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->''"Urza saw the wall and realized that even if he tore every Phyrexian to pieces, they would still resist him."''
-->--'''''[[https://gatherer.wizards.com/pages/card/details.aspx?multiverseid=8871 Wall of Junk]]''', TabletopGame/MagicTheGathering''
-->--'''''[[https://gatherer.wizards.com/pages/card/details.aspx?multiverseid=8871 Wall of Junk]]''', TabletopGame/MagicTheGathering''
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* ''VideoGame/EighthMan1991'' have the robotic zombies in the abandoned laboratory stage, who rises out from beneath the ground much like classical zombies, but have visible mechanical features on their bodies such as screws and wiring.
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* ''VideoGame/EighthMan1991'' ''VideoGame/EightMan1991'' have the robotic zombies in the abandoned laboratory stage, who rises out from beneath the ground much like classical zombies, but have visible mechanical features on their bodies such as screws and wiring.
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* ''VideoGame/EighthMan'' have the robotic zombies in the abandoned laboratory stage, who rises out from beneath the ground much like classical zombies, but have visible mechanical features on their bodies such as screws and wiring.
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* ''VideoGame/EighthMan'' ''VideoGame/EighthMan1991'' have the robotic zombies in the abandoned laboratory stage, who rises out from beneath the ground much like classical zombies, but have visible mechanical features on their bodies such as screws and wiring.
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* In ''TabletopGame/BattleTech'', certain mechs are nicknamed 'Zombie' as their configuration makes them really hard to take down [[RemovingTheHeadOrDestroyingTheBrain by anything other than a headshot or coring the reactor.]] Such mechs can lose both arms and one leg, and still be able to fire back at the enemy.
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* ''VideoGame/PlantsVsZombies'' has Zombot; The giant mech being piloted by [[BigBad Zomboss]]. This thing can place zombies from the [[MascotMook basics]] to the [[EliteZombie most powerful ones in the game]]. It can also spit both [[KillItWithFire fireballs]] and [[KillitWithIce ice balls]]. It occasionally throws vehicles and has bungie zombies up his sleeve to steal your plants.
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* ''VideoGame/PlantsVsZombies'' has Zombot; The the giant mech being piloted by [[BigBad Zomboss]]. This thing can place zombies from the [[MascotMook basics]] to the [[EliteZombie most powerful ones in the game]]. It can also spit both [[KillItWithFire fireballs]] and [[KillitWithIce ice balls]]. It occasionally throws vehicles and has bungie zombies up his sleeve to steal your plants.
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Pvz
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* ''VideoGame/PlantsVsZombies'' has Zombot; The giant mech being piloted by [[BigBad Zomboss]]. This thing can place zombies from the [[MascotMook basics]] to the [[EliteZombie most powerful ones in the game]]. It can also spit both [[KillItWithFire fireballs]] and [[KillitWithIce ice balls]]. It occasionally throws vehicles and has bungie zombies up his sleeve to steal your plants.
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See also MechanicalMonster and Skelebot9000. When an organic being becomes the undead through mechanical means, they're an ArtificialZombie, though still-living cyborgs can often fall into this territory [[CyberneticsEatYourSoul when the machinery eats at their soul]].
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See also MechanicalMonster and Skelebot9000.SkeleBot9000. When an organic being becomes the undead through mechanical means, they're an ArtificialZombie, though still-living cyborgs can often fall into this territory [[CyberneticsEatYourSoul when the machinery eats at their soul]].
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* ''VideoGame/FiveNightsAtFreddys'': [[PlayingWithATrope Played with]] regarding the animatronic characters. They are possessed by spirits and have zombie-like qualities such as smelling bad and dripping blood. The trope is played a bit straighter with robots like Springtrap, a rotten bunny animatronic that lumbers slowly and literally has the carcass of [[spoiler:William Afton]] inside; Ennard, an amalgamation of robotic parts that drags itself across the ground like a zombie; and Dreadbear, a Frankenstein's monster-like bear animatronic that walks with outstretched arms and is detailed to look like a zombie.
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* ''VideoGame/FiveNightsAtFreddys'': ''Franchise/FiveNightsAtFreddys'': [[PlayingWithATrope Played with]] regarding the animatronic characters. They are possessed by spirits and have zombie-like qualities such as smelling bad and dripping blood. The trope is played a bit straighter with robots like Springtrap, a rotten bunny animatronic that lumbers slowly and literally has the carcass of [[spoiler:William Afton]] inside; Ennard, an amalgamation of robotic parts that drags itself across the ground like a zombie; and Dreadbear, a Frankenstein's monster-like bear animatronic that walks with outstretched arms and is detailed to look like a zombie.
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*** In ''Thirst'', an experimental admixture of Synthetic Energon and Dark Energon causes Cybertronians infused with it to turn into shambling robotic ''vampires'', turning anyone else they feed on into more of themselves.
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*** In ''Thirst'', "Thirst", an experimental admixture of Synthetic Energon and Dark Energon causes Cybertronians infused with it to turn into shambling robotic ''vampires'', turning anyone else they feed on into more of themselves.
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*** In ''Thirst'', an experimental admixture of Synthetic Energon and Dark Energon causes Cybertronians infused with it to turn into shambling robotic ''vampires'', turning anyone else they feed on into more of themselves.
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* ''TabletopGame/Warhammer40000'': The Necrons are an ancient race that were converted to robots. They have more emotion than most of the other examples in the newer editions, but those too mentally drained by their existence act much like a zombie horde (minus the flesh eating).
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* ''TabletopGame/Warhammer40000'': The Necrons are an ancient race that were converted to robots. They have more emotion than most of the other examples in the newer editions, but those too mentally drained by their existence act much like a zombie horde (minus (including the flesh eating).eating, in the case of the deranged Flayed Ones).
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* ''WesternAnimation/{{Futurama}}'': According to the series' lore, AI can persist after the original machine's death as robot ghosts, holographic entities capable of haunting appliances and buildings similar to human ghosts (of which went extinct 200 years before the events of the series).
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* ''WesternAnimation/{{Futurama}}'': According to the series' lore, AI can persist after the original machine's death as robot ghosts, holographic entities capable of haunting appliances and buildings similar to human ghosts (of which went extinct 200 years before the events of the series).
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* ''WesternAnimation/{{Futurama}}'': According to the series' lore, AI can persist after the original machine's death as robot ghosts, holographic entities capable of haunting appliances and buildings similar to human ghosts (of which went extinct 200 years before the events of the series).
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* ''Series/DoomPatrol'': Clifford "Cliff" Steele AKA Robotman spends the majority of the series as a human brain in a robot. In one episode of Season 3 he has a brief stint in this form as a zombie
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* ''Series/DoomPatrol'': ''Series/DoomPatrol2019'': Clifford "Cliff" Steele AKA a.k.a. Robotman spends the majority of the series as a human brain in a robot. In one episode of Season 3 3, he has a brief stint in this form as a zombie
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