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* Marko Dragic's fate. After helping the man briefly power up his robotic automaton, Arthur leaves the man as he marvels over his short success. He can return to his lab later on to discover his corpse in a pool of blood, and his creation completely gone. If you look at his notes and use the electric lantern he gave you to follow where the red light goes, it’ll take you aaaaalll the way to Colter, where you will find the robot sitting on the edge of a cliff. And all it ever does is just slowly repeat "Papa…" in a robotic monotone, until you decide to shut it down for good with your revolver. It never moves from its sitting position, and its head barely moves as you walk around. ''What the hell did that robot do to Dragic, and how did it end up in Colter?''

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* Marko Dragic's fate. After helping the man briefly power up his robotic automaton, Arthur leaves the man as he marvels over his short success. He can return to his Dragic's lab later on to discover his corpse in a pool of blood, and his creation completely gone. If you look at his notes and use the electric lantern he gave you to follow where the red light goes, it’ll take you aaaaalll the way to Colter, where you will find the robot sitting on the edge of a cliff. And all it ever does is just slowly repeat "Papa…" in a robotic monotone, until you decide to shut it down for good with your revolver. It never moves from its sitting position, and its head barely moves as you walk around. ''What the hell did that robot do to Dragic, and how did it end up in Colter?''
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* In the second half of the epilogue you can go to Armadillo from the first game. Based on what you saw in Blackwater, you expect to see a town under construction. Nope. You find a town half burned to the ground and everyone scrambling to get the hell out. The only immediate explanation as to ''just what the hell'' happened here is a town crier shouting at everyone to stay away from town because of cholera.
* You can discover an explanation as to what happened in Armadillo...and it's not pretty. One of the travelers you can meet in the game will occasionally tell the story about the town fell to a horrible cholera outbreak, with bodies being dumped into mass graves and eventually burned because they couldn't be interred fast enough. But the real horror comes when the traveler remarks that there have been reports of a certain someone seen in the town...dressed in a suit and top hat, a "Reaper in his Sunday best." That's right--the Strange Man. He's back, and it's heavily implied that he is linked to the plague. If you explore his cabin (detailed below), you can discover a map of the town with the words "A Plan for Armadillo" on it, along with a message to Herbert Moon, the only survivor of the outbreak. Did the Strange Man ''cause'' the plague? Is he a Rider of the Apocalypse? [[NothingIsScarier No answer is given,]] so we're left yet again wondering just ''what the hell this guy is.''

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* In the second half of the epilogue you can go to Armadillo from the first game. Based on what you saw in Blackwater, you expect to see a town under construction. Nope. You Instead, you find a town half burned to the ground and everyone scrambling to get the hell out. The only immediate explanation as to ''just what the hell'' happened here is a town crier shouting at everyone to stay away from town because of cholera.
* You can discover an explanation as to what happened in Armadillo...Armadillo, and it's not pretty. One of the travelers you can meet in the game will occasionally tell the story about the town fell to a horrible cholera outbreak, with bodies being dumped into mass graves and eventually burned because they couldn't be interred fast enough. But the real horror comes when the traveler remarks that there have been reports of a certain someone seen in the town...dressed in a suit and top hat, a "Reaper in his Sunday best." That's right--the right -- the Strange Man. He's back, and it's heavily implied that he is linked to the plague. If you explore his cabin (detailed below), cabin, you can discover a map of the town with the words "A Plan for Armadillo" on it, along with a message to Herbert Moon, the only survivor of the outbreak. Did the Strange Man ''cause'' the plague? Is he a Rider of the Apocalypse? [[NothingIsScarier No answer is given,]] so we're left yet again wondering just ''what the hell this guy is.''



** You can actually come across a stranger at his campfire who will offer to tell you about his misdeeds for some alcohol. If you give him some he recounts how he and other government soldiers killed and mistreated the Native Americans held at Fort Riggs. Not long after sharing his sins, he passes out drunk and dies soon after.

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** You can actually come across a stranger at his campfire who will offer to tell you about his misdeeds for some alcohol. If you give him some he recounts how he and other government soldiers killed and mistreated the Native Americans held at Fort Riggs. Not long after sharing his sins, he passes out drunk and dies soon after.drunk.



