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Alphabetizing example(s), General clarification on work content, Fixing formatting


* ''ComicBook/OneHundredBullets'' has an entire story arc is devoted to a dice throwing conman named Chucky.
* The Joker, from ''Franchise/{{Batman}}'', downplays this trope quite a bit in that he usually only dresses like a joker, and in that he's a sociopath. He ''does'' use the occasional playing card gimmick, however.
** While we're on Batman, there's Two-Face, who does everything based on a coin flip. Also evil, though he is prone to [[FaceHeelTurn flip]] [[HeelFaceTurn back and forth at times]] considering his core gimmick and {{woobie}} backstory.
* ''ComicBook/TheFlash'': Double Down, a hard luck ProfessionalGambler who was cursed. Now he can turn his skin into [[DeathDealer razor sharp, magic playing cards]], and speaks in gambling metaphors and puns.
* The aptly named ComicBook/{{Gambit}}, from ''ComicBook/XMen'', energizes playing cards to explode on impact and tosses them with precision at his targets. He ''could'' use ''anything'' if he felt like it (various incarnations have used chains, billiard balls, and ''an overturned bus''), but playing cards are both convenient and stylish. The explosion is proportional to the size of the object, so cards, poker chips and other thematic objects are consistent and controllable.
** That, and other adaptations of the character show that his fondness for cards and gambling isn't just for show. He's had both a sleight of hand and a history of indulging in card games on occasions. It all fits with his general risk-taking personality.

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* ''ComicBook/OneHundredBullets'' has an ''ComicBook/OneHundredBullets'': An entire story arc is devoted to a dice throwing conman named Chucky.
* ''ComicBook/{{Batman}}'':
**
The Joker, from ''Franchise/{{Batman}}'', Joker downplays this trope quite a bit in that he usually only dresses like a joker, and in that he's a sociopath. He ''does'' use the occasional playing card gimmick, however.
** While we're on Batman, there's Two-Face, who does everything based on a coin flip. Also evil, though he is prone to [[FaceHeelTurn flip]] [[HeelFaceTurn back and forth at times]] considering his core gimmick and {{woobie}} backstory.
* ''ComicBook/TheFlash'': ''ComicBook/TheFlash'':
**
Double Down, a hard luck ProfessionalGambler who was cursed. Now he can turn his skin into [[DeathDealer razor sharp, magic playing cards]], and speaks in gambling metaphors and puns.
* The aptly named ComicBook/{{Gambit}}, from ''ComicBook/XMen'', energizes playing cards to explode on impact and tosses them with precision at his targets. He ''could'' use ''anything'' if he felt like it (various incarnations have used chains, billiard balls, and ''an overturned bus''), but playing cards are both convenient and stylish. The explosion is proportional to the size of the object, so cards, poker chips and other thematic objects are consistent and controllable.
** That, and other adaptations of the character show that his fondness for cards and In ''ComicBook/TheFlash1959'' #175, two gambling isn't just for show. He's had both a sleight of hand aliens named Rokk and a history Sorban force ComicBook/{{Superman}} and ComicBook/TheFlash to race to the edge of indulging in card games the galaxy and back, so they can settle a bet on occasions. It all fits with his general risk-taking personality.which one is fastest. To keep things interesting, they imprison the rest of the Comicbook/{{Justice League|of America}}, and promise to destroy the home city of the loser. (It turns out these are actually two of the Flash's arch-enemies, disguised as the aliens--who are back on their home planet betting on volcanic eruptions.)



* ''ComicBook/GreenLantern'': The Gambler is a [[MediaNotes/TheGoldenAgeOfComicBooks Golden Age]] villain and MasterOfDisguise who gets by mostly on luck. His grandfather was a riverboat gambler and bandit, and the primary inspiration for his villainous turn. He committed suicide after losing at a rigged casino. His grandchildren, the second Gambler and Hazard, follow much the same gimmick, though Hazard has luck ''powers''.
* ''ComicBook/JLA1997'':
** The Royal Flush Gang has always had a playing card motif, but not so much gambling... Except the ''WesternAnimation/JusticeLeague'' version, who first appeared in an episode that took place entirely in Las Vegas. They were also {{Shout Out}}s to the ''WesternAnimation/TeenTitans''.
** In MediaNotes/{{the Silver Age|of Comic Books}}, two gambling aliens named Rokk and Sorban force Comicbook/{{Superman}} and ComicBook/TheFlash to race to the edge of the galaxy and back, so they can settle a bet on which one is fastest. To keep things interesting, they imprison the rest of the Franchise/{{Justice League|of America}}, and promise to destroy the home city of the loser. (It turns out these are actually two of the Flash's arch-enemies, disguised as the aliens--who are back on their home planet betting on volcanic eruptions.)
* ''ComicBook/JusticeSocietyOfAmerica'' foe Roulette is a rare female version.
* An occasional ComicBook/SpiderMan villain is Nick Powell, aka Chance. A high-demand ProfessionalKiller who has become incredibly wealthy from his career, he not only loves to gamble, but has a unique way of billing his clients. He doesn't charge a fee at all, but rather wagers with a client against his success. To Chance, winning or losing a gamble really means nothing; it's the thrill of the gamble itself that matters.
* Villainess Casino from ''ComicBook/TheUltraverse''. Her preferred weapons are [[DeathDealer razor-edged playing cards]].

