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* '''Straight''': In ''Tales of Troperia XIV'', the DiscOneFinalBoss is notoriously difficult. If faced with an average party level below 10, he won't use his most powerful abilities, making him much easier to defeat.

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* '''Straight''': In ''Tales of Troperia ''JustForFun/TalesOfTroperia XIV'', the DiscOneFinalBoss is notoriously difficult. If faced with an average party level below 10, he won't use his most powerful abilities, making him much easier to defeat.


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** The boss sees anyone below level 10 and decides that JustToyingWithThem is a good tactic and is genuinely surprised if you beat him.
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* '''Parodied''':

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* '''Parodied''':'''Parodied''': ???



* '''Enforced''':
* '''Lampshaded''':
* '''Exploited''':
* '''Defied''':
* '''Discussed''':
* '''Conversed''':
* '''Deconstructed''':
* '''Reconstructed''':
* '''Played for Laughs''':
* '''Played for Drama''':

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* '''Enforced''':
'''Enforced''': ???
* '''Lampshaded''':
'''Lampshaded''': "Good thing this boss goes easy on low-level characters!"
* '''Exploited''':
'''Exploited''': ???
* '''Defied''':
'''Defied''': The boss explicitly states that he won’t hold back just because the player is low level.
* '''Discussed''':
'''Discussed''': ???
* '''Conversed''':
'''Conversed''': ???
* '''Deconstructed''':
'''Deconstructed''': ???
* '''Reconstructed''':
'''Reconstructed''': ???
* '''Played for Laughs''':
Laughs''': ???
* '''Played for Drama''':
Drama''': ???

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Changed: 123

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** Keeping your party level below 10 results in the DiscOneFinalBoss just letting you go through instead of blocking your path.



* '''Justified''': The boss is metaphysically linked to the party. Once they get strong enough, he gains access to his devastating abilities.

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* '''Justified''': '''Justified''':
**
The boss is metaphysically linked to the party. Once they get strong enough, he gains access to his devastating abilities.abilities.
** The boss believes that anyone less than level 10 is a non-combatant and thus BeneathNotice.
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Added DiffLines:

'''Basic Trope''': In a video which employs LevelScaling, remaining at a low level gives you an advantage that is lost at higher levels.

* '''Straight''': In ''Tales of Troperia XIV'', the DiscOneFinalBoss is notoriously difficult. If faced with an average party level below 10, he won't use his most powerful abilities, making him much easier to defeat.
* '''Exaggerated''':
** The average party level has to be below ''3'' for him not to use those abilities.
** Without those abilities, he is so easy to beat that it's almost impossible to lose.
* '''Downplayed''': He's still a difficult fight, but it is easier.
* '''Justified''': The boss is metaphysically linked to the party. Once they get strong enough, he gains access to his devastating abilities.
* '''Inverted''': EarlyGameHell
* '''Subverted''': The boss is easier to beat, but he does not drop his best loot, a [[PermanentlyMissableContent one-of-a-kind weapon]] that makes the rest of the game much easier.
* '''Double Subverted''': ...but the weapon can be [[VideoGameStealing stolen from him]] during the battle instead.
* '''Parodied''':
* '''Zig-Zagged''': The boss is easier at a lower level, but causes a later [[RecurringBoss rematch with him]] to be significantly harder.
* '''Averted''': There is no advantage to being at a lower level at any point in the game.
* '''Enforced''':
* '''Lampshaded''':
* '''Exploited''':
* '''Defied''':
* '''Discussed''':
* '''Conversed''':
* '''Deconstructed''':
* '''Reconstructed''':
* '''Played for Laughs''':
* '''Played for Drama''':

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