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--->-- ''Podcast/RiffTrax'' on ''Film/PlanetOfTheDinosaurs''
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[[AC:Literature]]
->''From a narrative point of view, in 105 pages ''nothing happens.'' Except this: 'What with one thing and another, three years passed.'''
-->-- '''Creator/WilliamGoldman''', describing [[DirectLineToTheAuthor S. Morgenstern's original version]] of ''Literature/ThePrincessBride''
->''From a narrative point of view, in 105 pages ''nothing happens.'' Except this: 'What with one thing and another, three years passed.'''
-->-- '''Creator/WilliamGoldman''', describing [[DirectLineToTheAuthor S. Morgenstern's original version]] of ''Literature/ThePrincessBride''
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Changed line(s) 77 (click to see context) from:
->''"Playing [[VideoGame/DeadSpace these]] [[VideoGame/ResidentEvil4Remake three]] [[VideoGame/MetroidPrime games]] (remakes/remasters) in 2023, I realized that triple-A gaming has lost something in the last two decades of game development… or, more accurately, triple-A gaming has has '''gained way too many things.''' Nowadays, a lot of triple-A games are bloated and top-heavy. They have gotten so big. Honestly, a lot of times, I feel like triple-A video games have gotten '''too''' big.\\\
to:
->''"Playing [[VideoGame/DeadSpace these]] [[VideoGame/ResidentEvil4Remake three]] [[VideoGame/MetroidPrime games]] (remakes/remasters) [remakes/remasters] in 2023, I realized that triple-A gaming has lost something in the last two decades of game development… or, more accurately, triple-A gaming has has '''gained '''gained''' way too many things.''' things. Nowadays, a lot of triple-A games are bloated '''bloated''' and top-heavy. They have gotten so big.'''big'''. Honestly, a lot of times, I feel like triple-A video games have gotten '''too''' big.\\\
Changed line(s) 79 (click to see context) from:
"These games have huge, multi-hundred-million-dollar budgets, and even bigger development times. Like, when is the next time we're going to see another ''Zelda'' or ''God of War'' game? It's probably going to be five years, six years, maybe even longer than that. Frankly, that's way too long, and as much as I love the way these series have been sort-of re-imagined in their newer releases, it is kind of a bummer that we'll probably never get another older-style smaller-scale ''God of War'' or ''Zelda'' game ever again. Sometimes, I actually feel really intimidated by triple-A games. Maybe I'm just getting older and grumpier, but I don't want to have to learn how all these different new systems work every time I pick up a new game."''
to:
"These games have huge, multi-hundred-million-dollar budgets, and even bigger development times. Like, when is the next time we're going to gonna see another ''Zelda'' or ''God of War'' game? It's probably going to be five years, six years, maybe even longer than that. Frankly, that's way '''way''' too long, and as much as I love the way these series have been sort-of re-imagined in their newer releases, it is kind of a bummer that we'll probably never get another older-style older-style, smaller-scale ''God of War'' or ''Zelda'' game ever again. Sometimes, I actually feel really intimidated by triple-A games. Maybe I'm just getting older and grumpier, but I don't want to have to learn how all these different new systems work every time I pick up a new game."''
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Changed line(s) 78 (click to see context) from:
"''[[VideoGame/TheLegendOfZeldaTearsOfTheKingdom Tears of the Kingdom]]'', ''VideoGame/BaldursGate3'', ''VideoGame/{{Starfield}}'', ''VideoGame/EldenRing'', ''VideoGame/HorizonForbiddenWest'', ''VideoGame/GodOfWarRagnarok'', so many triple-A games have these '''massive''', huge, sprawling open worlds. Worlds so large that most players will probably never see everything they have to offer. Hundreds of hours of content, incredible cinematic stories with cutscenes and acting, like something out of a big-budget blockbuster movie. Insanely detailed visuals, just gorgeous environments, better-looking than anything I could have imagined a video game's graphics being as a kid. Gameplay that is really complicated, like, so many different systems piled up on top of other systems. Ten different categories of things you can craft. RPG systems with dozens of different unlockable abilities. A hundred different ways you can approach every challenge.\\\
to:
"''[[VideoGame/TheLegendOfZeldaTearsOfTheKingdom Tears of the Kingdom]]'', ''VideoGame/BaldursGate3'', ''VideoGame/BaldursGateIII'', ''VideoGame/{{Starfield}}'', ''VideoGame/EldenRing'', ''VideoGame/HorizonForbiddenWest'', ''VideoGame/GodOfWarRagnarok'', so many triple-A games have these '''massive''', huge, sprawling open worlds. Worlds so large that most players will probably never see everything they have to offer. Hundreds of hours of content, incredible cinematic stories with cutscenes and acting, like something out of a big-budget blockbuster movie. Insanely detailed visuals, just gorgeous environments, better-looking than anything I could have imagined a video game's graphics being as a kid. Gameplay that is really complicated, like, so many different systems piled up on top of other systems. Ten different categories of things you can craft. RPG systems with dozens of different unlockable abilities. A hundred different ways you can approach every challenge.\\\
