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'''The Wizard of Oz''' is a 2013 widebody [[PhysicalPinballTable pinball machine,]] most notable for being the debut game from new pinball manufacturer Jersey Jack Pinball. It was designed by Joe Balcer, with artwork by Jerry Vanderstelt, Creator/GregFreres, and Matt Riesterer, and programming by Keith Johnson.

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'''The Wizard of Oz''' is a 2013 widebody [[PhysicalPinballTable pinball machine,]] most notable for being the debut game from new pinball manufacturer Jersey Jack Pinball.Creator/JerseyJackPinball. It was designed by Joe Balcer, with artwork by Jerry Vanderstelt, Creator/GregFreres, and Matt Riesterer, and programming by Keith Johnson.
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* ManiacMonkeys: The Flying Monkeys, who carry the pinball from the lower playfield to the Wicked Witch's Castle.
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* TimedMission: Several of the modes, most notably "Rescue Toto".

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* TimedMission: Several of the modes, most notably "Rescue Toto".modes.
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* EverythingsBetterWithSpinning: Dorothy's house spins, because it wouldn't be ''Oz'' without it. There's even a "Spin the House" mode to invoke this trope.

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* EverythingsBetterWithSpinning: Dorothy's house spins, because it wouldn't be ''Oz'' without it. There's even a "Spin the House" mode to invoke this trope.lampshade the point.

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* EverythingsBetterWithSpinning
** Dorothy's house, which spins because it wouldn't be proper if it didn't.
** Similarly, the Munchkinland playfield requires the player to make multiple consecutive loops for the best rewards.

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* EverythingsBetterWithSpinning
**
EverythingsBetterWithSpinning: Dorothy's house, which spins house spins, because it wouldn't be proper if it didn't.
** Similarly,
''Oz'' without it. There's even a "Spin the Munchkinland playfield requires the player House" mode to make multiple consecutive loops for the best rewards.invoke this trope.


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* GoingInCircles: The Munchkinland playfield requires the player to make multiple consecutive loops for the best rewards.
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** The true Wizard Mode is "Somewhere Over The Rainbow", and can only be reached by finishing the game's '''eight''' main objectives (advance the Yellow Brick Road 35 times, collect three gifts in Emerald City multiball, finish all of the Munchkin modes, complete Fireball Frenzy, collect the Emeralds from the Wicked Witch, play all Crystal Ball modes, collect all the Haunted Modes, and score a Mega Jackpot in Rescue multiball).

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** The true Wizard Mode is "Somewhere Over The Rainbow", and can only be reached by finishing the game's '''eight''' main objectives (advance -- advance down the Yellow Brick Road 35 times, Road, collect three gifts from the Wizard in Emerald City multiball, City, finish all of the Munchkin modes, complete Fireball Frenzy, collect the Emeralds from the Wicked Witch, play all Crystal Ball modes, collect all the Haunted Modes, and score a Mega Jackpot in Rescue multiball).multiball.
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As Jersey Jack Pinball's first game, ''The Wizard of Oz'' had some very high expectations, which most players believe it fulfills admirably. The game mixes nostalgia with modern gaming conventions, with a broad and detailed ruleset to keep players engaged. The moderate pace makes it approachable for newcomers, with the large display giving clear instructions and keeping bystanders entertained. The playfield toys are detailed and well-crafted, with the color-changing LED lighting and seven-speaker digital sound complimenting the package. If there's a complaint, it tends to be that the crowded playfield doesn't provide room for fast flowing action.

to:

As Jersey Jack Pinball's first game, ''The Wizard of Oz'' had some very high expectations, which most players believe it fulfills admirably. The game mixes nostalgia with modern gaming conventions, with a broad and detailed ruleset to keep players engaged. The moderate pace makes it approachable for newcomers, with the large display giving clear instructions and keeping bystanders entertained. The playfield toys are detailed and well-crafted, with the color-changing LED lighting and seven-speaker digital sound complimenting the package. If there's a complaint, it tends to be that the crowded playfield doesn't provide enough room for really fast flowing and frantic action.
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'''The Wizard of Oz''' is a 2013 widebody [[PhysicalPinballTable pinball machine,]] most notable for being the debut game from new pinball manufacturer Jersey Jack Pinball. It was designed by Joe Balcer, with artwork by Jerry Vanderstelt, Creator/GregFreres, and Matt Riesterer and programming by Keith Johnson.

