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%%* ''Fanfic/ExitumEternal'': The Exitum is united into this kind of empire by the threat of demonic attack.%%ZCE. What kind of empire?

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%%* ''Fanfic/ExitumEternal'': ''Fanfic/ExitiumEternal'': The Exitum Exitium is united into this kind of empire by the threat of demonic attack.%%ZCE. What kind of empire?
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* In the ''WebVideo/MasakoXDragonBallWhatIf'' scenario for "What if Freeza saw Vegeta's potential?" Vegeta, after killing Freeza and taking over his empire, chooses to rule it this way, content to leave the planets to their own devices as long as he's allowed to recruit their finest warriors for his BadassArmy.

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* In the ''WebVideo/MasakoXDragonBallWhatIf'' scenario for "What if Freeza Frieza saw Vegeta's potential?" Vegeta, after killing Freeza Frieza and taking over his empire, chooses to rule it this way, content to leave the planets to their own devices as long as he's allowed to recruit their finest warriors for his BadassArmy.
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* In the ''WebVideo/MasakoXDragonBallWhatIf'' scenario for "What if Freeza saw Vegeta's potential?" Vegeta, after killing Freeza and taking over his empire, chooses to rule it this way, content to leave the planets to their own devices as long as he's allowed to recruit their finest warriors for his BadassArmy.

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* ''Manga/OnePiece'': The World Government works this way. Joining it is generally voluntary, with any country that is unwilling or too poor to pay the Heavenly Tribute tax/membership fee being free to be independent... Which puts them outside of the Marines' jurisdiction. Almost all unaligned countries are unaligned because they are too poor to pay the tribute and tend to become hotbeds of piracy and human trafficking without the protection membership bestows. Less well off member states fear being unable to pay the tribute and consequently being brought to ruin, and at least one country is known to have suffered a famine to pay it and another one had to transform its army into a mercenary group to generate enough profit to pay the tribute. Of course, the World Government is by no means above subjugating independent countries. [[spoiler:As of Chapter 1028, the World Government prepared to annex Wano in the event its current overlord, Kaido, is defeated. When that came to pass, the attempt ultimately failed thanks to the combined effort of the Straw Hats and Wano's own forces. Time will tell if the organization tries again.]]

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* ''Manga/OnePiece'': ''Manga/OnePiece'':
**
The World Government ''supposedly'' works this way. Joining it is generally voluntary, with any country that is unwilling or too poor to pay the Heavenly Tribute tax/membership fee being free to be independent... Which which puts them outside of the Marines' jurisdiction. Almost all unaligned countries are unaligned because they are too poor to pay the tribute and tend to become hotbeds of piracy and human trafficking without the protection membership bestows. Less well off member states fear being unable to pay the tribute and consequently being brought to ruin, and at least one country is known to have suffered a famine to pay it and another one had to transform its army into a mercenary group to generate enough profit to pay the tribute. Of course, the World Government is by no means above subjugating independent countries. [[spoiler:As countries.
** As
of Chapter 1028, the [[spoiler:the World Government prepared to annex Wano in the event its current overlord, Kaido, is defeated. When that came to pass, the attempt ultimately failed thanks to the combined effort of the Straw Hats and Wano's own forces. Time will tell if the organization tries again.]]
** The flashback arc depicting Bartholomew Kuma's history makes them even worse: [[spoiler:the World Nobles used to hold a [[HuntingTheMostDangerousGame Native Hunting Competition]] with the population of unaffiliated islands as the quarry, and the islands themselves would be forcibly annexed by the World Government after the native population was slaughtered.
]]



* ''TabletopGame/{{Battletech}}'': The Terran Hegemony turned into this when it peacefully integrated the Inner Sphere, making all the Great Houses part of a united political entity and founding [[GoldenAge the Star League]] with the Hegemony's leader its "first among equals". Subverted when the Star League tried to extend their hegemony to the major Periphery realms and the Periphery realms refused, as the League replied with a war of conquest that lasted twenty years and all but razed the Periphery states to the ground. This war would eventually sow the seeds of the Star League's destruction, as the heir of one of the forcefully subdued Periphery nations eventually caused the League's destruction two century later when he murdered all remaining members of the Hegemony's ruling family in a coup and started a 14 year civil war.

