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* Most movies in the ''Franchise/FridayThe13th'' series take place in a day and ''[[Film/FridayThe13thPart2 Part 2]]'', ''[[Film/FridayThe13thPartIII Part III]]'' and ''[[Film/FridayThe13thTheFinalChapter The Final Chapter]]'' all take place in a single period of about three to five days.

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* Most movies in the ''Franchise/FridayThe13th'' series take place in a day and ''[[Film/FridayThe13thPart2 Part 2]]'', ''[[Film/FridayThe13thPartIII Part III]]'' and ''[[Film/FridayThe13thTheFinalChapter The Final Chapter]]'' all collectively take place in a single period of about three to five days.
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Updating link


* ''ComicBook/JusticeLeagueOfAmericaRockOfAges'': Starting with ''ComicBook/JLA1997'' #12 (part three of the arc), when Superman and Martian Manhunter meet Batman, then going into the last page of issue #14 and practically the whole action scene of issue #15, the JLA fights the Injustice Gang in mere ''four minutes'' - the time for a giant rock to collide with the Injustice Gang's satellite, and the time for nukes to detonate at the JLA Watchtower.

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* ''ComicBook/JusticeLeagueOfAmericaRockOfAges'': ''ComicBook/JLARockOfAges'': Starting with ''ComicBook/JLA1997'' #12 (part three of the arc), when Superman and Martian Manhunter meet Batman, then going into the last page of issue #14 and practically the whole action scene of issue #15, the JLA fights the Injustice Gang in mere ''four minutes'' - the time for a giant rock to collide with the Injustice Gang's satellite, and the time for nukes to detonate at the JLA Watchtower.

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Alphabetizing example(s), Updating links


* Many superhero comic books operate on this principle. A six-issue ''Franchise/{{Batman}}'' arc, for instance, may only take place over the course of a single night or a couple of days at most, which allows the character to (at least somewhat) realistically appear in four or five books at the same time.

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* Many superhero comic books operate on this principle. A six-issue ''Franchise/{{Batman}}'' ''ComicBook/{{Batman}}'' arc, for instance, may only take place over the course of a single night or a couple of days at most, which allows the character to (at least somewhat) realistically appear in four or five books at the same time.



* ''ComicBook/JusticeLeagueOfAmericaRockOfAges'': Starting with ''JLA'' (1997) #12 (part three of the arc), when Superman and Martian Manhunter meet Batman, then going into the last page of issue #14 and practically the whole action scene of issue #15, the JLA fights the Injustice Gang in mere ''four minutes'' - the time for a giant rock to collide with the Injustice Gang's satellite, and the time for nukes to detonate at the JLA Watchtower.
* ''ComicBook/MarvelZombies'' revealed in its first appearance (an arc of ''ComicBook/UltimateFantasticFour'') that the zombies went from "first infection" to "everyone on Earth barring a few small pockets of survivors has been eaten or turned" in twenty-four hours. That period also features the entirety of the ''Dead Days'' miniseries and a crossover with ''Film/ArmyOfDarkness'', both of which avoid using obvious time demarcations but definitely don't ''seem'' to take place over the course of a day. This is especially odd, as the vast majority of infected we see are superheroes and supervillains, under the logic that any civilians would simply be eaten--the superhuman population of the Marvel Universe is rarely suggested to be enough that the zombies wouldn't have to eat their way through tens or hundreds of thousands of people ''per zombie'' to accomplish that goal.
* ''ComicBook/SinCity'' has ''Silent Night'' and ''Just Another Saturday Night'' which, as the titles imply, take place in a single night. The ''Big Fat Kill'' is a major storyline that only takes place over the course of a single night as well.
* ComicBook/UltimateMarvel

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* ''ComicBook/JusticeLeagueOfAmericaRockOfAges'': Starting with ''JLA'' (1997) ''ComicBook/JLA1997'' #12 (part three of the arc), when Superman and Martian Manhunter meet Batman, then going into the last page of issue #14 and practically the whole action scene of issue #15, the JLA fights the Injustice Gang in mere ''four minutes'' - the time for a giant rock to collide with the Injustice Gang's satellite, and the time for nukes to detonate at the JLA Watchtower.
* ''ComicBook/MarvelZombies'' ''ComicBook/MarvelZombies'': The series revealed in its first appearance (an arc of ''ComicBook/UltimateFantasticFour'') that the zombies went from "first infection" to "everyone on Earth barring a few small pockets of survivors has been eaten or turned" in twenty-four hours. That period also features the entirety of the ''Dead Days'' miniseries and a crossover with ''Film/ArmyOfDarkness'', both of which avoid using obvious time demarcations but definitely don't ''seem'' to take place over the course of a day. This is especially odd, as the vast majority of infected we see are superheroes and supervillains, under the logic that any civilians would simply be eaten--the superhuman population of the Marvel Universe is rarely suggested to be enough that the zombies wouldn't have to eat their way through tens or hundreds of thousands of people ''per zombie'' to accomplish that goal.
* ''ComicBook/SinCity'' has ''ComicBook/{{Orphanimo}}'': The whole series takes place within a time span of, at most, a few weeks, but possibly even only a few days.
* ''ComicBook/SinCity'':
''Silent Night'' and ''Just Another Saturday Night'' which, as the titles imply, take place in a single night. The ''Big Fat Kill'' is a major storyline that only takes place over the course of a single night as well.
* ComicBook/UltimateMarvel''ComicBook/UltimateMarvel'':



* Creator/JossWhedon's stories for Marvel usually take place over very short periods of time, because he doesn't like to play along with whatever crossover event is currently going on. Sadly, this tendency was probably the reason for the sudden end of his run on ''ComicBook/{{Runaways}}'', as Marvel wanted the team available for a ''Comicbook/SecretInvasion2008'' tie-in miniseries.
* The first two arcs of ''Comicbook/{{Zatanna}}'' took place in less than twenty-four hours, possibly twelve.
* ''ComicBook/{{Orphanimo}}'': The whole series takes place within a time span of, at most, a few weeks, but possibly even only a few days.

