Follow TV Tropes

Following

History PlayingWith / TenSecondFlashlight

Go To

OR

Added: 76

Changed: 79

Is there an issue? Send a MessageReason:
None


** The light from the flashlight slowly fades out as the batteries die.

to:

** The light from the flashlight slowly fades out as the batteries die.out, but still hangs on long enough for Alice to finish and get out.



** The flashlight is a tiny keychain-sized light, with a very small battery.



* '''Double Subverted''': But the flashlight goes out again soon after.

to:

* '''Double Subverted''': But the The flashlight goes out again soon after.
Is there an issue? Send a MessageReason:
None


** Zinc batteries had only just been introduced, [[TechnologyMarchesOn it would still take a while for them to reach their full potential]].[[labelnote:question]]When was this work made? [[UnintentionalPeriodPiece During]] or [[PeriodPiece after the era]] depicted.[[/labelnote]]

to:

** Zinc batteries had only just been introduced, [[TechnologyMarchesOn it would still take a while for them to reach their full potential]].[[labelnote:question]]When was this work made? [[UnintentionalPeriodPiece During]] or [[PeriodPiece after the era]] depicted.[[/labelnote]]depicted?[[/labelnote]]

Added: 319

Changed: 176

Is there an issue? Send a MessageReason:
None


* '''Enforced''': Alice is supposed to get attacked by a monster in the basement, but because the special effects budget limits the monster's screen time, the attack needs to happen in the dark.

to:

* '''Enforced''': '''Enforced''':
**
Alice is supposed to get attacked by a monster in the basement, but because the special effects budget limits the monster's screen time, the attack needs to happen in the dark.dark.
** [[AluminumChristmasTrees It may be hard to believe]], but [[UnintentionalPeriodPiece the work]] was made when this was TruthInTelevision.
Is there an issue? Send a MessageReason:
None


** Zinc batteries had only just been introduced, [[TechnologyMarchesOn it would still take a while for them to reach their full potential]].

to:

** Zinc batteries had only just been introduced, [[TechnologyMarchesOn it would still take a while for them to reach their full potential]].[[labelnote:question]]When was this work made? [[UnintentionalPeriodPiece During]] or [[PeriodPiece after the era]] depicted.[[/labelnote]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Zinc batteries had only just been introduced, [[TechnologyMarchesOn it would still take a while for them to reach their full potential]].
Is there an issue? Send a MessageReason:
None


* '''Inverted''': Alice left the flashlight on for several weeks straight, and the light hasn't even started to fade or flickered once.

to:

* '''Inverted''': Alice left the flashlight on for several weeks straight, and the light hasn't even started to fade or flickered once.InfiniteFlashlight
Is there an issue? Send a MessageReason:
None

Added DiffLines:

----
'''Basic Trope''': A portable light source has an extremely short battery life.
* '''Straight''': Alice turns on a flashlight to help her see around her extremely dark basement, but the flashlight batteries die after only a few seconds, and the light flickers out.
* '''Exaggerated''': The flashlight is only able to make a brief flash of light before the batteries die.
* '''Downplayed''':
** The flashlight stays on for a couple minutes, before it goes out.
** The light from the flashlight slowly fades out as the batteries die.
* '''Justified''':
** Alice has used the flashlight a lot previously, and hasn't replaced the batteries.
** Alice is using cheap batteries.
* '''Inverted''': Alice left the flashlight on for several weeks straight, and the light hasn't even started to fade or flickered once.
* '''Subverted''':
** After the light goes out, Alice [[PercussiveMaintenance smacks it against her hand a few times]], and the light turns back on.
** Alice brought a spare flashlight, which she turns on once the first one goes out.
* '''Double Subverted''': But the flashlight goes out again soon after.
* '''Parodied''': Alice goes to buy a flashlight and sees one advertised as being ultra long-lasting, guaranteed to have a battery life of a full minute.
* '''Zig-Zagged''': The flashlight goes out repeatedly, and Alice uses various tricks to get it to go back on.
* '''Averted''':
** The flashlight stays on without issue.
** Alice doesn't need a flashlight to see in the basement.
* '''Enforced''': Alice is supposed to get attacked by a monster in the basement, but because the special effects budget limits the monster's screen time, the attack needs to happen in the dark.
* '''Lampshaded''': "Darn flashlight batteries!"
* '''Invoked''': Alice buys extra cheap batteries, knowing they don't last very long.
* '''Exploited''': The monster in the basement sees Alice struggling with her flashlight, and decides to ambush Alice while she's distracted and in the dark.
* '''Defied''': Alice replaces the batteries first, and uses high grade ultra long-life batteries to make extra sure the flashlight will stay on. Also, she brings a spare flashlight if even those fail.
* '''Discussed''': "Are you sure you have good batteries in this thing? I don't want to be lost in the dark if the light goes out."
* '''Conversed''': ???
* '''Implied''': Alice is seen going through the door to the basement, carrying a flashlight. She quickly returns and asks a friend where the spare batteries are.
* '''Played for Horror''': Soon after the batteries go out, Alice screams, and we hear her struggling as [[DarknessEqualsDeath she gets brutally mauled to death by the monster]].
----
You should get back to TenSecondFlashlight, while you still have enough light to find your way there.
----
%% Optional items, added after Conversed, at your discretion:
%% * '''Deconstructed''': ???
%% * '''Reconstructed''': ???
%% * '''Played for Laughs''': ???
%% * '''Played for Drama''': ???

Top