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** ''VideoGame/DoomII'' has a level (''[=MAP27=]: Monster Condo'') with an area which sneakily seals itself off 30 seconds after the level starts, and is thereafter totally inaccessible (it can be opened only from the inside). It's not too far away from the start point, but unless you know about this sector beforehand there's absolutely no way you'd find it in a normal play through the level. What's worse is that it's a marked Secret Area, so it affects the score on the intermission screen; if you get to the area too slow, you're not getting 100% secrets.

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** ''VideoGame/DoomII'' has a level (''[=MAP27=]: Monster Condo'') with an area which sneakily seals itself off 30 seconds after the level starts, and is thereafter totally inaccessible (it can be opened only from the inside). It's not too far away from the start point, but [[Main/GuideDangIt unless you know about this sector beforehand there's absolutely no way you'd find it in a normal play through the level. level.]] What's worse is that it's a marked Secret Area, so it affects the score on the intermission screen; if you get to the area too slow, you're not getting 100% secrets.
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* In ''VideoGame/FarCry6'' the Big Game Bait gadget can become permanetly unobtainable if you upgrade the Hunter's Lodge so the animals always drop their skins if you kill them with any weapon, thus not dropping Damaged meat anymore required to craft it. The "Canadian, Eh?" Wrist Gear can also be permanetly lost if you decide to spare [[spoiler:Sean McKay]].

to:

* In ''VideoGame/FarCry6'' the Big Game Bait gadget can become permanetly unobtainable if you upgrade the Hunter's Lodge so the animals always drop their skins if you kill them with any weapon, thus not dropping Damaged meat anymore required to craft it. The "Canadian, Eh?" Wrist Gear can also be permanetly lost if you decide to spare [[spoiler:Sean McKay]].[=McKay=]]].

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