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* Creator/JossWhedon's stories for Marvel usually take place over very short periods of time, because he doesn't like to play along with whatever crossover event is currently going on. Sadly, this tendency was probably the reason for the sudden end of his run on ''ComicBook/{{Runaways}}'', as Marvel wanted the team available for a ''Comicbook/SecretInvasion2008'' ''ComicBook/SecretInvasion2008'' tie-in miniseries.
* ''ComicBook/{{Zatanna}}'': The first two arcs of ''Comicbook/{{Zatanna}}'' took place in less than twenty-four hours, possibly twelve.
* ''ComicBook/{{Orphanimo}}'': The whole series takes place within a time span of, at most, a few weeks, but possibly even only a few days.
twelve.



** The franchise has three movies taking place at the same time. ''Film/{{The Incredible Hulk|2008}}'', ''Film/IronMan2'', and ''Film/{{Thor}}'' all take place roughly within the span of the same week. ''Film/TheConsultant'' has Coulson still in New Mexico (after the events of ''Thor'') when Stark goes talking to Thunderbolt Ross in ''Hulk''. The miniseries ''Comicbook/TheAvengersPreludeFurysBigWeek'' confirms that Blonsky became the Abomination at the same time as Thor was breaking into the S.H.I.E.L.D. compound, which was the day after the Stark Expo.

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** The franchise has three movies taking place at the same time. ''Film/{{The Incredible Hulk|2008}}'', ''Film/IronMan2'', and ''Film/{{Thor}}'' all take place roughly within the span of the same week. ''Film/TheConsultant'' has Coulson still in New Mexico (after the events of ''Thor'') when Stark goes talking to Thunderbolt Ross in ''Hulk''. The miniseries ''Comicbook/TheAvengersPreludeFurysBigWeek'' ''ComicBook/TheAvengersPreludeFurysBigWeek'' confirms that Blonsky became the Abomination at the same time as Thor was breaking into the S.H.I.E.L.D. compound, which was the day after the Stark Expo.
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* "Film/KnockKnock" begins on Friday morning and ends on Sunday morning.
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* ''Franchise/ResidentEvil'': The events of ''[[VideoGame/ResidentEvil0 0]]'', ''[[VideoGame/ResidentEvil1 1]]'', ''[[VideoGame/ResidentEvil2 2]]'' and ''[[VideoGame/ResidentEvil7Biohazard 7]]'' each take place over a single night. Furthermore, the events of ''0'' and ''1'' take place on ''consecutive'' nights. ''[[VideoGame/ResidentEvil3Nemesis 3]]'' begins the day before ''2'', has a short two-day TimeSkip over the events of that game, and picks up again to conclude the following day, meaning that ''2'' and ''3'' cover four days total in-universe. ''[[VideoGame/ResidentEvil4 4]]'' takes place over two days, at most. ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' is a bit more vague.

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* ''Franchise/ResidentEvil'': The events of ''[[VideoGame/ResidentEvil0 0]]'', ''[[VideoGame/ResidentEvil1 1]]'', ''[[VideoGame/ResidentEvil2 2]]'' and ''[[VideoGame/ResidentEvil7Biohazard 7]]'' each take place over a single night. Furthermore, the events of ''0'' and ''1'' take place on ''consecutive'' nights. nights; while ''[[VideoGame/ResidentEvil3Nemesis 3]]'' begins the day before ''2'', has a short two-day TimeSkip over the events of that game, and picks up again to conclude the following day, meaning that ''2'' and ''3'' cover four days total in-universe. ''[[VideoGame/ResidentEvil4 4]]'' takes place over two days, at most. ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' is a bit more vague.
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* ''Franchise/ResidentEvil'': The events of ''[[VideoGame/ResidentEvil0 0]]'', ''[[VideoGame/ResidentEvil1 1]]'', ''[[VideoGame/ResidentEvil2 2]]'' and ''[[VideoGame/ResidentEvil7Biohazard 7]]'' each take place over a single night. Furthermore, the events of ''0'' and ''1'' take place on ''consecutive'' nights. ''[[VideoGame/ResidentEvil3Remake 3]]'' begins the day before ''2'', has a short two-day TimeSkip over the events of that game, and picks up again to conclude the following day, meaning that ''2'' and ''3'' cover four days total in-universe (at least in the remakes, where exact dates are given). ''[[VideoGame/ResidentEvil4 4]]'' takes place over two days, at most. ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' is a bit more vague.

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* ''Franchise/ResidentEvil'': The events of ''[[VideoGame/ResidentEvil0 0]]'', ''[[VideoGame/ResidentEvil1 1]]'', ''[[VideoGame/ResidentEvil2 2]]'' and ''[[VideoGame/ResidentEvil7Biohazard 7]]'' each take place over a single night. Furthermore, the events of ''0'' and ''1'' take place on ''consecutive'' nights. ''[[VideoGame/ResidentEvil3Remake ''[[VideoGame/ResidentEvil3Nemesis 3]]'' begins the day before ''2'', has a short two-day TimeSkip over the events of that game, and picks up again to conclude the following day, meaning that ''2'' and ''3'' cover four days total in-universe (at least in the remakes, where exact dates are given).in-universe. ''[[VideoGame/ResidentEvil4 4]]'' takes place over two days, at most. ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' is a bit more vague.
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* ''Franchise/ResidentEvil'': The events of ''[[VideoGame/ResidentEvil0 0]]'', ''[[VideoGame/ResidentEvil1 1]]'', ''[[VideoGame/ResidentEvil2 2]]'' and ''[[VideoGame/ResidentEvil7Biohazard 7]]'' each take place over a single night. Furthermore, the events of ''0'' and ''1'' take place on ''consecutive'' nights. ''VideoGame/ResidentEvil3'' begins the day before ''2'', has a short two-day TimeSkip over the events of that game, and picks up again to conclude the following day, meaning that ''2'' and ''3'' cover four days total in-universe (at least in the remakes, where exact dates are given). ''[[VideoGame/ResidentEvil4 4]]'' takes place over two days, at most. ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' is a bit more vague.