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* ''ComicBook/GreenLantern'': The Gambler is a [[MediaNotes/TheGoldenAgeOfComicBooks Golden Age]] villain of [[ComicBook/GreenLantern1941 Alan Scott]] and MasterOfDisguise who gets by mostly on luck. His grandfather was a riverboat gambler and bandit, and the primary inspiration for his villainous turn. He committed suicide after losing at a rigged casino. His grandchildren, the second Gambler and Hazard, follow much the same gimmick, though Hazard has luck ''powers''.
* ''ComicBook/JLA1997'':
**
''ComicBook/JusticeSocietyOfAmerica'': The Royal Flush Gang has always had a playing card motif, but not so much gambling... Except the ''WesternAnimation/JusticeLeague'' version, who first appeared in an episode that took place entirely in Las Vegas. They were also {{Shout Out}}s to the ''WesternAnimation/TeenTitans''.
** In MediaNotes/{{the Silver Age|of Comic Books}}, two gambling aliens named Rokk and Sorban force Comicbook/{{Superman}} and ComicBook/TheFlash to race to the edge of the galaxy and back, so they can settle a bet on which one is fastest. To keep things interesting, they imprison the rest of the Franchise/{{Justice League|of America}}, and promise to destroy the home city of the loser. (It turns out these are actually two of the Flash's arch-enemies, disguised as the aliens--who are back on their home planet betting on volcanic eruptions.)
* ''ComicBook/JusticeSocietyOfAmerica'' foe
villain Roulette is a rare female version.
* ''ComicBook/SpiderMan'': An occasional ComicBook/SpiderMan villain is Nick Powell, aka Chance. A high-demand ProfessionalKiller who has become incredibly wealthy from his career, he not only loves to gamble, but has a unique way of billing his clients. He doesn't charge a fee at all, but rather wagers with a client against his success. To Chance, winning or losing a gamble really means nothing; it's the thrill of the gamble itself that matters.
* ''ComicBook/TheUltraverse'': Villainess Casino from ''ComicBook/TheUltraverse''. Casino. Her preferred weapons are [[DeathDealer razor-edged playing cards]].cards]].
* ''ComicBook/XMen'': The aptly named ComicBook/{{Gambit}} energizes playing cards to explode on impact and tosses them with precision at his targets. He ''could'' use ''anything'' if he felt like it (various incarnations have used chains, billiard balls, and ''an overturned bus''), but playing cards are both convenient and stylish. The explosion is proportional to the size of the object, so cards, poker chips and other thematic objects are consistent and controllable.
** That, and other adaptations of the character show that his fondness for cards and gambling isn't just for show. He's had both a sleight of hand and a history of indulging in card games on occasions. It all fits with his general risk-taking personality.



* ''{{Webcomic/Homestuck}}'': [[WildCard Vriska Serket]] is an interesting variation on this. She fights with a set of eight [[InfinityPlusOneSword Infinity+1]] TabletopRPG dice, the Fluorite Octet, in keeping with her characterization as a quite ''literal'' KillerGameMaster who loves high risk games of chance. The dice execute [[ConfusionFu a wide range of]] [[WildMagic highly unpredictable attacks]] when rolled. Her dice once belonged to her FamousAncestor, leader of a fleet of pirates known as "Gamblignants", famous for their obsession with pure chance. They eventually died out because they took too many crazy risks. Although in her case, it's not really much of a gamble because [[WindsOfDestinyChange she has all the luck]]. [[MemeticMutation ALL of it]]. She can literally [[LiquidAssets steal luck away from other people]], making bad outcomes happen for them and [[BornLucky good outcomes]] happen for her.

to:

* ''{{Webcomic/Homestuck}}'': ''Webcomic/{{Homestuck}}'': [[WildCard Vriska Serket]] is an interesting variation on this. She fights with a set of eight [[InfinityPlusOneSword Infinity+1]] TabletopRPG dice, the Fluorite Octet, in keeping with her characterization as a quite ''literal'' KillerGameMaster who loves high risk games of chance. The dice execute [[ConfusionFu a wide range of]] [[WildMagic highly unpredictable attacks]] when rolled. Her dice once belonged to her FamousAncestor, leader of a fleet of pirates known as "Gamblignants", famous for their obsession with pure chance. They eventually died out because they took too many crazy risks. Although in her case, it's not really much of a gamble because [[WindsOfDestinyChange she has all the luck]]. [[MemeticMutation ALL of it]]. She can literally [[LiquidAssets steal luck away from other people]], making bad outcomes happen for them and [[BornLucky good outcomes]] happen for her.



