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* ''Videogame/{{Oddworld}}'' does this sometimes. Both ''Munch Oddysee'' and ''Oddworld Soulstorm'' end early if you have bad Quarma, ie. you didn't save enough of whatever you're supposed to be saving.

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* ''Videogame/{{Oddworld}}'' ''VideoGame/{{Oddworld}}'' does this sometimes. Both ''Munch Oddysee'' and ''Oddworld Soulstorm'' end early if you have bad Quarma, ie. you didn't save enough of whatever you're supposed to be saving.



** In ''VideoGame/{{Persona 3}}'', if you [[spoiler:kill Ryoji]], the game will skip ahead to graduation day in March, with the rest of the cast going about their lives, oblivious to the world's impending destruction.
** In ''VideoGame/{{Persona 4}}'', if you fail to identify the true killer, the game will also skip ahead to the protagonist's departure in March, with the ending questioning whether you made the right decision.
** In ''VideoGame/{{Persona 5}}'', picking the wrong dialogue options after Sae's interrogation leads to a bad ending where the protagonist is killed. Also, choosing to ally with Yaldabaoth after his identity is revealed ends the game with the world not much better than before while the Phantom Thieves run rampant with enforcing changes of heart.

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** In ''VideoGame/{{Persona 3}}'', ''VideoGame/Persona3'', if you [[spoiler:kill Ryoji]], the game will skip ahead to graduation day in March, with the rest of the cast going about their lives, oblivious to the world's impending destruction.
** In ''VideoGame/{{Persona 4}}'', ''VideoGame/Persona4'', if you fail to identify the true killer, the game will also skip ahead to the protagonist's departure in March, with the ending questioning whether you made the right decision.
** In ''VideoGame/{{Persona 5}}'', ''VideoGame/Persona5'', picking the wrong dialogue options after Sae's interrogation leads to a bad ending where the protagonist is killed. Also, choosing to ally with Yaldabaoth after his identity is revealed ends the game with the world not much better than before while the Phantom Thieves run rampant with enforcing changes of heart.



* ''VideoGame/{{Touhou}}'' has a couple of these.
** Play on [[EasyModeMockery Easy]] in ''Embodiment of Scarlet Devil'' and you are flat-out refused stage 6 and the battle with the final boss.

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* ''VideoGame/{{Touhou}}'' ''Franchise/TouhouProject'' has a couple of these.
** Play on [[EasyModeMockery Easy]] in ''Embodiment of Scarlet Devil'' ''VideoGame/TouhouKoumakyouTheEmbodimentOfScarletDevil'' and you are flat-out refused stage 6 and the battle with the final boss.



* In ''WebComic/{{Homestuck}}'', the game Sburb has a number of variations depending on what the players do and don't do as they play. Every player gets a kernelsprite, a glowing orb that acts as a guide for the player and takes a different form depending on what they put in it. However, a rule the players don't know before playing is that at least one player must put something in their kernelsprite before they enter the game proper, because if they don't, their session's game will become unwinnable as the final boss fight cannot occur. One session's players failed to prototype their sprites, and their game would have come to nothing had they not been bailed out by another group.

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* In ''WebComic/{{Homestuck}}'', ''Webcomic/{{Homestuck}}'', the game Sburb has a number of variations depending on what the players do and don't do as they play. Every player gets a kernelsprite, a glowing orb that acts as a guide for the player and takes a different form depending on what they put in it. However, a rule the players don't know before playing is that at least one player must put something in their kernelsprite before they enter the game proper, because if they don't, their session's game will become unwinnable as the final boss fight cannot occur. One session's players failed to prototype their sprites, and their game would have come to nothing had they not been bailed out by another group.
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* In the SNES adaptation of ''VideoGame/PrinceOfPersia'', [[NonStandardGameOver reaching the end of the game after running out of time]] results in the Prince finding the Princess's chamber empty, and no final battle with Jaffar beforehand.
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* ' ''VideoGame/{{Rayman}}'': Want to access the final boss? Go back and collect 100% of the (sadistically well-hidden) Electoons in every single level.

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* ' ''VideoGame/{{Rayman}}'': Want to access the final boss? Go back and collect 100% of the (sadistically well-hidden) Electoons in every single level.
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None

Added DiffLines:

*' ''VideoGame/{{Rayman}}'': Want to access the final boss? Go back and collect 100% of the (sadistically well-hidden) Electoons in every single level.
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Added DiffLines:

If the game is way lenient enough, the final boss will instead be a CutsceneBoss.
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* The Good Cop endgame of ''VideoGame/TrueCrimeNewYorkCity'' has no final boss, just a subway chase that ends with TheMole[=/=]BigBad dying in a cutscene. In contrast, the Bad Cop endgame has a final punchout against your {{Jerkass}} boss Captain Navarro.

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* The Good Cop endgame of ''VideoGame/TrueCrimeNewYorkCity'' has no final boss, just only a CutsceneBoss who's TheMole[=/=]BigBad, in a subway chase that ends with TheMole[=/=]BigBad him dying in a cutscene. In contrast, the Bad Cop endgame has a final punchout against your {{Jerkass}} boss Captain Navarro.
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* The UsefulNotes/{{MSX}} version of ''VideoGame/{{Salamander}}'' denied the final stage and good ending to players who didn't put ''VideoGame/{{Gradius}} 2'' [[OldSaveBonus in the second slot]] and pick up a crystal in one of the previous stages.

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* The UsefulNotes/{{MSX}} Platform/{{MSX}} version of ''VideoGame/{{Salamander}}'' denied the final stage and good ending to players who didn't put ''VideoGame/{{Gradius}} 2'' [[OldSaveBonus in the second slot]] and pick up a crystal in one of the previous stages.

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Removed: 159

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Duplicate entry.


* ''VideoGame/TinyToonAdventuresBusterBustsLoose'' cuts stages and parts of stages if you're playing on the easiest difficulty level, including the final boss.



* In ''VideoGame/ResidentEvil1'', if you don't do the sidequests to get the good ending, you'll miss out on the final Tyrant fight.

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* In ''VideoGame/ResidentEvil1'', if you don't do the sidequests keep your partners alive to get the good ending, you'll miss out on the final Tyrant fight.
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* ''VideoGame/LostDimension'' features a mechanic in which the player has to try to figure out the traitors in their party and have one erased on each floor of the BigBad's pillar. Reach the final floor without having correctly guessed any of the traitors and the final boss will simply have one the traitors stab the main character, Sho.

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* ''VideoGame/LostDimension'' features a mechanic in which the player has to try to figure out the traitors in their party and have one erased on each floor of the BigBad's pillar. Reach the final floor without having correctly guessed any of the traitors and the final boss will simply have one of the traitors stab the main character, Sho.

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