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* ''Franchise/ResidentEvil'': The events of ''[[VideoGame/ResidentEvil0 0]]'', ''[[VideoGame/ResidentEvil1 1]]'', ''[[VideoGame/ResidentEvil2 2]]'' and ''[[VideoGame/ResidentEvil7Biohazard 7]]'' each take place over a single night. Furthermore, the events of ''0'' and ''1'' take place on ''consecutive'' nights. ''VideoGame/ResidentEvil3'' ''[[VideoGame/ResidentEvil3Remake 3]]'' begins the day before ''2'', has a short two-day TimeSkip over the events of that game, and picks up again to conclude the following day, meaning that ''2'' and ''3'' cover four days total in-universe (at least in the remakes, where exact dates are given). ''[[VideoGame/ResidentEvil4 4]]'' takes place over two days, at most. ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' is a bit more vague.
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* ''Franchise/ResidentEvil'': The ''[[VideoGame/ResidentEvil0 0]]'', ''[[VideoGame/ResidentEvil1 1]]'', ''[[VideoGame/ResidentEvil2 2]]'' and ''[[VideoGame/ResidentEvil7Biohazard 7]]'' each take place over a single night. Furthermore, the events of ''0'' and ''1'' take place on ''consecutive'' nights. ''[[VideoGame/ResidentEvil4 4]]'' takes place over two days, at most. ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' is a bit more vague.

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* ''Franchise/ResidentEvil'': The events of ''[[VideoGame/ResidentEvil0 0]]'', ''[[VideoGame/ResidentEvil1 1]]'', ''[[VideoGame/ResidentEvil2 2]]'' and ''[[VideoGame/ResidentEvil7Biohazard 7]]'' each take place over a single night. Furthermore, the events of ''0'' and ''1'' take place on ''consecutive'' nights. ''VideoGame/ResidentEvil3'' begins the day before ''2'', has a short two-day TimeSkip over the events of that game, and picks up again to conclude the following day, meaning that ''2'' and ''3'' cover four days total in-universe (at least in the remakes, where exact dates are given). ''[[VideoGame/ResidentEvil4 4]]'' takes place over two days, at most. ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' is a bit more vague.
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* ''VideoGame/SonicHeroes'' begins with Sonic, Tails, and Knuckles reading a letter (supposedly) from Eggman announcing that he has a new weapon that will allow him to take over the world in 3 days. Furthermore, the first two zones apparently take about one day each, and the remaining 5 occur on the same day.

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* ''VideoGame/SonicHeroes'' begins with Sonic, Tails, and Knuckles reading a letter (supposedly) from Eggman announcing that he has a new weapon that will allow him to take over the world in 3 days. Furthermore, the first two zones apparently take about one day each, and the remaining 5 occur next two take place on roughly the same day.day[[note]]The third zone starts at night with Tails saying they only have 24 hours left, and Eggman himself during the BossBattle of said zone states they only have one more day; while the fourth zone opens with Tails saying they have "until sunset" with the sky in a fitting sunrise/sunset shade.[[/note]], and the last three zones take place over the course of at least one more day[[note]]The fifth zone is set during the day, the sixth zone is set at night, and the seventh and final zone is set high in the sky in daylight before the second half transitions to the darkness of a storm cloud.[[/note]], suggesting it only takes at most four days. Even being generous though, it definitely can't be longer than a week.

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Misuse. Films must take place over 3 days at max to count.


* In ''WesternAnimation/TheIncredibles1'', not counting the prologue, the TimeSkip at the beginning and end of the film, and a GoodTimesMontage, everything from the moment Syndrome revealed himself to his defeat took place over the course of three days.



* ''WesternAnimation/TheIronGiant'': Not counting the epilogue at the end of the film, the film roughly takes place around four days and five nights.



* ''WesternAnimation/{{Soul}}'': The entire film takes place over the course of a single half-day, barring the last shot which takes place the following morning.
* The majority of ''WesternAnimation/TheSpongeBobSquarePantsMovie'' takes place over six days, according to King Neptune and Patrick. Including the part where The Krusty Krab 2 opened, Plankton steals King Neptune's crown, and [=SpongeBob=] visits Goofy Goober, the film would take seven days, making it one week.

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* ''WesternAnimation/{{Soul}}'': The entire film takes place over the course of a single half-day, barring the last shot which takes place the following morning. \n* The majority of ''WesternAnimation/TheSpongeBobSquarePantsMovie'' {{Justified|Trope}} as roughly half the film takes place over six days, according to King Neptune and Patrick. Including in the part Great Before, where The Krusty Krab 2 opened, Plankton steals King Neptune's crown, and [=SpongeBob=] visits Goofy Goober, the film would take seven days, making it one week.it's explicitly stated that time doesn't matter.



* ''WesternAnimation/ToyStory1'': Except for the epilogue, the action of the movie takes place over a week.
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Misuse. Atusushi got kicked out of the orphanage two weeks before the story began.


* ''Manga/BungoStrayDogs'': Atsushi gets kicked out of the orphanage, saves Dazai, succeeds his admission test and gets banged up by the mafia all on the same day. Also, the entirety of the Dark Era takes place over five days.

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* ''Manga/BungoStrayDogs'': Atsushi gets kicked out of the orphanage, saves Dazai, succeeds his admission test and gets banged up by the mafia all on the same day. Also, the The entirety of the Dark Era takes place over five days.
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* ''Film/BeforeSunrise'' takes place over the course of about twenty-four hours. The sequel ''Before Sunset'' ups the ante by going RealTime, as with ''Before Midnight''.

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* ''Film/BeforeTrilogy'': ''Film/BeforeSunrise'' takes place over the course of about twenty-four hours. The sequel ''Before Sunset'' ''Film/BeforeSunset'' ups the ante by going RealTime, as with ''Before Midnight''.RealTime. So does the third, ''Film/BeforeMidnight''.
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* ''Film/TheWarriors'': All the action takes place over the course of about 12 hours; the protagonists have to travel by both train and by foot from the Bronx to Coney Island (it takes around eight hours if you're walking, which they end up doing more than they expected), running into a lot of mishaps along the way. They make it back to Coney for the movie's climax as the sun is rising.

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* ''Film/TheWarriors'': All the action takes place over the course of about 12 hours; the protagonists have to travel by both train and by foot from the Bronx to Coney Island (it takes around eight hours if you're walking, which they end up doing more than they expected), running into a lot of mishaps along the way. A single radio DJ manages to report on the action for the entire duration of their journey during her shift. They make it back to Coney for the movie's climax as the sun is rising.

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The main series Danganronpa games take place over a few weeks.


* ''Franchise/{{Danganronpa}}'': Each of the main games, that covering the VictimOfTheWeek's murder and trial, span the length of roughly an entire week.