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* ''TabletopGame/{{Battletech}}'': The Terran Hegemony turned into this when it peacefully integrated the Inner Sphere, making all the Great Houses part of a united political entity and founding [[GoldenAge the Star League]] League with the Hegemony's leader its "first among equals". Subverted when the Star League tried to extend their hegemony to the major Periphery realms and the Periphery realms refused, as the League replied with a war of conquest that lasted twenty years and all but razed the Periphery states to the ground. This war would eventually sow the seeds of the Star League's destruction, as the heir of one of the forcefully subdued Periphery nations eventually caused the League's destruction two century later when he murdered all remaining members of the Hegemony's ruling family in a coup and started a 14 year civil war.
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* ''WebOriginal/OrionsArm'': Most of the Archailects that rule the Sephirotic Empires prefer to expand by memetic engineering than by messier forms of warfare. The [[http://www.orionsarm.com/eg-topic/45ce432e44565 Solar Dominion]] is one of the more notable, being an Empire ruled by a GodEmperor that has stood for over 8,000 years with its celebration of personal identity and potential.

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* ''WebOriginal/OrionsArm'': ''Website/OrionsArm'': Most of the Archailects that rule the Sephirotic Empires prefer to expand by memetic engineering than by messier forms of warfare. The [[http://www.orionsarm.com/eg-topic/45ce432e44565 Solar Dominion]] is one of the more notable, being an Empire ruled by a GodEmperor that has stood for over 8,000 years with its celebration of personal identity and potential.
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* ''VideoGame/CityOfHeroes'' Gives us a Hegemonic Empire to a T with the main villain group - Arachnos. Arachnos are the government of the [[WretchedHive The Rogue Isles.]] Arachnos are [[CardCarryingVillain openly evil,]] out to [[TakeOverTheWorld conquer the world,]] have all manner of [[DoomTroops mutants, psychic, battle-magi and cyborgs,]] and ruled over by [[BigBad the King of all evil;]] They are however also, fiercely protective of their unarmed tax-paying citizens, practiced negotiators, generally always honor their deals until someone else breaks them, and completely hands off as long as no one crosses them or their tax-payers. Indeed evil thrives in their country largely because they have made it a Dariwian Utopia by design. The citizens are actually fiercely protective of said evil government because all of said villainous government's rivals are much more casual with things like civilian causalities.
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!!Sub-Pages!!Subpages
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And Caesar is blatantly clearly not a reliable source, so why would you give his perspective primacy?


* ''VideoGame/{{Fallout}}'': The New California Republic is a borderline case. They can and have annexed regions by military force, but they prefer to expand through peaceful settlement and through inviting existing frontier settlements to join them. Unfortunately, their delusions of democracy (it's made clear from Caesar's perspective that the NCR was ''supposed'' to be a monarchy due to its origins and did well until it began elections) have left the peacefully-annexed regions bloated with corruption from robber barons who ignore the pacifistic military. By the time of ''VideoGame/FalloutNewVegas'', it is engaged in a three-way [[spoiler:(four-way if you go down the Wild Card path)]] power struggle over control of New Vegas, a very advanced, prosperous, and independent settlement.

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* ''VideoGame/{{Fallout}}'': The New California Republic is a borderline case. They can and have annexed regions by military force, but they prefer to expand through peaceful settlement and through inviting existing frontier settlements to join them. Unfortunately, their delusions of democracy (it's made clear from Caesar's perspective that the NCR was ''supposed'' to be a monarchy due to its origins and did well until it began elections) bureaucracy has become burdened and riven by corruption, which have left the peacefully-annexed regions bloated with corruption from robber barons who ignore the pacifistic military.barons. By the time of ''VideoGame/FalloutNewVegas'', it is engaged in a three-way [[spoiler:(four-way if you go down the Wild Card path)]] power struggle over control of New Vegas, a very advanced, prosperous, and independent settlement.