to:

'''The Wizard of Oz''' is a 2013 widebody [[PhysicalPinballTable pinball machine,]] most notable for being the debut game from new pinball manufacturer Jersey Jack Pinball. It was designed by Joe Balcer, with artwork by Jerry Vanderstelt, Creator/GregFreres, and Matt Riesterer Riesterer, and programming by Keith Johnson.
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* TradeSnark: TM symbols accompany all of the character names -- yes, even "Dorothy™".

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* TradeSnark: TM symbols accompany all of the character names -- yes, even "Dorothy™".names, resulting in status messages like "Dorothy™ Captured!"

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The game itself is [[LicensedPinballTables based on]] [[Film/TheWizardOfOz the famous 1939 MGM film adaptation]] of Creator/LFrankBaum's ''Literature/TheWonderfulWizardOfOz''. Start with the Twister spinning the famrhouse to Oz, then use the Ruby Slippers to follow the Yellow Brick Road in a battle of good versus evil. Recruit the Scarecrow, the Tin Man, and the Lion, then battle the Trumper Bumpers in the Haunted Forest, bash open the Castle Doors, and rescue Dorothy from the Wicked Witch's Castle. Ride the Wizard's balloon, visit Munchkinland and the Wizard's Throne Room, and help Toto Escape, but beware the Winged Monkeys who are ready to pluck you for an unexpected ride. As you light up the Rainbow and restore color to Oz, the HD screen provides instructions with a mixture of movie clips, text, and CGI effects.

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The game itself is [[LicensedPinballTables based on]] [[Film/TheWizardOfOz the famous 1939 MGM film adaptation]] of Creator/LFrankBaum's ''Literature/TheWonderfulWizardOfOz''. Start with the Twister spinning the famrhouse to Oz, then use the Ruby Slippers to follow the Yellow Brick Road in a battle of good versus evil. Recruit the Scarecrow, the Tin Man, and the Lion, then battle the Trumper Bumpers in the Haunted Forest, bash open the Castle Doors, and rescue Dorothy from the Wicked Witch's Castle. Ride the Wizard's balloon, visit Munchkinland and the Wizard's Throne Room, and help Toto Escape, but beware the Winged Monkeys who are ready to pluck you for an unexpected ride. As you light up the Rainbow and restore color to Oz, the HD screen provides instructions with a mixture of game status, instructions, and various movie clips, text, clips and CGI computer-generated effects.



* SuperSmoke: The Wicked Witch uses this to appear and disappear on the screen.



* TradeSnark: TM symbols accompany all of the character names -- yes, even "Dorothy™".



** The true Wizard Mode is "Somewhere Over The Rainbow", and can only be reached by finishing the game's '''eight''' main objectives (advance the Yellow Brick Road 35 times, collect three gifts in Emerald City multiball, finish all of the Munchkin modes, complete Fireball Frenzy, collect the Emeralds from the Wicked Witch, play all Crystal Ball modes, collect all the Haunted Modes, and score a Mega Jackpot in Rescue multiball).