* ''VideoGame/FireEmblemThreeHouses'' has the DLC campaign, Cindered Shadows. It begins late at night, when the house leaders, [[PlayerCharacter Byleth]] and a few others spot a suspicious individual and invstigate the caverns under the monastery. Their exploration takes place from that night until the start of the next day, and the climax takes place at night, concluding with the dawn of the following day.

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* ''VideoGame/FireEmblemThreeHouses'' has the DLC campaign, Cindered Shadows. It begins late at night, when the house leaders, [[PlayerCharacter Byleth]] and a few others spot a suspicious individual and invstigate investigate the caverns under the monastery. Their exploration takes place from that night until the start of the next day, and the climax takes place at night, concluding with the dawn of the following day.
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* Both ''VideoGame/AnotherCode'' games each occur in the span of one day: ''Two Memories'' takes place on July 24, 2005, the day before protagonist Ashley Mizuki Robins' [[BirthdayBeginning 14th birthday]], while ''R: A Journey Into Lost Memories'' takes place sometime in August 2007.

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* Both ''VideoGame/AnotherCode'' games each occur in the span of one day: ''Two Memories'' takes place on July 24, 2005, the day before protagonist Ashley Mizuki Robins' [[BirthdayBeginning 14th birthday]], while ''R: A Journey Into Lost Memories'' takes place sometime in August 24, 2007.
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* ''Film/EscapeFromNewYork'' and ''Film/EscapeFromLA'': The (Vice (New York)) President gives Snake Plissken 36 hours (''New York'')/48 (''Los Angeles'') to complete his missions by use of ExplosiveLeash which in the first case is defused JustInTime, and in the latter [[spoiler:was a lie]].

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* ''Film/EscapeFromNewYork'' and ''Film/EscapeFromLA'': The (Vice (New York)) President gives Snake Plissken 36 has 24 hours (''New (in ''New York'')/48 (''Los (in ''Los Angeles'') to complete his missions by use of ExplosiveLeash which in the first case is defused JustInTime, and in the latter [[spoiler:was a lie]].
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* ''Film/EscapeFromNewYork'' and ''Film/EscapeFromLA'': The (Vice (New York)) President gives Snake Plissken 36 hours (''New York'')/48 (''Los Angeles'') to complete his missions by use of ExplosiveLeash which in the first case is defused JustInTime, and in the latter [spoiler:was a lie].

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* ''Film/EscapeFromNewYork'' and ''Film/EscapeFromLA'': The (Vice (New York)) President gives Snake Plissken 36 hours (''New York'')/48 (''Los Angeles'') to complete his missions by use of ExplosiveLeash which in the first case is defused JustInTime, and in the latter [spoiler:was [[spoiler:was a lie].lie]].
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* ''Film/EscapeFromNewYork'' and ''Film/EscapeFromLA'': The (Vice (New York)) President gives Snake Plissken 36 hours (''New York'')/48 (''Los Angeles'') to complete his missions by use of ExplosiveLeash which in the first case is defused JustInTime, and in the latter [spoiler:was a lie].
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* Both ''VideoGame/AnotherCode'' games each occur in the span of one day.

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* Both ''VideoGame/AnotherCode'' games each occur in the span of one day.day: ''Two Memories'' takes place on July 24, 2005, the day before protagonist Ashley Mizuki Robins' [[BirthdayBeginning 14th birthday]], while ''R: A Journey Into Lost Memories'' takes place sometime in August 2007.
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* ''Film/AliensInTheAttic'' takes place over the course of two nights and two days.
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* ''Manga/OnePiece'' has this occur quite often. While some arcs can go into several dozens of chapters, in ComicBookTime barely a few days, if that, typically passes. The longest time spent in any one place prior to the TimeSkip is Alabasta, where the Straw Hats spent a length of time crossing the desert. WordOfGod states that from the first chapter all the way up to the Sabody Archipelago took ''three months'' in-universe. The most extreme example is the Dressrosa arc, which spans almost 2,000 pages of the manga, over 2 years of publication, and over 100 episodes of the anime, and is set over one incredibly busy day.

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* ''Manga/OnePiece'' has this occur quite often. While some arcs can go into several dozens of chapters, in ComicBookTime WebcomicTime barely a few days, if that, typically passes. The longest time spent in any one place prior to the TimeSkip is Alabasta, where the Straw Hats spent a length of time crossing the desert. WordOfGod states that from the first chapter all the way up to the Sabody Archipelago took ''three months'' in-universe. The most extreme example is the Dressrosa arc, which spans almost 2,000 pages of the manga, over 2 years of publication, and over 100 episodes of the anime, and is set over one incredibly busy day.



* Most of the present-day storyline of ''{{Toys/Bionicle}}'' (from the Toa Mata arriving on Mata Nui to the awakening of the Great Spirit) takes place in roughly one year, which would seem like a decent amount of time in almost any other narrative, but the story is about bio-mechanical beings who have [[LongLived lived for millennia]], so a year would seem like no time to them. The 2006-2008 story arcs in particular only encompass a few days or weeks at most, meaning the Toa Inika team only existed for a couple days at best before being [[MidSeasonUpgrade upgraded to]] their Mahri forms. Since there is a 1000-year TimeSkip between the {{Prequel}} storyline and the the present-day story, that leaves the timeline with 1000 years in which almost nothing happens followed by one year of significant, world-shaking events, most notably [[spoiler:the entire Matoran Universe being destroyed, the foundation of the inhabitants' 100,000 year culture and beliefs turned upside down, and everyone evacuating to a new planet]]. This timespan is in all likelihood a {{retcon}}, as early media sometimes alluded to entire years taking place between story arcs.

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* Most of the present-day storyline of ''{{Toys/Bionicle}}'' (from the Toa Mata arriving on Mata Nui to the awakening of the Great Spirit) takes place in roughly one year, which would seem like a decent amount of time in almost any other narrative, but the story is about bio-mechanical beings who have [[LongLived lived for millennia]], so a year would seem like no time at all to them. The 2006-2008 story arcs in particular only encompass a few days or weeks at most, meaning the Toa Inika team only existed for a couple days at best before being [[MidSeasonUpgrade upgraded to]] their Mahri forms. Since there is a 1000-year TimeSkip between the {{Prequel}} storyline and the the present-day story, that leaves the timeline with 1000 years in which almost nothing happens followed by one year of significant, world-shaking events, most notably [[spoiler:the entire Matoran Universe being destroyed, the foundation of the inhabitants' 100,000 year culture and beliefs turned upside down, and everyone evacuating to a new planet]]. This timespan is in all likelihood a {{retcon}}, as early media sometimes alluded to entire years taking place between story arcs.
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* ''WesternAnimation/TheOwlHouse'': The third season takes place over the course of two days.

