being as bad as their Krogan occupiers and wanted little to do with them after the war.]]

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* DestructiveSavior: Deconstructed. [[spoiler:The Dominion and Turians are considered this by the Batarians after the Human-Turian forces found that it was too costly to engage Krogan forces on the ground on Batarian worlds and resorted to {{Orbital Bombardment}}s. The Dominiion Dominion and Turians did try to rescue Batarians that survived the bombardments, but by that point whatever Batarians were left only saw their "liberators" as being as bad as their Krogan occupiers and wanted little to do with them after the war.]]
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* DestructiveSavior: [[spoiler:The Dominion and Turians are considered this by the Batarians after the Human-Turian forces found that it was too costly to engage Krogan forces on the ground on Batarian worlds and resorted to {{Orbital Bombardment}}s. The Dominiion and Turians did try to rescue Batarians that survived the bombardments, but by that point whatever Batarians were left only saw their "liberators" as being as bad as their Krogan occupiers and wanted little to do with them after the war.]]

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* DestructiveSavior: Deconstructed. [[spoiler:The Dominion and Turians are considered this by the Batarians after the Human-Turian forces found that it was too costly to engage Krogan forces on the ground on Batarian worlds and resorted to {{Orbital Bombardment}}s. The Dominiion and Turians did try to rescue Batarians that survived the bombardments, but by that point whatever Batarians were left only saw their "liberators" as being as bad as their Krogan occupiers and wanted little to do with them after the war.]]
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* TheTeamBenefactor: [[spoiler:The Colonial Alliance was this to the Terran Dominion and the Turian Hierarchy for most of the Foundation War, funding both the Dominion’s war production and the Hierarchy’s massive reconstruction effort.]]
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* DestructiveSavior: [[spoiler:The Dominion and Turians are considered this by the Batarians after the Human-Turian forces found that it was too costly to engage Krogan forces on the ground on Batarian worlds and resorted to {{Orbital Bombardment}}s. The Dominiion and Turians did try to rescue Batarians that survived the bombardments, but by that point whatever Batarians were left only saw their "liberators" as being as bad as their Krogan occupiers and wanted little to do with them after the war.]]
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* BadassArmy: The Dominion has one of the highest Military stats of any faction and by player choice the Dominion's military is comprised ''purely'' of [[EliteArmy elite soldiers,]] with [[OneManArmy each recruit taught how to function independently and successfully engage multiple targets at once.]] The Turians and Krogans are a species-wide example of this a per canon and also have some of the highest Military stats.

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* BadassArmy: The Dominion has one of the highest Military stats of any faction and by player choice the Dominion's military is comprised ''purely'' of [[EliteArmy elite soldiers,]] with [[OneManArmy each recruit taught how to function independently and successfully engage multiple targets at once.]] The Turians and Krogans are a species-wide example of this a as per canon and also have some of the highest Military stats.



* HopelessWar: [[spoiler:The ''Krogan'' end up on the receiving end of this during the Foundation War. After nearly two centuries of fighting the war had already progressed to the point where it was unwinnable for the Krogan, nut they kept fighting until they were wiped out.]]

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* HopelessWar: [[spoiler:The ''Krogan'' end up on the receiving end of this during the Foundation War. After nearly two centuries of fighting the war had already progressed to the point where it was unwinnable for the Krogan, nut but they kept fighting until they were wiped out.]]
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* DeathWorld: ''[[EarthThatUsedToBeBetter Earth]]'' has become this prior to the game's start after it suffered total ecosystem collapse and nuclear war.
* DyingRace: [[spoiler:By the end of the Foundation War the Batarians have been driven to near total extinction.]]


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* HopelessWar: [[spoiler:The ''Krogan'' end up on the receiving end of this during the Foundation War. After nearly two centuries of fighting the war had already progressed to the point where it was unwinnable for the Krogan, nut they kept fighting until they were wiped out.]]


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* KilledOffForReal: [[spoiler:The Krogan by the end of the Foundation War.]]
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* CrazyPrepared: Humanity due to having the "Paranoid" aspect.

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* QuantityVsQuality: [[spoiler:Krogan are Quantity, the Dominion and Turians are Quality. While the Krogan are superior in terms of ground combat and in numbers, they lack the training, tactics, resources and production of the Dominion and the Turians. After several decades of fighting the Krogan start to sustain too many losses to the point the demand for equipment to fuel their ever fighting war machine far exceeds the supply their purely warrior race can produce, and are steadily grinded down by the Dominion and Turians.]]

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* QuantityVsQuality: [[spoiler:Krogan :Krogan are Quantity, the Dominion and Turians are Quality. While Quality.
** QualityOverQuantity: [[spoiler:While
the Krogan are superior in terms of ground combat and in numbers, they lack the training, tactics, resources and production of the Dominion and the Turians. After several decades of fighting the Krogan start to sustain too many losses to the point the demand for equipment to fuel their ever fighting war machine far exceeds the supply their purely warrior race can produce, and are steadily grinded down by the Dominion and Turians.]]