* On the ''WebVideo/DreamSMP'', Quackity plays into this throughout his "[[TheCasino Las Nevadas]]" arc, being a cunning, manipulative man who takes high risks for high rewards, and is associated with TabletopGame/{{poker}} to boot, though it should also be noted his persona during this arc is at least partially crafted on trauma.
* Tetras in ''Webcomic/TheMotleyTwo'' (a fanfic of sorts of ''{{Webcomic/Homestuck}}''), a descendant of ''Homestuck'''s Vriska, as described above. She also uses WildMagic dice as weaponry, though her IMPERIAL DUET has powerful effects with both extremely low and extremely high rolls. Which is good, since she's unlucky and tends to roll low.

to:

* On the ''WebVideo/DreamSMP'', ''WebVideo/DreamSMP'': Quackity plays into this throughout his "[[TheCasino Las Nevadas]]" arc, being a cunning, manipulative man who takes high risks for high rewards, and is associated with TabletopGame/{{poker}} to boot, though it should also be noted his persona during this arc is at least partially crafted on trauma.
* Tetras in ''Webcomic/TheMotleyTwo'' (a fanfic of sorts of ''{{Webcomic/Homestuck}}''), ''Webcomic/TheMotleyTwo'': Tetras, a descendant of ''Homestuck'''s Vriska, as described above. She also uses WildMagic dice as weaponry, though her IMPERIAL DUET has powerful effects with both extremely low and extremely high rolls. Which is good, since she's unlucky and tends to roll low.



* On ''WesternAnimation/BatmanBeyond'', the Royal Flush gang were a villainous team example who modeled themselves off of playing cards. A different version was featured in a ''WesternAnimation/JusticeLeague'' episode.
* Toad Liu Hai from ''WesternAnimation/DuckTales2017'' runs a casino named "The House of Lucky Fortune", enjoys making bets, and has a gambling theme in general, [[spoiler: including magic that manifests in the form of play cards, as he is a spirit of chance and fortune that feeds on people's luck]].
* In one episode of ''WesternAnimation/JackieChanAdventures'' (specifically, an episode parodying the ''Film/JamesBond'' series), Dr. Necrosis' [[TheDragon Dragon]] had power over playing cards, and always spoke in metaphors and puns related to them. "The deck is stacked in our favor! We have the upper hand!" "Dealer calls a new game!" "I thought he folded..."
* The young squirrel in Frank Tashlin's ''WesternAnimation/LooneyTunes'' short "Now That Summer Is Gone" does this to his fellow young squirrels, in spite of his father's warnings not to on the threat of corporal punishment. When on his way home from the bank to withdraw some nuts for the winter, the young squirrel is tempted into a game of chance with a stranger only to lose it all to him. When the kid returns home and lays on a huge lie to his dad that he was attacked and robbed, dad reveals that ''he'' was the stranger.

to:

* On ''WesternAnimation/BatmanBeyond'', the ''Franchise/DCAnimatedUniverse'':
** ''WesternAnimation/BatmanBeyond'': The
Royal Flush gang Gang were a villainous team example who modeled themselves off of playing cards. A different cards.
** ''WesternAnimation/JusticeLeague'': The Royal Flush Gang has always had a playing card motif, but not so much gambling... Except the
version was featured that appeared in a ''WesternAnimation/JusticeLeague'' episode.
the episode "Wild Cards", which took place entirely in Las Vegas. They were also {{Shout Out}}s to the ''WesternAnimation/TeenTitans''.
* ''WesternAnimation/DuckTales2017'': Toad Liu Hai from ''WesternAnimation/DuckTales2017'' runs a casino named "The House of Lucky Fortune", enjoys making bets, and has a gambling theme in general, [[spoiler: including magic that manifests in the form of play cards, as he is a spirit of chance and fortune that feeds on people's luck]].
* ''WesternAnimation/JackieChanAdventures'': In one episode of ''WesternAnimation/JackieChanAdventures'' (specifically, an episode parodying the ''Film/JamesBond'' series), Dr. Necrosis' [[TheDragon Dragon]] had power over playing cards, and always spoke in metaphors and puns related to them. "The deck is stacked in our favor! We have the upper hand!" "Dealer calls a new game!" "I thought he folded..."
* ''WesternAnimation/LooneyTunes'': The young squirrel in Frank Tashlin's ''WesternAnimation/LooneyTunes'' short "Now That Summer Is Gone" does this to his fellow young squirrels, in spite of his father's warnings not to on the threat of corporal punishment. When on his way home from the bank to withdraw some nuts for the winter, the young squirrel is tempted into a game of chance with a stranger only to lose it all to him. When the kid returns home and lays on a huge lie to his dad that he was attacked and robbed, dad reveals that ''he'' was the stranger.