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* ''WesternAnimation/TheOwlHouse'': The third season takes place over the course of two days.days, notwithstanding the opening montages in the first two episodes detailing the TimeSkip between seasons and the DistantEpilogue at the end of the third episode. The first special takes place on Halloween, the second special the following morning and afternoon, and the third special from the evening into the night.
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* ''Film/TheHitList'' unfolds in a little over two days. The film starts late at night as Jonas decides not to complete his current contract and goes off to murder O'Bannion. The following day Allan suffers his Humiliation Conga and meets Jonas in a bar that night. The next day Jonas starts killing the people on Allan's hit list. The siege at the police station occurs that night, and the film end on the aftermath the next morning.
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* The ''VideoGame/{{Siren}}'' games tend to feature this trope, especially due to playing multiple characters in the same timeframe. The first game's main events take place across three days, labelled Day 1, 2 and 3 respectively, featuring a timetable that maps out everything (called the Link Navigator). However, there's also flashback sequences to 683AD, 1976, X Days Before, Yesterday (before Day 1) and X Days Later.

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* The ''VideoGame/{{Siren}}'' games ''VideoGame/SirenGames'' tend to feature this trope, especially due to playing multiple characters in the same timeframe. The first game's main events take place across three days, labelled Day 1, 2 and 3 respectively, featuring a timetable that maps out everything (called the Link Navigator). However, there's also flashback sequences to 683AD, 1976, X Days Before, Yesterday (before Day 1) and X Days Later.

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* ''Manga/BungoStrayDogs'': Atsushi gets kicked out of the orphanage, saves Dazai, succeeds his admission test and gets banged up by the mafia all on the same day. Also, the entirety of the Dark Era takes place over five days.



* While ''Manga/JoJosBizarreAdventure'' as a whole takes place over the course of hundreds of years, the timespan of the individual Parts can range from several months to only a few days. The most notable, however, is ''Manga/GoldenWind'', which, from Koichi's arrival in Italy to [[spoiler:Giorno defeating Diavolo]], only takes place over the course of 8 days.

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* While ''Manga/JoJosBizarreAdventure'' as a whole takes place over the course of hundreds of years, the timespan of the individual Parts can range from several months to only a few days. The most notable, however, is ''Manga/GoldenWind'', ''[[Manga/JoJosBizarreAdventureGoldenWind Golden Wind]]'', which, from Koichi's arrival in Italy to [[spoiler:Giorno defeating Diavolo]], only takes place over the course of 8 days.



* The various arcs of ''Manga/YuGiOh''. The episodic chapters from before the first arc are presumed to each happen on different days: the first real arc (in which Shadi appears and causes trouble) starts on a weekend and ends on the night of the next day, lasting seven chapters. Death-T is two volumes (fourteen chapters) long, and lasts about a day and a half. Monster World is ten chapters long and takes place in a single afternoon. Then the arcs get longer, [[DecompressedComic but only for the readers]]: Duelist Kingdom lasts seven volumes, but for the characters only three days pass; two days for the preliminaries and one for the finals. After that, there is another smaller arc that's only one volume long and takes only a few hours. Battle City is the longest arc by far, taking a full fourteen volumes to tell, but is only two days long. The last arc, Millenium World, is seven volumes long and lasts [[spoiler:only over the course of a Tabletop RPG campaign--given the rather uncertain context and that we only see a small portion of the actual game, it could mean anything from days to a few hours]], not counting the Ceremonial Duel at the end.

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* The various arcs of ''Manga/YuGiOh''.''Anime/YuGiOh''. The episodic chapters from before the first arc are presumed to each happen on different days: the first real arc (in which Shadi appears and causes trouble) starts on a weekend and ends on the night of the next day, lasting seven chapters. Death-T is two volumes (fourteen chapters) long, and lasts about a day and a half. Monster World is ten chapters long and takes place in a single afternoon. Then the arcs get longer, [[DecompressedComic but only for the readers]]: Duelist Kingdom lasts seven volumes, but for the characters only three days pass; two days for the preliminaries and one for the finals. After that, there is another smaller arc that's only one volume long and takes only a few hours. Battle City is the longest arc by far, taking a full fourteen volumes to tell, but is only two days long. The last arc, Millenium World, is seven volumes long and lasts [[spoiler:only over the course of a Tabletop RPG campaign--given the rather uncertain context and that we only see a small portion of the actual game, it could mean anything from days to a few hours]], not counting the Ceremonial Duel at the end.



* ''WesternAnimation/AquaTeenHungerForceColonMovieFilmForTheaters'': The movie has the plot last over a whole day.



* Franchise/MarvelCinematicUniverse:

to:

* Franchise/MarvelCinematicUniverse:''Franchise/MarvelCinematicUniverse'':



* ''Franchise/AceAttorney'':
** The entirety of ''VisualNovel/AceAttorneyInvestigationsMilesEdgeworth'', minus a flashback case, takes place in less than 72 hours. Edgeworth is quite a sharp mind considering the first case happens the night before the fifth case and he's working into the wee hours of the morning, and then does the same thing during the fifth case as well. Combining this game with its sequel, both ''Ace Attorney Investigations'' games span less than a month (again not counting flashback cases), in contrast to earlier games, where there will usually be weeks if not months between cases. The sequel itself contains an example where Edgeworth solves a case overnight and then is immediately thrust into another one the following morning.
** Cases 1, 4, and 5 of ''[[VisualNovel/PhoenixWrightAceAttorneyDualDestinies Ace Attorney - Dual Destinies]]'' take place on consecutive days. The first part of case 4 happens, then the incident that sparks case 1 happens and case 1 plays out ''between'' the events of case 4, and then the remainder of case 4 and the whole of case 5 happen on the remaining days. In fact, the final trial day of case 4 and case 5 are ''the same day'' (meaning Phoenix went to trial, defended the case, and then did all the stuff that happens in case 5 in less than 24 hours). It's very tough to imagine ''so much'' happening in a single day (play the game to find out the whole story).
** ''[[VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice Ace Attorney - Spirit of Justice]]'' takes it to an extreme case, like ''Ace Attorney Investigations'' above. Cases 3 and 4 happen on consecutive days in different countries. Normally this isn't an issue with the game except they have the same prosecutor, Nahyuta Sahdmadhi. Which means, in the span of his plane ride he prepped an entire murder case, including witnesses, as well as learned an extensive history of rakugo. Case 4 is also an example of this, having taken place over the course of only TWO HOURS. Even with the relative shortness of the case, with everything that happened during it, it's still hard to believe.
** Enforced in-universe. Due to a three day limit being placed on initial trials, each individual case in the series takes place over a maximum of four days, including the initial investigation. In fact, only the latter two cases of the first game (three if you count Rise From the Ashes) actually take the full three days, so in most cases, that's three days.
* ''VideoGame/ANNOMutationem'': The entirety of Ann's mission takes place over the course of a single day.