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->''"Playing [[VideoGame/DeadSpace these]] [[VideoGame/ResidentEvil4Remake three]] [[VideoGame/MetroidPrime games]] (remakes/remasters) in 2023, I realized that triple-A gaming has lost something in the last two decades of game development… or, more accurately, triple-A gaming has has '''gained way too many things.''' Nowadays, a lot of triple-A games are bloated and top-heavy. They have gotten so big. Honestly, a lot of times, I feel like triple-A video games have gotten '''too''' big.\\\
"''[[VideoGame/TheLegendOfZeldaTearsOfTheKingdom Tears of the Kingdom]]'', ''VideoGame/BaldursGate3'', ''VideoGame/{{Starfield}}'', ''VideoGame/EldenRing'', ''VideoGame/HorizonForbiddenWest'', ''VideoGame/GodOfWarRagnarok'', so many triple-A games have these '''massive''', huge, sprawling open worlds. Worlds so large that most players will probably never see everything they have to offer. Hundreds of hours of content, incredible cinematic stories with cutscenes and acting, like something out of a big-budget blockbuster movie. Insanely detailed visuals, just gorgeous environments, better-looking than anything I could have imagined a video game's graphics being as a kid. Gameplay that is really complicated, like, so many different systems piled up on top of other systems. Ten different categories of things you can craft. RPG systems with dozens of different unlockable abilities. A hundred different ways you can approach every challenge.\\\
"These games have huge, multi-hundred-million-dollar budgets, and even bigger development times. Like, when is the next time we're going to see another ''Zelda'' or ''God of War'' game? It's probably going to be five years, six years, maybe even longer than that. Frankly, that's way too long, and as much as I love the way these series have been sort-of re-imagined in their newer releases, it is kind of a bummer that we'll probably never get another older-style smaller-scale ''God of War'' or ''Zelda'' game ever again. Sometimes, I actually feel really intimidated by triple-A games. Maybe I'm just getting older and grumpier, but I don't want to have to learn how all these different new systems work every time I pick up a new game."''
-->-- '''[[https://youtu.be/gJbo2N9vJm8?feature=shared FatBrett]]''', as a preface for his argument that ''VideoGame/ArmoredCoreVIFiresOfRubicon'' breaks this mold %%Find another page to put this if this one doesn't work
"''[[VideoGame/TheLegendOfZeldaTearsOfTheKingdom Tears of the Kingdom]]'', ''VideoGame/BaldursGate3'', ''VideoGame/{{Starfield}}'', ''VideoGame/EldenRing'', ''VideoGame/HorizonForbiddenWest'', ''VideoGame/GodOfWarRagnarok'', so many triple-A games have these '''massive''', huge, sprawling open worlds. Worlds so large that most players will probably never see everything they have to offer. Hundreds of hours of content, incredible cinematic stories with cutscenes and acting, like something out of a big-budget blockbuster movie. Insanely detailed visuals, just gorgeous environments, better-looking than anything I could have imagined a video game's graphics being as a kid. Gameplay that is really complicated, like, so many different systems piled up on top of other systems. Ten different categories of things you can craft. RPG systems with dozens of different unlockable abilities. A hundred different ways you can approach every challenge.\\\
"These games have huge, multi-hundred-million-dollar budgets, and even bigger development times. Like, when is the next time we're going to see another ''Zelda'' or ''God of War'' game? It's probably going to be five years, six years, maybe even longer than that. Frankly, that's way too long, and as much as I love the way these series have been sort-of re-imagined in their newer releases, it is kind of a bummer that we'll probably never get another older-style smaller-scale ''God of War'' or ''Zelda'' game ever again. Sometimes, I actually feel really intimidated by triple-A games. Maybe I'm just getting older and grumpier, but I don't want to have to learn how all these different new systems work every time I pick up a new game."''
-->-- '''[[https://youtu.be/gJbo2N9vJm8?feature=shared FatBrett]]''', as a preface for his argument that ''VideoGame/ArmoredCoreVIFiresOfRubicon'' breaks this mold %%Find another page to put this if this one doesn't work
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Changed line(s) 37 (click to see context) from:
->"And it would be one thing if any of this made-up content was interesting, but it's not. In the last video I didn't really complain about the changes they made in the [[Film/TheLordOfTheRings movies]] because [[PragmaticAdaptation the changes made for a better overall picture]]. I don't care about changes. I care when the changes are made out of desperation to add artificial conflict, and bring in characters purely for fan service and to stretch out a movie way past its run time. These changes aren't done in service of a better story; ''they are done to make the movie'' '''longer!'''
to:
->"And it would be one thing if any of this made-up content was interesting, but it's not. In the last video I didn't really complain about the changes they made in the [[Film/TheLordOfTheRings movies]] because [[PragmaticAdaptation the changes made for a better overall picture]]. I don't care about changes. I care when the changes are made out of desperation to add artificial conflict, and bring in characters purely for fan service and to stretch out a movie way past its run time. These changes aren't done in service of a better story; ''they are done to make the movie'' '''longer!''''''longer!'''"