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** The true Wizard Mode is "Somewhere Over The Rainbow", and can only be reached by finishing the game's '''eight''' main objectives (advance the Yellow Brick Road 35 times, collect three gifts in Emerald City multiball, finish all of the Munchkin modes, complete Fireball Frenzy, collect the Emeralds from the Wicked Witch, play all Crystal Ball modes, collect all the Haunted Modes, and score a Mega Jackpot in Rescue multiball).multiball).
----
->'''Wicked Witch:''' "Curses! You're a pretty good shot!"
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* RealSongThemeTune: Unsurprisingly, the game uses music from the MGM movie, most notably "We're Off to See the Wizard".
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The game itself is [[LicensedPinballTables based on]] [[Film/TheWizardOfOz the famous 1939 MGM film adaptation]] of Creator/LFrankBaum's ''Literature/TheWonderfulWizardOfOz''. Start with the Twister spinning the famrhouse to Oz, then use the Ruby Slippers to follow the Yellow Brick Road in a battle of good versus evil. Recruit the Scarecrow, the Tin Man, and the Lion, then battle the Trumper Bumpers in the Haunted Forest, bash open the Castle Doors, and rescue Dorthy from the Wicked Witch's Castle. Ride the Wizard's balloon, visit Munchkinland and the Wizard's Throne Room, and help Toto Escape, but beware the Winged Monkeys who are ready to pluck you for an unexpected ride. As you light up the Rainbow and restore color to Oz, the HD screen provides instructions with a mixture of movie clips, text, and CGI effects.

to:

The game itself is [[LicensedPinballTables based on]] [[Film/TheWizardOfOz the famous 1939 MGM film adaptation]] of Creator/LFrankBaum's ''Literature/TheWonderfulWizardOfOz''. Start with the Twister spinning the famrhouse to Oz, then use the Ruby Slippers to follow the Yellow Brick Road in a battle of good versus evil. Recruit the Scarecrow, the Tin Man, and the Lion, then battle the Trumper Bumpers in the Haunted Forest, bash open the Castle Doors, and rescue Dorthy Dorothy from the Wicked Witch's Castle. Ride the Wizard's balloon, visit Munchkinland and the Wizard's Throne Room, and help Toto Escape, but beware the Winged Monkeys who are ready to pluck you for an unexpected ride. As you light up the Rainbow and restore color to Oz, the HD screen provides instructions with a mixture of movie clips, text, and CGI effects.



* AmusingInjuries: When Dorthy's House stops spinning, the feet of the Wicked Witch of the East pop out from one side.

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* AmusingInjuries: When Dorthy's Dorothy's House stops spinning, the feet of the Wicked Witch of the East pop out from one side.



* DescendedCreator: Played with; many of the playfield toys were sculpted by longtime pinball designer Creator/DennisNordman, such as Dorthy's spinning house. Makes sense, given that Dennis [[RealMenWearPink designs custom dollhouses in his free time.]]

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* DescendedCreator: Played with; many of the playfield toys were sculpted by longtime pinball designer Creator/DennisNordman, such as Dorthy's the spinning house. Makes sense, given that Dennis [[RealMenWearPink designs custom dollhouses in his free time.]]



** Dorthy's house, which spins because it wouldn't be proper if it didn't.

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** Dorthy's Dorothy's house, which spins because it wouldn't be proper if it didn't.



* PaintingTheMedium: The two bottom flippers are Dorthy's ruby slippers.

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* PaintingTheMedium: The two bottom flippers are Dorthy's Dorothy's ruby slippers.



** S-C-A-R-E-C-R-O-W, T-I-N-M-A-N, and L-I-O-N recruit Dorthy's companions and enable the multiball locks.

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** S-C-A-R-E-C-R-O-W, T-I-N-M-A-N, and L-I-O-N recruit Dorthy's Dorothy's companions and enable the multiball locks.



** R-E-S-C-U-E opens the Castle Doors and rescues Dorthy from the Witch.

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** R-E-S-C-U-E opens the Castle Doors and rescues Dorthy Dorothy from the Witch.



* StormingTheCastle: "Storm the Castle" multiball, available if Rescue Multiball is started and Dorthy isn't captured yet.

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* StormingTheCastle: "Storm the Castle" multiball, available if Rescue Multiball is started and Dorthy Dorothy isn't captured yet.



** The sub-Wizard Mode is "Battle The Wicked Witch", which is reached by finishing Emerald City multiball, rescuing Dorthy, and getting through the Wicked Witch Attack and Fireball Frenzy.