* ''Franchise/{{Danganronpa}}'': Each of the main games, that covering the VictimOfTheWeek's murder and trial, span the length of roughly an entire week.



* ''VisualNovel/HotelDuskRoom215'' takes place on a single night. Its sequel, ''VisualNovel/LastWindow'', is just ten days.



* While ''Franchise/{{Kirby}}'' games tend to be vague about their plot and timeline, ''Revenge of Meta Knight'' from ''VideoGame/KirbySuperStar'' covers no more than a handful of hours.
** ''VideoGame/KirbyAndTheForgottenLand'' however is heavily implied to take place over two days as shown by the level selection map and level backgrounds. [[GreenHillZone World 1]] and [[PalmtreePanic 2]] take place from morning to early afternoon. Most of [[AmusementParkOfDoom World 3]] takes place in the late afternoon except for the House of Horror which takes place during the evening, Wondaria Dream Parade and the world boss which takes place to night. [[SlippySlideyIceWorld World 4]] and [[ShiftingSandLand 5]] take place during the entire next day, with Alivel Mall: Staff Side and Midnight Canyon becoming evening and progressing to night halfway through the latter all the way to the boss. [[LethalLavaLand World 6]] happens that same night and the FinalBoss fight happens during the next dawn)

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* While ''Franchise/{{Kirby}}'' games tend to be vague about their plot and timeline, ''Revenge of Meta Knight'' from ''VideoGame/KirbySuperStar'' covers no more than a handful of hours.
**
hours. ''VideoGame/KirbyAndTheForgottenLand'' however is heavily implied to take place over two days as shown by the level selection map and level backgrounds. [[GreenHillZone World 1]] and [[PalmtreePanic 2]] take place from morning to early afternoon. Most of [[AmusementParkOfDoom World 3]] takes place in the late afternoon except for the House of Horror which takes place during the evening, Wondaria Dream Parade and the world boss which takes place to night. [[SlippySlideyIceWorld World 4]] and [[ShiftingSandLand 5]] take place during the entire next day, with Alivel Mall: Staff Side and Midnight Canyon becoming evening and progressing to night halfway through the latter all the way to the boss. [[LethalLavaLand World 6]] happens that same night and the FinalBoss fight happens during the next dawn)



* ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel II'' takes roughly a month for the main game. While that is indeed a lot longer than most entries, the first game spans roughly six months in comparison. Meanwhile, ''Cold Steel III's'' final chapter takes place all in a single day.
* ''VideoGame/TheLegendOfHeroesTrailsIntoReverie'', ignoring both the prologue that takes place a month before the events of the game and several side stories which all take place on different dates, happens over the course of eight days.

to:

* ''[[VideoGame/TrailsSeries The Legend of Heroes - Trails]]'':
**
''VideoGame/TheLegendOfHeroesTrailsOfColdSteel II'' takes roughly a month for the main game. While that is indeed a lot longer than most entries, the first game spans roughly six months in comparison. Meanwhile, ''Cold Steel III's'' final chapter takes place all in a single day.
* ** ''VideoGame/TheLegendOfHeroesTrailsIntoReverie'', ignoring both the prologue that takes place a month before the events of the game and several side stories which all take place on different dates, happens over the course of eight days.



* ''VideoGame/LuigisMansion1'', which apparently took place over the course of just a single night according to the ending. The mansion itself vanishes as well.



* ''VideoGame/MetalGearSolid'' takes place over one helluva night.
** As do ''VideoGame/MetalGear'' and ''VideoGame/MetalGear2SolidSnake''. The Tanker chapter of ''VideoGame/MetalGearSolid2SonsOfLiberty'' takes place over two or three hours, while the Plant chapter begins in the early morning hours (pre-sunrise) of April 29th, finishing at around eight in the morning on April 30th.

to:

* ''VideoGame/MetalGear'':
**
''VideoGame/MetalGearSolid'' takes place over one helluva night.
**
night. As do ''VideoGame/MetalGear'' ''VideoGame/MetalGear1'' and ''VideoGame/MetalGear2SolidSnake''. The Tanker chapter of ''VideoGame/MetalGearSolid2SonsOfLiberty'' takes place over two or three hours, while the Plant chapter begins in the early morning hours (pre-sunrise) of April 29th, finishing at around eight in the morning on April 30th.



* ''VideoGame/Persona4Arena'' takes place over the span of one day, and its sequel ''VideoGame/Persona4ArenaUltimax'' takes place not even three days later, the events this time spanning a single evening with most of the action taking place in a single hour. And as if that's not enough [[NothingExcitingEverHappensHere Inaba's]] residents are pulled into, ''[[VideoGame/Persona4DancingAllNight another]]'' series of supernatural events just a couple of months later which similarly only take place over about 3 days. This is all quite the contrast to the spinoffs' parent game ''VideoGame/Persona4'' which takes place over the course of an entire year with [[WakeUpGoToSchoolSaveTheWorld most of the individual days actually experienced by the player.]]

to:

* ''Franchise/{{Persona}}'':
**
''VideoGame/Persona4Arena'' takes place over the span of one day, and its sequel ''VideoGame/Persona4ArenaUltimax'' takes place not even three days later, the events this time spanning a single evening with most of the action taking place in a single hour. And as if that's not enough [[NothingExcitingEverHappensHere Inaba's]] residents are pulled into, ''[[VideoGame/Persona4DancingAllNight another]]'' series of supernatural events just a couple of months later which similarly only take place over about 3 days. This is all quite the contrast to the spinoffs' parent game ''VideoGame/Persona4'' which takes place over the course of an entire year with [[WakeUpGoToSchoolSaveTheWorld most of the individual days actually experienced by the player.]]player]].
** ''VideoGame/Persona5Strikers'': The other games take place over the course of many months, while this one only occurs for a single month. Compared to spin-offs however, this one is actually the lengthiest, as other spin-offs really take place within a handful of days.
* The infamous ''VisualNovel/PlumbersDontWearTies'' takes place over the course of a single morning.