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Changed line(s) 39 (click to see context) from:
->"And this movie really made me realize just how shit this Trilogy is. It doesn't feel anything like the source material and it doesn't even feel like it belongs with the overall series. In my last video I spent a lot of time praising the simple and effective aspects of Storytelling in the original trilogy and it's because of [[PragmaticAdaptation stuff like this]]. It's clearly not easy to pace a three hour movie appropriately. Even [[Creator/PeterJackson the guy]] who did it well three times in a row can't keep it up under [[TroubledProduction these circumstances]]."
to:
->"And this movie really made me realize just how shit this Trilogy is. It doesn't feel anything like the source material and it doesn't even feel like it belongs with the overall series. In my last video I spent a lot of time praising the simple and effective aspects of Storytelling in the original trilogy and it's because of [[PragmaticAdaptation [[AdaptationalExpansion stuff like this]]. It's clearly not easy to pace a three hour movie appropriately. Even [[Creator/PeterJackson the guy]] who did it well three times in a row can't keep it up under [[TroubledProduction these circumstances]]."
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Changed line(s) 37,39 (click to see context) from:
->"And it would be one thing if any of this made-up content was interesting, but it's not. In the last
video I didn't really complain about the changes they made in the [[Film/TheLordOfTheRings movies]] because [[PragmaticAdaptation the changes made for a better overall picture]]. I don't care about changes. I care when the changes are made out of desperation to add artificial conflict, and bring in characters purely for fan service and to stretch out a movie way past its run time. These changes aren't done in service of a better story; ''they are done to make the movie'' '''longer!'''
->"Legolas and Sauron being in this Trilogy adds nothing to the story of Bilbo Baggins: [[Film/TheHobbit]]. '''''I don't even think Bilbo meets Legolas!'''''"
video I didn't really complain about the changes they made in the [[Film/TheLordOfTheRings movies]] because [[PragmaticAdaptation the changes made for a better overall picture]]. I don't care about changes. I care when the changes are made out of desperation to add artificial conflict, and bring in characters purely for fan service and to stretch out a movie way past its run time. These changes aren't done in service of a better story; ''they are done to make the movie'' '''longer!'''
->"Legolas and Sauron being in this Trilogy adds nothing to the story of Bilbo Baggins: [[Film/TheHobbit]]. '''''I don't even think Bilbo meets Legolas!'''''"
to:
->"And it would be one thing if any of this made-up content was interesting, but it's not. In the last
last video I didn't really complain about the changes they made in the [[Film/TheLordOfTheRings movies]] because [[PragmaticAdaptation the changes made for a better overall picture]]. I don't care about changes. I care when the changes are made out of desperation to add artificial conflict, and bring in characters purely for fan service and to stretch out a movie way past its run time. These changes aren't done in service of a better story; ''they are done to make the movie'' '''longer!'''
->"Legolas and Sauron being in this Trilogy adds nothing to the story of Bilbo Baggins:[[Film/TheHobbit]].[[ProtagonistTitle The Hobbit]]. '''''I don't even think Bilbo meets Legolas!'''''"
->"Legolas and Sauron being in this Trilogy adds nothing to the story of Bilbo Baggins:
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Added DiffLines:
->"And it would be one thing if any of this made-up content was interesting, but it's not. In the last
video I didn't really complain about the changes they made in the [[Film/TheLordOfTheRings movies]] because [[PragmaticAdaptation the changes made for a better overall picture]]. I don't care about changes. I care when the changes are made out of desperation to add artificial conflict, and bring in characters purely for fan service and to stretch out a movie way past its run time. These changes aren't done in service of a better story; ''they are done to make the movie'' '''longer!'''
->"Legolas and Sauron being in this Trilogy adds nothing to the story of Bilbo Baggins: [[Film/TheHobbit]]. '''''I don't even think Bilbo meets Legolas!'''''"
->"And this movie really made me realize just how shit this Trilogy is. It doesn't feel anything like the source material and it doesn't even feel like it belongs with the overall series. In my last video I spent a lot of time praising the simple and effective aspects of Storytelling in the original trilogy and it's because of [[PragmaticAdaptation stuff like this]]. It's clearly not easy to pace a three hour movie appropriately. Even [[Creator/PeterJackson the guy]] who did it well three times in a row can't keep it up under [[TroubledProduction these circumstances]]."
-->--'''WebVideo/TheCosmonautVarietyHour''' on ''Film/TheHobbitTheDesolationOfSmaug''
video I didn't really complain about the changes they made in the [[Film/TheLordOfTheRings movies]] because [[PragmaticAdaptation the changes made for a better overall picture]]. I don't care about changes. I care when the changes are made out of desperation to add artificial conflict, and bring in characters purely for fan service and to stretch out a movie way past its run time. These changes aren't done in service of a better story; ''they are done to make the movie'' '''longer!'''
->"Legolas and Sauron being in this Trilogy adds nothing to the story of Bilbo Baggins: [[Film/TheHobbit]]. '''''I don't even think Bilbo meets Legolas!'''''"
->"And this movie really made me realize just how shit this Trilogy is. It doesn't feel anything like the source material and it doesn't even feel like it belongs with the overall series. In my last video I spent a lot of time praising the simple and effective aspects of Storytelling in the original trilogy and it's because of [[PragmaticAdaptation stuff like this]]. It's clearly not easy to pace a three hour movie appropriately. Even [[Creator/PeterJackson the guy]] who did it well three times in a row can't keep it up under [[TroubledProduction these circumstances]]."