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** The sub-Wizard Mode is "Battle The Wicked Witch", which is reached by finishing Emerald City multiball, rescuing Dorthy, Dorothy, and getting through the Wicked Witch Attack and Fireball Frenzy.
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* BlackoutBasement: The "Lights Out" mode.


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* DoNotTouchTheFunnelCloud: Averted in the match sequence, where the tornado throws debris around even though it's still far in the distance.


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* GivingSomeoneThePointerFinger: The Wicked Witch periodically does this to the player on the display.


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* MatchSequence: [[DoNotTouchTheFunnelCloud The tornado spins in the distance,]] throwing debris around, and a (single) match digit hits the screen. If it's a match, the screen shatters.


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* {{Nerf}}: The "Weak Flippers" and "No Hold Flippers" Crystal Ball modes temporarily nerf the flippers.


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* StormingTheCastle: "Storm the Castle" multiball, available if Rescue Multiball is started and Dorthy isn't captured yet.
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'''The Wizard of Oz''' is a 2013 widebody [[PhysicalPinballTable pinball machine,]] most notable for being the debut game from new pinball manufacturer Jersey Jack Pinball. It was designed by Joe Balcer, with artwork by Jerry Vanderstelt, Creator/GregFreres, and Matt Riesterer.

to:

'''The Wizard of Oz''' is a 2013 widebody [[PhysicalPinballTable pinball machine,]] most notable for being the debut game from new pinball manufacturer Jersey Jack Pinball. It was designed by Joe Balcer, with artwork by Jerry Vanderstelt, Creator/GregFreres, and Matt Riesterer.
Riesterer and programming by Keith Johnson.



* WizardMode: As with Joe Balcer's earlier pinballs (most notably ''Pinball/TheSimpsonsPinballParty'' and ''Pinball/TheLordOfTheRings''), only the best players will get to either of these.

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* WizardMode: As with Joe Balcer's Balcer and Keith Johnson's earlier pinballs (most notably ''Pinball/TheSimpsonsPinballParty'' and ''Pinball/TheLordOfTheRings''), only the best players will get to either of these.



** The true Wizard Mode is "Somewhere Over The Rainbow", and can only be reached by finishing the game's eight main objectives (advance the Yellow Brick Road 35 times, collect three gifts in Emerald City multiball, finish all of the Munchkin modes, complete Fireball Frenzy, collect the Emeralds from the Wicked Witch, play all Crystal Ball modes, collect all the Haunted Modes, and score a Mega Jackpot in Rescue multiball).

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** The true Wizard Mode is "Somewhere Over The Rainbow", and can only be reached by finishing the game's eight '''eight''' main objectives (advance the Yellow Brick Road 35 times, collect three gifts in Emerald City multiball, finish all of the Munchkin modes, complete Fireball Frenzy, collect the Emeralds from the Wicked Witch, play all Crystal Ball modes, collect all the Haunted Modes, and score a Mega Jackpot in Rescue multiball).
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* WizardMode: As with Joe Balcer's earlier pinballs (most notably ''Pinball/TheSpimsponsPinballParty'' and ''Pinball/TheLordOfTheRings''), only the best players will get to either of these.

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* WizardMode: As with Joe Balcer's earlier pinballs (most notably ''Pinball/TheSpimsponsPinballParty'' ''Pinball/TheSimpsonsPinballParty'' and ''Pinball/TheLordOfTheRings''), only the best players will get to either of these.
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* ObviousBeta: Some aspects of the original game software are clearly incomplete, most notably some incomplete bonuses and the missing {{Wizard Mode}}s as the most glaring example. Various software updates have addressed the issues, however.

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* ObviousBeta: Some aspects of the original game software are clearly incomplete, most notably some incomplete bonuses and the missing {{Wizard Mode}}s as the most glaring example.Mode}}s. Various software updates have addressed the issues, however.
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* ObviousBeta: Some aspects of the original game software are clearly incomplete, most notably some incomplete bonuses and the missing {{Wizard Mode}}s as the most glaring example. Various software updates have addressed the issues, however.

