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* ''VideoGame/Starfield'' explores this trope via the Freestar Collective, whose members pride themselves on minimal government control over people compared to their more bureaucratic rival, the United Colonies. The realization of this ideal can be quite complicated. The laissez-faire economy encourages corporate investment disproportionate to the Collective's apparently smaller population... but some settlements are either utterly dominated by said corporations (Neon) or owned outright (Hopetown). Akila City presents a purer, frontier-style version of this trope in which independence and personal liberty are heralded, but those who can't make it end up in a slum or the belly of an Ashta.

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* ''VideoGame/Starfield'' explores this trope ''VideoGame/{{Starfield}}''.
** This theme is explored
via the Freestar Collective, whose members pride themselves on minimal government control over people compared to their more bureaucratic rival, the United Colonies. The realization of this ideal can be quite complicated. The laissez-faire economy encourages corporate investment disproportionate to the Collective's apparently smaller population... but some settlements are either utterly dominated by said corporations (Neon) or owned outright (Hopetown). Akila City presents a purer, frontier-style version of this trope in which independence and personal liberty are heralded, but those who can't make it end up in a slum or the belly of an Ashta.

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