-->--'''WebVideo/TheCosmonautVarietyHour''' on ''Film/TheHobbitTheDesolationOfSmaug''
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->'''Bill:''' More wandering through the desert than [[Literature/TheBible the Book of Exodus!]]
to:
->'''Bill:''' More wandering through the desert than [[Literature/TheBible the Book of Exodus!]]''Literature/BookOfExodus''!
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[AC:Western Animation]]
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Changed line(s) 53 (click to see context) from:
->I'm not saying [[VideoGame/TheLastOfUsPartII this story]] is flawless. It has huge problems. There are a ton of things that are actually really stupid in this story and I don't see anybody talking about any of them. For one, the pacing in this story is fucking awful. Immediately after Joel dies, we ruin all tension by making Ellie and Dinah turn on generators and lackadaisically ride their horse around the city looking for treasure. [...] There's one flashback which I feel really could've fit better as the intro tutorial of the game, and then there are lots of flashbacks that don't serve any purpose at all. And then things get even worse when we stop playing as Ellie. About halfway through the game, we play as Abby and we see what she's been doing while Ellie was going on her lesbian murder hobo rampage, and when things first shifted over I was actually kind of hyped for this. I was excited to see the things that I've done, but in a new context. But that's not what Abby's story is. Abby's story follows a completely different plot which is 100% disconnected from what we experienced as Ellie. A big chunk of the Abby plot is based on finding medicine for this one girl, and then after hours of looking for the fucking medicine you give it to her, and then she just gets shot by the main villain, and then the main villain of Abby's plot immediately gets shot by the girl that he shot and then you realize that it just didn't fucking matter anyway. People like to say, "Oh, well since Ellie didn't kill Abby, I feel like I wasted my time." No dude, this is what it feels like to waste the player's time.
to:
->I'm not saying [[VideoGame/TheLastOfUsPartII this story]] is flawless. It has huge problems. There are a ton of things that are actually really stupid in this story and I don't see anybody talking about any of them. For one, the pacing in this story is fucking awful. Immediately after Joel dies, we ruin all tension by making Ellie and Dinah Dina turn on generators and lackadaisically ride their horse around the city looking for treasure. [...] There's one flashback which I feel really could've fit better as the intro tutorial of the game, and then there are lots of flashbacks that don't serve any purpose at all. And then things get even worse when we stop playing as Ellie. About halfway through the game, we play as Abby and we see what she's been doing while Ellie was going on her lesbian murder hobo rampage, and when things first shifted over I was actually kind of hyped for this. I was excited to see the things that I've done, but in a new context. But that's not what Abby's story is. Abby's story follows a completely different plot which is 100% disconnected from what we experienced as Ellie. A big chunk of the Abby plot is based on finding medicine for this one girl, and then after hours of looking for the fucking medicine you give it to her, and then she just gets shot by the main villain, and then the main villain of Abby's plot immediately gets shot by the girl that he shot and then you realize that it just didn't fucking matter anyway. People like to say, "Oh, well since Ellie didn't kill Abby, I feel like I wasted my time." No dude, this is what it feels like to waste the player's time.
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Changed line(s) 53 (click to see context) from:
->I'm not saying [[VideoGame/TheLastOfUsPartII this story]] is flawless. It has huge problems. There are a ton of things that are actually really stupid in this story and I don't see anybody talking about any of them. For one, the pacing in this story is fucking awful. Immediately after Joel dies, we ruin all tension by making Ellie and Dinah turn on generators and lackadaisically ride their horse around the city looking for treasure. [...] There's one flashback which I feel really could've fit better as the intro tutorial of the game, and then there are lots of flashbacks that don't serve any purpose at all. And then things get even worse when we stop playing as Ellie. About halfway through the game, we play as Abby and we see what she's been doing while Ellie was going on her lesbian murder hobo rampage, and when things first shifted over I was actually kind of hyped for this. I was excited to see the things that I've done, but in a new context. But that's not what Abby's story is. Abby's story follows a completely different plot which is 100% disconnected from what we experienced as Ellie. A big chunk of the Abby plot is based on finding medicine for this one girl, and then after hours of looking for the fucking medicine you give it to her, and then she just gets shot by the main villain, and then the main villain of Abby's plot immediately gets shot by the girl that he shot and then realize that it just didn't fucking matter anyway. People like to say, "Oh, well since Ellie didn't kill Abby, I feel like I wasted my time." No dude, this is what it feels like to waste the player's time.
to:
->I'm not saying [[VideoGame/TheLastOfUsPartII this story]] is flawless. It has huge problems. There are a ton of things that are actually really stupid in this story and I don't see anybody talking about any of them. For one, the pacing in this story is fucking awful. Immediately after Joel dies, we ruin all tension by making Ellie and Dinah turn on generators and lackadaisically ride their horse around the city looking for treasure. [...] There's one flashback which I feel really could've fit better as the intro tutorial of the game, and then there are lots of flashbacks that don't serve any purpose at all. And then things get even worse when we stop playing as Ellie. About halfway through the game, we play as Abby and we see what she's been doing while Ellie was going on her lesbian murder hobo rampage, and when things first shifted over I was actually kind of hyped for this. I was excited to see the things that I've done, but in a new context. But that's not what Abby's story is. Abby's story follows a completely different plot which is 100% disconnected from what we experienced as Ellie. A big chunk of the Abby plot is based on finding medicine for this one girl, and then after hours of looking for the fucking medicine you give it to her, and then she just gets shot by the main villain, and then the main villain of Abby's plot immediately gets shot by the girl that he shot and then you realize that it just didn't fucking matter anyway. People like to say, "Oh, well since Ellie didn't kill Abby, I feel like I wasted my time." No dude, this is what it feels like to waste the player's time.
