Why does this trope happen? Doesn't it hurt willing suspension of disbelief when too much is crammed into too short of time?
Hide / Show RepliesNo, because things happen in short time spans all the time.
The 9/11 attacks took place over the course of about an hour and a half, for instance.
How long do all the iterations of The Hitchhikers Guide To The Galaxy (first radio series, TV series, first two books and movie) take place over?
Edited by OldManHoOhLooking at the Ultimo example, which might evolve into a full "Groundhog Day" Loop: Should it only count if less than three days pass for the protagonist, or three days of natural time (then "Groundhog Day" Loop would become a sister trope).
Hide / Show RepliesThe two are completely different tropes. A "Groundhog Day" Loop is any recursion of time, regardless of quantity, and is used in narrative. Extremely Short Time Span refers to the amount of time a story is covering, and determines the context. One can not turn into the other.
See you in the discussion pages.So if a one-day "Groundhog Day" Loop goes for more than three cycles, it doesn't count as Extremely Short Timespan?
The various arcs of Yu-Gi-Oh!. The episodic chapters from before the first arc are presumed to each happen on different days: the first real arc (in which Shadi appears and causes trouble) starts on a weekend and ends on the night of the next day, lasting seven chapters. Death-T is two volumes (fourteen chapters) long, and lasts about a day and a half. Monster World is ten chapters long and takes place in a single afternoon. Then the arcs get longer, but only for the readers: Duelist Kingdom lasts seven volumes, but for the characters only three days pass; two days for the preliminaries and one for the finals. After that, there is another smaller arc that's only one volume long and takes only a few hours. Battle City is the longest arc by far, taking a full fourteen volumes to tell, but is only two days long. The last arc, Millenium World, is seven volumes long and lasts only over the course of a Tabletop RPG campaign, not counting the Ceremonial Duel at the end.
"Over the course of Tabletop RPG campaign" isn't a fixed length of time. That can be anything from one afternoon to ten+ years. Do they mean one Tabletop RPG session?