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* AmazingTechnicolorWildlife: The Horse of a Different Color, where the player must hit at least four horse targets, then collect a reward based on the resulting colors.

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* AmazingTechnicolorWildlife: The Horse of a Different Color, where the player must hit at least four or more horse targets, then collect a reward based on the resulting colors.colors. In addition, one of the horses is a multicolored Rainbow Horse.



* AmusingInjuries: When Dorthy's House stops spinning, the feet of the Wicked Witch of the East pop out from one side.



* GemEncrusted: The game uses emeralds, rubies, and diamonds to measure player progress.



* InterfaceScrew: "Reverse Flippers" mode, which is ExactlyWhatItSaysOnTheTin.



* ManOnFire: "Fireball Mode" ends with the Scarecrow aflame from the Witch's attack.



* SkillShot: Launch the ball, then immediately hit one of the lit skill targets on the playfield.

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* SkillShot: Launch There are four of them.
** Go through lit upper lane to increase
the ball, then immediately hit one of bonus multiplier and collect a bonus.
** Hit the Wicked Witch for a bonus and to start a Witch Hurry Up mode.
** Hit the Jackpot target next to the Haunted Forest to start a Haunted Scoring mode.
** Hit
the lit skill targets on the playfield.B-A-L-L target to instantly spell BALL for a Crystal Ball mode.


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* WizardMode: As with Joe Balcer's earlier pinballs (most notably ''Pinball/TheSpimsponsPinballParty'' and ''Pinball/TheLordOfTheRings''), only the best players will get to either of these.
** The sub-Wizard Mode is "Battle The Wicked Witch", which is reached by finishing Emerald City multiball, rescuing Dorthy, and getting through the Wicked Witch Attack and Fireball Frenzy.
** The true Wizard Mode is "Somewhere Over The Rainbow", and can only be reached by finishing the game's eight main objectives (advance the Yellow Brick Road 35 times, collect three gifts in Emerald City multiball, finish all of the Munchkin modes, complete Fireball Frenzy, collect the Emeralds from the Wicked Witch, play all Crystal Ball modes, collect all the Haunted Modes, and score a Mega Jackpot in Rescue multiball).
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** Played straight with the "Emerald City" version, which includes green trim, a mirroed backglass, a shaker motor, flying Winged Monkey, non-reflective glass, motorized Castle gates, and an OLED crystal ball on the playfield that plays various videos during the game.

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** Played straight with the "Emerald City" version, which includes green trim, a mirroed mirrored backglass, a shaker motor, flying Winged Monkey, non-reflective glass, motorized Castle gates, and an OLED crystal ball on the playfield that plays various videos during the game.
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** There are also rumors of a planned "Ruby Red" Edition with rubies and emeralds embedded into the machine. The price has yet to be announced for this version, but it would undoubtedly be astronomical.
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As Jersey Jack Pinball's first game, ''The Wizard of Oz'' had some very high expectations, which most players believe it fulfills admirably. The game mixes nostalgia with modern gaming conventions, with a deep ruleset to keep players engaged. The moderate pace makes it approachable for newcomers, with the large display giving clear instructions and keeping bystanders entertained. The playfield toys are detailed and well-crafted, with the color-changing LED lighting and seven-speaker digital sound complimenting the package. If there's a complaint, it tends to be that the crowded playfield doesn't provide room for fast flowing action.

to:

As Jersey Jack Pinball's first game, ''The Wizard of Oz'' had some very high expectations, which most players believe it fulfills admirably. The game mixes nostalgia with modern gaming conventions, with a deep broad and detailed ruleset to keep players engaged. The moderate pace makes it approachable for newcomers, with the large display giving clear instructions and keeping bystanders entertained. The playfield toys are detailed and well-crafted, with the color-changing LED lighting and seven-speaker digital sound complimenting the package. If there's a complaint, it tends to be that the crowded playfield doesn't provide room for fast flowing action.
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* PinballScoring: Averted; the score levels for ''Oz'' are noticably lower than most other modern-day pinball games.