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!!About Fiction
[[AC:On Anime & Manga]]
[[AC:On Anime & Manga]]
Changed line(s) 4,15 (click to see context) from:
----
[[foldercontrol]]
[[folder:Anime & Manga]]
->'''James:''' I don't get it. [[CuttingTheKnot Why didn't we do this from the beginning?]]\\
'''Jessie:''' [[BreakingTheFourthWall We have to fill a half hour.]]
-->-- ''Anime/PokemonTheSeries'', "Hypno's Naptime"
[[/folder]]
[[folder:Live-Action TV]]
[[foldercontrol]]
[[folder:Anime & Manga]]
->'''James:''' I don't get it. [[CuttingTheKnot Why didn't we do this from the beginning?]]\\
'''Jessie:''' [[BreakingTheFourthWall We have to fill a half hour.]]
-->-- ''Anime/PokemonTheSeries'', "Hypno's Naptime"
[[/folder]]
[[folder:Live-Action TV]]
to:
[[foldercontrol]]
[[folder:Anime & Manga]]
->'''James:''' I don't get it. [[CuttingTheKnot Why didn't we do this from the beginning?]]\\
'''Jessie:''' [[BreakingTheFourthWall We have to fill a half hour.]]
-->-- ''Anime/PokemonTheSeries'', "Hypno's Naptime"
[[/folder]]
[[folder:Live-Action TV]]
[[AC:On Film -- Live-Action]]
Changed line(s) 18,32 (click to see context) from:
[[/folder]]
[[folder:Podcast]]
-> (While a group of stranded astronauts are silently trekking across a desert... not for the first time, or the last time.)
-> '''Kevin''': Yes, Film/PlanetOfTheDinosaurs! Hour after hour of hot walking action!
-> '''Bill''': More wandering through the desert than [[Literature/TheBible the Book of Exodus!]]
-> '''Mike''': More walking about than the movie Film/{{Walkabout}}!
-> '''Kevin''': More aimless meandering than a retirement home lawn on a nice Sunday!
--->-- ''Podcast/RiffTrax'', Film/PlanetOfTheDinosaurs
[[/folder]]
[[folder:Radio]]
[[folder:Podcast]]
-> (While a group of stranded astronauts are silently trekking across a desert... not for the first time, or the last time.)
-> '''Kevin''': Yes, Film/PlanetOfTheDinosaurs! Hour after hour of hot walking action!
-> '''Bill''': More wandering through the desert than [[Literature/TheBible the Book of Exodus!]]
-> '''Mike''': More walking about than the movie Film/{{Walkabout}}!
-> '''Kevin''': More aimless meandering than a retirement home lawn on a nice Sunday!
--->-- ''Podcast/RiffTrax'', Film/PlanetOfTheDinosaurs
[[/folder]]
[[folder:Radio]]
to:
[[folder:Podcast]]
-> (While
->(While a group of stranded astronauts are silently trekking across a desert... not for the first time, or the last time.)
--->--
[[/folder]]
[[folder:Radio]]
Changed line(s) 36,38 (click to see context) from:
[[/folder]]
[[folder:Web Animation]]
[[folder:Web Animation]]
to:
[[folder:Web Animation]]
-->-- '''''WebVideo/HonestTrailers''''' on ''{{Film/Twilight}}: Breaking Dawn (Parts 1 and 2)''
->"Then it cuts to him like, oh my God. That scene where Harry Osborn goes and talks to his dad, who's dying on his bed, and it's like, "Okay, here's the scene: You're disappointed in the dad and now you're gonna become evil." And it's like ten minutes long and it's just them talking back and forth. I started playing Poker on my phone. I did! I started playing Hold'em on my phone. I really did. I was just sitting there; I was just so bored. And there were so many scenes of talking and talking and talking; this movie was 2 hours and 22 minutes long."
-->-- '''Mike Stoklasa''', ''WebVideo/HalfInTheBag'' on ''Film/TheAmazingSpiderMan2''
->For the love of God! Cut half this shit out, c'mon!
-->-- '''WebVideo/TheNostalgiaChick''' on ''Film/{{Xanadu|1980}}''
->[[Music/MichaelJackson Cause this is FILLER!]] [[SongParody Filling up the time!]] [[https://www.youtube.com/watch?v=Go5wle3_G5k An hour and a half is just too long for uncreative minds! Whoo! Whoo!]]
