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[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/gg_no_re.png]]
[[caption-width-right:256: [[NonStandardGameOver THOU ART A SCHMUCK.]]]]

Added: 552

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Removed: 181

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Bad indentation too.


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%%Image removed via crowner in the Moments Images Cleanup Thread: https://tvtropes.org/pmwiki/crowner.php?crowner_id=ebixeukz
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* The town of Damdara/Hauksness has been ''completely wrecked'' by the Dragonlord's forces. It uses the eerie dungeon theme, and it's filled with wrecked shops, grown-over pavement, and poisonous marshes. Unfortunately, the town isn't actually deserted: it's loaded with the strongest enemies in the overworld.

to:

* The town of Damdara/Hauksness Damdara/Hauksness.
** It
has been ''completely wrecked'' by the Dragonlord's forces. It uses the eerie dungeon theme, and it's filled with wrecked shops, grown-over pavement, and poisonous marshes. Unfortunately, the town isn't actually deserted: it's loaded with the strongest enemies in the overworld.



* On the original version, [[SchmuckBait if you accept the Dragonlord's offer]] [[WeCanRuleTogether to rule at his side]], he will tell you that your quest is over, and invite you to [[DeadlyEuphemism take a long rest]] with an EvilLaugh. The whole scenery then cuts to black, the text turns blood-red... and [[NonStandardGameOver the game freezes]], like something out of a {{creepypasta}}. This was removed in the SFC remake onward, as it turns out accepting his offer was AllJustADream and you wake up in nearby Rimuldar, where you can continue the game from there.
** ''VideoGame/DragonQuestBuilders''[='=]s plot is spun out of this ending, and from the looks of that, [[TheEndOfTheWorldAsWeKnowIt it was an even worse ending for everyone else.]]

to:

* On the original version, [[SchmuckBait if you accept the Dragonlord's offer]] [[WeCanRuleTogether to rule at his side]], he will tell you that your quest is over, and invite you to [[DeadlyEuphemism take a long rest]] with an EvilLaugh. The whole scenery then cuts to black, the text turns blood-red... and [[NonStandardGameOver the game freezes]], like something out of a {{creepypasta}}. This was removed in the SFC remake onward, as it turns out accepting his offer was AllJustADream and you wake up in nearby Rimuldar, where you can continue the game from there.
**
there. ''VideoGame/DragonQuestBuilders''[='=]s plot is spun out of this ending, and from the looks of that, [[TheEndOfTheWorldAsWeKnowIt it was an even worse ending for everyone else.]]
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Wrong trope name


* On the original version, [[SchmuckBait if you accept the Dragonlord's offer]] [[WeCanRuleTogether to rule at his side]], he will tell you that your quest is over, and invite you to [[DeadlyEuphemism take a long rest]] with an EvilLaugh. The whole scenery then cuts to black, the text turns blood-red... and [[NonStandardGameOver the game freezes]], like something out of a {{creepypasta}}. This was removed in the SFC remake onward, as it turns out accepting his offer was AllButADream and you wake up in nearby Rimuldar, where you can continue the game from there.

to:

* On the original version, [[SchmuckBait if you accept the Dragonlord's offer]] [[WeCanRuleTogether to rule at his side]], he will tell you that your quest is over, and invite you to [[DeadlyEuphemism take a long rest]] with an EvilLaugh. The whole scenery then cuts to black, the text turns blood-red... and [[NonStandardGameOver the game freezes]], like something out of a {{creepypasta}}. This was removed in the SFC remake onward, as it turns out accepting his offer was AllButADream AllJustADream and you wake up in nearby Rimuldar, where you can continue the game from there.
Is there an issue? Send a MessageReason:
None


* [[SchmuckBait If you accept the Dragonlord's offer]] [[WeCanRuleTogether to rule at his side]], he will tell you that your quest is over, and invite you to [[DeadlyEuphemism take a long rest]] with an EvilLaugh. The whole scenery then cuts to black, the text turns blood-red... and [[NonStandardGameOver the game freezes]], like something out of a {{creepypasta}}.