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* PinballScoring: Averted; Played with; the standard score levels for ''Oz'' are noticably lower than most other modern-day pinball games.games, but it's possible to inflate them with extra zeroes in the configuration settings.
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-->"Here, Scarecrow! Wanna play ball?"

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-->"Here, -->'''Wicked Witch:''' "Here, Scarecrow! Wanna play ball?"
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* DescendedCreator: Played with; many of the playfield toys were sculpted by longtime pinball designer Creator/DennisNordman, such as Dorthy's spinning house. Makes sense, given that Dennis [[RealMenWearPink designs custom dollhouses in his free time.]]
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* AmazingTechnicolorBattlefield: The pinball playfield, which uses color-changing [=LEDs=] throughout to provide various multicolored effects.


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* EverythingsBetterWithRainbows[=/=]RainbowMotif: The RAINBOW drop targets, which enable players to enter Munchkinland.
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* AddedAlliterativeAppeal: Glinda the Good Witch and the Wicked Witch of the West.


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* GiantPoofySleeves: Seen on Glinda's dress.


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* PimpedOutDress: Glinda's wearing one both on the cabinet sides and in the videos.

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The game itself is [[LicensedPinballTables based on]] [[Film/TheWizardOfOz the famous 1939 MGM film adaptation]] of Creator/LFrankBaum's ''Literature/TheWonderfulWizardOfOz''. Start with the Twister spinning the famrhouse to Oz, then use the Ruby Slippers to follow the Yellow Brick Road in a battle of good versus evil. Recruit the Scarecrow, the Tin Man, and the Lion, then battle the Trumper Bumpers in the Haunted Forest, bash open the Castle Doors, and rescue Dorthy from the Wicked Witch's Castle. Ride the Wizard's balloon, visit Munchkinland, and help Toto Escape, but beware the Winged Monkeys who are ready to pluck you for an unexpected ride. As you light up the Rainbow and restore color to Oz, the HD screen plays movie clips and provides game instructions.

As Jersey Jack Pinball's first game, ''The Wizard of Oz'' had some very high expectations, which most players believe it fulfills admirably. The game mixes nostalgia with modern gaming conventions, with a deep ruleset to keep players engaged. The moderate pace makes it approachable for newcomers, with the large display giving clear instructions and keeping bystanders entertained. The playfield toys are detailed and well-crafted, with the color-changing LED lighting and seven-speaker digital sound complimenting the package.

to:

The game itself is [[LicensedPinballTables based on]] [[Film/TheWizardOfOz the famous 1939 MGM film adaptation]] of Creator/LFrankBaum's ''Literature/TheWonderfulWizardOfOz''. Start with the Twister spinning the famrhouse to Oz, then use the Ruby Slippers to follow the Yellow Brick Road in a battle of good versus evil. Recruit the Scarecrow, the Tin Man, and the Lion, then battle the Trumper Bumpers in the Haunted Forest, bash open the Castle Doors, and rescue Dorthy from the Wicked Witch's Castle. Ride the Wizard's balloon, visit Munchkinland, Munchkinland and the Wizard's Throne Room, and help Toto Escape, but beware the Winged Monkeys who are ready to pluck you for an unexpected ride. As you light up the Rainbow and restore color to Oz, the HD screen plays movie clips and provides game instructions.

instructions with a mixture of movie clips, text, and CGI effects.

As Jersey Jack Pinball's first game, ''The Wizard of Oz'' had some very high expectations, which most players believe it fulfills admirably. The game mixes nostalgia with modern gaming conventions, with a deep ruleset to keep players engaged. The moderate pace makes it approachable for newcomers, with the large display giving clear instructions and keeping bystanders entertained. The playfield toys are detailed and well-crafted, with the color-changing LED lighting and seven-speaker digital sound complimenting the package.
package. If there's a complaint, it tends to be that the crowded playfield doesn't provide room for fast flowing action.