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* QuantityVsQuality: [[spoiler:Krogan are Quantity, the Dominion and Turians are Quality. While the Krogan are superior in terms of ground combat and in numbers, they lack the training, tactics, resources and production of the Dominion and the Turians. After several decades of fighting the Krogan start to sustain too many losses to the point the demand for equipment to fuel their ever fighting war machine far exceeds the supply their purely warrior race can produce.]]

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* ProudWarriorRaceGuy: Turians and Krogans, naturally. The Dominion can also be considered this due to being a military republic.
* QuantityVsQuality: [[spoiler:Krogan are Quantity, the Dominion and Turians are Quality. While the Krogan are superior in terms of ground combat and in numbers, they lack the training, tactics, resources and production of the Dominion and the Turians. After several decades of fighting the Krogan start to sustain too many losses to the point the demand for equipment to fuel their ever fighting war machine far exceeds the supply their purely warrior race can produce.produce, and are steadily grinded down by the Dominion and Turians.]]
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* QuantityVsQuality: [[spoilers:Krogan are Quantity, the Dominion and Turians are Quality. While the Krogan are superior in terms of ground combat and in numbers, they lack the training, tactics, resources and production of the Dominion and the Turians. After several decades of fighting the Krogan start to sustain too many losses to the point the demand for equipment to fuel their ever fighting war machine far exceeds the supply their purely warrior race can produce.]]

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* QuantityVsQuality: [[spoilers:Krogan [[spoiler:Krogan are Quantity, the Dominion and Turians are Quality. While the Krogan are superior in terms of ground combat and in numbers, they lack the training, tactics, resources and production of the Dominion and the Turians. After several decades of fighting the Krogan start to sustain too many losses to the point the demand for equipment to fuel their ever fighting war machine far exceeds the supply their purely warrior race can produce.]]
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* QuantityVsQuality: [[spoilers:Krogan are Quantity, the Dominion and Turians are Quality. While the Krogan are superior in terms of ground combat and in numbers, they lack the training, tactics, resources and production of the Dominion and the Turians. After several decades of fighting the Krogan start to sustain too many losses to the point the demand for equipment to fuel their ever fighting war machine far exceeds the supply their purely warrior race can produce.]]

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* TheAlliance: The Colonial Alliance

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* TheAlliance: The Colonial AllianceAlliance.



* BeamSpam: The Dominion's "Disco-Ball" frigate (submitted by one of the players) dumps all its other weapons to mount a truly obscene amount of lasers. Krogan frigates combine this with a MacrossMissileMassacre.



* HonorBeforeReason: The Krogan, as usual. [[spoiler: It gets them killed when they decide to fight to the last instead of surrendering.]]



* MacrossMissileMassacre: Two of the Dominion's ship types (both submitted by users) rely on huge torpedo salvos as their primary weapon instead of the usual spinal gun. Krogan cruisers also get in on it by replacing their broadsides with huge amounts of short-range torpedoes.
* MySpeciesDothProtestTooMuch: Represented in-game by "Splinter Factions", groups that disagree with the current direction of a faction and seek to change it by any means necessary. Cerberus is listed as an example of a canon splinter faction, and the Krogan have a pacifistic one that seeks to end their mindless aggression. [[spoiler: According to WordOfGod, the Asari have a militant one based on the Justicars.]]



* UsedFuture: The Dominion's standard aesthetic, due to their "Frugal" cultural aspect.



* StandardHumanSpaceship: The Dominion's ships all tend to look like flying bricks thanks to their "Blunt" cultural aspect.



* WeAreStrugglingTogether: The Colonial Alliance has a pretty low Dominion stat, as such they are prone to in-fighting.

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* WaveMotionGun: The game's Ballistics tech tree has several branches. The end of the 'conventional' one is Gravity Cannons, an improvement to Mass Effect's already deadly Thanix Cannon.
* WeAreStrugglingTogether: The Colonial Alliance has a pretty low Dominion stat, as such they are prone to in-fighting. They were on the brink of civil war when the Turian Hierarchy sucker punched them.
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* BadassArmy: The Dominion has one of the highest Military stats of any faction and by player choice the Dominion's military is comprised ''purely'' of [[EliteArmy elite soldiers,]] with [[OneManArmy each recruit is taught how to function independently and successfully engage multiple targets at once.]] The Turians and Krogans are a species-wide example of this a per canon and also have some of the highest Military stats.

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* BadassArmy: The Dominion has one of the highest Military stats of any faction and by player choice the Dominion's military is comprised ''purely'' of [[EliteArmy elite soldiers,]] with [[OneManArmy each recruit is taught how to function independently and successfully engage multiple targets at once.]] The Turians and Krogans are a species-wide example of this a per canon and also have some of the highest Military stats.