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* ''VideoGame/{{Destiny}}'': The Cabal empire ''used'' to be this, according to its emperor-in-exile Calus. It was originally a more conventional [[TheEmpire militaristic empire]], but then Calus overthrew its stratocracy, crowned himself emperor, and (supposedly) ushered in a golden age. His policies included expansion by encouraging disparate cultures to mingle into a single smooth blend, using the military as a deterrent rather than a tool of conquest, and a life of abject hedonism for every citizen. Then Calus was overthrown in turn by his protégé Ghaul, who turned it back into a militaristic empire.

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* ''VideoGame/{{Destiny}}'': The Cabal empire ''used'' to be this, according to its emperor-in-exile Calus. It was originally a more conventional [[TheEmpire militaristic empire]], but then Calus overthrew its stratocracy, crowned himself emperor, and (supposedly) ushered in a golden age. His policies included expansion by encouraging disparate cultures to mingle into a single smooth blend, using the military as a deterrent rather than a tool of conquest, and a life of abject hedonism for every citizen. Then Calus was overthrown in turn by his protégé Ghaul, who turned it back into a militaristic empire. Later seasons indicate that Calus was being honest here, but also makes it clear that all of this kindness and generosity [[ItsAllAboutMe was just to make everyone shower home with adulation]] - there was a reason his own daughter helped Ghaul depose him.

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* {{HegemonicEmpire/Literature}}



[[folder:Literature]]
* ''Literature/AfterDoomsday''. After capturing the male human protagonists, a Kandemirian officer tries to persuade them it would be best to accept their rule, as their spacefaring empire is like this and would allow the human refugees to maintain their own culture and beliefs.
* ''Literature/AMemoryCalledEmpire'': While the Teixcalaanli Empire is still a militarily expansionist power that annexes lesser nations by force, far more importantly it's the currently dominant cultural centre of humanity. Teixcalaan language, culture and trade goods has been exported from the heart of the empire to its neighbours and rivals, to the extent that it ultimately colonizes and dominates people without firing a shot. Mahit, the protagonist, is a massive FanGirl of Teixcalaan culture and knows almost as much, if not more, about Teixcalaan protocol than the culture of her own home.
* ''Literature/Aeon14'': The Scipio Empire is an oligarchy full of political intrigue, but [[TheHighQueen Empress Diana genuinely tries to do right by her people]], starting with having overthrown and killed her tyrannical father. Notably, power is intentionally divided between herself and four prelates, who have enough power between them to overthrow her if they have to. (She ''had'' planned to call for elections, but a CivilWar led her to declare herself empress instead.)
* ''Literature/CannonFodder'': The Norgolian Empire. While definitely an empire and definitely expansionist, they're pretty fair to their own citizens.
* ''Literature/TheCulture'': The Culture engages in covert social engineering missions on other planets and civilizations to help them see the benefits of joining the Culture.
* ''Literature/DarkShores'': The Celendrial Empire. First and foremost, it's highly efficient in laws, logistics, taxes and warfare. And while it has conquered the whole continent, it does not really oppress anyone, as long as they obey the laws, pay the taxes and send their second sons to the legions. However, under the leadership of [[CorruptPolitician power-hungry Cassius]] as consul it may be heading straight into TheEmpire territory.
* ''Literature/{{Discworld}}'': Ankh-Morpork used to be the more traditional type of Empire, but economic dominance was more sustainable. The city-state only directly controls a small portion of land, but its economic influence throughout the continent is almost limitless, and its production is so great no one dares invade for fear of being deprived of the very tools needed for invasion. It's also the center of all information trade, giving unequaled political clout in the region.