* EverythingsBetterWithSpinning: Dorthy's house, which spins because it wouldn't be proper if it didn't.

to:

* EverythingsBetterWithSpinning: AmazingTechnicolorWildlife: The Horse of a Different Color, where the player must hit at least four horse targets, then collect a reward based on the resulting colors.
** AllYourColorsCombined: Both played straight and subverted -- the Horse bonus multiplier is largest if either all horses are the same color or they're all of different colors.
* EverythingsBetterWithCows: the Horse of a Different Color is sometimes replaced with a cow, and is worth the most points.
* EverythingsBetterWithSpinning
**
Dorthy's house, which spins because it wouldn't be proper if it didn't.didn't.
** Similarly, the Munchkinland playfield requires the player to make multiple consecutive loops for the best rewards.
* {{Fireballs}}: Fireball Mode.
-->"Here, Scarecrow! Wanna play ball?"



** Played straight with the "Emerald City" version, which includes green trim, a shaker motor, flying Winged Monkey, non-reflective glass, motorized Castle gates, and an OLED crystal ball on the playfield that plays various videos during the game.
** Somewhat subverted with the "75th Anniversary" edition, which has red metal trim, a new backbox topper, more detailed table elements, and additional playfield toys, such as the Twister and Toto in his basket. However, everything but the metalwork is available separately, allowing owners to upgrade their existing games to match.

to:

** Played straight with the "Emerald City" version, which includes green trim, a mirroed backglass, a shaker motor, flying Winged Monkey, non-reflective glass, motorized Castle gates, and an OLED crystal ball on the playfield that plays various videos during the game.
** Somewhat subverted with the "75th Anniversary" edition, which has red metal trim, a tinted mirrored backglass, a new backbox topper, more detailed table elements, and additional playfield toys, such as the Twister and Toto in his basket. However, everything but the metalwork is and backglass are available separately, allowing owners to upgrade their existing games to match.



* SpellingBonus: S-C-A-R-E-C-R-O-W, T-I-N-M-A-N, and L-I-O-N recruit Dorthy's companions, R-E-S-C-U-E rescues Dorthy from the Witch, T-O-T-O allows Toto to escape, B-A-L-L activates the Wicked Witch's Crystal Ball, and R-A-I-N-B-O-W restores the Rainbow to Munchkinland.

to:

* SpellingBonus: PinballScoring: Averted; the score levels for ''Oz'' are noticably lower than most other modern-day pinball games.
* PunchClockVillain: The Winkie Guard.
* SkillShot: Launch the ball, then immediately hit one of the lit skill targets on the playfield.
* SpellingBonus:
**
S-C-A-R-E-C-R-O-W, T-I-N-M-A-N, and L-I-O-N recruit Dorthy's companions, companions and enable the multiball locks.
** W-I-Z-A-R-D awards the Wizard's Throne Room bonus.
**
R-E-S-C-U-E opens the Castle Doors and rescues Dorthy from the Witch, Witch.
**
T-O-T-O allows Toto to escape, escape.
**
B-A-L-L activates the Wicked Witch's Crystal Ball, and Ball modes.
**
R-A-I-N-B-O-W restores enables access to the Rainbow to Munchkinland.Munchkinland upper playfield.
* TimedMission: Several of the modes, most notably "Rescue Toto".
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As Jersey Jack Pinball's first game, ''The Wizard of Oz'' had some very high expectations, which it fulfills admirably for most players. The game mixes nostalgia with modern gaming conventions, with a deep ruleset to keep players engaged. The moderate pace makes it approachable for newcomers, with the large LED display giving clear aid and bystanders entertained. The playfield toys are detailed and well-crafted, with the color-changing LED lighting and seven-speaker digital sound complimenting the package.

to:

As Jersey Jack Pinball's first game, ''The Wizard of Oz'' had some very high expectations, which most players believe it fulfills admirably for most players.admirably. The game mixes nostalgia with modern gaming conventions, with a deep ruleset to keep players engaged. The moderate pace makes it approachable for newcomers, with the large LED display giving clear aid instructions and keeping bystanders entertained. The playfield toys are detailed and well-crafted, with the color-changing LED lighting and seven-speaker digital sound complimenting the package.