* ''Franchise/ResidentEvil [[VideoGame/ResidentEvil0 0]], [[VideoGame/ResidentEvil1 1]]'', ''[[VideoGame/ResidentEvil2 2]]'' and ''[[VideoGame/ResidentEvil7Biohazard 7]]'' each take place over a single night. Furthermore, the events of ''0'' and ''1'' take place on ''consecutive'' nights. ''[[VideoGame/ResidentEvil4 4]]'' takes place over two days, at most. ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' is a bit more vague.

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* ''Franchise/ResidentEvil [[VideoGame/ResidentEvil0 0]], [[VideoGame/ResidentEvil1 ''Franchise/ResidentEvil'': The ''[[VideoGame/ResidentEvil0 0]]'', ''[[VideoGame/ResidentEvil1 1]]'', ''[[VideoGame/ResidentEvil2 2]]'' and ''[[VideoGame/ResidentEvil7Biohazard 7]]'' each take place over a single night. Furthermore, the events of ''0'' and ''1'' take place on ''consecutive'' nights. ''[[VideoGame/ResidentEvil4 4]]'' takes place over two days, at most. ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' is a bit more vague.



* Most of ''VisualNovel/ShinraiBrokenBeyondDespair'' takes place over the course of a single night, at a Halloween party that goes into the wee hours of the morning and turns deadly.



* ''VideoGame/SpecOpsTheLine'' takes place over two or three days, with a couple of flashbacks.



* ''VideoGame/SpecOpsTheLine'' takes place over two or three days, with a couple of flashbacks.

to:

* ''VideoGame/SpecOpsTheLine'' takes ''Franchise/SuperMarioBros'':
** ''VideoGame/LuigisMansion'', which apparently took
place over two or three days, the course of just a single night according to the ending. The mansion itself vanishes as well.
** ''VideoGame/PaperMarioStickerStar'': When Mario and Kersti are riding Flutter to Bowser's Castle towards the end of the game. During the flight, Flutter reminisces about the adventures he had
with Mario back when he was just a couple of flashbacks.Wiggler. Kersti remarks that those adventures only happened "a little while ago".



* Because magic traces only last for 48 hours in ''VisualNovel/TyrionCuthbertAttorneyOfTheArcane'', criminal cases involving magic must be closed preferrably in that timespan. As you can imagine, this lends itself to sloppy investigations.



* ''VideoGame/TheWalkingDead'' episodes 3, 4 and 5 of the first season are set on a timespan of 4 horrible days.

to:

* ''VideoGame/TheWalkingDead'' ''VideoGame/TheWalkingDeadTelltale'' episodes 3, 4 and 5 of the first season are set on a timespan of 4 horrible days.days.
* ''VisualNovel/WeKnowTheDevil'' takes place over the course of twelve hours as the main characters spend a night in a creepy cabin.
%%* The ''Franchise/WhenTheyCry'' series uses this, combined with use of a GroundhogDayLoop.



* ''VisualNovel/ZeroEscape'':
** ''VisualNovel/NineHoursNinePersonsNineDoors'' spans over a bit more than the titular 9 hours. This is justified by the fact that the characters need to escape the [[DeadlyGame Nonary Game]] within that time.
** [[GoldenEnding The best timeline]] of ''VisualNovel/VirtuesLastReward'' occurs in around 14 hours of relative time, though it's about three times as long (36 hours) in real time because [[spoiler:everyone's brains were running slower from a virus they were infected with]].
** ''VisualNovel/ZeroTimeDilemma'' can take less than or more than 12 hours depending on the timeline you play. Especifically, from noon on December 31 to the wee hours of the morning of January 1. The exception to this trope is the Stranded Pair ending, where two characters are trapped in the shelter for eleven months.



[[folder:Visual Novels]]
* ''Franchise/AceAttorney'':
** The entirety of ''VisualNovel/AceAttorneyInvestigationsMilesEdgeworth'', minus a flashback case, takes place in less than 72 hours. Edgeworth is quite a sharp mind considering the first case happens the night before the fifth case and he's working into the wee hours of the morning, and then does the same thing during the fifth case as well. Combining this game with its sequel, both ''Ace Attorney Investigations'' games span less than a month (again not counting flashback cases), in contrast to earlier games, where there will usually be weeks if not months between cases. The sequel itself contains an example where Edgeworth solves a case overnight and then is immediately thrust into another one the following morning.
** Cases 1, 4, and 5 of ''[[VisualNovel/PhoenixWrightAceAttorneyDualDestinies Ace Attorney - Dual Destinies]]'' take place on consecutive days. The first part of case 4 happens, then the incident that sparks case 1 happens and case 1 plays out ''between'' the events of case 4, and then the remainder of case 4 and the whole of case 5 happen on the remaining days. In fact, the final trial day of case 4 and case 5 are ''the same day'' (meaning Phoenix went to trial, defended the case, and then did all the stuff that happens in case 5 in less than 24 hours). It's very tough to imagine ''so much'' happening in a single day (play the game to find out the whole story).
** ''[[VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice Ace Attorney - Spirit of Justice]]'' takes it to an extreme case, like ''Ace Attorney Investigations'' above. Cases 3 and 4 happen on consecutive days in different countries. Normally this isn't an issue with the game except they have the same prosecutor, Nahyuta Sahdmadhi. Which means, in the span of his plane ride he prepped an entire murder case, including witnesses, as well as learned an extensive history of rakugo. Case 4 is also an example of this, having taken place over the course of only TWO HOURS. Even with the relative shortness of the case, with everything that happened during it, it's still hard to believe.
** Enforced in-universe. Due to a three day limit being placed on initial trials, each individual case in the series takes place over a maximum of four days, including the initial investigation. In fact, only the latter two cases of the first game (three if you count Rise From the Ashes) actually take the full three days, so in most cases, that's three days.
* ''VisualNovel/HotelDuskRoom215'' takes place on a single night. Its sequel, ''VisualNovel/LastWindow'', is just ten days.
* The infamous ''VisualNovel/PlumbersDontWearTies'' takes place over the course of a single morning.
* Most of ''VisualNovel/ShinraiBrokenBeyondDespair'' takes place over the course of a single night, at a Halloween party that goes into the wee hours of the morning and turns deadly.
* Because magic traces only last for 48 hours in ''VisualNovel/TyrionCuthbertAttorneyOfTheArcane'', criminal cases involving magic must be closed preferrably in that timespan. As you can imagine, this lends itself to sloppy investigations.
* ''VisualNovel/WeKnowTheDevil'' takes place over the course of twelve hours as the main characters spend a night in a creepy cabin.
%%* The ''Franchise/WhenTheyCry'' series uses this, combined with use of a GroundhogDayLoop.
* ''VisualNovel/ZeroEscape'':
** ''VisualNovel/NineHoursNinePersonsNineDoors'' spans over a bit more than the titular 9 hours. This is justified by the fact that the characters need to escape the [[DeadlyGame Nonary Game]] within that time.
** [[GoldenEnding The best timeline]] of ''VisualNovel/VirtuesLastReward'' occurs in around 14 hours of relative time, though it's about three times as long (36 hours) in real time because [[spoiler:everyone's brains were running slower from a virus they were infected with]].
** ''VisualNovel/ZeroTimeDilemma'' can take less than or more than 12 hours depending on the timeline you play. Especifically, from noon on December 31 to the wee hours of the morning of January 1. The exception to this trope is the Stranded Pair ending, where two characters are trapped in the shelter for eleven months.
[[/folder]]