to:

* On the original version, [[SchmuckBait If if you accept the Dragonlord's offer]] [[WeCanRuleTogether to rule at his side]], he will tell you that your quest is over, and invite you to [[DeadlyEuphemism take a long rest]] with an EvilLaugh. The whole scenery then cuts to black, the text turns blood-red... and [[NonStandardGameOver the game freezes]], like something out of a {{creepypasta}}. This was removed in the SFC remake onward, as it turns out accepting his offer was AllButADream and you wake up in nearby Rimuldar, where you can continue the game from there.
Is there an issue? Send a MessageReason:
None


** The nightmare factor is lessened in the Super Famicom and Game Boy Color remakes: the dungeon theme is replaced with "Requiem" from ''VideoGame/DragonQuestII'', turning the town into a TearJerker of sorts.

to:

** The nightmare factor is lessened in the Super Famicom and Game Boy Color remakes: the dungeon theme is replaced with "Requiem" from ''VideoGame/DragonQuestII'', turning the town into a TearJerker of sorts.
Is there an issue? Send a MessageReason:
None


* The town of Domdora/Hauksness has been ''completely wrecked'' by the Dragonlord's forces. It uses the eerie dungeon theme, and it's filled with wrecked shops, grown-over pavement, and poisonous marshes. Unfortunately, the town isn't actually deserted: it's loaded with the strongest enemies in the overworld.

to:

* The town of Domdora/Hauksness Damdara/Hauksness has been ''completely wrecked'' by the Dragonlord's forces. It uses the eerie dungeon theme, and it's filled with wrecked shops, grown-over pavement, and poisonous marshes. Unfortunately, the town isn't actually deserted: it's loaded with the strongest enemies in the overworld.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:256: [[NonStandardGameOver THOU ART A SCHMUCK]].]]
* The town of Damdara has been ''completely wrecked'' by the Dragonlord's forces. It uses the eerie dungeon theme, and it's filled with wrecked shops, grown-over pavement, and poisonous marshes. Unfortunately, the town isn't actually deserted: it's loaded with the strongest enemies in the overworld.

to:

[[caption-width-right:256: [[NonStandardGameOver THOU ART A SCHMUCK]].]]
SCHMUCK.]]]]
* The town of Damdara Domdora/Hauksness has been ''completely wrecked'' by the Dragonlord's forces. It uses the eerie dungeon theme, and it's filled with wrecked shops, grown-over pavement, and poisonous marshes. Unfortunately, the town isn't actually deserted: it's loaded with the strongest enemies in the overworld.

Added: 547

Changed: 910

Is there an issue? Send a MessageReason:
None


* The deserted town of Hauksness uses the eerie dungeon theme and is filled with wrecked shops, grown-over pavement, and poisonous marshes. The really bad news is that "deserted" doesn't mean the town is empty, no; it's filled with the strongest enemies in the overworld. It's partially adverted in the [=SNES=] and [=GBC=] remakes though (where it's called Domdora) and turned into a TearJerker of sorts instead, as the music playing in that version is actually the Requiem from ''Dragon Quest II''.
* [[SchmuckBait Accepting the Dragonlord's offer to rule at his side]], pictured to the right. He tells you that your quest is over and then, with an EvilLaugh, invites you to take a long rest. Your surroundings then cut to black, the text turns blood-red and... [[NonStandardGameOver the game freezes]]. ''VideoGame/DragonQuestBuilders'' is actually based on this ending. If the plot of that game is anything to go by, [[TheEndOfTheWorldAsWeKnowIt this ending didn't end very happily for anyone else either.]]

to:

* The deserted town of Hauksness Damdara has been ''completely wrecked'' by the Dragonlord's forces. It uses the eerie dungeon theme theme, and is it's filled with wrecked shops, grown-over pavement, and poisonous marshes. The really bad news is that "deserted" doesn't mean Unfortunately, the town is empty, no; isn't actually deserted: it's filled loaded with the strongest enemies in the overworld. It's partially adverted overworld.
** The nightmare factor is lessened
in the [=SNES=] Super Famicom and [=GBC=] remakes though (where it's called Domdora) and turned Game Boy Color remakes: the dungeon theme is replaced with "Requiem" from ''VideoGame/DragonQuestII'', turning the town into a TearJerker of sorts instead, as the music playing in that version is actually the Requiem from ''Dragon Quest II''.
sorts.
* [[SchmuckBait Accepting If you accept the Dragonlord's offer offer]] [[WeCanRuleTogether to rule at his side]], pictured to the right. He tells he will tell you that your quest is over over, and then, with an EvilLaugh, invites invite you to [[DeadlyEuphemism take a long rest. Your surroundings rest]] with an EvilLaugh. The whole scenery then cut cuts to black, the text turns blood-red and... blood-red... and [[NonStandardGameOver the game freezes]]. ''VideoGame/DragonQuestBuilders'' freezes]], like something out of a {{creepypasta}}.
** ''VideoGame/DragonQuestBuilders''[='=]s plot
is actually based on spun out of this ending. If ending, and from the plot looks of that game is anything to go by, that, [[TheEndOfTheWorldAsWeKnowIt this it was an even worse ending didn't end very happily for anyone else either.everyone else.]]
Is there an issue? Send a MessageReason:
None


* The deserted town of Hauksness uses the eerie dungeon theme and is filled with wrecked shops, grown-over pavement and poisonous marshes. The really bad news is that "deserted" doesn't mean the town is empty, no; it's filled the strongest enemies in the overworld. It's partially adverted in the [=SNES=] and [=GBC=] remakes though (where it's called Domdora) and turned into a TearJerker of sorts instead, as the music playing in that version is actually the Requiem from ''Dragon Quest II''.

to:

* The deserted town of Hauksness uses the eerie dungeon theme and is filled with wrecked shops, grown-over pavement pavement, and poisonous marshes. The really bad news is that "deserted" doesn't mean the town is empty, no; it's filled with the strongest enemies in the overworld. It's partially adverted in the [=SNES=] and [=GBC=] remakes though (where it's called Domdora) and turned into a TearJerker of sorts instead, as the music playing in that version is actually the Requiem from ''Dragon Quest II''.
Is there an issue? Send a MessageReason:
None


* [[SchmuckBait Accepting the Dragonlord's offer to rule at his side]], pictured to the right. He tells you that your quest is over and then, with an EvilLaugh, invites you to take a long rest. Your surroundings then cut to black, the text turns blood-red and... [[GameOver that's it]]. ''VideoGame/DragonQuestBuilders'' is actually based on this ending. If the plot of that game is anything to go by, [[TheEndOfTheWorldAsWeKnowIt this ending didn't end very happily for anyone else either.]]

to:

* [[SchmuckBait Accepting the Dragonlord's offer to rule at his side]], pictured to the right. He tells you that your quest is over and then, with an EvilLaugh, invites you to take a long rest. Your surroundings then cut to black, the text turns blood-red and... [[GameOver that's it]].[[NonStandardGameOver the game freezes]]. ''VideoGame/DragonQuestBuilders'' is actually based on this ending. If the plot of that game is anything to go by, [[TheEndOfTheWorldAsWeKnowIt this ending didn't end very happily for anyone else either.]]
Is there an issue? Send a MessageReason:
None


* The deserted town of Hauksness uses the eerie dungeon theme and is filled with wrecked shops, grown-over pavement and poisonous marshes. The really bad news is that "deserted" doesn't mean the town is empty, no; it's filled the strongest enemies in the overworld. It's partially adverted in the [=GBC=] remake though (where it's called Domdora) and turned into a TearJerker of sorts instead, as the music playing in that version is actually the Requiem from ''Dragon Quest II''.

to:

* The deserted town of Hauksness uses the eerie dungeon theme and is filled with wrecked shops, grown-over pavement and poisonous marshes. The really bad news is that "deserted" doesn't mean the town is empty, no; it's filled the strongest enemies in the overworld. It's partially adverted in the [=SNES=] and [=GBC=] remake remakes though (where it's called Domdora) and turned into a TearJerker of sorts instead, as the music playing in that version is actually the Requiem from ''Dragon Quest II''.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:256: [[NonStandardGameOver Thou art a schmuck]].]]

to:

[[caption-width-right:256: [[NonStandardGameOver Thou art a schmuck]].THOU ART A SCHMUCK]].]]
Is there an issue? Send a MessageReason:
None


* [[SchmuckBait Accepting the Dragonlord's offer to rule at his side]]. He tells you that your quest is over and then, with an EvilLaugh, invites you to take a long rest. Your surroundings then cut to black, the text turns blood-red and... [[GameOver that's it]]. ''VideoGame/DragonQuestBuilders'' is actually based on this ending. If the plot of that game is anything to go by, [[TheEndOfTheWorldAsWeKnowIt this ending didn't end very happily for anyone else either.]]

to:

* [[SchmuckBait Accepting the Dragonlord's offer to rule at his side]].side]], pictured to the right. He tells you that your quest is over and then, with an EvilLaugh, invites you to take a long rest. Your surroundings then cut to black, the text turns blood-red and... [[GameOver that's it]]. ''VideoGame/DragonQuestBuilders'' is actually based on this ending. If the plot of that game is anything to go by, [[TheEndOfTheWorldAsWeKnowIt this ending didn't end very happily for anyone else either.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[caption-width-right:256: [[NonStandardGameOver Thou art a schmuck]].]]

Changed: 210

Removed: 230

Is there an issue? Send a MessageReason:
Game titles go in italics; also zapping redundant pothole.


* The deserted town of Hauksness uses the eerie dungeon theme and is filled with wrecked shops, grown-over pavement and poisonous marshes. The really bad news is that "deserted" doesn't mean the town is empty, no; it's filled the strongest enemies in the overworld. It's partially adverted in the [=GBC=] remake though (where it's called Domdora) and turned into a TearJerker of sorts instead, as the music playing in that version is actually the Requiem from Dragon Quest II.
* [[SchmuckBait Accepting the Dragonlord's offer to rule at his side]]. He tells you that your quest is over and then, with an EvilLaugh, invites you to take a long rest. Your surroundings then cut to black, the text turns blood-red and... [[GameOver that's it]].
** [[VideoGame/DragonQuestBuilders Dragon Quest Builders]] is actually based on this ending. If the plot of that game is anything to go by, [[TheEndOfTheWorldAsWeKnowIt this ending didn't end very happily for anyone else either.]]

to:

* The deserted town of Hauksness uses the eerie dungeon theme and is filled with wrecked shops, grown-over pavement and poisonous marshes. The really bad news is that "deserted" doesn't mean the town is empty, no; it's filled the strongest enemies in the overworld. It's partially adverted in the [=GBC=] remake though (where it's called Domdora) and turned into a TearJerker of sorts instead, as the music playing in that version is actually the Requiem from Dragon ''Dragon Quest II.
II''.
* [[SchmuckBait Accepting the Dragonlord's offer to rule at his side]]. He tells you that your quest is over and then, with an EvilLaugh, invites you to take a long rest. Your surroundings then cut to black, the text turns blood-red and... [[GameOver that's it]].
** [[VideoGame/DragonQuestBuilders Dragon Quest Builders]]
it]]. ''VideoGame/DragonQuestBuilders'' is actually based on this ending. If the plot of that game is anything to go by, [[TheEndOfTheWorldAsWeKnowIt this ending didn't end very happily for anyone else either.]]
Is there an issue? Send a MessageReason:
Pointing red links to the intended articles


** {{DragonQuestBuilders}} is actually based on this ending. If the plot of that game is anything to go by, [[EndOfTheWorldAsWeKnowIt this ending didn't end very happily for anyone else either.]]