-->-- '''WebVideo/TheNostalgiaCritic''' on ''Film/{{Casper}}''
->"A big truck goes by and Howard shows signs of Post Traumatic Stress Disorder as he panics and flashes back to his abduction. Which we saw ten minutes ago, and reflects a stress that is so severe...that it is never brought up again. Your movie is damn near two hours long. Hey, here's a thought - how about putting shit in there that actually has a point?"
-->--'''Website/SFDebris''' on ''Film/HowardTheDuck''
[[AC:On Literature]]
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->"''While the slow boil is initially necessary to build suspense, there continue to be overlong sections in the mid-to-late game where absolutely bugger-all happens, like the one bit where you put on a space suit, plod along an external rig, mash a few keypads and then plod all the way back. You've built suspense, VideoGame/AlienIsolation. It's a very nice suspense, you can stop building it now. [[{{Metaphorgotten}} No, I don't think it would look nicer with a conservatory! Put that trowel down before I smack you with it!]]''"
-->-- '''WebAnimation/ZeroPunctuation'''
[[/folder]]
[[folder:Web Original]]
->''Data reports the cave is unstable. [[CaptainObvious Glad you're here, Professor]]. The shaking and falling rocks didn't tip me off at all. He goes with Worf and Picard to find an escape route. They blow out a wall, revealing... more caves! Which Picard suggests they head for. In screenwriting, this is generally known as "padding". For those less than cinematically inclined, just picture this: term paper due in thirty minutes. 100 words away from the minimum length. You get the picture.''
-->-- ''Website/TheAgonyBooth'' [[http://www.agonybooth.com/recaps/Star_Trek__Insurrection.aspx on]] ''Film/StarTrekInsurrection''
-->-- '''WebAnimation/ZeroPunctuation'''
[[/folder]]
[[folder:Web Original]]
->''Data reports the cave is unstable. [[CaptainObvious Glad you're here, Professor]]. The shaking and falling rocks didn't tip me off at all. He goes with Worf and Picard to find an escape route. They blow out a wall, revealing... more caves! Which Picard suggests they head for. In screenwriting, this is generally known as "padding". For those less than cinematically inclined, just picture this: term paper due in thirty minutes. 100 words away from the minimum length. You get the picture.''
-->-- ''Website/TheAgonyBooth'' [[http://www.agonybooth.com/recaps/Star_Trek__Insurrection.aspx on]] ''Film/StarTrekInsurrection''
[[AC:On Live-Action TV]]
->''Data reports the cave is unstable. [[CaptainObvious Glad you're here, Professor]]. The shaking and falling rocks didn't tip me off at all. He goes with Worf and Picard to find an escape route. They blow out a wall, revealing... more caves! Which Picard suggests they head for. In screenwriting, this is generally known as "padding". For those less than cinematically inclined, just picture this: term paper due in thirty minutes. 100 words away from the minimum length. You get the picture.''
-->-- ''Website/TheAgonyBooth'' [[http://www.agonybooth.com/recaps/Star_Trek__Insurrection.aspx on]] ''Film/StarTrekInsurrection''
[[AC:On Music]]
->You see, when you have this little footage, you apparently can't afford to cut any of it, so even though this movie is a scant ''62 minutes'', every scene goes on for-''[[PrecisionFStrike fucking]]-ever''! That guy doing the bad Music/IggyPop impression? Forever! The fountain dance? Forever! [[https://www.youtube.com/watch?v=OnrDCVuU6YI This song]] lasts seven whole minutes, and it feels like ''hours''!
-->--'''WebVideo/ToddInTheShadows''', [[https://www.youtube.com/watch?v=GhvY19tdoSA on]] ''A Certain Sacrifice''
[[AC:On Video Games]]
->I'm not saying [[VideoGame/TheLastOfUsPartII this story]] is flawless. It has huge problems. There are a ton of things that are actually really stupid in this story and I don't see anybody talking about any of them. For one, the pacing in this story is fucking awful. Immediately after Joel dies, we ruin all tension by making Ellie and Dinah turn on generators and lackadaisically ride their horse around the city looking for treasure. [...] There's one flashback which I feel really could've fit better as the intro tutorial of the game, and then there are lots of flashbacks that don't serve any purpose at all. And then things get even worse when we stop playing as Ellie. About halfway through the game, we play as Abby and we see what she's been doing while Ellie was going on her lesbian murder hobo rampage, and when things first shifted over I was actually kind of hyped for this. I was excited to see the things that I've done, but in a new context. But that's not what Abby's story is. Abby's story follows a completely different plot which is 100% disconnected from what we experienced as Ellie. A big chunk of the Abby plot is based on finding medicine for this one girl, and then after hours of looking for the fucking medicine you give it to her, and then she just gets shot by the main villain, and then the main villain of Abby's plot immediately gets shot by the girl that he shot and then realize that it just didn't fucking matter anyway. People like to say, "Oh, well since Ellie didn't kill Abby, I feel like I wasted my time." No dude, this is what it feels like to waste the player's time.