** If you look on the porch, you'll find a notice of foreclosure on the property. The person responsible for approving the foreclosure is a judge. Named '''[[Literature/BloodMeridian Holden]].''' The very ''idea'' that the western genre's biggest monster exists in the game's universe is not a pleasant one.

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** If you look on the porch, you'll find a notice of foreclosure on the property. The person responsible for approving the foreclosure is a judge. Named judge named '''[[Literature/BloodMeridian Holden]].''' The very ''idea'' that the western genre's biggest monster exists in the game's universe is not a pleasant one.

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* While it's almost unheard of in the developing world, in the time period that ''[=RDR2=]'' takes place in, cholera was a ''very'' scary reality for countless people. Spread by drinking unclean or contaminated water, victims suffer from extreme dehydration, lethargy, seizures and ''[[{{NauseaFuel}} white diarrhea.]]'' Because they've lost so much of their fluids and electrolytes, Armadillo's residents look and act like ''zombies.'' Severe, untreated cholera has a 50% mortality rate. In a place as hot and dry as New Austin, death is ''guaranteed.''

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* While it's almost unheard of in the developing industrialized world, in the time period that ''[=RDR2=]'' takes place in, cholera was a ''very'' scary reality for countless people. Spread by drinking unclean or contaminated water, victims suffer from extreme dehydration, lethargy, seizures and ''[[{{NauseaFuel}} white diarrhea.]]'' Because they've lost so much of their fluids and electrolytes, Armadillo's residents look and act like ''zombies.'' zombies. Severe, untreated cholera has a 50% mortality rate. In a place as hot and dry as New Austin, death is ''guaranteed.''



** You can actually come across a stranger at his campfire who will offer to tell you about his misdeeds for some alcohol. If you give him some he recounts how he and other government soldiers killed and mistreated the Native Americans held at Fort Riggs. Not long after sharing his sins, he passes out drunk.

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** You can actually come across a stranger at his campfire who will offer to tell you about his misdeeds for some alcohol. If you give him some he recounts how he and other government soldiers killed and mistreated the Native Americans held at Fort Riggs. Not long after sharing his sins, he passes out drunk.drunk and dies soon after.


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** If you look on the porch, you'll find a notice of foreclosure on the property. The person responsible for approving the foreclosure is a judge. Named '''[[Literature/BloodMeridian Holden]].''' The very ''idea'' that the western genre's biggest monster exists in the game's universe is not a pleasant one.
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* Out in the Bayou just north of San Denis, the player might come across a long-abandoned chapel, except there's something... off about it. When you walk up to it, you'll realize that the chapel is far too small to fit a normal human, and it's implied it might have belonged to a dwarf community. It's actually possible to go inside, but there's nothing there except a few tiny pews and a regular-sized cross. No hint to what happened to the original owners, or why it was abandoned, but it's possibly a reference to the old urban legends about freak show performers and other people with physical deformities creating their own communities in isolated, rural areas.

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* Out in the Bayou just north of San Saint Denis, the player might come across a long-abandoned chapel, except there's something... off about it. When you walk up to it, you'll realize that the chapel is far too small to fit a normal human, and it's implied it might have belonged to a dwarf community. It's actually possible to go inside, but there's nothing there except a few tiny pews and a regular-sized cross. No hint to what happened to the original owners, or why it was abandoned, but it's possibly a reference to the old urban legends about freak show performers and other people with physical deformities creating their own communities in isolated, rural areas.
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** And then he tackles you. Only than shooting you in the head. Or worse, strangling you to not waste a bullet.

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** And then he tackles you. Only than then shooting you in the head. Or worse, strangling you to not waste a bullet.
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* Once again, the online counterpart is much like Rockstar's earlier game, full of players who are very unpredictable. Some may ignore you, but others definitely don't hold back in shooting you dead shall you cross them, making every encounter tense.

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* Once again, the online counterpart is much like Rockstar's earlier game, [[VideoGame/GrandTheftAutoIV Rockstar's]] [[VideoGame/RedDeadRedemption earlier]] [[VideoGame/GrandTheftAutoV games]], full of players who are very unpredictable. Some may ignore you, but others definitely don't hold back in shooting you dead shall you cross them, making every encounter tense.

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