* Ezekial Clench of ''WesternAnimation/SamuraiJack'' was a WildWest style villain with a slight playing card motif; The spurs on his boots were shaped like spades, he had a card in his hat... Oh, and his cybernetic hands, the wrists of which had the playing card suits on them. The hands had a special ability depending on which suit was facing up. He's also a BountyHunter, and on the run from his ex-wife, so luck is a big deal to him.

to:

* ''WesternAnimation/SamuraiJack'': Ezekial Clench of ''WesternAnimation/SamuraiJack'' was a WildWest style villain with a slight playing card motif; The spurs on his boots were shaped like spades, he had a card in his hat... Oh, and his cybernetic hands, the wrists of which had the playing card suits on them. The hands had a special ability depending on which suit was facing up. He's also a BountyHunter, and on the run from his ex-wife, so luck is a big deal to him.
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None


The gambler follows a [[PlayingCardMotifs card]] (or UsefulNotes/{{dice}}) theme, uses [[DeathDealer cards]], dice, darts, [[HeadsOrTails coins]] and gambling implements as weapons, and is very well-versed in TabletopGame/{{blackjack}}, TabletopGame/{{poker}}, craps, slots, and all sorts of casino games. They rely much more on luck and cunning than on skill or outright power, and very seldom take it too hard on the occasions they lose, usually due to believing it was due to chance.

to:

The gambler follows a [[PlayingCardMotifs card]] (or UsefulNotes/{{dice}}) MediaNotes/{{dice}}) theme, uses [[DeathDealer cards]], dice, darts, [[HeadsOrTails coins]] and gambling implements as weapons, and is very well-versed in TabletopGame/{{blackjack}}, TabletopGame/{{poker}}, craps, slots, and all sorts of casino games. They rely much more on luck and cunning than on skill or outright power, and very seldom take it too hard on the occasions they lose, usually due to believing it was due to chance.



* ''ComicBook/GreenLantern'': The Gambler is a [[UsefulNotes/TheGoldenAgeOfComicBooks Golden Age]] villain and MasterOfDisguise who gets by mostly on luck. His grandfather was a riverboat gambler and bandit, and the primary inspiration for his villainous turn. He committed suicide after losing at a rigged casino. His grandchildren, the second Gambler and Hazard, follow much the same gimmick, though Hazard has luck ''powers''.

to:

* ''ComicBook/GreenLantern'': The Gambler is a [[UsefulNotes/TheGoldenAgeOfComicBooks [[MediaNotes/TheGoldenAgeOfComicBooks Golden Age]] villain and MasterOfDisguise who gets by mostly on luck. His grandfather was a riverboat gambler and bandit, and the primary inspiration for his villainous turn. He committed suicide after losing at a rigged casino. His grandchildren, the second Gambler and Hazard, follow much the same gimmick, though Hazard has luck ''powers''.



** In UsefulNotes/{{the Silver Age|of Comic Books}}, two gambling aliens named Rokk and Sorban force Comicbook/{{Superman}} and ComicBook/TheFlash to race to the edge of the galaxy and back, so they can settle a bet on which one is fastest. To keep things interesting, they imprison the rest of the Franchise/{{Justice League|of America}}, and promise to destroy the home city of the loser. (It turns out these are actually two of the Flash's arch-enemies, disguised as the aliens--who are back on their home planet betting on volcanic eruptions.)

to:

** In UsefulNotes/{{the MediaNotes/{{the Silver Age|of Comic Books}}, two gambling aliens named Rokk and Sorban force Comicbook/{{Superman}} and ComicBook/TheFlash to race to the edge of the galaxy and back, so they can settle a bet on which one is fastest. To keep things interesting, they imprison the rest of the Franchise/{{Justice League|of America}}, and promise to destroy the home city of the loser. (It turns out these are actually two of the Flash's arch-enemies, disguised as the aliens--who are back on their home planet betting on volcanic eruptions.)

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