-->-- '''WebVideo/TheCosmonautVarietyHour''', "[[https://www.youtube.com/watch?v=Jiq0nR8ndD0 The Last of Us 2 Isn't That Bad - You Guys Are Just Dumb]]"
->While the slow boil is initially necessary to build suspense, there continue to be overlong sections in the mid-to-late game where absolutely bugger-all happens, like the one bit where you put on a space suit, plod along an external rig, mash a few keypads and then plod all the way back. You've built suspense, ''VideoGame/AlienIsolation''. It's a very nice suspense, you can stop building it now. [[{{Metaphorgotten}} No, I don't think it would look nicer with a conservatory! Put that trowel down before I smack you with it!]]
-->-- '''WebAnimation/ZeroPunctuation'''
->''Data reports the cave is unstable. [[CaptainObvious Glad you're here, Professor]]. The shaking and falling rocks didn't tip me off at all. He goes with Worf and Picard to find an escape route. They blow out a wall, revealing... more caves! Which Picard suggests they head for. In screenwriting, this is generally known as "padding". For those less than cinematically inclined, just picture this: term paper due in thirty minutes. 100 words away from the minimum length. You get the picture.''
-->-- ''Website/TheAgonyBooth'' [[http://www.agonybooth.com/recaps/Star_Trek__Insurrection.aspx on]] ''Film/StarTrekInsurrection''
[[AC:On Music]]
->You see, when you have this little footage, you apparently can't afford to cut any of it, so even though this movie is a scant ''62 minutes'', every scene goes on for-''[[PrecisionFStrike fucking]]-ever''! That guy doing the bad Music/IggyPop impression? Forever! The fountain dance? Forever! [[https://www.youtube.com/watch?v=OnrDCVuU6YI This song]] lasts seven whole minutes, and it feels like ''hours''!
-->--'''WebVideo/ToddInTheShadows''', [[https://www.youtube.com/watch?v=GhvY19tdoSA on]] ''A Certain Sacrifice''
[[AC:On Video Games]]
->I'm not saying [[VideoGame/TheLastOfUsPartII this story]] is flawless. It has huge problems. There are a ton of things that are actually really stupid in this story and I don't see anybody talking about any of them. For one, the pacing in this story is fucking awful. Immediately after Joel dies, we ruin all tension by making Ellie and Dinah turn on generators and lackadaisically ride their horse around the city looking for treasure. [...] There's one flashback which I feel really could've fit better as the intro tutorial of the game, and then there are lots of flashbacks that don't serve any purpose at all. And then things get even worse when we stop playing as Ellie. About halfway through the game, we play as Abby and we see what she's been doing while Ellie was going on her lesbian murder hobo rampage, and when things first shifted over I was actually kind of hyped for this. I was excited to see the things that I've done, but in a new context. But that's not what Abby's story is. Abby's story follows a completely different plot which is 100% disconnected from what we experienced as Ellie. A big chunk of the Abby plot is based on finding medicine for this one girl, and then after hours of looking for the fucking medicine you give it to her, and then she just gets shot by the main villain, and then the main villain of Abby's plot immediately gets shot by the girl that he shot and then realize that it just didn't fucking matter anyway. People like to say, "Oh, well since Ellie didn't kill Abby, I feel like I wasted my time." No dude, this is what it feels like to waste the player's time.
-->-- '''WebVideo/TheCosmonautVarietyHour''', "[[https://www.youtube.com/watch?v=Jiq0nR8ndD0 The Last of Us 2 Isn't That Bad - You Guys Are Just Dumb]]"
->While the slow boil is initially necessary to build suspense, there continue to be overlong sections in the mid-to-late game where absolutely bugger-all happens, like the one bit where you put on a space suit, plod along an external rig, mash a few keypads and then plod all the way back. You've built suspense, ''VideoGame/AlienIsolation''. It's a very nice suspense, you can stop building it now. [[{{Metaphorgotten}} No, I don't think it would look nicer with a conservatory! Put that trowel down before I smack you with it!]]
-->-- '''WebAnimation/ZeroPunctuation'''
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-->--'''{{Blog/Codiekitty}}'''
to:
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[[/folder]]
[[folder:Web Videos]]
->"Brace yourself for two movies so unnecessarily long that they include [[ProductPlacement five Volvo commercials]], two montages of the previous ''Twilight'' movies, four games of chess, and ''the most. [[HeldGaze Stares]]. Ever''."
-->-- '''''WebVideo/HonestTrailers''''' on ''{{Film/Twilight}}: Breaking Dawn (Parts 1 and 2)''
->"Then it cuts to him like, oh my God. That scene where Harry Osborn goes and talks to his dad, who's dying on his bed, and it's like, "Okay, here's the scene: You're disappointed in the dad and now you're gonna become evil." And it's like ten minutes long and it's just them talking back and forth. I started playing Poker on my phone. I did! I started playing Hold'em on my phone. I really did. I was just sitting there; I was just so bored. And there were so many scenes of talking and talking and talking; this movie was 2 hours and 22 minutes long."
-->-- '''Mike Stoklasa''', ''WebVideo/HalfInTheBag'' on ''Film/TheAmazingSpiderMan2''
->For the love of God! Cut half this shit out, c'mon!