* ''Literature/{{Elantris}}'': This is how the current iteration of the Fjordell Empire works. Centuries ago, Fjorden was a traditional empire, but it was unable to hold onto its military conquests and eventually fell apart. Fjorden's current rulers dedicated to expanding their power through cultural and religious dominance instead, and are successful enough that, despite being small when looked at on a map, their nation has gained effective control over more than half of the continent of Opelon. Having their emperor also be [[PriestKing the head]] of the [[ChurchMilitant Derethi church]] helps, since it means that people who convert to Shu-Dereth are technically answerable to the Fjordell government regardless of national affiliation.
* ''Literature/{{Eldraeverse}}'': The Empire of the Star prefers to operate in various versions of this way, having noticed long ago that conquering people who don't want to be -- and keeping them conquered afterwards -- is expensive and problematic, whereas if you can make them want to join up, the whole conquering thing becomes somewhat superfluous, expansion-wise.
* ''Literature/HonorHarrington'':
** The Star Empire of Manticore is heading in this direction in the later novels, having acquired a certain taste for expansionism and imperialism, but still remaining TheGoodKingdom[=/=]TheRepublic good guys they started as. At the same time, Solarian League, despite quite obviously cracking at the seams, is still it big time.
** The Anderman Empire was always this. Gustav Anderman I's first conquest, Kuanyin, was overjoyed to have him, because they were in the midst of a worldwide crop failure and he was rich enough from [[PrivateMilitaryContractors his merc days]] to hire a cadre of scientists to cure the blight that was causing it.
* Creator/IsaacAsimov:
** ''Literature/TheEmpireNovels'':
*** ''Literature/TheStarsLikeDust'': Tyranni is a relatively small empire of some [[GalacticSuperpower fifty worlds]], who ''are'' presented in a villainous light, although not entirely unsympathetic. The Tyranni are outnumbered "hundreds to one" by the subject populations of their empire, and must therefore resort to "devious methods" (such as assassination) to maintain their rule. Their conquest of that empire evidently involved a good bit of taking advantage of the disunity of the Nebular Kingdoms--"the opposed Kingdoms toppled one after another, singly; each waiting (half joyfully at the discomfiture of its neighbors)". But they also rule with a relatively light touch, leaving previous rulers in place to serve as vassals, and mainly concern themselves with collecting tribute--"taxes"--from the subject worlds.
*** ''Literature/PebbleInTheSky'': Territories within the Galactic Empire are allowed at least some degree of self-governance, especially Earth, which is [[TheTheocracy ruled by the Society of Ancients]].
*** ''Literature/TheCurrentsOfSpace'': The Trantorian Empire (the polity that would become the Galactic Empire) is large enough and powerful enough to buy out a planet and arrange for the evacuation of the entire human population thereof. At this point, the GalacticSuperpower doesn't need to go to war to conquer other planets; they can simply purchase them.
** ''Literature/FoundationSeries'':
*** The Galactic Empire, based on UsefulNotes/TheRomanEmpire, contains [[GalacticSuperpower the entire galaxy]]. At least, that's how it starts, as the ''Foundation'' series is about its collapse, [[RecycledINSPACE recycling ideas]] from Creator/EdwardGibbon's ''Literature/TheDeclineAndFallOfTheRomanEmpire''. The edges collapse first, as the distant local governments declare themselves independent from the empire.
*** This series tracks as the Encyclopedia Foundation becomes larger and absorbs nearby interstellar nations while the Galactic Empire decays and collapses. Dr Asimov's Empire is explicitly modeled on UsefulNotes/TheRomanEmpire, so the Foundation resembles the UsefulNotes/ByzantineEmpire, the Greek-centered "Eastern Roman Empire" that lasted a thousand years longer -- but not exactly, as the Foundation is set up specifically to reestablish the Empire within a single millennium. By preserving knowledge of advanced technology, they gain religious dominance over their nearest neighbors. Then by using trade and economics, they further spread their influence. Leaving aside a temporary [[OutsideContextProblem and extremely unlikely]] setback, it keeps evolving through multiple policies as the Foundation grows across the galaxy.