[[folder:Webcomics]]

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[[folder:Webcomics]][[folder:Web Comics]]


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* ''WesternAnimation/TheOwlHouse'': The third season takes place over the course of two days.

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* ''Theatre/TheBarberOfSeville'' takes place over a single day, starting at dawn and ending at midnight. Lampshaded in the title of the play's sequel, ''Theatre/TheMarriageOfFigaro, or: The Mad Day''. It covers about the same period of time.

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* ''Theatre/TheBarberOfSeville'' takes place over a single day, starting at dawn and ending at shortly after midnight. Lampshaded in the title of the play's sequel, ''Theatre/TheMarriageOfFigaro, or: The Mad Day''. It covers about the same period of time.



* ''Theatre/DonGiovanni'' takes place over a single day, beginning at night with Don Giovanni's AttemptedRape of Donna Anna, and ending the following night when the Commendatore's statue interrupts the Don's supper and sends him to hell.



* ''Theatre/IntoTheWoods'': Act I takes place over three days. While most of the cast isn't too encumbered, this means that Jack, in three days, goes into the woods, sells his cow to the Baker, goes home (day 1), climbs the beanstalk, climbs back down, climbs ''back'' up and down to steal the golden hen, finds the Baker again (day 2), runs into Little Red Ridinghood, climbs ''back up a third time'' to steal the harp, climbs back down, cuts the stalk to kill the giant, and then gets back into the woods to help the Baker with his spell (day 3). After a TimeSkip a few months later, Act II then takes place in essentially RealTime.

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* ''Theatre/IntoTheWoods'': Act I takes place over three days. While most of the cast isn't too encumbered, this means that Jack, in three days, goes into the woods, sells his cow to the Baker, goes home (day 1), climbs the beanstalk, climbs back down, climbs ''back'' up and down to steal the golden hen, finds the Baker again (day 2), runs into Little Red Ridinghood, Riding Hood, climbs ''back up a third time'' to steal the harp, climbs back down, cuts the stalk to kill the giant, and then gets back into the woods to help the Baker with his spell (day 3). After a TimeSkip a few months later, Act II then takes place in essentially RealTime.



* ''Theatre/TheMarriageOfFigaro'' takes place in one day.

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* ''Theatre/TheMarriageOfFigaro'' takes place in one day.day, just like its prequel, ''Theatre/TheBarberOfSeville''.
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* Creator/JossWhedon's stories for Marvel usually take place over very short periods of time, because he doesn't like to play along with whatever crossover event is currently going on. Sadly, this tendency was probably the reason for the sudden end of his run on ''ComicBook/{{Runaways}}'', as Marvel wanted the team available for a ''Comicbook/SecretInvasion'' tie-in miniseries.

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* Creator/JossWhedon's stories for Marvel usually take place over very short periods of time, because he doesn't like to play along with whatever crossover event is currently going on. Sadly, this tendency was probably the reason for the sudden end of his run on ''ComicBook/{{Runaways}}'', as Marvel wanted the team available for a ''Comicbook/SecretInvasion'' ''Comicbook/SecretInvasion2008'' tie-in miniseries.
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* Because magic traces only last for 48 hours in ''VisualNovel/TyrionCuthbertAttorneyOfTheArcane'', criminal cases involving magic must be closed preferrably in that timespan. As you can imagine, this lends itself to sloppy investigations.
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* ''Film/ElevenFourteen'' is an extreme version. It's a full-length movie, but due to being RashomonStyle with a huge cast, the events of about a quarter of an hour (at most) covered in RealTime, fills a feature-length film.

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* ''Film/ElevenFourteen'' is an extreme version. It's a full-length movie, but due to being RashomonStyle with a huge cast, the events of about a quarter of an hour (at most) forty minutes (from 10:54 to 11:34 PM) covered in RealTime, fills a feature-length film.
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* In ''Manga/JujutsuKaisen'', the 50+ chapter long Shibuya Incident Arc (discounting the initial mini-arc at its very beginning investigating the traitor at Jujutsu High) takes place over a single night [[HorrorDoesntSettleForSimpleTuesday on Halloween]].

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* In ''Manga/JujutsuKaisen'', the 50+ chapter long Shibuya Incident Arc (discounting the initial mini-arc at its very beginning investigating the traitor at Jujutsu High) takes place over a single night (approximately 5 hours from 7:00 PM to midnight) [[HorrorDoesntSettleForSimpleTuesday on Halloween]].

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