to:

** {{DragonQuestBuilders}} [[VideoGame/DragonQuestBuilders Dragon Quest Builders]] is actually based on this ending. If the plot of that game is anything to go by, [[EndOfTheWorldAsWeKnowIt [[TheEndOfTheWorldAsWeKnowIt this ending didn't end very happily for anyone else either.]]
Is there an issue? Send a MessageReason:
None


* [[SchmuckBait Accepting the Dragonlord's offer to rule at his side]]. He tells you that your quest is over and then, with an EvilLaugh, invites you to take a long rest. Your surroundings then cut to black, the text turns blood-red and... [[GameOver that's it]].

to:

* [[SchmuckBait Accepting the Dragonlord's offer to rule at his side]]. He tells you that your quest is over and then, with an EvilLaugh, invites you to take a long rest. Your surroundings then cut to black, the text turns blood-red and... [[GameOver that's it]].it]].
** {{DragonQuestBuilders}} is actually based on this ending. If the plot of that game is anything to go by, [[EndOfTheWorldAsWeKnowIt this ending didn't end very happily for anyone else either.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/gg_no_re.png]]
Is there an issue? Send a MessageReason:
None


* The deserted town of Hauksness uses the eerie dungeon theme and is filled with wrecked shops, grown-over pavement and poisonous marshes. The really bad news is that "deserted" doesn't mean the town is empty, no; it's filled the strongest enemies in the overworld.

to:

* The deserted town of Hauksness uses the eerie dungeon theme and is filled with wrecked shops, grown-over pavement and poisonous marshes. The really bad news is that "deserted" doesn't mean the town is empty, no; it's filled the strongest enemies in the overworld. It's partially adverted in the [=GBC=] remake though (where it's called Domdora) and turned into a TearJerker of sorts instead, as the music playing in that version is actually the Requiem from Dragon Quest II.
Is there an issue? Send a MessageReason:
None


* [[SchmuckBait Accepting the Dragonlord's offer to rule at his side]]. He tells you that your quest is over and then, with an EvilLaugh, invites you to take a long rest. With that, your surroundings cut to black, the text turns blood-red and... that's it. GameOver.

to:

* [[SchmuckBait Accepting the Dragonlord's offer to rule at his side]]. He tells you that your quest is over and then, with an EvilLaugh, invites you to take a long rest. With that, your Your surroundings then cut to black, the text turns blood-red and... [[GameOver that's it. GameOver.it]].
Is there an issue? Send a MessageReason:
None


* The deserted town of Hauksness uses the eerie dungeon theme and is filled with wrecked shops, grown-over pavement and poisonous marshes. The really bad news it that "deserted" doesn't mean the town is empty; it's filled the strongest enemies in the overworld.

to:

* The deserted town of Hauksness uses the eerie dungeon theme and is filled with wrecked shops, grown-over pavement and poisonous marshes. The really bad news it is that "deserted" doesn't mean the town is empty; empty, no; it's filled the strongest enemies in the overworld.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The deserted town of Hauksness uses the eerie dungeon theme and is filled with wrecked shops, grown-over pavement and poisonous marshes. The really bad news it that "deserted" doesn't mean the town is empty; it's filled the strongest enemies in the overworld.
Is there an issue? Send a MessageReason:
None


* [[SchmuckBait Accepting the Dragonlord's offer to rule at his side]]. He tells you that your quest is over and then, with an EvilLaugh, invites you to take a long rest. With that, the text goes red and... that's it. GameOver.

to:

* [[SchmuckBait Accepting the Dragonlord's offer to rule at his side]]. He tells you that your quest is over and then, with an EvilLaugh, invites you to take a long rest. With that, your surroundings cut to black, the text goes red turns blood-red and... that's it. GameOver.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[SchmuckBait Accepting the Dragonlord's offer to rule at his side]]. He tells you that your quest is over and then, with an EvilLaugh, invites you to take a long rest. With that, the text goes red and... that's it. GameOver.

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