* ''Literature/EndersGame'': While the OneWorldOrder is ''called'' the Hegemony, it is more in the vein of a necessary evil: there's a BugWar happening and someone needs to take control. At the end of the ''Literature/EndersShadow'' series, Peter Wiggin replaces it with the Free People of Earth, which governments opt into voluntarily and are ''only'' allowed to opt into voluntarily. It works, at least for a while (supposedly [[NoodleIncident it collapsed somehow]] and was replaced with the Starways Congress of the later ''Ender'' books).
%%* ''Literature/InstrumentalityOfMankind'': The Instrumentality. However, it is very, very unusual. In fact, trying to give an encyclopedic explanation of how it governs, its structure, its peoples, its history or even its policies wouldn't explain it with any justice.%%ZCE
* ''Literature/MalazanBookOfTheFallen'': The titular empire was formed mostly by way of military conquest, but its constituent states have all mostly realized that remaining in the Empire means not constantly feuding with neighbors. In ''Assail'', a character lampshades the fact that from the perspective of the common people, the Malazan Empire is no more corrupt than the old regimes and it offers the poor opportunities they never had before. The empire is mostly a meritocracy and thus a peasant from a backwater community like him can rise up in its ranks as far as his talent and luck will allow him.
* ''Literature/{{Quarters}}'': Havalkeen is apparently one of these. There's a mention early in ''No Quarter'' that the reason the Army plans to use Bannon and Vree to assassinate a rebellious governor is to avoid the casualties, both friendly and civilian, that would be incurred via TheSiege or by StormingTheCastle. The Empire's Marshal states that the Empire gives "a promise of [[https://en.wikipedia.org/wiki/Peace%2C_order%2C_and_good_government peace, order, and good government]]".[[note]]A phrase used in the constitution of author Creator/TanyaHuff's native Canada, and commonly used for describing its governing philosophy.[[/note]]
* ''Literature/{{Starsight}}'': The Superiority is one. They maintain only a very minimal military (in part because they have an extreme culture-wide aversion to violence or aggressive behavior of any kind), and instead maintain power by virtue of being the only ones who know how to make FTL drives that won't attract the [[EldritchAbomination delvers]]. They don't have to ''conquer'' worlds that refuse their commands, just cut them off from the wider galaxy.
* ''Literature/TheTamuli'': The Tamul Empire conquers other countries by usually only needing the threaten war, as it has one of the finest fighting forces in the world in the shape of the Atans, a people who through centuries of selective breeding are the biggest, strongest and most skilled soldiers ever. It then exercises authority through the existing power structures, doesn't interfere with the existing culture, religion customs or social order, imposes minimal extra taxes and the only real rule it enforces is banning war between provinces. Not for nothing are the Tamuli known in universe as "history's finest imperialists" (despite their empire being more-or-less ''accidental'' -- the Tamuli didn't set out to conquer the continent, the Atans swearing themselves to them just meant that all those relatively minor squabbles that neighbouring nations have tended to end up with Atans in the the neighbour's capital and the Tamuli having another province in their empire). They don't even punish revolutionaries -- if revolutionaries appear in a province they take this as a clear indication that something has gone seriously wrong in the local governance and will usually offer the job to the revolutionaries -- who will discover that this is a poisoned chalice as ''no-one'' likes the provincial government!
* ''Literature/TheTraitorBaruCormorant'': The Imperial Republic of Falcrest, by its own words, never ''conquers'' anyone, because [[PragmaticVillainy military conquest breeds diseases and discontent, and is highly wasteful besides.]] Despite being the known world’s foremost naval power, Falcrest prefers slower but more efficient methods of economic and cultural domination in its bid to TakeOverTheWorld: trade monopolies to seduce countries with wealth and render them economically dependent, schools to give foreign children high educations and indoctrinate them with Falcresti values, vaccinations prioritized to particular groups after first contact inevitably causes plagues... and while that's happening, Falcrest is using spies and [[IHaveYourWife hostages]] to destabilize things behind the scenes so that they can heroically step in and provide aid to the poor, suffering natives, which of course will require further occupation — [[AnOfferYouCantRefuse with their consent, of course]]. WhatTheRomansHaveDoneForUs is discussed, as there's no way to separate the terrible things Falcrest does to its provinces (criminalization of old customs and mutilation of offenders, eugenics programs, suppression of native cultures, etc.) from the genuinely good ones (improved education, engineering, sanitation, etc.) ''Literature/TheMonsterBaruCormorant'' further shows that there’s nothing stopping them from pulling out of a territory if they decide it’s no longer profitable, and after having made themselves indispensable to the locals, leaving makes things go to hell.