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* EliteArmy: Due to player choice the Terran Dominion's entire military ''is'' this. The Dominion's military isn't as small as other examples of this trope.



* HumansAreWarriors: The Terran Dominion is a military republic and has one of the highest Military stats of any faction, as well as have an EliteArmy.

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* HumansAreWarriors: The Terran Dominion is a military republic and has one of the highest Military stats of any faction, as well as have having an EliteArmy.
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[[https://forums.sufficientvelocity.com/threads/mass-effect-altered-humanity.35440/ Mass Effect: Altered Humanity]] is an empire Quest originally created by author Kaelor, exploring the idea of an alternative humanity in the Franchise/MassEffect universe. The Quest follows the development of the Terran Dominion, a Military Republic that rose from the ashes of a [[AfterTheEnd nuclear war]] [[EarthThatUsedToBeBetter torn Earth]] and arrived on the galactic scene [[ForWantOfANail around the same time the Asari, Turians, and Salarians were just beginning to explore the stars.]]

As a Quest, players vote on the Dominion's actions and development in between updates written by the author, as the Dominion carves its place within the galactic community.

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!!''Mass Effect: Altered Humanity'' provides examples of:

* TheAlliance: The Colonial Alliance
* {{Ambadassador}}: Isoroku Fletcher. He was an admiral in the Dominion navy who made first contact with the then warring Turian Hierarchy and Colonial Alliance after his fleet emerged from a blind relay jump directly between the two embattled forces, which he successfully extracted his fleet from without firing a shot. He was later appointed as both Director of Foreign Affairs and the Dominion's official ambassador to the Turian Hierarchy and Colonial Alliance.
* BadassArmy: The Dominion has one of the highest Military stats of any faction and by player choice the Dominion's military is comprised ''purely'' of [[EliteArmy elite soldiers,]] with [[OneManArmy each recruit is taught how to function independently and successfully engage multiple targets at once.]] The Turians and Krogans are a species-wide example of this a per canon and also have some of the highest Military stats.
* ChallengeSeeker: [[spoiler: The Krogan Clans have been seeking out a WorthyOpponent for almost two centuries before discovering the Turian Hierarchy and the Terran Dominion.]]
* ColdWar: After making first contact with the Dominion, the Turian Hierarchy and Colonial Alliance fell into this. [[spoiler: The conflict had officially ended after the Foundation War, as both factions had become allies along side the Terran Dominion after nearly two centuries of fighting against the Krogan.]]
* CombatPragmatist: [[spoiler: After realizing Krogan superiority in ground combat, the Dominion and the Turian factions simply began to [[OrbitalBombardment orbitally bombard]] their ground forces and then send in their own to clear out any survivors.]]
**[[spoiler: When the Human-Turian forces pushed into Krogan controlled Batarian space, the Krogan began using Batarian hostages as [[HumanShield living shields]] or outright forcing them to fight against their would be saviors, knowing that the Domininon and Turians wouldn't orbitally bombard innocent targets. And if Dominion-Turian ground forces managed to win? [[TakingYouWithMe Then the Krogans would detonate nuclear and neutron bombs hidden under cities and across Batarian worlds, killing millions.]] Eventually the Dominion and Turians began to consider the Batarian worlds as Krogan worlds and began bombing them as well.]]
* ElitesAreMoreGlamorous: In the Colonial Alliance, Biotics are trained as elite soldiers and are considered heroes and celebrities.
* FireForgedFriends: [[spoiler: The Terran Dominion, Turian Hierarchy, and Colonial Alliance become this after the Foundation War.]]
* ForWantOfANail: Many details of the Mass Effect canon have changed in this continuity as a result of player actions. From Humanity arriving on the galactic scene around the same time as the Asari, Salarians, and Turians, to the Reapers having never existed and the Protheans were wiped out by something else, [[spoiler:to the Krogan achieving space flight on their own...]]
* TheHorde: The Krogan Clans
* HumansAreWarriors: The Terran Dominion is a military republic and has one of the highest Military stats of any faction, as well as have an EliteArmy.
* TheRepublic: The Terran Dominion is a ''military'' republic.
* RetiredBadass: All politicians in the Dominion are this as only former members of the military can pursue a career in politics.
* SoldierVsWarrior: The Terran Dominion and the Turians are the Soldier to the Krogans' warrior. [[spoiler:Soldiers win.]]
* WarForFunAndProfit: The Krogan Clans start a war with the Turian Hierarchy in search for a WorthyOpponent.
* WeAreStrugglingTogether: The Colonial Alliance has a pretty low Dominion stat, as such they are prone to in-fighting.
* WorthyOpponent: The Krogan definitely consider the Turians and Humans to be this. [[spoiler: [[KillThemAll It doesn't end well for the Krogan.]]]]

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