-->-- '''WebVideo/TheNostalgiaChick''' on ''Film/{{Xanadu|1980}}''
->[[Music/MichaelJackson Cause this is FILLER!]] [[SongParody Filling up the time!]] [[https://www.youtube.com/watch?v=Go5wle3_G5k An hour and a half is just too long for uncreative minds! Whoo! Whoo!]]
-->-- '''WebVideo/TheNostalgiaCritic''' on ''Film/{{Casper}}''
[[folder:Web Videos]]
->"Brace yourself for two movies so unnecessarily long that they include [[ProductPlacement five Volvo commercials]], two montages of the previous ''Twilight'' movies, four games of chess, and ''the most. [[HeldGaze Stares]]. Ever''."
-->-- '''''WebVideo/HonestTrailers''''' on ''{{Film/Twilight}}: Breaking Dawn (Parts 1 and 2)''
->"Then it cuts to him like, oh my God. That scene where Harry Osborn goes and talks to his dad, who's dying on his bed, and it's like, "Okay, here's the scene: You're disappointed in the dad and now you're gonna become evil." And it's like ten minutes long and it's just them talking back and forth. I started playing Poker on my phone. I did! I started playing Hold'em on my phone. I really did. I was just sitting there; I was just so bored. And there were so many scenes of talking and talking and talking; this movie was 2 hours and 22 minutes long."
-->-- '''Mike Stoklasa''', ''WebVideo/HalfInTheBag'' on ''Film/TheAmazingSpiderMan2''
->For the love of God! Cut half this shit out, c'mon!
-->-- '''WebVideo/TheNostalgiaChick''' on ''Film/{{Xanadu|1980}}''
->[[Music/MichaelJackson Cause this is FILLER!]] [[SongParody Filling up the time!]] [[https://www.youtube.com/watch?v=Go5wle3_G5k An hour and a half is just too long for uncreative minds! Whoo! Whoo!]]
-->-- '''WebVideo/TheNostalgiaCritic''' on ''Film/{{Casper}}''
Deleted line(s) 80,85 (click to see context) :
->You see, when you have this little footage, you apparently can't afford to cut any of it, so even though this movie is a scant ''62 minutes'', every scene goes on for-''[[PrecisionFStrike fucking]]-ever''! That guy doing the bad Music/IggyPop impression? Forever! The fountain dance? Forever! [[https://www.youtube.com/watch?v=OnrDCVuU6YI This song]] lasts seven whole minutes, and it feels like ''hours''!
-->--'''WebVideo/ToddInTheShadows''', [[https://www.youtube.com/watch?v=GhvY19tdoSA on]] ''A Certain Sacrifice''
->"A big truck goes by and Howard shows signs of Post Traumatic Stress Disorder as he panics and flashes back to his abduction. Which we saw ten minutes ago, and reflects a stress that is so severe...that it is never brought up again. Your movie is damn near two hours long. Hey, here's a thought - how about putting shit in there that actually has a point?"
-->--'''Website/SFDebris''' on ''Film/HowardTheDuck''
-->--'''WebVideo/ToddInTheShadows''', [[https://www.youtube.com/watch?v=GhvY19tdoSA on]] ''A Certain Sacrifice''
->"A big truck goes by and Howard shows signs of Post Traumatic Stress Disorder as he panics and flashes back to his abduction. Which we saw ten minutes ago, and reflects a stress that is so severe...that it is never brought up again. Your movie is damn near two hours long. Hey, here's a thought - how about putting shit in there that actually has a point?"
-->--'''Website/SFDebris''' on ''Film/HowardTheDuck''
Changed line(s) 87,91 (click to see context) from:
-->--'''WebVideo/{{Pyrocynical}}''' [[https://youtu.be/w7Se1iwsV48?t=11m20s on]] ''VideoGame/HuntDownTheFreeman''
->"Wait, I don't understand, the narration's done, but there's like ten more minutes of video?"
-->--'''WebVideo/{{Retsupurae}}''', [[https://www.youtube.com/watch?v=1oWk9gYSfME Dahir Insaat with TieTuesday: The Restaurant]]"
->"Wait, I don't understand, the narration's done, but there's like ten more minutes of video?"
-->--'''WebVideo/{{Retsupurae}}''', [[https://www.youtube.com/watch?v=1oWk9gYSfME Dahir Insaat with TieTuesday: The Restaurant]]"
to:
-->--'''WebVideo/{{Retsupurae}}''', [[https://www.youtube.com/watch?v=1oWk9gYSfME Dahir Insaat with TieTuesday: The Restaurant]]"
Changed line(s) 93,96 (click to see context) from:
-->--'''Webvideo/{{Phelous}}''' on ''[[https://www.youtube.com/watch?v=_QUUBhYcFlo The Christmas Brigade]]''
[[/folder]]
[[folder:Western Animation]]
[[/folder]]
[[folder:Western Animation]]
to:
[[/folder]]
[[folder:Western
!!In Fiction
[[AC:Anime & Manga]]
->'''James:''' I don't get it. [[CuttingTheKnot Why didn't we do this from the beginning?]]\\
'''Jessie:''' [[BreakingTheFourthWall We have to fill a half hour.]]
-->-- ''Anime/PokemonTheSeries'', "Hypno's Naptime"
[AC:Western Animation]]
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