* ''Literature/TheWitchlands'': The Cartorran Empire has mostly expanded through marriages, alliances, and enticing vassals with treaties of protection. They've only begun to turn into conquerors very recently, as there are simply no more countries willing to ally with them left.
[[/folder]]
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* HegemonicEmpire/Literature
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[[folder:Literature]]
* ''Literature/AfterDoomsday''. After capturing the male human protagonists, a Kandemirian officer tries to persuade them it would be best to accept their rule, as their spacefaring empire is like this and would allow the human refugees to maintain their own culture and beliefs.
* ''Literature/AMemoryCalledEmpire'': While the Teixcalaanli Empire is still a militarily expansionist power that annexes lesser nations by force, far more importantly it's the currently dominant cultural centre of humanity. Teixcalaan language, culture and trade goods has been exported from the heart of the empire to its neighbours and rivals, to the extent that it ultimately colonizes and dominates people without firing a shot. Mahit, the protagonist, is a massive FanGirl of Teixcalaan culture and knows almost as much, if not more, about Teixcalaan protocol than the culture of her own home.
* ''Literature/Aeon14'': The Scipio Empire is an oligarchy full of political intrigue, but [[TheHighQueen Empress Diana genuinely tries to do right by her people]], starting with having overthrown and killed her tyrannical father. Notably, power is intentionally divided between herself and four prelates, who have enough power between them to overthrow her if they have to. (She ''had'' planned to call for elections, but a CivilWar led her to declare herself empress instead.)
* ''Literature/CannonFodder'': The Norgolian Empire. While definitely an empire and definitely expansionist, they're pretty fair to their own citizens.
* ''Literature/TheCulture'': The Culture engages in covert social engineering missions on other planets and civilizations to help them see the benefits of joining the Culture.
* ''Literature/DarkShores'': The Celendrial Empire. First and foremost, it's highly efficient in laws, logistics, taxes and warfare. And while it has conquered the whole continent, it does not really oppress anyone, as long as they obey the laws, pay the taxes and send their second sons to the legions. However, under the leadership of [[CorruptPolitician power-hungry Cassius]] as consul it may be heading straight into TheEmpire territory.
* ''Literature/{{Discworld}}'': Ankh-Morpork used to be the more traditional type of Empire, but economic dominance was more sustainable. The city-state only directly controls a small portion of land, but its economic influence throughout the continent is almost limitless, and its production is so great no one dares invade for fear of being deprived of the very tools needed for invasion. It's also the center of all information trade, giving unequaled political clout in the region.
* ''Literature/{{Elantris}}'': This is how the current iteration of the Fjordell Empire works. Centuries ago, Fjorden was a traditional empire, but it was unable to hold onto its military conquests and eventually fell apart. Fjorden's current rulers dedicated to expanding their power through cultural and religious dominance instead, and are successful enough that, despite being small when looked at on a map, their nation has gained effective control over more than half of the continent of Opelon. Having their emperor also be [[PriestKing the head]] of the [[ChurchMilitant Derethi church]] helps, since it means that people who convert to Shu-Dereth are technically answerable to the Fjordell government regardless of national affiliation.
* ''Literature/{{Eldraeverse}}'': The Empire of the Star prefers to operate in various versions of this way, having noticed long ago that conquering people who don't want to be -- and keeping them conquered afterwards -- is expensive and problematic, whereas if you can make them want to join up, the whole conquering thing becomes somewhat superfluous, expansion-wise.