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* EverythingsBetterWithSpinning: Dorthy's house, which spins because it wouldn't be proper if it didn't.



* SpellingBonus: S-C-A-R-E-C-R-O-W, T-I-N-M-A-N, and L-I-O-N recruit Dorthy's companions, R-E-S-C-U-E rescues Dorthy from the Witch, and R-A-I-N-B-O-W restores the Rainbow to Oz.

to:

* SpellingBonus: S-C-A-R-E-C-R-O-W, T-I-N-M-A-N, and L-I-O-N recruit Dorthy's companions, R-E-S-C-U-E rescues Dorthy from the Witch, T-O-T-O allows Toto to escape, B-A-L-L activates the Wicked Witch's Crystal Ball, and R-A-I-N-B-O-W restores the Rainbow to Oz.Munchkinland.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/wizardofoz-pinball_9755.jpg]]
[[caption-width-right:350:''A New and Colorful Pinball Experience Awaits'']]

->"Follow the Yellow Brick Road!"

'''The Wizard of Oz''' is a 2013 widebody [[PhysicalPinballTable pinball machine,]] most notable for being the debut game from new pinball manufacturer Jersey Jack Pinball. It was designed by Joe Balcer, with artwork by Jerry Vanderstelt, Creator/GregFreres, and Matt Riesterer.

The game itself is [[LicensedPinballTables based on]] [[Film/TheWizardOfOz the famous 1939 MGM film adaptation]] of Creator/LFrankBaum's ''Literature/TheWonderfulWizardOfOz''. Start with the Twister spinning the famrhouse to Oz, then use the Ruby Slippers to follow the Yellow Brick Road in a battle of good versus evil. Recruit the Scarecrow, the Tin Man, and the Lion, then battle the Trumper Bumpers in the Haunted Forest, bash open the Castle Doors, and rescue Dorthy from the Wicked Witch's Castle. Ride the Wizard's balloon, visit Munchkinland, and help Toto Escape, but beware the Winged Monkeys who are ready to pluck you for an unexpected ride. As you light up the Rainbow and restore color to Oz, the HD screen plays movie clips and provides game instructions.

As Jersey Jack Pinball's first game, ''The Wizard of Oz'' had some very high expectations, which it fulfills admirably for most players. The game mixes nostalgia with modern gaming conventions, with a deep ruleset to keep players engaged. The moderate pace makes it approachable for newcomers, with the large LED display giving clear aid and bystanders entertained. The playfield toys are detailed and well-crafted, with the color-changing LED lighting and seven-speaker digital sound complimenting the package.

The game is available as a standard model and two Limited Editions, in "Emerald City" green and "75th Anniversary" red. A table is set up at the National Museum of American History, as part of its ''Wizard of Oz'' collection.

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!!The ''Wizard of Oz'' pinball demonstrate the following tropes:

* ImMelting: Defeat the Wicked Witch by making her melt.
* LicensedPinballTable
* LimitedSpecialCollectorsUltimateEdition:
** Played straight with the "Emerald City" version, which includes green trim, a shaker motor, flying Winged Monkey, non-reflective glass, motorized Castle gates, and an OLED crystal ball on the playfield that plays various videos during the game.
** Somewhat subverted with the "75th Anniversary" edition, which has red metal trim, a new backbox topper, more detailed table elements, and additional playfield toys, such as the Twister and Toto in his basket. However, everything but the metalwork is available separately, allowing owners to upgrade their existing games to match.
* MoodLighting: The playfield changes colors to match certain game events, such as red when the Winged Monkeys attack.
* PaintingTheMedium: The two bottom flippers are Dorthy's ruby slippers.
* SpellingBonus: S-C-A-R-E-C-R-O-W, T-I-N-M-A-N, and L-I-O-N recruit Dorthy's companions, R-E-S-C-U-E rescues Dorthy from the Witch, and R-A-I-N-B-O-W restores the Rainbow to Oz.

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