* ''Literature/HonorHarrington'':
** The Star Empire of Manticore is heading in this direction in the later novels, having acquired a certain taste for expansionism and imperialism, but still remaining TheGoodKingdom[=/=]TheRepublic good guys they started as. At the same time, Solarian League, despite quite obviously cracking at the seams, is still it big time.
** The Anderman Empire was always this. Gustav Anderman I's first conquest, Kuanyin, was overjoyed to have him, because they were in the midst of a worldwide crop failure and he was rich enough from [[PrivateMilitaryContractors his merc days]] to hire a cadre of scientists to cure the blight that was causing it.
* Creator/IsaacAsimov:
** ''Literature/TheEmpireNovels'':
*** ''Literature/TheStarsLikeDust'': Tyranni is a relatively small empire of some [[GalacticSuperpower fifty worlds]], who ''are'' presented in a villainous light, although not entirely unsympathetic. The Tyranni are outnumbered "hundreds to one" by the subject populations of their empire, and must therefore resort to "devious methods" (such as assassination) to maintain their rule. Their conquest of that empire evidently involved a good bit of taking advantage of the disunity of the Nebular Kingdoms--"the opposed Kingdoms toppled one after another, singly; each waiting (half joyfully at the discomfiture of its neighbors)". But they also rule with a relatively light touch, leaving previous rulers in place to serve as vassals, and mainly concern themselves with collecting tribute--"taxes"--from the subject worlds.
*** ''Literature/PebbleInTheSky'': Territories within the Galactic Empire are allowed at least some degree of self-governance, especially Earth, which is [[TheTheocracy ruled by the Society of Ancients]].
*** ''Literature/TheCurrentsOfSpace'': The Trantorian Empire (the polity that would become the Galactic Empire) is large enough and powerful enough to buy out a planet and arrange for the evacuation of the entire human population thereof. At this point, the GalacticSuperpower doesn't need to go to war to conquer other planets; they can simply purchase them.
** ''Literature/FoundationSeries'':
*** The Galactic Empire, based on UsefulNotes/TheRomanEmpire, contains [[GalacticSuperpower the entire galaxy]]. At least, that's how it starts, as the ''Foundation'' series is about its collapse, [[RecycledINSPACE recycling ideas]] from Creator/EdwardGibbon's ''Literature/TheDeclineAndFallOfTheRomanEmpire''. The edges collapse first, as the distant local governments declare themselves independent from the empire.
*** This series tracks as the Encyclopedia Foundation becomes larger and absorbs nearby interstellar nations while the Galactic Empire decays and collapses. Dr Asimov's Empire is explicitly modeled on UsefulNotes/TheRomanEmpire, so the Foundation resembles the UsefulNotes/ByzantineEmpire, the Greek-centered "Eastern Roman Empire" that lasted a thousand years longer -- but not exactly, as the Foundation is set up specifically to reestablish the Empire within a single millennium. By preserving knowledge of advanced technology, they gain religious dominance over their nearest neighbors. Then by using trade and economics, they further spread their influence. Leaving aside a temporary [[OutsideContextProblem and extremely unlikely]] setback, it keeps evolving through multiple policies as the Foundation grows across the galaxy.
* ''Literature/EndersGame'': While the OneWorldOrder is ''called'' the Hegemony, it is more in the vein of a necessary evil: there's a BugWar happening and someone needs to take control. At the end of the ''Literature/EndersShadow'' series, Peter Wiggin replaces it with the Free People of Earth, which governments opt into voluntarily and are ''only'' allowed to opt into voluntarily. It works, at least for a while (supposedly [[NoodleIncident it collapsed somehow]] and was replaced with the Starways Congress of the later ''Ender'' books).
%%* ''Literature/InstrumentalityOfMankind'': The Instrumentality. However, it is very, very unusual. In fact, trying to give an encyclopedic explanation of how it governs, its structure, its peoples, its history or even its policies wouldn't explain it with any justice.%%ZCE
* ''Literature/MalazanBookOfTheFallen'': The titular empire was formed mostly by way of military conquest, but its constituent states have all mostly realized that remaining in the Empire means not constantly feuding with neighbors. In ''Assail'', a character lampshades the fact that from the perspective of the common people, the Malazan Empire is no more corrupt than the old regimes and it offers the poor opportunities they never had before. The empire is mostly a meritocracy and thus a peasant from a backwater community like him can rise up in its ranks as far as his talent and luck will allow him.
* ''Literature/{{Quarters}}'': Havalkeen is apparently one of these. There's a mention early in ''No Quarter'' that the reason the Army plans to use Bannon and Vree to assassinate a rebellious governor is to avoid the casualties, both friendly and civilian, that would be incurred via TheSiege or by StormingTheCastle. The Empire's Marshal states that the Empire gives "a promise of [[https://en.wikipedia.org/wiki/Peace%2C_order%2C_and_good_government peace, order, and good government]]".[[note]]A phrase used in the constitution of author Creator/TanyaHuff's native Canada, and commonly used for describing its governing philosophy.[[/note]]
* ''Literature/{{Starsight}}'': The Superiority is one. They maintain only a very minimal military (in part because they have an extreme culture-wide aversion to violence or aggressive behavior of any kind), and instead maintain power by virtue of being the only ones who know how to make FTL drives that won't attract the [[EldritchAbomination delvers]]. They don't have to ''conquer'' worlds that refuse their commands, just cut them off from the wider galaxy.
* ''Literature/TheTamuli'': The Tamul Empire conquers other countries by usually only needing the threaten war, as it has one of the finest fighting forces in the world in the shape of the Atans, a people who through centuries of selective breeding are the biggest, strongest and most skilled soldiers ever. It then exercises authority through the existing power structures, doesn't interfere with the existing culture, religion customs or social order, imposes minimal extra taxes and the only real rule it enforces is banning war between provinces. Not for nothing are the Tamuli known in universe as "history's finest imperialists" (despite their empire being more-or-less ''accidental'' -- the Tamuli didn't set out to conquer the continent, the Atans swearing themselves to them just meant that all those relatively minor squabbles that neighbouring nations have tended to end up with Atans in the the neighbour's capital and the Tamuli having another province in their empire). They don't even punish revolutionaries -- if revolutionaries appear in a province they take this as a clear indication that something has gone seriously wrong in the local governance and will usually offer the job to the revolutionaries -- who will discover that this is a poisoned chalice as ''no-one'' likes the provincial government!
* ''Literature/TheTraitorBaruCormorant'': The Imperial Republic of Falcrest, by its own words, never ''conquers'' anyone, because [[PragmaticVillainy military conquest breeds diseases and discontent, and is highly wasteful besides.]] Despite being the known world’s foremost naval power, Falcrest prefers slower but more efficient methods of economic and cultural domination in its bid to TakeOverTheWorld: trade monopolies to seduce countries with wealth and render them economically dependent, schools to give foreign children high educations and indoctrinate them with Falcresti values, vaccinations prioritized to particular groups after first contact inevitably causes plagues... and while that's happening, Falcrest is using spies and [[IHaveYourWife hostages]] to destabilize things behind the scenes so that they can heroically step in and provide aid to the poor, suffering natives, which of course will require further occupation — [[AnOfferYouCantRefuse with their consent, of course]]. WhatTheRomansHaveDoneForUs is discussed, as there's no way to separate the terrible things Falcrest does to its provinces (criminalization of old customs and mutilation of offenders, eugenics programs, suppression of native cultures, etc.) from the genuinely good ones (improved education, engineering, sanitation, etc.) ''Literature/TheMonsterBaruCormorant'' further shows that there’s nothing stopping them from pulling out of a territory if they decide it’s no longer profitable, and after having made themselves indispensable to the locals, leaving makes things go to hell.
* ''Literature/TheWitchlands'': The Cartorran Empire has mostly expanded through marriages, alliances, and enticing vassals with treaties of protection. They've only begun to turn into conquerors very recently, as there are simply no more countries willing to ally with them left.
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